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utter noobness
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@ -58,7 +58,7 @@ bool CLaser::HitCharacter(vec2 From, vec2 To)
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}
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else if (m_Type == 0)
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{
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pHit->UnFreeze();
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pHit->UnFreeze();b
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}
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return true;
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}
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@ -110,7 +110,7 @@ void CLaser::DoBounce()
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if(m_Bounces > GameServer()->Tuning()->m_LaserBounceNum)
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m_Energy = -1;
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GameServer()->CreateSound(m_Pos, SOUND_RIFLE_BOUNCE, OwnerChar->Teams()->TeamMask(m_TeamMask));
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GameServer()->CreateSound(m_Pos, SOUND_RIFLE_BOUNCE, m_TeamMask);
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}
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}
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else
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