Commit graph

8275 commits

Author SHA1 Message Date
ChillerDragon 4a6a85124a Remove some unused includes 2019-12-14 10:20:42 +01:00
bors[bot] 709681604d
Merge #1989
1989: Remove a few unused stdio.h's r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-12-09 18:23:26 +00:00
ChillerDragon 01c873bcf7 Remove a few unused stdio.h's 2019-12-09 15:40:59 +01:00
Dennis Felsing a27358806c Revert "Support shotgun_speed 0"
This reverts commit 9d39ca888f.
2019-12-09 14:59:10 +01:00
def 18e2232727 Add support to tell DDNet7 ranks apart from DDNet ones
Saves should not be loadable from one to the other.

Requires:
ALTER TABLE record_race ADD COLUMN DDNet7 BOOL DEFAULT FALSE AFTER GameID;
ALTER TABLE record_teamrace ADD COLUMN DDNet7 BOOL DEFAULT FALSE AFTER GameID;
ALTER TABLE record_saves ADD COLUMN DDNet7 BOOL DEFAULT FALSE AFTER Server;
2019-12-08 16:04:49 +01:00
Aerll 9f4721b74b
Fix: automapper skips tiles when it shouldn't
In case of something like: INDEX 0 OR 1 all tiles need to be automapped.
2019-12-05 15:28:35 +01:00
bors[bot] c31f6303cf
Merge #1977
1977: Support shotgun_speed 0 r=Learath2 a=def-

for mapping stationary bullets

As requested by Im 'corneum.

Co-authored-by: def <dennis@felsin9.de>
2019-12-04 16:48:06 +00:00
bors[bot] e02cd322ad
Merge #1979
1979: Clean up color handling a bit r=Learath2 a=def-

- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  `ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));`


Follow-up to https://github.com/ddnet/ddnet/pull/1968

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 12:09:57 +00:00
bors[bot] d8cd6aa83e
Merge #1976
1976: Write out sql server prefix to failed_sql.sql r=Learath2 a=def-

also don't write out non-eligible records.

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 11:58:09 +00:00
Dennis Felsing 37ef24225e Clean up color handling a bit
- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
bors[bot] d597322ef3
Merge #1978
1978: Update localizations (Thanks to Cellegen for report) r=Learath2 a=def-



Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 10:07:34 +00:00
Dennis Felsing 5e8439acab
Merge pull request #1968 from d3fault/always-show-hook-coll-signaling
Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
2019-12-02 09:50:34 +01:00
d3fault 5261ca25fe Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
This allows you to still see other players signaling you with their hook coll
when you have cl_show_hook_coll_always enabled.
2019-12-02 01:30:20 -07:00
Dennis Felsing 0498df2508 Update localizations (Thanks to Cellegen for report)
- Remove duplicate laser entries
- Update menus_settings.cpp comment for scripts
- Update instructions for scripts
- Run script to get updated localizations
2019-12-02 09:09:01 +01:00
bors[bot] 33d88f647c
Merge #1974
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon

Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)

Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
bors[bot] d589f266dc
Merge #1973
1973: Rename rifle to laser r=def- a=ChillerDragon

This makes it easier to copy code from/to 0.7
23df3c609e

For the user only the rcon command to give/remove ``laser``/``unlaser`` changes.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-11-27 17:36:03 +00:00
def 9d39ca888f Support shotgun_speed 0
for mapping stationary bullets
2019-11-27 18:29:39 +01:00
Dennis Felsing c1a7961359 Write out sql server prefix to failed_sql.sql 2019-11-25 14:04:57 +01:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
ChillerDragon 96c9b1ab73 Rename rifle to laser
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
ChillerDragon 227a223c32 Fix a few names in popups 2019-11-22 12:28:34 +01:00
ChillerDragon 0f76c89d8a Save selected UI settings page
Inspired by @SushiTee's teeworlds commit:
65cc8f7fd9
2019-11-17 18:11:33 +01:00
trml 3986925761 Optimize character evolve 2019-11-09 22:49:53 +01:00
def 975a0bc9b3 Add help text for negative parameter for worst players 2019-11-05 18:28:34 +01:00
Dennis Felsing 785ec3d345 Expire server info on connected/drop events 2019-11-04 15:45:55 +01:00
bors[bot] 0de012572b
Merge #1955
1955: Cache serverinfo responses r=def- a=Learath2

I'm not sure I like it but it works

Co-authored-by: Learath2 <learath2@gmail.com>
2019-11-03 20:09:21 +00:00
def f9598c8ba8 Don't access m_aClients wiht invalid ClientID 2019-11-03 18:10:30 +01:00
sirius 8c48e7d633 some small changes 2019-11-03 11:20:24 +08:00
Learath2 79e4651d5b Only update serverinfo when needed 2019-11-03 01:07:10 +01:00
Sirius 45263ebdd0
Merge branch 'master' into demo_render2 2019-10-31 22:08:49 +08:00
Dennis Felsing 516bc98436 Version 12.7.3 2019-10-31 14:37:09 +01:00
12pm f66dc75400 Fix crash when switch (un)deep number is 0 2019-10-27 14:28:40 +01:00
Ryozuki 2bf76aac67
remove for loop in camera 2019-10-27 13:04:08 +01:00
bors[bot] 4717b21844
Merge #1934
1934: repair the problem that class selector appear when demo playing r=def- a=sirius1242

I think this problem is solved, but this may be a little hack, I don't know the effect of this if-else condition.

![2019-10-12-12-27-ScreenShot2](https://user-images.githubusercontent.com/32300858/66710842-eac12980-edb2-11e9-8866-cf3a1348616b.png)


Co-authored-by: sirius <sirius.ustc@gmail.com>
2019-10-27 08:31:41 +00:00
bors[bot] dc6a2959be
Merge #1949
1949: Add cl_dummy_resetonswitch 2 r=Learath2 a=d3fault

Idea by @ChillerDragon :
Only resets the active tee. So if you hold right and switch your
dummy keeps walking. But if you switch back you don't have
to press right twice to walk again.

Fix #1854

Co-authored-by: d3fault <d3fault@d3fault.net>
2019-10-25 11:31:19 +00:00
bors[bot] 4fc907933e
Merge #1946
1946: Don't locally render your own dummy's afk emote. Other players will still see it r=Learath2 a=d3fault

Afk emote on your own dummy is pointless and annoying, esp on dummy maps.

Co-authored-by: d3fault <d3fault@d3fault.net>
2019-10-25 01:21:21 +00:00
d3fault ecf48a89e9 Add cl_dummy_resetonswitch 2
Idea by ChillerDragon:
Only resets the active tee. So if you hold right and switch your
dummy keeps walking. But if you switch back you don't have
to press right twice to walk again.

Fix #1854
2019-10-24 18:11:42 -07:00
def 8702af19b5 Optimize CCollision::MoveBox to stop looping once velocity is 0 2019-10-22 13:48:05 +02:00
d3fault 2943eb0d4f Don't locally render your own dummy's afk emote. Other players will still see it 2019-10-19 21:03:08 -07:00
sirius b175a6fd42 add button to use sound when rendering video 2019-10-17 13:38:00 +08:00
Dennis Felsing ae4f632bbd Disable warning for false positive 2019-10-16 14:33:58 +02:00
Dennis Felsing 5b99e2c568 Version 12.7.2 2019-10-16 09:10:12 +02:00
Dennis Felsing 17a7e37411 Fix (thanks to Bannzay) 2019-10-16 07:08:44 +02:00
def bf993e518e Version 12.7.1 2019-10-15 23:23:31 +02:00
Dennis Felsing 3a3df05cca Change sv_deepfly to work with hammer explicitly 2019-10-15 15:13:23 +02:00
Dennis Felsing 7a991615f3 Fix the fix 2019-10-15 10:38:52 +02:00
Dennis Felsing fcfc5a4561 Fix velocity comparison
as Mac build complains:

src/game/server/entities/character.cpp:1681:18: error: ordered comparison between pointer and zero ('const float *' and 'int')
        if(m_Core.m_Vel > 0 && (m_MoveRestrictions&CANTMOVE_DOWN))
           ~~~~~~~~~~~~ ^ ~
2019-10-15 10:36:02 +02:00
Dennis Felsing 1843e62910 Version 12.7 2019-10-15 10:11:01 +02:00
bors[bot] d4a64e575b
Merge #1941
1941: Fix IntersectCharacter r=def- a=12pm

This makes hitting yourself when shooting through other tees work

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-10-15 07:42:42 +00:00
bors[bot] c0474a79c2
Merge #1922
1922: Allow to hammer directly on unfreeze r=def- a=heinrich5991

Previously, this was only doable with frame-perfect input if you were
going to get frozen again the next tick. Now, you only have to hold your
hammer to immediately hammer once you get unfrozen.

This fixes that "deepfly" (flying with deep-frozen dummy, binding both
main and dummy tee hammers onto the same key) does not only work for
good connection.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-10-15 07:30:47 +00:00
bors[bot] 8db2694c5e
Merge #1938
1938: Explode grenades twice at the end if they have lifespans. Fix #1559 r=heinrich5991 a=Learath2

Just by looking at the code I think this is what was intended but only testing can make sure.

Co-authored-by: Learath <learath2@gmail.com>
2019-10-14 20:02:55 +00:00
12pm b1ca920cd4 Fix IntersectCharacter
This makes hitting yourself when shooting through other tees work
2019-10-14 16:03:28 +02:00
sirius 71c53580ea recover the if-else block changed in d89ae6c18 2019-10-14 19:11:29 +08:00
sirius 926414c8cf remove the redundant line 2019-10-14 17:41:19 +08:00
sirius aaddc49704 recovert the if-else block 2019-10-14 17:32:42 +08:00
bors[bot] aa79d810ff
Merge #1935 #1936 #1940
1935: Add a limit to GetNearestAirPos. Fix #1931 r=def- a=Learath2

There isn't really any sane behaviour here, so I just avoided the infinite loop.

You shouldn't be in the wall to begin with :P

1936: Mark players as afk initially. Fix #1797 r=def- a=Learath2

The whole afktimer code is quite ugly. I might rework it at a later date.
For now this looks like an acceptable fix.

1940: Update ddnet-libs version r=Learath2 a=def-

Was forgotten in the libcurl linux removal I think?

Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-10-14 08:04:06 +00:00
bors[bot] 4f63492dc9
Merge #1933
1933: Fix two unintentional behavior changes of the stopper rewrite r=def- a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-10-14 07:46:10 +00:00
Learath a650a3c320 Remove the initial lifespan check 2019-10-14 02:28:24 +02:00
Learath 7cdd050fee Add SHA to demos. Bump Demo Version 2019-10-14 02:27:08 +02:00
Learath 63998eaa84 Explode grenades twice at the end if they have lifespans. Fix #1559 2019-10-13 17:58:59 +02:00
Learath 3e7cf12995 Clamp ping to 999. Fix #1651 2019-10-13 17:17:05 +02:00
Learath 547f751bf3 Mark players as afk initially. Fix #1797 2019-10-13 17:13:03 +02:00
Learath 84f1542f43 Add a limit to GetNearestAirPos. Fix #1931 2019-10-13 16:34:03 +02:00
sirius d347ded43e change the time() in chat.cpp back to CComponent::time() 2019-10-13 22:01:08 +08:00
sirius d9d6569580 add button to set whether show chat when rendering video 2019-10-13 20:29:55 +08:00
sirius f5d0018ba9 solve the problem that chat message not show after a period of time when rendering 2019-10-13 19:57:24 +08:00
sirius 5b514e5c7f repair the problem that class selector appear when demo playing 2019-10-13 12:09:20 +08:00
sirius d89ae6c18c repair the problem that class selector appear when demo playing 2019-10-13 00:27:44 +08:00
heinrich5991 34087e1a7b Only get double jump when falling onto a stopper
Another unintentional behavior change found by Zwelf.
2019-10-06 13:54:16 +02:00
heinrich5991 eab0815ddc Fix unintentional behavior change with blockers
Could be seen on "Insane 3", on teleporter 37. Thanks to Zwelf for
reporting.
2019-10-06 13:51:16 +02:00
12pm 36df86fcd2 Add toggle keyboard shortcuts button to demo player
Demo shortcuts can be annoying if you have other binds on them.

Icons made by eNJi
2019-10-05 18:06:58 +02:00
bors[bot] 112d0432e2
Merge #1923
1923: Properly force spawn order of teams. Fix #1828 r=Learath2 a=d3fault

Mimic old behavior of having a respawn tick > 0 ticks after current tick. 2 ticks later is still "instant enough".

The code below the change mentions strong spawning, so without deciphering it we simply give 2 extra ticks to make sure that it executes before spawning (2 instead of 1 so that it definitely executes for both primary and dummy).

Co-authored-by: d3fault <d3fault@d3fault.net>
2019-10-03 12:11:50 +00:00
bors[bot] 80efc085f6
Merge #1927
1927: Add show text entities button to settings r=Learath2 a=12pm

Fixes #1897

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-10-02 22:02:12 +00:00
12pm bc62167131 Add show text entities button to settings
Fixes #1897
2019-10-02 13:57:39 +02:00
heinrich5991 9a5de9eff8 Remove unused variables 2019-10-02 10:28:34 +02:00
sirius 4f3f3d2a61 add two video settings: showhookcollother and showdirection 2019-10-02 13:33:55 +08:00
sirius 9467bef192 add button to set whether show hud when rendering video 2019-10-02 13:11:58 +08:00
sirius b0ee5671ff rebased to ef32fc4 2019-10-02 09:51:33 +08:00
d3fault 5f193d009e Properly force spawn order of teams, so dummy doesn't get strong hook. Fix #1828
Mimic old behavior of having a respawn tick > 0 ticks after current tick.
2 ticks later is still "instant enough".
The code below the change mentions strong spawning,
so without deciphering it we simply give 2 extra ticks to make sure that
it executes before spawning (2 instead of 1 so that it definitely
executes for both primary and dummy).
2019-09-30 15:42:09 -07:00
d3fault 718eebd9ce Revert "Force spawn order of teams. Fix #1828"
This broke respawn rate limiting and didn't even fix #1828.
When primary tee hits kill tiles, dummy still gets strong hook.

This reverts commit 02f5723321.
2019-09-30 15:38:35 -07:00
sirius 605da124d4 add button to adjust render speed 2019-09-30 20:54:42 +08:00
sirius d9d1e8b309 add if defined to newly added lines 2019-09-30 20:54:19 +08:00
sirius 14ed79972b check if video exist when render 2019-09-30 20:52:25 +08:00
sirius a71339366b add function to appoint video name, but will segment fault 2019-09-30 20:52:25 +08:00
sirius 1375fbb95d add a button to render whole demo 2019-09-30 20:52:24 +08:00
HMH 41da2f4497 removed superfluous const 2019-09-30 20:48:50 +08:00
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
heinrich5991 f19220f1bb Allow to hammer directly on unfreeze
Previously, this was only doable with frame-perfect input if you were
going to get frozen again the next tick. Now, you only have to hold your
hammer to immediately hammer once you get unfrozen.

This fixes that "deepfly" (flying with deep-frozen dummy, binding both
main and dummy tee hammers onto the same key) does not only work for
good connection.
2019-09-28 21:07:33 +02:00
heinrich5991 947b5e7936 Fix some formatting in src/game/server/entities/character.cpp 2019-09-28 20:58:31 +02:00
bors[bot] ef32fc4bed
Merge #1920
1920: Don't highlight window when playing demo (fixes #1919) r=Learath2 a=def-



Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-09-24 14:22:30 +00:00
bors[bot] a1ff029af9
Merge #1918
1918: Editor speedup fixes r=def- a=Learath2

Fix 1 bug, improve usability of angle selector.

Co-authored-by: Learath <learath2@gmail.com>
2019-09-24 09:04:27 +00:00
Dennis Felsing e06fb2b605 Don't highlight window when playing demo (fixes #1919) 2019-09-24 11:00:30 +02:00
Learath ba12250892 Constrain ValueSelector to integer multiples of Step 2019-09-22 14:21:17 +03:00
Learath 37d9e4fa26 Add a saner way to select angles. Close #1916 2019-09-20 23:57:35 +03:00
Learath 918003911c Fix bug handling speedup brushes 2019-09-20 21:52:28 +03:00
heinrich5991 4e67241794 Fix rotated stoppers not working
Fixes #1861.
Fixes #1914.
2019-09-19 02:07:22 +02:00
heinrich5991 bcd1559c5e Make LimitVel a proper function 2019-09-18 14:50:27 +02:00
heinrich5991 66ccd808aa Rewrite stopper code a bit, second try
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.

The broken front layer from the first try has been fixed.
2019-09-18 02:04:46 +02:00
bors[bot] 38fc84f816
Merge #1912
1912: Fix skin reset r=def- a=12pm

default skin id is -1 not 0

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-09-17 18:18:51 +00:00
heinrich5991 79bce4250a Address forgotten review comment of #1904 2019-09-17 17:07:33 +02:00
12pm 82e63d7f27 Fix skin reset
default skin id is -1 not 0
2019-09-17 16:45:44 +02:00
bors[bot] 1bf178614f
Merge #1904
1904: Add tune zone prediction r=heinrich5991 a=trml

Is enabled with cl_predict_ddrace 1.

This will predict tunings loaded from the map the first time tunezones are entered, but will also update the tunes after you receive new tunes while in a tunezone, since it's possible to change them in rcon.

Co-authored-by: trml <trml@users.noreply.github.com>
2019-09-17 13:50:18 +00:00
trml ea9e444283 Use a single getter for tunings, add some missed cases, fix tuning update 2019-09-16 00:07:42 +02:00
bors[bot] 0c34b6eb55
Merge #1878 #1903
1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki

I think client should know about this, maybe we can do something with it in the future.

It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.

1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon



Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
bors[bot] c146de63fa
Merge #1909
1909: Fix filescore path r=Learath2 a=ChillerDragon

The filescore system did not handle map paths well that were an actual path and not just the mapname.

```
# before fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:29:44][filescore]: opening 'records/DDNetPP-maps-BlmapChill_record.dtb' for reading failed

# after fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:31:05][filescore]: opening 'records/BlmapChill_record.dtb' for reading failed
```

I called ```Server()->``` in a thread so please review thread safety before merge.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:30:48 +00:00
ChillerDragon b39de87b18 Fix filescore path
# before fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:29:44][filescore]: opening 'records/DDNetPP-maps-BlmapChill_record.dtb' for reading failed

# after fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:31:05][filescore]: opening 'records/BlmapChill_record.dtb' for reading failed
2019-09-15 13:35:35 +02:00
trml bb5eab0cc0 Add tunezone prediction 2019-09-09 00:53:07 +02:00
ChillerDragon f5f07860c4 Consistent spacing for getters and setters 2019-09-08 19:22:12 +02:00
bors[bot] 38f91d3891
Merge #1902
1902: Remove useless votemute struct r=heinrich5991 a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-07 20:21:43 +00:00
ChillerDragon dbad486c67 Remove useless votemute struct 2019-09-04 21:21:40 +02:00
12pm 3b1dcc8793 Handle 0 star random map votes 2019-08-27 18:33:37 +02:00
Ryozuki b58037f31e
fix the telegun save 2019-08-19 10:35:37 +02:00
Andrii Vynychenko 4ab2b2010a Merge branch 'master' into centeredNumbers 2019-08-17 03:43:43 +03:00
Andrii Vynychenko 1671e6fbfc numbers dynamically centered for OpenGL 3.3 2019-08-17 03:42:54 +03:00
bors[bot] 77e59e3c49
Merge #1894
1894: Fix max menu tabs (closed #1893) r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-08-16 09:06:44 +00:00
ChillerDragon ff49500659 Fix max menu tabs (closed #1893) 2019-08-16 00:58:06 +02:00
Andrii Vynychenko 0fa23a2c47 Numbers centered for OpenGL 3.3 2019-08-15 23:57:23 +03:00
bors[bot] 35b29ae01d Merge #1889
1889: Dont reset variables twice r=def- a=fokkonaut

These variables get reset in Reset() aswell, no need to do it here

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-08-12 06:36:25 +00:00
fokkonaut 3434fca91c Dont reset variables twice 2019-08-12 05:28:42 +02:00
fokkonaut fcc2e06352 Fix unmasked entities 2019-08-06 23:43:11 +02:00
bors[bot] b0f1164485 Merge #1883
1883: Fix crashbug on set_team_ddr -1 r=Learath2 a=fokkonaut

Teams over 63 are also forbidden, so I check for that too.

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-08-05 16:37:32 +00:00
fokkonaut 265d3b8a62
Fix namings 2019-08-05 14:45:04 +02:00
fokkonaut ac588f324c Fix crashbug on set_team_ddr -1 2019-08-04 23:38:08 +02:00
Ryozuki e112cf6791
add paused and spec to explayerflags 2019-08-02 18:16:58 +02:00
Dennis Felsing 968b5c1fed Version 12.6.1 2019-08-02 07:33:15 +02:00
bors[bot] cb19e147d0 Merge #1876
1876: Reset m_Afk r=heinrich5991 a=FallenKN

Guess this was forgotten

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-08-01 23:10:57 +00:00
FallenKN a03b4f0cee Reset m_Afk 2019-08-01 23:07:40 +02:00
def 99b814342c Add a few contributors 2019-08-01 18:36:21 +02:00
bors[bot] 17fd8ae79a Merge #1870
1870: Clarify what `ENTITIES_UNUSED` does by renaming it r=Learath2 a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-07-31 20:57:55 +00:00
heinrich5991 9627fd0841 Clarify what ENTITIES_UNUSED does by renaming it 2019-07-31 21:22:11 +02:00
heinrich5991 1e2b8a4a3e Replace str_comp_num with str_startswith 2019-07-31 21:20:03 +02:00
Dennis Felsing c8b3670bbc
Merge pull request #1866 from def-/pr-12.6
Version 12.6
2019-07-31 17:31:24 +02:00
Dennis Felsing c8d12bd386
Merge pull request #1853 from 12pm/pr_unused_non_ddnet
Render all entities on non ddnet servers
2019-07-31 17:31:11 +02:00
Learath 6882db1da2 Introduce flag to render all entities 2019-07-31 15:20:17 +03:00
Dennis Felsing e791927541 Version 12.6 2019-07-31 07:20:21 +02:00
bors[bot] 7b1d2d3f23 Merge #1862
1862: Add Sleepbubble to ClAfkMark r=def- a=FallenKN

With setting cl_afk_mark to 2 you will now get a sleepbubble on afk instead of the mark.

Which option should be default?
Also it displays chatbubble instead of sleepbubble when the playerflag is active. (I don't know which behavior is preferred)
Kept sleepy eyes on afk aswell.

 ![screenshot_2019-07-29_14-47-34](https://user-images.githubusercontent.com/13277346/62049848-624dd680-b210-11e9-82f7-2d20281eb899.png)

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-30 19:15:58 +00:00
FallenKN b2d3df8f75 Remove ClAfkMark option & rename it to ClAfkEmote 2019-07-30 20:19:46 +02:00
bors[bot] 1d9191edfe Merge #1819
1819: Show mapname in scoreboard r=def- a=ChillerDragon

![screenshot_2019-07-11_16-03-47](https://user-images.githubusercontent.com/20344300/61057588-e53ff600-a3f5-11e9-8b20-3b082172bd63.png)
![screenshot_2019-07-11_15-46-04](https://user-images.githubusercontent.com/20344300/61057605-ecff9a80-a3f5-11e9-8f59-68811a1b123a.png)

Not sure if this feature should exclude non ddrace gametypes. Or exclude standard maps. Or if the truncation limit should increase with bigger scoreboards.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-30 17:17:32 +00:00
bors[bot] fd502a8cce Merge #1844
1844: Fix wrong flag color in scoreboard and spectator select menu (custom mods) r=Learath2 a=fokkonaut

Since in DDrace every player is in team red, in order to show them in one scoreboard, the flag will always be blue in scoreboard and the spectator select menu, here is a simple fix

I left kill messages out since they would need a fix which is a bit more complicated, and i didnt want to do too much just to support this. These two would make it already a lot better

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-07-30 10:36:14 +00:00
Learath 99c62fb931 Fix killmessages aswell 2019-07-29 17:36:44 +03:00
FallenKN b804d3e1f2 Enhance ClAfkMark with another option 2019-07-29 14:46:21 +02:00
bors[bot] 8ab6e2c0a8 Merge #1848 #1860
1848: Fix deci seconds not updating in spectator/pause (fixes #1846) r=heinrich5991 a=fokkonaut

Before this was set in `RenderDDRaceEffects()`, but that function is only called if `m_pClient->m_Snap.m_pLocalCharacter` exists, which isn't the case in spectator/pause.

1860: Ignore some more common files r=heinrich5991 a=Ryozuki

compile_commands.json is used a lot for language servers

https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html

tags are generated from ctags

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
2019-07-29 12:15:16 +00:00
Learath 9061f03174 Move the afk flag up front 2019-07-29 14:46:29 +03:00
bors[bot] dc41bb9649 Merge #1821
1821: Add afk marks r=def- a=ardadem

This is final state  (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.

If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png)


Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda fb2cb4db26 move afk state inside to player flags 2019-07-26 11:48:15 +03:00
Arda 1a7fc77931 better names 2019-07-26 10:18:50 +03:00
12pm a0e2abf4af Render all entities on non ddnet servers
Fixes #1741
2019-07-24 21:33:43 +02:00
Learath 5ddc140494 Remove unused branch/flag 2019-07-22 18:20:19 +03:00
fokkonaut 1bfda0f635 Fix deci seconds not updating in spectator/pause (fixes #1846) 2019-07-22 10:41:19 +02:00
fokkonaut e77bdb8114 Fix wrong flag color in spectator select menu (custom mods) 2019-07-21 09:02:38 +02:00
fokkonaut a268b95ea3 Fix wrong flag color in scoreboard (custom mods) 2019-07-21 08:55:55 +02:00
bors[bot] cd8994147c Merge #1842
1842: [WIP] Fix timer r=heinrich5991 a=Learath2

I'm really unsure about this one.

DEPENDS on #1839 

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 22:23:22 +00:00
bors[bot] 628f673014 Merge #1830
1830: fix-ClDyncamMinDistance camera spawn r=Learath2 a=FallenKN

I forgot about the dyncam option, #1636.

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-19 16:53:06 +00:00
bors[bot] 2f23b5c29a Merge #1839
1839: Set m_Race. Fix #1806 r=heinrich5991 a=Learath2

@heinrich5991 apparently you forgot to set `CGameInfo::m_Race` 🙂 

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 09:31:04 +00:00
Learath b1ed78d58d Add new flag, Fix #1807 2019-07-19 12:28:08 +03:00
Learath 78ac5ce030 Send the flag from the server 2019-07-19 11:21:32 +03:00
bors[bot] 72dcf6fba6 Merge #1838
1838: Force spawn order of teams. Fix #1828 r=heinrich5991 a=Learath2

This has an unfortunate(?) consequence of causing tees that hit kill tiles and fall out of map respawn instantly. If this is undesirable the fix would be a little more complex, maybe implementing a delay to the spawn in `CPlayer` or reordering the entity list to force strong on the tee (by swapping with one of their teammates (this might have some undesirable effects aswell, not sure though)).

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 00:40:10 +00:00
bors[bot] ebeeace65e Merge #1841
1841: Restart required message when changing Show console r=heinrich5991 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-19 00:16:01 +00:00
fokkonaut 3edaf4b8cd Style fixes 2019-07-19 02:06:33 +02:00
fokkonaut 78f52629e4 fix build 2019-07-19 01:58:49 +02:00
fokkonaut 07089be2e0 Restart required message when changing Show console 2019-07-19 01:53:27 +02:00
Learath 25ec19b70b Set m_Race. Fix #1806 2019-07-18 18:56:24 +03:00
Learath 02f5723321 Force spawn order of teams. Fix #1828 2019-07-18 18:35:51 +03:00
bors[bot] 71652e0113 Merge #1833
1833: Correctly embed replacing images r=def- a=12pm



Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-07-17 05:42:22 +00:00
12pm 5f7a09dfe3 Correctly embed replacing images 2019-07-17 03:00:09 +02:00
trml cd64204358 Use IsOtherTeam for nameplates too 2019-07-16 22:34:18 +02:00
trml ddfcb62caa Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
FallenKN e80cb9e86a fix-ClDyncamMinDistance camera spawn 2019-07-16 12:56:43 +02:00
bors[bot] a2e40ca4b3 Merge #1803
1803: Fix double pause due to spec r=def- a=fokkonaut

If a player is in /spec (sv_pausable 1 required) and would then use /pause, the tee would respawn, but the player would still be in /pause instead of playing again.
With this, the player will resume completely

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-15 07:55:48 +00:00
bors[bot] 5a93ddefae Merge #1817
1817: Cfg to keep hammer after hammerfly (closed #1816) r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-15 07:44:27 +00:00
bors[bot] d3c6f1b54f Merge #1823
1823: Fix 'several players were found' on /rank r=heinrich5991 a=fokkonaut

If no player was found, it should say 'x is not ranked', instead it says 'Several players were found', that is because if the result is -1, it will say that. With the default result being -2, it can no longer say that, instead it will say that the player is not ranked.

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-14 11:23:55 +00:00
fokkonaut fabdc73087 Fix 'several players were found' on /rank 2019-07-14 11:31:58 +02:00
Arda 43c94c3d30 Add afk marks 2019-07-13 13:25:54 +03:00
Arda f1454dbb7a Share afk state of players to client 2019-07-13 12:25:24 +03:00
ChillerDragon 4ad1cce93c Show mapname in scoreboard (closed #1818) 2019-07-11 16:10:14 +02:00
ChillerDragon 1703e9d94c Cfg to keep hammer after hammerfly (closed #1816) 2019-07-10 18:04:54 +02:00
bors[bot] 65f4a619e8 Merge #1810
1810: Use the float type explicitly r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-08 22:14:01 +00:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
ChillerDragon 573c46013d Consitently mark floats as floats 2019-07-08 23:06:26 +02:00
bors[bot] b50e7ee674 Merge #1802
1802: Prediction fixes r=def- a=trml

I believe this fixes #1671 (uninitialized variables).

Some other things: Use new ddnetchar fields in prediction, small fix for prediction of moving pickups, fix the freeze end tick in ddnetcharacter (will add it to the client later)

Also adds a setting for choosing between new/old antiping for grenade like suggested in #1683 (cl_antiping_gunfire 0 to disable).

