def
888c61a07d
Prepare call vote search (but not implemented yet)
2015-03-13 16:15:05 +01:00
def
381b4512fb
Fix segfault with demo cutting ( fixes #140 )
2015-03-13 15:48:30 +01:00
def
7c503c3197
Reduce client load by only searching for new skin when it changed
2015-03-13 15:42:09 +01:00
def
564a69210c
Revert ZZZ emoticon when afk
2015-03-13 15:21:27 +01:00
def
6c84866e5b
Version 7.3
2015-03-13 15:15:01 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
timgame
0c0ab27532
fixed loading unused tiles in game and front layer
2015-03-12 19:37:36 +01:00
def
ec3c43faec
TAB key in server browser swtiches between Filter, Info, Friends
2015-03-12 11:28:09 +01:00
Dennis Felsing
07497523b4
Merge pull request #152 from cinaera/pr_demo
...
Fix bug when reading reading chunks with a tick delta of 0
2015-03-11 17:55:51 +01:00
BeaR
723bf0f6dc
Restore compatibility with older demo versions
2015-03-11 17:52:18 +01:00
def
91756cc529
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-10 22:57:52 +01:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
Dennis Felsing
e692fe9ba3
Merge pull request #163 from Learath2/pr_autoupdate
...
Fix couple of stuff with Autoupdate
2015-03-08 18:54:53 +01:00
Learath Lea
1f4ddfe0ba
Add some indication that the update is happening.
...
Prevent unexpected restart.
2015-03-08 19:51:13 +02:00
Learath Lea
a4d16a2713
Fix bug with replacing executables.
2015-03-08 19:45:37 +02:00
Dennis Felsing
189395eec6
Merge pull request #155 from timgame/DDRace64
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added tile -1 and updated several automappers
2015-03-07 13:39:25 +01:00
Dennis Felsing
ec5a24e1ed
Merge pull request #162 from eeeee/mac_build
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fix missing size_t definition on mac
2015-03-06 11:49:13 +01:00
eeeee
739a83a3ce
fix missing size_t definition on mac
2015-03-05 23:47:17 -08:00
eeeee
0dc332c931
fix timeout protection with tokens
...
timeout protection code now transfers the token properly
2015-03-05 22:33:01 -08:00
Dennis Felsing
1d061986d3
Merge pull request #160 from heinrich5991/pr_ddnet_random_windows
...
Make the secure random stuff platform-independent
2015-03-06 01:47:02 +01:00
heinrich5991
fa0708b99d
Make the secure random stuff platform-independent
2015-03-06 01:35:08 +01:00
Dennis Felsing
69df880a4f
Merge pull request #159 from Learath2/pr_autoupdate
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Add Perform Update to settings
2015-03-05 22:14:40 +01:00
Learath Lea
fd4b9d1f06
Add Perform Update to settings
2015-03-05 23:09:14 +02:00
Dennis Felsing
2780e26cbb
Merge pull request #158 from Learath2/pr_autoupdate
...
Small revert
2015-03-05 21:12:04 +01:00
Learath Lea
467efee39b
Do not reintroduce old buttons.
2015-03-05 22:10:06 +02:00
eeeee
85acfd9d77
added security token to protocol
...
to prevent packet injection from spoofed source ips
2015-03-05 11:07:03 -08:00
Dennis Felsing
b46001ca5a
Merge pull request #154 from Learath2/pr_autoupdate
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[Testing]Autoupdate
2015-03-05 19:17:33 +01:00
fisted
68e30c29b3
added free md5 implementation w/o deps
2015-03-05 00:13:48 -08:00
timgame
6188b16e5e
added tile -1 and updated grass automappers
2015-03-04 16:03:52 +01:00
def
030ebf37c7
Fix number 100000 for this
2015-02-28 01:18:35 +01:00
Learath Lea
7e22c77184
Fix small bugs. Update the server executable too.
...
Conform to fetcher interface.
2015-02-27 23:09:04 +02:00
Learath Lea
488db9b4fb
Can't autoupdate on OSX and Android.
2015-02-27 23:08:34 +02:00
Learath Lea
8ee294a412
Fix use after free. Fix thread launching.
2015-02-27 23:06:19 +02:00
def
cc00a428aa
Fix crash
2015-02-24 12:22:08 +01:00
def
6c928c01f0
Oops, actual fix
2015-02-24 00:04:16 +01:00
def
7542868797
Fix hook with super
2015-02-23 23:45:29 +01:00
Learath Lea
422e726dce
Fix two little bugs
2015-02-23 20:25:38 +02:00
Learath Lea
0f279a33cb
Add restart functionality.
2015-02-23 20:25:03 +02:00
Learath Lea
8d7251be4a
Add shell_execute.
2015-02-23 20:24:48 +02:00
Learath Lea
cf418160b6
Made the user interface functional.
2015-02-23 20:24:27 +02:00
Learath Lea
233ce262ac
Add Autoupdate.
2015-02-23 20:23:56 +02:00
Learath
1ea1e68005
Ui side of autoupdate.
2015-02-23 20:23:48 +02:00
Learath
09ce649238
First get rid of the old autoupdate
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Conflicts:
src/engine/client/client.cpp
src/engine/client/client.h
Conflicts:
src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
BeaR
6364e3e176
Fix bug when reading reading chunks with a tick delta of 0
...
* Remove magic value '63'
* Add flag for chunks where the tick value is stored on the first chunk along the flags
* Correctly read chunks with tick values smaller then the tick mask
2015-02-23 14:26:10 +01:00
def
edfb41deeb
Version 7.2.1
2015-02-21 21:05:29 +01:00
def
1cf333ada2
Fix antiping hook prediction
2015-02-21 21:05:15 +01:00
def
cdc855f3fd
Set telecp when using totelecp (for Saavik)
2015-02-21 19:48:22 +01:00
def
65e33052db
Version 7.2
2015-02-21 13:52:20 +01:00
Dennis Felsing
ed73b733e6
Merge pull request #150 from timgame/DDRace64
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tons of automapper feautures
2015-02-20 07:02:28 +01:00
timgame
d2e1137254
automapper: added 'NewRun'
2015-02-20 00:15:09 +01:00
timgame
758c4b1c4d
added 'NOINDEX' and 'OR' to automapper
2015-02-19 22:54:47 +01:00
def
8f570596d9
Release hook when player changes team
2015-02-18 14:34:49 +01:00
def
781e96ef65
Emoticons for both with cl_dummy_copy_moves
2015-02-18 14:26:47 +01:00
def
7f54f8e10e
Kill for both with cl_dummy_copy_moves
2015-02-18 14:23:25 +01:00
def
1b6cc638f7
Version 7.1
2015-02-16 11:53:47 +01:00
def
ec01b6cd16
Add menu setting for dummy copy moves
2015-02-16 11:40:33 +01:00
Tobii
b309fd41eb
Added copy moves function for dummy
2015-02-16 11:19:42 +01:00
Learath Lea
62a35bfb81
Escape the filenames.
2015-02-12 19:58:54 +02:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
eeeee
56c42c3c31
websockets support in server
2015-02-08 19:11:34 -08:00
eeeee
5971c1cb68
added libwebsockets source code
2015-02-08 18:31:30 -08:00
def
dd3fae069b
Cleanup
2015-02-08 21:18:24 +01:00
Learath Lea
ec84bb890b
Actually use the storagetype we passed.
2015-02-08 11:53:06 +02:00
Learath Lea
142c386cd6
Remove obsolete function prototype.
2015-02-08 11:52:47 +02:00
def
201e67d513
Update libcurl includes
2015-02-05 20:21:37 +01:00
def
8da8abdeaa
No more verbose curl output
2015-02-05 19:41:48 +01:00
def
c4e76af45f
Version 7.0
2015-02-05 18:04:10 +01:00
def
c1374ac70a
Oops, fix highlighting color in console again
2015-02-02 00:21:41 +01:00
Dennis Felsing
99f2adc29b
Merge pull request #139 from Learath2/pr_FixOverflow
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Fix progress bar overflow and Abort segfault
2015-01-28 18:45:15 +01:00
Learath Lea
c4ab42333d
Make sure the old object is deleted
2015-01-28 14:17:39 +02:00
Learath Lea
ace7e8208a
Fix a segfault when aborting a download
2015-01-28 14:13:56 +02:00
Learath Lea
2d61e7610e
Fix the progressbar overflow
2015-01-28 13:57:11 +02:00
def
499adf3cdb
HTTP instead of HTTPs
2015-01-27 23:14:04 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
aaf8311304
Reset highlighting color
2015-01-27 01:13:27 +01:00
def
96e864e9c3
Fix: Make /map work with #
2015-01-23 21:47:16 +01:00
def
c65458ca06
Fix compilation on MSVC (by coffee) ( fixes #138 )
2015-01-20 13:46:26 +01:00
def
3aa4a613b6
Make the option to disable http download work (thanks Learath2)
2015-01-20 00:26:09 +01:00
def
3b0a52319b
Typo
2015-01-20 00:21:38 +01:00
def
3d686a223f
Add an option to disable http map download (not working yet)
2015-01-20 00:21:28 +01:00
def
7adc47ae9d
cl_ddnet_map_server -> cl_ddnet_maps_server
2015-01-20 00:11:54 +01:00
Dennis Felsing
b6c07e40d2
Merge pull request #137 from Learath2/pr_FollowRedirect
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Follow 3xx Redirects
2015-01-20 00:05:33 +01:00
Learath Lea
6b354475ce
Follow 3xx Redirects
2015-01-20 01:01:35 +02:00
Dennis Felsing
554342eb3f
Merge pull request #136 from Learath2/pr_CrcFail
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Fix for the crc fail fallback.
2015-01-19 23:56:40 +01:00
Learath Lea
c6ee3ebbed
Fix for the crc fail fallback.
2015-01-20 00:51:55 +02:00
Learath Lea
93d6ca2102
Fixed the order of callbacks
2015-01-20 00:34:05 +02:00
eeeee
e5970145f7
fix fetcher codez formatting
2015-01-19 14:09:30 -08:00
Learath Lea
b8ec5c6e65
Fallback to gameserver if LoadMap fails
2015-01-19 23:34:57 +02:00
def
883cd3d7d3
Adaptation to work with DDNet
2015-01-19 22:19:27 +01:00
Learath
340e79904d
Added fetcher interface.
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Make fetcher client only and move Task class from interface.
Fix queue logic, add destructor.
LEAN_AND_MEAN moved up to prevent curl including the whole winapi
Remove JobNo, Fix callback, Cleanup debug messages.
Fix include guard
Copy the Url and Destination. Delete pTask.
Fix typo
Add Completion callback
Let the user pass context
Add virtual to inherited funcs
Use 0 instead of NULL
Give fetcher the ability to create folders. Fix couple of small bugs.
Added .lib files for MSVC.
Leave user the allocation of CFetchTask. Get rid of unnecessary cb
arguments.
Get the HTTP return code from libcurl.
Incorperate the storage system.
Fail on HTTP error >= 400.
Add more info to the task.
Add blocking way of getting HTTP resp code.
Remove resp code from normal tasks as we fail >= 400 anyways.
Sleep instead of killing the thread
Forgot one instance of respcode.
Provide HTTP download for maps.
Dont check 404 first.
2015-01-19 22:14:52 +01:00
Learath Lea
d7771f8f7d
Fix debug build on MinGW. Add json_get_boolean.
2015-01-19 22:14:50 +01:00
def
7d448e0d53
Version 6.6.8
2015-01-19 22:14:50 +01:00
nuborn
92c9646060
detect and predict weak/strong hook
2015-01-19 22:14:50 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
78faf6b0bd
Version 6.6.7
2015-01-19 22:14:49 +01:00
def
27ac37a9f0
Oops
2015-01-19 22:14:49 +01:00
def
b4f7321dd6
Revert "Add unicode support for console output on windows"
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This reverts commit 92cdb15679
.
Conflicts:
src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee
073a552b82
fix mac os build
2015-01-19 22:14:49 +01:00
def
c8405ce13e
Add cl_show_broadcasts, but don't save it
2015-01-19 22:14:49 +01:00
def
99a77bdcbf
Version 6.6.6 (someone waited for this)
2015-01-19 22:14:48 +01:00
def
72278a18cb
Fix cl_default_zoom bug
2015-01-19 22:14:48 +01:00
def
47bc43a5af
Version 6.6.5
2015-01-19 22:14:48 +01:00
def
ce13aa6809
Fix: Not jetpack prediction on DDNet incompatible servers
2015-01-19 22:14:48 +01:00
def
4ee13df329
Fix text message about ninja jetpack
2015-01-05 13:30:38 +01:00
def
0ed314eef9
Add default zoom setting
2015-01-03 03:13:21 +01:00
def
592ab36c7e
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-31 14:49:44 +01:00
def
bd62b5da79
Clean up a few compile warnings
2014-12-31 13:04:31 +01:00
def
b3581f6dba
Minor optimization suggested by CytraL
2014-12-30 14:43:02 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
66be23c5d5
Remove unused members
2014-12-29 02:21:10 +01:00
def
55bfd2cf01
Always call freeaddrinfo
2014-12-28 01:40:15 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
75ea9719db
Player can be NULL, prevent crashes
2014-12-27 02:50:59 +01:00
def
77d43957fe
Version 6.6.4
2014-12-26 12:12:45 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
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This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
6dc501f286
Fix: Actually should spam protect sql messages
2014-12-25 14:56:31 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
9d762b79b4
Version 6.6.3
2014-12-25 00:39:06 +01:00
def
6048e635c9
Fix friend display when clan doesn't match
2014-12-25 00:38:05 +01:00
def
ebf331febb
Show the function of search and exclusion edit boxes when empty (Suggestion by Saavik)
2014-12-24 03:38:40 +01:00
def
5882dec451
Version 6.6.2
2014-12-24 01:46:22 +01:00
def
4c2f83714d
Fix typo
2014-12-24 01:40:21 +01:00
def
215173428b
Version 6.6.1
2014-12-23 16:01:21 +01:00
def
7f0b1dd35f
Another color change
2014-12-23 16:00:59 +01:00
def
cc7abaef1f
Another color change in editor selections
2014-12-23 15:38:59 +01:00
def
e24de30f86
Still allow to find clan mates when clan is ignored in friends
2014-12-22 18:18:01 +01:00
def
66a4d5b566
Highlight broadcasts in console as well
2014-12-22 18:07:22 +01:00
def
8c43fcde8b
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-22 16:43:25 +01:00
def
9d541da42d
Version 6.6
2014-12-22 16:43:02 +01:00
eeeee
fabcfc1cbc
Update fifoconsole.cpp
...
actually store the pointer in the field
2014-12-21 17:21:19 -08:00
def
a44773e455
"Reset filter" also resets exclusion lists
2014-12-21 18:40:00 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
c004a352d2
Highlight in console
2014-12-20 13:37:11 +01:00
def
90d6878fed
Fix: Save that you were on settings tab
2014-12-20 13:18:08 +01:00
def
795fc9702b
Add forgotten files
2014-12-20 11:47:52 +01:00
def
df754072e0
Update zlib to version 1.2.8
2014-12-20 04:13:19 +01:00
def
e5aa762cf1
Make non-sql server comile again
2014-12-19 21:58:48 +01:00
def
ee6eae1cee
Fix cl_friends_ignore_clan
2014-12-19 17:56:29 +01:00
def
ec53836d83
Don't lose memory
2014-12-19 17:51:04 +01:00
def
8f72b2fdb6
Fix
2014-12-19 17:47:11 +01:00
def
87afb28a40
Further save cleanup
2014-12-19 17:43:23 +01:00
def
da0750d26f
Remove buggy and unneeded finish time in /rank and /rankteam
2014-12-19 16:27:10 +01:00
def
75bbf64bbd
Allow to set country where you can load savegame
2014-12-19 11:30:14 +01:00
def
b0ae9d095f
Don't spam protect sql messages
2014-12-18 15:52:24 +01:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
f397838741
Browser: Flexible map column size
2014-12-15 21:24:04 +01:00
def
936b32ec48
Remove "pure" exclamation mark in browser
2014-12-15 20:58:33 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
def
3e410bbd34
Add detection whether an image and sound has to be embedded and redesign colors
2014-12-15 18:59:21 +01:00
def
f9562198ad
Version 6.5
2014-12-14 19:17:02 +01:00
def
b694c865b4
Fix distance in menu
2014-12-14 17:34:50 +01:00
def
e816e2e0e0
Clean up menus
2014-12-14 17:16:44 +01:00
def
ad50badc05
Remove colorization options from server filter
2014-12-14 16:55:10 +01:00
def
8d945fe968
Exclude DDNet servery by type
2014-12-14 16:45:18 +01:00
def
3b0f768478
Add setting to ignore clan in friends and enable by default
2014-12-12 17:15:29 +01:00
def
dfa804fb58
Add missing file
2014-12-10 11:21:13 +01:00
def
76b6a99f26
Add Exclusion filter strings and clean up menu a bit
2014-12-10 04:49:16 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
BeaR
cd32f6d79a
Cleanup grenade prediction, now also correctly shows smoke trails
2014-12-08 19:14:44 +01:00
BeaR
0b00f17627
Fix visual studio build (C89-compatibility)
2014-12-08 18:44:01 +01:00
def
3a5b3735ed
Fix: Client & Server quit properly
2014-12-08 13:53:19 +01:00
def
eb12370db0
Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting
2014-12-08 13:49:39 +01:00
def
9d488d7a28
No one cares about the TOS value but shouldn't hurt to set it
2014-12-07 14:19:03 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
f32b09206a
Fuzzing optimization
2014-12-06 19:29:20 +01:00
def
9e1ed24c53
Fuzzable server
2014-12-06 19:19:39 +01:00
def
366f0281ed
Fuzzing options
2014-12-06 16:17:04 +01:00
def
8275f2d811
Finally working...
2014-12-06 14:34:30 +01:00
def
6b1666d51d
Next try
2014-12-06 14:18:59 +01:00
def
b334c462c2
Try to explicitly close fifo console
2014-12-06 14:14:46 +01:00
def
2e7e4cfd46
Code piece to convert race stoppers to ddrace stoppers
2014-12-06 00:56:08 +01:00
def
14382356d9
Add AntiPing weapons button
2014-12-05 18:47:27 +01:00
def
af3b68b253
Enable antiping projectiles starting with 6.4
2014-12-05 17:46:32 +01:00
def
e47c653437
Version 6.4
2014-12-05 17:03:54 +01:00
BeaR
5d364410de
Add editor compatibility with sound layers from older maps
2014-12-05 14:38:16 +01:00
def
83987e0bfb
Fix compile
2014-12-02 21:23:54 +01:00
def
801d6033a5
Revert "More unsigned ints because of undefined integer overflow behaviour"
...
This reverts commit 623223354a
.
2014-12-02 15:54:59 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
def
0947de4b3f
Centisecs -> Decisecs
2014-12-02 13:55:19 +01:00
def
6b12cc6f73
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-02 13:36:36 +01:00
def
0963b68dea
Fix memory leak in client
2014-12-02 13:36:27 +01:00
def
d0c85acc0d
Add cl_show_centisecs
2014-12-02 13:19:06 +01:00
def
d3837038eb
Fix stack underflow
2014-12-02 12:35:52 +01:00
def
db4d472443
Don't copy string when it's in the right position already
2014-12-02 12:35:28 +01:00
def
623223354a
More unsigned ints because of undefined integer overflow behaviour
2014-12-02 12:10:21 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
def
b4cef79b82
Fix compile with -O3 & -Ofast
2014-12-01 21:10:10 +01:00
def
158ba846fa
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-01 20:35:52 +01:00
def
49f6f2dff2
Fix some editor popup
2014-12-01 20:35:30 +01:00
nuborn
bb9c699f35
use consistent values for prediction
2014-12-01 18:34:16 +01:00
nuborn
9752334e75
convert projectiles back to default format before recording demos
2014-12-01 01:32:51 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
Dennis Felsing
598c6c9968
Merge pull request #111 from cinaera/pr_pan
...
