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minor typo fix
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@ -180,7 +180,7 @@ int CEditor::PopupLayer(CEditor *pEditor, CUIRect View)
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// don't allow deletion of game layer
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if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) &&
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pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete Layer"), 0, &Button, 0, Localize("Deletes the layer")))
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pEditor->DoButton_Editor(&s_DeleteButton, Localize("Delete layer"), 0, &Button, 0, Localize("Deletes the layer")))
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{
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pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer);
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return 1;
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