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https://github.com/ddnet/ddnet.git
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Re-Added noother's afk kick
Disabled vanilla afk kick by default enumerated variables.h
This commit is contained in:
parent
1172a79693
commit
61dcc7b848
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@ -208,5 +208,6 @@ MACRO_CONFIG_INT(ClShowOthers, cl_show_others, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_S
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MACRO_CONFIG_INT(ClShowEntities, cl_show_entities, 0, 0, 1, CFGFLAG_CLIENT, "Cheat to show game tiles", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClPredictOldHookthrough, cl_predict_oldht, 0, 0, 1, CFGFLAG_CLIENT, "Client predicts old Hookthrough", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(SvShowOthers, sv_show_others, 1, 0, 1, CFGFLAG_SERVER, "Whether players can user the command showothers or not", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvMaxAfkTime, sv_max_afk_time, 0, 0, 9999, CFGFLAG_SERVER, "The time in seconds a player is allowed to be afk (0 = disabled)", IConsole::CONSOLELEVEL_ADMIN)
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#endif
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@ -25,6 +25,11 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team)
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this->m_ClientID = ClientID;
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m_Team = GameServer()->m_pController->ClampTeam(Team);
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m_LastActionTick = Server()->Tick();
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m_LastPlaytime = time_get();
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m_LastTarget_x = 0;
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m_LastTarget_y = 0;
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m_SentAfkWarning = 0;
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m_SentAfkWarning2 = 0;
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m_ChatScore = 0;
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m_PauseInfo.m_Respawn = false;
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@ -37,7 +42,6 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team)
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// Variable initialized:
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m_Last_Pause = 0;
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m_Last_Team = 0;
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m_Asker = -1;
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}
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CPlayer::~CPlayer()
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@ -321,3 +325,56 @@ void CPlayer::SaveCharacter()
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m_PauseInfo.m_PauseTime = Server()->Tick();
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//m_PauseInfo.m_RefreshTime = Character->m_RefreshTime;
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}
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void CPlayer::AfkTimer(int new_target_x, int new_target_y)
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{
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/*
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afk timer (x, y = mouse coordinates)
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Since a player has to move the mouse to play, this is a better method than checking
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the player's position in the game world, because it can easily be bypassed by just locking a key.
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Frozen players could be kicked as well, because they can't move.
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It also works for spectators.
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*/
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if(m_Authed) return; // don't kick admins
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if(g_Config.m_SvMaxAfkTime == 0) return; // 0 = disabled
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if(new_target_x != m_LastTarget_x || new_target_y != m_LastTarget_y)
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{
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m_LastPlaytime = time_get();
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m_LastTarget_x = new_target_x;
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m_LastTarget_y = new_target_y;
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m_SentAfkWarning = 0; // afk timer's 1st warning after 50% of sv_max_afk_time
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m_SentAfkWarning2 = 0;
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}
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else
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{
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// not playing, check how long
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if(m_SentAfkWarning == 0 && m_LastPlaytime < time_get()-time_freq()*(int)(g_Config.m_SvMaxAfkTime*0.5))
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{
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sprintf(
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m_pAfkMsg,
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"You have been afk for %d seconds now. Please note that you get kicked after not playing for %d seconds.",
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(int)(g_Config.m_SvMaxAfkTime*0.5),
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g_Config.m_SvMaxAfkTime
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);
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m_pGameServer->SendChatTarget(m_ClientID, m_pAfkMsg);
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m_SentAfkWarning = 1;
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} else if(m_SentAfkWarning2 == 0 && m_LastPlaytime < time_get()-time_freq()*(int)(g_Config.m_SvMaxAfkTime*0.9))
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{
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sprintf(
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m_pAfkMsg,
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"You have been afk for %d seconds now. Please note that you get kicked after not playing for %d seconds.",
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(int)(g_Config.m_SvMaxAfkTime*0.9),
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g_Config.m_SvMaxAfkTime
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);
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m_pGameServer->SendChatTarget(m_ClientID, m_pAfkMsg);
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m_SentAfkWarning = 1;
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} else if(m_LastPlaytime < time_get()-time_freq()*g_Config.m_SvMaxAfkTime)
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{