Add option to enable/disable panning per voice
2014-11-30 13:26:01 +01:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
5f4067c483
Check array boundary for shape type
2014-11-30 11:33:44 +01:00
Dennis Felsing
82eba3875d
Merge pull request #109 from cinaera/pr_shape
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Shaped audio source support
2014-11-29 21:28:29 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
485aa4ce54
Add editor properties for rectangle shaped sources and visualize falloff distance
2014-11-29 13:20:04 +01:00
BeaR
fbcd560eb0
Working on adding editor UI support for sound shapes
2014-11-28 20:25:43 +01:00
BeaR
a045a20fba
Render sound shapes
2014-11-28 20:01:25 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
def
1d4ac3b03a
check in better order
2014-11-27 22:38:25 +01:00
BeaR
d1327742e7
Start adding support for custom shaped audio fields
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Add version check for sound layers
2014-11-27 16:18:15 +01:00
BeaR
80c06aef91
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
2014-11-27 13:56:01 +01:00
def
f3ba2e86ca
Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
2014-11-27 01:59:55 +01:00
def
e4c4ba2d44
Remove another bad log
2014-11-26 21:33:57 +01:00
def
d2573e78c2
comment
2014-11-26 21:18:11 +01:00
def
8fdd6da926
Keep retrying for FifoFile even if it's temporarily unavailable
2014-11-26 21:17:00 +01:00
def
9d3cb79db5
Remove log that happens too often
2014-11-26 21:10:22 +01:00
def
771eb1a625
Disregard whitespaces in confusable name comparison
2014-11-26 02:05:40 +01:00
def
c1fd694c14
Version 6.3
2014-11-25 23:24:47 +01:00
def
21472046df
Remove magic number: 256 -> NUM_TUNINGZONES
2014-11-25 22:47:25 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
c9b4687cce
More time for double click recognition (0.33 instead of 0.25 seconds) ( fixes #17 )
2014-11-25 21:30:16 +01:00
def
0071fbaf8d
Make detail flag work for sounds ( fixes #103 )
2014-11-25 21:01:31 +01:00
def
91bc16c037
Add an option to assume demos to be race demos
2014-11-25 20:46:21 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
a840df5635
Don't add duplicate skins ( fixes #102 )
2014-11-25 20:13:40 +01:00
def
4b3dd81a74
Disable map sounds with snd_enable 0 as well ( fixes #98 )
2014-11-25 19:56:31 +01:00
heinrich5991
1651c2ea35
Only use WriteConsoleW if the intended output is the console
...
Conflicts:
src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991
d2d4423655
Fix compilation on windows
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const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991
92cdb15679
Add unicode support for console output on windows
...
Hints regarding the unicode support were taken from the libuv project, which
really helped.
Conflicts:
src/base/system.c
2014-11-25 19:48:53 +01:00
def
7e89917ddd
Rename ping -> twping
2014-11-24 23:22:37 +01:00
def
bde77f09c1
Default port for ping tool
2014-11-24 22:37:13 +01:00
def
e8cf3fbec0
Newlines in ping tool
2014-11-24 22:32:24 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
8fb0358452
ping tool cleanup
2014-11-24 21:21:16 +01:00
def
7ff73a2ee5
Add ping tool
2014-11-24 21:16:03 +01:00
def
d7e5a7b9ab
Whitespace cleanup
2014-11-24 19:10:19 +01:00
def
bfcc82ff03
Fix demo saving
2014-11-24 18:29:38 +01:00
def
434b757733
Exactly wrong way around
2014-11-24 17:15:05 +01:00
def
92e4a5c7f1
Add ASCII confusable detection in names
2014-11-24 17:09:01 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
8c07ae19a1
Allow for more than 9 DDNet locations
2014-11-21 14:11:04 +01:00
def
5f035cf9fb
Fix infrequent segfault when server shuts down immediately
2014-11-20 22:26:13 +01:00
def
913d5ac226
Fix editor in Images & Sounds views when GUI is deactivated (Reported by Welf)
2014-11-19 21:58:25 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
3df4c76e57
Version 6.2.1
2014-11-16 21:51:45 +01:00
def
8abe166484
Don't render evil cp-tele-in numbers either
2014-11-16 21:51:44 +01:00
def
e21bbeaedb
Version 6.2
2014-11-16 21:51:44 +01:00
def
2976f0719d
Don't render useless TILE_TELECHECKIN number
2014-11-16 21:51:44 +01:00
def
893fe8785b
Bring back gfx_text_overlay to stop rendering text at far distances for
...
better performance
2014-11-16 21:51:44 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
36a9c00aed
Make sound more exact
2014-11-15 00:13:20 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
0a9b0b11b9
Significantly improve performance of /rank
2014-11-11 11:51:36 +01:00
def
ae78518c83
Another fix for mariadb 10
2014-11-11 11:35:43 +01:00
BeaR
29b5b92827
Fix C89-compatibility compiler error
2014-11-10 14:09:42 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
5923bb10f5
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-09 20:23:14 +01:00
def
37a8e89f73
Fix /points and /top5points with MariaDB 10
2014-11-09 20:22:31 +01:00
Dennis Felsing
15d444199b
Merge pull request #104 from cinaera/pr_replace
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Fix editor sound replacing
2014-11-09 15:11:54 +01:00
BeaR
c3689658b4
Fix editor sound replacing
2014-11-09 14:58:28 +01:00
def
630e8430aa
Fix: Show 0 finishes in /mapinfo
2014-11-09 00:25:53 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
9fb02ade4f
Remove BB skins
2014-11-07 02:20:36 +01:00
def
c9ceef7523
Add workaround for FlashWindowEx on mingw with old winapi32
2014-11-05 01:46:40 +01:00
def
449a609339
Stupid temporary fix for projectile issue
2014-11-02 14:00:03 +01:00
def
e67acc7d5c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-02 11:01:34 +01:00
def
f7f4ea9eb9
Version 6.1.2
2014-11-02 11:01:23 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
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This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
e096cb56a0
Revert "Revert "Revert "Add option for weapons prediction"""
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This reverts commit 99c928fc17
.
2014-11-02 10:59:18 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
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This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
def
36375b67e2
Revert "update the version number required for extra antiping features"
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This reverts commit 80dbdc3d5b
.
2014-11-02 10:58:58 +01:00
def
fb0ca67adb
Revert "Fix version for antiping projectile"
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This reverts commit e651124d59
.
2014-11-02 10:58:34 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
997e1edc0d
Revert "also predict explosions from crazy shotgun"
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This reverts commit 1d21a552e8
.
2014-11-02 10:58:15 +01:00
BeaR
475c637996
Play sounds and envelopes also on pause
2014-10-31 16:10:09 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
def
515ad45eed
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 23:19:52 +01:00
def
1e3a474687
Version 6.1.1
2014-10-29 22:49:00 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
def
0da475ea65
Fixes #91
2014-10-29 19:53:51 +01:00
def
e97fa68627
Antiping for Weapons should work with 6.0 as well
2014-10-29 10:50:04 +01:00
def
4c06232d99
Oops, forgot the version number
2014-10-29 10:49:37 +01:00
def
c15fc5bc19
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 10:05:44 +01:00
def
a635015eca
Version 6.1
2014-10-29 10:05:36 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
0b1118938d
Don't try to load preview images of directories
2014-10-28 22:54:24 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
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Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
nuborn
1d21a552e8
also predict explosions from crazy shotgun
2014-10-28 21:30:51 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
def
e651124d59
Fix version for antiping projectile
2014-10-28 20:07:51 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
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Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
80dbdc3d5b
update the version number required for extra antiping features
2014-10-28 18:30:15 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
def
30801c4e15
Add bind for dyncam to settings
2014-10-28 16:42:26 +01:00
nuborn
99c928fc17
Revert "Revert "Add option for weapons prediction""
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This reverts commit 451cc8949d
.
2014-10-28 15:51:36 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
7d7b78938e
Fix opus compilation
2014-10-28 09:51:15 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
24bd595fad
Version 6.0.3
2014-10-28 01:56:08 +01:00
def
24881449b3
Revert "Add OGG"
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This reverts commit 28d276cd7e
.
2014-10-28 01:34:15 +01:00
def
3b1d23f42c
Revert "Add Opus"
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This reverts commit a7dafa40c7
.
2014-10-28 01:34:09 +01:00
def
ca52f841b0
Revert "Add opusfile"
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This reverts commit 827699263c
.
2014-10-28 01:34:03 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
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This reverts commit 26260181bd
.
2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
eaaa29f5f6
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-27 20:03:50 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
451cc8949d
Revert "Add option for weapons prediction"
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This reverts commit 5d0bf727b0
.
2014-10-27 19:54:18 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
def
827699263c
Add opusfile
2014-10-27 09:25:24 +01:00
def
a7dafa40c7
Add Opus
2014-10-27 09:22:52 +01:00
def
28d276cd7e
Add OGG
2014-10-27 09:05:49 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
71eb763e53
Fix: Don't autoswitch weapons on (dd)race(network) servers ( fixes #57 )
2014-10-26 02:01:03 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
b752264785
Version 6.0.2
2014-10-25 03:05:58 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
699fb60532
Fix: Mapping sounds in editor works even when the sound system is disabled
2014-10-25 01:23:39 +02:00
def
1523954333
check that index in within array bounds + only predict grenade projectiles (by nuborn)
2014-10-25 01:08:14 +02:00
def
3d9b232157
Minor Sound cleanup
2014-10-25 01:07:24 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
fd49ebd03a
Version 6.0.1
2014-10-24 23:04:31 +02:00
def
12102a14a6
Fix sound and image loading
2014-10-24 23:03:16 +02:00
def
61b704dac3
Cleanup
2014-10-24 22:15:55 +02:00
def
73567c898e
Cleanup
2014-10-24 22:13:46 +02:00
def
4403a2df62
Minor cleanup
2014-10-23 17:40:10 +02:00
def
033ca57331
Oops
2014-10-23 17:39:29 +02:00
def
5d0bf727b0
Add option for weapons prediction
2014-10-23 17:34:24 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
a0bfc5a083
Add shift + right click to delete a quad (Suggestion by Welf)
2014-10-23 15:55:50 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
1e42136f5d
Fix wrong memory allocation and sound selection
2014-10-23 12:19:26 +02:00
BeaR
78aa7c51be
Prevent modulo 0
2014-10-23 12:04:46 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
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This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
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This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
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Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
Dennis Felsing
792a891dfa
Merge pull request #71 from cinaera/pr_speaker
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Add editor icon for audio source
2014-10-21 12:15:18 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
timgame
62ca346122
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-10-21 00:06:57 +02:00
timgame
beb125da36
remove basetile
2014-10-20 23:55:55 +02:00
Wohoo-GC
98305dab0e
Mouse button 2 to decrease FSAA samples in menu
2014-10-19 18:01:03 +02:00
def
d213a30bed
Change new to mem_alloc (thanks BeaR)
2014-10-19 14:09:23 +02:00
def
0b2bf15c35
Clean up compiler warnings
2014-10-19 13:19:36 +02:00
def
f609417d43
Don't clear rcon history when connecting to new server
2014-10-19 13:11:57 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
b67fab8fdb
Fix parallax scrolling for audio sources and remove global property
2014-10-18 18:41:58 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
0931e6ed28
Fix sound envelopes ingame
2014-10-18 18:41:55 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
920ac531aa
Add support for position envelopes to sound sources
2014-10-18 18:41:55 +02:00
BeaR
0a70d49566
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
2014-10-18 18:41:55 +02:00
BeaR
8addf25b24
Add support to modulate voice volume and falloff distance
2014-10-18 18:41:54 +02:00
BeaR
774be5561e
Fix crash when loading sound files threaded (double io_close)
2014-10-18 18:41:54 +02:00
BeaR
655c2466b9
Start adding a sound envelope
2014-10-18 18:41:54 +02:00
BeaR
dfea1e9e71
Remove debug rendering for sound layers and unused item members
2014-10-18 18:41:53 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
66d02de673
Fix saving of sounds
2014-10-18 18:41:52 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2e30e96ba5
Improve sound replay
2014-10-18 18:41:52 +02:00
BeaR
dd35d2be84
Add editor support for editing sound source properties
2014-10-18 18:41:52 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
BeaR
2e36bd9906
Add missing file
2014-10-18 18:41:51 +02:00
BeaR
5df94f772f
Add support for sound sources
2014-10-18 18:41:51 +02:00
BeaR
2bd9df2626
Adding support for saving/loading sound layers
2014-10-18 18:41:51 +02:00
BeaR
d968b42f2f
Add support for sound layers
2014-10-18 18:41:51 +02:00
BeaR
30989566bb
Correctly load sound in the editor on add
2014-10-18 18:41:50 +02:00
BeaR
90975fbe9e
Start adding UI for loading sounds in the editor
2014-10-18 18:41:50 +02:00
BeaR
2f837a4c44
Notify player on chat highlight (windows only)
2014-10-18 16:17:36 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
082ecfe691
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-16 17:42:38 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
BeaR
944218ca9f
Render quads as triangle fans
2014-10-15 15:44:29 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
607a27718e
Revert "Removed InputData Array"
...
This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
1d7d511941
Set ed_zoom_target to 0 on default
2014-10-12 02:06:44 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
1fc38356a5
Fix cl_show_ids
2014-10-11 22:47:13 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
80fc4e24d3
Version 5.3
2014-10-11 01:13:51 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
...
Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def
c5b796a8f1
ed_zoom_target 1 by default
2014-10-08 15:07:02 +02:00
BeaR
1f4430f3d0
Editor: Add feature to zoom to mouse position
2014-10-07 20:07:46 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
Dennis Felsing
67f6fb0ff2
Merge pull request #53 from cinaera/pr_wrap
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Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:54:59 +02:00
BeaR
fa83e5b340
Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:49:45 +02:00
Wohoo-GC
3a2f078360
SHIFT+TAB invert completion order
2014-10-06 23:37:35 +02:00
Wohoo-GC
200fc3545b
SHIFT+TAB invert completion order
2014-10-06 23:36:39 +02:00
Dennis Felsing
3875741604
Merge pull request #51 from savander/DDRace64
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Skin name in skin selector (next to the Skin useful)
2014-10-06 21:24:59 +02:00
def
4809fcd325
Sort player completion by name
2014-10-06 13:06:35 +02:00
def
89b2e78bc8
Shift+TAB for player completion (by Wohoo)
2014-10-06 13:02:55 +02:00
savander
66d0e3f57e
Skin name in skin selector
2014-10-05 22:26:47 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
85c953d25b
Consistently allow rotations and flipping in editor
2014-10-01 18:55:53 +02:00
def
32fedf3518
Automatically rcon-authenticate dummy on connection if player is authenticated already
2014-10-01 12:41:10 +02:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
932fb826c7
Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
2014-09-29 21:13:35 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
e42b7e8bd2
Version 5.1
2014-09-29 13:16:14 +02:00
def
6cecffe67c
Fix editor input on Android
2014-09-29 13:13:56 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
31b049533c
3 more keys to be disabled on text input
2014-09-27 11:06:55 +02:00
def
01f2b6ea02
Fix buggy envelope editor while tile picker is active
2014-09-27 11:04:09 +02:00
Dennis Felsing
912c4fae5c
Merge pull request #49 from timgame/DDRace64
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automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
2014-09-27 11:02:42 +02:00
def
b94981019b
Disable key inputs in editor when typing in a field
2014-09-27 11:01:58 +02:00
timgame
20aaa37cb9
automapper supports rotation
2014-09-27 10:11:28 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
1bee3af878
Print broadcasts by default
2014-09-23 19:34:43 +02:00
def
a32e9272eb
Restore Law & Order
2014-09-23 19:06:25 +02:00
Dennis Felsing
8abc15f48d
Merge pull request #47 from Laxa/upstream
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Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
laxa
a40bacc542
Remove useless <string.h>
2014-09-23 18:36:14 +02:00
laxa
41aa9300de
Added button for ClOutputBroadcast + fix the multi-line display
2014-09-23 18:34:48 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
laxa
36153fc7fd
Add conf variable for broadcast ouput; made broadcast output works with multiple lines
2014-09-23 10:37:44 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
laxa
080ffc4df4
Sort ingame menus -> kick player -> move players to spectator
2014-09-23 08:03:26 +02:00
laxa
f13f040468
Sort playerlist inside game from Player tab
2014-09-23 02:10:59 +02:00
def
2c610053c1
Fix: Selecting quads works after having rotated one
2014-09-22 22:25:05 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
a5406762f6
Fix menu
2014-09-21 15:08:25 +02:00
Dennis Felsing
028d6b98f4
Merge pull request #43 from Laxa/upstream
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Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa
f5ef04a3f7
Change the placement tab of cl_reset_wanted_weapon_on_death
2014-09-21 15:03:42 +02:00
laxa
9f5556a2e4
Add buton for cl_reset_wanted_weapon_on_death
2014-09-21 14:38:34 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
04f38d85f5
Remove debug message
2014-09-21 02:12:46 +02:00
def
66c2a50209
Version 5.0.2
2014-09-20 21:45:19 +02:00
def
bde8c33c20
Hopefully real fix now
2014-09-20 21:44:43 +02:00
def
57778b1f4c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-09-20 21:14:48 +02:00
def
67de8be7b0
Version 5.0.1
2014-09-20 21:14:34 +02:00
def
572b4f91bd
Fix serverbrowser for more than 24 players again
2014-09-20 21:14:19 +02:00
timgame
8dc728de96
added option to automap tiles with index 0
2014-09-20 20:57:29 +02:00
def
3a325ccc08
Version 5.0
2014-09-20 16:33:19 +02:00
def
3c833bd93e
Make the initial ping in serverbrowser less wrong (still not perfect)
2014-09-20 16:20:27 +02:00
def
4ea77f1080
Oops
2014-09-20 16:11:29 +02:00
def
060b794a9d
Suggest Novice servers to new players
2014-09-20 16:08:11 +02:00
def
36b33d6138
Fix: Prevent animated server names and fake 0 pings in serverbrowser
2014-09-20 15:48:30 +02:00
def
7035bf87fd
Refresh DDNet tab when a new serverlist was received
2014-09-20 15:35:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
90c6833707
Fix versionsrv compile on Windows (hopefully)
2014-09-20 15:25:31 +02:00
def
d2ef256f06
Final compilation fix for Windows
2014-09-20 14:42:12 +02:00
def
4a703576ab
Revert "Now Windows compiling (by Tobii)"
...
This reverts commit 5b4878d0d4
.
2014-09-20 14:41:38 +02:00
def
5b4878d0d4
Now Windows compiling (by Tobii)
2014-09-20 14:30:18 +02:00
def
3b3955632c
Hopefully fix Windows compile
2014-09-20 14:20:43 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
7a2021806b
Fix ingame ddnet menu (thanks east)
2014-09-20 13:49:29 +02:00
def
d6aea5ba40
Prepare DDNet gametype name
2014-09-20 13:48:59 +02:00
def
684ad0b890
Ingame DDNet menu
2014-09-20 13:41:20 +02:00
def
520b84328f
Fix 5:4 resolution in menu
2014-09-20 13:37:00 +02:00
east
c4fc429e99
small cleanup
2014-09-20 11:47:51 +02:00
east
603727232a
ddnet server list zlib compression added
2014-09-20 11:36:46 +02:00
east
66a3d89bf6
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-20 00:38:09 +02:00
east
cda02a3d9a
versionsrv serverlist download added
2014-09-20 00:36:22 +02:00
east
202d5d8866
Filter flag grid added
2014-09-19 23:52:09 +02:00
Tobias Urlaub
b6c93baf72
Fix: also record a demo when the start line is on the front layer
2014-09-19 20:56:15 +02:00
east
9db12d455d
working on CDDNetCountry
2014-09-18 16:13:06 +02:00
east
6ab9279211
json related updates
2014-09-18 16:11:22 +02:00
east
d161005658
json parser added
2014-09-18 14:40:29 +02:00
east
c2b7482546
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-18 14:14:25 +02:00
Dennis Felsing
5f2103c42a
Merge pull request #38 from timgame/DDRace64
...
automapper works without basetile
2014-09-18 12:43:49 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
18d1e25d5c
Fix: Render SwitchTimedOpen and Unsolo on seprate tiles
2014-09-17 20:22:42 +02:00
def
f3707c26f8
Fix: Show tune layer when cl_overlay_entities is less than 100
2014-09-17 19:56:42 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
timgame
442f88bd2b
automapper works without basetile
2014-09-15 14:45:37 +02:00
def
6badc5a715
Version 4.9.3
2014-09-14 21:08:00 +02:00
def
bbc21005dc
Use space AND colon
2014-09-13 23:50:35 +02:00
def
f8fa71de63
Use space as delimiter for ID
2014-09-13 21:48:55 +02:00
east
e732008157
DDNet serverlist added
2014-09-13 16:36:25 +02:00
def
886044532b
Only disable user inputs in race mods
2014-09-13 12:31:39 +02:00
def
6ab4c566e9
Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit
2014-09-12 23:07:47 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
efeb2b9417
Minor fix
2014-09-11 21:38:13 +02:00
def
1c8ca264c7
Use semaphores instead of locks
2014-09-11 21:12:18 +02:00
def
dcfe0a7295
Fix Visual Studio compile
2014-09-11 18:23:59 +02:00
def
3f8abd10ce
Add preparation for broadcast output
2014-09-10 23:20:04 +02:00
def
93e0ecfd16
Version 4.9.2
2014-09-09 23:28:20 +02:00
def
5b72302672
Instead of banning players for reconnecting too often, make them wait 3 seconds ( fixes #27 )
2014-09-09 23:27:28 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
d44e6088bb
console output cleanup
2014-09-09 22:23:56 +02:00
def
bb6c3ba951
Ignore user inputs when paused
2014-09-07 01:53:20 +02:00
def
93b57433b4
Fix: Reset zoom when going out of spectate mode (in zcatch for example)
2014-09-07 01:41:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
6d3aece8b0
Version 4.9.1
2014-09-07 00:15:57 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
...
