diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index f0facb8cc..fd574d85f 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -662,7 +662,7 @@ bool IGameController::CanChangeTeam(CPlayer *pPlayer, int JoinTeam) void IGameController::DoWincheck() { - if(m_GameOverTick == -1 && !m_Warmup) + if(m_GameOverTick == -1 && !m_Warmup && !GameServer()->m_World.m_ResetRequested) { if(IsTeamplay()) {