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Display a message when an admin forces a vote. Closes #759
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@ -1264,6 +1264,8 @@ void CGameContext::ConForceVote(IConsole::IResult *pResult, void *pUserData)
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return;
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}
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str_format(aBuf, sizeof(aBuf), "admin moved '%s' to spectator (%s)", pSelf->Server()->ClientName(SpectateID), pReason);
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pSelf->SendChatTarget(-1, aBuf);
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str_format(aBuf, sizeof(aBuf), "set_team %d -1 %d", SpectateID, g_Config.m_SvVoteSpectateRejoindelay);
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pSelf->Console()->ExecuteLine(aBuf);
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}
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@ -1290,6 +1292,8 @@ void CGameContext::ConVote(IConsole::IResult *pResult, void *pUserData)
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else if(str_comp_nocase(pResult->GetString(0), "no") == 0)
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pSelf->m_VoteEnforce = CGameContext::VOTE_ENFORCE_NO;
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "admin forced vote %s", pResult->GetString(0));
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pSelf->SendChatTarget(-1, aBuf);
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str_format(aBuf, sizeof(aBuf), "forcing vote %s", pResult->GetString(0));
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pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
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}
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