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CServer* serv = (CServer*)m_pGameServer->Server();
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serv->Kick(m_ClientID,"Away from keyboard");
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}
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}
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}
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@ -131,11 +131,13 @@ public:
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int m_ChatScore;
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// necessary for asking mutual exclusion
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int m_Asker; // who asked this player
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int m_AskedTick; // when was this player asked by another player
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int m_Asked; // who did this player ask
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int m_AskerTick; // when did this player ask another player
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void AfkTimer(int new_target_x, int new_target_y);
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int64 m_LastPlaytime;
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int m_LastTarget_x;
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int m_LastTarget_y;
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int m_SentAfkWarning; // afk timer's 1st warning after 50% of sv_max_afk_time
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int m_SentAfkWarning2; // afk timer's 2nd warning after 90% of sv_max_afk_time
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char m_pAfkMsg[160];
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};
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#endif
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@ -6,54 +6,54 @@
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// client
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MACRO_CONFIG_INT(ClPredict, cl_predict, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Predict client movements", -1)
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MACRO_CONFIG_INT(ClNameplates, cl_nameplates, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show nameplates", -1)
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MACRO_CONFIG_INT(ClNameplatesAlways, cl_nameplates_always, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Always show nameplats disregarding of distance", -1)
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MACRO_CONFIG_INT(ClNameplatesSize, cl_nameplates_size, 50, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the nameplates from 0 to 100%", -1)
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MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup", -1)
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MACRO_CONFIG_INT(ClPredict, cl_predict, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Predict client movements", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClNameplates, cl_nameplates, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show nameplates", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClNameplatesAlways, cl_nameplates_always, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Always show nameplats disregarding of distance", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClNameplatesSize, cl_nameplates_size, 50, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the nameplates from 0 to 100%", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter", -1)
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MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance", -1)
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MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClMouseMaxDistance, cl_mouse_max_distance, 800, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClMouseMaxDistance, cl_mouse_max_distance, 800, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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//MACRO_CONFIG_INT(ClFlow, cl_flow, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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//MACRO_CONFIG_INT(ClFlow, cl_flow, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", -1)
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MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How long to show the server message of the day", -1)
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MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How long to show the server message of the day", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_STR(ClVersionServer, cl_version_server, 100, "version.teeworlds.com", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new versions", -1)
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MACRO_CONFIG_STR(ClVersionServer, cl_version_server, 100, "version.teeworlds.com", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new versions", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_STR(ClLanguagefile, cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLAG_SAVE, "What language file to use", -1)
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MACRO_CONFIG_STR(ClLanguagefile, cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLAG_SAVE, "What language file to use", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(PlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors", -1)
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MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color", -1)
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MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color", -1)
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MACRO_CONFIG_STR(PlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin", -1)
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MACRO_CONFIG_INT(PlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_STR(PlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 9, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page", -1)
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MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page", -1)
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MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 25, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address", -1)
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MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale", -1)
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MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 9, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 25, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiColorHue, ui_color_hue, 160, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color hue", -1)
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MACRO_CONFIG_INT(UiColorSat, ui_color_sat, 70, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color saturation", -1)
