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don't send the DDRace flags until i change them to their final look
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@ -977,6 +977,9 @@ void CServer::SendServerInfo(NETADDR *pAddr, int Token)
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i |= SERVER_FLAG_VERSION;
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if(g_Config.m_Password[0]) // password set
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i |= SERVER_FLAG_PASSWORD;
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/* i commented this because these are going to change and i need them to be sent correctly in all server versions,
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* there is not point of publishing different version of those
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* until my Internet is back and i can clarify this wih heinrich5991 it will not be sent
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if(g_Config.m_SvTeam >= 0)
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i |= SERVER_FLAG_TEAMS;
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if(g_Config.m_SvTeamStrict)
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@ -1005,9 +1008,9 @@ void CServer::SendServerInfo(NETADDR *pAddr, int Token)
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i |= SERVER_FLAG_MAPTEST;
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if(g_Config.m_SvServerTest)
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i |= SERVER_FLAG_SERVERTEST;
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*/
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str_format(aBuf, sizeof(aBuf), "%d", i);
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p.AddString(aBuf, 11);
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p.AddString(aBuf, 2);// i don't know why the limit was 11 while there were 16 flags
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// progression
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str_format(aBuf, sizeof(aBuf), "%d", m_BrowseinfoProgression);
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