Co-authored-by: trml <trml@users.noreply.github.com>
2019-07-04 12:59:52 +00:00
bors[bot] ec5cfbad1e Merge #1804
1804: Fix toggle not working with colors r=def- a=Learath2

Reported by @12pm on discord

Co-authored-by: Learath2 <learath2@gmail.com>
2019-07-04 12:47:05 +00:00
Learath2 1a80176365 Fix nameplate outline alpha 2019-07-03 12:31:05 +02:00
Learath2 1993989067 Fix toggle not working with colors 2019-07-02 14:54:06 +02:00
fokkonaut 0cb13ccec1 Fix double pause due to spec 2019-07-01 01:17:32 +02:00
trml 82a47210eb Fix freeze end tick in ddnetchar 2019-07-01 00:50:50 +02:00
trml b72a16ca36 Use new ddnetchar fields, cleanup, and fix prediction for already used jumps 2019-07-01 00:50:50 +02:00
trml 011d9aa26f Add option to use new/old antiping for grenades (cl_antiping_gunfire) 2019-07-01 00:42:02 +02:00
Jupeyy 60604cabca fix name/clan width when zooming out (fixes #1752) 2019-06-28 20:23:01 +02:00
heinrich5991 b90dd43118 Fix -Wdeprecated-copy from GCC9 2019-06-26 11:53:39 +02:00
def 6d19963933 Remove unused variables 2019-06-25 23:07:32 +02:00
def f7e642bbbe Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
Dennis Felsing 6e24bf9ae2
Merge pull request #1790 from ChillerDragon/pr_ctrl_k_console
Add ctrl-k delete in client console
2019-06-19 12:12:19 +02:00
Dennis Felsing d9286e8beb
Merge pull request #1786 from fokkonaut/master
Fix zoom if dummy is connected and only one is able to zoom
2019-06-18 20:38:24 +02:00
ChillerDragon 93dc33ee57 Add ctrl-k delete in client console
Extends shortcuts from:
ed8a0b5eee
e9f8bd42b7
2019-06-18 20:16:54 +02:00
trml 18fbb10451 Fix some unitialized variables in the prediction 2019-06-18 19:08:09 +02:00
trml 087a5cbf6e Fix intratick for predicted pickup 2019-06-18 19:08:09 +02:00
trml 25e08f13e4 Small prediction fix for laser/shotgun 2019-06-16 16:35:16 +02:00
trml 8a18cabbb1 Small fix and cleanup of prediction of teams/solo 2019-06-16 16:34:57 +02:00
bors[bot] 9c9264db8b Merge #1785
1785: Revert "Merge pull request #1736 from sirius1242/master" r=Learath2 a=def-

This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features @sirius1242 

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-06-15 13:18:11 +00:00
fokkonaut 1664a6e10e Fix zoom if dummy is connected and only one is able to zoom 2019-06-15 12:23:50 +02:00
Dennis Felsing 1e74502e66 Revert "Merge pull request #1736 from sirius1242/master"
This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
heinrich5991 ca03ab6337 Address Learath2's comments 2019-06-14 00:28:59 +02:00
heinrich5991 a7857d58c4 Remove now-useless function in CGameClient
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991 2b7f3587c4 Only accept DDRace record message on DDRace servers 2019-06-14 00:28:59 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath efbc05c9a8 No need for <algorithm> 2019-06-13 23:24:06 +02:00
Dennis Felsing 4f665a904b
Merge pull request #1782 from def-/pr-12.5
Version 12.5
2019-06-13 20:40:33 +02:00
trml fbf5edfdcb Set and send solo status on servers with sv_solo_server and sv_team 3 2019-06-13 17:23:23 +02:00
Dennis Felsing 6b793c21a4 Version 12.5 2019-06-12 15:42:44 +02:00
Dennis Felsing 0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
Dennis Felsing bbe411901e
Merge pull request #1764 from ChillerDragon/pr_console_word_del
Add console word deletion/navigation (#1032)
2019-06-11 18:05:23 +02:00
Dennis Felsing 617d123024
Merge pull request #1778 from d3fault/instant-respawn
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-11 18:04:52 +02:00
Dennis Felsing bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
Store colors unsigned
2019-06-11 12:26:28 +02:00
Ryozuki 916eab68fe
revert back to yellow color 2019-06-09 19:31:05 +02:00
Ryozuki c089cffdde
fix hook col and make it green on tees 2019-06-09 19:26:20 +02:00
d3fault 10e06f919e respawn is now instant, but rate limited to 3 sec unless player clicks mouse1 2019-06-07 02:44:19 -07:00
archimede67 0e62b4b9b9 fix code style 2019-06-05 19:49:00 +02:00
archimede67 929bf57bf6 infinite length and a lot of changes including notifications are now chat messages 2019-06-05 19:17:55 +02:00
bors[bot] 0ad96f6901 Merge #1775
1775: Fix prediction of non-grabbed hook r=def- a=trml

Fix #1766.

Turns out the bug was not just in the rendering, but in the prediction itself (hooks were not predicted unless/until they grabbed on to something). I compared with an older client (and the old implementation) and this seems like it will restore the old behavior.

Co-authored-by: trml <trml@users.noreply.github.com>
2019-06-05 05:53:18 +00:00
trml cf8c8534f1 Fix prediction of non-grabbed hook 2019-06-05 02:01:31 +02:00
bors[bot] cffd9b0ba6 Merge #1774
1774: Remove the unused Skinstealaction r=heinrich5991 a=fokkonaut

As far as I know it was never in use and the only punishment is to force pinky skin, which doesnt really seem useful. Skin stealing is a very harmless kind of 'bots', which doesnt need punishment imo

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-04 22:03:18 +00:00
fokkonaut e471d4796e Remove the unused Skinstealaction 2019-06-04 17:23:29 +02:00
heinrich5991 756aab339b Remove item invalidation logging for unknown UUIDs
This caused lags due to too much output during gameplay, demo playback
and demo cutting.

Fixes #1643.
2019-06-04 00:05:28 +02:00
bors[bot] f3b1135770 Merge #1769
1769: Update view immediately when pasting in search in browser r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-06-03 16:34:26 +00:00
bors[bot] 21772bdc2f Merge #1771
1771: Cleanup CPlayer Snap r=def- a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-03 10:05:29 +00:00
fokkonaut 75e13550c2 Convert to int 2019-06-03 11:57:46 +02:00
fokkonaut 078e88bc8f Cleanup CPlayer Snap 2019-06-03 11:35:18 +02:00
Dennis Felsing e8362f1727
Merge pull request #1736 from sirius1242/master
Recorded the time of the player's game after the client was opened and show it on the top.
2019-06-03 11:02:28 +02:00
fokkonaut af7fd12341 Remove m_Weapon parameter from CProjectile 2019-06-02 22:04:11 +02:00
def 7e063109c6 Update view immediately when pasting in search in browser 2019-06-02 21:55:38 +02:00
bors[bot] 055b1fea79 Merge #1767
1767: Add missing letter to explanations r=def- a=fokkonaut

https://github.com/ddnet/ddnet/blob/master/src/game/editor/explanations.cpp#L36

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-02 18:42:57 +00:00
fokkonaut 18e704017c Add missing letter to explanations 2019-06-02 18:01:28 +02:00
Corantin H 2e27a22927 typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values 2019-06-02 15:34:01 +02:00
bors[bot] b113b70ec6 Merge #1765
1765: Add ctrl-u delete in client console r=heinrich5991 a=ChillerDragon

Extends shortcuts from:
e9f8bd42b7

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 15:58:11 +00:00
ChillerDragon 9c68765dae Don't set Handled on ctrl-u 2019-06-01 17:51:22 +02:00
ChillerDragon b98b71df88 Rename 'DeleteFromCursor' -> 'DeleteUntilCursor' 2019-06-01 17:41:40 +02:00
ChillerDragon ed8a0b5eee Add ctrl-u delete in client console
Extends shortcuts from:
e9f8bd42b7
2019-06-01 17:11:35 +02:00
ChillerDragon 1af09a840c Add console word deletion/navigation (#1032) 2019-06-01 16:24:22 +02:00
bors[bot] c44cd2897c Merge #1763
1763: Fix typo 'helter' -> 'helper' r=heinrich5991 a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 14:01:51 +00:00
ChillerDragon 9925f89077 Fix typo 'helter' -> 'helper' 2019-06-01 15:58:13 +02:00
bors[bot] 1578a33628 Merge #1760
1760: Fix freeze projectiles only hit one tee (Fixes #1759) r=def- a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-05-31 11:59:15 +00:00
bors[bot] 647bbcc259 Merge #1732
1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2

This is an attempt at implementing the two things in a cleaner way.

Deprecated #1320 
Willfix #1622  soon(tm)

Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
fokkonaut 85cbe99422 Fix wrong character team check 2019-05-30 14:14:47 +02:00
fokkonaut 61a6518f0d remove spaces 2019-05-29 16:30:44 +02:00
fokkonaut bbbdd89e64 Fix freeze projectiles only hit one tee (Fixes #1759) 2019-05-29 16:28:38 +02:00
fokkonaut 14c7bf550a
fixed typo 2019-05-26 22:47:02 +02:00
Corantin H bf435e8b72 coding style + added cl_notification_time 2019-05-23 23:17:12 +02:00
bors[bot] dc4111da12 Merge #1746
1746: Fix zoom reset r=def- a=archimede67

Fix zoom reset when connecting dummy.
This should fix #1731 

Co-authored-by: Corantin H <archi0670@gmail.com>
Co-authored-by: archimede67 <archi0670@gmail.com>
2019-05-23 11:30:23 +00:00
Dennis Felsing 05ae7c4b68 Version 12.4.3 2019-05-22 08:13:05 +02:00
Corantin H 858a85e7b5 fixed some typo errors, fixed code style and added a slider setting to set the replay length 2019-05-21 23:59:57 +02:00
Dennis Felsing 0eded7e406
Merge pull request #1744 from heinrich5991/pr_ddnet_quotefixquote_randommap
Hack around the race condition in random maps selection
2019-05-21 22:51:51 +02:00
Corantin H e6ce2c0c46 Renamed class CNotification to CHudNotification 2019-05-21 18:50:41 +02:00
Corantin H 857656e8db Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays". 2019-05-21 17:21:53 +02:00
Corantin H ac4d7085c5 Switched to a proper new recorder instead of using the auto one 2019-05-21 12:49:19 +02:00
Learath2 c98978c9d6 Implement timescore using a netobj 2019-05-21 10:26:33 +02:00
Learath 0d25bb86c4 Style 2019-05-21 10:25:15 +02:00
Learath c2a774275f Move AuthInfo into DDNetPlayer 2019-05-21 10:25:15 +02:00
Learath 23255a04b3 Remove time-score 2019-05-21 10:24:07 +02:00
Learath2 c7d8ca129a Rerevert #1187 2019-05-21 10:51:43 +02:00
Corantin H 817bdaf9cd initial work on a replay system 2019-05-20 23:55:40 +02:00
archimede67 ba86bf7ff9
Update src/game/client/components/camera.cpp
Better formatting

Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
2019-05-20 20:39:02 +02:00
Corantin H 280f67af5f Fixed zoom reset when dummy connects 2019-05-20 12:07:07 +02:00
bors[bot] 131a0e370d Merge #1742
1742: fix particles, emote wheel, zoom and score for blockworlds r=Learath2 a=kpro998

fixes a few things that got broken for players using ddnet client in blockworlds

Co-authored-by: Kpro998 <kpro998@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-05-19 22:51:06 +00:00
Learath 66b1b44e07 Style 2019-05-20 00:18:19 +02:00
heinrich5991 096c87bd1d Hack around the race condition in random maps selection
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Kpro998 0856fec38e fix particles, emote wheel, zoom and score for blockworlds 2019-05-19 22:11:16 +01:00
12pm 28f26a09cc Ignore binds in slice save menu
Should fix a bug reported in #1702
2019-05-19 13:33:30 +02:00
sirius f62f6d2207 show play time move to a new function 2019-05-17 21:57:00 +08:00
sirius 8819f21d3a played time can show now 2019-05-17 21:47:12 +08:00
Learath 0d39eb128d Use unsigned integers for colors 2019-05-15 18:05:19 +02:00
Learath 551397117b Last return isn't necessary 2019-05-14 14:20:36 +02:00
Learath 546016092d Consistently determine OtherTeam 2019-05-14 00:00:28 +02:00
def 4e7598c22e Version 12.4.2 2019-05-13 11:33:53 +02:00
Dennis Felsing a562b573fd
Merge pull request #1717 from Learath2/dd_pr_bindstuck
Fix sticky binds
2019-05-13 11:29:35 +02:00
Dennis Felsing 0f65d02d1d
Merge pull request #1727 from trml/pr_pred_fixes_2
A few more prediction fixes
2019-05-13 07:29:04 +02:00
trml a885c64f4f Fix ninjajetpack prediction 2019-05-13 01:46:50 +02:00
trml 672b4aef02 Fix ninja animation with antiping off 2019-05-13 01:46:50 +02:00
trml 53fe0a56f8 Fix predicted weapon animation 2019-05-13 01:46:50 +02:00
trml bde2de2267 Improve weapon prediction on fastcap and vanilla 2019-05-13 01:46:35 +02:00
bors[bot] 3f41eab6b3 Merge #1724
1724: fix crash on fontsize equal zero r=def- a=BannZay

#1718 fix

Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-05-11 16:36:51 +00:00
12pm a6a33bfaa5 Restore old team colors 2019-05-11 18:04:32 +02:00
Andrii Vynychenko 0353eb94ef fix zero fonsize 2019-05-11 18:59:47 +03:00
trml d9ade50e0a Disable grenade prediction with cl_predict 0 2019-05-11 13:25:08 +02:00
bors[bot] b03dad7626 Merge #1714 #1719
1714: Make the color output more sane r=def- a=Learath2



1719: Show the correct button when paused r=def- a=Learath2

Fix one bug from #1702 

Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-11 08:13:24 +00:00
Learath2 b2f92b09eb Show the correct button when paused 2019-05-11 03:02:00 +02:00
Learath2 15879c16f9 Fix sticky binds 2019-05-11 02:46:22 +02:00
Learath2 39303e3430 Blood color is a light color 2019-05-11 01:02:46 +02:00
12pm 51ba68eaa6 Don't show id for echo messages 2019-05-11 00:26:15 +02:00
def c935b41026 Version 12.4.1 2019-05-10 23:47:41 +02:00
Dennis Felsing 2396096e3b
Merge branch 'master' into pr-rename-col 2019-05-10 23:46:38 +02:00
Learath2 b41529fefd Try to be more accomodating of old players 2019-05-11 01:38:15 +02:00
12pm ea324592c6 Change col to color in variable names 2019-05-10 23:34:21 +02:00
Learath2 08e19e60f4 UI ID's need to be unique 2019-05-10 23:15:14 +02:00
Dennis Felsing acd0cafaa0
Merge pull request #1704 from def-/pr-12.4
Version 12.4
2019-05-10 19:59:23 +02:00
Dennis Felsing 5e356b5327
Merge pull request #1692 from def-/pr-news
Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2 86fd363822 Keep the old default 2019-05-10 01:22:22 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
Learath2 06fc970ea1 Render the correct skin in the selector 2019-05-10 01:00:24 +02:00
def 7211d16ddb Version 12.4 2019-05-09 22:00:21 +02:00
def e1c9033300 Render news without STL functions (fixes #1693) 2019-05-09 21:54:56 +02:00
Andrew 0fffd7705f Cl_text_entities_size (#1632)
* new command added

* fix code duplication after merge

* merge #1632 suggestions

* align the texture to the center vertically

* refactor

* fix RenderSwitchOverlay

* Update src/engine/client/text.cpp

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Dennis Felsing 76f2a5965f
Merge pull request #1701 from trml/pr_pred_fixes
Some prediction fixes (fix #1680)
2019-05-05 20:11:18 +02:00
Dennis Felsing 7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml 339d9b05f8 Also reset hook on prediction reset 2019-05-05 14:28:39 +02:00
trml 6848274b43 Fix pickup prediction on vanilla 2019-05-05 12:33:26 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00
trml b61aae5ab4 Reset predicted character on kill 2019-05-05 12:33:26 +02:00
trml df84e86ed0 Workaround for super prediction on non-64-player gametypes 2019-05-05 12:33:26 +02:00
trml 20c06dfcdf Make speedup and stopper prediction on all gametypes again 2019-05-05 12:33:13 +02:00
trml 8eb4b7fd71 Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen 2019-05-05 12:32:06 +02:00
trml b27a124e17 Enable freeze prediction with antiping off, and enable superjump prediciton on non-ddrace servers 2019-05-04 22:20:47 +02:00
Learath 13807edc6a Don't apply colorscale to alpha 2019-05-03 20:37:32 +02:00
bors[bot] 0b7ca35414 Merge #1697
1697: Don't check dnsbl when alone r=def- a=Learath2

Should help relieve some of the issues reported on discord.

Co-authored-by: Learath <learath2@gmail.com>
2019-05-02 05:29:06 +00:00
trml 09401a83ec Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
trml ae57b7f205 Add more fields to ddnetcharacter 2019-05-02 00:34:03 +02:00
Learath b86c457c91 Remember whether a color is lit or not 2019-05-01 23:35:29 +03:00
Learath 57f58cc9c7 Refactoring mishap 2019-05-01 22:57:14 +03:00
Learath ca888c56a2 Lighten when rendering the teeselector aswell 2019-05-01 22:49:52 +03:00
Learath 5d0a1c8d0a Unlighten colors when sending to server 2019-05-01 22:49:52 +03:00
Learath 689c7b29be Don't check dnsbl when alone 2019-05-01 14:54:51 +03:00
Learath a451bb15c5 Dummy colors are also colors 2019-05-01 14:19:38 +03:00
Learath b16c0b8aaf Lighten the default authed color 2019-05-01 14:15:00 +03:00
Learath bfeef8f9ad Use the color macro 2019-05-01 14:05:39 +03:00
Learath f479f69735 Add a flag for colors with alpha 2019-05-01 13:58:51 +03:00
Learath 3cfbd8376f Forgot default color for ui 2019-05-01 10:27:04 +03:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath f9ab06476d Lighten tee colors of others 2019-04-30 19:49:53 +03:00
12pm 3f76e17830 Fix FillSelection with no selected brush
As reported by BannZay on Discord
2019-04-30 14:24:13 +02:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
bors[bot] 70b3f1db21 Merge #1675
1675: Remove unused vanilla code (closed #1658) r=def- a=ChillerDragon

Removed vanilla code from gamecontext and gamecontroller. I didn't search for the code all over the place I just remember seing it there a lot. Also removed some empty lines. Wanted to do this for a long time :)

thought there is an reason it is there. But we have git and the vanilla repo so I don't see any point keeping it there.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-29 07:24:01 +00:00
12pm 8fa6dada95 Highlight same clan as dummy too
Fixes #1686
2019-04-29 00:48:40 +02:00
Learath 6a1ef1af62 Can't access a siblings protected members? 2019-04-28 20:34:34 +03:00
Learath 2975d6998d Block ctrl+shift+ binds. Fixes #1490 2019-04-28 20:30:17 +03:00
Learath 66c89eafb2 Allow binding with modifiers in settings 2019-04-28 20:22:19 +03:00
Learath 1da935f4c1 Fix stuck input 2019-04-28 16:52:10 +03:00
Learath c0c79c69c3 Fix output 2019-04-28 16:37:20 +03:00
Learath 6b815b2375 Work on compound binds 2019-04-28 16:32:49 +03:00
bors[bot] a5096c4de0 Merge #1663
1663: Use freeze end tick instead of a flag. Fix #1659 r=def- a=Learath2

I used -1 for deep frozen, and 0 for not frozen. Not really sure if this is the best way.

Co-authored-by: Learath <learath2@gmail.com>
2019-04-27 08:53:38 +00:00
Learath 588acdda0d Consolidate color configs, extend debugging 2019-04-27 02:02:31 +03:00
Learath 979d58f830 Use colors in CTextRender 2019-04-27 01:34:20 +03:00
Learath 6c371a9a57 Even more refactoring 2019-04-27 01:11:15 +03:00
Learath 15058330fa Don't inherit from vector, more cleanup 2019-04-27 00:47:34 +03:00
Learath 929d772071 Collateral 2019-04-26 22:38:18 +03:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath 69d78c21b4 Lighten tee colors 2019-04-26 16:38:16 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath 93265dbb9c Please MSVC 2019-04-25 21:09:32 +03:00
Learath e637064a68 Don't store HSL separately 2019-04-25 19:49:27 +03:00
Learath 95a3a69e08 Start phasing out vectors for colors 2019-04-25 18:21:35 +03:00
Learath 0f781df1dd Try handling colors in console 2019-04-25 14:48:53 +03:00
Dennis Felsing aa5458b81d Version 12.3.1 2019-04-25 08:20:01 +02:00
Dennis Felsing ab8b807c5d Shorten strings correctly (fixes #1652)
Using a string to format itself is undefined behaviour.
2019-04-25 08:19:31 +02:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
ChillerDragon ad7a2cdef2 Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
def 4f99623b5e Version 12.3 2019-04-24 19:49:00 +02:00
Dennis Felsing a1a581ecc2
Merge pull request #1653 from Ryozuki/pr_use_ddnetnetchar
Use the DDNet Network Character
2019-04-24 19:47:12 +02:00
def b6d2ed268a another one 2019-04-24 18:33:31 +02:00
Learath 24408e6f3c Oops 2019-04-24 19:12:46 +03:00
def 6cf8999a2f Restore old FindEntities behaviour, make it usable to count entities 2019-04-24 18:01:30 +02:00
trml 0b5f387779 Remove unneded check 2019-04-24 17:04:51 +02:00
trml 1db0d2ff40 Don't use freeze and deepfreeze flags for prediction yet 2019-04-24 15:56:56 +02:00
trml 2f35c64e6e Initialize array and fix warning 2019-04-24 15:56:07 +02:00
Ryozuki 502ebc5628 fix all conflicts 2019-04-23 20:45:54 +02:00
Ryozuki 42a5d7a9c1 fix conflicts 2019-04-23 20:42:07 +02:00
Dennis Felsing dc1e638fb9
Merge pull request #1664 from Learath2/dd_pr_solofix
Fix solo bug
2019-04-23 20:03:58 +02:00
Dennis Felsing 3f99dfdbcd
Merge pull request #1666 from Ryozuki/pr_fix_solo_spec
fix ghosts in spec
2019-04-23 20:03:01 +02:00
Ryozuki 87c797e84d fix ghosts in spec 2019-04-23 19:22:58 +02:00
bors[bot] 526af034dd Merge #1620
1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml

This is a reworked attempt at a rewrite of the prediction code (#464), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.

There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)

Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00
Learath 5d4461981a Fix solo bug 2019-04-23 19:46:51 +03:00
Learath 67668d7fb2 Use freeze end tick instead of a flag. Fix #1659 2019-04-23 18:57:26 +03:00
bors[bot] 34542e64b5 Merge #1655
1655: Add delete projectiles on death settings r=def- a=12pm

Need this for a map fix and doesn't hurt to have for grenades too I guess. Defaults are still the same

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-23 14:43:23 +00:00
12pm 808bb1303a Disable demo shortcuts in console
As reported here: https://forum.ddnet.tw/viewtopic.php?f=3&p=67807#p67807
2019-04-23 14:52:32 +02:00
trml 681f30950c Remove the dummy prediction 2019-04-23 02:01:17 +02:00
trml 3d8bd174e7 Add extended data to CCharacter and improve prediction of super/solo/endless/superjump 2019-04-22 00:38:24 +02:00
12pm a83e3e0d9a Add delete projectiles on death settings 2019-04-21 20:17:41 +02:00
Ryozuki d6cc94f839
fix hook col a bit 2019-04-21 19:35:07 +02:00
trml 78c8f42784 Put public members in a single block 2019-04-21 16:12:21 +02:00
trml e88459acec Make more variables private 2019-04-21 16:12:21 +02:00
trml 92ef0b0707 Collapse if statements 2019-04-21 16:12:21 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
Ryozuki 7d4fdb3322
update the core server-side 2019-04-21 15:16:28 +02:00
Ryozuki 6bfdad9771
fix super and solo 2019-04-21 14:57:45 +02:00
Ryozuki eecdfd2af8
fix hook and colision on super 2019-04-21 10:45:11 +02:00
def fc68f3add1 Version 12.2 2019-04-20 12:40:55 +02:00
Ryozuki eaef31d4a0
fix wording and add/fix no col and no hook 2019-04-19 11:59:09 +02:00
Ryozuki 0f3411f8fa
fix wording 2019-04-19 11:46:54 +02:00
Ryozuki f37f8a8268
add all character flags to ddnetnetwork character 2019-04-19 11:17:28 +02:00
bors[bot] bbf485a9ac Merge #1628
1628: Make client know about other solo players, fixes #258 r=heinrich5991 a=Ryozuki

When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed.

It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are.

It uses the protocol extension thingy.

fixes #258 

Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: Learath <learath2@gmail.com>
2019-04-18 23:03:52 +00:00
bors[bot] f15dd6303e Merge #1648
1648: Fix mute typo r=def- a=12pm



Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-18 20:00:53 +00:00
12pm 997e01bf31 Fix mute typo 2019-04-18 20:54:22 +02:00
Dennis Felsing 04ac4932c6
Merge pull request #1645 from def-/pr-str_copy_num
str_num_copy -> str_truncate, as in Vanilla 0.7
2019-04-18 10:25:25 +02:00
Dennis Felsing 00c87c121a str_num_copy -> str_truncate, as in Vanilla 0.7 2019-04-18 10:25:01 +02:00
Learath d6bfef2cc0 Use a NetObj instead of a system message 2019-04-17 23:47:32 +02:00
12pm 7901cc26ad More reasonable layer size limits 2019-04-17 21:48:23 +02:00
12pm 50236ca45c Add editor copy & paste 2019-04-17 21:47:52 +02:00
Dennis Felsing 6e74d9d728 remove debugging 2019-04-17 14:12:35 +02:00
Dennis Felsing b425495f45 Fix draggers 2019-04-17 12:58:53 +02:00
def 9f3df78cae Fix typo 2019-04-16 20:37:12 +02:00
Learath 843dc29a88 Names can include quotes :/ 2019-04-16 02:39:22 +02:00
Learath dd62629ee9 Clean statboard chat parsing a bit 2019-04-16 01:47:12 +02:00
bors[bot] de5970579b Merge #1642
1642: Add some demo player shortcuts r=def- a=12pm



Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-15 19:22:10 +00:00
12pm 6e880644af Add some demo player shortcuts 2019-04-15 21:08:12 +02:00
bors[bot] 091e41206c Merge #1635
1635: Editor save menu improvements r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-15 18:40:34 +00:00
def 9dddb290dd File score: Implement negative top5 (fixes #1631) 2019-04-15 18:55:33 +02:00
Dennis Felsing aad18ebb86
Merge pull request #1624 from ChillerDragon/pr_refactor_mute
Refactor mute and vote mute code
2019-04-13 17:52:55 +02:00
FallenKN c69c4727ef removed unnecessary brackets 2019-04-13 15:22:31 +02:00
FallenKN 83b385f8a5 Fix #1636 2019-04-13 14:33:25 +02:00
def f1cf222e95 Editor: Don't enter directory name in filename in save menu 2019-04-13 13:21:05 +02:00
def 598c8cf1c6 Editor: Left align "New folder" button in save menu 2019-04-13 13:21:00 +02:00
def 87f588d8a3 Editor: Don't jump to first entry in file list when editing
Fixes saving a new map when a subdirectory already exists
2019-04-13 13:20:56 +02:00
ChillerDragon deaab4bb4b Add functions instead of goto 2019-04-12 19:50:02 +02:00
Ryozuki fb84bd1f0b
fix prediction when antiping is on 2019-04-12 17:08:06 +02:00
Ryozuki c686ceea53
Merge branch 'master' into pr_fix_solo 2019-04-12 16:34:43 +02:00
Ryozuki 3556830b9a
fix solo prediction 2019-04-12 16:29:13 +02:00
Ryozuki 7e43120b6e
make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
bors[bot] 826a7781ae Merge #1621
1621: Actually enable -Wuseless-cast r=heinrich5991 a=def-

It's not supported in C and we only checked using a C compiler.

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-12 00:08:19 +00:00
12pm a1dd2e45a5 Fix non destructive drawing with hookthrough shortcut
Fixes #1623
2019-04-11 21:43:22 +02:00
ChillerDragon a6d00973e1 Refactor mute and vote mute code 2019-04-11 20:10:04 +02:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot] cde3781184 Merge #1616
1616: Minor CFileScore improvements r=heinrich5991 a=def-

It's written using STL strings and files intead of using system. Didn't change any of that because of the risk of breaking something unintentionally.

Co-authored-by: def <dennis@felsin9.de>
2019-04-11 09:41:01 +00:00
def 0a286b1d94 File score: report file opening errors 2019-04-11 08:15:14 +02:00
bors[bot] 279eeed9fc Merge #1614
1614: Remove unmaintained Android code (fixes #1575) r=heinrich5991 a=def-

Thoughts?

Co-authored-by: def <dennis@felsin9.de>
2019-04-11 00:02:17 +00:00
bors[bot] 92a0dc8366 Merge #1618
1618: Implement color_to_rgb r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-10 23:38:29 +00:00
def 2eab795c9e Implement color_to_rgb 2019-04-10 22:45:30 +02:00
fokkonaut 15658b3b10
removed brackets 2019-04-10 22:13:10 +02:00
def 279d6e60ca No duplicate () on rank 2019-04-10 22:05:44 +02:00
fokkonaut b92607eb7d
fix no score when joining when using file based score 2019-04-10 21:40:31 +02:00
def 94f3d97ddf Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
def 11127f9344 Release fixes 2019-04-10 17:57:56 +02:00
Dennis Felsing 93b88647eb
Merge pull request #1612 from def-/pr-12.1
Version 12.1
2019-04-10 17:38:37 +02:00
Dennis Felsing ed34dcfec5
Merge pull request #1602 from def-/pr-explain-tiles
Explain game tiles and entities in editor (fixes #1600)
2019-04-10 17:38:22 +02:00
Dennis Felsing 2d69935a6b Add explanations for TILE_THROUGH_CUT/ALL/DIR 2019-04-10 15:48:23 +02:00
bors[bot] f0cce17bfc Merge #1597
1597: Console command "color_from_rgb" (fixes #1581) r=heinrich5991 a=def-

Converts RGB colors to TW's HSL format

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-10 12:21:19 +00:00
Dennis Felsing fc5810fa56 Version 12.1 2019-04-10 14:17:06 +02:00
Dennis Felsing bd4e3716a1 color -> color_from_rgb 2019-04-10 08:58:08 +02:00
bors[bot] b05b268a6a Merge #1598 #1601 #1605 #1606 #1607 #1609
1598: Fix home/end keys in console r=heinrich5991 a=def-



1601: 2 more tries to force DB to respond in UTF8 (fixes #1599) r=heinrich5991 a=def-



1605: Fix memory leak in draggers r=heinrich5991 a=def-



1606: Always initialize m_InfosLoaded r=heinrich5991 a=def-

otherwise it's uninitialized and then read, found by valgrind --tool=memcheck

1607: Enable a few more GCC warnings r=heinrich5991 a=def-



1609: Fix C90 compatibility on Windows r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-09 22:09:18 +00:00
def fe432b8ae4 Enable a few more GCC warnings 2019-04-09 22:05:21 +02:00
Dennis Felsing bdb579330d Improve game tile explanations a bit
As suggested by Bojidar and jao
2019-04-09 14:23:40 +02:00
bors[bot] d4d6ab681d Merge #1593
1593: Add emacs style ctrl-a ctrl-e navigation r=def- a=ChillerDragon

Im sure im not the only one who keeps pressing ctrl-a and ctrl-e in the teewoods console and nothing happens .-.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-09 10:54:04 +00:00
ChillerDragon 0b18d6eb44 Remove if nesting for compose keys in console 2019-04-09 12:11:29 +02:00
def 05fe69751d Add jao's explanations for telegun 2019-04-08 22:36:47 +02:00
def c3e36ee483 Always initialize m_InfosLoaded 2019-04-08 22:13:47 +02:00
def 708019c675 Grammar fix: Catched -> Caught 2019-04-08 21:54:33 +02:00
def 173b43d487 Fix memory leak in draggers 2019-04-08 21:54:12 +02:00
12pm 7b95d38bf3 Fix crash when draggers don't have a number 2019-04-08 21:47:22 +02:00
def eda16acbca Explain game tiles and entities in editor (fixes #1600)
- Explanations by Lady Saavik taken from https://ddnet.tw/explain/
- CCW/CW were mixed up in enum names, fixed
- Make sure that the texts fits, otherwise reduce font size
- Still need explanations for Portal tiles
2019-04-08 19:39:56 +02:00
def 527859e70c Fix home/end keys in console 2019-04-07 23:28:30 +02:00
def 01ffde25f3 Console command "colors" (fixes #1581)
Converts RGB colors to TW's HSL format
2019-04-07 22:54:29 +02:00
Ryozuki be708d0498
a mess 2019-04-07 21:18:43 +02:00
Ryozuki 0138dd32e3
apply alpha to solo players 2019-04-07 19:42:26 +02:00
Ryozuki 813c24bf29
add m_IsSolo and fix hook col 2019-04-07 18:58:49 +02:00
ChillerDragon e9f8bd42b7 Add emacs style ctrl-a ctrl-e navigation 2019-04-07 15:59:15 +02:00
bors[bot] 4931d00201 Merge #1589
1589: Remove some code duplication in CSaveTee::LoadString r=def- a=def-

by using a switch-case with fallthroughs, seems like the perfect use case.