This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
3bf6d63040
Version 4.9
2014-09-06 15:13:30 +02:00
def
07a46ab024
Cleanup in menu
2014-09-06 01:43:20 +02:00
def
0da1ba238c
Add cl_cpu_throttle_inactive
2014-09-06 01:42:59 +02:00
def
fc9ab26be0
Repopulate demo list after closing demo player because a new demo could have been created (Thanks Saavik)
2014-09-05 21:17:04 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
f66febb009
Revert "Only connect dummy when we're fully connected to the server"
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This reverts commit 96502a2d88
.
2014-09-03 13:58:06 +02:00
def
96502a2d88
Only connect dummy when we're fully connected to the server
2014-09-01 17:36:10 +02:00
def
51c508192a
Negative clipping width and height make no sense
2014-08-31 15:24:19 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
f1288127a3
Don't crash on broken demo files
2014-08-31 03:13:42 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
6784045da0
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-08-29 17:05:26 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
45a5f65e55
Add demo speed setting in menu
2014-08-29 16:13:55 +02:00
def
489349d30b
Use × instead of x to indicate speed in demo player
2014-08-29 16:13:28 +02:00
def
2df6034b44
By default don't show demo speed
2014-08-29 16:13:13 +02:00
def
d11012dbdb
Revert "Hopefully fix speedup prediction"
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This reverts commit 7c0e3daec7
.
2014-08-28 16:20:11 +02:00
def
94cfb4a6b5
Revert "Better remove defunct speedup protection"
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This reverts commit 9a92acb466
.
2014-08-27 14:14:32 +02:00
def
e320d2a455
New Android fix try
2014-08-27 03:57:14 +02:00
def
29ef486c55
Fix Android gamepad
2014-08-27 03:49:42 +02:00
def
94938b11c3
Fix #24
2014-08-26 23:04:07 +02:00
def
60f0ae8607
Case insensitive filenames on Windows ( fixes #20 )
2014-08-26 22:37:59 +02:00
def
c653a09f82
Use settings_ddnet.cfg instead of settings.cfg
2014-08-26 22:25:22 +02:00
def
b2f8f272db
Only use rcon spoofing protection on ddnet servers as it's buggy on others
2014-08-26 22:10:22 +02:00
def
c6b63c34ba
Don't show quit popup on update
2014-08-26 22:06:35 +02:00
def
c653bb2eeb
Version 4.8.4
2014-08-26 17:47:33 +02:00
def
5825077537
Use new record_points
2014-08-26 17:46:47 +02:00
def
4a58bf1902
Version 4.8.3
2014-08-26 14:25:35 +02:00
def
d46eb4b03c
Preparation for faster /points and /top5points
2014-08-26 14:18:38 +02:00
def
46e8f31726
Version 4.8.2
2014-08-26 03:48:31 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
Dennis Felsing
fa750bd032
Merge pull request #16 from east/ddnet
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don't render hooks to non-active character cores
2014-08-25 16:56:25 +02:00
east
c3eeeaadcd
don't render hooks to non-active character cores
2014-08-25 16:53:11 +02:00
Dennis Felsing
2c08b75751
Merge pull request #15 from Tobii-/bulletfix
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Fix: Bullets don't explode when a player stands in their way
2014-08-25 14:01:15 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00
Dennis Felsing
9cf25ef203
Merge pull request #14 from east/demoslice
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Demoslice: Refuse to overwrite demo
2014-08-25 11:52:26 +02:00
def
05dd0b4af7
Fix crash in kill protection
2014-08-25 11:35:55 +02:00
east
eb67f6d04b
Merge remote-tracking branch 'def/DDRace64' into demoslice
2014-08-25 11:20:18 +02:00
east
862a520857
DemoPlayer: Refuse to overwrite demo
2014-08-25 11:19:00 +02:00
def
4311df0c62
Switch /pause and /spec
2014-08-25 01:48:57 +02:00
def
9aecbe63ba
Helpers text
2014-08-25 00:24:07 +02:00
def
f55e82c939
Default kill protection value
2014-08-25 00:20:07 +02:00
def
d51328f7d7
Kill protection cleanup
2014-08-25 00:18:51 +02:00
def
3ee3aa2f2e
Remove kill message
2014-08-25 00:12:20 +02:00
savander
2e0c77d6ee
Fix Kill protection
2014-08-25 00:00:26 +02:00
savander
77663d6d41
fix: Kill protection crash
2014-08-24 23:50:45 +02:00
savander
1577201364
Kill protection
2014-08-24 23:24:33 +02:00
def
3edd1bb53f
Fix client crash when holding space and adding a group in editor
2014-08-24 13:38:46 +02:00
def
91e8eed73d
Don't reset wanted weapon on kill (by laxa)
2014-08-24 03:05:01 +02:00
Dennis Felsing
25bbecc0c9
Merge pull request #10 from east/demoslice
...
Extended demo player features
2014-08-23 18:36:20 +02:00
east
070ebe2895
merge fixed
2014-08-23 17:57:32 +02:00
east
8624d0a747
DemoPlayer: Save dialog added
2014-08-23 17:48:04 +02:00
def
d08e58daa8
Show IDs in scoreboard on any server type
2014-08-23 11:32:54 +02:00
def
803745fee1
Fix: Working 64 player server info in LAN tab (by Savander)
2014-08-22 19:59:38 +02:00
def
82c387090f
Version 4.8.1
2014-08-22 15:40:34 +02:00
def
b4b1f4d1a8
fix tileset selection
2014-08-22 15:40:23 +02:00
def
3c4bf96b8c
Recording with multiple clients working
2014-08-22 14:18:16 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
f64bf42894
Show time of player you're spectating ( #1 )
2014-08-22 13:29:39 +02:00
east
bb8076a3ba
DemoPlayer: Additional speed meter added
2014-08-22 10:00:48 +02:00
def
20925f2b4b
Version 4.8
2014-08-22 02:32:53 +02:00
def
4617157754
Half transparent chat and emoticons
2014-08-22 02:32:05 +02:00
def
bdd8e77d46
also show all players for 32 player serves in serverbrowser
2014-08-21 13:57:21 +02:00
def
a5ec9e3240
Show current quad when pressing space in editor
2014-08-21 00:56:35 +02:00
def
6e7594c22a
Keys still work in editor with TAB pressed
2014-08-21 00:21:18 +02:00
def
dbd3f94dbe
Helpers
2014-08-21 00:06:04 +02:00
def
9d8357b5ca
Don't show proof lines in editor when space is pressed
2014-08-21 00:05:44 +02:00
CookieMichal
f0e44fa714
Update ddracechat.cpp
2014-08-19 17:26:59 +02:00
def
c9d70ed81b
Try to fix crash related to bad connection and reconnecting
2014-08-18 23:50:24 +02:00
def
0916d8aba5
Fix timeout code stuff
2014-08-17 19:19:40 +02:00
def
c97a412913
Timeout code for dummy, timeout code working on solo servers
2014-08-17 19:10:08 +02:00
def
e4edae7f86
Version 4.7.7
2014-08-17 16:34:02 +02:00
def
5b058b9941
Disable joystick on non-android by default
2014-08-17 16:33:43 +02:00
def
038129f9ce
Allow disabling custom and new skins in client
2014-08-17 05:34:16 +02:00
Dennis Felsing
8d7eef1916
Merge pull request #7 from feca1997/patch-1
...
Y should be U
2014-08-17 05:07:49 +02:00
def
f1e4700ae8
Add a timeout protection message
2014-08-17 05:04:37 +02:00
def
637d4a33c1
Fix: reset tuning zones after timeout protection
2014-08-17 04:39:33 +02:00
def
ce0eb1a2c2
try fix
2014-08-17 04:20:36 +02:00
Kálmán Ferenc
acd0dc2ae3
Y should be U
2014-08-16 16:50:01 +02:00
def
91bafa82e8
oops
2014-08-16 15:51:25 +02:00
def
a3523a1fde
fix some timeout situation setting (thanks east)
2014-08-16 15:49:45 +02:00
def
2bdc6a1f4d
Some more tries to fix timeout stuff
2014-08-16 15:43:49 +02:00
def
07aa08703d
Remove (probably buggy) implicit timeout protection
2014-08-16 14:43:22 +02:00
def
13802d8a7e
Version 4.7.6
2014-08-16 12:58:40 +02:00
def
23f67b5afe
Really disconnect dummy on map change
2014-08-16 12:55:37 +02:00
def
1c4fac8afd
Display map name while downloading
2014-08-16 01:06:17 +02:00
def
5f6be4d0bc
Make emoticon selector reset when you point it in the middle
2014-08-16 00:59:50 +02:00
def
a2195cebb0
oops
2014-08-15 17:49:49 +02:00
def
07862b84c0
Fix: reset timeout situation
2014-08-15 17:47:38 +02:00
def
9e30e8ed16
Version 4.7.5
2014-08-15 15:14:57 +02:00
def
efd76d18c2
fix
2014-08-15 14:32:29 +02:00
def
7654438033
Add sv_shutdown_when_empty
2014-08-15 14:32:21 +02:00
def
b797978f5f
Fix: Exclude dummies from spoof protection
2014-08-15 13:21:39 +02:00
east
f1ee4aa48c
CDemoEditor: slice begin/end markers added
2014-08-13 17:32:03 +02:00
east
65b2426349
CDemoEditor: added new buttons to demo player
2014-08-13 16:35:15 +02:00
def
c493ef4408
imports
2014-08-13 13:00:18 +02:00
def
83cb1cdaea
Initialize random number earlier
2014-08-13 12:58:53 +02:00
def
ab6b503343
Version 4.7.4
2014-08-13 12:04:17 +02:00
def
5436e45e2f
Use another connection (with a truly random port) to request connection infos
2014-08-13 12:03:53 +02:00
def
76e483d004
Version 4.7.3
2014-08-13 02:01:53 +02:00
def
bf5fdadcd6
Add Spoof protection (by someone)
2014-08-13 02:00:45 +02:00
east
64810cf11c
worked on CDemoEditor
2014-08-12 16:21:06 +02:00
def
75538e32cc
make sv_vote_max_total only work for kick and spec votes
2014-08-12 13:41:57 +02:00
def
fb35f90bee
Bandana Brother -> Custom
2014-08-11 22:38:47 +02:00
def
e90d84b89f
Fix the wrong "Timeout Protection over" error
2014-08-11 22:22:01 +02:00
def
1d08bffbbb
Map configs don't have to be in data directory
2014-08-11 20:37:47 +02:00
def
8640f422d7
Missing include
2014-08-10 13:00:45 +02:00
def
d53b5a1ffe
Version 4.7.2
2014-08-10 12:54:37 +02:00
def
f42b9d6904
Fix timeout code on Windows
2014-08-10 12:54:01 +02:00
def
53cf6f2a0f
Version 4.7.1
2014-08-09 19:58:03 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
e137c48e5e
Merge branch 'try-timeout' into DDRace64
2014-08-09 19:24:54 +02:00
def
ee6fcdf876
Automatic timeout protect message in client
2014-08-09 19:17:21 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
a39c46ea1d
Only extend timeout when code was entered
2014-08-09 18:08:00 +02:00
def
f04537dee5
Working great
2014-08-09 17:53:24 +02:00
def
f859f350ca
Kind of working with timeout code
2014-08-09 17:25:29 +02:00
def
459c25c656
Some renames
2014-08-09 16:30:12 +02:00
def
ca8a30484d
Version 4.7
2014-08-09 15:44:39 +02:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
a8a247116d
Only on real timeouts
2014-08-09 15:37:10 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
9cdbf5dbed
1 minute punishment for saving to prevent speedrunners from abusing it
2014-08-01 23:06:15 +02:00
def
066ac46c17
Add a message after you finished in team and rejoin team 0
2014-08-01 16:00:04 +02:00
def
831694df40
Minor cleanup
2014-08-01 15:04:40 +02:00
def
9a92acb466
Better remove defunct speedup protection
2014-08-01 15:01:30 +02:00
def
7c0e3daec7
Hopefully fix speedup prediction
2014-07-30 01:30:08 +02:00
def
a79407395f
Version 4.6.3
2014-07-29 14:31:44 +02:00
def
0142cb1c18
Fix crash in /save
2014-07-29 14:31:10 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
9aec62de2e
Try to fix /save for solo servers
2014-07-28 15:43:47 +02:00
def
5cbd71de8f
Try to fix /save for solo servers
2014-07-28 15:42:57 +02:00
def
5b72add865
Case sensitive player sort
2014-07-27 11:41:31 +02:00
def
b6fbbfc1ba
Version 4.6.2
2014-07-26 17:59:15 +02:00
def
5b24fcd052
Try to fix tunezones with /load
2014-07-26 17:56:51 +02:00
def
99b73e9ce4
next try
2014-07-26 17:21:55 +02:00
def
e4963b57c2
Version 4.6.1
2014-07-26 17:17:01 +02:00
def
a28cc2da76
Fix save/load freeze
2014-07-26 17:16:42 +02:00
def
3e998b54d0
Version 4.6
2014-07-26 14:48:02 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
5864a47c4b
Show tune layers in entities again
2014-07-26 12:33:25 +02:00
def
b0594d5e5a
Change some default binds
2014-07-26 01:12:32 +02:00
def
b1da901028
Fix: Only allow dummy reconnect every 5 seconds
2014-07-25 02:43:01 +02:00
def
e08e00817c
Fix that mod can call any vote
2014-07-19 19:06:25 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
809dd8adf0
Hopefully fix mapinfo on some maps
2014-07-19 17:07:26 +02:00
def
53346dddfc
Try to fix the movement on dummy connect
2014-07-16 14:45:53 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
1cf7951f93
Version 4.5.2
2014-07-16 00:08:57 +02:00
Dennis Felsing
0652fcf1c3
Merge pull request #8 from CookieMichal/DDRace64
...
[Fixed] Warning C4805
2014-07-10 18:49:27 +02:00
def
2bf417b41f
Add setting for disconnect confirmation
2014-07-10 16:50:59 +02:00
def
5e89631637
Revert "Add 00Necrid skin"
...
This reverts commit b52afd5464
.
2014-07-10 16:46:46 +02:00
def
b52afd5464
Add 00Necrid skin
2014-07-10 16:19:56 +02:00
def
5e45e50d74
Add color for used images in editor (for Saavik)
2014-07-10 05:20:40 +02:00
def
c5b36f8038
Minor textual changes in client
2014-07-09 21:59:03 +02:00
def
4c2e01114f
Add back 00Eviltee
2014-07-09 20:01:40 +02:00
CookieMichal
3274fca115
[Fixed] Warning C4805
...
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
2014-07-09 00:12:32 +02:00
def
20275cf88b
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-07-08 22:47:46 +02:00
Dennis Felsing
550ed6d704
Merge pull request #7 from CookieMichal/DDRace64
...
Fixed color of normal messages
2014-07-08 21:44:47 +02:00
def
472c354b03
Version 4.5.1
2014-07-08 21:18:02 +02:00
def
c1eb944057
Minor fix
2014-07-08 21:04:04 +02:00
def
cf89fcd7a6
Demo map length in MiB and KiB instead of B
2014-07-08 20:35:27 +02:00
def
15ff17d8f8
Cleanup of some menus, added editor button, added disconnect question
2014-07-08 20:21:19 +02:00
CookieMichal
93ef86e1cc
[Fixed] Color of normal messages
2014-07-08 19:09:30 +02:00
def
8c88dbe7bb
Version 4.5
2014-07-08 03:41:38 +02:00
def
417e4110ed
Hopefully fix rare crash on dummy switch
2014-07-08 02:17:08 +02:00
def
3d802dd5aa
Fix: ingame menu doesn't stop reacting anymore
2014-07-08 02:00:13 +02:00
def
d47b2bc7e1
Make players join team 0 after finishing a map if you're not in a locked team
2014-07-08 01:58:27 +02:00
def
bbe597ef04
Add cl_dummy_resetonswitch
2014-07-08 01:41:45 +02:00
def
c384098ee7
Grammar
2014-07-07 17:35:14 +02:00
CookieMichal
5d8386b286
Colors of messages and laser.
...
Added:
* Settings tab (HUD)
* Posibility to change color of:
- Team messages
- System messages
- Highlighted messages
- Normal messages
- Laser (inner and outline)
* Some commands
Changed:
* Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal
91e0055a83
Added RGB to HSL
2014-07-07 15:43:34 +02:00
CookieMichal
e236758118
Fixed compilator warnings
2014-07-07 15:42:46 +02:00
def
88b187bc7d
More readable lock messages
2014-07-04 09:22:21 +02:00
def
11e67f95e3
inp_grab 1 on osx by default
2014-06-28 21:51:04 +02:00
def
428e51fd18
Version 4.4
2014-06-28 14:49:23 +02:00
def
af52cc60d2
Move auto-reconnect to general settings
2014-06-28 01:07:41 +02:00
def
e6bcb528cd
Cleanup
2014-06-27 10:13:57 +02:00
Dennis Felsing
231fb6c75d
Merge pull request #4 from CookieMichal/DDRace64
...
Auto reconnect
2014-06-27 10:00:25 +02:00
CookieMichal
b9943706b3
Added:
...
* Second DDNet settings page with some settings
* Auto reconnect feature
* In-game commands:
- reconnect_ban
- reconnect_ban_timeout
- reconnect_full
- reconnect_full_timeout
Changed:
* Disconnected popup
* Name for first DDNet settings page
Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def
4245fae16f
Small cleanup
2014-06-26 17:37:06 +02:00
def
f3257e3949
Show who locked and unlocked a team
2014-06-26 01:33:10 +02:00
def
51c23dfa5a
Version 4.3.3
2014-06-24 23:49:37 +02:00
def
4c71b8cf56
Fix: Walljump works properly even in maps without double jump
2014-06-24 23:47:33 +02:00
def
7a4e5ed746
Fix "You can jump 1 time"
2014-06-24 23:32:29 +02:00
def
7fa40f6686
Version 4.3.2
2014-06-23 14:47:00 +02:00
def
dcf5e244b5
Fix walljump after holding a key
2014-06-23 14:46:27 +02:00
def
374bc024bd
Fix cheat with walljump
2014-06-22 18:07:28 +02:00
def
22d9f3f146
Revert "Fix cheat with walljump"
...
This reverts commit 4626106739
.
