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Don't send "Muted text"
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@ -262,8 +262,8 @@ void CGameContext::SendChat(int ChatterClientID, int Team, const char *pText, in
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{
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if(ProcessSpamProtection(SpamProtectionClientID))
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{
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SendChatTarget(SpamProtectionClientID, "Muted text:");
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SendChatTarget(SpamProtectionClientID, pText);
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//SendChatTarget(SpamProtectionClientID, "Muted text:");
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//SendChatTarget(SpamProtectionClientID, pText);
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return;
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}
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}
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