Co-authored-by: def <dennis@felsin9.de>
2019-04-07 12:01:59 +00:00
bors[bot] 5d9d0d7d35 Merge #1587
1587: Small fixxings r=heinrich5991 a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
def e27679ebcc Remove some code duplication in CSaveTee::LoadString
by using a switch-case with fallthroughs
2019-04-06 20:28:47 +02:00
Ryozuki 52b58c3d5b
final fix 2019-04-06 18:38:25 +02:00
Ryozuki 69fd7f1767
fix and add gameuuid 2019-04-06 18:37:25 +02:00
Ryozuki fb398ebcbf
better this way 2019-04-06 18:19:56 +02:00
Ryozuki beeda4d7bb
fix warnings 2019-04-06 18:18:46 +02:00
Ryozuki b92b2f1878
save telegun on /save 2019-04-06 18:13:11 +02:00
ChillerDragon 905204781b Cleanup if nesting 2019-04-06 17:22:15 +02:00
ChillerDragon ce5a7ea626 Remove one of two graphic includes 2019-04-06 17:07:17 +02:00
bors[bot] ea82402e7e Merge #1574
1574: Updater localization and update language files r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:53:46 +00:00
bors[bot] 2f4dd5ae2c Merge #1572
1572: cl_mouse_min_distance as requested by Makoyuri r=heinrich5991 a=def-

also cl_dyncam_min_distance

Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:17:25 +00:00
def 9df30dc235 Localize mentions 2019-04-06 15:18:40 +02:00
def 330a99686d Add localization for updating output 2019-04-06 15:18:35 +02:00
12pm 98bfeb3e72 Notify about chat mentions in editor 2019-04-06 11:32:50 +02:00
Ryozuki f0a4da58cb
Merge branch 'master' into add_clan_color 2019-04-05 16:46:14 +02:00
Ryozuki 4e3b2191a2
fix wrong variable 2019-04-05 13:47:38 +02:00
Ryozuki 06e8a07b99
fix phrasing 2019-04-05 13:36:18 +02:00
Ryozuki 735aab9609
fix braces 2019-04-05 13:25:17 +02:00
Ryozuki bb3cde4369
add color to ping in scoreboard 2019-04-05 13:12:08 +02:00
Ryozuki ef6d4b5de6
add clan color to people with same clan as you 2019-04-05 12:41:01 +02:00
def e31561eb47 cl_mouse_min_distance as requested by Makoyuri
also cl_dyncam_min_distance
2019-04-04 20:19:37 +02:00
Dennis Felsing a7dabe3475
Merge pull request #1570 from 12pm/playerflags
Add playerflags, dnsbl, and ips for non-admins in status
2019-04-04 18:55:40 +02:00
Dennis Felsing fc76c2219f
Merge pull request #1566 from def-/pr-demo-speed
Demo speed improvements
2019-04-03 19:02:42 +02:00
12pm a7ef921e3f Add playerflags, dnsbl, and ips for non-admins in status 2019-04-03 15:07:05 +02:00
bors[bot] d72929d33b Merge #1567
1567: Make world offset calculation more accurate r=def- a=12pm

Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-03 06:08:15 +00:00
12pm 4efc0e3b82 Make world offset calculation more accurate
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
2019-04-03 01:05:38 +02:00
def 9daa3beacd Broadcast: Fix display time during demo replay
Only show for the same amount of ticks as originally, not number of
seconds, otherwise at high demo speeds you will see the broadcast for a
much longer game play time than originally.
2019-04-02 23:28:13 +02:00
12pm ff48221797 Validate game layer hookthrough shortcut
Fixes #1556
2019-04-02 22:55:12 +02:00
def ef0e685496 Make timestamp consistent in scores
The motivation is to have the exact same timestamp for every member
finishing in a team and the team rank as well. This makes the database
more consistent and tooling easier.
2019-04-02 20:18:40 +02:00
def ea6c69c273 Version 12.0.1 2019-03-30 17:01:00 +01:00
Dennis Felsing 0b76009644
Merge pull request #1553 from def-/pr-official-tab
No checkmark in DDNet/KoG tab (as suggested by Alexander)
2019-03-30 17:00:12 +01:00
Dennis Felsing 20f5d20692
Merge pull request #1552 from def-/pr-fix-confirm-time
Fix cl_confirm_disconnect/quit_time (fixes #1550)
2019-03-30 17:00:02 +01:00
Dennis Felsing 7f28f882c2
Merge pull request #1551 from def-/pr-sql-command-completion
Command completion for /times, /points and /top5points
2019-03-30 16:59:50 +01:00
def c0d3f5fa57 Actually disconnect dummy after confirmation (fixes #1555) 2019-03-30 16:59:25 +01:00
def 3248d94ace No checkmark in DDNet/KoG tab (as suggested by Alexander) 2019-03-29 23:08:11 +01:00
Dennis Felsing 0b578c4330 Fix cl_confirm_disconnect/quit_time (fixes #1550)
-1 now works as described
Split into two settings
2019-03-29 14:56:02 +01:00
Dennis Felsing 2dd78b6568 Command completion for /times, /points and /top5points
Still not implemented for file based servers of course
2019-03-29 14:39:48 +01:00
bors[bot] 5c919b6aab Merge #1549
1549: Allow editing texture UV offsets in Quad properties r=def- a=bojidar-bg

Partial manual cherrypick of de82ad7a26.

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-03-29 13:11:18 +00:00
Bojidar Marinov 6ca6fce0b2
Allow editing texture UV offsets in Quad properties.
Manual cherrypick of de82ad7a26, original code by @cinaera
2019-03-29 13:38:21 +02:00
def 4645b69401 Version 12.0 2019-03-28 23:39:30 +01:00
Dennis Felsing d12ad9d05f
Merge pull request #1548 from def-/pr-vote-mute
Remove vote mute after it expired (fixes #1544)
2019-03-28 23:38:45 +01:00
Dennis Felsing 4ed50440a8
Merge pull request #1547 from def-/pr-kill-harder
After a char was killed stop processing further tiles
2019-03-28 23:38:39 +01:00
Dennis Felsing 138a9c6ff7
Merge pull request #1545 from def-/pr-load-font
Move out common font loading into method
2019-03-28 23:38:24 +01:00
Dennis Felsing 95cc357dd6
Merge pull request #1540 from def-/pr-disconnect-time
Add cl_confirm_disconnect_quit_time (fixes #1530)
2019-03-28 23:38:16 +01:00
Dennis Felsing 72200a4e09
Merge pull request #1539 from def-/pr-esc-popup
Escape during popup: Only make popup disappear
2019-03-28 23:38:00 +01:00
Dennis Felsing 11fee99b9c
Merge pull request #1538 from def-/pr-kog-tab
Add KoG tab in server browser
2019-03-28 23:37:50 +01:00
def 09412f43f7 Remove vote mute after it expired (fixes #1544) 2019-03-28 23:35:51 +01:00
def c489fb61be After a char was killed stop processing further tiles 2019-03-28 23:29:34 +01:00
def 9e25f4c113 Move out common font loading into method 2019-03-28 21:51:42 +01:00
12pm 427171bb17 Merge "Add Quad/Sound" + shortcut to add them at mouse position, add quads true to size 2019-03-28 13:41:07 +01:00
12pm 0abbba4c5d Add non-destructive brush drawing
New brush draw mode that doesn't override existing tiles. Empty brush still acts as an eraser. Button and ctrl+d shortcut to toggle it.
2019-03-26 19:19:25 +01:00
def e6f327ef06 Move ingame browser tabs all the way left 2019-03-26 17:38:46 +01:00
def 8908102536 Add cl_confirm_disconnect_quit_time (fixes #1530)
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.

Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.

Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def d31e9833f9 Escape during popup: Only make popup disappear
Not the menu. Otherwise when opening the menu again the popup will
reappear for one frame before disappearing.
2019-03-25 20:01:10 +01:00
def bf576723a3 Add KoG tab in server browser
- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533, also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
bors[bot] 958778b441 Merge #1531
1531: Don't rotate static game tiles and fix switch rotation r=def- a=12pm

Should be handy for mapping.
Can be disabled by activating unused tiles (don't think it's worth a separate toggle and if you want to do it, you're doing something unusal)

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-24 19:43:27 +00:00
12pm 4ca69a39de Default layer names to the selected image/sound
And don't paste default names into the edit field
2019-03-24 03:22:29 +01:00
12pm dff702bd2c Don't rotate static game tiles and fix switch rotation
Should be handy for mapping.
Can be disabled by activating unused tiles (don't think it's worth a separate toggle and if you want to do it, you're doing something unusal)
2019-03-23 01:11:32 +01:00
Dennis Felsing 05f927b8ca
Merge pull request #1507 from ddnet/chat-command-autocomplete
Autocomplete chat commands (fixes #1504)
2019-03-21 19:12:52 +01:00
bors[bot] 0072c9843c Merge #1527
1527: Leave space for \0 byte (fixes #1526) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-03-21 12:12:45 +00:00
12pm 34c99f5944 Don't enforce own votes when moderating
It's counterintuitive, and hence way too risky
2019-03-21 02:57:22 +01:00
def 82f9474eb4 Leave space for \0 byte (fixes #1526) 2019-03-20 18:27:08 +01:00
Dennis Felsing 1add4a0819 Only print team join message when not in team already (fixes #1524) 2019-03-20 14:01:32 +01:00
Dennis Felsing abe9f6f5a9
Merge pull request #1518 from ddnet/fetch-info
Demo browser: Make Fetch Info a checkbox instead
2019-03-20 07:45:12 +01:00
Dennis Felsing 8b68a2859a
Merge pull request #1509 from ddnet/error-checking
More error checking in system.c (fixes #1317)
2019-03-20 07:44:12 +01:00
bors[bot] b1f3692980 Merge #1514 #1521 #1522 #1523
1514: Square and center icons before rendering them on button r=Learath2 a=def-



1521: Remove unused norank icon from browse_icons.png r=heinrich5991 a=def-



1522: Reset authed level in client r=Learath2 a=def-

As reported by jao on Discord:

22:26 jao @Learath2 client auth level needs to reset on server join or something
22:28 jao because other servers don't send it

1523: Make updating nameban reason work r=def- a=12pm



Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-19 23:08:37 +00:00
def 1e4890c499 More error checking in system.c (fixes #1317) 2019-03-19 23:16:29 +01:00
def 9ea9a43f13 Reset authed level in client
As reported by jao on Discord:

22:26 <jao> @Learath2 client auth level needs to reset on server join or something
22:28 <jao> because other servers don't send it
2019-03-19 22:29:41 +01:00
bors[bot] 9d623cb23c Merge #1516 #1517
1516: Remove useless comments r=heinrich5991 a=def-

Not sure if we want to do this kind of cleanup

1517: Fix rendering of checkbox x r=heinrich5991 a=def-

old:
![screenshot-20190319@163151](https://user-images.githubusercontent.com/2335377/54619252-9811d000-4a64-11e9-92cf-df3e3c325566.png)

new:

![screenshot-20190319@163137](https://user-images.githubusercontent.com/2335377/54619237-91835880-4a64-11e9-9775-7625bbcd3cb3.png)

Co-authored-by: def <dennis@felsin9.de>
2019-03-19 21:15:40 +00:00
Ryozuki 6ed3276d20
fix formatting 2019-03-19 20:32:01 +01:00
Ryozuki e00e9f126a
add vote_mutes 2019-03-19 20:25:21 +01:00
Ryozuki 43a1990e5d
ConVoteUnMute -> ConVoteUnmute 2019-03-19 20:18:11 +01:00
Ryozuki d469654629
add vote_unmute and display on chat 2019-03-19 20:07:33 +01:00
def 22f278fdb8 Demo browser: Make Fetch Info a checkbot instead
And persist the result. Helps with the workflow described by Shyzo on
Discord:

> I mean after i press ctrl-f or fetch info. then i want to sort by marker (from ... to 0) and just delete every demo without a marker. either in a whole (not possible i think) or just one by one. but I think after deleting one demo the order of demos change again
> so i have to fetch info again, delete one. fetch info again. delete one
> and so on
2019-03-19 18:28:10 +01:00
def 04d67c02f2 Square and center icons before rendering them on button 2019-03-19 17:26:36 +01:00
def 4468f61ee2 Fix rendering of checkbox x 2019-03-19 16:31:24 +01:00
def 2c640b626f Remove useless comments in menus.cpp 2019-03-19 16:25:07 +01:00
def f51c12cabe Fix alignment of x inside button 2019-03-19 16:14:23 +01:00
def 58d9bd4105 Make cl_authed_player_color modifiable
Old color was rgb = (0.78, 1.0, 0.8)
In hsl = (125°, 100%, 89%)
Converted to hex hsl:
H = 125° / 360° * 255 = 89 = 0x59
S = 100% = 0xFF
since the TW HSL color system fobids too dark colors it uses l = 0.5 + 0.5*L/255
so L = (0.89 - 0.5) * 2*255 = 199 = 0xC7
So in total we get 0x59FFC7 = 5898183
2019-03-19 15:37:17 +01:00
def da08b7b86f Autocomplete chat commands (fixes #1504) 2019-03-19 10:33:08 +01:00
bors[bot] 38333b65a1 Merge #1506
1506: Color authed players in spec (fixes #1497) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-03-19 08:16:34 +00:00
bors[bot] 2209113027 Merge #1505
1505: Add symbol for official servers in server browser (fixes #1501) r=heinrich5991 a=def-

- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol

![screenshot-20190319@074729](https://user-images.githubusercontent.com/2335377/54585760-4b55d700-4a1b-11e9-962c-92c1b56659fd.png)

Co-authored-by: def <dennis@felsin9.de>
2019-03-19 07:48:07 +00:00
def 0f9b89fc74 Color authed players in spec (fixes #1497) 2019-03-19 08:16:46 +01:00
def 4f515bf67e Add symbol for official servers in server browser (fixes #1501)
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
12pm 679628c4eb Exclude current map on random map votes 2019-03-18 15:10:27 +01:00
Dennis Felsing 7a23baa020
Merge pull request #1502 from fokkonaut/master
Remove AllowTimeScore from browser (fixes #1499)
2019-03-18 13:24:55 +01:00
fokkonaut 55150bb7d6 Remove AllowTimeScore from browser (fixes #1499) 2019-03-18 13:13:37 +01:00
Dennis Felsing 1fec65572b
Merge pull request #1500 from 12pm/extraeditor-fix
Fix editor render glitch
2019-03-18 07:58:12 +01:00
12pm 90e2b355ae Fix editor render glitch 2019-03-18 02:34:24 +01:00
12pm 8fb77f1a26 Fit sound name in select button too 2019-03-18 01:14:32 +01:00
def 1bdea91abf Version 11.9 2019-03-16 10:56:07 +01:00
bors[bot] 1d9eb965fa Merge #1485
1485: Browser's scoreboard now shows score based on cl_ddrace_scoreboard r=def- a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-03-12 22:47:38 +00:00
12pm ffe50b3b25 Don't change active edit box corners to default 2019-03-12 22:25:01 +01:00
bors[bot] 6a791fe8de Merge #1486
1486: Fit image name in select button r=def- a=12pm

Adjusts font size a bit and truncates text if it overflows

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-12 20:12:09 +00:00
fokkonaut 8440b051f7
forgot one thing 2019-03-12 19:36:33 +01:00
12pm 0dd0de5ad4 Fit image name in select button
Adjusts font size a bit and truncates text if it overflows
2019-03-12 19:35:22 +01:00
fokkonaut 3f628de592
Update menus_browser.cpp 2019-03-12 19:33:47 +01:00
def bbec3b1f2f Minor style fixes 2019-03-12 19:29:18 +01:00
def 6701000931 Rename Score board to Scoreboard for consistency 2019-03-12 19:00:47 +01:00
def 6f9cfd5af1 Increase MAX_PATH_LENGTH to support our own downloadedmaps names 2019-03-12 18:43:03 +01:00
Dennis Felsing 984df7f49d
Merge pull request #1481 from 12pm/game-tiles
Add auto game tiles to all possible layers, increase layer size if needed
2019-03-12 16:54:04 +01:00
12pm 7c227c563d Add auto game tiles to all possible layers, increase layer size if needed 2019-03-12 02:35:29 +01:00
fokkonaut 5c1dfe6b65 Scoreboard headline for score can now be Time when on DDRace 2019-03-11 23:10:21 +01:00
Dennis Felsing f0cce859ef
Merge pull request #1476 from ddnet/remove-save
Remove save group/layer button (fixes #1475)
2019-03-11 22:58:40 +01:00
Dennis Felsing 40591c2f8b Remove save group/layer button (fixes #1475) 2019-03-11 22:58:18 +01:00
bors[bot] 185bfe7a6a Merge #1474
1474: Fix automapper not removing the Opaque flag before checking if flags match r=def- a=bojidar-bg



Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-03-11 12:56:31 +00:00
Bojidar Marinov e944817472
Fix automapper not removing the Opaque flag before checking if flags match 2019-03-11 14:35:24 +02:00
bors[bot] d8e8a21a30 Merge #1469
1469: Don't use strtok. Close #1468 r=heinrich5991 a=Learath2

^

Co-authored-by: Learath <learath2@gmail.com>
2019-03-11 11:56:26 +00:00
def bc91659aa8 Get GAME_RELEASE_VERSION back, fix compatibility filter in server browser 2019-03-06 21:02:06 +01:00
bors[bot] 26dc51a272 Merge #1466
1466: Add colors for authed players. Deprecates #1299 r=def- a=Learath2

Not sure if a snap item is the best idea for this but it should help with not sending the data more then needed and keeping it properly updated. The colors aren't great now but we can fix that easily.

![image](https://user-images.githubusercontent.com/490500/53680889-607bf780-3cf2-11e9-84a0-579160e9e170.png)


Co-authored-by: Learath <learath2@gmail.com>
2019-03-06 13:44:28 +00:00
Learath c4af290df5 Don't use strtok. Close #1468 2019-03-05 12:46:29 +03:00
Learath 6fa5d3fcce One color for all auth levels 2019-03-05 11:48:06 +03:00
bors[bot] 35cb7f0b2c Merge #1463
1463: Don't suggest to downgrade, clean up versioning (fixes #1440) r=def- a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-03-03 19:36:20 +00:00
def deb2494692 Don't suggest to downgrade, clean up versioning (fixes #1440) 2019-03-03 20:31:23 +01:00
Learath 548e9969b2 Add colors for authed players. Deprecates #1299 2019-03-02 13:50:33 +03:00
def afa1e8adc5 Uninvite kicked/spectated players from team (fixed #1464) 2019-03-01 22:11:00 +01:00
def 887d1c8401 Simplify some server messages 2019-02-27 19:46:01 +01:00
bors[bot] dfa16e37ba Merge #1462
1462: Remove empty else branch r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-02-25 19:21:04 +00:00
ChillerDragon a34d9633ad Remove empty else branch 2019-02-25 20:16:05 +01:00
bors[bot] d14a8d3ac9 Merge #1460
1460: Remove unused graphics include in ghost.cpp r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-02-22 10:36:43 +00:00
ChillerDragon 53e14d02f0 Remove unused graphics include in ghost.cpp 2019-02-22 11:27:25 +01:00
def 21a938d983 Update credits 2019-02-15 11:10:44 +01:00
def 374529b452 Update credits 2019-02-15 10:59:34 +01:00
def 510395bb9d Version 11.8 2019-02-15 09:48:18 +01:00
Dennis Felsing 6f3d261b73
Merge pull request #1441 from trml/pr_sync_weapon_input
Sync weapon input with other input
2019-02-14 10:27:52 +01:00
Bojidar Marinov 1ca48a38ac
Fixup #1454, inadvertedly broke game layer picker 2019-02-13 21:11:13 +02:00
Dennis Felsing 698a3f1c5a
Merge pull request #1443 from ChillerDragon/AutobanKnownBots
Add autoban depending on client version
2019-02-13 12:04:51 +01:00
trml b9f301018f Remove nesting 2019-02-11 22:25:51 +01:00
Learath 109983da21 Remove use of strtok 2019-02-11 18:53:30 +01:00
Learath 0086452757 Use str_in_list, generalize further 2019-02-11 18:52:40 +01:00
Dennis Felsing 347da9c300
Merge pull request #1454 from bojidar-bg/1452-fix-crash
Fix crash when painting tiles from a non-switch to a switch layer
2019-02-11 17:12:00 +01:00
def 7da40ed1ea Better English by VeH-c 2019-02-11 14:57:42 +01:00
Bojidar Marinov 352157ddbe
Fix crash when painting tiles from a non-switch to a switch layer
Fixes #1452.
2019-02-11 10:41:26 +02:00
bors[bot] 250d7c8475 Merge #1446
1446: Disable unused tiles only for DDNet entities r=def- a=12pm

Sorry messed something up

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-02-10 12:11:32 +00:00
bors[bot] ea6f76b383 Merge #1438 #1447 #1448
1438: Add man pages with asciidoc r=def- a=Ryozuki

Fixes #1240 

I added a simple script to generate the man pages.

To edit the man pages in the future, you must edit the `.adoc` files and then run generate.sh

You need asciidoc package to generate the manpages.

`sudo apt install asciidoc`

http://asciidoc.org/

Writing plain troff is a pain in the ass.

1447: Allow vote-kicking players with same auth level r=def- a=12pm

This is meant to help with dealing with trolls on test server since everyone can log into rcon there.
Shouldn't cause any problems anywhere else, I think.

1448: Require sv_vote_kick_min only on team 0 kick votes r=def- a=12pm



Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-02-10 10:23:08 +00:00
12pm f2cbb9d87d Make teleporting to where you look at convenient 2019-02-09 19:32:45 +01:00
12pm 1cf73b3eec Abort votes only if auth level is higher 2019-02-08 19:43:07 +01:00
12pm 10e4fcc185 Require sv_vote_kick_min only on team 0 kick votes 2019-02-08 18:44:11 +01:00
12pm 4b1651f18c Allow vote-kicking players with same auth level 2019-02-08 16:57:39 +01:00
12pm 2daafdaad5 Disable unused tiles only for DDNet entities 2019-02-08 04:04:41 +01:00
ChillerDragon c0157db98d Neutral kick reason 2019-02-06 14:53:22 +01:00
ChillerDragon eaf61b662d Never ban known bots 2019-02-06 14:49:41 +01:00
ChillerDragon 3f8e9613f7 Fix style 2019-02-06 13:06:28 +01:00
ChillerDragon f5b551adee Fix empty string check (ty Travis) 2019-02-04 23:33:25 +01:00
ChillerDragon 8ddb487e2b Use consisten seperators (comma not semicolons) 2019-02-04 23:12:05 +01:00
ChillerDragon 03a20d6406 Add IServer::Ban 2019-02-04 23:09:14 +01:00
ChillerDragon 867b0a66ce Fixings thanks to @Learath2 2019-02-04 22:16:09 +01:00
ChillerDragon 069b1763dd Add autoban depending on client version 2019-02-04 20:46:42 +01:00
trml 3f9d30af0f Sync weapon input with other inputs 2019-01-29 20:58:25 +01:00
12pm 3d01e59878 Fix switch_open description 2019-01-27 20:09:33 +01:00
fokkonaut cf09fbd1ea Merge BW support into IsDDNet 2019-01-14 16:50:06 +01:00
fokkonaut fe4426b008 fixed ddrace score (time score) 2019-01-14 08:01:20 +01:00
fokkonaut 0e842359ad Add DDRace Score NETMSG 2019-01-14 08:01:20 +01:00
def 5e750e292d Version 11.7.2 2019-01-11 17:58:11 +01:00
def e8e2cd9f49 Revert "Reset brush when changing active layer (fixes #485)"
Made it impossible to copy layer content to another layer and then use
autofiller on that: https://forum.ddnet.tw/viewtopic.php?f=16&t=6450

This reverts commit df6e3a541f.
2019-01-11 17:57:37 +01:00
def 17a808a080 Version 11.7.1 2019-01-11 12:18:01 +01:00
Dennis Felsing b0709bbe5f
Merge pull request #1426 from ddnet/mouse-editor
Hacky mouse editor fix (fixes #1367)
2019-01-11 12:16:23 +01:00
def df6e3a541f Reset brush when changing active layer (fixes #485) 2019-01-11 12:15:19 +01:00
def 8c4a26fa63 Fix editor fullscreen mode (fixes #1303)
By initializing ToolBar
2019-01-11 10:48:23 +01:00
def 9b88d8f418 Hacky mouse editor fix (fixes #1367) 2019-01-11 10:02:15 +01:00
def f05c56d6ce Fix cl_dyncam_mousesens
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def 22ea30a7f5 Fix crash 2019-01-10 21:11:23 +01:00
def b3ca67e944 Minor code simplification 2019-01-10 15:54:42 +01:00
def 16f6e23aaa Nicer fix for crash 2019-01-10 15:44:04 +01:00
def 1c85c962ef Fix automap crash (reported in #1425) 2019-01-10 15:38:04 +01:00
def f5e8b9d822 Fix potential inconsistencies in rank/teamrank 2019-01-10 09:32:23 +01:00
Dennis Felsing a689533a9d Version 11.7 2019-01-09 08:55:40 +01:00
Dennis Felsing c16c50fa80
Merge pull request #1424 from ddnet/demo-markers
Demo browser: Show markers (fixes #329)
2019-01-09 08:54:42 +01:00
Dennis Felsing 71ec8cc294
Merge pull request #1423 from ddnet/utf8_nocase
UTF8 nocase compare & use for chat TAB completion
2019-01-09 08:54:25 +01:00
Dennis Felsing f82ab4cb21 Fix editor crash (reported in #1425) 2019-01-09 08:38:49 +01:00
def faa3cc195d UTF8 nocase compare & use for chat TAB completion
- As suggested by Arseniy Zarche
- Also updated confusables to Unicode 12
2019-01-09 08:31:03 +01:00
def f9d9fee314 Demo browser: Show markers (fixes #329)
- Fetch Headers button
- Display Markers & Length columns
- Display footer info
- Don't rescan directory when not required
- Clean up code a bit
2019-01-09 08:25:03 +01:00
def 779a928faf CRaceDemo: Don't attempt to remove demo that hasn't been started 2019-01-07 14:36:17 +01:00
jupeyy 619a33a7d5 text kerning fix, add new text render flags for accurate positioning 2019-01-06 06:42:57 +01:00
def 7f8b1ecf21 Fix saves sql insert format for file fallback 2018-12-30 00:31:29 +01:00
def bcdec941da Update view target when spectating with chat open
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def 7da2cb9357 Version 11.6.1 2018-12-27 22:50:33 +01:00
def 969f3c2db4 Version 11.6 2018-12-23 22:58:45 +01:00
def 4217d5d536 Fix 5:4/4:3 skin prefix setting display 2018-12-23 22:58:41 +01:00
def bad0d53906 Move timing code to actual end of function 2018-12-23 22:58:37 +01:00
def 87fa394daa Add Christmas skin event for client 2018-12-23 22:58:30 +01:00
def a38d0068e1 Fix specvoted/pausevoted behaviour
Now switches immediately to the voted person if there is one instead of
switching back to unpaused first
2018-12-23 22:57:28 +01:00
Dennis Felsing fcf2a16aef Add toggle_tune 2018-12-20 09:18:22 +01:00
Dennis Felsing e076d07f5f
Merge pull request #1408 from ddnet/sneaky
Sneaky code (TODO: Also mark 708?)
2018-12-18 12:16:53 +01:00
Dennis Felsing 5026ba555d Fallback for /save when DB unreachable 2018-12-18 12:07:27 +01:00
def 6846a6ecad Fixes and stress improvements 2018-12-17 20:05:50 +01:00
Dennis Felsing f83a9be610 Sneaky code (TODO: Also mark 708?) 2018-12-17 14:55:58 +01:00
Dennis Felsing e9ee74a941
Merge pull request #1402 from ddnet/remove-modhelp
Remove /modhelp (fixes #1401)
2018-12-17 14:42:07 +01:00
Dennis Felsing 42d7f58d08 sv_join_vote_delay: Don't affect participating in map votes
Since they are already restricted by veto right
2018-12-12 10:41:31 +01:00
Dennis Felsing 5c18d6c481 Remove /modhelp (fixes #1401) 2018-12-12 10:05:44 +01:00
Dennis Felsing b224a4dafe Improve sv_join_vote_delay against vote bots
- Prolong to 5 minutes
- also affects participating in votes
2018-12-11 10:29:36 +01:00
Dennis Felsing fabd559746 Clamp Spectator ID 2018-12-11 09:23:12 +01:00
Dennis Felsing 7944c9ca75 Version 11.5.1 2018-12-11 08:12:51 +01:00
ChillerDragon aef7d76158 Allow to use pausevoted as normal pause 2018-12-10 23:20:29 +01:00
jupeyy 58e583e642 fix laser/rifle bonce delay, when server time(server ticks) are high, caused by unprecise floating point arithmetic 2018-12-07 11:06:44 +01:00
Dennis Felsing 0ad472df41 Make cort comparator conform to strict weak ordering
comp(p1, p2) == false was violated when both are nullptr
https://en.cppreference.com/w/cpp/named_req/Compare
2018-12-06 07:57:01 +01:00
Dennis Felsing 809afa265f Fix typo 2018-12-05 07:28:29 +01:00
Shengyu Zhang 464ef9e74b Fix crash when auto update is off
Since 2696ac134c, whether to include auto
update related code should only control by macro CONF_AUTOUPDATE.

This commit should fix #1374
2018-12-05 01:06:52 +08:00
def 6ad686eee2 Fix HUD (thanks to fokkonaut for reporting) 2018-11-24 22:57:15 +01:00
def 1a66fb9c17 Serverside special handling for 9999 second time 2018-11-21 23:21:35 +01:00
def 27865fdd89 Fix Race scoreboard ordering for times > 166 minutes (9999 seconds) 2018-11-21 21:26:05 +01:00
yangfl a1db76cdef Remove extra semicolons 2018-11-18 14:27:48 +08:00
Learath2 c601df8b28 Switch around the colors for used/unused envelopes 2018-11-16 14:51:36 +01:00
Dennis Felsing fed6f02c87 Version 11.5 2018-11-15 14:45:10 +01:00
Dennis Felsing 045533cef7
Merge pull request #1321 from bojidar-bg/x-add-auto-automapper
Add option to automatically run the automapper
2018-11-15 09:30:22 +01:00
Ryozuki 90118b5a07
make it one line 2018-11-13 13:05:15 +01:00
Ryozuki 41fc33406a fix laser telegun through TELEINWEAPON tile 2018-11-10 20:47:11 +01:00
Ryozuki 62dbda204e fix entities clear and remove tele-activator from gametile as it doesn't make sense. 2018-11-04 15:50:56 +01:00
Ryozuki 674d3f00e0 add support for blue teleport gun 2018-11-03 10:26:20 +01:00
Ryozuki 3d202883c9 tele-activator: make delay be able to specify a weapon 2018-11-03 10:26:19 +01:00
Ryozuki ddf2e6af36 add tele-activator to the switch layer 2018-11-03 10:26:19 +01:00
Ryozuki c831b5e0c1 change tele-blocker to tele-activator 2018-11-03 10:26:18 +01:00
Dennis Felsing 69b25b8f4c Version 11.4.6 2018-11-02 14:24:14 +01:00
Dennis Felsing d072817e25
Merge pull request #1366 from ddnet/upd1145
Version 11.4.5
2018-10-31 18:30:50 +01:00
Dennis Felsing bccf6320b7
Merge pull request #1368 from Learath2/dd_pr_shiftcrash
Fix editor crash
2018-10-31 18:30:34 +01:00
Dennis Felsing 6c061eb2ec Remove unused cl_flow variable
As noticed by xse in https://github.com/ddnet/ddnet-web/pull/64
2018-10-31 08:26:56 +01:00
Learath abd49ddbf7 Restore old behaviour to be safe :( 2018-10-30 18:56:46 +01:00
Learath 0ecda0ced4 Fix crash introduced by 1e2dce0. Close #1362 2018-10-30 18:13:32 +01:00
def 62d3c97ad1 Version 11.4.5 2018-10-29 22:19:34 +01:00
def aab6fa152a Fix #1357 2018-10-29 22:16:32 +01:00
def c0b60979ec style 2018-10-29 22:09:11 +01:00
Dennis Felsing 80f4b7934c
Merge pull request #1365 from Jupeyy/pr_bordercorner_fix
Border corner minimum fix
2018-10-29 22:08:43 +01:00
def faf388b853 Fix #1350 2018-10-29 22:03:57 +01:00
bors[bot] 1b0b36c6eb Merge #1316 #1341 #1349
1316: code improvement on gameclient.cpp r=def- a=Ryozuki



1341: Mark unused envelopes r=def- a=Learath2

Thought I'd do this one as well while looking at the editor code.