2014-06-22 18:07:00 +02:00
def
4626106739
Fix cheat with walljump
2014-06-22 18:04:55 +02:00
def
11b439ba51
Fix 64 player on other servers
2014-06-22 15:30:15 +02:00
def
9508f81b51
Version 4.3.1
2014-06-22 15:23:42 +02:00
def
d03caaeeac
Fix random unfinished map vote
2014-06-22 15:23:07 +02:00
def
e69987cc93
Hopefully fix spectating
2014-06-22 15:16:34 +02:00
def
13f0a455e1
Unneded include
2014-06-22 02:41:46 +02:00
def
99c74b5311
Fix wall jumps
2014-06-22 00:50:11 +02:00
def
d768eb4908
Try wall jumps
2014-06-21 18:14:22 +02:00
def
7430af00eb
Version 4.3
2014-06-20 22:45:53 +02:00
def
a7329d0a14
Add random_unfinished_map
2014-06-20 22:40:23 +02:00
def
94c3547b0f
Fix: armor does not switch away from pistol
2014-06-17 23:55:23 +02:00
def
f2d6ceaf66
Add an exception for DDWar server, where we don't want to see all players
2014-06-17 11:34:07 +02:00
def
ec152dfb46
Fix vote in Android
2014-06-16 16:26:50 +02:00
def
42fde6b593
Add CPU throttle setting
2014-06-16 15:43:11 +02:00
def
2f491a7d2f
Better on screen keys for Android
2014-06-16 14:44:00 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
6131dfb7e3
Fix: Don't show draggers of players in solo part
2014-06-15 20:51:30 +02:00
def
c941e68116
Version 4.2
2014-06-14 09:29:04 +02:00
def
fb3a2fbfae
Fix: Don't crash on undeep and unsolo
2014-06-14 09:27:27 +02:00
def
e86b7da312
Add undeep
2014-06-13 23:49:34 +02:00
def
de3a786917
Fix: Shifting front layer works
2014-06-13 00:59:00 +02:00
def
e3b94ead93
Editor: Show all images to choose from, no matter how many
2014-06-12 01:09:02 +02:00
def
11f6ac6f38
Fix: Always allow adding more images
2014-06-12 00:36:26 +02:00
def
b8f93bdcea
Add unsolo command
2014-06-11 17:53:59 +02:00
def
c4dac1b0cd
Fix: Don't crash when standing on start line and connecting dummy
2014-06-05 16:28:59 +02:00
def
6267c84ad8
Version 4.1
2014-06-05 15:19:54 +02:00
def
26dbb86d0b
Fix: Save news in teeworlds settings directory
2014-06-05 15:19:26 +02:00
def
7ce384b547
Version 4.0
2014-06-05 12:12:11 +02:00
def
c67742f60a
Add news
2014-06-05 12:11:41 +02:00
def
458331597e
Fix: Dummy can see 64 players on non-ddnet servers
2014-06-04 23:19:05 +02:00
def
a6e8a787ee
Fix: Jetpack works with tunezones (oops)
2014-06-04 20:16:44 +02:00
def
0701f67810
Fix: Proper menu size in editor
2014-06-03 23:56:00 +02:00
def
3d2ec8cb03
Version 3.9.6
2014-06-01 13:16:54 +02:00
def
58de05ffdb
Fix: Actually remove old tiles after moving
2014-06-01 13:16:25 +02:00
def
a0235e8552
Version 3.9.5
2014-06-01 01:34:18 +02:00
def
6adb99608e
Editor feature: Add possibility to set how far to shift layer
2014-06-01 01:32:54 +02:00
def
726cf67348
Add sv_rank_cheats
2014-05-25 10:55:33 +02:00
def
8be3fb1f15
Version 3.9.4
2014-05-25 01:01:34 +02:00
def
af12bd92ec
Bring back old cl_showothers
2014-05-25 00:59:52 +02:00
def
2bffe87905
Version 3.9.3
2014-05-24 21:47:23 +02:00
def
1b97bf3bcf
Add menus settings for timeout
2014-05-24 21:46:42 +02:00
def
5bb64c00d7
Higher timeout possible
2014-05-24 21:42:34 +02:00
def
bf38e947a8
Fix: Dummy connect and disconnect (Thanks to Kati)
2014-05-24 21:34:06 +02:00
def
6bcdb4fdb8
Some more dummy stuff, might fix sound
2014-05-23 23:59:26 +02:00
def
74844c98a6
Fix camera with dummy
2014-05-23 19:28:26 +02:00
def
62c474b489
Fix: Player keeps looking at the same position when paused
2014-05-22 17:03:52 +02:00
def
7dc7165157
Seems like 64 player rerequests are bad for switching between Internet
...
and LAN
2014-05-22 17:02:58 +02:00
def
be2bed2fe2
Fix typo
2014-05-20 17:25:47 +02:00
def
e8e6b71db4
Add variable sv_vote_time
2014-05-19 02:23:01 +02:00
def
d5dd94d633
Allow players to change their vote (every 3 seconds)
2014-05-19 02:17:18 +02:00
def
442edc4692
Fix compile
2014-05-19 01:59:35 +02:00
def
4c87cedd4d
Better make sure that something exists before using it
2014-05-19 01:57:52 +02:00
def
6004442df5
Higher client timeout
2014-05-18 20:52:40 +02:00
def
88c417d6ef
Make grenade explode when lifetime is over to allow more fun parts with tunezones
2014-05-18 16:19:05 +02:00
def
b2f5a1b96e
Fix showothers
2014-05-18 01:35:15 +02:00
def
b82950c9f9
Fix dummy highlight
2014-05-17 23:31:29 +02:00
def
e85d594f81
Other teams alpha settable
2014-05-17 23:00:52 +02:00
def
78d29e3301
Also highlight name of dummy
2014-05-17 22:45:44 +02:00
def
266ead772d
Version 3.9.2
2014-05-17 21:38:31 +02:00
def
bede303976
Fix: Dummy connect
2014-05-17 21:37:55 +02:00
def
f0ed57a9a3
Fix: Dummy can connect without port
2014-05-17 20:00:01 +02:00
def
1296b1bf49
Fix compile for Mac
2014-05-17 19:30:24 +02:00
def
5bc81fa6a4
Version 3.9.1
2014-05-17 19:18:38 +02:00
def
2db6673a46
Reset dummy connect time to fix dummy connect on new server
2014-05-17 19:06:33 +02:00
def
2c1dc335cc
Only consider dummy connected when 2 snapshots were received
2014-05-17 18:57:46 +02:00
def
6fe6db8954
Implement horizontal and vertical flipping for quad brushes
2014-05-17 17:47:47 +02:00
def
0a49301eea
New editor feature: Show if tele and switch numbers are used already
2014-05-17 17:19:48 +02:00
def
54609b3fab
New feature: Players can choose spectator mode while playing
2014-05-17 16:40:02 +02:00
def
fe5bbf6d9b
Revert "New server feature: /spec & /pause straight to a player or freeview"
...
This reverts commit b30a91ec41
.
2014-05-17 16:39:42 +02:00
def
b30a91ec41
New server feature: /spec & /pause straight to a player or freeview
2014-05-17 16:29:17 +02:00
def
4b8a52d7c9
Fix: Rerequest 64 player infos
2014-05-17 16:15:01 +02:00
def
73103df309
Make autoupdater only run when ddnet servers can be reached
2014-05-17 15:42:32 +02:00
def
d72180155a
Oops, version
2014-05-17 14:35:50 +02:00
def
42811dc896
Autoupdater asks for permission to update + Autoupdater fixes
2014-05-17 14:28:50 +02:00
def
ba9259bfdf
Version 3.9
2014-05-16 01:01:55 +02:00
def
46fb8c8b7f
Readd old graphics code for old computers
2014-05-16 01:01:30 +02:00
def
66db170279
Some defaults
2014-05-15 23:26:33 +02:00
def
da9e9d4069
Fix: Info with Grid and animations works (Thanks Obst)
2014-05-13 22:33:37 +02:00
def
b0dc35080e
Fix: Only allow dummy connect every 5 seconds (Thanks Monsta)
2014-05-13 20:26:59 +02:00
def
b3fa81ab72
Fix compilation
2014-05-12 23:57:42 +02:00
def
220db3b216
Rename some missing round functions
2014-05-12 23:55:35 +02:00
def
32782a9629
Some more sane defaults
2014-05-12 23:52:15 +02:00
def
0bceef9903
Make larger image selection popups show fully on screen (Thanks to Obst)
2014-05-12 10:41:41 +02:00
def
04c30739c5
cl_show_direction off by default
2014-05-11 21:12:55 +02:00
def
6cdca20e4d
Fix last
2014-05-10 20:58:29 +02:00
def
102997a989
Only allow dummy connect when we're connected to server
2014-05-10 20:40:54 +02:00
def
7bc20331d9
Version 3.8.3
2014-05-10 20:25:40 +02:00
def
c0be97b8c3
No more crashing on map change with dummy
2014-05-10 20:25:29 +02:00
def
25cfa741e5
Fix: Stop the random shootings at dummy switch
2014-05-10 20:23:26 +02:00
def
4543698b38
Version 3.8.2
2014-05-10 18:29:47 +02:00
def
50ceebee23
Fix: Weapon switching with dummy
2014-05-10 18:22:51 +02:00
def
96068e0149
Fix random dummy jumps at switch (for the 100th time)
2014-05-10 18:20:03 +02:00
def
5b1c866b35
Feature: Separate inputs for dummy and player
2014-05-10 14:31:00 +02:00
def
0d5790b8cd
No more Connection Problems on dummy connect
2014-05-09 16:46:04 +02:00
def
ead16eb951
Fix: Quads always show properly in editor
2014-05-08 15:58:59 +02:00
def
bcec9d025d
Fix: More FPS with cl_overlay_entities under 100
2014-05-08 15:58:02 +02:00
def
07658af221
Set gfx_finish to 0 by default (1 seems to make more problems than it solves)
2014-05-08 15:51:39 +02:00
def
bf13363cd2
Fix: Proper dragger reset on spec
2014-05-08 15:45:02 +02:00
def
ccad2d6502
Fix solo dragger
2014-05-08 15:42:20 +02:00
def
714037f8b3
Version 3.8.1
2014-05-08 14:59:22 +02:00
def
d2623bbb05
Fix potential crash with dummy
2014-05-08 14:58:42 +02:00
def
b810075308
Version 3.8
2014-05-08 14:11:07 +02:00
def
4f8171fcde
Revert "Fix menus for 1280x1024"
...
This reverts commit 17478a4f17
.
2014-05-08 14:08:15 +02:00
def
ba909bc498
Fix: Guns and draggers work for each player in a solo part individually
2014-05-08 00:53:21 +02:00
def
c8712fa394
Fix fix
2014-05-07 19:22:57 +02:00
def
98c9fe33bf
Fix: Dummy shouldn't hammer on switch (except after hammerfly, which is harder to fix)
2014-05-07 15:24:53 +02:00
def
15aa47fa07
More tele fixes
2014-05-07 14:30:26 +02:00
def
89b55a30f9
Fix: Allow teleporting players even when they touch a stopper (Thanks to Flummi)
2014-05-07 04:13:59 +02:00
def
9e53ed5367
Minor code cleanup
2014-05-07 03:50:23 +02:00
def
9ae6ce7097
Fix: You still receive whispers and team messages for dummy
2014-05-07 03:34:21 +02:00
def
a79b6079fa
Add cl_old_gun_position
2014-05-06 16:25:00 +02:00
def
26cb3030c3
Draw +showhookline with alpha too
2014-05-06 16:17:41 +02:00
def
147e8176e3
Make player direction arrows transparent when player is in other team
2014-05-06 13:48:08 +02:00
def
6dea977596
Fix: Always show quads in editor
2014-05-06 13:44:10 +02:00
def
17478a4f17
Fix menus for 1280x1024
2014-05-06 13:38:59 +02:00
def
0c46547b70
Set default laser_bounce_num to 1000
2014-05-05 19:18:50 +02:00
def
239fdce024
Fix: Always start dummy hammer immediately
2014-05-05 04:56:37 +02:00
def
d6b833a405
Version 3.7.3
2014-05-04 23:50:00 +02:00
def
7bec737acc
Reset text colors with cl_overlay_entities (Thanks Lifkug)
2014-05-04 23:49:33 +02:00
def
47cf19734f
Version 3.7.2
2014-05-04 23:29:42 +02:00
def
b6e319f1c5
Fix dummy switching (hopefully crashes as well)
2014-05-04 23:29:29 +02:00
def
d0d76074cb
Less ambigious text
2014-05-04 18:42:01 +02:00
def
9340b1400f
Add team chat sound deactivation
2014-05-04 18:35:37 +02:00
HMH
44a20aca2e
use predicted characters for dummy_hammer
2014-05-04 17:32:26 +02:00
def
1129ea28f4
Make sv_vote_delay work
2014-05-04 11:10:42 +02:00
def
e220f1b5a8
Fix: Better positioning of ingame menu buttons for 5:4 and 4:3 resolutions
2014-05-04 00:11:11 +02:00
def
0f8f055c14
Typo
2014-05-03 23:58:14 +02:00
def
d0ae21898a
Version 3.7.1
2014-05-03 23:29:21 +02:00
def
c316c3f5a3
Fix: Better dummy behaviour on switches
2014-05-03 23:28:48 +02:00
def
2d28ec95ff
Version 3.7
2014-05-03 20:57:55 +02:00
def
a0eee3f1a7
Fix: No wrong pings in serverbrowser
2014-05-03 20:57:19 +02:00
def
d1cb8a8e06
Fix: No more random inputs when you hold dummy switch pressed...
2014-05-03 20:29:31 +02:00
def
820926d836
Store dummy snapshots for better dummy switching
2014-05-03 20:24:45 +02:00
def
d57634792d
Add ping and gametype colorization (Thanks to NooBxGockeL and Gamerclient)
2014-05-03 17:24:34 +02:00
HMH
addfe47d4c
fix correct dummy-tunings now
2014-05-03 02:44:28 +02:00
def
1704e27828
Fix: Also set alpha value on text when using cl_overlay_entities
2014-05-01 20:15:53 +02:00
def
bdb2dfeb79
Fix menu for entities overlay
2014-05-01 18:17:39 +02:00
def
bf6fb6eb0f
cl_overlay_entities instead of cl_show_entities
2014-05-01 17:44:35 +02:00
def
b3e9041768
Revert "Same hook strength for everyone (by cinaera)"
...
This reverts commit 2b08464527
.
2014-05-01 03:03:31 +02:00
def
e213ea27b4
Fix: Draw player direction arrows at different positions
2014-05-01 01:42:44 +02:00
def
873d17ceed
Fix: Dummy stop hammering immediately when cl_dummy_hammer is toggled off
2014-04-30 17:51:34 +02:00
def
2b08464527
Same hook strength for everyone (by cinaera)
2014-04-30 17:36:25 +02:00
def
d52b40fab0
Fix IntersectLine to test full line (thanks to Speedy-Consoles)
2014-04-30 16:06:34 +02:00
def
c0e162e085
Fix: Correct tunings with dummies
2014-04-30 16:02:28 +02:00
def
94868e29aa
Hopefully fix /map bugs
2014-04-30 15:45:08 +02:00
def
c4118a3878
Fix: Make inputs work 100% when you're in freeze.
...
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00
def
89777a294b
Fix: Dummy starts hammering immediately on switch
...
This allows perfect hammerfly start timing
2014-04-30 15:15:27 +02:00
def
a3cdbce6f9
Fix +showhookcoll with dummy
2014-04-30 13:32:47 +02:00
def
567e55ca57
Fix dummy delta switching
2014-04-30 13:32:12 +02:00
def
70c09a7303
Version 3.6
2014-04-29 18:45:41 +02:00
def
014b070586
Fix: Don't crash SQL
2014-04-29 18:43:02 +02:00
def
5eb7a74558
Fix: Tunings and Tunezones with dummies
2014-04-29 03:34:23 +02:00
def
158900cbc1
Fix: Dummy holds keys after freeze
2014-04-29 03:24:40 +02:00
def
83c06cd264
Fix server update
2014-04-28 23:11:15 +02:00
def
c85b99fbae
Add server updater
2014-04-28 22:47:47 +02:00
def
92ad47b641
Fix: Autoupdater for 64 bit Linux
2014-04-28 22:39:27 +02:00
def
73bf2966f8
Version 3.5
2014-04-28 22:21:19 +02:00
def
1738ff6010
Cleanup
2014-04-28 22:20:03 +02:00
def
8b816dce44
Fix: Proper weapon for dummy
2014-04-28 22:16:24 +02:00
def
95df7deb56
fix
2014-04-28 22:13:59 +02:00
def
7a5f32f155
Add hammerfly for dummies
2014-04-28 22:12:50 +02:00
def
82abac307a
More dummy fixes
2014-04-28 20:43:08 +02:00
def
a7862a200f
Fix: Map changing with dummy
2014-04-28 19:36:08 +02:00
def
832932c295
Fix: Dummy shouldn't shoot after toggling
2014-04-28 18:21:10 +02:00
def
8687fd1317
Less lags on dummy switch
2014-04-28 17:26:31 +02:00
def
13c0c5b400
Fix: /lock 0 and /lock 1
2014-04-28 17:02:39 +02:00
def
4782d34667
Some more dummy fixes
2014-04-28 16:47:44 +02:00
def
474d307a9a
Fix: Only allow changing dummy when dummy is connected
2014-04-28 15:34:56 +02:00
def
9f509eeedb
Fix: Dummy setting updates
2014-04-28 15:19:57 +02:00
def
9bf6f3ed6c
Fix: Connecting to server names instead of IPs with dummy
2014-04-28 14:12:24 +02:00
def
085fea62b6
More Mac fixes
2014-04-28 01:00:02 +02:00
def
8f4452c118
More Mac compile fixes
2014-04-28 00:45:45 +02:00
def
d63f44e316
Make compile on Mac
2014-04-28 00:41:19 +02:00
def
215e5dbcab
Disable autoupdate on Mac
2014-04-28 00:23:04 +02:00
def
5f60491002
Minor fixes
2014-04-28 00:13:15 +02:00
def
9fcb3eba63
Version 3.4
2014-04-27 23:55:09 +02:00
def
866882efa1
Fix name size
2014-04-27 23:14:52 +02:00
def
3bbc2c4ef7
Fix dummy issues
2014-04-27 13:44:04 +02:00
def
94c81fd9ab
Allow dummy to rcon too
2014-04-27 12:51:02 +02:00
def
ed05b601e3
Basic updating (thanks to unsigned char*)
2014-04-27 05:01:25 +02:00
def
7bcc51d488
Basic updating (thanks to unsigned char*
2014-04-27 05:01:03 +02:00
def
60ce467afb
Other wording
2014-04-26 21:11:00 +02:00
def
5345bb6273
Fix dummy bugs
2014-04-26 21:10:39 +02:00
def
378d613de9
Add tee directions
2014-04-26 21:00:14 +02:00
def
3dce4c9489
Add dummy (Thanks to //toast and Monsta)
2014-04-26 20:29:42 +02:00
def
3f7f3b9719
Fix: Proper vote limits with /map
2014-04-26 18:12:53 +02:00
def
f72eafad61
Fix: Proper spectating
2014-04-24 14:59:16 +02:00
def
50630294c7
Code cleanup
2014-04-24 01:02:03 +02:00
def
d2486ab84a
Fix: Spam protection for converse
2014-04-24 00:43:49 +02:00
def
15ecbb71d1
fixed compiling using visual studio 2013 by renaming the round function
2014-04-22 23:46:55 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
7133545e1a
Formatting
2014-04-18 14:50:15 +02:00
HMH
d79ce4beec
put dbg_tuning a little higher so its better readable
2014-04-18 14:43:33 +02:00
HMH
91547852dc
correct tunings on client enter
2014-04-18 14:43:33 +02:00
HMH
4a8011ced4
determine tunings to send with the players viewpos
2014-04-18 14:43:33 +02:00
HMH
b9d72d5efe
TuneZone enter msg also on spawn
2014-04-18 14:43:33 +02:00
def
3006d3b03b
Cleanup DDNet menu
2014-04-15 22:10:46 +02:00
def
d8105864e2
Version 3.3
2014-04-15 21:34:53 +02:00
def
9d123cb95f
Fix: Work for pure vanilla servers
2014-04-15 21:22:12 +02:00
def
e56a99f5fc
Colored chat messages
2014-04-15 00:49:24 +02:00
def
72a8c581a2
Fix shotgun_strength in tune zone
2014-04-14 22:15:48 +02:00
def
68980e7699
Fix: Ok, proper Jetpack prediction now
2014-04-14 10:56:14 +02:00
def
5850403eb6
Fix: Only predict when weapon is jetpack
2014-04-14 10:22:48 +02:00
def
38b16ee5c0
Jetpack prediction (Thanks to v)
2014-04-14 01:34:50 +02:00
def
29db455131
Multiline tune zone messages
2014-04-13 19:27:08 +02:00
def
f8b15e1e62
Add hammer_strength tuning
2014-04-13 19:11:21 +02:00
def
a855d34991
Update credits
2014-04-13 16:52:48 +02:00
def
6e33858cab
Code cleanup
2014-04-13 16:49:58 +02:00
def
83201c9003
More extended tunings
2014-04-13 16:41:02 +02:00
def
b731221b2a
Better team differentiation ingame (colored nameplates and more transparency
2014-04-12 16:55:01 +02:00
def
7fd799f894
Timeouts, disconnects and game leaves no longer kill your entire locked team
2014-04-12 12:08:20 +02:00
def
1adbc87a7a
Fix paused view so that players don't disappear without 64 player client
2014-04-12 11:36:36 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
fc1481825e
Version 3.2
2014-04-12 11:12:10 +02:00
def
3e63993333
Fix: hook collision line of other players works on yourself when you're paused
2014-04-10 20:33:26 +02:00
def
af66d26bd5
Add cl_show_other_hook_coll
2014-04-10 20:33:05 +02:00
def
327aa4e196
Fake tunings for NPC and NPH and tuning cleanup
2014-04-06 12:22:27 +02:00
def
a285751c5f
Fix: Bullets should still work
2014-04-05 16:17:05 +02:00
def
8be0091d07
Add sv_teleport_hold_hook
2014-04-05 00:35:18 +02:00
def
28cc8f7724
Fix: Show the server you're connected to in the server browser too
2014-04-05 00:07:58 +02:00
def
b8775d27c4
Revert "sv_pistol_damage"
...
