Fix: Rerequest 64 player infos

This commit is contained in:
def 2014-05-17 16:15:01 +02:00
parent 73103df309
commit 4b8a52d7c9
2 changed files with 3 additions and 2 deletions

View file

@ -1270,6 +1270,7 @@ void CClient::ProcessConnlessPacket(CNetChunk *pPacket)
{
pEntry->m_Is64 = true;
m_ServerBrowser.RequestImpl64(pEntry->m_Addr, pEntry); // Force a quick update
m_ServerBrowser.QueueRequest(pEntry);
}
}
}

View file

@ -645,11 +645,11 @@ void CServerBrowser::Update(bool ForceResort)
*/
}
else
m_MasterServerCount += Count;
m_MasterServerCount += Count;
}
//request Server-List
NETADDR Addr;
CNetChunk Packet;
CNetChunk Packet;
mem_zero(&Packet, sizeof(Packet));
Packet.m_ClientID = -1;
Packet.m_Flags = NETSENDFLAG_CONNLESS;