1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991

This specifically affects 0.6.5. Just treat them the same way as those
without any data.

Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
bors[bot] 25bd83225f Merge #1340
1340: Editor fixes r=def- a=Learath2

Address #1331 and also fix the scrollbar enabling when there isn't enough elements.

Co-authored-by: Learath <learath2@gmail.com>
2018-10-29 14:16:38 +00:00
jupeyy 95e8a031c7 style 2018-10-29 09:00:47 +01:00
jupeyy c666417fa0 less code 2018-10-29 08:44:55 +01:00
jupeyy 536bb4ad3d check minimum for width and height seperatelly 2018-10-29 04:21:35 +01:00
Learath 657e869901 Handle Tile and Sound layers 2018-10-14 16:57:30 +03:00
fokkonaut 1082ba77b0 increase max score that can be displayed in scoreboard 2018-10-11 22:19:26 +02:00
Learath cdce9d84ac Mark unused envelopes. Fix #1139 2018-10-09 13:42:04 +03:00
Bojidar Marinov 823e4ee0f3
Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
Bojidar Marinov 351fee2666 Optimize automatic automap to automap only around changes.
Should work, no flaws found when testing with grass_main
2018-10-09 12:56:48 +03:00
Bojidar Marinov c52a3c970e Add option to automatically run the automapper
Also, put automapping config selection seperatelly from the automapper button.
Also, add seed parameter to the automapper.
2018-10-09 12:56:48 +03:00
bors[bot] 61559f2ff0 Merge #1329
1329: Add support for extra map items in datafiles r=Learath2 a=heinrich5991

This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-09 09:30:23 +00:00
heinrich5991 4660e0a680 Add support for extra map items in datafiles
This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.
2018-10-08 23:05:56 +02:00
Learath 571b069b91 Small cleanup of *Mute functions 2018-10-08 21:29:33 +03:00
Learath 5b95eddca1 DRY with net_addr_comp_noport 2018-10-08 21:04:04 +03:00
Learath 4fedd91020 Arrow keys should account for visibility 2018-10-08 19:07:25 +03:00
Learath ad566aa158 Consider the search text when counting elements 2018-10-08 18:43:39 +03:00
Learath 5c4203b747 Reset scroll when search text changes. Fix #1331 2018-10-08 18:43:37 +03:00
Learath 1073b72965 Ignore DNSBL on "empty" servers. 2018-10-08 01:59:07 +03:00
Dennis Felsing a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing 20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991 479dc8ad8f Duh. Fix editor embedding vanilla images and not others
I don't know how I managed to get this wrong.

Fixes #1178.
2018-10-03 20:34:13 +02:00
Ryozuki 09c82fba7a indent 2018-10-03 07:40:50 +02:00
Tim Schumacher ab6f344daa
Fix current selection highlighting 2018-10-02 23:39:22 +02:00
Tim Schumacher fd52bc7a26
List all game layer entities images in directory 2018-10-02 23:08:17 +02:00
Ryozuki 5c51e3b80d change to c style casts 2018-10-02 20:52:21 +02:00
Ryozuki be3cfe88e6 fix 2018-10-02 20:45:44 +02:00
Ryozuki 0a91fef8c8 fix tabs 2018-10-02 14:36:55 +02:00
Ryozuki e21a08f700 another improvement 2018-10-02 14:35:50 +02:00
Ryozuki 7efe2b436e code improvement on gameclient.cpp 2018-10-02 14:32:59 +02:00
Learath fef22f34f2 Implement brush saving. Fix #1111 2018-10-02 03:52:01 +02:00
Tim Schumacher bee694a8cb
Forgot to remove debug 2018-10-01 23:10:46 +02:00
Tim Schumacher 2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283 2018-10-01 23:05:36 +02:00
Dennis Felsing 24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Tim Schumacher 3fd2f60034
Left align editor menu texts like server settings, closes #1215 2018-10-01 21:45:29 +02:00
Tim Schumacher 8da9a5f9f1
Fix #963 dragging quads 2018-10-01 21:12:14 +02:00
def 542e027de4 Version 11.4.4 2018-09-30 15:25:42 +02:00
fokkonaut 3240f6fbc5 fix bw support 2018-09-28 18:27:51 +02:00
Bojidar Marinov 1e2dce06ae
Fix crash when filling selection on tele/switch/speedup layers 2018-09-26 15:53:25 +03:00
Dennis Felsing a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991 08b885dbbb Just render the skin prefix suggestions line by line
For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991 13e3872dca Add clear button to skin prefix edit box 2018-09-20 07:48:14 +02:00
heinrich5991 9ff8b6e2df Factor out clear button from four different places 2018-09-20 07:43:05 +02:00
Dennis Felsing 0605a4f662 Version 11.4.3 2018-09-11 14:56:28 +02:00
Bojidar Marinov 50d53603e1
Add a toggle button for brush coloring
In some cases (very dark color, etc.) it is impossible to see the tiles.
2018-09-11 11:35:02 +03:00
def ff8e97fbf8 Fix cl_nameplates_own with antiping on when spectating 2018-08-30 22:53:28 +02:00
Ryozuki dc4179b056 it's safe to delete a null pointer 2018-08-24 20:02:23 +02:00
ChillerDragon 273c545f4e Remove useless semicolon 2018-08-24 16:17:23 +02:00
Dennis Felsing d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing dc08ac2d6d Version 11.4.2 2018-08-24 09:51:41 +02:00
Dennis Felsing 13aa154d47 Revert "Rewrite stopper code a bit"
This reverts commit 4ee5c5a781.
2018-08-24 09:34:54 +02:00
jupeyy 6c10eb13c0 Don't update, if no time passed 2018-08-24 05:56:33 +02:00
Dennis Felsing d5defd2853 Version 11.4.1 2018-08-23 10:00:28 +02:00
def 58927375fc Add message for failed database connection 2018-08-22 22:27:01 +02:00
Dennis Felsing 02e5fa20a0 Revert "Fix stoppers while retaining backward-compatibility"
This reverts commit e2d3e353cf.
2018-08-22 08:33:28 +02:00
Dennis Felsing d60b0db632 Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
This reverts commit 25e86851d3.
2018-08-22 08:33:21 +02:00
bors[bot] 46bdc7af3e Merge #1252
1252: fix #1226 r=heinrich5991 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut 7a4fa97ef0 fuck this no-space-convention 2018-08-21 18:29:25 +02:00
fokkonaut 533d4fe574 allow for non-vanilla aswell and fixed some stuff 2018-08-21 18:27:34 +02:00
Dennis Felsing c3efb38d1d HTTP options should be saved 2018-08-21 14:50:36 +02:00
Dennis Felsing 63c7105c86 Version 11.4 2018-08-21 09:10:56 +02:00
Dennis Felsing 6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing e2eb4a66dc Add Filter for connecting players (fixes #1263) 2018-08-21 09:03:48 +02:00
bors[bot] 36a243e395 Merge #1251
1251: Selecting multiple quads r=def- a=Aerll

- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot

Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
Learath c5d69f9f63 Fix crash with FillSelection 2018-08-19 20:05:42 +03:00
heinrich5991 67d36b695d Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
def 311e89c79d Fix votes 2018-08-16 21:42:10 +02:00
heinrich5991 25e86851d3 Add mapbug "stoppers-passthrough@ddnet.tw"
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991 e2d3e353cf Fix stoppers while retaining backward-compatibility
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.

A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991 4ee5c5a781 Rewrite stopper code a bit
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
fokkonaut 53e4bd44b7 fix #1226 2018-08-13 20:54:01 +02:00
Aerll 520aa7dd0d naming & eol 2018-08-13 16:46:53 +02:00
Aerll f79bf5d03b selecting multiple quads 2018-08-13 11:11:56 +02:00
Aerll 9951b2a187 optimize automapper a bit 2018-08-11 03:01:25 +02:00
bors[bot] 22ff46e204 Merge #1245
1245: Fix automapper bug r=def- a=Aerll

There is some weird bug caused by my last changes, looks like automapper is working only fine for tiles without rotation.
![unknown](https://user-images.githubusercontent.com/31746984/43928232-73d9e8f4-9c30-11e8-802f-e4d239fdf8d4.png)
![unknown2](https://user-images.githubusercontent.com/31746984/43928244-793a25d4-9c30-11e8-9c37-e1fc5c3fd39b.png)
I'm not really sure why it doesn't work with -1, so I did some workaround.

Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-10 08:17:37 +00:00
Aerll abc55396d0 fix flag test bug 2018-08-09 23:45:04 +02:00
Bojidar Marinov 80c829681e
Don't copy alpha when coloring the brush 2018-08-09 13:07:49 +03:00
Dennis Felsing 461a83871b Version 11.3.1 2018-08-07 09:43:52 +02:00
def 0518769500 fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
Aerll a7a8db4dcb fix crash when deleting layer 2018-08-03 14:14:25 +02:00
Jupeyy d7bb03ee19 don't render all border all the time 2018-08-02 18:26:12 +02:00
bors[bot] 8194274352 Merge #1236
1236: Copy tile layer color to brush and picker r=heinrich5991 a=bojidar-bg

![Comparision](https://user-images.githubusercontent.com/5276727/43340641-aaebcfc4-91e5-11e8-9d43-c18aff8cd6fc.png)
Before is on the left, after is on the right.


Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:25:11 +00:00
bors[bot] b82930b56a Merge #1227
1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg

Resolves #486.

Please test, I'm still not completely sure it won't crash or mess up a map from time to time.

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:12:49 +00:00
Bojidar Marinov 0f6bd99d12
Copy tile layer color to brush and picker 2018-07-27 21:38:36 +03:00
Bojidar Marinov 333572acd4
Polish; disable picker and quad/sounds popup menus in multi-select 2018-07-27 16:54:52 +03:00
Dennis Felsing 409abf1b90 Simplify code a bit 2018-07-27 07:51:16 +02:00
Dennis Felsing 4f18d7f9b8
Merge pull request #1213 from Aerll/automapper
Add 2 new commands for automapper
2018-07-27 07:49:04 +02:00
Aerll 292f0a2b09 no need for all pos rule tests 2018-07-27 00:23:53 +02:00
Aerll 52fbade30c remove unnecessary tiles overwriting 2018-07-26 22:58:05 +02:00
Aerll 56a5ee6d1b formatting.. 2018-07-26 18:59:29 +02:00
Aerll 2e7a0be516 wrong naming for pointer 2018-07-26 18:26:12 +02:00
Aerll 3c07a2b35b fixes #1213 2018-07-26 14:49:43 +02:00
heinrich5991 5c4e819e44 Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
bors[bot] bfbeba54f5 Merge #1224
1224: vanilla skins only list now only shows vanilla skins r=Learath2 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-07-26 11:49:24 +00:00
Tim Schumacher 1e3b8c7db5
Fix automapper crash without [section] line 2018-07-26 01:21:20 +02:00
fokkonaut 32b6bd44f6 heinrich styling 2018-07-25 23:36:52 +02:00
Bojidar Marinov aa091bb8f7
Allow multiple layers to be selected and edited at the same time. 2018-07-25 23:57:58 +03:00
fokkonaut e621a4a8a2 fixed, thanks heinrich 2018-07-25 22:41:24 +02:00
fokkonaut 59272476d6 fixed #1225 2018-07-25 21:14:10 +02:00
fokkonaut 63f2a091b6 vanilla skins only list now only shows vanilla skins 2018-07-25 14:13:07 +02:00
Dennis Felsing 473048dac0 Update credits 2018-07-25 09:04:47 +02:00
heinrich5991 6b1a037415 Add some UI for the skin prefix stuff
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".

The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Aerll d235036f7d
Merge branch 'master' into automapper 2018-07-25 00:25:30 +02:00
bors[bot] 71c38d829a Merge #1221
1221: Allow entering automapper rule probability as percentage r=heinrich5991 a=bojidar-bg

Fixes #837 

Took a while to guess the right `sscanf` usage (since it does not detect unmatched input past the last format specifier).

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-24 19:21:27 +00:00
Bojidar Marinov a635d4a121
Allow entering automapper rule probability as percentage
Fixes #837
2018-07-24 21:44:33 +03:00
Bojidar Marinov d08f03fecf
Changing vanila skins option no longer requires restart
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut b8b97eb740 added skin prefix (#1218) 2018-07-24 17:26:39 +02:00
Dennis Felsing 2b1df782d3 Version 11.3 2018-07-24 08:03:02 +02:00
Aerll d5572dcb23 add 2 new commands to automapper 2018-07-19 17:09:29 +02:00
bors[bot] e571dc8d93 Merge #1200
1200: Share libcurl resources across requests r=def- a=heinrich5991

Use the libcurl-share interface to share DNS cache and connections
between different requests.

If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):

>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
Edgar ee756f2b1a
apparently 0 is used and NULL not... 2018-07-17 19:25:38 +02:00
Edgar ef4505e96d
we don't use nullptr in tw code 2018-07-17 19:24:10 +02:00
Ryozuki 4d7e493391 another style fix 2018-07-16 18:57:33 +02:00
Ryozuki 9cf0a60e3a remove useles brackets 2018-07-16 00:53:36 +02:00
Ryozuki 97ecd62214 fix timakro review 2018-07-16 00:43:54 +02:00
Tim Schumacher a3a4d4f519
Fix teleport rifle "backtracking" logic, now pretty sure about this 2018-07-15 23:33:49 +02:00
Tim Schumacher ea68ef201f
Initialize m_TeleGunTeleport to false 2018-07-15 23:03:30 +02:00
Tim Schumacher bbcc9aca0c Fix stopper teleport gun bug 2018-07-15 12:02:48 +02:00
Ryozuki 890c3a511e remove unused telegun function 2018-07-15 10:22:04 +02:00
Ryozuki b811d18422 make laser telegun use the new function 2018-07-15 10:22:03 +02:00
Ryozuki 2bee4a9807 remove comments and stuff that shouldn't be there 2018-07-15 10:22:02 +02:00
Ryozuki c074fdd30f fix all known bugs 2018-07-15 10:22:01 +02:00
Ryozuki 747946b291 fix style a bit 2018-07-15 10:22:00 +02:00
Ryozuki 50c84a60f7 add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
Learath2 e2314a33c8 Let the receiver decide instead 2018-07-12 12:58:33 +02:00
Learath2 5a5c563a20 Require DNSBL check on /modhelp 2018-07-12 12:50:27 +02:00
heinrich5991 8d04e7e5e1 Share libcurl resources across requests
Use the libcurl-share interface to share DNS cache and connections
between different requests.

If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):

>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
yangfl 81a39c229b Fix typo 2018-07-10 17:29:02 +08:00
bors[bot] 1cebe615dd Merge #1195
1195: Fix votespec on /pause (Fixes #1193) r=heinrich5991 a=ChillerDragon

I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.

I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-07-10 07:26:08 +00:00
ChillerDragon 819ae338d8 Improved pause fix (thanks to heinrich5991) 2018-07-10 00:08:57 +02:00
ChillerDragon e9807fe47c Fix votespec on /pause (Fixes #1193) 2018-07-08 04:39:36 +02:00
heinrich5991 925aff21d4 Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
bors[bot] 7c3e4e7f09 Merge #1187
1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad

for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet

Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon 0ebf7b614d Oop! forgot one 2018-07-06 11:37:33 +02:00
ChillerDragon 4e9eac432c Better button id for dummy settings (thanks to deen) 2018-07-06 11:24:57 +02:00
ZombieToad 93cb1d8479 oops missed 1 2018-07-04 04:44:35 +01:00
ZombieToad 712fca8adc fixes
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad 5e723f6199 fix projectiles not rendering on mods based on ddnet
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def af2d86765c Version 11.2.1 2018-06-30 09:49:42 +02:00
heinrich5991 c07412b6c8 By default, don't embed vanilla images
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.

That's why we now only mark non-vanilla images as external by default.
2018-06-29 23:28:49 +02:00
Dennis Felsing 9e9a344197 Version 11.2 2018-06-27 08:32:21 +02:00
Dennis Felsing 2adff3eca8
Merge pull request #1136 from heinrich5991/pr_ddnet_sha256
Use more secure hash function for map downloads
2018-06-27 08:15:19 +02:00
Dennis Felsing 079322899f
Merge pull request #1173 from ZombieToad/patch-3
fix Pain weapons bug
2018-06-27 08:08:13 +02:00
def 89ca2cfe8b Allow some key binds in editor when GUI is hidden 2018-06-26 22:51:43 +02:00
def daf83470cc Add cl_nameplates_own for demo recording 2018-06-26 22:30:28 +02:00
def 38767df2a4 Update credits 2018-06-26 21:19:17 +02:00
ZombieToad 4d2ee25bfb
fix Pain weapons bug
https://cdn.discordapp.com/attachments/293493549758939136/461236206131478538/PainWeaponBug.gif

because I'm new to coding it took me 2 hours to find this bug. I spent a while looking at the POWERUP_ARMOR and RemoveNinja() code wondering why it didn't work.

this bug is funny to some players so maybe you don't want to fix it. i wont mind because it was a challange for me to find it
2018-06-26 19:45:40 +01:00
Piepow 9f61424860 Fix pain emote immunity with jetpack 2018-06-25 21:11:22 -04:00
Pavel Titov e0ee4ffe8a Fixed dyncam 2018-06-25 15:34:31 +03:00
heinrich5991 ca8fcc823c Use more secure hash function for map downloads
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).

The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.

For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.

Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.

Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.

Fix #1127.
2018-06-24 17:04:50 +02:00
heinrich5991 125377bf2d Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
bors[bot] ebb9481857 Merge #1157 #1160
1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991

This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.

The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.

Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.

Supersedes #1129.

1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991

This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
heinrich5991 7b76208431 Use m_ModhelpTick to store the last modhelp action
This addresses @Learath2's comment.
2018-06-24 11:15:16 +02:00
heinrich5991 57e26450b2 Unify spelling of Modhelp
Since the command name is `/modhelp` it should be written `Modhelp` in
camel case.
2018-06-24 11:03:18 +02:00
heinrich5991 cdffd7616f More style fixes 2018-06-24 09:57:30 +02:00
heinrich5991 e5e05081a7 Make port and client ID integers on /modhelp POST 2018-06-23 19:39:38 +02:00
heinrich5991 56876c7516 Add information about whether a moderator is present to the /modhelp POST 2018-06-23 19:38:27 +02:00
heinrich5991 36694d3852 Add a way to call for external moderator help
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.

The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.

Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.

Supersedes #1129.
2018-06-19 23:27:35 +02:00
heinrich5991 c739aef60e Some style fixes 2018-06-19 14:28:53 +02:00
Dennis Felsing 45cf274fa9
Merge pull request #1153 from ZombieToad/patch-1
fix server browser bug
2018-06-18 09:03:44 +02:00
bors[bot] 048176d043 Merge #1155
1155: fix sv_skinstealaction r=Learath2 a=ZombieToad



Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-17 13:03:09 +00:00
bors[bot] 6850fa98bf Merge #1154
1154: Rename 'credit' -> 'credits' r=Learath2 a=ChillerDragon

It's named ConCredits and there are many people credited so i guess the plural is fitting better c;

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-06-17 12:53:18 +00:00
ZombieToad 79c3327199
fix sv_skinstealaction 2018-06-17 07:28:32 +01:00
ChillerDragon bc89e1644d Rename 'credit' -> 'credits' 2018-06-17 05:42:41 +02:00
ZombieToad 7da716e3f0
fix server browser bug
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad 13722d849d
fix server browser bug
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
bors[bot] d52143ffd5 Merge #1151
1151: fix veto r=heinrich5991 a=ZombieToad

before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto

Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:44:28 +00:00
ZombieToad 4544d02639
fix veto
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
2018-06-15 00:49:09 +01:00
ZombieToad 99d0360947
fix pause messages
they were reversed
2018-06-14 22:41:28 +01:00
ZombieToad a858b7ddcd
fix /settings stuff 2018-06-14 00:33:07 +01:00
ChillerDragon 4b6133003b Fix help for showall command
current ddnet doesn't support the '/help showall' command.
This commit should fix that.
2018-06-12 00:30:21 +02:00
Dennis Felsing e72413c43b
Merge pull request #1137 from ChillerDragon/UpdateCredits
Update credits
2018-06-06 09:49:31 +02:00
Dennis Felsing 08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon 522c893812 Update credits 2018-06-06 02:40:37 +02:00
Dennis Felsing 0a7284913b
Merge pull request #1134 from ChillerDragon/DummyHammerflyFix
Fix unwanted dummy fire
2018-06-05 09:04:29 +02:00
ChillerDragon 0fe419589e All hail teeworlds convention 2018-06-04 11:16:04 +02:00
ChillerDragon 6564b93a35 Fix unwanted dummy fire
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon 8a761bfedf Add commands for switching pages in console
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
def 626de24d65 Version 11.1.9 2018-05-29 22:10:33 +02:00
Ryozuki 21d6f4f39b use cstdint also in gamecontroller.h 2018-05-29 11:38:52 +02:00
Dennis Felsing 69667d4537 Also use cstdint on non-MSVC instead of stdint.h 2018-05-29 09:15:00 +02:00
Ryozuki d539331c64 use includes first in msc in eventhandler.h 2018-05-29 09:01:35 +02:00
def 5726d5647c Version 11.1.8 2018-05-13 22:23:11 +02:00
def 59675fe63c Rate-limit /lock (fixes #1122) 2018-05-11 22:05:32 +02:00
def a7b778977a Add sv_sql_validservernames (fixes #1123) 2018-05-11 21:57:47 +02:00
def 121c3b8076 11.1.7 2018-05-09 22:07:03 +02:00
Dennis Felsing bffa406e2c Version 11.1.6 2018-05-09 09:10:46 +02:00
Dennis Felsing 05c41efcea Version 11.1.5 2018-05-07 08:29:27 +02:00
Dennis Felsing 722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
bors[bot] 00dd1be3bf Merge #1120
1120: Allows low mousesens r=heinrich5991 a=ChillerDragon

Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207

I did some testing and found no bugs... but i wonder why it was set to 5. So maybe it had some reason i don't understand so please only merge if you know what you are doing ;p

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 19:15:33 +00:00
ChillerDragon e31f53f651 Fix ui for low mousesens 2018-05-01 17:51:36 +02:00
ChillerDragon 4fe6a23d0c Allow low mosesens in menu 2018-05-01 17:23:14 +02:00
bors[bot] 97ce07a1ab Merge #1118
1118: Add vote_ban rcon command r=heinrich5991 a=ChillerDragon

Works the same as muteid.
Vote banned players aren't allowed to start or participate in votes.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 15:04:27 +00:00
ChillerDragon d4b0ad462b Allow vote muted players to vote...
It is a feature not a bug lol. Vote muted players are still not able to call own votes but they now can vote yes or no.
2018-05-01 16:58:03 +02:00
heinrich5991 81aeb30654 Also add a console command to enable map compatibility mode 2018-05-01 12:38:33 +02:00
def 8225077d17 Explicit type conversion 2018-04-30 18:22:31 +02:00
def c594a59569 /timeout without parameter: Try to reclaim using already set timeout code 2018-04-29 16:01:01 +02:00
def 5473012a6d /showall: Only print message if state changed 2018-04-29 15:57:57 +02:00
def 6793acafc4 Allow longer server settings in editor 2018-04-27 21:36:29 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
ChillerDragon d6be41d7ab Fix style and imporve performance 2018-04-21 18:45:33 +02:00
ChillerDragon 32189f8485 Pointer naming convention 2018-04-19 11:51:10 +02:00
ChillerDragon c1952d3ff1 'VoteBan' -> 'VoteMute' 2018-04-19 11:49:18 +02:00
ChillerDragon 6b26751eba Fixes style and shows ban message only in console 2018-04-19 11:01:27 +02:00
ChillerDragon 835f560013 Add vote_ban rcon command 2018-04-18 19:26:49 +02:00
Edgar 2ece3f36b7
remove periods 2018-04-17 19:35:25 +02:00
Ryozuki 07bc652896 add showall message 2018-04-17 17:52:35 +02:00
def 160b4df81c Version 11.1.4 2018-04-15 20:15:13 +02:00
bors[bot] 73a65a7026 Merge #1116
1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy 5b4a889ae0 quad positioning to center of text 2018-04-15 19:35:56 +02:00
bors[bot] d77d18c98a Merge #1114
1114: Some text positioning r=def- a=Jupeyy

To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?

Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy 8cc0de8d31 Some text positioning 2018-04-11 12:19:30 +02:00
bors[bot] 23f560f3d2 Merge #1112
1112: Fix default dyncam values r=def- a=Jupeyy

Since dyncam is disabled by default:
these are default static values.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 09:35:40 +00:00
Jupeyy 3118ad4069 Fix default dyncam values 2018-04-11 11:27:30 +02:00
bors[bot] 73cc3a147b Merge #1110
1110: Fix killmessage flag render r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy 2a6050eaf4 use killer team not victim 2018-04-09 22:11:51 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def b504ae60fb Improve wording in moderation messages 2018-04-07 16:51:17 +02:00
Jupeyy fbaedff1e6 reset color for the gameflags 2018-04-05 20:46:22 +02:00
Dennis Felsing f426fef7f5 Version 11.1.3 2018-04-05 13:48:38 +02:00
def bd1653a91b Editor: Fix debug client crash 2018-04-04 21:41:14 +02:00
def 6d3b8f2d36 fix2 2018-04-04 20:41:05 +02:00
def 03ee53eaf1 space 2018-04-04 20:11:24 +02:00
def 30679364f5 Fix 2018-04-04 20:03:05 +02:00
def 8d98bd4e9f Projectiles explode per team 2018-04-04 19:48:46 +02:00
Dennis Felsing 30588918c4
Merge pull request #1100 from Jupeyy/master
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Dennis Felsing e78c0b6085 Version 11.1.2 2018-04-04 08:39:13 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
def c8c4fd5617 Fix reconnect timer display... 2018-04-03 21:32:21 +02:00
def 910b507903 Version 11.1.1 2018-04-03 19:20:34 +02:00
Dennis Felsing dbc8321c56
Merge pull request #1098 from Jupeyy/master
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def 07460ede9e cl_control_dummy -> cl_dummy_control 2018-04-03 18:12:27 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Ryozuki 722b003d6b
fix command typo 2018-04-03 16:28:02 +02:00
Dennis Felsing 43bb77af05 Version 11.1 2018-04-03 10:30:08 +02:00
Dennis Felsing 5a53e4c54d Fix compilation 2018-04-03 10:27:19 +02:00
Dennis Felsing f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing 256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
Add broadcast importance (fixes #669)
2018-04-03 10:15:01 +02:00
Dennis Felsing ed33557a97
Merge pull request #1081 from Jupeyy/master
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Dennis Felsing b3a8cef274
Merge pull request #1086 from QingGo/patch-1
Provide more controlable command for dummy
2018-04-03 10:10:35 +02:00
heinrich5991 b9cdacbb37 Try to unfix the grenade bug for the map "Binary" 2018-03-24 14:01:01 +01:00
heinrich5991 4576dae6aa Add infrastructure for special-casing maps 2018-03-24 14:00:41 +01:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 887bcb52ff add window event listener for the client 2018-03-21 15:54:51 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
bors[bot] 1e15b97543 Merge #1088
1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991 08e2c843a1 Only count distinct client IP addresses for minimum player vote count 2018-03-18 20:53:05 +01:00
Chiller Dragon 74ecdea3ab Add assert on unimportant broadcasts to all players 2018-03-16 13:30:47 +01:00
Chiller Dragon cc70628a49 Static broadcast delay (10 sec) 2018-03-15 22:35:25 +01:00
Jupeyy 71a4a20812 team name position fix 2018-03-15 03:59:57 +01:00
清歌 06143eb273
Register more controlable command for dummy
Which is cl_control_dummy, cl_dummy_jump, cl_dummy_fire and cl_dummy_fire.
if i want to contol my dummy to jump, 
first, press f1 in game, and use "cl_control_dummy 0",
second, use "bind mouse1 +toggle cl_dummy_jump 1 0".
finally, i can contol my dummy to jump by pressing left mouse button.
2018-03-14 20:20:41 +08:00
清歌 c976e6d017
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot] c65ffeb4ae Merge #1082
1082: Fix a bug with name bans r=Learath2 a=heinrich5991

Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991 d7f6cf2892 Fix some system.c insanity
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.

Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.

Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy c1a962b870 add ui fixes to work with new text renderer 2018-03-13 21:59:07 +01:00
Jupeyy 0930a3b7de buffer quads, and use the new backend system (+ fix a bug when
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy 790201f751 add buffering for the ingame visible components of the hud 2018-03-13 21:56:37 +01:00
Jupeyy db48a03898 add text buffering for nameplates and killmessages 2018-03-13 21:55:47 +01:00
Jupeyy 6919a9da40 add new sprite functions for easier sprite quad buffering, and add this
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
Jupeyy 59f9d021ce buffer ingame chat 2018-03-13 21:50:49 +01:00
Jupeyy 62c3074c88 add new text renderer engine to support text buffering, cursors, text
marking and less character texture updates
2018-03-13 21:49:07 +01:00
bors[bot] cc6449bcd6 Merge #1055
1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy

The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.

another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).

Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.

This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
VeH-c 748007d525
Fixed typo 2018-03-09 22:24:56 -08:00
ChillerDragon 8d1e60d5a6 Fix code style 2018-03-07 18:10:57 +01:00
ChillerDragon ab2876743a Make broadcast importance delay configurable 2018-03-07 18:06:39 +01:00
ChillerDragon 052e67c541 Add broadcast importance (fixes #669) 2018-03-07 17:22:41 +01:00
ChillerDragon 57cb136c55 Remove teamkill message on solo teams
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
Dennis Felsing 93f0cd8933 Proper negative top5 calculation (fixes #1064) 2018-03-05 11:53:55 +01:00
bors[bot] e64919ddcb Merge #1058
1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-

- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
Jupeyy ced0ea3f82 set the gfx refresh rate limit higher for the console 2018-03-02 03:29:02 +01:00
def ad99c58528 Add /pausevoted and /specvoted
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991 1387ee9a3a Regenerate version file on git changes
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
ChillerDragon c1e3dec980 Remove unused teams function 2018-02-27 16:40:52 +01:00
Dennis Felsing 03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing 4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath 7d1aaa735a A little more space for clan name. Fixes #724 2018-02-22 21:17:10 +01:00
Learath 4031e15fc8 Remove extra conditional
Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath 20cac1c2bb Fix dyncam confusion. Closes #783
Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath 1f2e398819 Add ctrl-delete to chat. Closes #1032 2018-02-22 20:11:56 +01:00
bors[bot] b14370e6ad Merge #1035
1035: Fix #1031 r=heinrich5991 a=Learath2

Not sure if this is the best way to do this though :D
2018-02-14 13:08:15 +00:00
Learath2 ff872b39cd Forgot to add GameID to the col-list 2018-02-14 01:17:40 +01:00
Learath2 61f0461d46 Style 2018-02-13 17:15:16 +01:00
bors[bot] 6338a05fd3 Merge #1025
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2

For statistic collecting purposes, don't merge before updating the SQL Schema.

    ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
    ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath2 8cfebaa0b2 Fix #1031 2018-02-13 03:45:43 +01:00
bors[bot] c0fa444f3a Merge #1034
1034: Try to find external GLEW, pnglite and Wavpack  r=Learath2 a=heinrich5991

Allow for newer versions of Wavpack, fixes #1023.

