mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-19 22:48:18 +00:00
Remove mem_alloc
and mem_free
, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc` (the latter one being used to allocate a zeroed array of elements, sometimes, this makes a call to `mem_zero` superfluous). This results in having to remove `mem_stats` which previously recorded the number of allocations and their size that the Teeworlds code did directly. Remove OOM handling in `src/game/client/components/binds.cpp`. Remove needless copying in the CSV code in `src/game/client/components/statboard.cpp`.
This commit is contained in:
parent
b504ae60fb
commit
f8277267a0
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@ -93,7 +93,6 @@ static DBG_LOGGER_DATA loggers[16];
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static int num_loggers = 0;
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static NETSTATS network_stats = {0};
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static MEMSTATS memory_stats = {0};
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static NETSOCKET invalid_socket = {NETTYPE_INVALID, -1, -1};
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@ -246,138 +245,6 @@ void dbg_logger_file(const char *filename)
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}
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/* */
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typedef struct MEMHEADER
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{
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const char *filename;
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int line;
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int size;
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struct MEMHEADER *prev;
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struct MEMHEADER *next;
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} MEMHEADER;
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typedef struct MEMTAIL
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{
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int guard;
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} MEMTAIL;
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static LOCK mem_lock = (LOCK)0x0;
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static char init_mem_lock = 0;
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static struct MEMHEADER *first = 0;
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static const int MEM_GUARD_VAL = 0xbaadc0de;
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void *mem_alloc_impl(unsigned size, unsigned alignment)
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{
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/* TODO: remove alignment parameter */
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return malloc(size);
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}
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void *mem_alloc_debug(const char *filename, int line, unsigned size, unsigned alignment)
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{
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/* TODO: add debugging */
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MEMTAIL *tail;
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MEMHEADER *header = (struct MEMHEADER *)mem_alloc_impl(size+sizeof(MEMHEADER)+sizeof(MEMTAIL), alignment);
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dbg_assert(header != 0, "mem_alloc failure");
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if(!header)
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return NULL;
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tail = (struct MEMTAIL *)(((char*)(header + 1)) + size);
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header->size = size;
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header->filename = filename;
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header->line = line;
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tail->guard = MEM_GUARD_VAL;
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if(init_mem_lock == 0)
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{
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init_mem_lock = 1;
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mem_lock = lock_create();
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}
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if(mem_lock)
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lock_wait(mem_lock);
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memory_stats.allocated += header->size;
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memory_stats.total_allocations++;
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memory_stats.active_allocations++;
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header->prev = (MEMHEADER *)0;
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header->next = first;
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if(first)
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first->prev = header;
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first = header;
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if(mem_lock)
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lock_unlock(mem_lock);
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/*dbg_msg("mem", "++ %p", header+1); */
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return header+1;
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}
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void mem_free_impl(void *p)
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{
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free(p);
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}
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void mem_free_debug(void *p)
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{
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if(p)
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{
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MEMHEADER *header = (MEMHEADER *)p - 1;
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MEMTAIL *tail = (MEMTAIL *)(((char*)(header+1))+header->size);
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if(mem_lock)
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lock_wait(mem_lock);
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if(tail->guard != MEM_GUARD_VAL)
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dbg_msg("mem", "!! %p", p);
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/* dbg_msg("mem", "-- %p", p); */
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memory_stats.allocated -= header->size;
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memory_stats.active_allocations--;
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if(header->prev)
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header->prev->next = header->next;
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else
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first = header->next;
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if(header->next)
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header->next->prev = header->prev;
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if(mem_lock)
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lock_unlock(mem_lock);
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mem_free_impl(header);
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}
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}
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void mem_debug_dump(IOHANDLE file)
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{
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char buf[1024];
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MEMHEADER *header;
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if(mem_lock)
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lock_wait(mem_lock);
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header = first;
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if(!file)
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file = io_open("memory.txt", IOFLAG_WRITE);
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if(file)
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{
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while(header)
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{
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str_format(buf, sizeof(buf), "%s(%d): %d", header->filename, header->line, header->size);
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io_write(file, buf, strlen(buf));
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io_write_newline(file);
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header = header->next;
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}
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io_close(file);
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}
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if(mem_lock)
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lock_unlock(mem_lock);
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}
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void mem_copy(void *dest, const void *source, unsigned size)
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{
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memcpy(dest, source, size);
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@ -393,32 +260,6 @@ void mem_zero(void *block,unsigned size)
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memset(block, 0, size);
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}
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int mem_check_imp()
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{
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MEMHEADER *header;
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if(mem_lock)
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lock_wait(mem_lock);
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header = first;
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while(header)
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{
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MEMTAIL *tail = (MEMTAIL *)(((char*)(header+1))+header->size);
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if(tail->guard != MEM_GUARD_VAL)
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{
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dbg_msg("mem", "memory check failed at %s(%d): %d", header->filename, header->line, header->size);
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return 0;
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}
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header = header->next;
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}
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if(mem_lock)
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lock_unlock(mem_lock);
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return 1;
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}
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IOHANDLE io_open(const char *filename, int flags)
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{
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if(flags == IOFLAG_READ)
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@ -569,10 +410,10 @@ static void aio_handle_free_and_unlock(ASYNCIO *aio)
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lock_unlock(aio->lock);
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if(do_free)
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{
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mem_free(aio->buffer);
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free(aio->buffer);
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sphore_destroy(&aio->sphore);
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lock_destroy(aio->lock);
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mem_free(aio);
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free(aio);
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}
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}
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@ -638,7 +479,7 @@ static void aio_thread(void *user)
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ASYNCIO *aio_new(IOHANDLE io)
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{
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ASYNCIO *aio = mem_alloc(sizeof(*aio), sizeof(void *));
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ASYNCIO *aio = malloc(sizeof(*aio));
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if(!aio)
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{
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return 0;
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@ -648,12 +489,12 @@ ASYNCIO *aio_new(IOHANDLE io)
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sphore_init(&aio->sphore);
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aio->thread = 0;
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aio->buffer = mem_alloc(ASYNC_BUFSIZE, 1);
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aio->buffer = malloc(ASYNC_BUFSIZE);
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if(!aio->buffer)
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{
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sphore_destroy(&aio->sphore);
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lock_destroy(aio->lock);
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mem_free(aio);
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free(aio);
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return 0;
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}
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aio->buffer_size = ASYNC_BUFSIZE;
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@ -666,10 +507,10 @@ ASYNCIO *aio_new(IOHANDLE io)
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aio->thread = thread_init(aio_thread, aio);
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if(!aio->thread)
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{
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mem_free(aio->buffer);
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free(aio->buffer);
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sphore_destroy(&aio->sphore);
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lock_destroy(aio->lock);
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mem_free(aio);
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free(aio);
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return 0;
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}
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return aio;
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@ -732,7 +573,7 @@ void aio_write_unlocked(ASYNCIO *aio, const void *buffer, unsigned size)
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unsigned int new_written = buffer_len(aio) + size + 1;
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unsigned int next_size = next_buffer_size(aio->buffer_size, new_written);
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unsigned int next_len = 0;
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unsigned char *next_buffer = mem_alloc(next_size, 1);
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unsigned char *next_buffer = malloc(next_size);
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struct BUFFERS buffers;
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buffer_ptrs(aio, &buffers);
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@ -749,7 +590,7 @@ void aio_write_unlocked(ASYNCIO *aio, const void *buffer, unsigned size)
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mem_copy(next_buffer + next_len, buffer, size);
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next_len += size;
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mem_free(aio->buffer);
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free(aio->buffer);
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aio->buffer = next_buffer;
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aio->buffer_size = next_size;
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aio->read_pos = 0;
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@ -899,7 +740,7 @@ typedef CRITICAL_SECTION LOCKINTERNAL;
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LOCK lock_create()
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{
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LOCKINTERNAL *lock = (LOCKINTERNAL*)mem_alloc(sizeof(LOCKINTERNAL), 4);
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LOCKINTERNAL *lock = (LOCKINTERNAL *)malloc(sizeof(*lock));
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#if defined(CONF_FAMILY_UNIX)
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pthread_mutex_init(lock, 0x0);
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@ -920,7 +761,7 @@ void lock_destroy(LOCK lock)
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#else
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#error not implemented on this platform
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#endif
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mem_free(lock);
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free(lock);
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}
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int lock_trylock(LOCK lock)
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@ -2485,9 +2326,9 @@ static int min3(int a, int b, int c)
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int str_utf8_dist(const char *a, const char *b)
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{
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int buf_len = 2 * (str_length(a) + 1 + str_length(b) + 1);
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int *buf = (int *)mem_alloc(buf_len * sizeof(*buf), 1);
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int *buf = (int *)calloc(buf_len, sizeof(*buf));
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int result = str_utf8_dist_buffer(a, b, buf, buf_len);
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mem_free(buf);
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free(buf);
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return result;
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}
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@ -2723,11 +2564,6 @@ int mem_comp(const void *a, const void *b, int size)
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return memcmp(a,b,size);
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}
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const MEMSTATS *mem_stats()
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{
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return &memory_stats;
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}
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void net_stats(NETSTATS *stats_inout)
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{
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*stats_inout = network_stats;
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@ -9,7 +9,8 @@
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#define BASE_SYSTEM_H
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#include "detect.h"
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#include "stddef.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <time.h>
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#ifdef CONF_FAMILY_UNIX
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/* Group: Memory */
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/*
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Function: mem_alloc_impl
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Allocates memory.