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MACRO_CONFIG_INT(UiColorLht, ui_color_lht, 175, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color lightness", -1)
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MACRO_CONFIG_INT(UiColorAlpha, ui_color_alpha, 228, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface alpha", -1)
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MACRO_CONFIG_INT(UiColorHue, ui_color_hue, 160, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color hue", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiColorSat, ui_color_sat, 70, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color saturation", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiColorLht, ui_color_lht, 175, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color lightness", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(UiColorAlpha, ui_color_alpha, 228, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface alpha", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(GfxNoclip, gfx_noclip, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Disable clipping", -1)
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MACRO_CONFIG_INT(GfxNoclip, gfx_noclip, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Disable clipping", IConsole::CONSOLELEVEL_USER)
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// server
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MACRO_CONFIG_INT(SvWarmup, sv_warmup, 0, 0, 0, CFGFLAG_SERVER, "Number of seconds to do warmup before round starts", 3)
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MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day to display for the clients", 3)
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MACRO_CONFIG_INT(SvWarmup, sv_warmup, 0, 0, 0, CFGFLAG_SERVER, "Number of seconds to do warmup before round starts", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day to display for the clients", IConsole::CONSOLELEVEL_ADMIN)
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/*MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage")
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MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between")
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MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating")
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@ -61,22 +61,22 @@ MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow poweru
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MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)")
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MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)")
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MACRO_CONFIG_STR(SvGametype, sv_gametype, 32, "dm", CFGFLAG_SERVER, "Game type (dm, tdm, ctf)")*/
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MACRO_CONFIG_INT(SvTournamentMode, sv_tournament_mode, 0, 0, 1, CFGFLAG_SERVER, "Tournament mode. When enabled, players joins the server as spectator", 3)
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MACRO_CONFIG_INT(SvSpamprotection, sv_spamprotection, 1, 0, 1, CFGFLAG_SERVER, "Spam protection",3)
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MACRO_CONFIG_INT(SvTournamentMode, sv_tournament_mode, 0, 0, 1, CFGFLAG_SERVER, "Tournament mode. When enabled, players joins the server as spectator", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvSpamprotection, sv_spamprotection, 1, 0, 1, CFGFLAG_SERVER, "Spam protection",IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvSpectatorSlots, sv_spectator_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Number of slots to reserve for spectators", 3)
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MACRO_CONFIG_INT(SvSpectatorSlots, sv_spectator_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Number of slots to reserve for spectators", IConsole::CONSOLELEVEL_ADMIN)
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//MACRO_CONFIG_INT(SvTeambalanceTime, sv_teambalance_time, 1, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before autobalancing teams")
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MACRO_CONFIG_INT(SvInactiveKickTime, sv_inactivekick_time, 180, 0, 9999, CFGFLAG_SERVER, "How many minutes to wait before taking care of inactive players", 3)
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MACRO_CONFIG_INT(SvInactiveKick, sv_inactivekick, 1, 0, 2, CFGFLAG_SERVER, "How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)", 3)
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MACRO_CONFIG_INT(SvInactiveKickTime, sv_inactivekick_time, 0, 0, 9999, CFGFLAG_SERVER, "How many minutes to wait before taking care of inactive players", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvInactiveKick, sv_inactivekick, 1, 0, 2, CFGFLAG_SERVER, "How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvVoteKick, sv_vote_kick, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to kick players", 3)
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MACRO_CONFIG_INT(SvVoteKickBantime, sv_vote_kick_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time to ban a player if kicked by vote. 0 makes it just use kick", 3)
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MACRO_CONFIG_INT(SvVoteKick, sv_vote_kick, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to kick players", IConsole::CONSOLELEVEL_ADMIN)
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MACRO_CONFIG_INT(SvVoteKickBantime, sv_vote_kick_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time to ban a player if kicked by vote. 0 makes it just use kick", IConsole::CONSOLELEVEL_ADMIN)
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// debug
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// debugw
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#ifdef CONF_DEBUG // this one can crash the server if not used correctly
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MACRO_CONFIG_INT(DbgDummies, dbg_dummies, 0, 0, 15, CFGFLAG_SERVER, "", 3)
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MACRO_CONFIG_INT(DbgDummies, dbg_dummies, 0, 0, 15, CFGFLAG_SERVER, "", IConsole::CONSOLELEVEL_CONFIG)
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#endif
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MACRO_CONFIG_INT(DbgFocus, dbg_focus, 0, 0, 1, CFGFLAG_CLIENT, "", -1)
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MACRO_CONFIG_INT(DbgTuning, dbg_tuning, 0, 0, 1, CFGFLAG_CLIENT, "", -1)
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MACRO_CONFIG_INT(DbgFocus, dbg_focus, 0, 0, 1, CFGFLAG_CLIENT, "", IConsole::CONSOLELEVEL_USER)
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MACRO_CONFIG_INT(DbgTuning, dbg_tuning, 0, 0, 1, CFGFLAG_CLIENT, "", IConsole::CONSOLELEVEL_USER)
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||||
#endif
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||||
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Reference in a new issue