Fixes #1016.
2018-02-13 02:02:07 +00:00
heinrich5991 797581502a Remove spurious engine/server include in game 2018-02-12 23:29:45 +01:00
heinrich5991 9e9b57ec62 Move generated files to the CMake build directory 2018-02-12 23:29:45 +01:00
Learath bc11fc2a35 Add GameUuid to teamscore aswell
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
Learath 94d98e833a Fix mistakes. Fix CREATE TABLE 2018-02-07 01:10:02 +01:00
Learath 0aeb912db2 Escape the UUID just in case 2018-02-07 00:44:03 +01:00
Learath 4a52bca55d Include the teehistorian uuid instead 2018-02-07 00:35:21 +01:00
Learath 4748d5f065 Add client version to the record 2018-02-06 20:07:42 +01:00
def a00d4112a7 Version 11.0.3 2018-02-03 21:47:09 +01:00
def c73e2a7ba8 New year is on January 1, not February 1 2018-02-01 20:22:18 +01:00
bors[bot] 4b84d7558f Merge #1007
1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991

This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
heinrich5991 1c3dc8c316 Record rcon authentication stuff into teehistorian
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991 a744fe53a2 Remove CPlayer::m_Authed
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot] f48a2a395b Merge #947
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991

This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def 4377c5d707 comma 2018-01-27 10:54:24 +01:00
def 3672efb6fe Can't change GAME_VERSION after all 2018-01-26 22:12:12 +01:00
def 151da9af97 Remove Emojis 2018-01-25 20:03:18 +01:00
Ryozuki 214a8ba10a fix votes 2018-01-25 19:36:40 +01:00
Dennis Felsing cb0209d6e3 Reapply "Only make grenades explode once (fix by timakro)" 2018-01-25 02:32:34 +01:00
Dennis Felsing f3256f0b6c Revert "Only make grenades explode once (fix by timakro)"
This reverts commit b9a93a18fb.
2018-01-24 07:50:15 +01:00
def 39cb6ad8b7 Version 11.0.2 2018-01-22 20:55:24 +01:00
Dennis Felsing fac054275c
Merge pull request #992 from Jupeyy/master
RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Dennis Felsing 8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing b9a93a18fb Only make grenades explode once (fix by timakro) 2018-01-22 14:15:53 +01:00
def 3033fbb466 Also pass negative numbers 2018-01-21 19:13:20 +01:00
def a731482152 /top5, /top5team, /top5points, /times also show worst results with negative numbers 2018-01-21 19:08:52 +01:00
Ryozuki 79fedff12d add /modhelp chat command 2018-01-21 01:32:55 +01:00
Ryozuki 0f328d6c52
wrong side.. 2018-01-18 18:41:37 +01:00
Ryozuki e039145628
fix pointer naming 2018-01-18 18:30:38 +01:00
Ryozuki e59387a304 revision changes 2018-01-18 16:17:23 +01:00
Ryozuki 6413cab702 forgot newline 2018-01-18 07:58:22 +01:00
Ryozuki 1e88ad92a0 add vote_no command and show auth rank in force vote 2018-01-18 07:56:07 +01:00
Ryozuki 6bf4a6e2ee fix style in ddracecommands.h 2018-01-18 01:25:45 +01:00
Jupeyy 15cc8e2dc8 use type that can hold any pointer size 2018-01-16 10:18:14 +01:00
Jupeyy 99bb1cc7db add parentheses 2018-01-16 09:41:06 +01:00
Jupeyy e9a2fc1d6e reduce RAM allocation for map buffering, and fix forground layer count 2018-01-16 09:35:28 +01:00
def c295ffbb6f Version 11.0.1 2018-01-15 20:19:23 +01:00
Dennis Felsing d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
Ryozuki 05ece01690 Add more output to mutes and muteid 2018-01-15 19:31:14 +01:00
def 949bb2d9fc Fix crash in emoji on map change, clear emojis 2018-01-15 19:08:51 +01:00
Dennis Felsing 31bbbaf512 case sensitivity 2018-01-15 09:10:20 +01:00
Dennis Felsing 272e14357c Fix SQL code for points/top5points 2018-01-15 09:08:51 +01:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def 325371331d Version 11.0 2018-01-14 15:04:18 +01:00
def 2af80de4ea Teeworlds game version update 2018-01-14 13:57:57 +01:00
def 80cf5eff45 Update credits 2018-01-14 08:11:48 +01:00
def 9d5976a07d Fix version number... 2018-01-14 07:37:03 +01:00
def dee03a4f2e Version 11.0 2018-01-14 07:34:46 +01:00
def 4bc0d176d3 More reverts.. 2018-01-13 22:22:55 +01:00
def 3ee76bc5ff Revert voting change 2018-01-13 21:40:29 +01:00
def 16117f74d7 People don't like my vote changes 2018-01-13 16:46:31 +01:00
def 4dc118c752 Mutes work independent of port, don't announce IP in chat (fixes #908) 2018-01-13 10:50:31 +01:00
def 4682eaff56 Add option to turn off emojis (fixes #936) and add options in settings menu 2018-01-13 10:37:24 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
heinrich5991 9d9bfee53f Move to ISO 8601-compliant timestamps
https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991 22080c840f Move teehistorian UUIDs into engine 2018-01-11 16:01:13 +01:00
heinrich5991 6c378b972b Add support for extra chunks in teehistorian
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def 2ebc993379 Oops 2018-01-11 15:26:41 +01:00
def e29de3295f Vote faster when all press yes 2018-01-10 23:46:14 +01:00
def 37b7f058b2 Fix voting 2018-01-10 23:44:40 +01:00
def 0cc4763a43 Fix crash: Switch tiles with number 0 are handled like non-switch tiles
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
Dennis Felsing d4f5b6ae69 Remove redundant code 2018-01-10 14:36:04 +01:00
Dennis Felsing ea85e0669a Keep vote running until everyone presses f3 or time runs out
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot] 94e43509cc Merge #977
977: Active moderator mode r=heinrich5991 a=Ryozuki

This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:

- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.

I also added `access_level moderate 1` to autoexec_server.cfg

If there are any spelling errors on the code tell me.

Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
def 4813a4b857 Add cl_shownotifications (fixes #949) 2018-01-05 20:20:39 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
def f1af7cff98 Still render chat input even when chat is disabled 2018-01-05 20:11:05 +01:00
def 3025ed35c9 Introduce cl_show_chat_system
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
Ryozuki d6eb604718 add rcon moderate mode 2018-01-05 15:23:08 +01:00
Learath2 8353701789 Add sv_rcon_vote. Fix punctuation.
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def 627291c510 /pause <name> always switches to watching name
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Dennis Felsing be9a5fc8c8 Update save command description (by marcelherd) 2017-12-21 13:58:09 +01:00
bors[bot] 1d55bbda0e Merge #948
948: Remove deprecated multi commands r=Learath2 a=heinrich5991

You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
Jupeyy 9228e632e9 remove spaces 2017-12-03 11:50:43 +01:00
Jupeyy e314802c9c Initialize m_LastLoad in Constructor and reset it when a new map is
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
ChillerDragon 3acb650a6f
removed unused comment 2017-12-02 18:26:53 +01:00
bors[bot] bad105c5e4 Merge #953
953: Overhauled job system r=Learath2 a=heinrich5991

The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
bors[bot] 41f6140179 Merge #945
945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991

It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot] f9e0b6b3fe Merge #931
931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy

Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
heinrich5991 94acac91a0 Overhauled job system
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991 7fc4a21565 Remove deprecated multi commands
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
heinrich5991 be80ccb7d6 Don't use nonstandard #pragma pack
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991 ef0c1b266f Fix 3 / 2 using integer division 2017-11-03 22:10:04 +01:00
bors[bot] 3fdc87047b Merge #935
935: removed dead function prototype r=heinrich5991 a=ChillerDragon
2017-11-01 14:15:56 +00:00
ChillerDragon a013a59aa6 removed dead function prototype 2017-11-01 14:57:34 +01:00
bors[bot] 5528cde5f6 Merge #869
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix

This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.

**A quick overview:**
 - When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
 - If available, both will use the race timer to recognize the start instead of searching for the start line
 - Fastcap support for both
 - The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
 - Better ghost menu (colors, reloading, deleting and saving ghosts)
 - The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
 - New ghosts files are significantly smaller
 - Cleanup, bugfixes..


**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.

For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.

Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.

The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.

Some numbers about the file size: (map: hotrun, both about 30 seconds)

 - Old ghost: 30.4 kB (converted: 10.7 kB)
 - New ghost: 5.4 kB


**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on. 
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix de1c0cf24d Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
def 04820b44f8 Simplify emoji 2017-10-28 09:08:17 +02:00
Michał ebe894faef Fix duplicate 2017-10-28 09:08:17 +02:00
Michał f7e64fe99e Quick fix 2017-10-28 09:08:17 +02:00
Michał 2e353beec2 Rendering fix, better offset calculation, optimizations 2017-10-28 09:08:17 +02:00
Michał 58b0ae5fc7 Possible emoji rendering fix 2017-10-28 09:08:17 +02:00
Michał 3c3c7abd3c Removed alias->utf replacer, added alias lookup instead, modified CEmojis class 2017-10-28 09:08:17 +02:00
Michał 07db85d806 Removed string.h, replaced some C functions with system.h ones, renamed variables 2017-10-28 09:08:17 +02:00
Michał bb419c43b7 Linux build fix + cleanup 2017-10-28 09:08:17 +02:00
Michał e85898a4b6 Fix includes + small clean 2017-10-28 09:08:17 +02:00
Michał 35fb1ddb41 Add emoji support 2017-10-28 09:08:17 +02:00
Jupeyy f15f41e654 remove extension limit for tile layers 2017-10-28 02:04:53 +02:00
Savander fa544dc0e6
Localize Date, Demo 2017-10-28 01:22:11 +02:00
Savander b2b82eb3dd
Localize friend message 2017-10-28 01:21:32 +02:00
Jupeyy 493d2dc9d8 add speedups correctly to the border tiles, to allow them beeing
displayed on extended range
2017-10-28 00:52:54 +02:00
Jupeyy 863385e208 fix the code layout 2017-10-25 15:42:06 +02:00
Jupeyy 3c8f937b79 Don't draw invalid tiles 2017-10-24 20:41:11 +02:00
def cb00a294b8 Enable gfx_opengl3 by default 2017-10-20 22:52:38 +02:00
def 02aeae416b Infinity = no limit 2017-10-20 22:47:59 +02:00
def 2b7809befd Switch cl_showfps 1/2 2017-10-20 22:27:53 +02:00
Redix 9289deb5c7 Stop ghost rendering when touching the start line again 2017-10-18 21:37:25 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Dennis Felsing cc9bcb5b9f Merge pull request #900 from Learath2/dd_pr_authname
Reset the username on disconnect
2017-10-18 12:43:08 +02:00
heinrich5991 dfc53b48cf Fix victim handling 2017-10-17 01:32:40 +02:00
Learath 9ae2c16235 Allow changing UsernameReq while connected 2017-10-16 20:08:39 +02:00
Learath 81135d17de Reset the username on disconnect 2017-10-16 20:01:33 +02:00
Jupeyy 5389dd9666 fix border amount for right and bottom border lines 2017-10-14 16:37:48 +02:00
heinrich5991 525b643e18 Fix a syntax error
Sorry. :/
2017-10-13 16:33:23 +02:00
heinrich5991 c439b04a2d teehistorian: Hide chat from teehistorian
There was a missing check that allowed chat messages to be written to
disk.
2017-10-13 16:25:26 +02:00
Learath2 4394933d6c Merge pull request #887 from heinrich5991/pr_ddnet_async
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991 e989ffad78 Rename async_* to aio_* and add test for nondivisible buffer lengths 2017-10-13 02:48:42 +02:00
heinrich5991 8e778cd9ab Address pull request comments 2017-10-13 02:29:18 +02:00
Jupeyy add339d210 not needed, because of restrictions before 2017-10-11 11:18:03 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
Jupeyy 4fc7187a14 adjust sprite texture coordinates to respect texel offset 2017-10-10 12:20:20 +02:00
Jupeyy 966b388b0e clamp speedup arrows images 2017-10-10 12:08:36 +02:00
heinrich5991 4d05a2379b Make teehistorian asynchronous 2017-10-10 04:11:14 +02:00
heinrich5991 be0b52eddc Fix teehistorian crash on startup 2017-10-10 02:39:29 +02:00
Learath2 d15dcd3c58 Merge pull request #871 from heinrich5991/ddnet_teehistorian
Teehistorian
2017-10-09 18:42:27 +02:00
Jupeyy 92edbf4d37 allow viewing average or current fps 2017-10-09 15:58:12 +02:00
Redix 134a79a225 Move RaceHelper to src/game/client 2017-10-06 22:13:35 +02:00
Redix 612fe15a32 Fix a possible issue with the ghost 2017-10-06 22:05:54 +02:00
Redix d4509111d5 Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
Redix 1638f39557 Use the same ghost path everywhere 2017-09-29 23:15:47 +02:00
Redix 245afcb4b2 Fix warnings 2017-09-28 19:27:15 +02:00
Redix 2586c001b7 Use demos/auto/race for the race recorder 2017-09-28 19:14:36 +02:00
Redix e9a0271c29 Improved ghost and race recorder file handling 2017-09-28 19:13:20 +02:00
Redix 66cc527af4 Do not restart ghost and race recorder when the race timer is turned on with /timer 2017-09-28 16:57:39 +02:00
Redix 0891ce2812 Use move instead of copy assignment operator for the ghost 2017-09-28 16:42:47 +02:00
Redix c832beca63 Remove 30 min limit from the ghost 2017-09-28 16:02:01 +02:00
Redix a3a82b6571 Move filename clearing function to base lib 2017-09-28 16:02:01 +02:00
Redix d37bb5e65a Fix ghost menu localization 2017-09-28 16:02:01 +02:00
Redix 0c6026c22e Hide ghost menu buttons if there are no ghosts 2017-09-28 16:02:00 +02:00
Redix 0b4d629dab Improved ghost memory management 2017-09-28 16:02:00 +02:00
Redix 216e5654e8 Added config variables for server controlled ghost and race recording 2017-09-28 16:02:00 +02:00
Redix 17f1978740 Use the race timer for the demo recorder as well 2017-09-28 16:02:00 +02:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix 1efa8023ea Use race timer for ghosts if available 2017-09-28 16:02:00 +02:00
Redix 4c8c546c35 Improved ghost start accuracy 2017-09-28 16:01:59 +02:00
Redix ac234ad3ee Write the correct player name into ghosts that are saved from menu 2017-09-28 16:01:59 +02:00
Redix ffaa077c72 Improved ghost skin handling a bit 2017-09-28 16:01:59 +02:00
Redix 456a67fe2d Start race recording immediately so we can also record the preparation steps 2017-09-28 16:01:59 +02:00
Redix 0721b895ae Make sure that we have a free ghost slot for new records 2017-09-28 16:01:58 +02:00
Redix 353190588b Disable ghost and race recorder during demo playback 2017-09-28 16:01:58 +02:00
Redix 1e845a4020 Added reload button in ghost menu 2017-09-28 16:01:58 +02:00
Redix 5b3e9e4bbf Improved ghost file management 2017-09-28 16:01:58 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
Redix 5cc0d16029 Reworked the race recorder 2017-09-28 16:01:57 +02:00
Redix 9e52957423 Only restart ghost and race demo on non-solo servers when crossing the start line again 2017-09-28 16:01:57 +02:00
Redix 1c377ed00f Added Fastcap support for ghost and race demo 2017-09-28 16:01:57 +02:00
Redix bd3e81d5e0 Use snapshot values instead of predicted ones for the ghost and also save the tick
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix 3c8217b39c Mark own ghost with color 2017-09-28 16:01:56 +02:00
Redix 4f57b33524 Use static array for active ghosts
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix c189678e44 Cleaned up the ghost component and made it use the ghost recorder and loader 2017-09-28 16:01:56 +02:00
heinrich5991 f16059c0b8 teehistorian: Add a couple of tests, fix uninitialized vars and asserts 2017-09-28 02:42:35 +02:00
heinrich5991 f43480aeed Add testing infrastructure for teehistorian 2017-09-28 02:03:30 +02:00
heinrich5991 1913106f15 teehistorian: Fix a bug with implicit ticks 2017-09-27 20:15:41 +02:00
heinrich5991 be79f14e38 teehistorian: Use m_pController->m_pGameType directly 2017-09-27 19:38:54 +02:00
Jupeyy baa69676ea fix warnings 2017-09-27 15:06:47 +02:00
Jupeyy 7aa547946b more warning fixes 2017-09-27 15:01:38 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy e820a36899 don't use average FPS 2017-09-27 12:21:29 +02:00
Jupeyy 6185c05be4 for tilelayers, go thorugh them layer by layer to reduce GPU overload by
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy 9fd1290734 auto adjust font size for entity overlay 2017-09-27 12:19:39 +02:00
Dennis Felsing 5b05e558dc Fix grammar (thanks noby) 2017-09-25 09:07:12 +02:00
heinrich5991 9d5ba770e9 teehistorian: Only record non-default config vars 2017-09-24 21:11:04 +02:00
def b7f4ab4d80 Move comment 2017-09-23 22:49:01 +02:00
heinrich5991 3efa490cb7 teehistorian: Remove global buffer
This removes the possibility of the buffer filling up and discarding
data.
2017-09-20 02:23:28 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991 6ef9c8dbcd First working version of teehistorian
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def 03fa475b5e Implement /pause [name] and /spec [name] 2017-09-18 19:12:01 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
heinrich5991 9911759314 Revert "Don't divide by 0"
This reverts commit 03faa51e28.

Dividing floats by zero isn't undefined behavior and results in +inf or
-inf depending on the sign of the first operand.

	#include <math.h>
	#include <stdio.h>

	#define PRINT(x) printf("%s = %f\n", #x, x)

	int main()
	{
		PRINT(1.0 / 0.0);
		PRINT(-1.0 / 0.0);
		PRINT(atanf(1.0 / 0.0));
		PRINT(atanf(-1.0 / 0.0));
		return 0;
	}

prints

	1.0 / 0.0 = inf
	-1.0 / 0.0 = -inf
	atanf(1.0 / 0.0) = 1.570796
	atanf(-1.0 / 0.0) = -1.570796

The changed function was problematic for values like (0,1), (-1,0),
(0,-1) where it always returned an angle of 0°.
2017-09-16 18:33:10 +02:00
def 03faa51e28 Don't divide by 0 2017-09-16 12:06:07 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy fc706a820c only check gametiles for DDNet server type 2017-09-16 03:45:24 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy fd83d2834d dont draw layer if our view is out of the layers range 2017-09-12 23:16:01 +02:00
Jupeyy c437b5bb89 use 64 bit variable 2017-09-12 21:06:12 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 0caa70f0a1 support buffering of tile layers, draw them with the buffer objects and
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Jupeyy 6dc4d1e578 only allow a maximal zoom factor to make sure no bufferoverflow happens 2017-09-12 20:14:34 +02:00
Jupeyy 93138c1fba make background class inherited from maplayers and change some things in
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def 73d9ad7615 Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
def 715ac673ec Version 10.8.6 2017-09-08 22:01:51 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
heinrich5991 4d96090770 Fix MSVS warnings
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def 58d1294b3c oops 2017-09-03 23:50:27 +02:00
def d5fc3210fd Version 10.8.5 2017-09-03 23:46:58 +02:00
def 8b1470c31f Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
This reverts commit 5cfd779c68.
2017-09-03 23:46:15 +02:00
def 4b39a39e10 Version 10.8.4 2017-09-03 19:30:29 +02:00
def 278c1ee198 Add Toggle ghost control (fixes #823) 2017-09-03 19:23:59 +02:00
def 5cfd779c68 Merge GAME_VERSION and GAME_RELEASE_VERSION 2017-09-03 18:54:43 +02:00
def caec69abc1 RequestDDNetInfo in ingame menu too 2017-09-03 18:17:21 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def f2a7f5f8dd User agent in http fetcher 2017-09-03 09:18:00 +02:00
def 0a09af4b33 str_format instead of sprintf 2017-09-03 09:01:25 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
Dennis Felsing f8b98c6366 Version 10.8.3 2017-09-01 08:01:45 +02:00
def f5edf53fd7 Version 10.8.2 2017-08-31 23:43:00 +02:00
def 9b214db85f Force version.ddnet.tw and update4.ddnet.tw 2017-08-31 23:28:10 +02:00
def e36d7ce9a1 Version 10.8.1 2017-08-31 22:07:43 +02:00
def 583421b42d Revert "fixed sprite rendering. Closes #834"
This reverts commit 43af1fdb5f.
2017-08-31 22:03:33 +02:00
def 97380494e6 Version 10.8 2017-08-31 19:24:17 +02:00
heinrich5991 659e1ff527 Merge pull request #853 from Redix/pr_ghost_time
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix cf09b6b08b Use -1 as invalid for time parsing functions 2017-08-31 01:13:26 +02:00
Redix a396e40c5e Move race helper functions to own cpp file
Fix some style issues
2017-08-31 00:17:16 +02:00
def 040fc9ca32 Implement right click and middle click on country and type filters
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix b6a3a42aa6 Use the time parsing functions for race demo name parsing 2017-08-30 22:10:43 +02:00
Dennis Felsing eb2634ab0a Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
def a1d2ecb6de Empty when no rank 2017-08-30 21:50:09 +02:00
Redix f1f7e4e30b Fix ghost and race recorder time parsing 2017-08-30 21:44:27 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing 25a5eff1f8 Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy 43af1fdb5f fixed sprite rendering. Closes #834 2017-08-30 16:32:39 +02:00
heinrich5991 22be1be389 Fix and rename the CEditor::ExtractName function
Fixes #846.
2017-08-30 13:59:42 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def ac2943a49b utf8mb4 in database for real utf8 2017-08-26 09:00:33 +02:00
def fb252c4940 Fix compilation 2017-08-25 13:27:37 +02:00
heinrich5991 1ae004ba46 Make a copy of the input only after sanitizing it
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def 0e1cc205ef Fix formatting for server chat messages with time in already 2017-08-21 20:48:11 +02:00
def 98520bb407 other kind of fix 2017-08-19 09:36:13 +02:00
def d40dd4f362 Don't try next SQL server when /times returns empty 2017-08-19 09:32:14 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
heinrich5991 33315452c3 Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
def 0a28556481 A bit nicer birthday message 2017-07-31 18:24:16 +02:00
def d9aeeae3fc Fix sql_score.cpp formatters 2017-07-30 14:23:25 +02:00
def c12082c2ef Not too many messages 2017-07-30 14:15:45 +02:00
Learath2 4622ab4cb6 Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
def 7a3b7c6228 oops 2017-07-29 23:13:04 +02:00
def f3d4fcf012 Print message when team starts playing to team members 2017-07-29 23:11:33 +02:00
HMH d03e91153c removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
def adef38a574 Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
This reverts commit bf0e67a34a.
2017-07-26 18:12:41 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def cf08239e58 no plenk 2017-07-24 20:58:51 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
Dennis Felsing 402a71527a Merge pull request #810 from H-M-H/stat_csv
use str_append for appending strings
2017-07-24 16:01:06 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def 4c98c4bdd6 typo 2017-07-23 21:34:36 +02:00
def 79d29b1e31 Fix: Finish score should always show the fastest time 2017-07-23 21:33:55 +02:00
def bf0e67a34a We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map 2017-07-23 21:20:12 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def af5b903944 Version 10.7 2017-07-22 22:32:35 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def e37d895399 Version 10.6.9 2017-07-22 17:35:45 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def fd732e43bd Version 10.6.8 2017-07-22 13:55:56 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def 7428dd0637 Editor: Don't show server settings when picker is active 2017-07-22 12:18:53 +02:00
HMH 476d57c5c5 Also cleanup CEditorMap on destruction 2017-07-21 20:02:46 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
HMH 7b3aba8fdc fixed memoryleak in CCollision 2017-07-21 16:02:24 +02:00
def 5785267a39 Version 10.6.7 2017-07-16 23:54:22 +02:00
def 4a13d47637 Use update4.ddnet.tw... 2017-07-16 23:54:07 +02:00
def b05693e9cd Version 10.6.6 2017-07-16 12:00:37 +02:00
def 4a8f3b083d Use new update server that runs on Let's Encrypt 2017-07-16 11:46:38 +02:00
def e4364983ab Use https for map downloads by default 2017-07-16 11:29:10 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def 440ee9397f Version 10.6.5 2017-07-15 19:01:17 +02:00
def 4b4f9992d4 Fix disappearing switches in editor 2017-07-15 18:11:01 +02:00
def 9a0706f8b1 Support ctrl-l to load map in editor 2017-07-15 18:08:34 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def a5bd671e55 Show X and Y coordinates in map editor 2017-07-12 20:25:48 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
Dennis Felsing bcb30c860e Merge pull request #761 from Learath2/dd_pr_vanillapause
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def 42b07441a5 Try to make SQL connections a bit more hardy 2017-07-08 14:14:50 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 33927f6397 Version 10.6.4 2017-07-08 11:06:59 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
ChillerDragon 727b9f84b6 fixed scoreboard update for slow racers (less hacky) (#765)
* fixed scoreboard update for slow racers (less hacky)

