make laser telegun use the new function

This commit is contained in:
Ryozuki 2018-07-15 01:16:51 +02:00
parent 2bee4a9807
commit b811d18422

View file

@ -189,7 +189,7 @@ void CLaser::DoBounce()
if(pHit)
Found = GetNearestAirPosPlayer(pHit->m_Pos, &PossiblePos);
else
Found = GetNearestAirPosLaser(m_Pos, &PossiblePos);
Found = GetNearestAirPos(Coltile, m_Pos, &PossiblePos);
if (Found && PossiblePos)
{