This reverts commit a5449c9af0
.
2014-04-02 19:55:42 +02:00
def
a5449c9af0
sv_pistol_damage
2014-03-31 20:34:54 +02:00
def
9503587a11
Version 3.1
2014-03-30 22:59:18 +02:00
def
cb5fa76f85
Alternative fix for console input (doesn't break other things at least)
2014-03-30 22:58:59 +02:00
def
c3062fb787
Fix: Default tune zone is 0, not -1
2014-03-29 23:34:36 +01:00
def
27fbf04b09
Remove projectiles when player dies
2014-03-29 23:15:45 +01:00
def
cc8ee16992
Version 3.0
2014-03-29 18:18:58 +01:00
HMH
6943711be3
better tune-updating
2014-03-29 18:04:37 +01:00
def
2db9e5c7b0
Hopefully fix screenshots
2014-03-29 17:04:06 +01:00
def
6774a92029
Cleanup
2014-03-29 00:24:34 +01:00
def
5563ae9a7b
Make DDRace tile prediction optional
2014-03-28 23:53:12 +01:00
def
7494bb7b93
Fix bug in tuning zone messages (My bad) and increase text lengths to 256
2014-03-28 23:31:53 +01:00
HMH
7e845b1512
fix: crash on too many unicode chars
2014-03-28 23:25:26 +01:00
def
f2dccafd4e
Preview when loading PNGs in editor
2014-03-28 22:47:57 +01:00
def
92dffdbbcc
Add cl_show_ninja
2014-03-28 13:39:30 +01:00
def
4485fecdbd
Only stop rendering tune layer text
2014-03-28 12:56:52 +01:00
def
bbb6572d5f
Fix: Send vote to newly joined players
2014-03-28 12:52:03 +01:00
def
35328d37b0
TILE_STOP client prediction
2014-03-27 11:19:25 +01:00
HMH
3d607eaf16
fix: correct zone at spawn
2014-03-27 01:48:21 +01:00
HMH
e393e966d0
fix: send tunings on spawn not on death
2014-03-27 01:33:37 +01:00
def
e6052ed411
add sv_pause_messages
2014-03-26 14:21:49 +01:00
def
a4580c4af0
Add speedup prediction (by c)
2014-03-25 01:13:46 +01:00
HMH
6b1b4f2bcb
fix: correct tunezones for faketunings
2014-03-24 21:07:10 +01:00
def
6be24a310a
Fix double selection in spec-view
2014-03-24 01:48:07 +01:00
def
ed56ea64e5
Fix double selection in spec-view
2014-03-24 01:47:52 +01:00
def
b864bf908c
Team colors in spec-view
2014-03-24 00:04:44 +01:00
def
48f441bdc6
Sort spec-view same as scoreboard
2014-03-23 23:23:41 +01:00
def
c98ad5bf22
Merge branch 'new' into DDRace64
...
Conflicts:
src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
def
fb4c83cf3e
More cleanup
2014-03-23 19:31:28 +01:00
def
63f642c478
Fix array sizes and array accesses
2014-03-23 18:56:07 +01:00
def
ef579f55e2
Typo
2014-03-23 18:02:04 +01:00
def
9ae68b5efb
Don't show tune layer with cl_show_entities
2014-03-23 17:44:02 +01:00
def
ecb3422280
Fix degrees (°)
2014-03-23 17:42:00 +01:00
HMH
d301010a95
Made texture rendering for layers less resourceintensive
2014-03-23 17:10:49 +01:00
HMH
85b069193f
set proper standard tunings for zones
2014-03-23 17:10:49 +01:00
HMH
0177b8a4b5
fix: stupid laser tunings + projectile security fix
2014-03-23 17:10:49 +01:00
HMH
b25307ba5f
set CCharacter as a friend of CCharacterCore to correct tunings
2014-03-23 17:10:49 +01:00
HMH
f2c8134bd2
send correct tunings to spectators
2014-03-23 17:10:49 +01:00
HMH
78bed556c0
replaced tunings from projectiles and laser by zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
e25f0ba074
added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
2014-03-23 17:10:49 +01:00
HMH
330fc92c8c
added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
cf33ba4790
fix: let IsTune return 0 if there is no tunezone
2014-03-23 17:10:48 +01:00
HMH
adc1f9924c
added displaying tunelayer on showentities
2014-03-23 17:10:48 +01:00
HMH
655546c4d3
added creating button for tunelayer and a popup menu for TuneZone Numbers
2014-03-23 17:10:48 +01:00
HMH
c7e52211d7
merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
2014-03-23 17:10:48 +01:00
HMH
8f6d76a27e
added saving/loading code for tunelayer
2014-03-23 17:10:48 +01:00
HMH
a4632e2c07
added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
2014-03-23 17:10:48 +01:00
HMH
12ac06f1f2
added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
2014-03-23 17:10:48 +01:00
HMH
c84eaea33d
declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
2014-03-23 17:10:48 +01:00
HMH
ae12a2b04d
added Tunelayer function to return the tunetilenumber and merged Tunelayer into CCollision
2014-03-23 17:10:48 +01:00
HMH
b869a67c76
added TuneLayer
2014-03-23 17:10:48 +01:00
HMH
61e46a7858
added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile
2014-03-23 17:10:48 +01:00
def
3acf759334
/saytime now supports player names
2014-03-22 23:29:52 +01:00
def
6ead8f0531
Add sv_vote_max_total
2014-03-22 19:53:43 +01:00
def
17ec1eabda
More resonable sound settings
2014-03-22 10:24:10 +01:00
def
61a5d9429d
Add cl_unpredicted_shadow
2014-03-21 14:01:14 +01:00
def
b8fce1c0f4
Another 50% speedup for /points and /top5points
2014-03-19 12:02:29 +01:00
def
133583708d
Speed up /points and /top5points by 50%
2014-03-19 11:47:02 +01:00
def
66d3595b44
Minor editor fixes by HMH
2014-03-19 10:26:38 +01:00
def
9f832423c1
Fix: Keep team closed when locked so that all players are killed
2014-03-12 19:36:25 +01:00
def
e305e83a98
Fix: Reset doors in locked team
2014-03-10 13:39:50 +01:00
def
80c1e62757
Version 2.23
2014-03-09 20:57:47 +01:00
def
ffde53a443
Add sv_map_vote to disable /map
2014-03-07 23:58:22 +01:00
def
ab9cd8c06f
fix
2014-03-04 03:08:37 +01:00
def
73663f2919
Vote delay for /map
2014-03-04 02:48:58 +01:00
def
b72df908a1
Add faketunings for 0 jumps
2014-03-01 14:29:14 +01:00
def
fc3d7a4162
Version 2.22
2014-02-26 03:05:27 +01:00
def
607e41cdd3
Fix: Always refresh serverlist properly, don't let 64 player packets disrupt us
2014-02-26 02:17:41 +01:00
def
96855e2b95
Fix crash on server change by ignoring snapshots of old server
2014-02-26 01:25:22 +01:00
def
220f5269c4
Fix: Reset ninja properly to prevent it from autoshooting
2014-02-25 21:51:10 +01:00
def
b8780a3b98
Fix Crash when you start server and MySQL is not reachable
2014-02-25 21:22:16 +01:00
def
3b8645ae98
1 point, many points
2014-02-25 19:55:35 +01:00
def
6406e77e9c
Disable faketuning for freeze for now because it looks really weird in some situations
2014-02-23 01:10:43 +01:00
def
0e15c22639
More sensitive afk detection
2014-02-21 18:27:00 +01:00
def
65f0455f64
Fake tunings: Don't fake hook as people are annoyed by shorter hook
2014-02-20 18:51:46 +01:00
def
b1d577af30
Huge fix with fake tunings
2014-02-20 01:36:39 +01:00
def
285652e2d2
Version 2.21
2014-02-19 22:31:58 +01:00
def
e9db91e953
Add solo fake tunes
2014-02-19 22:30:57 +01:00
def
40651924bf
Make Fake Tunings a bit nicer and less resource intensive
2014-02-19 22:30:34 +01:00
def
ba4d8d153e
Proper client version numbers
2014-02-19 22:29:46 +01:00
def
92e0b5fe3c
Add fake tunings so that freeze prediction is correct (by HMH)
2014-02-19 21:55:37 +01:00
def
c36922c4f4
Better examples and information for /map
2014-02-19 21:35:56 +01:00
def
a5f3de6827
Add /map (for votes) and /mapinfo (instead of /mappoints)
2014-02-19 21:22:36 +01:00
def
434b2bec52
More info in player options
2014-02-19 14:49:08 +01:00
def
db0410c443
Add SPEC info to serverbrowser
2014-02-19 14:24:26 +01:00
def
57e05a84a6
fix
2014-02-19 03:47:15 +01:00
def
a641b01a37
Also don't spam everyone with scores with sv_save_worse_scores
2014-02-19 02:56:57 +01:00
def
9728245ac6
Bigger buffer to allow more than 1500 skins for Broken (does not seem to impact performance)
2014-02-18 23:53:46 +01:00
def
99a086200f
Only keep holding hook, reset all other keys on /pause and chat
2014-02-18 22:26:17 +01:00
def
4429092ca5
Add sv_save_worse_scores
2014-02-18 22:08:43 +01:00
def
1287cc3f20
Disable Threaded Sound loading by default (might crash?)
2014-02-17 23:13:42 +01:00
def
d1493d8c3e
Fix: Hook prediction should never loop forever
2014-02-17 23:12:29 +01:00
def
f765cc577b
Fix: Working Checktele-auto-setting
2014-02-15 01:19:38 +01:00
def
c6c438fe02
Fix: Only set standard search when starting for the first time
2014-02-15 01:19:07 +01:00
def
3c39b4460b
Fix SQL queries
2014-02-14 21:15:40 +01:00
def
8bb7d84366
Fix sql queries
2014-02-14 20:55:02 +01:00
def
5e2381f746
Remove duplicated Delete button in editor
2014-02-14 20:54:42 +01:00
def
1b76f57750
Allow /showothers on solo server
2014-02-14 03:08:20 +01:00
def
4a2eaaf1cc
Less strict spam filtering
2014-02-14 00:26:05 +01:00
def
24c5dc3c6a
Make editor undo optional because of too many bug reports
2014-02-13 22:27:11 +01:00
def
17102bdf09
Still have to keep crashmeplx
2014-02-13 19:53:30 +01:00
def
ed37e55f67
Version 2.20
2014-02-13 16:42:25 +01:00
def
dd17150160
Remove old code so that we work on 128p player servers
2014-02-13 04:39:29 +01:00
def
2b9427d48d
Should use the correct index to improve performance for important queries by a factor of 200
2014-02-13 00:46:01 +01:00
def
92ba863ff0
Automatic conversion of tiles to checkpoint teleports
2014-02-12 21:44:05 +01:00
def
966b0770ec
Tile redesign
2014-02-12 20:24:04 +01:00
def
096caff08c
Saner default settings
2014-02-12 18:51:47 +01:00
def
4321e80c4d
style
2014-02-12 13:28:07 +01:00
def
41703cd5b9
Add gfx_backgroundrender to fix crashes on some systems
2014-02-12 12:38:57 +01:00
def
51012d479b
Add totelecp
2014-02-11 22:36:55 +01:00
def
9ae59a1923
Fix: Don't delete all files in editor directory but only files starting with undo_
2014-02-11 19:51:38 +01:00
def
9d64525e5d
Fix rendering of layers with cl_show_entities and crashes
2014-02-10 19:19:49 +01:00
def
b3df3e28a4
Version 2.19
2014-02-10 01:01:34 +01:00
def
334a739534
Fix penalty for teams
2014-02-10 00:17:56 +01:00
def
42ed2807cb
Add penalty tile
2014-02-09 23:31:29 +01:00
def
67ede77105
fix
2014-02-08 23:46:55 +01:00
def
50d3e03c16
Fix teams in client
2014-02-08 23:41:12 +01:00
def
f1661fc6b4
Sorted scoreboard and spectator view
2014-02-08 22:24:57 +01:00
def
bf658945a5
Fix some +showhookcoll
2014-02-08 21:55:08 +01:00
def
182c5aefc9
Fix +showhookcoll in demo
2014-02-08 19:06:24 +01:00
def
7804f9314d
Hopefully fix a bunch of locked team bugs
2014-02-08 14:33:42 +01:00
def
79a99a994c
Remove non-threaded graphics as they strongly decrease performance in many cases
2014-02-07 23:33:15 +01:00
def
ceeb44ef2e
Bring back old DDRace record window as cl_showrecord and add compatibility for current time in race servers
2014-02-06 23:49:25 +01:00
def
89556e184b
No sound when you whisper, as some people are afraid of it
2014-02-06 18:17:29 +01:00
def
c4e0cca046
Fix +showhookcoll when player hooking is disabled
2014-02-05 03:39:09 +01:00
def
b1e989029d
Version 2.18
2014-02-03 20:07:20 +01:00
def
f4cc6e4efd
Huge SQL bug
2014-02-03 20:03:49 +01:00
def
60b77d1620
Fix: Reset super on kill
2014-02-03 15:46:30 +01:00
def
b77f98e3c1
On server updates we can't find out who is using ddnet client, so send extended server info to everyone
2014-02-03 15:21:13 +01:00
def
7d69b07160
Code cleanup
2014-02-03 14:34:19 +01:00
def
4fcb4f852f
Fix: Another wrong delete
2014-02-03 13:00:35 +01:00
def
20f66fbcae
Fix: SQL table for maps should have unique key
2014-02-03 11:20:37 +01:00
def
51fcd75ac6
Fix: Wrong delete
2014-02-03 05:54:40 +01:00
def
c907071d4c
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-02-03 04:32:29 +01:00
def
1dd666e066
Major SQL Change:
...
Keep records in a single table records_race
Keep team records in a single table records_teamrace
Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def
2cac8c7ab5
Scoreboard fix
2014-02-02 23:23:10 +01:00
def
88c8c3190e
Code cleanup
2014-02-02 22:07:20 +01:00
def
6b8e6dcb10
Fix Player Options
2014-02-02 21:06:05 +01:00
def
5b07793c16
Better scoreboard colors
2014-02-02 20:12:53 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
48c292b8bf
Only render if window is visible
2014-02-02 11:54:34 +01:00
def
0be802c005
Fix: Even show correct team if there was a locked team before
2014-02-02 11:10:00 +01:00
def
391232017a
Add evil checkpoint teleports
2014-02-01 22:20:41 +01:00
def
7347afa5dc
Even Super has to die!
2014-01-31 23:24:45 +01:00
def
a054d3e84f
No /showothers for ddrace after all
2014-01-31 21:21:50 +01:00
def
3e7d077722
Fix: See other players on solo server
2014-01-31 12:26:17 +01:00
def
587c44a474
Version 2.17
2014-01-31 01:42:15 +01:00
def
3ca4514d21
Fix: Editor, Debug mode always open immediately
2014-01-31 01:41:57 +01:00
def
2f4820f9ae
Don't show players in solo part, even with /showothers
2014-01-30 18:39:39 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
e97d3ba788
Fix: +showhookcoll fixes
2014-01-30 04:10:52 +01:00
def
a2adca7036
Fix: Don't access unlockable teams
2014-01-30 03:37:45 +01:00
def
69df267bb1
Don't allow random_map when no maps are available in votes
2014-01-29 02:04:02 +01:00
def
fea96c411a
Properly show SUPER team in Scoreboard
2014-01-28 19:52:46 +01:00
def
23ad27fa29
Version Server logging
2014-01-27 05:33:36 +01:00
def
9ff38a940b
Allow +showhookcoll on yourself
2014-01-27 05:16:07 +01:00
def
c57de75e53
Version 2.16
2014-01-27 05:09:39 +01:00
def
3e5bcb0213
Absolutely perfect +showhookcoll
2014-01-27 05:06:23 +01:00
def
8ec5aa46c5
Fix: Possible crash on map change
2014-01-27 05:06:03 +01:00
def
e074c52d4b
Crude way of preventing crashes with editor undo
2014-01-26 21:50:30 +01:00
def
36568b97f2
Don't stop hooking when player is chatting
2014-01-26 01:53:53 +01:00
def
c999225fa7
Version 2.15
2014-01-25 23:41:27 +01:00
def
237b6c189a
Better transparency for /showothers
2014-01-24 23:11:33 +01:00
def
329804b3ce
Fix /showothers
2014-01-24 22:27:34 +01:00
def
c7cc656f1a
Remove useless code
2014-01-24 22:10:14 +01:00
def
57889d5fbc
Also show proper times in Serverbrowser
2014-01-24 22:09:52 +01:00
def
bf652416d4
Don't send team state too often (causes lags when people kill)
2014-01-24 15:12:46 +01:00
def
4f6e2eb11f
Only reload map afer saving in editor if we're on localhost
2014-01-24 03:41:30 +01:00
def
6997a801bc
Revert "Don't show solo players with /showothers because it's buggy"
...
This reverts commit 3cb26984aa
.
2014-01-22 21:48:13 +01:00
def
3cb26984aa
Don't show solo players with /showothers because it's buggy
2014-01-22 20:01:21 +01:00
def
221fd3a02b
Fix
2014-01-22 17:19:21 +01:00
def
7465939054
More exact scrolling in Demo Player
2014-01-22 17:14:47 +01:00
def
b1d2d4f59e
Zooming in demo player
2014-01-22 16:59:43 +01:00
def
44d479330e
Fix giant broadcasting bug
2014-01-22 15:47:01 +01:00
def
853f510fc9
Proper old team
2014-01-22 15:38:05 +01:00
def
61ca36b4b3
Fix: No buggy teamstates for 16-player clients
2014-01-22 15:29:30 +01:00
def
61b056f9f7
Hold input while paused
2014-01-22 14:04:46 +01:00
def
3426bc5fcf
Fix: Better teams in scoreboard
2014-01-22 14:04:15 +01:00
def
3adc228801
Version 2.14
2014-01-22 02:00:34 +01:00
def
c1a3a8713b
No more sound bugs when super
2014-01-22 01:56:12 +01:00
def
663da084db
Make players look sleepy if afk
2014-01-22 01:46:15 +01:00
def
25f69ecdeb
Display teams in scoreboard
2014-01-22 01:39:18 +01:00
def
beb74082b3
Send initial team state
2014-01-22 00:35:02 +01:00
def
97d7037011
Render transparency properly when spectating
2014-01-22 00:31:17 +01:00
def
6e67cd0540
Render players in other teams half transparent
2014-01-22 00:24:26 +01:00
def
11dc90206b
Fix super bug
2014-01-22 00:12:24 +01:00
def
f0d79b8388
Trying to get better team support
2014-01-22 00:08:30 +01:00
def
fe7f274023
Fix: Proper super on DDRace 16 player servers
2014-01-21 18:21:01 +01:00
def
4114e00564
Cleanup TeamMask
2014-01-20 20:12:03 +01:00
def
214d32fadd
Special scoreboard between 32 and 48 players
2014-01-19 22:08:33 +01:00
def
a031ec343a
Editor Undo: Fix some issues
2014-01-19 18:06:56 +01:00
def
d092b8007d
Add editor undo function (by MAP94)
2014-01-19 04:02:01 +01:00
def
24fcc8c8b0
Broadcasting fix 425
2014-01-17 03:00:24 +01:00
def
f5590aecbc
Oops
2014-01-16 20:31:00 +01:00
def
92110b4fee
Version 2.13
2014-01-16 20:23:58 +01:00
def
601604c55b
Ban players for abusing join/leave
2014-01-16 15:11:42 +01:00
def
6d0bceda6b
Fix: Friend selection in server browser
2014-01-16 00:46:13 +01:00
def
d859f490ce
Better performance when CPU throttled
2014-01-15 21:40:28 +01:00
def
a563bc136f
Allow more br_max_requests
2014-01-15 21:37:16 +01:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
def
fe5c26234b
add cl_showkillmessages
2014-01-15 15:25:13 +01:00
def
ca9b68b317
Hide demo player fully
2014-01-15 15:08:00 +01:00
def
f0a242f0e9
Version 2.12
2014-01-15 00:35:26 +01:00
def
95431199ba
Less CPU for versionsrv
2014-01-15 00:02:19 +01:00
def
31629b15c1
DDNet Version notice
2014-01-14 23:13:17 +01:00
def
028d3d731f
DDNet auto binds
2014-01-14 21:47:54 +01:00
def
bc9e188309
Revert SetPing
2014-01-14 21:44:40 +01:00
def
9e4114f27d
Better 64 player search
2014-01-14 21:40:55 +01:00
def
9de10f9e91
Also show temporary results while server browser is loading
2014-01-14 20:58:47 +01:00
def
333efc37b0
Update 64 player server infos
2014-01-14 20:40:29 +01:00
def
c90568ce71
Support for 9th mouse key (by Tolsi)
2014-01-14 20:33:18 +01:00
def
0d819aba4d
Fix: Don't even send own team's broadcasts if player is spectating someone
2014-01-14 20:27:30 +01:00
def
5353460e84
Make hiding votes window optional
2014-01-14 00:25:25 +01:00
def
a0e5c6759d
Only sort players on last packet
2014-01-13 23:15:54 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
fbe1cbe9e8
Another broadcasting fix
...