* Fix some style issues
2017-07-05 23:01:57 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
Dennis Felsing fd73fdd942 Fix set_team_ddr doc 2017-06-26 16:00:03 +02:00
Tim Schumacher 2ef05c2def Use sv_teleport_hold_hook also for checkpoint tele 2017-06-15 16:07:27 +02:00
Tim Schumacher 47fecc8659 Add sv_check_teleport_hold_hook map setting 2017-06-15 15:49:07 +02:00
def c34482a9c4 Version 10.6.3 2017-06-12 21:12:57 +02:00
Learath2 49e4501cc7 Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki 5f23a68caf get rid of wrong dbg_assert 2017-06-12 17:49:01 +02:00
def 73c61e4169 Let's not save maps that are ok already 2017-06-11 20:18:28 +02:00
def 2bd6316ce7 Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
eeeee 0497cdd49d stop casting auth state to bool 2017-06-08 13:03:44 -07:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
Learath2 b04876361d Fix indentation 2017-06-06 10:13:19 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
eeeee 9b6699d3b8 remove casts to CServer
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def ec5ede7633 Version 10.6.2 2017-06-04 21:00:42 +02:00
def 45acda1a66 Fix compiler warning 2017-06-02 21:49:53 +02:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def a6e144ea72 Let's not crash the client and server on dbg_assert 2017-06-02 20:12:20 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def a117e3a6e7 Version 10.6.1 2017-06-01 21:28:49 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
def c49aa0671f Revert "A bit faster"
This reverts commit 1428c25083.
2017-05-24 23:16:10 +02:00
Learath2 6a6666abc4 Keep pause state when killed 2017-05-24 22:30:28 +02:00
def 1428c25083 A bit faster 2017-05-24 21:39:04 +02:00
def 02995bf72f Oops 2017-05-24 21:36:14 +02:00
def 1f86e6c8df Save fixes 2017-05-24 21:32:26 +02:00
def 1b2a85af58 Fix m_Jumped loading 2017-05-24 20:23:54 +02:00
def 562dee6e38 Clean up server messages a bit 2017-05-21 01:20:25 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 63c1d75458 When frozen and afk, show normal eyes to be able to tell non-afk from afk 2017-05-19 19:12:52 +02:00
Learath2 cf81ef8ce6 Can't spectate yourself when /pause'd 2017-05-19 00:21:01 +02:00
def c1c2c1575f Fix some vanilla pause issues 2017-05-18 23:52:54 +02:00
def d7d0520f79 Another try 2017-05-18 20:04:29 +02:00
def 819187f376 Fix unweapons 2017-05-18 20:01:10 +02:00
def 0f14307e8f oops 2017-05-17 22:37:54 +02:00
def 7e7d56048b New try at loading in team only 2017-05-17 22:30:13 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def bd75e6e1f6 Actual fix 2017-05-17 18:56:58 +02:00
def a8966c680e Revert "Prevent vote spam"
This reverts commit 526a23b191.
2017-05-17 18:55:45 +02:00
def b48005fe40 Revert "Fix last map vote"
This reverts commit 42f3b0d7a8.
2017-05-17 18:50:01 +02:00
def 42f3b0d7a8 Fix last map vote 2017-05-17 18:45:45 +02:00
def a7ee59804b Reverse... 2017-05-16 17:52:29 +02:00
Dennis Felsing 666d1585b7 Fix crash on invalid pause state in save 2017-05-16 17:02:28 +02:00
def 74e19b26a7 Version 10.6 2017-05-15 22:32:31 +02:00
Learath2 b4b5d6cc9e /pause'd players stay in player list 2017-05-15 13:56:54 +02:00
Dennis Felsing 87adba55ad Allow voting again if no map could be found for random map vote 2017-05-15 11:15:04 +02:00
def 8c9995f166 oops 2017-05-14 22:44:52 +02:00
def 413f96b43d Prevent some save/load cheating 2017-05-14 22:42:49 +02:00
def f4112e3bcb Revert "Tees must be teamed up before loading"
This reverts commit d29f2306ef.
2017-05-14 22:36:44 +02:00
def f57f1d0d17 You can't invite someone to team on solo server... 2017-05-14 22:16:58 +02:00
def f2232b8026 Fix compilation 2017-05-14 22:14:02 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 278b17b460 Merge pull request #721 from Learath2/dd_pr_pause
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing 58207926ac Merge pull request #726 from Learath2/dd_pr_load
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing a0a1276b6a Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
Dennis Felsing 610195f21e Merge pull request #753 from Learath2/dd_pr_voting
Fix vote spam
2017-05-14 11:49:12 +02:00
Dennis Felsing 45fa2a8586 Merge pull request #752 from d3fault/show-angle-in-debug
Add show angle in debug
2017-05-14 11:48:34 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
Learath 58d3d5251a Fix a mistake. Kill on kick 2017-04-25 20:27:23 +02:00
Learath 526a23b191 Prevent vote spam
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath a1d2212696 Change behaviour for kick votes in teams 2017-04-25 19:10:22 +02:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
Learath2 3878d6fb56 Reset invites when the team is empty 2017-04-24 21:28:02 +02:00
def 4b376d239c rename 2017-04-24 17:36:13 +02:00
Learath2 1d84d0db07 Get rid of trailing spaces 2017-04-24 14:05:09 +02:00
Learath2 c1a4a95d61 Add ratelimiting and config options for invite 2017-04-24 14:04:50 +02:00
Dennis Felsing 716b61df23 Merge pull request #750 from d3fault/more-precise-coords-in-debug
Add show more precise coords in debug
2017-04-24 13:36:04 +02:00
Learath2 aa3690a632 Reset invites when the team is empty 2017-04-24 13:31:05 +02:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
Learath2 89199d04d0 Fix invite spam by abusing lock. 2017-04-24 11:03:16 +02:00
Learath2 309d47e933 Revert "Remove invite system entirely since no one wants to fix it"
This reverts commit 99cc9d2c0b.
2017-04-23 22:50:07 +02:00
def 99cc9d2c0b Remove invite system entirely since no one wants to fix it 2017-04-23 17:51:29 +02:00
def 8dcad29138 Also update timestamp in team rank (fixes discord bot to show team ranks when they exist) 2017-04-23 14:08:58 +02:00
Learath2 c091eb6cc9 Fix indentation 2017-04-22 19:04:16 +02:00
def 9da2655ea7 Add own time to /mapinfo 2017-04-21 20:13:51 +02:00
def 762ca52b59 Version 10.5 2017-04-16 09:30:53 +02:00
def 9e7eb9c142 Remove /uninvite 2017-04-13 10:34:19 +02:00
def 3c9b178e73 Fix /times ratelimit 2017-04-13 09:38:53 +02:00
def d4ed1310d2 Configurable rate limit for SQL queries 2017-04-13 09:33:26 +02:00
def 407943a0a0 A bit more cautious SQL code 2017-04-13 09:26:12 +02:00
def d450678bf3 Quit even if score-threads didn't complete 2017-04-13 08:38:27 +02:00
heinrich5991 921cfb29f8 Fix use-after-free on unbind 2017-04-13 02:09:42 +02:00
heinrich5991 1b88017fc5 Fix crashbug in bind system
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730.
2017-04-13 02:09:42 +02:00
Learath2 38cd5e89a5 Revert "Missed a case. Fixes #730" 2017-04-13 01:51:00 +02:00
Learath c8acc2d286 Swap /pause and /spec around 2017-04-13 01:33:56 +02:00
Dennis Felsing 6f93be03cc Merge pull request #733 from Learath2/dd_pr_chatoverlap
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath 0b6c6f353d Fix chat overlapping. One to go #723 2017-04-13 01:14:53 +02:00
Dennis Felsing 72e9571d57 Merge pull request #732 from Learath2/dd_pr_bindfix
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2 30a9469df2 Missed a case. Fixes #730 2017-04-13 01:06:40 +02:00
Learath 0cafa8b813 Random tees can't load saves 2017-04-12 16:59:46 +02:00
Dennis Felsing 40d3b4071d Merge pull request #729 from Learath2/dd_pr_friendcoll
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath 9d2fb7dfda Missed one check 2017-04-12 11:13:54 +02:00
Learath 47f405e160 Remove tees that don't belong 2017-04-12 10:33:02 +02:00
Learath 6895b5a180 Check if the allocation succeeded. 2017-04-12 10:05:22 +02:00
Learath ae23924e81 Add arbitrary length binds. Fixes #642 2017-04-12 10:05:22 +02:00
Learath d29f2306ef Tees must be teamed up before loading 2017-04-11 21:18:26 +02:00
Learath 611b66e503 Fix a case reported in #723 2017-04-10 03:06:16 +02:00
Learath 45bc79b94b Fix alignmend... Fixes #687 2017-04-09 03:46:02 +02:00
Learath 95690a1cf7 Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
Learath 5626259b27 Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
Learath2 079c53471c Remove unnecessary check. Fixes #714 2017-04-02 19:39:22 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
HMH 4a0abf6747 Access the correct Flags variable for saving maplayers 2017-04-01 18:16:02 +02:00
Learath2 9d0e054a06 Remove heart from on reset messages. Fixes #710 2017-04-01 15:19:20 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2 ed30c0b636 Clear only on a dc. Let rcon work during map change 2017-03-28 14:24:53 +02:00
Learath2 b52ed30618 Reset input when server/map changes. Fixes #633 2017-03-28 14:24:53 +02:00
Learath2 93ac8a97b1 Only reset auth on server change 2017-03-28 01:47:24 +02:00
Learath2 80f9d7a2ca Reset the username input on server/map change. 2017-03-28 01:47:24 +02:00
HMH 7ef108c818 Fix style in some places which the previous fix missed 2017-03-23 22:28:06 +01:00
Learath2 d3bf89d7d3 Handle double click on server browser correctly. Fixes #597 2017-03-22 23:14:09 +01:00
Learath2 6377355d4a Use %g. Get rid of comparison 2017-03-22 23:11:03 +01:00
Learath2 625433ed42 Fix double slowdown. Display the correct speed. Fixes #607 2017-03-22 23:11:03 +01:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Learath2 55c5c3eac6 Properly calculate the width. Fixes #699 2017-03-22 12:10:22 +01:00
Learath2 2849e23003 Fix line width. Closes #687 2017-03-22 09:56:28 +01:00
def 125764815b Update credits (I probably missed a few) 2017-03-16 19:17:24 +01:00
heinrich5991 b904822d57 Merge pull request #680 from necropotame/pr-i586-killborder
Fix #586 (display the killing clipping rectangle)
2017-03-16 17:00:57 +01:00
necropotame c63c54d68e Changes after heinrich5991's review of #586 - Fix code alignment 2017-03-16 16:51:52 +01:00
necropotame 5ddf0a5421 Changes after heinrich5991's review of #586 - Fix some more comments 2017-03-16 16:41:58 +01:00
necropotame 9bae313929 Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
necropotame 4027b3dc01 Add error message in case of invalid argument for /timer 2017-03-15 12:22:13 +01:00
necropotame 6f58c49f7d Fix #586 (display the killing clipping rectangle) 2017-03-15 12:06:13 +01:00
necropotame e4345307c1 Fix #662 (timer command displays the wrong state) 2017-03-15 11:11:01 +01:00
Dennis Felsing 32a1fa0c07 Merge pull request #672 from Learath2/dd_pr_hearts
Forgot m_Friend isn't initialized, also align the messages
2017-03-13 12:04:47 +01:00
Learath2 3bd94b9ada Forgot m_Friend isn't initialized, also align the messages 2017-03-12 22:32:05 +01:00
heinrich5991 54c5faa64c Complete the refactor 2017-03-12 19:52:29 +01:00
Alexandre Díaz 3589ed0b0f Start refactor... 2017-03-12 19:30:55 +01:00
heinrich5991 ccb9db9899 Merge pull request #652 from Learath2/dd_pr_invite
Add /invite for locked teams. Fixes #647
2017-03-12 19:04:55 +01:00
Learath2 c81f53ab6b Forgot CID can be -1 2017-03-12 17:37:16 +01:00
Learath2 9919173ceb Just color the heart preserving team information. Fixes #606 2017-03-10 18:49:39 +01:00
Learath2 0b0783f13c Fix styling issues, use uint for bitmask 2017-03-10 14:52:49 +01:00
Dennis Felsing 4e39aea2f7 Version 10.4.3 2017-03-09 14:23:40 +01:00
Dennis Felsing 761c3c9be1 Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991 5b63a33095 Merge pull request #639 from Learath2/dd_pr_rconauth2
New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991 6302e4d7e0 Fix some style issues and a > to >= 2017-03-06 20:11:23 +01:00
heinrich5991 e08ca70b1f Fix dummy input reset 2017-03-06 19:45:39 +01:00
Learath2 0d4499a027 Rename bind_print to dump_binds. 2017-03-06 18:06:55 +01:00
Learath2 759799953f Remove dump_binds. Let bind_print dump all. Fixes #634 2017-03-06 15:32:11 +01:00
Learath2 a87edad978 Move to a cpp file 2017-03-06 14:04:09 +01:00
Learath2 cbb5891263 Introduce ugly workaround to allow empty usernames 2017-03-06 13:49:08 +01:00
Learath2 9319a82c6e Add /invite for locked teams. Fixes #647 2017-03-06 12:14:38 +01:00
Learath2 5317be824e Fix coloring of team chat. Fixes #648 2017-03-06 10:24:00 +01:00
def de7587b8b5 Version 10.4.2 2017-03-05 20:19:46 +01:00
heinrich5991 ba5af42b1f Fix the brace style in some places 2017-03-04 15:43:49 +01:00
heinrich5991 a13cdc25b2 Merge pull request #632 from Learath2/dd_pr_friend
Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2 adfd6ca644 Enable the username prompt on client side 2017-03-02 18:16:50 +03:00
necropotame 2c24fbce25 Fixed #636 2017-03-02 09:27:03 +01:00
Dennis Felsing 4c1053c6c4 Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991 6517567e7e Merge pull request #602 from necropotame/gametick
Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991 e3f2316106 Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0.
2017-02-28 10:08:14 +01:00
Dennis Felsing 45c27e8b10 Version 10.4.1 2017-02-28 08:16:08 +01:00
Dennis Felsing 187560c8c0 Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e.
2017-02-28 08:15:35 +01:00
necropotame 6a9406dc81 Fixed merge conflict 2017-02-28 07:31:39 +01:00
necropotame b6548aa8cf Fix wrong code convension, add enum for timer display type 2017-02-28 07:31:24 +01:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
Learath2 7af41f6765 Actually use the color chosen 2017-02-28 01:23:10 +03:00
Learath2 fa22425f26 Add a checkbox to disable friend heart 2017-02-27 23:56:22 +03:00
Learath2 c783122301 Do not override the team color 2017-02-27 23:42:48 +03:00
Learath2 c76849c51a Add sliders for friend chat color 2017-02-27 23:39:06 +03:00
Learath2 3b2d707f31 Add a second page to HUD page 2017-02-27 23:38:24 +03:00
Learath2 cd1f337bf5 Put hearts before friends names. Closes #606 2017-02-27 22:38:08 +03:00
Dennis Felsing 16f04d8989 Version 10.4 2017-02-27 16:33:10 +01:00
Dennis Felsing eb36f421c5 Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991 8375f4888e Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2 09552a6d9f Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
heinrich5991 1a103081b8 Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki 9af59fe8f3 tiny style changes 2017-02-18 09:02:29 +01:00
heinrich5991 0f50356e2d Merge pull request #624 from Redix/pr_stats
Statboard fix
2017-02-18 02:36:33 +01:00
Redix abcb074dcc Fixed statboard
- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki 141a256cb3 Delete useless brackets 2017-02-14 17:06:51 +01:00
Ryozuki ec957fc00e ctrl + backspace support on chat (Fixes ddnet#515) 2017-02-14 17:00:50 +01:00
Marcel Herd 7737129ed6 Fixed code style 2017-01-28 18:34:24 +01:00
Marcel Herd b09bcb90a3 Added check for unbound key 2017-01-28 17:02:39 +01:00
Marcel Herd 1f58595033 Added command bind_print 2017-01-28 16:29:03 +01:00
def 1f636fe875 Fix team for echo 2017-01-06 00:30:21 +01:00
def 224b9d5443 echo command for clients prints to chat instead of mostly useless console 2017-01-06 00:17:53 +01:00
Dennis Felsing fd7561f869 Merge pull request #604 from necropotame/clipfix
Skip clipped groups that are outside the screen
2017-01-05 18:11:40 +01:00
necropotame b9e7728e2e Skip clipped groups that are outside the screen 2017-01-05 10:24:52 +01:00
heinrich5991 b42a59f290 Fix a crash with semicolon handling and timeout codes
Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991 80ea4c8590 Disallow usage of semicolons in chat commands
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.

Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991 e94c0260d7 Implement /rules in a less copy-and-pasty way 2017-01-03 13:57:22 +01:00
Dennis Felsing 57c04cf988 Version 10.3.5 2016-12-16 15:56:22 +01:00
Dennis Felsing 7296dd2b53 Merge pull request #590 from Redix/pr_finish_buffer
Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
BannZay c6e7ad5e45 map details button name fix 2016-11-27 20:55:05 +02:00
Kevin Mersch 22753c2026 fix laser rendering on high gameticks 2016-11-18 21:28:14 +01:00
Redix 22e2489377 fixed buffer overflow in race recorder and ghost 2016-11-15 15:28:11 +01:00
Dennis Felsing c21399c4c5 Merge pull request #567 from d3fault/master
dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing b7cb4ee017 Merge pull request #573 from ddnet/pr-demo-speed
Refactor demo speed setting, add 1.5x speed (fixes #568)
2016-11-07 10:19:05 +01:00
Dennis Felsing 3bf925f5d7 Version 10.3.4 2016-11-04 13:27:01 +01:00
def 79c37ce0fe Version 10.3.3 2016-11-03 22:13:37 +01:00
Dennis Felsing c92e10914a Refactor demo speed setting, add 1.5x speed (fixes #568) 2016-10-28 09:31:22 +02:00
d3fault d6b732113e dummy copyMoves/hammer disabling when dummy connecting 2016-10-26 15:00:02 -07:00
BannZay a96ebde93a getting jetpack through remote 2016-10-10 15:18:06 +03:00
east 823e330a76 Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
heinrich5991 fce9ec6cda Replace UI elements for the timeout code
Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
Dennis Felsing 1db5d72879 Version 10.3.2 2016-09-29 13:50:51 +02:00
Dennis Felsing 67ef498573 Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
BannZay d4ea20001c tee size fix 2016-09-26 21:56:13 +03:00
def 3ed6692ad7 SQL string cleanup 2016-09-25 10:41:34 +02:00
heinrich5991 c08206dd96 Don't show player HUD during /pause for vanilla clients 2016-09-20 21:40:40 +02:00
heinrich5991 f49d60945d Don't show player HUD during /pause 2016-09-20 16:34:49 +02:00
Dennis Felsing 5a29fa8fca Merge pull request #544 from east/dnsbl
Basic DNSBL implementation
2016-09-19 11:57:07 +02:00
Dennis Felsing 98a2f459b6 Merge pull request #533 from BannZay/openCurrentMap
Load Current Map button added
2016-09-05 18:27:54 +02:00
east c9a50916b3 sv_dnsbl_vote option added 2016-09-05 11:53:26 +02:00
east 678a69bf5b basic DNSBL implementation 2016-09-05 11:38:11 +02:00
Dennis Felsing 504e01fb74 Version 10.3.1 2016-09-05 09:30:56 +02:00
Dennis Felsing 2291625305 Merge pull request #542 from ACTom/master
Fix lost first character when quickly input in chat
2016-09-05 09:28:36 +02:00
H-M-H 1a311585be escape strings before applying FuzzyString 2016-09-03 18:28:11 +02:00
ACTom 3da2ba1f38 delete comment code 2016-09-01 21:17:27 +08:00
ACTom c06e2d71cd fix lost first character when quickly input in chat 2016-09-01 21:12:13 +08:00
Speedy Consoles 39704a04a7 made 1-tick unfreeze reliable 2016-08-27 18:03:50 +02:00
Dennis Felsing 1b9c695652 Version 10.3 2016-08-24 11:11:20 +02:00
BannZay 6f99d05ef6 Merge remote-tracking branch 'upstream/master' into openCurrentMap 2016-08-23 14:40:13 +03:00
BannZay c658411f15 Load Current Map button added 2016-08-23 14:29:53 +03:00
Dennis Felsing d3f04a9470 Remove accidental code 2016-08-23 12:42:01 +02:00
Dennis Felsing 5b419914fa Merge pull request #534 from BannZay/disabling-dCopyMoves-after-disconnect
dCopyMoves disabling when Dummy disconnecting
2016-08-23 08:09:43 +02:00
def c91ef1ea81 str_append instead of strcat 2016-08-21 21:14:41 +02:00
def 2aa3303884 Longer team ranks 2016-08-21 21:06:12 +02:00
BannZay d78c565f8a dCopyMoves disabling when Dummy disconnecting 2016-08-21 16:22:46 +03:00
BannZay 52d8efdfde editor searchBar added 2016-08-21 03:06:01 +03:00
Freddie Wang 7aa7e463e0 fix keystroke hold after send the chat 2016-08-14 23:02:07 -07:00
Freddie Wang e5f23cd87c Added full IME support
Now with display of editing text.
2016-08-14 22:16:06 -07:00
def 320c299b68 Fix laser code 2016-08-07 22:38:45 +02:00
def c308c348cb Merge branch 'Display tee position in editor proof' 2016-08-03 00:11:10 +02:00
def 3b4381cf8e Version 10.2.1 2016-07-26 20:29:02 +02:00
def af250dd74e Fix colors in tele number selection 2016-07-26 20:28:30 +02:00
def e8dac3346a Fix veto 2016-07-20 20:56:22 +02:00
Tim Schumacher a99a9fecfc Display tee position in editor proof 2016-07-18 08:55:35 +02:00
def aab3beb3b0 Veto right for start and join time 2016-07-08 18:28:33 +02:00
def d5a2df5e63 Version 10.2 2016-07-03 23:33:53 +02:00
Dennis Felsing 3960dc36d8 Merge pull request #497 from BannZay/Int_step_edition
PROPTYPE_INT_STEP mixed to PROPTYPE_INT_STEP + PROPTYPE_INT_SCROLL
2016-07-03 23:31:12 +02:00
def 992c148dce Fix messages a bit 2016-07-03 23:23:33 +02:00
Dennis Felsing c323e178d9 Merge pull request #510 from timakro/pr_unlock_team_tile_msg
Send chat message when team is unlocked by a tile
2016-07-03 23:22:51 +02:00
Tim Schumacher 96d05e3370 Send chat message when team is unlocked by a tile 2016-06-30 17:55:34 +02:00
def 4681f69b1b Introduce cached ticks for client again, this time with workaround for
particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
H-M-H 35bd378a62 fixed RandomUnfinishedMap
do not execute this function several times even after success
2016-06-22 02:00:29 +02:00
def e518a701a3 Clean up sql dbg_msg calls 2016-06-15 11:52:40 +02:00
def e0ec97174a Try to fix broken /map 2016-06-10 03:05:47 +02:00
def eef3980b18 Revert "Highlight own whispers in F1"
This reverts commit 8d081140b0.
2016-06-03 22:47:38 +02:00
def f1cdbe8696 More accurate ping by refreshing servers on second frame instead of first (might be caused by intial font rendering) 2016-06-03 19:50:49 +02:00
def d137d0c19d Merge branch 'master' of github.com:ddnet/ddnet 2016-06-03 11:30:33 +02:00
def 097b6cabf3 Fix cut off names in scoreboard (still overlap with clan though) 2016-06-03 11:30:20 +02:00
Andrew e6eb607cc8 PROPTYPE_ANGLE_SCROLL mixed 2016-06-02 17:53:52 +03:00
Andrew a624db90b4 editeable proptype_int_step 2016-06-02 14:50:06 +03:00
HMH bb9d23bb73 sql-save: forgot a line 2016-05-31 12:32:09 +02:00
HMH 28d116217b fixed resetting of saving-state of teams (was not reset always)
destructor of CSqlTeamSave takes care of that now
while doing so the allocation of CSaveTeam has been moved to the stack
2016-05-31 00:03:28 +02:00
H-M-H ada3b9a5db Merge pull request #378 from H-M-H/sqlmasters
separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
rbmz 8d081140b0 Highlight own whispers in F1 2016-05-27 08:33:43 -03:00
def 63b92b729e Fix completion rendering on new input 2016-05-22 21:31:35 +02:00
def 0217a76771 accept input when opening, but not at first frame to discard the input that caused the console to open (fixes #443 again) 2016-05-22 21:23:33 +02:00
def d1770e4aa5 Version 10.1.1 2016-05-22 12:17:59 +02:00
def c437170856 Fix cl_showhud_score 2016-05-22 12:12:02 +02:00
def f193099f94 Version 10.1 2016-05-22 02:20:51 +02:00
def 1d98ff031c Immediately accept input while console is still opening (fixes #484) 2016-05-22 02:12:52 +02:00
def 3d3827a57d Don't render brush when picker is shown 2016-05-22 02:01:22 +02:00
def 668b0b887d Clean up modifier button 2016-05-22 01:43:33 +02:00
Dennis Felsing ba012a353b Merge pull request #483 from BannZay/mixedButtons
Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-22 01:30:17 +02:00
def 86495bbad0 Add support for old race server racetime messages in HUD, including checkpoint time difference 2016-05-22 01:26:15 +02:00
HMH ea5892b1ce don't clear sql-mapstring twice 2016-05-21 22:53:49 +02:00
def af8317c2e9 Don't allow restarting after touching finish line on solo server 2016-05-21 21:51:38 +02:00
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def 3c54f443b2 Make sv_join_vote_delay work for /map votes and make the number of seconds configurable 2016-05-20 20:05:47 +02:00
def aff85462aa Update messages a bit 2016-05-20 18:36:32 +02:00
def ede6a9f93f More uniform /times output (thanks Soreu) 2016-05-20 18:28:33 +02:00
Tim Schumacher 22ad56486a revert automatically add linebreaks in broadcasts 2016-05-19 21:53:01 +02:00
Andrew adab934c99 Switcher,speeduper,tuner,teleporter mixed to one button 2016-05-15 18:17:57 +03:00
Tim Schumacher aeadffa585 calculate type height in ddnet browser type filter 2016-05-15 10:19:15 +02:00
Tim Schumacher 434b9345d8 automatically add linebreaks in broadcasts 2016-05-15 10:19:15 +02:00
def d2f5714042 Sort file names case-insensitively 2016-05-15 00:06:32 +02:00
def 475df14134 Fix editor popups a bit 2016-05-14 15:16:52 +02:00
def d6ca9dcb7b Version 10.0.3 2016-05-14 01:17:51 +02:00
def d1275f239a cl_show_ids also shows ID in chat (fixes #454) 2016-05-14 01:17:18 +02:00
def ff747953b4 Make envelopes unsynchronized by default and explain the setting better (fixes #479) 2016-05-14 00:42:40 +02:00
def b0b2774695 Clean up other paste code a bit 2016-05-11 18:00:27 +02:00
def b7d4beccea Fix buffer overflow when pasting text (thanks to Im 'corneum) 2016-05-11 17:51:27 +02:00
H-M-H 2bcbe52d14 fixed /load message 2016-05-11 15:54:09 +02:00
H-M-H 42fc8a0fe2 fixed use of Str and ClrStr 2016-05-11 15:26:16 +02:00
H-M-H 6a2438e1cf fixed includes 2016-05-11 15:01:53 +02:00
def 03a48dd09f Add code to remove unused tiles on game and front layers (commented out) 2016-05-11 12:13:54 +02:00
def 695bf346ac Make gfx_refresh_rate functional (fixes #255) 2016-05-10 17:43:27 +02:00
H-M-H 3b6baaa8d3 made CSqlData const for threadfunctions and added a class for sqlstrings
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.

To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.

sql_string_helpers got an own source file now.

A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
heinrich5991 fe3e05cee5 Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def 37e822ba0f Version 10.0.2 2016-05-08 19:41:06 +02:00
def f3a4069867 Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac) 2016-05-08 19:40:53 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def e0ee7a2bb9 Merge branch 'master' of github.com:ddnet/ddnet 2016-05-07 16:12:41 +02:00
def bfcf0c4067 Fix auto reconnect abortion 2016-05-07 16:12:23 +02:00
def 25fda2751c Fix "vanilla skins only" setting in menu 2016-05-07 15:59:58 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
Henningstone 6a10c96e02 Fix cursor behaviour when skipping backwards 2016-05-07 01:01:56 +02:00
Henningstone cdc37493c2 Removed the check for uppercase letters 2016-05-06 19:48:36 +02:00
Henningstone 997713f9a1 Jump to special characters with CTRL+arrowkeys in chat input 2016-05-06 17:16:31 +02:00
Tim Schumacher d80d2de134 fix tab 2016-05-06 16:45:30 +02:00
def 41f34aa187 Add vanilla check for entities_clear 2016-05-05 20:21:34 +02:00
def 072eadbb99 Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee) 2016-05-05 20:17:13 +02:00
Dennis Felsing bc907f319d Merge pull request #467 from timakro/master
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Dennis Felsing 47455fa78b Merge pull request #468 from timakro/pr_fix_editor_gametiles_automapper_overlap
fix editor gametiles automapper overlap
2016-05-05 18:59:41 +02:00
Dennis Felsing e7af8cfdd7 Merge pull request #466 from Ryozuki/pr_showpred
Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def 513c742197 Fix cl_antiping_players to be off on solo (thanks HMH) 2016-05-05 18:57:35 +02:00
Tim Schumacher 78f8c9978d fix editor gametiles automapper overlap 2016-05-05 18:40:38 +02:00
Tim Schumacher afd0e5a3eb rename some auto game tile placers 2016-05-05 18:23:04 +02:00
Ryozuki 82d2a994ed Fixed cl_showping (now cl_showpred) 2016-05-05 18:07:00 +02:00
H-M-H 4bf1a68292 do not write nullbytes to failed_sql.sql 2016-05-05 13:23:35 +02:00
Henningstone 77b584c12f Forbid showing /top5 from rank 0 on 2016-05-05 01:33:28 +02:00
H-M-H 30ca8d8774 made writing to sql-failurefile threadsafe 2016-05-04 23:37:34 +02:00
gamertyp b479dd412c Removed a tab 2016-05-04 23:37:02 +02:00
gamertyp e9378973de Re-ordered the Gametiles-menu 2016-05-04 22:33:10 +02:00
gamertyp 7a3f96431a Re-ordered the Gametiles-menu 2016-05-04 22:30:16 +02:00
def 2df9c79483 proper str_copy size (fixes #461) 2016-05-04 18:43:54 +02:00
def 1b668047c8 Clean up auto reconnect and make it independent of rendering 2016-05-04 18:23:00 +02:00
H-M-H 5dc47ede58 put sql_string_helpers into an own namespace 2016-05-04 16:51:18 +02:00
H-M-H a7c0cd58ee fixed birthdaycheck and the format of sql-inserts for the failure-file 2016-05-04 16:47:53 +02:00
def 45971ee8e9 no player antiping when appropriate tunings set 2016-05-04 16:01:58 +02:00
H-M-H cd41220a44 wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
H-M-H a93e845e6d checkbirthday now also sends a broadcast to the 'birthdaychild' 2016-05-03 23:50:42 +02:00
H-M-H 94f163f094 added CSqlPlayerData for simple tasks like getting best time 2016-05-03 23:24:44 +02:00
H-M-H c9e65c7931 Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
H-M-H c9b64053d0 cleaned up structure of sql_score.cpp 2016-05-03 20:45:58 +02:00
H-M-H d0cebb576d sql-score can now handle mapchanges/reloads 2016-05-03 20:36:17 +02:00
Dennis Felsing 230784d234 Merge pull request #458 from Ryozuki/pr_showping
Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki 5c7856ee59 Added cl_showping 2016-05-03 16:06:10 +02:00
def bad26a3a8a Pressing shift makes slider move slower (fixes #455) 2016-05-03 15:11:52 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
Tim Schumacher 50f9e37282 disable deepfly patch applied at wrong position 2016-05-02 16:25:34 +02:00
def 8af1e59fc6 Version 10.0.1 2016-05-01 23:11:11 +02:00
def 7e7bfcddd2 Fix console autocompletion (fixes #451) 2016-05-01 20:30:34 +02:00
def 2a92a171da Merge branch 'master' of github.com:ddnet/ddnet 2016-05-01 19:34:40 +02:00
def f6518e4d25 Remove unesed cl_version_server 2016-05-01 19:34:33 +02:00
Dennis Felsing 07aa6c6d9b Merge pull request #449 from timakro/master
added auto game tile placer for hookthrough & show button to mapper when placing unused tiles
2016-05-01 18:18:30 +02:00
Tim Schumacher aeea3777a3 show button to mapper when placing unused tiles 2016-05-01 18:12:20 +02:00
Tim Schumacher e61456f381 added auto game tile placer for hookthrough 2016-05-01 17:44:02 +02:00
def b6733a1827 Update credits 2016-05-01 17:14:02 +02:00
def 88780b8fbc Use new ddnet update server 2016-05-01 12:09:02 +02:00
def 29a26a6633 Version 10.0 2016-05-01 12:07:16 +02:00
def a1151fd296 ban -> Timeout 2016-05-01 11:15:45 +02:00
def 13143eac23 Reconnect for timeout instead of bans, some simplification 2016-05-01 11:12:07 +02:00
Dennis Felsing bd40eec54f Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
Dennis Felsing 1ccbc7a69b Merge pull request #447 from timakro/pr_dont_remove_unused_tiles
dont remove unused tiles
2016-05-01 02:50:09 +02:00
Tim Schumacher 01024252b5 fix editor buttons for 5:4 resolutions 2016-05-01 02:34:06 +02:00
Tim Schumacher 04887e44f8 remove useless function 2016-05-01 01:54:37 +02:00
Tim Schumacher 70ffbbbbf9 hookthrough shortcut now works for game and front 2016-05-01 01:47:29 +02:00
def 915bce38fc Toggling console with custom bind doesn't print that key on console (fixes #443) 2016-05-01 00:26:03 +02:00
def a0a7d96ca0 Fix statboard bind 2016-04-30 23:39:42 +02:00
Tim Schumacher f1b6848d85 dont remove unused tiles 2016-04-30 22:37:17 +02:00
Dennis Felsing 44d16d2374 Merge pull request #441 from timakro/master
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:29:27 +02:00
def 2cc236cb8c Make spectator work again 2016-04-30 21:28:44 +02:00
Tim Schumacher 3378811ecf fix hooktele on unhook, broke with new hookthrough 2016-04-30 21:13:54 +02:00
Dennis Felsing f016a0eb1f Merge pull request #436 from timakro/pr_other_gametype_entities_clear
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def 4761608329 Input fixes from TW master for mouse wheel 2016-04-30 20:11:26 +02:00
def 1446adee2c Window resizing only with X11 (not on Windows and Mac OS X) 2016-04-30 19:19:19 +02:00
def 0667864657 Fix double click in demos menu 2016-04-30 18:18:22 +02:00
def df12171040 Merge branch 'master' of github.com:ddnet/ddnet 2016-04-30 18:00:08 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
Tim Schumacher 0a972185dc prevent placing unused entity tiles in game layer 2016-04-30 11:02:00 +02:00
def 74f4ad77d6 fixed utf8 text input from tw master 2016-04-30 04:02:32 +02:00
def 7a5b79e48a More SDL2 graphics goodness, partially from TW master 2016-04-30 00:43:11 +02:00
def 11e3fd55db seperated ingame input handling from rendering (from TW master) 2016-04-29 23:05:20 +02:00
Dennis Felsing 09284c3ba9 Merge pull request #434 from timakro/pr_prevent_unused_tiles
Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def 2e0ca0f4b4 Fix SDL2 compilation 2016-04-29 21:58:24 +02:00
def e8965bee68 Some keyboard input changes from teeworlds master 2016-04-29 21:56:38 +02:00
def 354696afb7 switch between fullscreen and windowed mode without restarting the client (by oy) 2016-04-29 21:56:38 +02:00
def a1403ef457 Make sure GetClipboardText's null returns are handled properly 2016-04-29 21:56:38 +02:00
def 632db36fe4 Add clipboard copy&paste support (by swick) 2016-04-29 21:56:38 +02:00
def db8a126315 Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
def 97743b8e70 Also ctrl-r to refresh and in demo browser as well 2016-04-29 20:39:25 +02:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
Tim Schumacher d69133c877 prevent placing unused tiles in the editor 2016-04-29 19:23:34 +02:00
def e0e7f20196 added sv_deepfly (default 1) to disable deepfly (by timakro) 2016-04-29 18:08:53 +02:00
Henningstone 8279855bb0 Show ingame Ghost tab only on race servers 2016-04-28 22:40:46 +02:00
def 7dd593a35e A bit nicer ingame browser menu corners 2016-04-27 23:54:26 +02:00
def d3a411afa6 Key up/down only change selected server, not friend list 2016-04-27 20:26:33 +02:00
def dc162d02fc F5 to refresh server browser 2016-04-27 20:17:10 +02:00
def ec7d28ed86 Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab 2016-04-27 20:14:03 +02:00
def b495b1681c Double click works on votes (and vote window disappears after server setting vote) 2016-04-27 20:04:31 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
def d019eb87c6 Use default page when ingame browser uses invalid page (fixes #345) 2016-04-27 17:59:12 +02:00
def 618dc9a6b0 Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404) 2016-04-27 17:49:14 +02:00
def 0f5611c2f0 Add function to filter chat out of demo when slicing (fixes #382) 2016-04-27 17:05:30 +02:00
def 11a07f2c69 Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master 2016-04-27 16:11:14 +02:00
def 3aeb1ae23c Version 9.3.1 2016-04-27 01:29:20 +02:00
def ecd7b48339 Version 9.3 2016-04-26 23:07:15 +02:00
def 378a713b1d No antiping in demo player 2016-04-24 01:57:01 +02:00
def 750f30b6b9 Don't use hardcoded table name 2016-04-23 16:42:54 +02:00
def 93ce3c84c3 Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
def 8fdeb9df58 Don't use antiping when spectating 2016-04-17 18:36:33 +02:00
def f524c71c38 Fix a few default binds 2016-03-26 01:09:34 +01:00
def 2f170c4d1c Actually call new birthday function 2016-03-26 00:36:54 +01:00
def fc2bf86174 Birthday check when player joins 2016-03-26 00:20:18 +01:00
def 52fcc6e550 Fix sv_hide_score 2016-03-26 00:19:44 +01:00
def b2105ef3ec Revert "Nicer formatting for SQL stats"
This reverts commit c36b7efe1d.
2016-03-09 23:45:48 +01:00
def 64e4f99102 Revert "Further improvement on ranks formatting"
This reverts commit fad318e86f.
2016-03-09 23:45:43 +01:00
def fb03247580 muteid and muteip are in seconds, not minutes 2016-03-09 01:48:17 +01:00
def fad318e86f Further improvement on ranks formatting 2016-03-08 17:53:49 +01:00
def c36b7efe1d Nicer formatting for SQL stats 2016-03-08 17:36:14 +01:00
def ce7eb0aac1 Add UNLOCK_TEAM tile (someone draw a tile please) 2016-03-07 18:04:59 +01:00
H-M-H e39829ef7c killer of locked team will get strong hook on respawn 2016-03-04 22:55:12 +01:00
heinrich5991 e8be975f5b Merge pull request #417 from awaysoft/add_simplified_chinese_support
Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom ff1c6705d6 fix compile warning 2016-03-03 23:40:19 +08:00
def f1ff7e80ea Version 9.2 2016-03-02 22:47:50 +01:00
def e577c8e9ae Fix web links 2016-02-23 01:05:37 +01:00
H-M-H 53a004fa74 reset preferred sql-server to the first specified
on map load
2016-02-20 15:33:35 +01:00
H-M-H 2bd6d0c381 do not always try to connect to unreachable sqlservers
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H 783c2161f1 sql_score init is threaded now 2016-02-20 15:33:35 +01:00
H-M-H 8dacd88755 more generic format of saved sql-inserts 2016-02-20 15:33:35 +01:00
H-M-H 88ed7391da handle exceptions from sql properly
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H 1314085928 restructured sqlconnection
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H 2d41ce3527 try next sqlmaster also if the current write fails 2016-02-20 15:33:35 +01:00
H-M-H c4ab59e4c3 fixed use of locks for threading:
each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H 15f2e07c48 moved sqlserver stuff into CServer-class
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H 6ba10d2719 mastersqlservers are working now
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H 5e4456584f started with sqlmasters
+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H 9ed66f7adc Cleanup of Sqlconnection
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher 6e7dbec76e made fading border in menu more customizeable 2016-02-16 17:04:46 +01:00
Tim Schumacher e183a17117 removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
Tom 26a1a9f331 replace strstr to str_find 2016-02-13 18:51:21 +08:00
Tim Schumacher 94f3da4a47 removed localize for search symbol 2016-02-12 21:31:58 +01:00
Tim Schumacher 438720959b added quick search for skin selection 2016-02-12 18:52:10 +01:00
Tim Schumacher 7276aeb15b move kill messages down when fps is shown 2016-02-12 15:53:57 +01:00
Tim Schumacher ef94797c02 forbid placing hookthrough shortcut in front layer 2016-02-09 17:02:14 +01:00
Tom 7f95961078 fix a compile problem in linux 2016-02-06 00:38:19 +08:00
Tom 96510284e3 Add font support for chinese, japanese, korean.
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H 42a68636b5 tweaked respawndelay a bit 2016-02-02 21:14:46 +01:00
H-M-H cb1c63c652 Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def aded433400 Fix client version number (a bit too late, oops) 2016-01-27 02:18:10 +01:00
Dennis Felsing 269bd3df4b Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def 0a49428e21 Veto considers time on server not in current race 2016-01-27 02:14:46 +01:00
heinrich5991 a1923b154b Only ignore messages on invalid UTF-8, don't kick players 2016-01-27 01:48:19 +01:00
heinrich5991 d4eefefa26 Kick people using overlong UTF-8 sequences
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
heinrich5991 90ba4c5986 Make join vote delay the default 2016-01-22 17:44:53 +01:00
heinrich5991 957844e234 Add comment about when sv_join_vote_delay doesn't apply 2016-01-21 00:09:11 +01:00
heinrich5991 384668928b Add sv_join_vote_delay
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991 bb35e57f6c Clarify that the unit for ban time is seconds 2016-01-19 22:26:20 +01:00
heinrich5991 c0a90f98b8 Fix length of vote reason display in chat
Fixes #407.
2016-01-19 15:00:41 +01:00
heinrich5991 294a962141 Fix a few style issues in voting code 2016-01-19 14:58:52 +01:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def ac61c8fed5 Format cl_showid a bit nicer 2016-01-10 22:35:14 +01:00
H-M-H 2b99131907 Version 9.1 2016-01-04 15:21:59 +01:00
H-M-H 8e24ef8020 commanddescription can now be placed directly in
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H 11a426c18b added (console-)command usage 2015-12-23 14:29:31 +01:00
H-M-H c38cba9bd0 Merge pull request #373 from H-M-H/eyewheel
Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H b3b38dd0d3 minior cleanup of eyewheel 2015-11-16 21:15:37 +01:00
H-M-H 2fbccb8133 Merge pull request #366 from nzyuzin/master
Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
H-M-H 0af5af2f0f fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
H-M-H 8d9dd65f0b Merge branch 'master' into pr/317 2015-11-15 00:05:04 +01:00
timgame ba60cf509a use index 5 for a shortcut hookthrough tile 2015-11-15 00:00:43 +01:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
Nikita Zyuzin e63e9eed54 Replace diff > 2 with != in RoundStartTick comparison 2015-11-13 14:40:02 +04:00
timgame e5f6356899 allow hookblocker in front layer 2015-11-12 19:46:52 +01:00
timgame a6a4187fb1 add new hookthrough and hookblocker 2015-11-12 19:46:27 +01:00
timgame 9f45090ca6 added chat msg to reveal killer of locked team 2015-11-12 18:59:58 +01:00
Nikita Zyuzin d7f2fc95e7 Reset statboard after a game restart
Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H f0d10ac62d better get dummyinput directly from CControls 2015-11-10 20:29:12 +01:00
H-M-H 50c80a1cfb classmembers shall start with m_ ! 2015-11-09 20:27:18 +01:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
Tim Schumacher 201782dbfc changed setting==0 to !setting 2015-11-07 20:17:41 +01:00
Tim Schumacher cbffcd4126 Merge pull request #340 from rbmz/master
cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
H-M-H 0e532adb67 Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation