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Parameters:
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size - Size of the needed block.
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alignment - Alignment for the block.
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Returns:
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Returns a pointer to the newly allocated block. Returns a
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null pointer if the memory couldn't be allocated.
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Remarks:
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- Passing 0 to size will allocated the smallest amount possible
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and return a unique pointer.
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See Also:
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<mem_free_impl>
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*/
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void *mem_alloc_impl(unsigned size, unsigned alignment);
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/*
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Function: mem_alloc
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Allocates memory.
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Parameters:
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size - Size of the needed block.
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alignment - Alignment for the block.
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Returns:
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Returns a pointer to the newly allocated block. Returns a
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null pointer if the memory couldn't be allocated.
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Remarks:
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- Passing 0 to size will allocated the smallest amount possible
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and return a unique pointer.
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See Also:
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<mem_free>, <mem_alloc_impl>
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*/
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void *mem_alloc_debug(const char *filename, int line, unsigned size, unsigned alignment);
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#ifdef CONF_DEBUG
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#define mem_alloc(s,a) mem_alloc_debug(__FILE__, __LINE__, (s), (a))
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#else
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#define mem_alloc(s,a) mem_alloc_impl(s, a)
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#endif
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/*
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Function: mem_free
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Frees a block allocated through <mem_alloc>.
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Remarks:
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- Is safe on null pointers.
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See Also:
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<mem_alloc_impl>
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*/
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void mem_free_impl(void *block);
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/*
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Function: mem_free
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Frees a block allocated through <mem_alloc>.
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Remarks:
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- Is safe on null pointers.
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See Also:
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<mem_alloc>, <mem_free_impl>
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*/
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void mem_free_debug(void *block);
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#ifdef CONF_DEBUG
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#define mem_free(p) mem_free_debug(p)
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#else
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#define mem_free(p) mem_free_impl(p)
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#endif
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/*
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Function: mem_copy
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Copies a a memory block.
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@ -230,14 +155,6 @@ void mem_zero(void *block, unsigned size);
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*/
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int mem_comp(const void *a, const void *b, int size);
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/*
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Function: mem_check
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Validates the heap
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Will trigger a assert if memory has failed.
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*/
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int mem_check_imp();
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#define mem_check() dbg_assert_imp(__FILE__, __LINE__, mem_check_imp(), "Memory check failed")
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/* Group: File IO */
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enum {
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IOFLAG_READ = 1,
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@ -1586,8 +1503,6 @@ int net_would_block();
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int net_socket_read_wait(NETSOCKET sock, int time);
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void mem_debug_dump(IOHANDLE file);
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void swap_endian(void *data, unsigned elem_size, unsigned num);
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@ -1599,15 +1514,6 @@ void dbg_logger_stdout();
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void dbg_logger_debugger();
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void dbg_logger_file(const char *filename);
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typedef struct
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{
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int allocated;
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int active_allocations;
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int total_allocations;
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} MEMSTATS;
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const MEMSTATS *mem_stats();
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typedef struct
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{
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int sent_packets;
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|
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@ -166,7 +166,7 @@ void *CCommandProcessorFragment_OpenGL::Rescale(int Width, int Height, int NewWi
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else if(Format == CCommandBuffer::TEXFORMAT_ALPHA)
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Bpp = 1;
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pTmpData = (unsigned char *)mem_alloc(NewWidth*NewHeight*Bpp, 1);
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pTmpData = (unsigned char *)malloc(NewWidth * NewHeight * Bpp);
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int c = 0;
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for(int y = 0; y < NewHeight; y++)
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@ -265,13 +265,13 @@ void CCommandProcessorFragment_OpenGL::Cmd_Texture_Update(const CCommandBuffer::
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}
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void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
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mem_free(pTexData);
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free(pTexData);
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pTexData = pTmpData;
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}
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glTexSubImage2D(GL_TEXTURE_2D, 0, X, Y, Width, Height,
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TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pTexData);
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mem_free(pTexData);
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free(pTexData);
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}
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void CCommandProcessorFragment_OpenGL::Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand)
