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fixed chat ignore feature
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@ -183,7 +183,7 @@ void CMenus::RenderPlayers(CUIRect MainView)
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ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
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Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
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Button.VSplitLeft(Button.h, &Button, 0);
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if(&g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
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if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
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DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false);
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else
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if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true))
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