note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
H-M-H bf8aea3857 Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher 878f8ef872 Merge pull request #343 from cinaera/pr_layer_render
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
Henningstone 6fa6190f84 Fix menus music playing ingame, closes #349 2015-10-16 19:31:01 +02:00
heinrich5991 71991eeb42 Set cl_antiping_* to 1 by default
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H 60e6b87130 Merge pull request #339 from H-M-H/EnvelopesFix
fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher edb2270ca1 removed include iostream 2015-10-07 20:10:19 +01:00
timgame fb8778c717 only reload servers when changing tab 2015-10-07 20:10:02 +01:00
BeaR 37c6454473 Fix duplicated rendering of the game layers and cleanup outdated code 2015-10-05 12:51:19 +02:00
rbmz 1e47102aef cl_text_entities (show/hide text in entities) for performance
Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def 24f973613a Fix menu 2015-09-26 01:15:08 +02:00
def 05fcc58b2f Oops, next SQL server compilation fix 2015-09-23 14:05:54 +02:00
def 97152e5cbf Hopefully fix SQL server compilation with Visual Studio 2015-09-23 11:54:20 +02:00
H-M-H 930dd8f2ad set colors to 1.000 instead of 0.001 for new colorenvelopes 2015-09-18 23:47:07 +02:00
H-M-H e6cf2241b2 fixed Envelopes-Bug see here: http://forum.ddnet.tw/viewtopic.php?
f=5&t=2277
2015-09-18 21:05:44 +02:00
def aa4bbed178 Hopefully fix editor crash with RGB (no transparency) images 2015-09-18 17:15:30 +02:00
def 336e916548 Add option not to create sql tables 2015-09-15 09:28:18 +02:00
Chairn 947cca37d6 Added cl_eye_duration to set the duration of eye emote. 2015-09-11 15:41:53 +02:00
heinrich5991 27ed6d7033 Fix the help text of cl_antiping and friends 2015-09-10 12:29:58 +01:00
heinrich5991 ba4eab1f1c Don't reset antiping subconfiguration on startup 2015-09-10 12:09:38 +01:00
heinrich5991 48ecf3d5a1 Merge pull request #323 from Chairn/drag_range
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def a8cadc21eb Last one I hope 2015-09-05 18:05:29 +02:00
def ffe9235151 Oops, another one 2015-09-05 17:59:37 +02:00
def 96f2a380f6 Get rid of warning 2015-09-05 04:52:18 +02:00
def 7487923774 Fix Windows thread handle leak 2015-09-05 04:49:22 +02:00
def 0fa06c4a5e Server names may be 4 bytes long 2015-09-05 00:48:11 +02:00
def 40a36a3063 Minor fix 2015-09-04 11:22:19 +02:00
Chairn 8148a29108 Removed useless comment line 2015-09-01 23:17:45 +02:00
Chairn c5443d8e34 Added command sv_dragger_range. Maybe need some more tests. 2015-09-01 23:15:48 +02:00
oy e91d26b8ac force vital check on essential cl/srv messages and added additional sequence checking 2015-09-01 13:50:45 +02:00
Chairn 3552e1a042 Added eye wheel. Render only on ddrace/race/ictf+/dm+/gctf+ server. 2015-08-30 21:42:16 +02:00
def ed49e3214a Some more minor settings menu fixes 2015-08-28 20:44:07 +02:00
def 865d50950d Put space more to left in editor browser 2015-08-28 20:34:19 +02:00
def 2b1aa40d77 Fix editor color value to be shown with # instead of 0x 2015-08-28 20:28:53 +02:00
def ecc9cbfe99 Fix background map in settings in 5:4 resolution 2015-08-28 20:26:39 +02:00
def b743119d0d Version 9.0.2 2015-08-28 03:56:35 +02:00
def e39fb6b535 Very ugly fix for color picker in editor 2015-08-28 01:28:09 +02:00
def ecfa185601 Fix settings positioning 2015-08-28 01:18:45 +02:00
def f46767cfae Fix: Mousesens in UI independent of Dyncam 2015-08-27 22:19:25 +02:00
def ee3baa6f53 Version 9.0.1 2015-08-27 21:57:07 +02:00
def 8c0febdd41 Another dyncam fix 2015-08-27 21:56:41 +02:00
def 043d718698 Fix dyncam mousesens 2015-08-27 21:52:10 +02:00
def 703f1bc99d Hopefully fix Android compilation 2015-08-27 20:52:06 +02:00
def 1dddf42cbb Simplify Dyncam and fix #311 2015-08-27 20:26:05 +02:00
east ff09eff526 arrow up/down in demo browser 2015-08-27 16:59:36 +02:00
def 1ed044fe0d Fix up and down keys in server browser 2015-08-27 16:42:21 +02:00
def 8511a4d1f4 No magic string 2015-08-27 16:32:45 +02:00
def 7693d8d9d6 Fix invalid free with %current% 2015-08-27 16:32:28 +02:00
def e662a09b7a White space cleanup, DOS->UNIX 2015-08-27 16:28:34 +02:00
Dennis Felsing ed5d8faa2a Merge pull request #310 from heinrich5991/pr_ddnet_map_settings_fix_settings_compare
Fix settings compare
2015-08-27 16:24:39 +02:00
heinrich5991 3a069093d7 Fix settings compare
It was just using a heuristic, comparing the first 24 bytes. Memory unsafety
for configs that were shorter than 24 bytes.
2015-08-27 16:20:56 +02:00
def c1ca91560e Improve settings menu a bit 2015-08-27 16:20:16 +02:00
Dennis Felsing a32aca50bf Merge pull request #306 from Chairn/pr_custom_background
Added custom background in entities mod.
2015-08-27 16:08:46 +02:00
def b832672412 Version 9.0 2015-08-27 15:53:05 +02:00
heinrich5991 cc0d0fa728 Fix config_store for old maps that don't contain MAPITEMTYPE_INFO
Just add one in this case.
2015-08-27 15:46:51 +02:00
def f27ee72d2d Remove unused variables 2015-08-27 15:34:33 +02:00
def 33f20d7dd3 Indentation fixes 2015-08-27 15:33:24 +02:00
east cb4909d656 Changed Created: info 2015-08-27 15:05:24 +02:00
east 675c6eb1e0 Demo browser column listbox added 2015-08-27 15:05:24 +02:00
east da17b795c5 progress on column listbox 2015-08-27 15:05:24 +02:00
heinrich5991 d56f80f0f5 Fix temp file creation in case no temp file is needed 2015-08-27 13:37:34 +02:00
heinrich5991 e954e55533 Removed *_dump and *_reset from the list of game commands 2015-08-27 13:00:43 +02:00
heinrich5991 7d9228f3d5 Fix a severe bug with config saving
Thought I had fixed that long ago...
2015-08-27 12:55:35 +02:00
heinrich5991 d13ebf93a2 Add config_store and config_retrieve tool 2015-08-27 12:55:35 +02:00
heinrich5991 db696c0e78 Fix the 54e61bfe39 cherry-pick, re-add missing line 2015-08-27 12:55:34 +02:00
heinrich5991 bf1f7d6ccd (Safely) execute settings embedded in maps 2015-08-27 12:55:34 +02:00
heinrich5991 6a17d2700d Fix saving the config into the map 2015-08-27 12:51:24 +02:00
SushiTee c025dc2235 saving server settings within the map and loading them on init 2015-08-27 12:51:24 +02:00
SushiTee 7bd0f276d4 saving server settings within the map and loading them on init 2015-08-27 12:51:24 +02:00
heinrich5991 a3246ed099 Save the config into the map when the server loads the map 2015-08-27 12:51:24 +02:00
Chairn 4b270771bf Added string+box in ddnet menu. Added 10 secs protection for loading. 2015-08-27 09:13:43 +02:00
Chairn d699cbe94b Reorganized class. Does not reload current map. 2015-08-27 06:27:55 +02:00
Chairn 8b8ba7b860 Added variable for tile background. Improved a lil bit maplayers. 2015-08-27 00:52:50 +02:00
Chairn 70a2cfa4ea Added custom background in entities. 2015-08-27 00:52:31 +02:00
def d1fddc11ea Fix disabling spec window 2015-08-26 19:35:00 +02:00
def fe22edadaa Hide console window on Windows by default 2015-08-26 12:40:50 +02:00
def 325410d2af Even better: Fix 0 as mousesens for dyncam 2015-08-24 23:26:07 +02:00
def b32a939a9e Set more reasonable default dyncam sensitivity and rename config variables for dyncam 2015-08-24 23:22:20 +02:00
def ed0634f9b0 Update credits 2015-08-23 23:22:31 +02:00
Dennis Felsing 44e7e2834f Merge pull request #284 from Chairn/upstream
Fixed double clicking on friend when friend was on top server.
2015-08-23 23:18:32 +02:00
oy 70ca6f220c fixed frozen input when leaving a server with active chat 2015-08-22 21:53:00 +02:00
def fabe25dd45 Switches can be set with number 0 (even if they don't make much sense, fixes #265) 2015-08-22 20:41:46 +02:00
def 5119976c9f Oops 2015-08-22 20:25:28 +02:00
def b5aca60662 Fix mouse hang with editor popup, value selector and escape (fixes #290) 2015-08-22 20:22:23 +02:00
def 7ff9cd890c No magic number for weapon 2015-08-22 20:15:15 +02:00
def 844d8b8ae3 Add sv_teleport_lose_weapons 2015-08-22 19:24:10 +02:00
def eac3d900e7 Remove unused variable 2015-08-22 17:50:34 +02:00
def 902e4b7487 Also use map name by default for manual demo recording 2015-08-22 17:36:47 +02:00
def db2256e827 Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
Dennis Felsing d4ccc4728b Merge pull request #291 from cinaera/pr_editor_scale
HSV color picker for quad points
2015-08-22 15:20:29 +02:00
def f977f80c94 Stronger checks on save 2015-08-22 15:16:14 +02:00
def 321f0d210a Fix race recorder, make it remove tmp files consistently and clean it up a bit 2015-08-22 15:09:19 +02:00
Learath2 aa195955be Don't highlight your own messages. 2015-08-20 17:01:34 +03:00
BeaR ff3c4f22b4 Add hex value edit field for quad point color 2015-08-20 12:51:30 +02:00
def f62bb1821c /map and /mapinfo improvement (fixes #292) 2015-08-19 22:43:08 +02:00
east 8dec8d7890 Fixed chat highlighting 2015-08-17 21:35:12 +02:00
BeaR 6b0d2b9b9a Fix hue picker scaling 2015-08-17 20:19:27 +02:00
BeaR a4cfc10898 Implement an HSV picker for color of quad points 2015-08-17 20:14:23 +02:00
BeaR 6b2e61bbc6 Fix collision bug with weapon projectiles
Ignore characters, which can't collide e.g different teams, in the intersection test for projectiles.
2015-08-16 10:54:06 +02:00
def e1fe407ee5 Make team locking an option 2015-08-16 00:39:31 +02:00
Chairn f3a82b0c98 Fixed double clicking on friend when friend was on top server. 2015-08-14 19:25:45 +02:00
Dennis Felsing 37256d6e2c Merge pull request #283 from savander/DDRace64
Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
def 547274b806 Add cl_chat_reset, which can be set to 0 so that chat is not reset when pressing escape 2015-08-12 17:03:27 +02:00
def 9d5459d731 Check IDs in a more reasonable order 2015-08-12 15:54:03 +02:00
Adam Jaworski ab6f522aa5 Whether to show scoreboard after death or not 2015-08-12 11:30:26 +02:00
H-M-H 0086d19276 added Notifications for osx 2015-08-11 03:14:27 +02:00
def 67fa04541e Version 8.1.1 2015-08-10 16:12:23 +02:00
Dennis Felsing 609b84ca4e Merge pull request #276 from heinrich5991/pr_ddnet_allow_rescue
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 14:06:56 +02:00
def 23cc7e2a46 Version 8.1 2015-08-10 13:36:51 +02:00
heinrich5991 ec85951736 Finish the renaming of sv_allow_rescue to sv_rescue 2015-08-10 13:34:56 +02:00
def 1fd0f947af Better numbers in average time for /mapinfo 2015-08-09 22:20:52 +02:00
def 727ea434d4 Increase magic number a bit until we assume client is not DDNet 2015-08-07 03:26:50 +02:00
Dennis Felsing a0d1d8b744 Merge pull request #275 from nzyuzin/variables_h_naming
Add prefix Cl to dummy and player variables
2015-08-06 22:28:22 +02:00
Nikita Zyuzin 0b9e2f144c Add prefix Cl to dummy and player variables 2015-08-07 00:16:33 +04:00
Dennis Felsing b122b569bd Merge pull request #274 from nzyuzin/variables_h_naming
Correct names in variables.h
2015-08-06 21:54:58 +02:00
Nikita Zyuzin 89536b10a3 Update dyncam variable names 2015-08-06 23:44:54 +04:00
def f39b85a3e2 Add average time to /mapinfo 2015-08-06 16:02:00 +02:00
def 8401c43edb Remove a message to prevent server log spamming 2015-08-05 22:43:57 +02:00
def 348ac53226 Bind chat on enter/return by default as well 2015-08-05 15:34:08 +02:00
def 8203c5378d Merge branch 'master' of github.com:def-/ddnet 2015-08-01 20:16:46 +02:00
def 8d216d8de1 Only print MOTD to console when it's not empty 2015-08-01 20:16:34 +02:00
Nikita Zyuzin 06c4470081 Don't use OldMousesens if it wasn't initialized 2015-08-01 09:08:25 +04:00
Nikita Zyuzin e89843d811 Update dyncam to have special mousesens 2015-08-01 09:01:54 +04:00
def 6a2cc86d50 Sort spectators by name 2015-07-28 23:30:23 +02:00
def d2bec89c05 Version 8.0.2 2015-07-28 02:13:26 +02:00
def d9f712bfcb Print MOTD to console 2015-07-27 03:57:21 +02:00
def 5313f30e24 Version 8.0.1 2015-07-26 19:24:23 +02:00
def dfcb9beabd Visually tell tees apart that you can't spectate 2015-07-26 18:52:53 +02:00
def cd267f53d8 Improve follow button a bit 2015-07-26 18:37:31 +02:00
def 791e260e65 Fix spectating in demo viewer and add a button to choose to follow a player 2015-07-26 18:21:51 +02:00
def 8f5812decd Version 8.0 2015-07-26 15:23:09 +02:00
def d5100cdee5 Add ctrl+shift+s for "save as" and ctrl+shift+alt+s for "save copy" 2015-07-26 12:05:45 +02:00
def ce1d615041 Add "Save copy" button so that filename is not changed 2015-07-26 12:05:14 +02:00
def f349818f9d Only save once (hope this doesn't cause any problems) 2015-07-26 12:04:43 +02:00
def e6db197183 Fix scroll bar in server control votes when search bar is used 2015-07-25 18:43:54 +02:00
Dennis Felsing 50a6c30e46 Merge pull request #241 from timgame/DDRace64
fixed envelope button color
2015-07-25 00:07:33 +02:00
timgame 6264bb73f3 fixed envelope button color 2015-07-25 00:04:12 +02:00
def d570683b5a TAB in console doesn't influence menu (fixes #239) 2015-07-24 01:28:19 +02:00
def d57b0d62c6 Support for 0 stars in database 2015-07-23 12:49:22 +02:00
def 949fcb2c40 Remove one useless debug print 2015-07-23 12:11:42 +02:00
def 5527870d0a Revert bruch clearing 2015-07-23 00:43:09 +02:00
Chairn ea52c68d2c Zooming will work as in game for editor using numpad. 2015-07-23 00:10:55 +02:00
def a04578b3ba Add switch_open to set the initial state of a switch to open 2015-07-22 23:32:39 +02:00
def e97c8ac08f Add foes (permanently ignored players) 2015-07-22 22:16:49 +02:00
def 1af5507b95 Allow spectating other players and freeview in demo player (especially fun with /showall and /showothers on) 2015-07-22 21:32:02 +02:00
def bab961f054 Prepare switch to mixed case server names 2015-07-22 19:56:24 +02:00
def 0cb50c1805 Print actual SQL inserts/updates to debug log 2015-07-22 19:05:45 +02:00
def d815193d86 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-07-22 18:24:09 +02:00
def 4e658c1057 Minor cleanups 2015-07-22 18:23:40 +02:00
east d12c516508 fixed highlighting in demo playback 2015-07-22 15:37:00 +02:00
def 4d239cab77 Version 7.9.1 2015-07-15 19:34:50 +02:00
def f5ff75a19a Fix Speedup angle selector 2015-07-15 02:34:50 +02:00
def fba5188b84 Version 7.9 2015-07-15 00:57:15 +02:00
def cc63e9fc89 Fix demo cutter to add .demo file ending 2015-07-14 13:43:44 +02:00
def 2077a4f83e Add a string for localization 2015-07-14 13:43:24 +02:00
def 0cd9b0006b Another known bot client 2015-07-13 00:18:59 +02:00
def 17b8a5219b Show a nice message to known bot clients 2015-07-13 00:02:57 +02:00
def da68023f7a Off by one ;) 2015-07-11 19:28:45 +02:00
def 6d68e22cd1 Hopefully fix string fuzzying for unicode 2015-07-11 19:26:57 +02:00
def 242f47e03e Fix statboard a bit more! 2015-07-10 22:12:20 +02:00
def 73229fbb62 Only allow /save when team is started already (prevents saving after
noobfilter)
2015-07-09 23:48:29 +02:00
def 4efaa85e7a Stop showing statboard after key has been released (fixes #219) 2015-07-09 20:38:23 +02:00
def 15ff5f5491 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-07-09 20:33:35 +02:00
def 1aeea28459 Fix statboard size for 4:3 and 5:4 screens (fixes #211) 2015-07-09 20:33:26 +02:00
Dennis Felsing 89c29a15f5 Merge pull request #233 from timgame/DDRace64
improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:20:48 +02:00
timgame 929919d44b improved grass_main/0.7 automapper by hi_leute_gll 2015-07-09 19:17:46 +02:00
def 1ef03e7387 Only disallow team changing and killing when calling kick/spec votes 2015-07-09 19:07:33 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def a9690bb484 Show all recorders in scoreboard (fixes #227) 2015-07-09 02:00:40 +02:00
Dennis Felsing b6c8faa9e2 Merge pull request #230 from timgame/DDRace64
added language scripts and improved german language
2015-07-08 20:38:41 +02:00
def acf18f98fc Clearer message on veto 2015-07-08 18:09:52 +02:00
def b6133e7ece Fix typo... 2015-07-08 17:05:49 +02:00
def c79b4d3112 Add veto right for players with high time to stop map change votes 2015-07-08 17:03:22 +02:00
def 1f2b09303f Vote caller never counts as afk 2015-07-08 16:04:54 +02:00
def fbe1bcbf39 Don't capitalize server name in /mapinfo 2015-07-08 15:47:46 +02:00
def f5d31b595c Editor: Scroll Speedup angles by 45° (finer with shift) 2015-07-08 13:55:02 +02:00
def 5f6752d238 Show degrees sign in value selector 2015-07-08 13:38:21 +02:00
def 872a94618d Oops, use non-fuzzy map string 2015-07-08 02:14:33 +02:00
def 87227927cd /map and /mapinfo: Prefer exact match, including capitalization 2015-07-08 02:07:49 +02:00
def f4c187346e Version 7.8.2 2015-07-07 12:40:31 +02:00
def 30e3861117 More reasonable default key bindings 2015-07-07 12:40:22 +02:00
def b3592380d1 Re-enable broadcast for old DDNet client version 2015-07-04 14:12:49 +02:00
def 9e4da8658d Update credits 2015-07-01 17:57:27 +02:00
def 2d5df86443 Add time.h include for editor to fix windows compilation 2015-07-01 17:17:48 +02:00
def 9f5a2f7f93 Fix wording in settings 2015-07-01 16:45:41 +02:00
def d11f1b0b38 Display local time in editor so that mappers don't lose track of it 2015-07-01 16:38:17 +02:00
def e20be248f0 Fix previous commit 2015-07-01 16:27:19 +02:00
def e552ef2643 Print number of finished tees in /mapinfo as well 2015-07-01 16:24:27 +02:00
def b8c37bbeca Version 7.8.1 2015-07-01 15:01:08 +02:00
timgame 4e33c394b9 improved german language 2015-06-30 18:57:39 +02:00
def ce465b584c Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue 2015-06-30 18:46:36 +02:00
def 5409f0baef Fix cl_nameplates_clan 2015-06-29 11:03:17 +02:00
def 4c3b97d6ba Add size variable for clan plates 2015-06-29 02:06:27 +02:00
def d846583ba7 Make a few value selectors in editor wrap around 2015-06-28 16:17:23 +02:00
def 063be1f12e Make TAB always work in serverbrowser 2015-06-28 15:43:34 +02:00
def 8e8283e9cf Highlight game layers in editor 2015-06-28 15:02:48 +02:00
def 6e0efe7f22 Version 7.8 2015-06-28 13:10:05 +02:00
savander a65243d8e9 Rermove Localize from server message 2015-06-26 21:39:36 +02:00
savander 52e60afafa Added missing Localize() 2015-06-26 20:44:55 +02:00
def 45b7706439 Don't ignore timeout codes because of spam protection (might fix issue with timeout code being ignored) 2015-06-26 03:59:38 +02:00
def 3b7fca86c6 Initialize pReleasedString 2015-06-25 22:38:16 +02:00
def 1c7750151d Show full time in scoreboard even when minutes are > 100 2015-06-25 15:39:22 +02:00
def dcddb7896d It would help to test before commiting 2015-06-24 21:53:00 +02:00
def 2decad5d75 Fix SQL query of /mapinfo for empty case 2015-06-24 21:46:42 +02:00
def a0ac817966 Fix 2015-06-24 19:18:59 +02:00
def 6b300334f7 Nicer wording 2015-06-24 19:17:49 +02:00
def 7c9d452c61 Fix /mapinfo string 2015-06-24 19:15:03 +02:00
def 9a55f52e61 Fix SQL query 2015-06-24 19:04:34 +02:00
def 6b1c7a5350 Initial support for release dates in /mapinfo 2015-06-24 19:03:03 +02:00
def 55e0c58707 Fix bracket 2015-06-22 13:07:41 +02:00
def 4f323313f3 Clean up code a bit 2015-06-22 13:06:14 +02:00
def f6c3586d02 Fix serverbrowser on Android 2015-06-22 02:49:23 +02:00
def d95145819f Fix oversize headers on Android 2015-06-22 01:39:08 +02:00
def b91ff8a9fc Also with antiping 2015-06-22 00:44:26 +02:00
def 885f1a3276 Add support to show clan above name plates 2015-06-22 00:34:10 +02:00
def 7c665a7b97 Add auto-antiping based on ping 2015-06-21 18:00:09 +02:00
def 1844ab10d2 Version 7.7.3 2015-06-21 13:03:49 +02:00
def cc5ac820fd Editor: Ctrl-s doesn't ask about overwriting anymore 2015-06-21 13:02:07 +02:00
def 49c0bedb62 Go back to forbiding cl_startinfo 2015-06-18 17:47:07 +02:00
east 458e83e794 Further revert of auto demo recorder (fixes continuous recording on TILE_BEGIN) 2015-06-17 12:54:41 +02:00
east 45748f35e3 Revert: Changes on auto demo recorder 2015-06-16 22:35:21 +02:00
def 8f4e8a871d Make autorecorder work with race again 2015-06-16 22:00:42 +02:00
Nikita Zyuzin 4d1fe71944 Fix #216
Fixes crash when statboard is shown immediately after joining a server
2015-06-14 19:20:40 +04:00
Dennis Felsing 03c5c765a9 Merge pull request #214 from nzyuzin/DDRace64
Fix bug with constant demo autorecording. Fixes #213
2015-06-14 13:59:32 +02:00
Nikita Zyuzin 038b11e7a8 Clean up statboard code 2015-06-14 15:41:03 +04:00
Nikita Zyuzin 897af546cb Fix bug with constant demo autorecording. Fixes #213
It's relevant for states in which new RoundStartTick is sent each second tick
2015-06-14 14:39:42 +04:00
def 8523fdc043 Update credits 2015-06-14 12:24:10 +02:00
def f1a595f986 Version 7.7.2 2015-06-14 11:28:23 +02:00
Dennis Felsing dfb87d8a55 Merge pull request #212 from nzyuzin/DDRace64
Bugfixes for statboard + default mouse max distance feature
2015-06-14 02:08:20 +02:00
Nikita Zyuzin c8d175a6f1 Remove redundant newline character 2015-06-12 15:32:24 +04:00
Nikita Zyuzin 7bb0c1cfbf Fix bug with continuous demo recording restart in TILE_BEGIN 2015-06-12 15:15:23 +04:00
Nikita Zyuzin 8ec3e705e4 Don't show statboard at the end of demo game 2015-06-12 14:38:02 +04:00
Nikita Zyuzin 148f455293 Fix bug with 'grabs' being drawn in non-ctf game 2015-06-12 14:33:42 +04:00
Nikita Zyuzin f004d851e9 Add default mouse max distance variable 2015-06-12 14:11:40 +04:00
def 981b6d0013 Fix potential server crash 2015-06-02 11:55:16 +02:00
def ba2e120dfe Version 7.7.1 2015-05-31 22:40:55 +02:00
def d9b7f4e1f4 Fix settings menu 2015-05-31 22:40:38 +02:00
def d96ff538d3 Allow setting freeze number on switch layer in editor 2015-05-31 18:25:00 +02:00
def dd9563a88c Make switch number work for freeze on switch layer 2015-05-31 18:21:12 +02:00
def 54b5948662 Version 7.7 2015-05-31 17:44:45 +02:00
def aeda4bc6f1 At least reduce the chance of mouse lockups and make them recoverable 2015-05-31 17:34:38 +02:00
def aaaf0cdaeb Don't create too many popups 2015-05-31 17:34:01 +02:00
Nikita Zyuzin 077db7d149 Fix bug with 'Join Red' and 'Spectate' buttons sharing same state variable 2015-05-29 01:11:01 +04:00
Dennis Felsing 6dc9eab98c Merge pull request #209 from nzyuzin/detailed_statboard
Detailed statboard
2015-05-25 15:48:09 +02:00
Nikita Zyuzin 85f8f84fec Adjust Suicides text position 2015-05-21 21:21:13 +04:00
Nikita Zyuzin a2371e8d24 Limit amount of players shown in statboard to 16 2015-05-21 18:27:26 +04:00
Nikita Zyuzin 88c0d798e8 Fix tabulation 2015-05-21 16:34:20 +04:00
Nikita Zyuzin d40d7f8d03 Remove unused stats 2015-05-21 16:22:42 +04:00
Nikita Zyuzin 82fdf7a5de Fix tabulation 2015-05-21 16:17:10 +04:00
Nikita Zyuzin e3413e59cc Fix bug with OnStartGame not called after game is over 2015-05-21 16:09:23 +04:00
Nikita Zyuzin 002fb4c0a6 Add default key binding for statboard 2015-05-21 15:36:56 +04:00
Nikita Zyuzin 1846b0216b Fix bug when suicide weapons are not displayed 2015-05-21 15:31:56 +04:00
Nikita Zyuzin ab2f87ace4 Don't call OnStartGame after pause 2015-05-21 15:11:53 +04:00
Nikita Zyuzin 3e3daf46bd Don't reset stats when player goes spectator 2015-05-21 14:32:17 +04:00
Nikita Zyuzin d06d085696 Add menu setting for auto stat board screenshot 2015-05-21 14:26:50 +04:00
Nikita Zyuzin 12652985c3 Hide scoreboard if statboard is present 2015-05-21 13:55:51 +04:00
Nikita Zyuzin d8d20b0c1a Rename detailed_stats to statboard 2015-05-21 13:41:59 +04:00
Nikita Zyuzin 246bb7eabf Remove stat board columns configuration variable 2015-05-21 03:06:31 +04:00
Nikita Zyuzin 42759e8909 Fix restart on new round and grabs count 2015-05-21 00:23:58 +04:00
Nikita Zyuzin 99855c70a6 Remove individual stats display 2015-05-20 20:22:04 +04:00
Nikita Zyuzin 245ebccd7b Add initial detailed stats board code 2015-05-20 02:51:02 +04:00
def 37f67f4eb0 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-05-19 17:47:57 +02:00
def 7c38ecc5fb Fix console page color 2015-05-19 17:47:51 +02:00
def 0f5a4f8428 Fix start info spam protection 2015-05-19 17:47:41 +02:00
Nikita Zyuzin f8b73701ca Remove code duplication
Replace ad hoc solution to dynamic camera key binding with call to console
command
2015-05-19 15:51:51 +04:00
def 987723316a Fix server crash with doors 2015-05-18 20:36:30 +02:00
def 3cedbd5061 Revert "Add key binding for R to refresh serverbrowser"
This reverts commit db60bf6527.
2015-05-12 23:28:10 +02:00
def db60bf6527 Add key binding for R to refresh serverbrowser 2015-05-11 21:57:11 +02:00
def b6008f5b20 Only refresh serverbrowser when necessary 2015-05-11 21:51:06 +02:00
Nikita Zyuzin 7c41cb1afe Add dynamic camera console toggle feature 2015-05-11 14:21:34 +04:00
def ad151e5aba Enable timeouts and low speed limits for HTTP downloads 2015-05-10 01:36:29 +02:00
def 6f259c78e2 Version 7.6.1 2015-05-08 20:41:02 +02:00
def 6b25d81938 Fix demo cutting buttons with 5:4 resolutions 2015-05-08 12:31:55 +02:00
def 55bfb08c7b Version 7.6 2015-05-08 02:26:30 +02:00
def 9dc63ed429 Clean up a bit 2015-05-04 17:53:07 +02:00
Dennis Felsing a1049267c3 Merge pull request #203 from trml/predict_player_collision
(antiping) improve prediction of collision between players
2015-05-04 17:46:14 +02:00
nuborn 0a07787f37 improve prediction of collision between players 2015-05-03 16:15:45 +02:00
def 7b5a738392 ... and the description 2015-05-01 01:54:56 +02:00
def 92f76ef3c4 Rename rifle_fire_delay tuning to laser_fire_delay 2015-05-01 01:35:42 +02:00
def 32feea555f Also fix popup title flow on disconnect extra text (not just title) 2015-04-27 23:17:28 +02:00
def f02143e00b Go back in layer/images/sound selection in editor with right mouse click 2015-04-27 13:43:02 +02:00
def b5d722672a On switch layer fix delay number with FillSelection when creating new tiles instead of copying 2015-04-21 04:57:20 +02:00
def cb64bc6859 Move "Add Sound" button down for 5:4 resolutions 2015-04-21 04:34:14 +02:00
def c85865c492 Go back in envelopes with right mouse click 2015-04-21 04:25:49 +02:00
def 8f02de318b Make dummy connecting a bit nicer: Show that dummy is being connected, disable unusable buttons 2015-04-19 14:40:05 +02:00
def 16106d8ee6 Fix menu bug with button pressing (more of a hack) 2015-04-19 14:24:20 +02:00
def 14b5766b30 Disallow spectators to participate in kick votes
Fixes #186
2015-04-19 14:15:59 +02:00
def 9c1e65a1f5 Clean up a bit and hopefully fix player move on dummy connect 2015-04-19 14:06:31 +02:00
timgame c4f011dd9d resend player/dummy info that filtered the server 2015-04-19 13:17:51 +02:00
def 230ad1a6f6 Revert "Timestamp index for race table for improved performance of /players/"
Better indices on the relevant server, not necessary everywhere else.