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@ -307,7 +307,7 @@ void CCommandProcessorFragment_OpenGL::Cmd_Texture_Create(const CCommandBuffer::
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} while(Width > m_MaxTexSize || Height > m_MaxTexSize);
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void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
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mem_free(pTexData);
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free(pTexData);
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pTexData = pTmpData;
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}
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else if(pCommand->m_Format != CCommandBuffer::TEXFORMAT_ALPHA && (Width > 16 && Height > 16 && (pCommand->m_Flags&CCommandBuffer::TEXFLAG_QUALITY) == 0))
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@ -317,7 +317,7 @@ void CCommandProcessorFragment_OpenGL::Cmd_Texture_Create(const CCommandBuffer::
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++RescaleCount;
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void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
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mem_free(pTexData);
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free(pTexData);
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pTexData = pTmpData;
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}
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}
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@ -368,7 +368,7 @@ void CCommandProcessorFragment_OpenGL::Cmd_Texture_Create(const CCommandBuffer::
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}
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*m_pTextureMemoryUsage += m_aTextures[pCommand->m_Slot].m_MemSize;
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mem_free(pTexData);
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free(pTexData);
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}
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void CCommandProcessorFragment_OpenGL::Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand)
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@ -419,7 +419,7 @@ void CCommandProcessorFragment_OpenGL::Cmd_Screenshot(const CCommandBuffer::SCom
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int h = aViewport[3];
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// we allocate one more row to use when we are flipping the texture
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unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1);
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unsigned char *pPixelData = (unsigned char *)malloc(w*(h+1)*3);
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unsigned char *pTempRow = pPixelData+w*h*3;
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||||
// fetch the pixels
|
||||
|
@ -498,7 +498,7 @@ void *CCommandProcessorFragment_OpenGL3_3::Rescale(int Width, int Height, int Ne
|
|||
else if(Format == CCommandBuffer::TEXFORMAT_ALPHA)
|
||||
Bpp = 1;
|
||||
|
||||
pTmpData = (unsigned char *)mem_alloc(NewWidth*NewHeight*Bpp, 1);
|
||||
pTmpData = (unsigned char *)malloc(NewWidth*NewHeight*Bpp);
|
||||
|
||||
int c = 0;
|
||||
for(int y = 0; y < NewHeight; y++)
|
||||
|
@ -1054,13 +1054,13 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Update(const CCommandBuffe
|
|||
}
|
||||
|
||||
void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
|
||||
mem_free(pTexData);
|
||||
free(pTexData);
|
||||
pTexData = pTmpData;
|
||||
}
|
||||
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, X, Y, Width, Height,
|
||||
TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pTexData);
|
||||
mem_free(pTexData);
|
||||
free(pTexData);
|
||||
}
|
||||
|
||||
void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand)
|
||||
|
@ -1099,7 +1099,7 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Create(const CCommandBuffe
|
|||
while(Width > m_MaxTexSize || Height > m_MaxTexSize);
|
||||
|
||||
void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
|
||||
mem_free(pTexData);
|
||||
free(pTexData);
|
||||
pTexData = pTmpData;
|
||||
}
|
||||
else if(pCommand->m_Format != CCommandBuffer::TEXFORMAT_ALPHA && (Width > 16 && Height > 16 && (pCommand->m_Flags&CCommandBuffer::TEXFLAG_QUALITY) == 0))
|
||||
|
@ -1109,7 +1109,7 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Create(const CCommandBuffe
|
|||
++RescaleCount;
|
||||
|
||||
void *pTmpData = Rescale(pCommand->m_Width, pCommand->m_Height, Width, Height, pCommand->m_Format, static_cast<const unsigned char *>(pCommand->m_pData));
|
||||
mem_free(pTexData);
|
||||
free(pTexData);
|
||||
pTexData = pTmpData;
|
||||
}
|
||||
}
|
||||
|
@ -1192,7 +1192,7 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Create(const CCommandBuffe
|
|||
}
|
||||
*m_pTextureMemoryUsage += m_aTextures[pCommand->m_Slot].m_MemSize;
|
||||
|
||||
mem_free(pTexData);
|
||||
free(pTexData);
|
||||
}
|
||||
|
||||
void CCommandProcessorFragment_OpenGL3_3::Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand)
|
||||
|
@ -1275,7 +1275,7 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Screenshot(const CCommandBuffer::S
|
|||
int h = aViewport[3];
|
||||
|
||||
// we allocate one more row to use when we are flipping the texture
|
||||
unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1);
|
||||
unsigned char *pPixelData = (unsigned char *)malloc(w*(h+1)*3);
|
||||
unsigned char *pTempRow = pPixelData+w*h*3;
|
||||
|
||||
// fetch the pixels
|
||||
|
|
|
@ -942,10 +942,8 @@ void CClient::DebugRender()
|
|||
total = 42
|
||||
*/
|
||||
FrameTimeAvg = FrameTimeAvg*0.9f + m_RenderFrameTime*0.1f;
|
||||
str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d mem %dk %d gfxmem: %dk fps: %3d",
|
||||
str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d gfxmem: %dk fps: %3d",
|
||||
m_CurGameTick[g_Config.m_ClDummy], m_PredTick[g_Config.m_ClDummy],
|
||||
mem_stats()->allocated/1024,
|
||||
mem_stats()->total_allocations,
|
||||
Graphics()->MemoryUsage()/1024,
|
||||
(int)(1.0f/FrameTimeAvg + 0.5f));
|
||||
Graphics()->QuadsText(2, 2, 16, aBuffer);
|
||||
|
@ -3439,7 +3437,7 @@ void CClient::RegisterCommands()
|
|||
|
||||
static CClient *CreateClient()
|
||||
{
|
||||
CClient *pClient = static_cast<CClient *>(mem_alloc(sizeof(CClient), 1));
|
||||
CClient *pClient = static_cast<CClient *>(malloc(sizeof(*pClient)));
|
||||
mem_zero(pClient, sizeof(CClient));
|
||||
return new(pClient) CClient;
|
||||
}
|
||||
|
@ -3536,7 +3534,7 @@ int main(int argc, const char **argv) // ignore_convention
|
|||
{
|
||||
delete pKernel;
|
||||
pClient->~CClient();
|
||||
mem_free(pClient);
|
||||
free(pClient);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
@ -3612,7 +3610,7 @@ int main(int argc, const char **argv) // ignore_convention
|
|||
|
||||
delete pKernel;
|
||||
pClient->~CClient();
|
||||
mem_free(pClient);
|
||||
free(pClient);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -391,7 +391,7 @@ int CGraphics_Threaded::LoadTextureRawSub(int TextureID, int x, int y, int Width
|
|||
int MemSize = Width*Height*ImageFormatToPixelSize(Format);
|
||||
|
||||
// copy texture data
|
||||
void *pTmpData = mem_alloc(MemSize, sizeof(void*));
|
||||
void *pTmpData = malloc(MemSize);
|
||||
mem_copy(pTmpData, pData, MemSize);
|
||||
Cmd.m_pData = pTmpData;
|
||||
|
||||
|
@ -437,7 +437,7 @@ int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const
|
|||
|
||||
// copy texture data
|
||||
int MemSize = Width*Height*Cmd.m_PixelSize;
|
||||
void *pTmpData = mem_alloc(MemSize, sizeof(void*));
|
||||
void *pTmpData = malloc(MemSize);
|
||||
mem_copy(pTmpData, pData, MemSize);
|
||||
Cmd.m_pData = pTmpData;
|
||||
|
||||
|
@ -467,7 +467,7 @@ int CGraphics_Threaded::LoadTexture(const char *pFilename, int StorageType, int
|
|||
StoreFormat = Img.m_Format;
|
||||
|
||||
ID = LoadTextureRaw(Img.m_Width, Img.m_Height, Img.m_Format, Img.m_pData, StoreFormat, Flags);
|
||||
mem_free(Img.m_pData);
|
||||
free(Img.m_pData);
|
||||
if(ID != m_InvalidTexture && g_Config.m_Debug)
|
||||
dbg_msg("graphics/texture", "loaded %s", pFilename);
|
||||
return ID;
|
||||
|
@ -510,7 +510,7 @@ int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int Sto
|
|||
return 0;
|
||||
}
|
||||
|
||||
pBuffer = (unsigned char *)mem_alloc(Png.width * Png.height * Png.bpp, 1); // ignore_convention
|
||||
pBuffer = (unsigned char *)malloc(Png.width * Png.height * Png.bpp); // ignore_convention
|
||||
png_get_data(&Png, pBuffer); // ignore_convention
|
||||
png_close_file(&Png); // ignore_convention
|
||||
|
||||
|
@ -566,7 +566,7 @@ void CGraphics_Threaded::ScreenshotDirect()
|
|||
png_set_data(&Png, Image.m_Width, Image.m_Height, 8, PNG_TRUECOLOR, (unsigned char *)Image.m_pData); // ignore_convention
|
||||
png_close_file(&Png); // ignore_convention
|
||||
|
||||
mem_free(Image.m_pData);
|
||||
