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Remove superfluous parameter from CServer::NewClientNoAuthCallback
The `Reset` parameter was only ever set to true, at the only call site.
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@ -769,24 +769,21 @@ int CServer::ClientRejoinCallback(int ClientID, void *pUser)
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return 0;
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}
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int CServer::NewClientNoAuthCallback(int ClientID, bool Reset, void *pUser)
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int CServer::NewClientNoAuthCallback(int ClientID, void *pUser)
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{
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CServer *pThis = (CServer *)pUser;
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pThis->m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_NONE;
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if (Reset)
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{
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pThis->m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
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pThis->m_aClients[ClientID].m_aName[0] = 0;
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pThis->m_aClients[ClientID].m_aClan[0] = 0;
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pThis->m_aClients[ClientID].m_Country = -1;
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pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
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pThis->m_aClients[ClientID].m_AuthKey = -1;
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pThis->m_aClients[ClientID].m_AuthTries = 0;
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pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
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pThis->m_aClients[ClientID].Reset();
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}
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pThis->m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
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pThis->m_aClients[ClientID].m_aName[0] = 0;
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pThis->m_aClients[ClientID].m_aClan[0] = 0;
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pThis->m_aClients[ClientID].m_Country = -1;
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pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
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pThis->m_aClients[ClientID].m_AuthKey = -1;
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pThis->m_aClients[ClientID].m_AuthTries = 0;
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pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
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pThis->m_aClients[ClientID].Reset();
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pThis->SendMap(ClientID);
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#if defined(CONF_FAMILY_UNIX)
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@ -261,7 +261,7 @@ public:
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void DoSnapshot();
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static int NewClientCallback(int ClientID, void *pUser);
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static int NewClientNoAuthCallback(int ClientID, bool Reset, void *pUser);
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static int NewClientNoAuthCallback(int ClientID, void *pUser);
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static int DelClientCallback(int ClientID, const char *pReason, void *pUser);
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static int ClientRejoinCallback(int ClientID, void *pUser);
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@ -101,7 +101,7 @@ enum
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typedef int (*NETFUNC_DELCLIENT)(int ClientID, const char *pReason, void *pUser);
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typedef int (*NETFUNC_NEWCLIENT)(int ClientID, void *pUser);
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typedef int (*NETFUNC_NEWCLIENT_NOAUTH)(int ClientID, bool Reset, void *pUser);
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typedef int (*NETFUNC_NEWCLIENT_NOAUTH)(int ClientID, void *pUser);
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typedef int (*NETFUNC_CLIENTREJOIN)(int ClientID, void *pUser);
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struct CNetChunk
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@ -280,7 +280,7 @@ int CNetServer::TryAcceptClient(NETADDR &Addr, SECURITY_TOKEN SecurityToken, boo
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if (VanillaAuth)
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m_pfnNewClientNoAuth(Slot, true, m_UserPtr);
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m_pfnNewClientNoAuth(Slot, m_UserPtr);
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else
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m_pfnNewClient(Slot, m_UserPtr);
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