Conflicts:
src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
def
4d22032a6d
Fix: Double hook sound in solo
2014-01-13 11:12:38 +01:00
def
e0569094e1
Version 2.11
2014-01-13 01:13:32 +01:00
def
f88b693b55
Proper Specator Box
2014-01-12 19:38:22 +01:00
def
3d70e203c5
Remove connfilter because of too many false positives
2014-01-12 16:32:06 +01:00
def
5164263f90
Don't display score of 00:00
2014-01-12 16:16:09 +01:00
def
adbaae769c
Fix various broadcasting issues:
...
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def
ac23c862d4
Oops
2014-01-12 03:06:38 +01:00
def
693d68841c
More exact showhookcoll
2014-01-12 00:45:25 +01:00
def
b632eb3c7d
More reasonable player mapping
2014-01-11 23:38:13 +01:00
def
8d2828ed6f
Fix: Always render editor quads
2014-01-11 22:57:23 +01:00
def
aa64e86f12
Fix: Send proper votes to 64/16 player clients
2014-01-11 22:22:45 +01:00
def
188635162e
64 Player Filter Button
2014-01-11 21:38:50 +01:00
def
dce37516f5
Version 2.10
2014-01-11 21:24:09 +01:00
def
e8fd827b6d
Fix crash in editor
2014-01-11 21:23:19 +01:00
def
6126ad50c4
Fix range of team related bugs by actually removing people from team when they spectate
2014-01-11 15:19:34 +01:00
def
cedd472c04
Version 2.9
2014-01-11 14:10:53 +01:00
def
1fbdea7d2f
Proper 64 player scoreboard
2014-01-11 14:09:55 +01:00
def
2af9d9f423
Switchable ninjajetpack
2014-01-11 13:59:20 +01:00
def
f4b961ecad
Final fix
2014-01-11 13:39:35 +01:00
def
8af9f9d6a3
Fix: Properly show 64 player servers
2014-01-11 04:08:01 +01:00
def
736891c945
Change serverbrowser request order
2014-01-11 03:53:50 +01:00
def
3e21d31961
Compile errors
2014-01-11 00:54:52 +01:00
def
4a3f75884e
Hopefully fix bug with some malformed maps that can make the client crash
2014-01-11 00:52:23 +01:00
def
b768cb1e81
Fix: Solo server crash
2014-01-11 00:52:13 +01:00
def
5d23a38f66
Allow players to see players at every distance, but not effects
2014-01-10 22:54:07 +01:00
def
93a3fecea8
Fix best time in scoreboard
2014-01-10 22:53:18 +01:00
def
38dbcbe776
Version 2.8
2014-01-10 19:33:18 +01:00
def
4f0c61716c
Better Scoreboard
2014-01-10 18:15:26 +01:00
def
1fbd91c4e1
Remove useless method declaration
2014-01-10 16:20:21 +01:00
def
9743b0cb58
Better time/score messages
2014-01-10 16:19:46 +01:00
def
19419617e5
Score board (1/2) and (2/2)
2014-01-10 15:45:32 +01:00
def
9b4d792fac
Fix: Proper player options menu
2014-01-10 13:55:31 +01:00
def
383d1d22f1
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-10 12:56:38 +01:00
def
ef65abfe35
Fix scrolling lists in menus
2014-01-10 12:22:48 +01:00
def
d437c57d26
Fix null pointer
2014-01-10 12:01:13 +01:00
def
7a3a8f1485
Fix doors in team 0 for solo server
2014-01-09 21:57:44 +01:00
def
7b81946dd6
oops
2014-01-09 21:08:50 +01:00
def
9112f1e526
Fix stupid bug
2014-01-09 21:08:03 +01:00
def
86468f2c06
Emote fix
2014-01-09 19:51:26 +01:00
def
2a573d54ff
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-09 19:00:48 +01:00
def
9770382007
New Jetpack animation
2014-01-09 19:00:41 +01:00
def
ba9a29c704
Fix that sometimes 64 player servers show up as 16 player
2014-01-09 15:40:11 +01:00
def
ab2563c2b5
Threaded points load
2014-01-09 12:23:23 +01:00
def
6ef5c5de98
Fix memory leak
2014-01-09 04:02:28 +01:00
def
1d02733d31
Version 2.7
2014-01-08 18:21:40 +01:00
def
35ea08915a
Don't allow negative offsets
2014-01-08 18:16:52 +01:00
def
44964130c3
Fix: Proper scoreboard font size
2014-01-08 09:50:45 +01:00
def
112dc7d7a7
Version 2.6
2014-01-08 08:52:21 +01:00
def
488df63f92
Too verbose debugging output
2014-01-08 07:55:26 +01:00
def
8bcd622412
Fix stupid merge
2014-01-08 07:50:58 +01:00
Patrick Rathje
5114570794
Hotfix for Refresh
2014-01-08 07:46:24 +01:00
Patrick Rathje
4c080fe137
Better Refreshing
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/serverbrowser.cpp
src/engine/client/serverbrowser.h
src/engine/masterserver.h
src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje
020bb16f54
Faster Refreshing
...
Conflicts:
src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
d696c19e18
Show all 64 players in scoreboard
2014-01-08 04:11:50 +01:00
def
f5cab53aa4
Send all votes to ddnet clients
2014-01-08 02:57:18 +01:00
def
6af20de3e8
Also reset team 0
2014-01-08 02:24:31 +01:00
def
874e716fdb
fix crash
2014-01-06 20:16:04 +01:00
def
37badd724b
Another go at the door opening bug
2014-01-06 18:27:38 +01:00
def
86d9d75e2d
Fix: Use character position, not view pos for 16 player compatibility mapping
2014-01-06 15:20:02 +01:00
def
2bd4c1dde4
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-05 23:29:30 +01:00
def
5423e14ac9
Fix: Crash due to null pointer
2014-01-05 23:29:19 +01:00
def
5c2794fcea
Remove unused variable
2014-01-04 03:50:56 +01:00
def
bdc14849f7
Fix vote window
2014-01-03 13:51:18 +01:00
def
edf45538d1
Version 2.5
2014-01-03 03:08:34 +01:00
def
e88e0698c7
Name stuff
2014-01-03 03:06:23 +01:00
def
4169e94269
Fix: Remove vote window when map change vote was forced
2014-01-03 03:00:54 +01:00
def
9f3da1e66e
Fix: Allow executing multiple commands
2014-01-03 02:25:04 +01:00
def
e44456c08e
Fix: Proper vote status for non-64-player-clients
2014-01-02 21:23:27 +01:00
def
89da13686d
Less jumpiness
2014-01-02 14:06:59 +01:00
def
4136af09d7
Fix grenade prediction (thanks to anonymous)
2014-01-02 06:45:48 +01:00
def
96d291075b
Version 2.4
2014-01-02 03:49:02 +01:00
def
ca22600b4f
Next try
2014-01-02 02:54:57 +01:00
def
dfe3de179a
New revelations
2014-01-02 02:47:06 +01:00
def
dcde67b45e
Fix 436
2014-01-02 02:27:38 +01:00
def
73dc056d04
Fix 435
2014-01-02 02:26:25 +01:00
def
0bcafcc72b
Fix 434
2014-01-02 02:24:49 +01:00
def
f1763eee79
Fix 433
2014-01-02 02:23:09 +01:00
def
256ce97ed8
Fix 432
2014-01-02 02:20:27 +01:00
def
8d4301b2e3
Next try to prevent DDRace problems
2014-01-02 02:15:19 +01:00
def
b919538663
Revert "DDRace clients don't work well with teams on 64 player servers"
...
This reverts commit 314c5cb275
.
2014-01-02 02:13:10 +01:00
def
314c5cb275
DDRace clients don't work well with teams on 64 player servers
2014-01-02 02:10:27 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
0f251a435b
Revert "Remove useless code"
...
This reverts commit 3e28e52d8d
.
2014-01-02 01:14:20 +01:00
def
fb520d3ed4
Change server name output
2014-01-01 23:36:53 +01:00
def
6e985c307f
More general superteam
2014-01-01 22:58:19 +01:00
def
cd98cd4c3f
Fix: Stupid
2014-01-01 22:37:18 +01:00
def
a98458a9f3
Fix switches for 64 teams
2014-01-01 22:34:10 +01:00
def
39ba649849
Less restrictive spam protection
2014-01-01 22:06:46 +01:00
def
3e28e52d8d
Remove useless code
2014-01-01 15:44:49 +01:00
def
7da88b06fa
Name fix
2014-01-01 15:06:06 +01:00
def
863990c1cc
Serverinfo
2014-01-01 14:58:39 +01:00
def
1e947dbe52
Fix: Check whether file is actually a FIFO
2014-01-01 14:08:13 +01:00
def
d54a12b20a
Fix Spec Selection for 64 players
2013-12-31 22:15:38 +01:00
def
7a9631ce19
Fix Player Options for 64 players
2013-12-31 22:14:59 +01:00
def
08eb38230f
Reverse Translation for DDRace64
2013-12-31 18:25:40 +01:00
def
be213e72d3
Version 2.3
2013-12-31 14:51:37 +01:00
def
8025226475
Change rules
2013-12-31 13:36:05 +01:00
def
0aad13c085
Update credits
2013-12-31 13:35:59 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
da2cdf7acd
Fix: Reset switches when team is locked
2013-12-30 22:30:07 +01:00
def
85f2cebfaf
Fix: Disabling chat sound
2013-12-30 19:32:51 +01:00
def
b6f8156e1f
New fix for solo maps with switches
2013-12-28 16:27:47 +01:00
def
5c6ce4585b
Revert "Fix crash for overfull solo servers: One more team"
...
This reverts commit 2e8c3cfb66
.
2013-12-28 16:09:03 +01:00
def
80b33220bf
Fix automapper
2013-12-28 13:59:14 +01:00
def
a91690f870
Version 2.2
2013-12-28 01:10:13 +01:00
def
104939b407
More flexible auto mapping
2013-12-28 01:09:47 +01:00
def
6ad45448bd
Fix name highlighting
2013-12-27 21:39:46 +01:00
def
6794011c3f
Version 2.1
2013-12-27 18:36:26 +01:00
def
da60fb4dc1
Auto mapper: Support 2 flips
2013-12-27 18:32:58 +01:00
def
c1da2444a2
Allow players to see further
2013-12-27 18:29:56 +01:00
def
5453c0c80f
Allow longer messages
2013-12-27 04:09:45 +01:00
def
605bd0f81c
Only show freeze indication once when still frozen
2013-12-26 19:46:44 +01:00
def
9c5031b34f
Don't show BB skins by default
2013-12-26 18:02:37 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
8b75cc3d00
Revert "Show spectators the whole game"
...
This reverts commit 819c792f6c
.
2013-12-24 23:59:06 +01:00
def
d98e53f7f4
Allow seeing more
2013-12-24 23:55:42 +01:00
def
033df0da7c
Revert "Show everyone entire game"
...
This reverts commit 987efe8604
.
2013-12-24 23:54:53 +01:00
def
bb46b6acbf
Version 1.26
2013-12-23 20:43:36 +01:00
def
d0d8aaa56c
Fix: Proper jetpack strength
2013-12-23 20:40:43 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
70a0774453
Add /dnd
2013-12-22 18:30:13 +01:00
def
2e8c3cfb66
Fix crash for overfull solo servers: One more team
2013-12-22 01:52:40 +01:00
def
ad724453ad
Better fix for slow Map loading
2013-12-20 12:27:10 +01:00
def
83c9744dc8
Version 1.25
2013-12-20 03:34:20 +01:00
def
06fed6e596
Disable Tilemap Skip Generation (Makes map loading 30 times faster)
2013-12-20 03:33:50 +01:00
def
faca94b084
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-19 23:04:12 +01:00
def
0b70f874dc
Add sv_team 3 (forced random team for you, useful for solo ddrace)
2013-12-19 23:04:01 +01:00
def
8f7cafa455
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-18 17:21:49 +01:00
def
e2efec67ec
Change "Set Ping" message
2013-12-18 17:01:39 +01:00
def
c6cca39ace
Version 1.24
2013-12-18 16:56:20 +01:00
def
da9ff2a696
Add: Set Ping to any value you want
2013-12-18 16:54:20 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
def
652d742d6a
Fix: Show correct IP in server info
2013-12-18 04:11:26 +01:00
def
3f5035fd35
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-17 14:50:00 +01:00
def
f944ce1099
Version 1.23
2013-12-17 14:49:46 +01:00
oy
77478707f2
fixed a server crash due to faulty offsets. #1173
2013-12-15 12:30:27 +01:00
def
72bc639a0c
TeleOuts as pointer; Hopefully fixes Visual Studio crash
2013-12-12 14:35:01 +01:00
def
f87449d86c
Only give team ranks to teams consisting of 2 players or more
2013-12-10 18:45:28 +01:00
def
aed599746e
More verbose /lock message
2013-12-10 00:24:38 +01:00
def
bc8ad79c29
Consequently use minutes when telling player times
2013-12-09 17:24:02 +01:00
def
bfc6558a32
Indicate when ninja ends
2013-12-09 13:53:26 +01:00
def
7237fe2a31
Add random_map
2013-12-07 00:15:56 +01:00
def
2dc5573ea7
Create binary names to be case sensitive in SQL queries
2013-11-28 16:00:01 +01:00
def
5460982a45
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-11-28 15:15:14 +01:00
def
ce8d17744a
Add /mappoints
2013-11-28 15:11:59 +01:00
def
586f0254ad
Allow /showothers for all
2013-11-27 18:00:22 +01:00
def
24be89224f
Proper ranks for /points and /top5points
2013-11-26 23:16:33 +01:00
def
7af88ed004
Reset extended teleports
2013-11-24 19:23:58 +01:00
def
71e59546aa
Longer ban for network stress
2013-11-23 20:19:30 +01:00
def
e34384a5a7
Push version to 1.22
2013-11-22 15:12:50 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
d9ace010cb
Fix /top5team
2013-11-19 22:36:04 +01:00
def
f8beef7e87
Proper rank positions ingame
2013-11-19 22:15:08 +01:00
def
2b343624d4
Don't drop clients in any case
2013-11-17 02:27:28 +01:00
def
db1304b597
Fix Null Pointer bug
2013-11-16 02:36:04 +01:00
def
a12c5e9c5e
Saner locking messages
2013-11-16 00:58:31 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
1a8da052f0
Fix SQL teamrace time comparison to be more exact
2013-11-14 19:39:28 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
9a1ff10b0a
Add button to disable chat
2013-11-14 16:23:15 +01:00
def
3dda7569e6
Display saved scores
2013-11-14 16:08:04 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
def
51321c6011
Tab
2013-11-13 13:25:12 +01:00
def
bbb1f6ab3c
Smaller zoom
2013-11-13 13:24:56 +01:00
def
582562ed1e
Remove useless code
2013-11-09 00:07:57 +01:00
def
64c29fd509
More chat highlighting
2013-11-09 00:04:54 +01:00
def
a90b37544a
More HUD control
2013-11-02 03:09:56 +01:00
def
3ed74bc730
Version 1.21
2013-10-30 09:27:31 +01:00
def
463f85b279
fix
2013-10-27 20:16:30 +01:00
def
a3985f0a19
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-10-27 20:15:57 +01:00
def
9ee125fadd
Foo
2013-10-27 20:15:49 +01:00
def
22ce12a9cc
Fix: Don't crash when using sv_old_teleport_hook and new teleports
2013-10-26 08:02:45 +02:00
def
64d7b6a117
Push version: 1.20
2013-10-25 03:24:55 +02:00
def
9e1176094d
Allow zooming in FastCap
2013-10-24 01:37:04 +02:00
def
1b49f5fab0
Keep solo after map change
2013-10-22 17:04:54 +02:00
def
60b66055bf
add snd_name_only
2013-10-21 02:16:45 +02:00
def
fe44c5a569
add sv_show_others_default
2013-10-20 23:22:49 +02:00
def
16918aa3a1
Push version
2013-10-18 11:50:50 +02:00
def
24b56ea48a
Add /c to settings
2013-10-18 11:47:34 +02:00
def
34e568f41b
Add converse command
2013-10-18 11:42:35 +02:00
def
9f45368225
Add antiping_grenade
2013-10-15 18:08:06 +02:00
def
35996eaa69
Revert "Speedup server map change by threading SQL initialization"
...
Causes problems with high ping servers when initializiation wasn't done
and new map is voted.
This reverts commit 13a6f5f2e8
.
2013-10-15 07:07:33 +02:00
def
13a6f5f2e8
Speedup server map change by threading SQL initialization
2013-10-14 20:51:50 +02:00
def
2b11b5fc0e
Allow adding default text to chat binds
2013-10-14 01:40:42 +02:00
def
db7154273d
ddnet -> Network
2013-10-10 12:10:10 +02:00
def
ddbb9633a8
Fix gun prediction (by p)
2013-10-09 19:51:20 +02:00
def
5fa57ed5ab
Remove gfx_clear
2013-10-09 17:11:34 +02:00
def
9596cf385b
Version 1.18
2013-10-09 16:27:48 +02:00
def
2a70aefc63
Show correct nameplates without antiping
2013-10-09 16:23:18 +02:00
def
dc6d2305d5
Add AntiPing
2013-10-09 16:02:23 +02:00
def
f0b6ff9c4c
Readd chat sounds and add option to disable them
2013-10-08 17:23:00 +02:00
def
7dbce81bbf
Allow more colors
2013-10-08 16:32:27 +02:00
def
845ca5ec7c
Fix menu
2013-10-08 15:43:23 +02:00
def
3032567028
Version
2013-10-07 23:56:11 +02:00
def
c976b23a0a
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-10-07 15:04:37 +02:00
def
e69e023f16
Don't kill when joining team 0
2013-10-07 14:09:30 +02:00
def
ffc18b6933
After voting only show votes when scoreboard is open
2013-10-07 12:13:33 +02:00
def
3a2d196104
Fix controls settings
2013-10-07 11:51:19 +02:00
def
e33375f32c
gfx_clear default
2013-10-07 04:11:04 +02:00
def
280368d46a
2048 favorites
2013-10-07 03:56:39 +02:00
def
220499b5da
1024 friends
2013-10-07 03:54:08 +02:00
def
a4296f4bb7
Fix: Super can always jump
2013-09-29 17:16:49 +02:00
def
46f6cefdd6
Fix sql
2013-09-29 15:29:32 +02:00
oy
7cb173ec53
fixed master server lookup for servers. #1047
2013-09-25 14:56:47 +02:00
def
f364c2d6bc
Fix: Team 0 can be any size
2013-09-17 00:58:33 +02:00
def
5a2bd2e4df
Revert "No network connect limit"
...
This reverts commit 888b23a3e4
.
