the actual description to the problem

This commit is contained in:
Jupeyy 2018-03-01 07:44:22 +01:00
parent edaf632c04
commit 6f0509cfae

View file

@ -901,7 +901,7 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Create(const CCommandBuffe
switch(StoreOglformat)
{
case GL_RGB: StoreOglformat = GL_COMPRESSED_RGB; break;
//this needs further checks. it seems on some gpus COMPRESSED_ALPHA isnt in the core profile
// COMPRESSED_ALPHA is deprecated, so use different single channel format.
case GL_RED: StoreOglformat = GL_COMPRESSED_RED; break;
case GL_RGBA: StoreOglformat = GL_COMPRESSED_RGBA; break;
default: StoreOglformat = GL_COMPRESSED_RGBA;