continued on the voting

This commit is contained in:
Magnus Auvinen 2008-09-25 12:23:44 +00:00
parent 059c2ee4cb
commit aaaba4f403
6 changed files with 133 additions and 9 deletions

View file

@ -273,4 +273,9 @@ Messages = [
NetMessage("cl_vote", [
NetIntRange("vote", -1, 1),
]),
NetMessage("cl_callvote", [
NetString("type"),
NetString("value"),
]),
]

View file

@ -690,17 +690,87 @@ void MENUS::render_game(RECT main_view)
}
}
RECT bars;
ui_hsplit_t(&votearea, 10.0f, 0, &votearea);
ui_hsplit_t(&votearea, 25.0f+10.0f*2, &votearea, 0);
ui_hsplit_t(&votearea, 25.0f + 10.0f*3 + 25.0f, &votearea, &bars);
ui_draw_rect(&votearea, color_tabbar_active, CORNER_ALL, 10.0f);
ui_vmargin(&votearea, 10.0f, &votearea);
ui_vmargin(&votearea, 20.0f, &votearea);
ui_hmargin(&votearea, 10.0f, &votearea);
ui_hsplit_b(&votearea, 35.0f, &votearea, &bars);
if(gameclient.voting->is_voting())
{
// do yes button
ui_vsplit_l(&votearea, 50.0f, &button, &votearea);
static int yes_button = 0;
if(ui_do_button(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(1);
// do no button
ui_vsplit_l(&votearea, 5.0f, 0, &votearea);
ui_vsplit_l(&votearea, 50.0f, &button, &votearea);
static int no_button = 0;
if(ui_do_button(&no_button, "No", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(-1);
}
// do time left
ui_vsplit_r(&votearea, 50.0f, &votearea, &button);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left());
ui_do_label(&button, buf, 24.0f, 0);
// do description and command
ui_vsplit_l(&votearea, 5.0f, 0, &votearea);
ui_do_label(&votearea, gameclient.voting->vote_description(), 14.0f, -1);
ui_hsplit_t(&votearea, 16.0f, 0, &votearea);
ui_do_label(&votearea, gameclient.voting->vote_command(), 10.0f, -1);
// do bars
ui_hsplit_t(&bars, 10.0f, 0, &bars);
ui_hmargin(&bars, 5.0f, &bars);
ui_draw_rect(&bars, vec4(0.8f,0.8f,0.8f,1), CORNER_ALL, 5.0f);
if(gameclient.voting->total)
{
RECT pass_area = bars;
if(gameclient.voting->yes)
{
RECT yes_area = bars;
yes_area.w *= gameclient.voting->yes/(float)gameclient.voting->total;
ui_draw_rect(&yes_area, vec4(0.4f,0.8f,0.4f,1), CORNER_ALL, 5.0f);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->yes);
ui_do_label(&yes_area, buf, 12.0f, 0);
pass_area.x += yes_area.w;
pass_area.w -= yes_area.w;
}
else if(gameclient.voting->no)
{
RECT no_area = bars;
no_area.w *= gameclient.voting->no/(float)gameclient.voting->total;
no_area.x = (bars.x + bars.w)-no_area.w;
ui_draw_rect(&no_area, vec4(0.8f,0.4f,0.4f,1), CORNER_ALL, 5.0f);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->no);
ui_do_label(&no_area, buf, 12.0f, 0);
pass_area.w -= no_area.w;
}
if(gameclient.voting->pass)
{
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->pass);
ui_do_label(&pass_area, buf, 12.0f, 0);
}
}
}
else
{
ui_do_label(&votearea, "No vote in progress", 18.0f, -1);

View file

@ -4,12 +4,29 @@
void VOTING::con_callvote(void *result, void *user_data)
{
NETMSG_CL_CALLVOTE msg = {0};
msg.type = console_arg_string(result, 0);
msg.value = console_arg_string(result, 1);
msg.pack(MSGFLAG_VITAL);
client_send_msg();
}
void VOTING::con_vote(void *result, void *user_data)
{
VOTING *self = (VOTING *)user_data;
if(str_comp_nocase(console_arg_string(result, 0), "yes") == 0)
self->vote(1);
else if(str_comp_nocase(console_arg_string(result, 0), "no") == 0)
self->vote(-1);
}
void VOTING::vote(int v)
{
NETMSG_CL_VOTE msg = {v};
msg.pack(MSGFLAG_VITAL);
client_send_msg();
}
VOTING::VOTING()
{
on_reset();
@ -26,7 +43,7 @@ void VOTING::on_reset()
void VOTING::on_console_init()
{
MACRO_REGISTER_COMMAND("callvote", "r", con_callvote, this);
MACRO_REGISTER_COMMAND("callvote", "sr", con_callvote, this);
MACRO_REGISTER_COMMAND("vote", "r", con_vote, this);
}

View file

@ -29,6 +29,7 @@ public:
void vote(int v); // -1 = no, 1 = yes
int seconds_left() { return (closetime - time_get())/time_freq(); }
bool is_voting() { return closetime != 0; }
int taken_choice() const { return voted; }
const char *vote_description() const { return description; }

View file

@ -264,7 +264,7 @@ void GAMECONTEXT::send_vote_status(int cid)
msg.total++;
if(players[i]->vote > 0)
msg.yes++;
else if(players[i]->vote > 0)
else if(players[i]->vote < 0)
msg.no++;
else
msg.pass++;
@ -302,18 +302,22 @@ void GAMECONTEXT::tick()
total++;
if(players[i]->vote > 0)
yes++;
else if(players[i]->vote > 0)
else if(players[i]->vote < 0)
no++;
}
}
if(yes > (total+1)/2)
if(yes >= (total+1)/2)
{
console_execute_line(vote_command);
vote_closetime = 0;
send_chat(-1, GAMECONTEXT::CHAT_ALL, "Vote passed");
}
else if(time_get() > vote_closetime || no > (total+1)/2)
else if(time_get() > vote_closetime || no >= (total+1)/2)
{
send_chat(-1, GAMECONTEXT::CHAT_ALL, "Vote failed");
vote_closetime = 0;
}
}
}

View file

@ -126,6 +126,33 @@ void mods_message(int msgtype, int client_id)
game.send_chat(client_id, team, msg->message);
}
else if(msgtype == NETMSGTYPE_CL_CALLVOTE)
{
char chatmsg[512] = {0};
char desc[512] = {0};
char cmd[512] = {0};
NETMSG_CL_CALLVOTE *msg = (NETMSG_CL_CALLVOTE *)rawmsg;
if(str_comp_nocase(msg->type, "map") == 0)
{
str_format(chatmsg, sizeof(chatmsg), "Vote called to change map to '%s'", msg->value);
str_format(desc, sizeof(desc), "Change map to '%s'", msg->value);
str_format(cmd, sizeof(cmd), "sv_map %s", msg->value);
}
if(cmd[0])
{
game.send_chat(-1, GAMECONTEXT::CHAT_ALL, chatmsg);
game.start_vote(desc, cmd);
p->vote = 1;
game.send_vote_status(-1);
}
}
else if(msgtype == NETMSGTYPE_CL_VOTE)
{
NETMSG_CL_VOTE *msg = (NETMSG_CL_VOTE *)rawmsg;
p->vote = msg->vote;
game.send_vote_status(-1);
}
else if (msgtype == NETMSGTYPE_CL_SETTEAM)
{
NETMSG_CL_SETTEAM *msg = (NETMSG_CL_SETTEAM *)rawmsg;