free(Image.m_pData);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -166,9 +166,9 @@ void CServerBrowser::Filter()
|
|||
if(m_NumSortedServersCapacity < m_NumServers)
|
||||
{
|
||||
if(m_pSortedServerlist)
|
||||
mem_free(m_pSortedServerlist);
|
||||
free(m_pSortedServerlist);
|
||||
m_NumSortedServersCapacity = m_NumServers;
|
||||
m_pSortedServerlist = (int *)mem_alloc(m_NumSortedServersCapacity*sizeof(int), 1);
|
||||
m_pSortedServerlist = (int *)calloc(m_NumSortedServersCapacity, sizeof(int));
|
||||
}
|
||||
|
||||
// filter the servers
|
||||
|
@ -467,9 +467,9 @@ CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr)
|
|||
{
|
||||
CServerEntry **ppNewlist;
|
||||
m_NumServerCapacity += 100;
|
||||
ppNewlist = (CServerEntry **)mem_alloc(m_NumServerCapacity*sizeof(CServerEntry*), 1);
|
||||
ppNewlist = (CServerEntry **)calloc(m_NumServerCapacity, sizeof(CServerEntry *));
|
||||
mem_copy(ppNewlist, m_ppServerlist, m_NumServers*sizeof(CServerEntry*));
|
||||
mem_free(m_ppServerlist);
|
||||
free(m_ppServerlist);
|
||||
m_ppServerlist = ppNewlist;
|
||||
}
|
||||
|
||||
|
@ -1093,7 +1093,7 @@ void CServerBrowser::LoadDDNetInfoJson()
|
|||
return;
|
||||
}
|
||||
|
||||
char *pBuf = (char *)mem_alloc(Length, 1);
|
||||
char *pBuf = (char *)malloc(Length);
|
||||
pBuf[0] = '\0';
|
||||
|
||||
io_read(File, pBuf, Length);
|
||||
|
@ -1104,7 +1104,7 @@ void CServerBrowser::LoadDDNetInfoJson()
|
|||
|
||||
m_pDDNetInfo = json_parse(pBuf, Length);
|
||||
|
||||
mem_free(pBuf);
|
||||
free(pBuf);
|
||||
|
||||
if(m_pDDNetInfo && m_pDDNetInfo->type != json_object)
|
||||
{
|
||||
|
|
|
@ -322,7 +322,7 @@ int CSound::Init()
|
|||
dbg_msg("client/sound", "sound init successful");
|
||||
|
||||
m_MaxFrames = FormatOut.samples*2;
|
||||
m_pMixBuffer = (int *)mem_alloc(m_MaxFrames*2*sizeof(int), 1);
|
||||
m_pMixBuffer = (int *)calloc(m_MaxFrames * 2, sizeof(int));
|
||||
|
||||
SDL_PauseAudioDevice(m_Device, 0);
|
||||
|
||||
|
@ -359,7 +359,7 @@ int CSound::Shutdown()
|
|||
SDL_CloseAudioDevice(m_Device);
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
lock_destroy(m_SoundLock);
|
||||
mem_free(m_pMixBuffer);
|
||||
free(m_pMixBuffer);
|
||||
m_pMixBuffer = 0;
|
||||
return 0;
|
||||
}
|
||||
|
@ -388,7 +388,7 @@ void CSound::RateConvert(int SampleID)
|
|||
|
||||
// allocate new data
|
||||
NumFrames = (int)((pSample->m_NumFrames/(float)pSample->m_Rate)*m_MixingRate);
|
||||
pNewData = (short *)mem_alloc(NumFrames*pSample->m_Channels*sizeof(short), 1);
|
||||
pNewData = (short *)calloc(NumFrames * pSample->m_Channels, sizeof(short));
|
||||
|
||||
for(int i = 0; i < NumFrames; i++)
|
||||
{
|
||||
|
@ -409,7 +409,7 @@ void CSound::RateConvert(int SampleID)
|
|||
}
|
||||
|
||||
// free old data and apply new
|
||||
mem_free(pSample->m_pData);
|
||||
free(pSample->m_pData);
|
||||
pSample->m_pData = pNewData;
|
||||
pSample->m_NumFrames = NumFrames;
|
||||
pSample->m_Rate = m_MixingRate;
|
||||
|
@ -436,7 +436,7 @@ int CSound::DecodeOpus(int SampleID, const void *pData, unsigned DataSize)
|
|||
return -1;
|
||||
}
|
||||
|
||||
pSample->m_pData = (short *)mem_alloc(NumSamples * sizeof(short) * NumChannels, 1);
|
||||
pSample->m_pData = (short *)calloc(NumSamples * NumChannels, sizeof(short));
|
||||
|
||||
int Read;
|
||||
int Pos = 0;
|
||||
|
@ -550,17 +550,17 @@ int CSound::DecodeWV(int SampleID, const void *pData, unsigned DataSize)
|
|||
return -1;
|
||||
}
|
||||
|
||||
int *pBuffer = (int *)mem_alloc(4*NumSamples*NumChannels, 1);
|
||||
int *pBuffer = (int *)calloc(NumSamples * NumChannels, sizeof(int));
|
||||
WavpackUnpackSamples(pContext, pBuffer, NumSamples); // TODO: check return value
|
||||
pSrc = pBuffer;
|
||||
|
||||
pSample->m_pData = (short *)mem_alloc(2*NumSamples*NumChannels, 1);
|
||||
pSample->m_pData = (short *)calloc(NumSamples * NumChannels, sizeof(short));
|
||||
pDst = pSample->m_pData;
|
||||
|
||||
for (i = 0; i < NumSamples*NumChannels; i++)
|
||||
*pDst++ = (short)*pSrc++;
|
||||
|
||||
mem_free(pBuffer);
|
||||
free(pBuffer);
|
||||
|
||||
pSample->m_NumFrames = NumSamples;
|
||||
pSample->m_LoopStart = -1;
|
||||
|
@ -731,7 +731,7 @@ void CSound::UnloadSample(int SampleID)
|
|||
return;
|
||||
|
||||
Stop(SampleID);
|
||||
mem_free(m_aSamples[SampleID].m_pData);
|
||||
free(m_aSamples[SampleID].m_pData);
|
||||
|
||||
m_aSamples[SampleID].m_pData = 0x0;
|
||||
}
|
||||
|
|
|
@ -103,7 +103,7 @@ public:
|
|||
|
||||
int m_aTextures[2];
|
||||
// keep the full texture, because opengl doesn't provide texture copying
|
||||
unsigned char* m_TextureData[2];
|
||||
unsigned char *m_TextureData[2];
|
||||
|
||||
// width and height are the same
|
||||
int m_CurTextureDimensions[2];
|
||||
|
@ -282,21 +282,22 @@ class CTextRender : public IEngineTextRender
|
|||
}
|
||||
}
|
||||
|
||||
int InitTexture(int Width, int Height, void* pUploadData = NULL)
|
||||
int InitTexture(int Width, int Height, void *pUploadData = NULL)
|
||||
{
|
||||
void *pMem = NULL;
|
||||
if(pUploadData)
|
||||
{
|
||||
pMem = pUploadData;
|
||||
}
|
||||
else
|
||||
{
|
||||
pMem = mem_alloc(Width*Height, 1);
|
||||
mem_zero(pMem, Width*Height);
|
||||
pMem = calloc(Width * Height, 1);
|
||||
}
|
||||
|
||||
int TextureID = Graphics()->LoadTextureRaw(Width, Height, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
||||
|
||||
if(!pUploadData)
|
||||
mem_free(pMem);
|
||||
free(pMem);
|
||||
|
||||
return TextureID;
|
||||
}
|
||||
|
@ -310,7 +311,7 @@ class CTextRender : public IEngineTextRender
|
|||
{
|
||||
int NewDimensions = pFont->m_CurTextureDimensions[TextureIndex] * 2;
|
||||
|
||||
unsigned char* pTmpTexBuffer = new unsigned char[NewDimensions*NewDimensions];
|
||||
unsigned char *pTmpTexBuffer = new unsigned char[NewDimensions*NewDimensions];
|
||||
mem_zero(pTmpTexBuffer, NewDimensions * NewDimensions * sizeof(unsigned char));
|
||||
|
||||
for(int y = 0; y < pFont->m_CurTextureDimensions[TextureIndex]; ++y)
|
||||
|
|
|
@ -1705,9 +1705,8 @@ int CServer::LoadMap(const char *pMapName)
|
|||
{
|
||||
IOHANDLE File = Storage()->OpenFile(aBuf, IOFLAG_READ, IStorage::TYPE_ALL);
|
||||
m_CurrentMapSize = (unsigned int)io_length(File);
|
||||
if(m_pCurrentMapData)
|
||||
mem_free(m_pCurrentMapData);
|
||||
m_pCurrentMapData = (unsigned char *)mem_alloc(m_CurrentMapSize, 1);
|
||||
free(m_pCurrentMapData);
|
||||
m_pCurrentMapData = (unsigned char *)malloc(m_CurrentMapSize);
|
||||
io_read(File, m_pCurrentMapData, m_CurrentMapSize);
|
||||
io_close(File);
|
||||
}
|
||||
|
@ -1799,12 +1798,6 @@ int CServer::Run()
|
|||
m_Lastheartbeat = 0;
|
||||
m_GameStartTime = time_get();
|
||||
|
||||
if(g_Config.m_Debug)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "baseline memory usage %dk", mem_stats()->allocated/1024);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
|
||||
}
|
||||
|
||||
while(m_RunServer)
|
||||
{
|
||||
if(NonActive)
|
||||
|
@ -2004,8 +1997,7 @@ int CServer::Run()
|
|||
GameServer()->OnShutdown(true);
|
||||
m_pMap->Unload();
|
||||
|
||||
if(m_pCurrentMapData)
|
||||
mem_free(m_pCurrentMapData);
|
||||
free(m_pCurrentMapData);
|
||||
|
||||
#if defined (CONF_SQL)
|
||||
for (int i = 0; i < MAX_SQLSERVERS; i++)
|
||||
|
|
|
@ -863,7 +863,7 @@ CConsole::~CConsole()
|
|||
{
|
||||
CCommand *pNext = pCommand->m_pNext;
|
||||
if(pCommand->m_pfnCallback == Con_Chain)
|
||||
mem_free(static_cast<CChain *>(pCommand->m_pUserData));
|
||||
delete static_cast<CChain *>(pCommand->m_pUserData);
|
||||
delete pCommand;
|
||||
pCommand = pNext;
|
||||
}
|
||||
|
@ -1048,7 +1048,7 @@ void CConsole::Chain(const char *pName, FChainCommandCallback pfnChainFunc, void
|
|||
return;
|
||||
}
|
||||
|
||||
CChain *pChainInfo = (CChain *)mem_alloc(sizeof(CChain), sizeof(void*));
|
||||
CChain *pChainInfo = new CChain();
|
||||
|
||||
// store info
|
||||
pChainInfo->m_pfnChainCallback = pfnChainFunc;
|
||||
|
|
|
@ -137,10 +137,10 @@ bool CDataFileReader::Open(class IStorage *pStorage, const char *pFilename, int
|
|||
AllocSize += sizeof(CDatafile); // add space for info structure
|
||||
AllocSize += Header.m_NumRawData*sizeof(void*); // add space for data pointers
|
||||
|
||||
CDatafile *pTmpDataFile = (CDatafile*)mem_alloc(AllocSize, 1);
|
||||
CDatafile *pTmpDataFile = (CDatafile *)malloc(AllocSize);
|
||||
pTmpDataFile->m_Header = Header;
|
||||
pTmpDataFile->m_DataStartOffset = sizeof(CDatafileHeader) + Size;
|
||||
pTmpDataFile->m_ppDataPtrs = (char**)(pTmpDataFile+1);
|
||||
pTmpDataFile->m_ppDataPtrs = (char **)(pTmpDataFile+1);
|
||||
pTmpDataFile->m_pData = (char *)(pTmpDataFile+1)+Header.m_NumRawData*sizeof(char *);
|
||||
pTmpDataFile->m_File = File;
|
||||
pTmpDataFile->m_Crc = Crc;
|
||||
|
@ -153,7 +153,7 @@ bool CDataFileReader::Open(class IStorage *pStorage, const char *pFilename, int
|
|||
if(ReadSize != Size)
|
||||
{
|
||||
io_close(pTmpDataFile->m_File);
|
||||
mem_free(pTmpDataFile);
|
||||
free(pTmpDataFile);
|
||||
pTmpDataFile = 0;
|
||||
dbg_msg("datafile", "couldn't load the whole thing, wanted=%d got=%d", Size, ReadSize);
|
||||
return false;
|
||||
|
