renamed editor files

This commit is contained in:
Choupom 2011-04-19 10:34:51 +02:00 committed by oy
parent 694be7dfb5
commit 0c6f187e3b
7 changed files with 8 additions and 8 deletions

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@ -18,7 +18,7 @@
#include <game/client/render.h>
#include <game/generated/client_data.h>
#include "ed_editor.h"
#include "editor.h"
#include <game/client/lineinput.h>
#include <game/localization.h>

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@ -1,7 +1,7 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_EDITOR_ED_EDITOR_H
#define GAME_EDITOR_ED_EDITOR_H
#ifndef GAME_EDITOR_EDITOR_H
#define GAME_EDITOR_EDITOR_H
#include <base/system.h>
#include <base/math.h>

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@ -6,7 +6,7 @@
#include <engine/serverbrowser.h>
#include <engine/storage.h>
#include <game/gamecore.h>
#include "ed_editor.h"
#include "editor.h"
template<typename T>
static int MakeVersion(int i, const T &v)

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@ -1,6 +1,6 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include "ed_editor.h"
#include "editor.h"
CLayerGame::CLayerGame(int w, int h)

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@ -5,7 +5,7 @@
#include <engine/console.h>
#include <engine/graphics.h>
#include "ed_editor.h"
#include "editor.h"
#include <game/generated/client_data.h>
#include <game/client/render.h>
#include <game/localization.h>

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@ -8,7 +8,7 @@
#include <game/generated/client_data.h>
#include <game/client/render.h>
#include "ed_editor.h"
#include "editor.h"
#include <game/localization.h>

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@ -5,7 +5,7 @@
#include <engine/input.h>
#include <engine/keys.h>
#include <engine/storage.h>
#include "ed_editor.h"
#include "editor.h"
// popup menu handling