2013-09-09 21:53:13 +02:00
def
888b23a3e4
No network connect limit
2013-09-05 23:50:24 +02:00
def
43c963ad2f
Less strict connection limit
2013-09-03 22:07:15 +02:00
def
185f132a24
Don't send "Muted text"
2013-09-02 21:30:00 +02:00
def
ce2f689e5f
Version
2013-08-30 19:00:29 +02:00
def
cb42cabc41
Disable netlimit by default
2013-08-30 09:50:33 +02:00
def
23b44fa812
Add dialog settings for ddnet features
2013-08-30 09:50:05 +02:00
def
48870102e0
Entities background color
2013-08-29 17:14:03 +02:00
def
1cc6977611
Fix jumping
2013-08-24 02:25:58 +02:00
def
9028d77471
Add +showhookcoll from H-Client
2013-08-24 01:50:35 +02:00
def
6da8d2146c
New mapping entity: Specify number of jumps
2013-08-24 01:03:45 +02:00
def
762dd451d3
fix
2013-08-23 20:46:08 +02:00
def
71946ac0f8
Fix
2013-08-23 15:25:46 +02:00
def
c53d167ab8
Fix
2013-08-23 03:02:45 +02:00
def
bed7225da6
Fix: Better looking
2013-08-23 03:01:01 +02:00
def
91cbb4745e
More compact time representation
2013-08-23 02:56:31 +02:00
def
58039066f4
Add local time screen at top
2013-08-23 00:45:48 +02:00
def
48d84b2784
More correct door reset
2013-08-22 06:07:31 +02:00
def
40ff09be29
Revert visual studio fix
2013-08-18 22:19:02 +02:00
def
7d2b92b68f
Add default binds
2013-08-18 03:33:55 +02:00
def
a2c7feda17
Add afk vote timer
2013-08-18 03:27:30 +02:00
def
a54c035e36
Text fix
2013-08-18 01:06:36 +02:00
def
a93eec47f7
Revert "Add /w to cmdlist"
...
This reverts commit 8a380147f1
.
2013-08-18 01:05:06 +02:00
def
8a380147f1
Add /w to cmdlist
2013-08-18 00:40:41 +02:00
def
0a3177ed71
Fix: Team score saving for players with sql escaped characters
2013-08-17 06:10:44 +02:00
def
639bd5309a
Higher default netlimit
2013-08-16 17:52:34 +02:00
def
5f5f175ab4
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-08-16 00:53:36 +02:00
def
a837b251ab
Whisper case-insensitive
2013-08-16 00:53:24 +02:00
def
deb619c52d
Merge branch 'fix_deen' of https://github.com/cinaera/teeworlds into DDRace
2013-08-15 14:12:18 +02:00
def
f3415c2aa5
Fix cheat to finish every map in less than a second
2013-08-14 20:12:53 +02:00
BeaR
ee6192900c
fix previous commit
2013-08-14 19:56:55 +02:00
def
af69765063
Revert "fix visual studio build"
...
This reverts commit 62409f740a
.
2013-08-14 17:31:15 +02:00
def
55b196a68f
Fix more
2013-08-14 04:28:16 +02:00
def
1970f692d7
More fix
2013-08-14 04:24:29 +02:00
def
0a77fd62fd
Fix order of new entities
2013-08-14 04:21:50 +02:00
def
8acea035bd
DDRaceNetwork -> DDraceNetwork
2013-08-13 18:32:33 +02:00
def
0d6acbda16
Fix spec voting
2013-08-13 18:14:03 +02:00
BeaR
62409f740a
fix visual studio build
2013-08-13 14:06:29 +02:00
def
bf518df74d
New teleport entities
2013-08-13 04:59:25 +02:00
def
ed02dbed33
Whisper: Make chars with spaces work even without ""
2013-08-12 23:02:39 +02:00
def
0a5433178d
ddnet.no-ip.info -> ddnet.tw
2013-08-12 21:55:04 +02:00
def
32109b0f15
Missing buffer
2013-08-12 20:35:46 +02:00
def
72ca64501f
New SQL, automatic reconnect
2013-08-12 20:13:12 +02:00
def
131a7a7ad7
Fix: Don't allow empty whispers
2013-08-10 04:30:59 +02:00
def
ccc777f792
Max 4 commands per second
2013-08-10 04:21:20 +02:00
def
4f79d90212
More reasonable netfiltering hopefully
2013-08-10 04:10:39 +02:00
def
c259c2752c
Don't drop clients
2013-08-10 04:05:33 +02:00
def
ba0550e3ba
Better default sv_netlimit value
2013-08-10 03:45:44 +02:00
def
a1e9cc5c51
Spam protect whisper
2013-08-10 03:40:59 +02:00
def
b4f0b96acc
Fix /whisper
2013-08-09 15:07:17 +02:00
def
7f4fe15e1c
Add Whispering
2013-08-09 15:04:20 +02:00
def
f876701869
no thread remove
2013-08-08 02:10:47 +02:00
def
33566a626c
Try to fix memory leaks
2013-08-08 01:47:49 +02:00
def
b567c32820
ddnet Info
2013-08-07 04:47:03 +02:00
def
987efe8604
Show everyone entire game
2013-08-07 04:08:28 +02:00
def
f32d22b4fd
Fix order in team top5
2013-08-06 20:03:14 +02:00
def
53d6fe3db8
use correct first name
2013-08-06 19:28:17 +02:00
def
6d272e91b5
SQL: clear strings first
2013-08-06 19:26:28 +02:00
def
cc52c74f6f
Disable fifo console on non-Unix
2013-08-06 06:45:13 +02:00
def
1a8e713e45
Disable fifo console on non-Unix
2013-08-06 06:44:53 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
34b7ea6193
Only ban if trying to connect within 0.5 seconds
2013-08-06 04:04:36 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
a83c5702ff
Reduce netlimit to 10kb/s
2013-08-04 05:20:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
da778f4e66
Don't write over memory limit...
2013-08-04 04:24:33 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
7dc439e13f
Fix: Delete points at correct position
2013-08-03 17:28:11 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
cce5e262de
Send an information about how many points were earned
2013-08-03 15:26:17 +02:00
def
62c2e1211b
Fix DDRace menu corner to look correct
2013-08-03 15:24:20 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
819c792f6c
Show spectators the whole game
2013-08-01 16:03:07 +02:00
def
10a343d96b
Fix: Only insert better team times, otherwise update
2013-08-01 00:58:00 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
82f3734dd7
Try to implement netlimit (level too high, map downloads might fail)
2013-07-31 05:36:52 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
9ae9b53c7f
Revert "Spam protect commands too"
...
This reverts commit 5de7f9a858
.
2013-07-31 01:31:05 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
5de7f9a858
Spam protect commands too
2013-07-30 23:31:52 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
e871fbbaad
Try to prevent network spamming issues
2013-07-30 22:48:31 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
55743535c6
Don't allow voting "info"
2013-07-30 00:41:35 +02:00
def
7f3b86227c
Don't allow voting "info"
2013-07-30 00:39:27 +02:00
def
aad8b97dae
Don't allow voting "info"
2013-07-30 00:36:21 +02:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
5e537f24c6
Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause
2013-07-28 23:43:27 +02:00
def
cdf2818575
Add reload_points to reload the point map file
2013-07-28 17:53:07 +02:00
def
919f6d1cb2
Merge branch 'spec-vote' into DDRace
2013-07-28 17:06:35 +02:00
def
0fc8e0fdf7
Fix team rank
2013-07-28 16:18:33 +02:00
def
d59a0c3135
Fix team rank
2013-07-28 15:32:23 +02:00
def
e3db85b629
Remove sql requesting player output
2013-07-27 23:27:12 +02:00
def
abb362b3bb
Allow announcement interval from 1 to 300
2013-07-26 22:17:55 +02:00
def
d85081851f
Allow specmode switching more often
2013-07-25 23:36:19 +02:00
def
dc240f7d55
Fix SQL score output
2013-07-25 23:36:00 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00
def
3a80c5f5fb
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
2013-07-22 17:37:14 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
66776503c4
Correct name lengths in SQL queries
2013-07-22 14:34:17 +02:00
def
a69f8c42f5
Rename error message
2013-07-22 13:07:49 +02:00
def
4a9d932438
Fix /points rank numbers
2013-07-22 00:03:48 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
536fadd034
Rename commands
2013-07-21 13:35:01 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
def
012de29d60
Fix brackets
2013-07-21 05:01:01 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
81163821d4
Still support no tele-hook
2013-07-20 13:41:52 +02:00
def
8721cf346c
Make hook work through multiple teleports
2013-07-20 13:39:17 +02:00
def
7f89f1f078
Fix: No twitching on hook
2013-07-19 03:22:47 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
ae53eb201e
Set sv_teleport_hook and sv_teleport_weapons off by default
2013-07-19 01:26:14 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
85b5277bb5
Reset zoom when player joins team
2013-07-11 17:25:51 +02:00
def
6d26e07e1f
Single config variable for background color without quads
2013-07-11 17:13:45 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
6105f60a89
Make RGB values of background colors independent
2013-06-23 20:56:05 +02:00
def
8421903897
Grey background colors when quads disabled
2013-06-23 13:41:13 +02:00
def
637ccb3e66
Enable zoom for spectators
2013-06-23 03:35:46 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
m!nus
ee9a8ce4b7
prevent map editor from crashing if loaded map is invalid
2013-05-26 10:58:03 +02:00
oy
fd5fe8b6ae
fixed a warning
2013-04-26 17:10:05 +02:00
oy
1200b9e758
Merge pull request #1089 from Teetime/tdmfix
...
Fixed a missing check if killer is alive in tdm
2013-04-26 07:49:08 -07:00
BeaR
9b81779ae3
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-26 16:44:59 +02:00
BeaR
234a76f0b3
Fixing atomics
2013-04-26 16:44:48 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
oy
678863fa7e
increased minimum required connect time for clients to 1 second. #1070
2013-03-20 22:47:48 +01:00
oy
7e8374447a
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2013-03-20 22:38:06 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
b2a9e98bf4
fixed client crash on removing friends. Closes #1077
2013-03-16 16:03:38 +01:00
oy
878af82d8f
fixed frozen GUI caused by popups
2013-03-16 15:30:40 +01:00
PsychoGod
471d479300
one more centering window in graphics
2013-03-03 13:42:25 +02:00
oy
5e090fbfed
made the demoplayer support 0.6.1 based demos
2013-02-26 00:00:38 +01:00
oy
2f1389e5cd
fixed version string of the versionserver
2013-02-25 22:31:30 +01:00
PsychoGod
ebdd1af7a3
window center position when windowed on Windows :3
2013-02-25 13:48:31 +02:00
oy
f010791231
added options for the threaded stuff in the menu and set version
2013-02-24 19:43:09 +01:00
oy
718653ff85
set default values for threaded graphics and async renderer to 0
2013-02-24 19:18:13 +01:00
oy
ea2898e94a
prevent quick join/quit flood. #1070
2013-02-24 19:13:45 +01:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
118d2ac837
show reason for closing a connection within a debug message. Closes #1061
2013-02-24 18:31:30 +01:00
oy
07c97822bb
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-24 18:31:23 +01:00
oy
73386fdf0f
fixed last commit
2013-02-24 18:29:41 +01:00
BeaR
68390fe04a
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
oy
8b4026cbbf
fixed last commit
...
Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:26:49 +01:00
BeaR
d58afefaae
Some graphic batching:
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Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
df5ab998c2
readded texture resampling
2013-02-24 18:08:10 +01:00
oy
71af97a5e3
fixed texture memory usage calculation in graphics threaded
...
Conflicts:
src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
oy
2948d2392b
fixed last commit
2013-02-24 18:02:37 +01:00
BeaR
1cfbfda6fa
Missed a file..
2013-02-24 18:02:09 +01:00
BeaR
c3dd09cebf
Readded Texturecompression-support
2013-02-24 18:01:58 +01:00
Johannes Loher
678b6faceb
Fixed threaded gfx and building on Mac OS X
2013-02-24 18:01:23 +01:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
0a0c131cdc
fixed compiler error. Closes #982
2013-02-24 17:45:02 +01:00
oy
4fb57dea91
fixed editor crash on replacing images. Closes #981
2013-02-24 17:44:45 +01:00
oy
71907fbeb9
fixed semaphore behavior on windows. Closes #926 . Closes #934 .
2013-02-24 17:43:57 +01:00
oy
6c8e097bb2
fixed try_lock on windows
2013-02-24 17:42:20 +01:00
oy
521eaf038b
fixed missing messages when net connection closes
2013-02-24 17:41:39 +01:00
oy
ff75c3ba2d
fixed some memory leaks in the map editor
2013-02-24 17:41:15 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
BeaR
0adaf8a752
#913
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Fix Input Handling
2013-02-24 17:39:31 +01:00
heinrich5991
86fe9757c5
Removed useless enum
2013-02-24 17:38:29 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
4e4019986a
made the client not play the chat sound for empty chat messages. Closes #967
2013-02-24 17:36:54 +01:00
oy
b7e5bb54ad
fixed semaphore on macosx
2013-02-24 17:35:51 +01:00
oy
1a62770a56
fixed banning on the master server
2013-02-24 17:35:31 +01:00
oy
7be3c2e634
fixed resetting the error string of a net connection. Closes #954
2013-02-24 17:35:08 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
14cd83de10
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2013-02-24 17:34:22 +01:00
oy
86708818e9
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2013-02-24 17:34:02 +01:00
oy
0bce750a33
count spectators in the server browser when 'count players only'-filter is disabled
2013-02-24 17:33:37 +01:00
oy
f1fc3337f5
prevent that the server uses close messages from clients. Closes #950
2013-02-24 17:32:48 +01:00
oy
4d36c0f77e
prevent that you can play the music ingame. Closes #947
2013-02-24 17:32:29 +01:00
oy
0e40ab434a
fixed a check
2013-02-24 17:31:57 +01:00
oy
0036a07ce7
fixed that client displays active vote after connecting to a server
2013-02-24 17:29:05 +01:00
oy
32c8dd6cf5
increased time for client info resend to prevent possible overlap
2013-02-24 17:28:39 +01:00
oy
76d7569e15
limit the number of chat messages a player can queue to 3
2013-02-24 17:28:11 +01:00
oy
5de2763f82
skip auto screenshot when the editor is active. #931
2013-02-24 17:27:44 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
oy
2a4af1573b
auto adjust the screen resolution on first start. Closes #921
2013-02-24 17:25:55 +01:00
oy
38256d0d45
skip screenshot when window isn't active. Closes #931
2013-02-24 17:25:14 +01:00
oy
2f86ad3c4b
fixed chat ignore feature
2013-02-24 17:24:30 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
oy
85271f2e7e
increased recv buffer size on windows
2013-02-24 17:14:55 +01:00
oy
e291a60e7e
fixed map initialisation. Closes #64
2013-02-24 17:09:42 +01:00
Teetime
b4ed006f83
fix for saving bans in a file
2013-02-24 17:03:48 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
Learath2
c843d62ec7
Defaults to gfx_threaded 0. Partially fixes #213
2013-02-13 18:34:46 +02:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
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sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
oy
6295b33965
set default value for asynchronous rendering to disabled for now. #1001
2013-02-01 11:38:09 +02:00
oy
a7574f75d2
fixed last commit
2013-02-01 11:38:09 +02:00
BeaR
c86ebb34df
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
BeaR
50b722b2b4
Closes #153 .
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Fix Input Handling
2012-11-12 20:39:36 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
oy
0d7c19889b
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-07-20 14:08:24 +02:00
oy
c7f8697c51
fixed registering of ban commands. Closes #942
2012-07-20 14:08:18 +02:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
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Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain
4481eabcc5
remove banmaster from sources
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
oy
841e0dcb32
Merge pull request #927 from fisted/fix_tellport
...
tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7d2df3a386
added some vector operators
2012-01-09 00:38:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
...
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
45302957f1
removed some unused zlib stuff. Closes #907
2012-01-07 23:50:47 +01:00
GreYFoX
420447dc51
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
readme.txt
2012-01-07 19:16:20 +02:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
oy
6ad6d59b6f
fixed memory corruption with snd_buffer_size config
2012-01-06 19:27:18 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
oy
78bb0e3d8c
fixed compiling for macosx
2012-01-06 16:35:48 +01:00
oy
71dd0c5aab
made gfx_finish work again
2012-01-06 14:12:49 +01:00
oy
12f76e7f8d
made the editor work again. Closes #914
2012-01-06 12:55:19 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
f14c0e2359
fixed linking for older gcc versions
2012-01-04 01:19:54 +01:00
oy
f4f425b230
fixed compiling with gcc on windows
2012-01-04 01:10:56 +01:00
oy
cc94472f04
fixed mac osx
2012-01-04 00:52:24 +01:00
oy
213b88835e
fixed compiling on windows
2012-01-04 00:48:04 +01:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
7393151b6d
fixed the osx opengl make current thingie.. I think...
2012-01-03 22:53:24 +01:00
Magnus Auvinen
666401e309
added osx implementation. not tested, not even compiled once. hope it works
2012-01-03 22:49:31 +01:00
Magnus Auvinen
2991f4071e
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
2012-01-03 22:01:37 +01:00
Magnus Auvinen
50d872531a
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
2012-01-03 21:39:10 +01:00
Magnus Auvinen
e59b24d8db
fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
2012-01-01 15:56:28 +01:00
Magnus Auvinen
c31c82a584
added support for video modes
2012-01-01 14:30:45 +01:00
Magnus Auvinen
d7fe3ddaab
fixed shutdown and screenshot functionallity
2012-01-01 14:15:35 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
Ravomavain
1392c35bb4
Fix banmaster
2012-01-01 04:55:33 +02:00
Ravomavain
ebf64758b1
Make spectators see the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
02372ac0b0
Don't allow kill if player is paused
2012-01-01 00:15:16 +02:00
Ravomavain
c85d7bcc0f
Make spectators hear the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
af8fac1bac
Little fix to allow 2 players to spectate each other
2012-01-01 00:15:15 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX
250b3b9416
i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
2011-12-31 19:16:40 +02:00
Magnus Auvinen
8b76105cfa
cleaned up some of the code
2011-12-31 14:00:49 +01:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
6e57620c2c
added flags for mipmap generation on textures. fixes missing texts
2011-12-31 11:18:55 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
4e923442e4
fixed the broken damage indicators
2011-12-31 10:15:54 +01:00
Magnus Auvinen
7a36a103ae
fixed so that the rendering can be done async from the input, network and update
2011-12-31 10:04:46 +01:00
Magnus Auvinen
8a91bfa1dd
fixed texture upload support. removed raw gl calls from the text render
2011-12-31 09:40:11 +01:00
Magnus Auvinen
50e75da333
fixed so that the resolusion is set correctly on init
2011-12-31 01:23:04 +01:00
Magnus Auvinen
09b785a290
splitted out the graphics threaded into a separate header
2011-12-31 01:11:24 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
Ravomavain
9de29f3775
Paused players can hear sounds. Fix #127 .
2011-12-31 01:44:37 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
...
* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
21be03f3c6
fixed messages
2011-12-31 01:34:48 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
de3e94d901
clean up temp commands on logout in the client
2011-12-30 19:21:00 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
GreYFoX
7d462b565d
Fixed the bugs i know of with the last few commits
2011-12-30 16:51:08 +02:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
heinrich5991
72d5ef329b
added tileset_borderrem and renamed tileset_bordercopy -> tileset_borderset
2011-12-29 14:36:00 +01:00
heinrich5991
5722592916
added tileset_borderadd, aesthetical changes
2011-12-29 14:35:51 +01:00
heinrich5991
f76c7a8873
fixed a bug with constants, made the macro more readable
2011-12-29 14:35:45 +01:00
heinrich5991
41daa3b110
added tileset_bordercopy tool
2011-12-29 14:35:33 +01:00
oy
80835d2c11
added version files for pnglite and wavepack(both up-to-date). Closes #900
2011-12-29 14:00:28 +01:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
GreYFoX
2baa440866
Happy New Year, all tees are now born happy, Version v1.11
2011-12-29 14:39:51 +02:00
GreYFoX
9af4f1e172
Added race started check
2011-12-29 14:35:14 +02:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
oy
988b1c22cf
fixed that the server browser list gets sorted twice on a new entry
2011-12-29 13:06:53 +01:00
oy
af9775f400
fixed texture increasing in the text renderer
2011-12-29 13:03:06 +01:00
oy
4f0ee26fcf
removed some unused code
2011-12-29 12:37:28 +01:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
GreYFoX
539b686f85
Let's see if this helps #85 or not!
2011-12-26 15:31:05 +02:00
GreYFoX
49e875e3a3
v1.1a
2011-12-26 14:07:57 +02:00
GreYFoX
41eed130cd
removed TODO
2011-12-26 13:56:51 +02:00
GreYFoX
b68f5facea
Fixed DDRace hud.cpp
2011-12-26 13:56:24 +02:00
GreYFoX
6bedea0c6a
DDRace Score in Time Format
2011-12-26 13:45:41 +02:00
GreYFoX
8b09813288
old useless todo
2011-12-26 11:56:12 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
ee115b5346
Version update
2011-12-25 15:34:07 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
8a7c0df1d5
Mini performance improvement
2011-12-25 15:00:47 +02:00
GreYFoX
28cd7afa24
You srsly REALLY can't join teams that fast!
