From 0c6f187e3bc3bb617a1985b41e6fc9e4acad2319 Mon Sep 17 00:00:00 2001 From: Choupom Date: Tue, 19 Apr 2011 10:34:51 +0200 Subject: [PATCH] renamed editor files --- src/game/editor/{ed_editor.cpp => editor.cpp} | 2 +- src/game/editor/{ed_editor.h => editor.h} | 4 ++-- src/game/editor/{ed_io.cpp => io.cpp} | 2 +- src/game/editor/{ed_layer_game.cpp => layer_game.cpp} | 2 +- src/game/editor/{ed_layer_quads.cpp => layer_quads.cpp} | 2 +- src/game/editor/{ed_layer_tiles.cpp => layer_tiles.cpp} | 2 +- src/game/editor/{ed_popups.cpp => popups.cpp} | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) rename src/game/editor/{ed_editor.cpp => editor.cpp} (99%) rename src/game/editor/{ed_editor.h => editor.h} (99%) rename src/game/editor/{ed_io.cpp => io.cpp} (99%) rename src/game/editor/{ed_layer_game.cpp => layer_game.cpp} (95%) rename src/game/editor/{ed_layer_quads.cpp => layer_quads.cpp} (99%) rename src/game/editor/{ed_layer_tiles.cpp => layer_tiles.cpp} (99%) rename src/game/editor/{ed_popups.cpp => popups.cpp} (99%) diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/editor.cpp similarity index 99% rename from src/game/editor/ed_editor.cpp rename to src/game/editor/editor.cpp index 2be4da76a..e12b20bf4 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/editor.cpp @@ -18,7 +18,7 @@ #include #include -#include "ed_editor.h" +#include "editor.h" #include #include diff --git a/src/game/editor/ed_editor.h b/src/game/editor/editor.h similarity index 99% rename from src/game/editor/ed_editor.h rename to src/game/editor/editor.h index 41162b228..22e8c32dd 100644 --- a/src/game/editor/ed_editor.h +++ b/src/game/editor/editor.h @@ -1,7 +1,7 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ -#ifndef GAME_EDITOR_ED_EDITOR_H -#define GAME_EDITOR_ED_EDITOR_H +#ifndef GAME_EDITOR_EDITOR_H +#define GAME_EDITOR_EDITOR_H #include #include diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/io.cpp similarity index 99% rename from src/game/editor/ed_io.cpp rename to src/game/editor/io.cpp index a5ead97a7..7207e49fe 100644 --- a/src/game/editor/ed_io.cpp +++ b/src/game/editor/io.cpp @@ -6,7 +6,7 @@ #include #include #include -#include "ed_editor.h" +#include "editor.h" template static int MakeVersion(int i, const T &v) diff --git a/src/game/editor/ed_layer_game.cpp b/src/game/editor/layer_game.cpp similarity index 95% rename from src/game/editor/ed_layer_game.cpp rename to src/game/editor/layer_game.cpp index cf48845ee..f4a5fb76d 100644 --- a/src/game/editor/ed_layer_game.cpp +++ b/src/game/editor/layer_game.cpp @@ -1,6 +1,6 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ -#include "ed_editor.h" +#include "editor.h" CLayerGame::CLayerGame(int w, int h) diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/layer_quads.cpp similarity index 99% rename from src/game/editor/ed_layer_quads.cpp rename to src/game/editor/layer_quads.cpp index 680a54cd9..d2a8a1e5a 100644 --- a/src/game/editor/ed_layer_quads.cpp +++ b/src/game/editor/layer_quads.cpp @@ -5,7 +5,7 @@ #include #include -#include "ed_editor.h" +#include "editor.h" #include #include #include diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/layer_tiles.cpp similarity index 99% rename from src/game/editor/ed_layer_tiles.cpp rename to src/game/editor/layer_tiles.cpp index d0c9041cc..db020351a 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -8,7 +8,7 @@ #include #include -#include "ed_editor.h" +#include "editor.h" #include diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/popups.cpp similarity index 99% rename from src/game/editor/ed_popups.cpp rename to src/game/editor/popups.cpp index f572e43cd..3ae29725e 100644 --- a/src/game/editor/ed_popups.cpp +++ b/src/game/editor/popups.cpp @@ -5,7 +5,7 @@ #include #include #include -#include "ed_editor.h" +#include "editor.h" // popup menu handling