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fixed cl_ddrace_scoreboard
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parent
793ea4a499
commit
d9bb3d652c
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@ -154,7 +154,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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float tw = TextRender()->TextWidth(0, 48, pTitle, -1);
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TextRender()->Text(0, x+10, y, 48, pTitle, -1);
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if(!m_IsGameTypeRace && g_Config.m_ClDDRaceScoreBoard)
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if(!m_IsGameTypeRace || !g_Config.m_ClDDRaceScoreBoard)
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if(m_pClient->m_Snap.m_pGameobj)
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{
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char aBuf[128];
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@ -287,7 +287,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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float size = 64.0f;
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IGraphics::CQuadItem QuadItem;
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if(m_IsGameTypeRace)
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if(m_IsGameTypeRace && g_Config.m_ClDDRaceScoreBoard)
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QuadItem = IGraphics::CQuadItem(x+55+DataOffset, y-15, size/2, size);
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else
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QuadItem = IGraphics::CQuadItem(x+55, y-15, size/2, size);
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@ -298,7 +298,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
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CTeeRenderInfo TeeInfo = m_pClient->m_aClients[pInfo->m_ClientID].m_RenderInfo;
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TeeInfo.m_Size *= TeeSizeMod;
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if(m_IsGameTypeRace)
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if(m_IsGameTypeRace && g_Config.m_ClDDRaceScoreBoard)
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RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+50+DataOffset, y+28+TeeOffset));
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else
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RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+90, y+28+TeeOffset));
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