@ -295,12 +295,12 @@ void *CDataFileReader::GetDataImpl(int Index, int Swap)
|
|||
if(m_pDataFile->m_Header.m_Version == 4)
|
||||
{
|
||||
// v4 has compressed data
|
||||
void *pTemp = (char *)mem_alloc(DataSize, 1);
|
||||
void *pTemp = malloc(DataSize);
|
||||
unsigned long UncompressedSize = m_pDataFile->m_Info.m_pDataSizes[Index];
|
||||
unsigned long s;
|
||||
|
||||
dbg_msg("datafile", "loading data index=%d size=%d uncompressed=%lu", Index, DataSize, UncompressedSize);
|
||||
m_pDataFile->m_ppDataPtrs[Index] = (char *)mem_alloc(UncompressedSize, 1);
|
||||
m_pDataFile->m_ppDataPtrs[Index] = (char *)malloc(UncompressedSize);
|
||||
|
||||
// read the compressed data
|
||||
io_seek(m_pDataFile->m_File, m_pDataFile->m_DataStartOffset+m_pDataFile->m_Info.m_pDataOffsets[Index], IOSEEK_START);
|
||||
|
@ -314,13 +314,13 @@ void *CDataFileReader::GetDataImpl(int Index, int Swap)
|
|||
#endif
|
||||
|
||||
// clean up the temporary buffers
|
||||
mem_free(pTemp);
|
||||
free(pTemp);
|
||||
}
|
||||
else
|
||||
{
|
||||
// load the data
|
||||
dbg_msg("datafile", "loading data index=%d size=%d", Index, DataSize);
|
||||
m_pDataFile->m_ppDataPtrs[Index] = (char *)mem_alloc(DataSize, 1);
|
||||
m_pDataFile->m_ppDataPtrs[Index] = (char *)malloc(DataSize);
|
||||
io_seek(m_pDataFile->m_File, m_pDataFile->m_DataStartOffset+m_pDataFile->m_Info.m_pDataOffsets[Index], IOSEEK_START);
|
||||
io_read(m_pDataFile->m_File, m_pDataFile->m_ppDataPtrs[Index], DataSize);
|
||||
}
|
||||
|
@ -350,7 +350,7 @@ void CDataFileReader::UnloadData(int Index)
|
|||
return;
|
||||
|
||||
//
|
||||
mem_free(m_pDataFile->m_ppDataPtrs[Index]);
|
||||
free(m_pDataFile->m_ppDataPtrs[Index]);
|
||||
m_pDataFile->m_ppDataPtrs[Index] = 0x0;
|
||||
}
|
||||
|
||||
|
@ -424,10 +424,10 @@ bool CDataFileReader::Close()
|
|||
// free the data that is loaded
|
||||
int i;
|
||||
for(i = 0; i < m_pDataFile->m_Header.m_NumRawData; i++)
|
||||
mem_free(m_pDataFile->m_ppDataPtrs[i]);
|
||||
free(m_pDataFile->m_ppDataPtrs[i]);
|
||||
|
||||
io_close(m_pDataFile->m_File);
|
||||
mem_free(m_pDataFile);
|
||||
free(m_pDataFile);
|
||||
m_pDataFile = 0;
|
||||
return true;
|
||||
}
|
||||
|
@ -454,18 +454,18 @@ IOHANDLE CDataFileReader::File()
|
|||
CDataFileWriter::CDataFileWriter()
|
||||
{
|
||||
m_File = 0;
|
||||
m_pItemTypes = static_cast<CItemTypeInfo *>(mem_alloc(sizeof(CItemTypeInfo) * MAX_ITEM_TYPES, 1));
|
||||
m_pItems = static_cast<CItemInfo *>(mem_alloc(sizeof(CItemInfo) * MAX_ITEMS, 1));
|
||||
m_pDatas = static_cast<CDataInfo *>(mem_alloc(sizeof(CDataInfo) * MAX_DATAS, 1));
|
||||
m_pItemTypes = static_cast<CItemTypeInfo *>(calloc(MAX_ITEM_TYPES, sizeof(CItemTypeInfo)));
|
||||
m_pItems = static_cast<CItemInfo *>(calloc(MAX_ITEMS, sizeof(CItemInfo)));
|
||||
m_pDatas = static_cast<CDataInfo *>(calloc(MAX_DATAS, sizeof(CDataInfo)));
|
||||
}
|
||||
|
||||
CDataFileWriter::~CDataFileWriter()
|
||||
{
|
||||
mem_free(m_pItemTypes);
|
||||
free(m_pItemTypes);
|
||||
m_pItemTypes = 0;
|
||||
mem_free(m_pItems);
|
||||
free(m_pItems);
|
||||
m_pItems = 0;
|
||||
mem_free(m_pDatas);
|
||||
free(m_pDatas);
|
||||
m_pDatas = 0;
|
||||
}
|
||||
|
||||
|
@ -508,7 +508,7 @@ int CDataFileWriter::AddItem(int Type, int ID, int Size, void *pData)
|
|||
m_pItems[m_NumItems].m_Size = Size;
|
||||
|
||||
// copy data
|
||||
m_pItems[m_NumItems].m_pData = mem_alloc(Size, 1);
|
||||
m_pItems[m_NumItems].m_pData = malloc(Size);
|
||||
mem_copy(m_pItems[m_NumItems].m_pData, pData, Size);
|
||||
|
||||
if(!m_pItemTypes[Type].m_Num) // count item types
|
||||
|
@ -537,7 +537,7 @@ int CDataFileWriter::AddData(int Size, void *pData)
|
|||
|
||||
CDataInfo *pInfo = &m_pDatas[m_NumDatas];
|
||||
unsigned long s = compressBound(Size);
|
||||
void *pCompData = mem_alloc(s, 1); // temporary buffer that we use during compression
|
||||
void *pCompData = malloc(s); // temporary buffer that we use during compression
|
||||
|
||||
int Result = compress((Bytef*)pCompData, &s, (Bytef*)pData, Size); // ignore_convention
|
||||
if(Result != Z_OK)
|
||||
|
@ -548,9 +548,9 @@ int CDataFileWriter::AddData(int Size, void *pData)
|
|||
|
||||
pInfo->m_UncompressedSize = Size;
|
||||
pInfo->m_CompressedSize = (int)s;
|
||||
pInfo->m_pCompressedData = mem_alloc(pInfo->m_CompressedSize, 1);
|
||||
pInfo->m_pCompressedData = malloc(pInfo->m_CompressedSize);
|
||||
mem_copy(pInfo->m_pCompressedData, pCompData, pInfo->m_CompressedSize);
|
||||
mem_free(pCompData);
|
||||
free(pCompData);
|
||||
|
||||
m_NumDatas++;
|
||||
return m_NumDatas-1;
|
||||
|
@ -561,11 +561,11 @@ int CDataFileWriter::AddDataSwapped(int Size, void *pData)
|
|||
dbg_assert(Size%sizeof(int) == 0, "incorrect boundary");
|
||||
|
||||
#if defined(CONF_ARCH_ENDIAN_BIG)
|
||||
void *pSwapped = mem_alloc(Size, 1); // temporary buffer that we use during compression
|
||||
void *pSwapped = malloc(Size); // temporary buffer that we use during compression
|
||||
mem_copy(pSwapped, pData, Size);
|
||||
swap_endian(pSwapped, sizeof(int), Size/sizeof(int));
|
||||
int Index = AddData(Size, pSwapped);
|
||||
mem_free(pSwapped);
|
||||
free(pSwapped);
|
||||
return Index;
|
||||
#else
|
||||
return AddData(Size, pData);
|
||||
|
@ -741,9 +741,9 @@ int CDataFileWriter::Finish()
|
|||
|
||||
// free data
|
||||
for(int i = 0; i < m_NumItems; i++)
|
||||
mem_free(m_pItems[i].m_pData);
|
||||
free(m_pItems[i].m_pData);
|
||||
for(int i = 0; i < m_NumDatas; ++i)
|
||||
mem_free(m_pDatas[i].m_pCompressedData);
|
||||
free(m_pDatas[i].m_pCompressedData);
|
||||
|
||||
io_close(m_File);
|
||||
m_File = 0;
|
||||
|
|
|
@ -497,7 +497,7 @@ void CDemoPlayer::ScanFile()
|
|||
}
|
||||
|
||||
// copy all the frames to an array instead for fast access
|
||||
m_pKeyFrames = (CKeyFrame*)mem_alloc(m_Info.m_SeekablePoints*sizeof(CKeyFrame), 1);
|
||||
m_pKeyFrames = (CKeyFrame *)calloc(m_Info.m_SeekablePoints, sizeof(CKeyFrame));
|
||||
for(pCurrentKey = pFirstKey, i = 0; pCurrentKey; pCurrentKey = pCurrentKey->m_pNext, i++)
|
||||
m_pKeyFrames[i] = pCurrentKey->m_Frame;
|
||||
|
||||
|
@ -715,7 +715,7 @@ int CDemoPlayer::Load(class IStorage *pStorage, class IConsole *pConsole, const
|
|||
else if(MapSize > 0)
|
||||
{
|
||||
// get map data
|
||||
unsigned char *pMapData = (unsigned char *)mem_alloc(MapSize, 1);
|
||||
unsigned char *pMapData = (unsigned char *)malloc(MapSize);
|
||||
io_read(m_File, pMapData, MapSize);
|
||||
|
||||
// save map
|
||||
|
@ -724,7 +724,7 @@ int CDemoPlayer::Load(class IStorage *pStorage, class IConsole *pConsole, const
|
|||
io_close(MapFile);
|
||||
|
||||
// free data
|
||||
mem_free(pMapData);
|
||||
free(pMapData);
|
||||
}
|
||||
|
||||
// store map inforation
|
||||
|
@ -891,7 +891,7 @@ int CDemoPlayer::Stop()
|
|||
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "demo_player", "Stopped playback");
|
||||
io_close(m_File);
|
||||
m_File = 0;
|
||||
mem_free(m_pKeyFrames);
|
||||
free(m_pKeyFrames);
|
||||
m_pKeyFrames = 0;
|
||||
str_copy(m_aFilename, "", sizeof(m_aFilename));
|
||||
return 0;
|
||||
|
|
|
@ -32,16 +32,6 @@ public:
|
|||
IStorage *m_pStorage;
|
||||
bool m_Logging;
|
||||
|
||||
static void Con_DbgDumpmem(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CEngine *pEngine = static_cast<CEngine *>(pUserData);
|
||||
char aBuf[32];
|
||||
str_timestamp(aBuf, sizeof(aBuf));
|
||||
char aFilename[128];
|
||||
str_format(aFilename, sizeof(aFilename), "dumps/memory_%s.txt", aBuf);
|
||||
mem_debug_dump(pEngine->m_pStorage->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE));
|
||||
}
|
||||
|
||||
static void Con_DbgLognetwork(IConsole::IResult *pResult, void *pUserData)
|
||||
{
|
||||
CEngine *pEngine = static_cast<CEngine *>(pUserData);
|
||||
|
@ -97,9 +87,6 @@ public:
|
|||
if(!m_pConsole || !m_pStorage)
|
||||
return;
|
||||
|
||||
#ifdef CONF_DEBUG
|
||||
m_pConsole->Register("dbg_dumpmem", "", CFGFLAG_SERVER|CFGFLAG_CLIENT, Con_DbgDumpmem, this, "Dump the memory");
|
||||
#endif
|
||||
m_pConsole->Register("dbg_lognetwork", "", CFGFLAG_SERVER|CFGFLAG_CLIENT, Con_DbgLognetwork, this, "Log the network");
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ void CHeap::NewChunk()
|
|||
char *pMem;
|
||||
|
||||
// allocate memory
|
||||
pMem = (char*)mem_alloc(sizeof(CChunk)+CHUNK_SIZE, 1);
|
||||
pMem = (char *)malloc(sizeof(CChunk) + CHUNK_SIZE);
|
||||
if(!pMem)
|
||||
return;
|
||||
|
||||
|
@ -68,7 +68,7 @@ void CHeap::Clear()
|
|||
while(pChunk)
|
||||
{
|
||||
pNext = pChunk->m_pNext;
|
||||
mem_free(pChunk);
|
||||
free(pChunk);
|
||||
pChunk = pNext;
|
||||
}
|
||||
|
||||
|
|
|
@ -419,7 +419,7 @@ void CSnapshotStorage::PurgeAll()
|
|||
while(pHolder)
|
||||
{
|
||||
pNext = pHolder->m_pNext;
|
||||
mem_free(pHolder);
|
||||
free(pHolder);
|
||||
pHolder = pNext;
|
||||
}
|
||||
|
||||
|
@ -438,7 +438,7 @@ void CSnapshotStorage::PurgeUntil(int Tick)
|
|||
pNext = pHolder->m_pNext;
|
||||
if(pHolder->m_Tick >= Tick)
|
||||
return; // no more to remove
|
||||
mem_free(pHolder);
|
||||
free(pHolder);
|
||||
|
||||
// did we come to the end of the list?