2011-12-25 13:20:10 +02:00
Learath2
81b34086e2
Fix for zoom issue.
2011-12-23 10:43:46 +02:00
Shereef Marzouk
1871207bfe
Version and Credits
2011-12-14 17:05:48 +02:00
Shereef Marzouk
f5f706ca6d
Merge branch 'DDRace' of github.com:GreYFoX/teeworlds into DDRace
2011-12-14 17:02:45 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
eeeee
385be8a716
updating existing bans' expiration would break ordering in bans sorted list
2011-12-14 13:48:41 +01:00
eeeee
0c16a58563
enforce upper limit on minutes to prevent unix timestamp from overflowing
2011-12-14 13:47:49 +01:00
eeeee
8f5f45c18f
keep lifebans at the tail of bans list. Fixes #131
2011-12-14 13:47:23 +01:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
XXLTomate
26e7a5888f
compile fix
2011-12-09 23:00:40 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom
1efb494169
fixed #791 Ability to disable the magnetic behaviour of the grid
2011-12-04 22:44:06 +01:00
Choupom
713dd3bc08
fixed controls rendering with low ui scale
2011-12-04 22:43:41 +01:00
oy
f12095fb51
fixed win64 building
2011-12-04 22:28:58 +01:00
oy
55fe59fa8a
updated zlib to 1.2.5
2011-12-04 17:50:52 +01:00
oy
9221f3dda2
added missing close for a file search handle
2011-12-04 17:21:34 +01:00
oy
c3a91f19b3
fixed debug message, c&p...
2011-12-04 17:12:44 +01:00
oy
c057f96540
fixed error message for socket creation on windows
2011-12-04 17:09:30 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
oy
9a03989e84
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
2011-12-04 14:39:47 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
Choupom
873c5a77bc
some trivial fixes
2011-12-04 14:21:20 +01:00
oy
0fdc9c1b8e
cleaned up few things
2011-12-04 14:17:05 +01:00
oy
b99ac459be
fixed envelope rendering when seeking in the demo player
2011-12-04 14:04:12 +01:00
SushiTee
e411d8f591
made envelope rendering more smooth
2011-12-04 13:15:24 +01:00
Shereef Marzouk
198334ef66
Merge pull request #125 from XXLTomate/PullVictims2
...
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX
077217a802
incremented version
2011-12-01 19:51:51 +02:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
df4e11dc82
fixed fixed camera position when chatting as spectator. Closes #880
2011-11-30 01:47:35 +01:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
oy
48d367db20
added faster way of inverting the sorted serverlist by KillaBilla. Closes #885
2011-11-29 22:34:47 +01:00
oy
8238853b8c
added a todo note
2011-11-29 22:18:40 +01:00
eeeee
1452b6811c
Replaced sorting implementation with stable one to prevent annoying flickering on server browser update.
2011-11-29 22:16:41 +01:00
oy
e858c9396b
renamed a variable
2011-11-29 22:15:27 +01:00
SushiTee
c22b6c4b4f
fixed selecting of quad points
2011-11-29 22:03:10 +01:00
SushiTee
48d21b61a2
fixed links between tile layer color envelopes when deleting envelopes
2011-11-29 22:01:03 +01:00
XXLTomate
17e633f00e
Remove two unused config lines
2011-11-08 22:39:36 +01:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df0798a673
Fixed pickup sounds. Closes #111
2011-11-08 14:15:31 +02:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
GreYFoX
d6845f0502
Vote enforcer as command executer
...
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
Ravomavain
24fc16543c
Fix chat commands being too verbose if console_output_level is set on config file. Close #116
2011-10-31 19:16:43 +01:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
Shereef Marzouk
b5f8738acd
Merge pull request #118 from XXLTomate/ddracePullSqlFix
...
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate
a2cec1b990
fixing sql score by @Laxa
2011-10-12 19:17:48 +02:00
GreYFoX
116daa67d3
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-09-13 01:01:25 +02:00
Ian Wilson
5dd2d189ad
Fixes for compiling with Solaris kernel.
...
Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use
the gcc endianness for Solaris. Included sys/filio.h for Solaris so that
FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris
in bam.
2011-09-12 00:16:31 +02:00
GreYFoX
1837c76a07
fixed a crash
2011-09-08 01:02:09 +02:00
GreYFoX
d9f973b8da
SQL Fix
2011-09-08 00:51:55 +02:00
GreYFoX
eda127392a
0.6 trunk, 1.096a
2011-09-05 15:51:58 +02:00
GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
37d3bfee81
0.6 trunk, 1.095a
2011-09-02 22:25:38 +02:00
GreYFoX
6c99ea2104
CMDList
2011-09-02 22:25:16 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
...
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
dd3568338f
0.6 trunk, 1.093a
2011-08-31 23:37:04 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
GreYFoX
aad11d2cae
0.6 trunk, 1.092a
2011-08-31 23:00:00 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
71239fadb2
no more victims
2011-08-31 13:12:46 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
...
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
7e19f1bca3
Fixed rendering of maps like Hardcore_02
...
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
GreYFoX
7e6f6465b7
typo
2011-08-27 14:12:13 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
c7d9b289e7
Added a command to check user status commands
2011-08-26 23:37:10 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
Ravomavain
8bd82a3550
Fix DDRace layers in editor
2011-08-26 20:05:18 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
Ravomavain
47a1e2b230
Fix banmaster compilation. Fix some sign-compare warnings
2011-08-26 16:28:13 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
oy
b1e7797b19
fixed compiling with mingw
2011-08-19 00:12:30 +02:00
SushiTee
2ceb0fde91
fixed editor zooming if gui is not active
2011-08-16 23:15:51 +02:00
oy
2708256186
fixed quad selection via envelope preview
2011-08-16 21:35:00 +02:00
oy
f36cc57bdd
fixed last commit
2011-08-15 20:12:31 +02:00
Alexandre
de5eccef3f
Fix Stuffs & clean comments
2011-08-15 18:07:09 +02:00
Alexandre
367bb4b837
Map Editor: Envelope Preview
2011-08-15 18:07:05 +02:00
oy
c38c632d06
fixed multiple popup creation in the editor. Closes #836
2011-08-13 19:22:01 +02:00
oy
4e830a71a1
decreased top offset of image add button in the editor. Closes #834
2011-08-13 18:53:41 +02:00
oy
7058726236
changed default UiPage to PAGE_INTERNET. Closes #839
2011-08-13 18:50:17 +02:00
GreYFoX
06afe36db4
Removed old hook through prediction as 0.5.2 servers are no longer compatible
...
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
Shereef Marzouk
2084febca7
Removed outdated comment
2011-08-11 10:43:27 +02:00
oy
5fc5b63dac
just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer
2011-08-06 22:30:18 +02:00
oy
de05682d87
fixed play hooking when tune player_collision is 0. Closes #825
2011-08-06 13:57:59 +02:00
oy
003c0aa281
fixed aspect ratio in the editor's image preview. Closes #784
2011-08-06 13:08:29 +02:00
oy
f1ea039df7
added separator in image menu. Closes #785
2011-08-05 19:52:39 +02:00
oy
2b2ddde04f
sort players in kick/move to spec vote and player options by team. Closes #809
2011-08-05 19:52:38 +02:00
oy
e5395f00b3
fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792
2011-08-05 19:52:37 +02:00
oy
fee2c2c452
fixed an overlapping in the editor. Closes #794
2011-08-05 19:52:36 +02:00
oy
b7605dd0b5
reset quad point selection when activating a different quad. Closes #819
2011-08-05 19:52:34 +02:00
oy
72eb98c75e
changed to trunk again
2011-08-05 19:52:33 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
oy
2aee50d5b1
fixed a nasty noise problem. Closes #812
2011-08-05 18:37:59 +02:00
oy
dfd9e142d5
Merge pull request #801 from fisted/fix_srs
...
here is clevar solution for serious design flaw
2011-08-03 13:54:48 -07:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Shereef Marzouk
2b5c532589
converted white spaces to tabs
2011-08-02 12:14:49 +02:00
Shereef Marzouk
c1b23535ff
fixed typo
2011-08-02 12:14:23 +02:00
Shereef Marzouk
29de27f9dd
Used the enum const TILESLAYERFLAG_GAME instead of 1
2011-08-02 12:14:00 +02:00
SushiTee
83652c91ec
fixed a warning in client (mac)
2011-08-01 21:03:51 +02:00
SushiTee
370b93d8e1
fixed a warning
2011-08-01 12:11:10 +02:00
oy
50edfd37c0
made 0.6.1 release
2011-07-31 23:17:00 +02:00
oy
b25fc26c1c
zero out client memory on startup to prevent more bad surprises
2011-07-31 18:39:48 +02:00
oy
9cf4facd05
fixed a client crash in debug. Closes #806
2011-07-31 17:07:10 +02:00
oy
3209aec45f
fixed compiling error on osx
2011-07-31 13:17:38 +02:00
oy
9418802150
protected econ authentication against brute force
2011-07-31 13:05:12 +02:00
oy
1705c90e14
fixed ban for life on the server
2011-07-31 12:43:35 +02:00
oy
aabac3dcfc
send notification to enter a password when a client connects to econ. Closes #803
2011-07-31 02:25:55 +02:00
oy
9349af0085
clean up econ sockets on shutdown. Closes #804
2011-07-31 02:20:46 +02:00
oy
10c3e844d7
show alpha2 country code strings next to the flag in the country code selectors. Closes #805
2011-07-31 02:04:46 +02:00
oy
8d0cc2a825
reduced stack memory usage of CDataFileWriter
2011-07-31 01:40:28 +02:00
oy
34132ce244
fixed client crash in debug
2011-07-31 01:38:45 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
0f11cf014c
increased length for help string of temporary commands
2011-07-30 18:19:15 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
oy
b3e8506f20
create client on heap. Closes #744
2011-07-30 13:50:22 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
heinrich5991
b0fdc40959
deleted unnecessary empty files
2011-07-29 17:51:19 +02:00
heinrich5991
2ba6fbd731
added econ functionality
2011-07-29 17:51:14 +02:00
oy
65d312fd06
fixed problem with lineinput. Closes #802
2011-07-28 22:01:14 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
fisted
7197d7bc13
extensive source layout enhancement
2011-07-25 18:28:02 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
...
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
d7fe844690
1.082a
2011-07-22 14:33:07 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
oy
6312a2d71c
fixed few things in th editor
2011-07-20 22:18:31 +02:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
Choupom
c2e8bf5035
made a constant for game layer flag
2011-07-20 21:54:23 +02:00
Choupom
188e622373
fixed auto_map.h header guard
2011-07-20 21:54:19 +02:00
Choupom
6b2dc40570
fixed a rcon authentication issue
2011-07-20 21:49:38 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
a6922db418
1.081a
2011-07-19 23:33:46 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
...
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee
f7a9e80163
added possibility to collapse groups by double clicking them
2011-07-15 01:03:22 +02:00
SushiTee
ef881a5321
added layer/image scrolling via mouse wheel
2011-07-15 01:02:11 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
SushiTee
a3fec2f9f3
fixed clipping on some machines
2011-07-15 00:39:37 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
5f4a5b3366
added country flags to language selectors
2011-07-12 20:33:53 +02:00
SushiTee
6cd2ab3887
added grid to editor
2011-07-11 12:03:16 +02:00
oy
f4ce34f01c
close spectator/emoticon menu when changing to team/spectator via bind. Closes #768
2011-07-11 12:02:45 +02:00
oy
d28108b8ad
fixed few issues with masters.cfg
2011-07-11 12:00:13 +02:00
Romain Labolle
a6dc6f34b6
Display a message when an admin forces a vote. Closes #759
2011-07-11 11:28:04 +02:00
oy
fc13cc6c18
cleaned up last commit
2011-07-11 11:26:41 +02:00
Romain Labolle
1058fe27f2
Allow multi-file input for dilate and tilset_borderfix commands
2011-07-11 11:22:04 +02:00
oy
7bc07b613f
added auto mapping feature by LordSkelethom
2011-07-09 01:09:06 +02:00
oy
f440944905
fixed problem with rcon authentication
2011-07-08 00:00:38 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
83d8422c4c
added "fixed tcp and added ipv6 tcp support" by SushiTee
2011-07-06 18:20:46 +02:00
oy
e18390fea8
fixed that client resets tuning. Closes #746
2011-07-05 23:32:32 +02:00
oy
20fbe2f92c
fixed that player friends are marked as online in the friends list if they match a clan friend
2011-07-05 23:23:33 +02:00
oy
ac9c3b8f7f
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
2011-07-05 23:15:24 +02:00
oy
ab1f7d6f95
clamped information flow when moving as spectator in free-view. Closes #551
2011-07-05 22:58:54 +02:00
oy
1ae474689d
added moderator support for the remote console. #518
2011-07-05 21:54:10 +02:00
oy
b153003b0b
fixed dm wincheck
2011-07-04 18:30:24 +02:00
oy
7648ba3024
added a different mouse sens for menus/editor
2011-07-03 00:36:07 +02:00
Choupom
520683c0aa
made so background musics restart where they got stopped
2011-07-02 19:24:21 +02:00
Choupom
4a5c13d1de
fixed so Reset Filter button resets all filters
2011-07-02 19:23:36 +02:00
Johannes Loher
3f583d44f9
fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit.
2011-07-01 18:34:28 +02:00
fisted
ca7c82f649
Fixed FreeBSD build
2011-06-29 23:07:30 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
8035e022fd
fixed cursor positioning by mouse in edit boxes
2011-06-29 18:39:58 +02:00
oy
fdf6db5fd6
fixed that music resets on password prompt. Closes #695
2011-06-27 23:26:01 +02:00
oy
47cdd2524b
do not try to play sound when it isn't enabled
2011-06-27 22:57:06 +02:00
oy
e8938e3d80
set the minimum of seconds remaining in map downloading popup to 1
2011-06-27 22:35:23 +02:00
oy
08b6ffd52c
fixed possible server stressing
2011-06-27 17:20:46 +02:00
Johannes Loher
f80c46e24d
fixed so you can use whatever time you want on set_team and so that it uses minutes
2011-06-27 17:07:51 +02:00
Johannes Loher
14f98a9ded
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640 .
2011-06-27 17:07:23 +02:00
Choupom
bf6ca3e33d
fixed tiles infos in groups with custom para or offset in editor
2011-06-27 16:50:38 +02:00
Choupom
99c2c53c0b
fixed some dbg_assert
2011-06-27 16:45:40 +02:00
oy
557c906390
fixed compiling problem
2011-06-27 16:44:35 +02:00
oy
1239150846
fixed password popup UI issue. Closes #583
2011-06-27 16:39:23 +02:00
Choupom
b17a7be286
fixed #2 Too big textures
2011-06-27 16:32:52 +02:00
nsinreal
66a8000620
Fixed ninja: always set last active weapon after ninja's end
2011-06-27 16:28:49 +02:00
oy
fb309436b4
improved friends feature
2011-06-26 17:10:13 +02:00
oy
c10c7d9ac3
improved sudden death in ctf. Closes #617
2011-06-19 17:32:00 +02:00
oy
957b81af07
made it possible to restrict player information in spectator mode
2011-06-19 11:28:39 +02:00
oy
601509fe8a
fixed compiler error on older windows sdk's. Closes #627
2011-06-18 17:27:14 +02:00
oy
4dc79a9ec1
fixed spawn bug. Closes #634
2011-06-15 01:03:14 +02:00
fisted
d5b3804804
fixed "no such cmd ''" on whole-line comments in cfg
2011-06-11 19:13:27 +02:00
Choupom
c1ebda73e3
fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
2011-06-11 18:34:05 +02:00
Choupom
558b110504
fixed #633 Correct sound effects in following spectactor mode
2011-06-11 18:33:30 +02:00
oy
eae1a97297
fixed marker position in chat
2011-06-09 23:54:11 +02:00
oy
fd965ca4b2
made name highlighting in chat more strict
2011-06-09 23:49:06 +02:00
oy
37bdc4c2a1
removed some unneeded stuff
2011-06-09 23:40:35 +02:00
oy
4f402f85bb
added ':' after names on start and a space separator in chat tab completion
2011-06-09 23:37:59 +02:00
oy
e1ef01f656
made tab completion for names in chat start with the ones that match on the beginning
2011-06-09 23:28:20 +02:00
oy
69cb197f59
fixed compiling on mac os x
2011-06-09 22:50:42 +02:00
oy
9845d757ef
removed file extension from the demo name in the demo player
2011-06-09 22:44:22 +02:00
oy
348806d993
abort "move to spectator"-vote when the player disconnects
2011-06-09 22:31:55 +02:00
oy
2cc10fd6f0
fixed that the player keeps action when activating chat. Closes #719
2011-06-09 22:30:03 +02:00
Felix Geyer
3d7bdaee8f
Use gcc endianness definitions when available.
...
detect.h has manual litte/big endian definitions for some architectures
but many are missing.
Instead of adding more manual definitions it's better to use the
definitions of gcc when available.
2011-06-09 22:11:37 +02:00
Felix Geyer
ee50ab5bea
Fix build on GNU/kFreeBSD.
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On GNU/kFreeBSD only "__FreeBSD_kernel__" is defined
but not "__FreeBSD__".
2011-06-09 22:11:34 +02:00
Felix Geyer
40330fd7c5
Fix build on GNU Hurd.
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Add missing platform definitions.
2011-06-09 22:11:29 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
GreYFoX
1bfcfb7d6f
Changed max of force pause to be 360 seconds
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Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
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* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
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* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
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* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
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this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
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Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
oy
7df537fd68
fixed last commit
2011-06-02 17:38:36 +02:00
Choupom
101d9de3c3
added aspect ratio in display modes list in settings
2011-06-02 17:36:17 +02:00
GreYFoX
25f69d704b
Version 1.77a, Beware this version maybe buggy contains more than one untested/unrevised commits, but from trusted Developers
2011-06-01 17:06:00 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
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* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
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* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
GreYFoX
a121587251
Save connection timeout setting for client
2011-05-27 11:29:35 +02:00
GreYFoX
eb70e55ead
Merge branch 'master' of git://github.com/oy/teeworlds
2011-05-17 09:00:25 +02:00
PsychoGod
210d98666c
Scroll fix, protect scrolling 2 windows at the same time
2011-05-17 01:15:54 +02:00
oy
896ef2f235
removed load/save binds in the editor
2011-05-16 19:54:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
f7f1f72d5c
1.76a
2011-05-09 18:48:03 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
Romain Labolle
b626027af2
Fix banmaster for DDRace. closes #44
2011-05-09 18:23:01 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
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closes #47
2011-05-09 18:22:05 +02:00
oy
e4c85b00db
fixed that some demos show a negative length in the demo browser. Closes #660
2011-05-09 17:55:12 +02:00
oy
cd2114c758
fixed problem with the file dialog in the editor
2011-05-09 17:37:04 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
8ad6f3d7fc
show flags in spectator menu. Closes #636
2011-05-05 02:00:43 +02:00
oy
5b2f5f0778
fixed problem with connecting on double click in the server browser. Closes #662
2011-05-05 01:56:31 +02:00
oy
193fb192c5
added maximum zoom level in the editor. Closes #664
2011-05-05 01:53:12 +02:00
oy
ca6e129da6
fixed size of characters in editor's tileselection screen on zoom. Closes #665
2011-05-05 01:50:23 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
oy
41ebc9bc9d
fixed cursor marker position in console
2011-05-03 23:30:50 +02:00
Choupom
f8d21b48af
fixed a l10n bug for some languages
2011-05-03 23:10:20 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
c2f75b0017
structs are structs, classes are classes
2011-05-03 19:23:33 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00
Choupom
694be7dfb5
fixed the pnglite fix
2011-05-03 18:44:55 +02:00
Choupom
f1df704d78
fixed pnglite requiring a std header include
2011-05-03 18:44:46 +02:00
Choupom
bbd7a75849
fixed a pnglite crash on save if the image is too small
2011-05-03 18:43:26 +02:00
Choupom
8e773a55ad
show tee pos and vel in tiles in debug hud
2011-05-03 18:13:12 +02:00
Choupom
7b87cfa68a
made envelopes synchronized with other clients
2011-05-03 18:12:32 +02:00
heinrich5991
9fb36fd802
added strict game type filter
2011-05-02 19:25:38 +02:00
oy
80173447ff
Merge pull request #683 from heinrich5991/feature_detachthread.
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adding thread_detach to system.h and system.c
2011-05-02 10:18:30 -07:00
oy
6e9a799089
Merge branch 'master' of github.com:oy/teeworlds
2011-05-02 17:48:53 +02:00