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cl_show_ids also shows ID in chat (fixes #454)
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@ -666,12 +666,26 @@ void CChat::OnRender()
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if(Now > m_aLines[r].m_Time+16*time_freq() && !m_Show)
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break;
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char aName[64] = "";
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if(g_Config.m_ClShowIDs && m_aLines[r].m_ClientID != -1 && m_aLines[r].m_aName[0] != '\0')
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{
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if (m_aLines[r].m_ClientID >= 10)
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str_format(aName, sizeof(aName),"%d: ", m_aLines[r].m_ClientID);
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else
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str_format(aName, sizeof(aName)," %d: ", m_aLines[r].m_ClientID);
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str_append(aName, m_aLines[r].m_aName,sizeof(aName));
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}
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else
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{
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str_copy(aName, m_aLines[r].m_aName, sizeof(aName));
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}
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// get the y offset (calculate it if we haven't done that yet)
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if(m_aLines[r].m_YOffset[OffsetType] < 0.0f)
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{
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TextRender()->SetCursor(&Cursor, Begin, 0.0f, FontSize, 0);
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Cursor.m_LineWidth = LineWidth;
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TextRender()->TextEx(&Cursor, m_aLines[r].m_aName, -1);
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TextRender()->TextEx(&Cursor, aName, -1);
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TextRender()->TextEx(&Cursor, m_aLines[r].m_aText, -1);
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m_aLines[r].m_YOffset[OffsetType] = Cursor.m_Y + Cursor.m_FontSize;
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}
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@ -710,7 +724,7 @@ void CChat::OnRender()
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else
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TextRender()->TextColor(0.8f, 0.8f, 0.8f, Blend);
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TextRender()->TextEx(&Cursor, m_aLines[r].m_aName, -1);
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TextRender()->TextEx(&Cursor, aName, -1);
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// render line
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if (m_aLines[r].m_ClientID == -1)
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