|
||||
if (!pNext)
|
||||
|
@ -463,7 +463,7 @@ void CSnapshotStorage::Add(int Tick, int64 Tagtime, int DataSize, void *pData, i
|
|||
if(CreateAlt)
|
||||
TotalSize += DataSize;
|
||||
|
||||
CHolder *pHolder = (CHolder *)mem_alloc(TotalSize, 1);
|
||||
CHolder *pHolder = (CHolder *)malloc(TotalSize);
|
||||
|
||||
// set data
|
||||
pHolder->m_Tick = Tick;
|
||||
|
|
|
@ -30,7 +30,7 @@ CBinds::~CBinds()
|
|||
{
|
||||
for(int i = 0; i < KEY_LAST; i++)
|
||||
if(m_apKeyBindings[i])
|
||||
mem_free(m_apKeyBindings[i]);
|
||||
free(m_apKeyBindings[i]);
|
||||
}
|
||||
|
||||
void CBinds::Bind(int KeyID, const char *pStr, bool FreeOnly)
|
||||
|
@ -43,7 +43,7 @@ void CBinds::Bind(int KeyID, const char *pStr, bool FreeOnly)
|
|||
|
||||
if(m_apKeyBindings[KeyID])
|
||||
{
|
||||
mem_free(m_apKeyBindings[KeyID]);
|
||||
free(m_apKeyBindings[KeyID]);
|
||||
m_apKeyBindings[KeyID] = 0;
|
||||
}
|
||||
|
||||
|
@ -54,17 +54,10 @@ void CBinds::Bind(int KeyID, const char *pStr, bool FreeOnly)
|
|||
}
|
||||
else
|
||||
{
|
||||
int size = str_length(pStr) + 1;
|
||||
m_apKeyBindings[KeyID] = (char *)mem_alloc(size, 1);
|
||||
if(!m_apKeyBindings[KeyID])
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "couldn't bind %s (%d) (bind might be too long)", Input()->KeyName(KeyID), KeyID);
|
||||
}
|
||||
else
|
||||
{
|
||||
str_copy(m_apKeyBindings[KeyID], pStr, size);
|
||||
str_format(aBuf, sizeof(aBuf), "bound %s (%d) = %s", Input()->KeyName(KeyID), KeyID, m_apKeyBindings[KeyID]);
|
||||
}
|
||||
int Size = str_length(pStr) + 1;
|
||||
m_apKeyBindings[KeyID] = (char *)malloc(Size);
|
||||
str_copy(m_apKeyBindings[KeyID], pStr, Size);
|
||||
str_format(aBuf, sizeof(aBuf), "bound %s (%d) = %s", Input()->KeyName(KeyID), KeyID, m_apKeyBindings[KeyID]);
|
||||
}
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf);
|
||||
}
|
||||
|
@ -87,7 +80,7 @@ void CBinds::UnbindAll()
|
|||
for(int i = 0; i < KEY_LAST; i++)
|
||||
{
|
||||
if(m_apKeyBindings[i])
|
||||
mem_free(m_apKeyBindings[i]);
|
||||
free(m_apKeyBindings[i]);
|
||||
m_apKeyBindings[i] = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -78,7 +78,7 @@ void CCountryFlags::LoadCountryflagsIndexfile()
|
|||
if(g_Config.m_ClLoadCountryFlags)
|
||||
{
|
||||
CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0);
|
||||
mem_free(Info.m_pData);
|
||||
free(Info.m_pData);
|
||||
}
|
||||
else
|
||||
CountryFlag.m_Texture = -1;
|
||||
|
|
|
@ -42,18 +42,15 @@ void CFlow::DbgRender()
|
|||
|
||||
void CFlow::Init()
|
||||
{
|
||||
if(m_pCells)
|
||||
{
|
||||
mem_free(m_pCells);
|
||||
m_pCells = 0;
|
||||
}
|
||||
free(m_pCells);
|
||||
m_pCells = 0;
|
||||
|
||||
CMapItemLayerTilemap *pTilemap = Layers()->GameLayer();
|
||||
m_Width = pTilemap->m_Width*32/m_Spacing;
|
||||
m_Height = pTilemap->m_Height*32/m_Spacing;
|
||||
|
||||
// allocate and clear
|
||||
m_pCells = (CCell *)mem_alloc(sizeof(CCell)*m_Width*m_Height, 1);
|
||||
m_pCells = (CCell *)calloc(m_Width * m_Height, sizeof(CCell));
|
||||
for(int y = 0; y < m_Height; y++)
|
||||
for(int x = 0; x < m_Width; x++)
|
||||
m_pCells[y*m_Width+x].m_Vel = vec2(0.0f, 0.0f);
|
||||
|
|
|
@ -79,7 +79,7 @@ CGhost::CGhostPath &CGhost::CGhostPath::operator = (CGhostPath &&Other)
|
|||
void CGhost::CGhostPath::Reset(int ChunkSize)
|
||||
{
|
||||
for(unsigned i = 0; i < m_lChunks.size(); i++)
|
||||
mem_free(m_lChunks[i]);
|
||||
free(m_lChunks[i]);
|
||||
m_lChunks.clear();
|
||||
m_ChunkSize = ChunkSize;
|
||||
m_NumItems = 0;
|
||||
|
@ -94,7 +94,7 @@ void CGhost::CGhostPath::SetSize(int Items)
|
|||
{
|
||||
m_lChunks.resize(NeededChunks);
|
||||
for(int i = Chunks; i < NeededChunks; i++)
|
||||
m_lChunks[i] = (CGhostCharacter*)mem_alloc(sizeof(CGhostCharacter) * m_ChunkSize, 1);
|
||||
m_lChunks[i] = (CGhostCharacter *)calloc(m_ChunkSize, sizeof(CGhostCharacter));
|
||||
}
|
||||
|
||||
m_NumItems = Items;
|
||||
|
|
|
@ -24,10 +24,9 @@ void CMapImages::OnInit()
|
|||
//TODO: improve this a bit -- with better fron sizes etc.
