diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 500bc7b7b..0fc909596 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -189,7 +189,7 @@ void CLaser::DoBounce() if(pHit) Found = GetNearestAirPosPlayer(pHit->m_Pos, &PossiblePos); else - Found = GetNearestAirPosLaser(m_Pos, &PossiblePos); + Found = GetNearestAirPos(Coltile, m_Pos, &PossiblePos); if (Found && PossiblePos) {