|
||||
if(m_OverlayBottomTexture == -1)
|
||||
{
|
||||
void *pMem = mem_alloc(1024*1024, 1);
|
||||
mem_zero(pMem, 1024*1024);
|
||||
void *pMem = calloc(1024 * 1024, 1);
|
||||
m_OverlayBottomTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
||||
mem_free(pMem);
|
||||
free(pMem);
|
||||
|
||||
for(int i = 0; i < 256; ++i)
|
||||
{
|
||||
|
@ -41,10 +40,9 @@ void CMapImages::OnInit()
|
|||
}
|
||||
if(m_OverlayTopTexture == -1)
|
||||
{
|
||||
void *pMem = mem_alloc(1024*1024, 1);
|
||||
mem_zero(pMem, 1024*1024);
|
||||
void *pMem = calloc(1024 * 1024, 1);
|
||||
m_OverlayTopTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
||||
mem_free(pMem);
|
||||
free(pMem);
|
||||
|
||||
for(int i = 0; i < 256; ++i)
|
||||
{
|
||||
|
@ -58,10 +56,9 @@ void CMapImages::OnInit()
|
|||
}
|
||||
if(m_OverlayCenterTexture == -1)
|
||||
{
|
||||
void *pMem = mem_alloc(1024*1024, 1);
|
||||
mem_zero(pMem, 1024*1024);
|
||||
void *pMem = calloc(1024 * 1024, 1);
|
||||
m_OverlayCenterTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
|
||||
mem_free(pMem);
|
||||
free(pMem);
|
||||
|
||||
for(int i = 0; i < 256; ++i)
|
||||
{
|
||||
|
|
|
@ -132,7 +132,7 @@ int CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
|
|||
}
|
||||
|
||||
Skin.m_ColorTexture = pSelf->Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0);
|
||||
mem_free(Info.m_pData);
|
||||
free(Info.m_pData);
|
||||
|
||||
// set skin data
|
||||
str_copy(Skin.m_aName, pName, min((int)sizeof(Skin.m_aName),l-3));
|
||||
|
|
|
@ -419,20 +419,12 @@ void CStatboard::AutoStatCSV()
|
|||
|
||||
FormatStats();
|
||||
|
||||
unsigned int len = str_length(m_pCSVstr);
|
||||
char* buf = (char*)mem_alloc(len, 0);
|
||||
mem_copy(buf, m_pCSVstr, len);
|
||||
|
||||
mem_free(m_pCSVstr);
|
||||
|
||||
if(File)
|
||||
{
|
||||
io_write(File, buf, sizeof(char)*len);
|
||||
io_write(File, m_pCSVstr, str_length(m_pCSVstr));
|
||||
io_close(File);
|
||||
}
|
||||
|
||||
mem_free(buf);
|
||||
|
||||
Client()->AutoCSV_Start();
|
||||
}
|
||||
}
|
||||
|
@ -560,8 +552,7 @@ void CStatboard::FormatStats()
|
|||
char aStats[1024*(VANILLA_MAX_CLIENTS+1)];
|
||||
str_format(aStats, sizeof(aStats), "%s\n\n%s", aServerStats, aPlayerStats);
|
||||
|
||||
unsigned int len = str_length(aStats);
|
||||
m_pCSVstr = (char*)mem_alloc(len, 0);
|
||||
mem_zero(m_pCSVstr, len);
|
||||
str_copy(m_pCSVstr, aStats, len);
|
||||
unsigned int Len = str_length(aStats);
|
||||
m_pCSVstr = (char *)malloc(Len);
|
||||
str_copy(m_pCSVstr, aStats, Len);
|
||||
}
|
||||
|
|
|
@ -63,7 +63,7 @@ CEditorImage::~CEditorImage()
|
|||
m_pEditor->Graphics()->UnloadTexture(m_TexID);
|
||||
if(m_pData)
|
||||
{
|
||||
mem_free(m_pData);
|
||||
free(m_pData);
|
||||
m_pData = 0;
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ CEditorSound::~CEditorSound()
|
|||
m_pEditor->Sound()->UnloadSample(m_SoundID);
|
||||
if(m_pData)
|
||||
{
|
||||
mem_free(m_pData);
|
||||
free(m_pData);
|
||||
m_pData = 0x0;
|
||||
}
|
||||
}
|
||||
|
@ -3069,7 +3069,7 @@ void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser)
|
|||
pEditor->Graphics()->UnloadTexture(pImg->m_TexID);
|
||||
if(pImg->m_pData)
|
||||
{
|
||||
mem_free(pImg->m_pData);
|
||||
free(pImg->m_pData);
|
||||
pImg->m_pData = 0;
|
||||
}
|
||||
*pImg = ImgInfo;
|
||||
|
@ -3155,7 +3155,7 @@ void CEditor::AddSound(const char *pFileName, int StorageType, void *pUser)
|
|||
return;
|
||||
}
|
||||
|
||||
void *pData = mem_alloc((unsigned) DataSize, 1);
|
||||
void *pData = malloc((unsigned) DataSize);
|
||||
io_read(SoundFile, pData, (unsigned) DataSize);
|
||||
io_close(SoundFile);
|
||||
|
||||
|
@ -3208,7 +3208,7 @@ void CEditor::ReplaceSound(const char *pFileName, int StorageType, void *pUser)
|
|||
return;
|
||||
}
|
||||
|
||||
void *pData = mem_alloc((unsigned) DataSize, 1);
|
||||
void *pData = malloc((unsigned) DataSize);
|
||||
io_read(SoundFile, pData, (unsigned) DataSize);
|
||||
io_close(SoundFile);
|
||||
|
||||
|
@ -3219,7 +3219,7 @@ void CEditor::ReplaceSound(const char *pFileName, int StorageType, void *pUser)
|
|||
pEditor->Sound()->UnloadSample(pSound->m_SoundID);
|
||||
if(pSound->m_pData)
|
||||
{
|
||||
mem_free(pSound->m_pData);
|
||||
free(pSound->m_pData);
|
||||
pSound->m_pData = 0x0;
|
||||
}
|
||||
|
||||
|
@ -3893,7 +3893,7 @@ void CEditor::RenderFileDialog()
|
|||
if(Graphics()->LoadPNG(&m_FilePreviewImageInfo, aBuffer, IStorage::TYPE_ALL))
|
||||
{
|
||||
m_FilePreviewImage = Graphics()->LoadTextureRaw(m_FilePreviewImageInfo.m_Width, m_FilePreviewImageInfo.m_Height, m_FilePreviewImageInfo.m_Format, m_FilePreviewImageInfo.m_pData, m_FilePreviewImageInfo.m_Format, IGraphics::TEXLOAD_NORESAMPLE);
|
||||
mem_free(m_FilePreviewImageInfo.m_pData);
|
||||
free(m_FilePreviewImageInfo.m_pData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -267,7 +267,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
Size += str_length(m_lSettings[i].m_aCommand) + 1;
|
||||
}
|
||||
|
||||
char *pSettings = (char *)mem_alloc(Size, 1);
|
||||
char *pSettings = (char *)malloc(Size);
|
||||
char *pNext = pSettings;
|
||||
for(int i = 0; i < m_lSettings.size(); i++)
|
||||
{
|
||||
|
@ -276,7 +276,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
pNext += Length;
|
||||
}
|
||||
Item.m_Settings = df.AddData(Size, pSettings);
|
||||
mem_free(pSettings);
|
||||
free(pSettings);
|
||||
}
|
||||
|
||||
df.AddItem(MAPITEMTYPE_INFO, 0, sizeof(Item), &Item);
|
||||
|
@ -305,7 +305,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
if(pImg->m_Format == CImageInfo::FORMAT_RGB)
|
||||
{
|
||||
// Convert to RGBA
|
||||
unsigned char *pDataRGBA = (unsigned char *)mem_alloc(Item.m_Width*Item.m_Height*4, 1);
|
||||
unsigned char *pDataRGBA = (unsigned char *)malloc(Item.m_Width * Item.m_Height * 4);
|
||||
unsigned char *pDataRGB = (unsigned char *)pImg->m_pData;
|
||||
for(int i = 0; i < Item.m_Width*Item.m_Height; i++)
|
||||
{
|
||||
|
@ -316,7 +316,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
pDataRGBA[i*4+3] = 255;
|
||||
}
|
||||
Item.m_ImageData = df.AddData(Item.m_Width*Item.m_Height*4, pDataRGBA);
|
||||
mem_free(pDataRGBA);
|
||||
free(pDataRGBA);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -418,10 +418,10 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
|
||||
if (Item.m_Flags && !(pLayer->m_Game))
|
||||
{
|
||||
CTile *pEmptyTiles = (CTile*)mem_alloc(sizeof(CTile)*pLayer->m_Width*pLayer->m_Height, 1);
|
||||
CTile *pEmptyTiles = (CTile *)calloc(pLayer->m_Width*pLayer->m_Height, sizeof(CTile));
|
||||
mem_zero(pEmptyTiles, pLayer->m_Width*pLayer->m_Height*sizeof(CTile));
|
||||
Item.m_Data = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTile), pEmptyTiles);
|
||||
mem_free(pEmptyTiles);
|
||||
free(pEmptyTiles);
|
||||
|
||||
if(pLayer->m_Tele)
|
||||
Item.m_Tele = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTeleTile), ((CLayerTele *)pLayer)->m_pTeleTile);
|
||||
|
@ -520,7 +520,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
|
||||
// save points
|
||||
int TotalSize = sizeof(CEnvPoint) * PointCount;
|
||||
CEnvPoint *pPoints = (CEnvPoint *)mem_alloc(TotalSize, 1);
|
||||
CEnvPoint *pPoints = (CEnvPoint *)calloc(PointCount, sizeof(*pPoints));
|
||||
PointCount = 0;
|
||||
|
||||
for(int e = 0; e < m_lEnvelopes.size(); e++)
|
||||
|
@ -531,7 +531,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
}
|
||||
|
||||
df.AddItem(MAPITEMTYPE_ENVPOINTS, 0, TotalSize, pPoints);
|
||||
mem_free(pPoints);
|
||||
free(pPoints);
|
||||
|
||||
// finish the data file
|
||||
df.Finish();
|
||||
|
@ -683,7 +683,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
|
||||
// copy image data
|
||||
void *pData = DataFile.GetData(pItem->m_ImageData);
|
||||
pImg->m_pData = mem_alloc(pImg->m_Width*pImg->m_Height*4, 1);
|
||||
pImg->m_pData = malloc(pImg->m_Width*pImg->m_Height*4);
|
||||
mem_copy(pImg->m_pData, pData, pImg->m_Width*pImg->m_Height*4);
|
||||
pImg->m_TexID = m_pEditor->Graphics()->LoadTextureRaw(pImg->m_Width, pImg->m_Height, pImg->m_Format, pImg->m_pData, CImageInfo::FORMAT_AUTO, 0);
|
||||
}
|
||||
|
@ -730,7 +730,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
|
||||
if(pSound->m_DataSize > 0)
|
||||
{
|
||||
pSound->m_pData = mem_alloc(pSound->m_DataSize, 1);
|
||||
pSound->m_pData = malloc(pSound->m_DataSize);
|
||||
io_read(SoundFile, pSound->m_pData, pSound->m_DataSize);
|
||||
}
|
||||
io_close(SoundFile);
|
||||
|
@ -746,7 +746,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
|
||||
// copy sample data
|
||||
void *pData = DataFile.GetData(pItem->m_SoundData);
|
||||
pSound->m_pData = mem_alloc(pSound->m_DataSize, 1);
|
||||
pSound->m_pData = malloc(pSound->m_DataSize);
|
||||
mem_copy(pSound->m_pData, pData, pSound->m_DataSize);
|
||||
pSound->m_SoundID = m_pEditor->Sound()->LoadOpusFromMem(pSound->m_pData, pSound->m_DataSize, true);
|
||||
}
|
||||
|
|
|
@ -11,15 +11,13 @@
|
|||
public: \
|
||||
void *operator new(size_t Size) \
|
||||
{ \
|
||||
void *p = mem_alloc(Size, 1); \
|
||||
/*dbg_msg("", "++ %p %d", p, size);*/ \
|
||||
void *p = malloc(Size); \
|
||||
mem_zero(p, Size); \
|
||||
return p; \
|
||||
} \
|
||||
void operator delete(void *pPtr) \
|
||||
{ \
|
||||
/*dbg_msg("", "-- %p", p);*/ \
|
||||
mem_free(pPtr); \
|
||||
free(pPtr); \
|
||||
} \
|
||||
private:
|
||||
|
||||
|
|
|
@ -2855,21 +2855,21 @@ void CGameContext::OnMapChange(char *pNewMapName, int MapNameSize)
|
|||
while((pLine = LineReader.Get()))
|
||||
{
|
||||
int Length = str_length(pLine) + 1;
|
||||
char *pCopy = (char *)mem_alloc(Length, 1);
|
||||
char *pCopy = (char *)malloc(Length);
|
||||
mem_copy(pCopy, pLine, Length);
|
||||
aLines.add(pCopy);
|
||||
TotalLength += Length;
|
||||
}
|
||||
io_close(File);
|
||||
|
||||
char *pSettings = (char *)mem_alloc(TotalLength, 1);
|
||||
char *pSettings = (char *)malloc(TotalLength);
|
||||
int Offset = 0;
|
||||
for(int i = 0; i < aLines.size(); i++)
|
||||
{
|
||||
int Length = str_length(aLines[i]) + 1;
|
||||
mem_copy(pSettings + Offset, aLines[i], Length);
|
||||
Offset += Length;
|
||||
mem_free(aLines[i]);
|
||||
free(aLines[i]);
|
||||
}
|
||||
|
||||
CDataFileReader Reader;
|
||||
|
|
|
@ -24,21 +24,21 @@ void Process(IStorage *pStorage, const char *pMapName, const char *pConfigName)
|
|||
while((pLine = LineReader.Get()))
|
||||
{
|
||||
int Length = str_length(pLine) + 1;
|
||||
char *pCopy = (char *)mem_alloc(Length, 1);
|
||||
char *pCopy = (char *)malloc(Length);
|
||||
mem_copy(pCopy, pLine, Length);
|
||||
aLines.add(pCopy);
|
||||
TotalLength += Length;
|
||||
}
|
||||
io_close(File);
|
||||
|
||||
pSettings = (char *)mem_alloc(TotalLength, 1);
|
||||
pSettings = (char *)malloc(TotalLength);
|
||||
int Offset = 0;
|
||||
for(int i = 0; i < aLines.size(); i++)
|
||||
{
|
||||
int Length = str_length(aLines[i]) + 1;
|
||||
mem_copy(pSettings + Offset, aLines[i], Length);
|
||||
Offset += Length;
|
||||
mem_free(aLines[i]);
|
||||
free(aLines[i]);
|
||||
}
|
||||
|
||||
CDataFileReader Reader;
|
||||
|
|
|
@ -79,7 +79,7 @@ void Run(unsigned short Port, NETADDR Dest)
|
|||
}
|
||||
|
||||
// create new packet
|
||||
CPacket *p = (CPacket *)mem_alloc(sizeof(CPacket)+Bytes, 1);
|
||||
CPacket *p = (CPacket *)malloc(sizeof(CPacket) + Bytes);
|
||||
|
||||
if(net_addr_comp(&From, &Dest) == 0)
|
||||
p->m_SendTo = Src; // from the server
|
||||
|
@ -198,7 +198,7 @@ void Run(unsigned short Port, NETADDR Dest)
|
|||
}
|
||||
|
||||
|
||||
mem_free(p);
|
||||
free(p);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -62,9 +62,9 @@ int DilateFile(const char *pFileName)
|
|||
return 1;
|
||||
}
|
||||
|
||||
pBuffer[0] = (CPixel*)mem_alloc(Png.width*Png.height*sizeof(CPixel), 1);
|
||||
pBuffer[1] = (CPixel*)mem_alloc(Png.width*Png.height*sizeof(CPixel), 1);
|
||||
pBuffer[2] = (CPixel*)mem_alloc(Png.width*Png.height*sizeof(CPixel), 1);
|
||||
pBuffer[0] = (CPixel *)malloc(Png.width * Png.height * sizeof(CPixel));
|
||||
pBuffer[1] = (CPixel *)malloc(Png.width * Png.height * sizeof(CPixel));
|
||||
pBuffer[2] = (CPixel *)malloc(Png.width * Png.height * sizeof(CPixel));
|
||||
png_get_data(&Png, (unsigned char *)pBuffer[0]);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ int LoadPNG(CImageInfo *pImg, const char *pFilename)
|
|||
return 0;
|
||||
}
|
||||
|
||||
pBuffer = (unsigned char *)mem_alloc(Png.width * Png.height * Png.bpp, 1);
|
||||
pBuffer = (unsigned char *)malloc(Png.width * Png.height * Png.bpp);
|
||||
png_get_data(&Png, pBuffer);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
|
@ -57,8 +57,8 @@ int FixFile(const char *pFileName)
|
|||
int w = Png.width;
|
||||
int h = Png.height;
|
||||
|
||||
pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[1] = (CPixel*)mem_alloc((w+16*4)*(h+16*4)*sizeof(CPixel), 1);
|
||||
pBuffer[0] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
pBuffer[1] = (CPixel *)malloc((w + 16 * 4) * (h + 16 * 4) * sizeof(CPixel));
|
||||
png_get_data(&Png, (unsigned char *)pBuffer[0]);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
|
@ -69,8 +69,8 @@ int FixFile(const char *pFileName)
|
|||
int w = Png.width;
|
||||
int h = Png.height;
|
||||
|
||||
pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[1] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[0] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
pBuffer[1] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
png_get_data(&Png, (unsigned char *)pBuffer[0]);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
|
@ -57,8 +57,8 @@ int FixFile(const char *pFileName)
|
|||
int w = Png.width;
|
||||
int h = Png.height;
|
||||
|
||||
pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[1] = (CPixel*)mem_alloc((w-16*4)*(h-16*4)*sizeof(CPixel), 1);
|
||||
pBuffer[0] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
pBuffer[1] = (CPixel *)malloc((w - 16 * 4) * (h - 16 * 4) * sizeof(CPixel));
|
||||
png_get_data(&Png, (unsigned char *)pBuffer[0]);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
|
@ -49,8 +49,8 @@ int FixFile(const char *pFileName)
|
|||
int w = Png.width;
|
||||
int h = Png.height;
|
||||
|
||||
pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[1] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1);
|
||||
pBuffer[0] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
pBuffer[1] = (CPixel *)malloc(w * h * sizeof(CPixel));
|
||||
png_get_data(&Png, (unsigned char *)pBuffer[0]);
|
||||
png_close_file(&Png);
|
||||
|
||||
|
|
Loading…
Reference in a new issue