This reverts commit d4d5109c47.
2015-04-19 12:52:27 +02:00
def d4d5109c47 Timestamp index for race table for improved performance of /players/ 2015-04-19 11:55:35 +02:00
def 6d54de89b6 Get rid of clang static analyzer warnings 2015-04-19 00:31:45 +02:00
def a77cd039a6 Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00
def 710a786f88 Rename AutoUpdater to Updater because you have to press a button now 2015-04-18 21:17:27 +02:00
def 4625a4de58 Version 7.5 2015-04-18 19:56:07 +02:00
def 997470dfa2 Cleanup 2015-04-18 11:06:16 +02:00
def 554c865eeb Fix segfault in editor 2015-04-17 20:14:14 +02:00
timgame 52aab8c00f added unfreeze after /r, /rescue 2015-04-16 18:13:36 +02:00
timgame 249988fa85 Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64 2015-04-16 17:40:08 +02:00
timgame 62aa011734 added /r, /rescue: teleport yourself out of freeze 2015-04-16 17:37:57 +02:00
def a57f639127 Minor cleanup 2015-04-12 15:23:33 +02:00
def 2e4cc07b09 Render kill messages with ddrace team color (only with cl_chat_teamcolors 1) 2015-04-12 15:19:47 +02:00
def ef994b87a1 Fix: rendering of images in editor when scrolling 2015-04-08 01:15:52 +02:00
def 3992b1346b Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
H-M-H b97954f635 allow to exit editor valueselectors with mouseclicks 2015-04-07 17:08:01 +02:00
H-M-H 76481a139a fixed issue with wrongly displayed text in editor 2015-04-07 16:43:51 +02:00
def 0945e24ce4 Actual fix for crash with RGB images, convert them to RGBA instead 2015-04-04 18:07:57 +02:00
def c11044318e Hopefully fix map saving with RGB images 2015-04-04 17:16:20 +02:00
def 7bd3da6679 Hopefully fix voting problems 2015-04-03 01:29:11 +02:00
def 8e889e90eb Version 7.4 2015-04-02 19:40:22 +02:00
def 9ff0fbf530 Add /teamrank and /teamtop5 as aliases 2015-04-02 01:00:16 +02:00
H-M-H 5e4d504c80 improved envelopeswitching and deleting 2015-03-30 13:06:05 +02:00
def 34f69f0bfd Cleanup 2015-03-30 11:44:32 +02:00
H-M-H 32606f3822 added labels and improved/fixed few things 2015-03-30 05:27:33 +02:00
H-M-H c98d8e3a63 added textinput for envelopes 2015-03-30 05:06:08 +02:00
H-M-H 68db1c1113 added option to type text into valueselector 2015-03-30 03:20:35 +02:00
def aa517af7c7 Don't let popup title flow out of box 2015-03-29 14:20:34 +02:00
def 3fb7b1520e Add descriptions for tunings 2015-03-29 03:52:33 +02:00
def c7617b06d2 Resize font in editor to show full image and sound name 2015-03-29 01:32:07 +01:00
def bb88034def Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-03-28 21:53:13 +01:00
def 14d0d2ba08 Kill everyone!
This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
Dennis Felsing 8290f447e0 Merge pull request #175 from timgame/DDRace64
fixed refill jumps with 1 jump
2015-03-22 19:28:42 +01:00
def a852e0da79 Fix spacing in browser menu search 2015-03-22 19:21:41 +01:00
timgame 108e46275c fixed refill jumps with 1 jump 2015-03-22 18:27:57 +01:00
def f436c55553 Version 7.3.5 2015-03-15 17:11:28 +01:00
def d8c97f0339 Fix: Still show empty lines in votes 2015-03-15 17:08:39 +01:00
def ad255ccfe5 Add default bind for converse 2015-03-15 10:18:43 +01:00
timgame 909db5cd55 added ninjajetpack prediction 2015-03-14 18:55:50 +01:00
def bccc94193e Version 7.3.4 2015-03-14 17:57:58 +01:00
def 4965da940d Fix shift+tab in server browser 2015-03-14 17:30:13 +01:00
def 6fc024d71f Fix Visual Studio compilation 2015-03-14 17:26:24 +01:00
def ce8beb2700 Version 7.3.3 2015-03-14 16:53:26 +01:00
def a913b1731c Fix scrolling in votes 2015-03-14 16:52:57 +01:00
def 8ae27f81b6 Improve autoupdater a bit
- Only ask for restart when we're ingame or unsaved changes in editor
- Otherwise restart directly
2015-03-14 16:10:46 +01:00
def b4336e4638 Version 7.3.2 2015-03-14 15:37:06 +01:00
def 079d92c3e7 Fix vote selection 2015-03-14 15:32:04 +01:00
def be6428286a Version 7.3.1 2015-03-14 12:30:38 +01:00
def 8cbd41abfe Revert "Reduce client load by only searching for new skin when it changed"
This reverts commit 7c503c3197.
2015-03-14 12:30:17 +01:00
def 6f4c7a1d41 Fix vote option search 2015-03-14 11:05:08 +01:00
def ba4f961594 Some more autoupdater changes and a button to check for autoupdates 2015-03-14 10:45:11 +01:00
Learath Lea 6289d174ba Fix graphical glitch with progressbar. 2015-03-14 11:09:04 +02:00
Learath Lea eb107a8f22 Don't remove the current version. 2015-03-14 10:54:37 +02:00
def 8a5fda61d5 Remove unused "Ignored" parts 2015-03-13 22:33:48 +01:00
def 838f0f57f4 Update instead of Yes/No 2015-03-13 21:37:25 +01:00
Learath Lea a164458f70 Add a messag for last file too 2015-03-13 21:27:37 +02:00
Learath Lea b75a756367 Don't get stuck on a manifest fail. 2015-03-13 21:18:00 +02:00
def 62da96b518 Fix update done message a bit 2015-03-13 16:51:57 +01:00
def b306f4133d Fix button size for 5:4 resolution 2015-03-13 16:49:52 +01:00
def 81cb8fd32d Working call vote search (fixes #126) 2015-03-13 16:44:05 +01:00
def 888c61a07d Prepare call vote search (but not implemented yet) 2015-03-13 16:15:05 +01:00
def 7c503c3197 Reduce client load by only searching for new skin when it changed 2015-03-13 15:42:09 +01:00
def 564a69210c Revert ZZZ emoticon when afk 2015-03-13 15:21:27 +01:00
def 6c84866e5b Version 7.3 2015-03-13 15:15:01 +01:00
def f893ed6ec4 Fix and clean up autoupdater 2015-03-13 15:14:00 +01:00
timgame 0c0ab27532 fixed loading unused tiles in game and front layer 2015-03-12 19:37:36 +01:00
def ec3c43faec TAB key in server browser swtiches between Filter, Info, Friends 2015-03-12 11:28:09 +01:00
def 91756cc529 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-03-10 22:57:52 +01:00
def 05970cc2e2 Add BONUS tile, opposite of PENALTY (for Saavik's new map) 2015-03-10 22:57:40 +01:00
Dennis Felsing e692fe9ba3 Merge pull request #163 from Learath2/pr_autoupdate
Fix couple of stuff with Autoupdate
2015-03-08 18:54:53 +01:00
Learath Lea 1f4ddfe0ba Add some indication that the update is happening.
Prevent unexpected restart.
2015-03-08 19:51:13 +02:00
Dennis Felsing 189395eec6 Merge pull request #155 from timgame/DDRace64
added tile -1 and updated several automappers
2015-03-07 13:39:25 +01:00
Dennis Felsing 69df880a4f Merge pull request #159 from Learath2/pr_autoupdate
Add Perform Update to settings
2015-03-05 22:14:40 +01:00
Learath Lea fd4b9d1f06 Add Perform Update to settings 2015-03-05 23:09:14 +02:00
Dennis Felsing 2780e26cbb Merge pull request #158 from Learath2/pr_autoupdate
Small revert
2015-03-05 21:12:04 +01:00
Learath Lea 467efee39b Do not reintroduce old buttons. 2015-03-05 22:10:06 +02:00
Dennis Felsing b46001ca5a Merge pull request #154 from Learath2/pr_autoupdate
[Testing]Autoupdate
2015-03-05 19:17:33 +01:00
timgame 6188b16e5e added tile -1 and updated grass automappers 2015-03-04 16:03:52 +01:00
def 030ebf37c7 Fix number 100000 for this 2015-02-28 01:18:35 +01:00
Learath Lea 488db9b4fb Can't autoupdate on OSX and Android. 2015-02-27 23:08:34 +02:00
def cc00a428aa Fix crash 2015-02-24 12:22:08 +01:00
def 6c928c01f0 Oops, actual fix 2015-02-24 00:04:16 +01:00
def 7542868797 Fix hook with super 2015-02-23 23:45:29 +01:00
Learath Lea 0f279a33cb Add restart functionality. 2015-02-23 20:25:03 +02:00
Learath Lea cf418160b6 Made the user interface functional. 2015-02-23 20:24:27 +02:00
Learath Lea 233ce262ac Add Autoupdate. 2015-02-23 20:23:56 +02:00
Learath 1ea1e68005 Ui side of autoupdate. 2015-02-23 20:23:48 +02:00
Learath 09ce649238 First get rid of the old autoupdate
Conflicts:
	src/engine/client/client.cpp
	src/engine/client/client.h

Conflicts:
	src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
def edfb41deeb Version 7.2.1 2015-02-21 21:05:29 +01:00
def 1cf333ada2 Fix antiping hook prediction 2015-02-21 21:05:15 +01:00
def cdc855f3fd Set telecp when using totelecp (for Saavik) 2015-02-21 19:48:22 +01:00
def 65e33052db Version 7.2 2015-02-21 13:52:20 +01:00
Dennis Felsing ed73b733e6 Merge pull request #150 from timgame/DDRace64
tons of automapper feautures
2015-02-20 07:02:28 +01:00
timgame d2e1137254 automapper: added 'NewRun' 2015-02-20 00:15:09 +01:00
timgame 758c4b1c4d added 'NOINDEX' and 'OR' to automapper 2015-02-19 22:54:47 +01:00
def 8f570596d9 Release hook when player changes team 2015-02-18 14:34:49 +01:00
def 781e96ef65 Emoticons for both with cl_dummy_copy_moves 2015-02-18 14:26:47 +01:00
def 7f54f8e10e Kill for both with cl_dummy_copy_moves 2015-02-18 14:23:25 +01:00
def 1b6cc638f7 Version 7.1 2015-02-16 11:53:47 +01:00
def ec01b6cd16 Add menu setting for dummy copy moves 2015-02-16 11:40:33 +01:00
Tobii b309fd41eb Added copy moves function for dummy 2015-02-16 11:19:42 +01:00
def 2b32b4a18a Add fire delay tunings 2015-02-12 15:20:22 +01:00
def 201e67d513 Update libcurl includes 2015-02-05 20:21:37 +01:00
def c4e76af45f Version 7.0 2015-02-05 18:04:10 +01:00
def c1374ac70a Oops, fix highlighting color in console again 2015-02-02 00:21:41 +01:00
def aaf8311304 Reset highlighting color 2015-01-27 01:13:27 +01:00
def 96e864e9c3 Fix: Make /map work with # 2015-01-23 21:47:16 +01:00
def 3d686a223f Add an option to disable http map download (not working yet) 2015-01-20 00:21:28 +01:00
def 7adc47ae9d cl_ddnet_map_server -> cl_ddnet_maps_server 2015-01-20 00:11:54 +01:00
def 883cd3d7d3 Adaptation to work with DDNet 2015-01-19 22:19:27 +01:00
def 7d448e0d53 Version 6.6.8 2015-01-19 22:14:50 +01:00
nuborn 92c9646060 detect and predict weak/strong hook 2015-01-19 22:14:50 +01:00
timgame b53009db7c improved refill jumps tile 2015-01-19 22:14:49 +01:00
timgame 2ee0ca0648 added refill jumps tile and cleaned tile detection 2015-01-19 22:14:49 +01:00
def 78faf6b0bd Version 6.6.7 2015-01-19 22:14:49 +01:00
def c8405ce13e Add cl_show_broadcasts, but don't save it 2015-01-19 22:14:49 +01:00
def 99a77bdcbf Version 6.6.6 (someone waited for this) 2015-01-19 22:14:48 +01:00
def 72278a18cb Fix cl_default_zoom bug 2015-01-19 22:14:48 +01:00
def 47bc43a5af Version 6.6.5 2015-01-19 22:14:48 +01:00
def ce13aa6809 Fix: Not jetpack prediction on DDNet incompatible servers 2015-01-19 22:14:48 +01:00
def 4ee13df329 Fix text message about ninja jetpack 2015-01-05 13:30:38 +01:00
def 0ed314eef9 Add default zoom setting 2015-01-03 03:13:21 +01:00
def b3581f6dba Minor optimization suggested by CytraL 2014-12-30 14:43:02 +01:00
def f0d830021a Fix old bug 2014-12-29 20:06:00 +01:00
def 66be23c5d5 Remove unused members 2014-12-29 02:21:10 +01:00
def 79aeb5ea38 Add hook duration tune 2014-12-27 12:05:02 +01:00
def 75ea9719db Player can be NULL, prevent crashes 2014-12-27 02:50:59 +01:00
def 77d43957fe Version 6.6.4 2014-12-26 12:12:45 +01:00
def 6dc501f286 Fix: Actually should spam protect sql messages 2014-12-25 14:56:31 +01:00
def 292c18a1e0 Make prediction work with unsolo command 2014-12-25 11:37:44 +01:00
def 9d762b79b4 Version 6.6.3 2014-12-25 00:39:06 +01:00
def 6048e635c9 Fix friend display when clan doesn't match 2014-12-25 00:38:05 +01:00
def ebf331febb Show the function of search and exclusion edit boxes when empty (Suggestion by Saavik) 2014-12-24 03:38:40 +01:00
def 5882dec451 Version 6.6.2 2014-12-24 01:46:22 +01:00
def 4c2f83714d Fix typo 2014-12-24 01:40:21 +01:00
def 215173428b Version 6.6.1 2014-12-23 16:01:21 +01:00
def 7f0b1dd35f Another color change 2014-12-23 16:00:59 +01:00
def cc7abaef1f Another color change in editor selections 2014-12-23 15:38:59 +01:00
def 66a4d5b566 Highlight broadcasts in console as well 2014-12-22 18:07:22 +01:00
def 9d541da42d Version 6.6 2014-12-22 16:43:02 +01:00
def a44773e455 "Reset filter" also resets exclusion lists 2014-12-21 18:40:00 +01:00
def 023f926e89 Fix Compilation 2014-12-20 16:35:47 +01:00
def c004a352d2 Highlight in console 2014-12-20 13:37:11 +01:00
def 90d6878fed Fix: Save that you were on settings tab 2014-12-20 13:18:08 +01:00
def e5aa762cf1 Make non-sql server comile again 2014-12-19 21:58:48 +01:00
def ec53836d83 Don't lose memory 2014-12-19 17:51:04 +01:00
def 8f72b2fdb6 Fix 2014-12-19 17:47:11 +01:00
def 87afb28a40 Further save cleanup 2014-12-19 17:43:23 +01:00
def da0750d26f Remove buggy and unneeded finish time in /rank and /rankteam 2014-12-19 16:27:10 +01:00
def 75bbf64bbd Allow to set country where you can load savegame 2014-12-19 11:30:14 +01:00
def b0ae9d095f Don't spam protect sql messages 2014-12-18 15:52:24 +01:00
def 2750a23792 Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit 2014-12-17 20:38:05 +01:00
def f397838741 Browser: Flexible map column size 2014-12-15 21:24:04 +01:00
def 936b32ec48 Remove "pure" exclamation mark in browser 2014-12-15 20:58:33 +01:00
def fe86eef7d8 Disable hook when /spec is used 2014-12-15 20:49:16 +01:00
def a6b4adb5d8 Minor cleanups 2014-12-15 20:48:58 +01:00
def 3e410bbd34 Add detection whether an image and sound has to be embedded and redesign colors 2014-12-15 18:59:21 +01:00
def f9562198ad Version 6.5 2014-12-14 19:17:02 +01:00
def b694c865b4 Fix distance in menu 2014-12-14 17:34:50 +01:00
def e816e2e0e0 Clean up menus 2014-12-14 17:16:44 +01:00
def ad50badc05 Remove colorization options from server filter 2014-12-14 16:55:10 +01:00
def 8d945fe968 Exclude DDNet servery by type 2014-12-14 16:45:18 +01:00
def 3b0f768478 Add setting to ignore clan in friends and enable by default 2014-12-12 17:15:29 +01:00
def 76b6a99f26 Add Exclusion filter strings and clean up menu a bit 2014-12-10 04:49:16 +01:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
BeaR cd32f6d79a Cleanup grenade prediction, now also correctly shows smoke trails 2014-12-08 19:14:44 +01:00
def eb12370db0 Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting 2014-12-08 13:49:39 +01:00
def 87ebb2f03e Defer character kill from thread to prevent race conditions 2014-12-07 03:42:43 +01:00
def 2e7e4cfd46 Code piece to convert race stoppers to ddrace stoppers 2014-12-06 00:56:08 +01:00
def 14382356d9 Add AntiPing weapons button 2014-12-05 18:47:27 +01:00
def e47c653437 Version 6.4 2014-12-05 17:03:54 +01:00
BeaR 5d364410de Add editor compatibility with sound layers from older maps 2014-12-05 14:38:16 +01:00
def 0947de4b3f Centisecs -> Decisecs 2014-12-02 13:55:19 +01:00
def d0c85acc0d Add cl_show_centisecs 2014-12-02 13:19:06 +01:00
def d3837038eb Fix stack underflow 2014-12-02 12:35:52 +01:00
Dennis Felsing b525de33b5 Merge pull request #112 from trml/prediction_weapons
Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn 88a1565d75 make the prediction compatible with very large maps 2014-12-02 01:08:52 +01:00
def 158ba846fa Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-12-01 20:35:52 +01:00
def 49f6f2dff2 Fix some editor popup 2014-12-01 20:35:30 +01:00
nuborn bb9c699f35 use consistent values for prediction 2014-12-01 18:34:16 +01:00
nuborn 9752334e75 convert projectiles back to default format before recording demos 2014-12-01 01:32:51 +01:00
nuborn 03bc769c09 prediction of hammer (hits) and grenade (explosions) 2014-12-01 01:31:58 +01:00
Dennis Felsing 598c6c9968 Merge pull request #111 from cinaera/pr_pan
Add option to enable/disable panning per voice
2014-11-30 13:26:01 +01:00
BeaR 186de4e08e Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
BeaR 5f4067c483 Check array boundary for shape type 2014-11-30 11:33:44 +01:00
Dennis Felsing 82eba3875d Merge pull request #109 from cinaera/pr_shape
Shaped audio source support
2014-11-29 21:28:29 +01:00
BeaR 98d42adf9d Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface 2014-11-29 14:29:40 +01:00
BeaR 485aa4ce54 Add editor properties for rectangle shaped sources and visualize falloff distance 2014-11-29 13:20:04 +01:00
BeaR fbcd560eb0 Working on adding editor UI support for sound shapes 2014-11-28 20:25:43 +01:00
BeaR a045a20fba Render sound shapes 2014-11-28 20:01:25 +01:00
BeaR 9996751161 Remove deprecated falloff distance 2014-11-28 19:21:59 +01:00
def 1d4ac3b03a check in better order 2014-11-27 22:38:25 +01:00
BeaR d1327742e7 Start adding support for custom shaped audio fields
Add version check for sound layers
2014-11-27 16:18:15 +01:00
def c1fd694c14 Version 6.3 2014-11-25 23:24:47 +01:00
def 21472046df Remove magic number: 256 -> NUM_TUNINGZONES 2014-11-25 22:47:25 +01:00
def bba82712e0 Add sv_solo_server for easier solo servers (also working for tunezones finally) 2014-11-25 22:42:05 +01:00
def 0071fbaf8d Make detail flag work for sounds (fixes #103) 2014-11-25 21:01:31 +01:00
def 91bc16c037 Add an option to assume demos to be race demos 2014-11-25 20:46:21 +01:00
def 93d0f43a6a Broadcast about DDNet client delayed a bit (fixes #72) 2014-11-25 20:33:21 +01:00
def a840df5635 Don't add duplicate skins (fixes #102) 2014-11-25 20:13:40 +01:00
def 4b3dd81a74 Disable map sounds with snd_enable 0 as well (fixes #98) 2014-11-25 19:56:31 +01:00
def d7e5a7b9ab Whitespace cleanup 2014-11-24 19:10:19 +01:00
def bfcc82ff03 Fix demo saving 2014-11-24 18:29:38 +01:00
def 8c07ae19a1 Allow for more than 9 DDNet locations 2014-11-21 14:11:04 +01:00
def 913d5ac226 Fix editor in Images & Sounds views when GUI is deactivated (Reported by Welf) 2014-11-19 21:58:25 +01:00
def 3df4c76e57 Version 6.2.1 2014-11-16 21:51:45 +01:00
def 8abe166484 Don't render evil cp-tele-in numbers either 2014-11-16 21:51:44 +01:00
def e21bbeaedb Version 6.2 2014-11-16 21:51:44 +01:00
def 2976f0719d Don't render useless TILE_TELECHECKIN number 2014-11-16 21:51:44 +01:00
def 893fe8785b Bring back gfx_text_overlay to stop rendering text at far distances for
better performance
2014-11-16 21:51:44 +01:00
def 0a9b0b11b9 Significantly improve performance of /rank 2014-11-11 11:51:36 +01:00
def ae78518c83 Another fix for mariadb 10 2014-11-11 11:35:43 +01:00
def 5923bb10f5 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-11-09 20:23:14 +01:00
def 37a8e89f73 Fix /points and /top5points with MariaDB 10 2014-11-09 20:22:31 +01:00
Dennis Felsing 15d444199b Merge pull request #104 from cinaera/pr_replace
Fix editor sound replacing
2014-11-09 15:11:54 +01:00
BeaR c3689658b4 Fix editor sound replacing 2014-11-09 14:58:28 +01:00
def 630e8430aa Fix: Show 0 finishes in /mapinfo 2014-11-09 00:25:53 +01:00
def bc9d632103 Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800) 2014-11-08 20:14:12 +01:00
def 9fb02ade4f Remove BB skins 2014-11-07 02:20:36 +01:00
def 449a609339 Stupid temporary fix for projectile issue 2014-11-02 14:00:03 +01:00
def e67acc7d5c Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-11-02 11:01:34 +01:00
def f7f4ea9eb9 Version 6.1.2 2014-11-02 11:01:23 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
def e096cb56a0 Revert "Revert "Revert "Add option for weapons prediction"""
This reverts commit 99c928fc17.
2014-11-02 10:59:18 +01:00
def 0802177658 Revert "fix bug in weapons antiping (getting lasered in freeze)"
This reverts commit ff8791681f.
2014-11-02 10:59:03 +01:00
def d3797289c1 Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b.
2014-11-02 10:58:21 +01:00
def 997e1edc0d Revert "also predict explosions from crazy shotgun"
This reverts commit 1d21a552e8.
2014-11-02 10:58:15 +01:00
BeaR 475c637996 Play sounds and envelopes also on pause 2014-10-31 16:10:09 +01:00
def 1e3a474687 Version 6.1.1 2014-10-29 22:49:00 +01:00
def 4c06232d99 Oops, forgot the version number 2014-10-29 10:49:37 +01:00
def c15fc5bc19 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-29 10:05:44 +01:00
def a635015eca Version 6.1 2014-10-29 10:05:36 +01:00
Dennis Felsing 346d7a04f3 Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def 0b1118938d Don't try to load preview images of directories 2014-10-28 22:54:24 +01:00
def 2a44f0cc0f Merge branch 'Sound' into DDRace64
Conflicts:
	bam.lua
	other/opus/include/ogg/ogg.h
	other/opus/include/opus/opus.h
	other/opus/include/opus/opus_custom.h
	other/opus/include/opus/opus_defines.h
	other/opus/include/opus/opus_multistream.h
	other/opus/include/opus/opus_types.h
	other/opus/include/opusfile.h
	src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
def 929d59454c Text change 2014-10-28 21:37:46 +01:00
nuborn 1d21a552e8 also predict explosions from crazy shotgun 2014-10-28 21:30:51 +01:00
nuborn 56036dcd7b improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client 2014-10-28 21:13:55 +01:00
Dennis Felsing 8334f1641a Merge pull request #89 from trml/fix_antipingweapons
Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing d12c485e4a Merge pull request #84 from east/voteopslow
Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn ff8791681f fix bug in weapons antiping (getting lasered in freeze) 2014-10-28 17:23:48 +01:00
def 30801c4e15 Add bind for dyncam to settings 2014-10-28 16:42:26 +01:00
nuborn 99c928fc17 Revert "Revert "Add option for weapons prediction""
This reverts commit 451cc8949d.
2014-10-28 15:51:36 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
def a8d257a7de Fix loop boundaries in save and load operations 2014-10-28 10:07:21 +01:00
def 24bd595fad Version 6.0.3 2014-10-28 01:56:08 +01:00
def 0b1de66bdf Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd.
2014-10-28 01:33:58 +01:00
def eaaa29f5f6 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-27 20:03:50 +01:00
def 755e9f4d1c Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3.

Conflicts:
	src/game/client/gameclient.cpp
	src/game/version.h
2014-10-27 20:03:22 +01:00
def 451cc8949d Revert "Add option for weapons prediction"
This reverts commit 5d0bf727b0.
2014-10-27 19:54:18 +01:00
def 26260181bd Some work on Opus map sounds (not working yet) 2014-10-27 16:23:53 +01:00
east 40e7de63e9 config var renamed 2014-10-27 13:39:33 +01:00
east a6d70e83f6 support for remove_vote added 2014-10-27 13:34:29 +01:00
east 630fd4fa07 sending vote options balanced 2014-10-26 19:39:42 +01:00
def 0ac9002a80 Fix solo zone + laser dragg in spec (fixes #59) 2014-10-26 02:14:12 +01:00
def 71eb763e53 Fix: Don't autoswitch weapons on (dd)race(network) servers (fixes #57) 2014-10-26 02:01:03 +01:00
def 0f257bf553 Add delay (of 1 minute by default) to loading savegames 2014-10-26 02:39:12 +02:00
def 35f8b7a6dd Add option for disabling gun sounds 2014-10-26 01:00:30 +02:00
def 4ed3ce8070 Revert "No fucking gunfire sound when using jetpack"
This reverts commit 4a11befaf4.
2014-10-26 00:50:10 +02:00
def b752264785 Version 6.0.2 2014-10-25 03:05:58 +02:00
def 4a11befaf4 No fucking gunfire sound when using jetpack 2014-10-25 03:01:55 +02:00
def 8d230306d8 Fix sound enabling and disabling (fixes #82) 2014-10-25 02:52:08 +02:00
def 699fb60532 Fix: Mapping sounds in editor works even when the sound system is disabled 2014-10-25 01:23:39 +02:00
def 1523954333 check that index in within array bounds + only predict grenade projectiles (by nuborn) 2014-10-25 01:08:14 +02:00
def 3d9b232157 Minor Sound cleanup 2014-10-25 01:07:24 +02:00
def 22064f2eb3 Update credits 2014-10-24 23:33:08 +02:00
def fd49ebd03a Version 6.0.1 2014-10-24 23:04:31 +02:00
def 12102a14a6 Fix sound and image loading 2014-10-24 23:03:16 +02:00
def 61b704dac3 Cleanup 2014-10-24 22:15:55 +02:00
def 73567c898e Cleanup 2014-10-24 22:13:46 +02:00
def 4403a2df62 Minor cleanup 2014-10-23 17:40:10 +02:00
def 033ca57331 Oops 2014-10-23 17:39:29 +02:00
def 5d0bf727b0 Add option for weapons prediction 2014-10-23 17:34:24 +02:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
def a0bfc5a083 Add shift + right click to delete a quad (Suggestion by Welf) 2014-10-23 15:55:50 +02:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR 1e42136f5d Fix wrong memory allocation and sound selection 2014-10-23 12:19:26 +02:00
def 99c07d884d Another try at the fix 2014-10-21 14:57:58 +02:00
def e29571dd73 save doesn't create ranks accidentally anymore (fixes #73) 2014-10-21 14:27:10 +02:00
def 6bcf2bbe0d Revert "Teammate switching team reported on chat"
This reverts commit b19688fa35.
2014-10-21 14:22:53 +02:00
def 7b259b3022 Revert "Update teams.cpp"
This reverts commit fa59910ef2.
2014-10-21 14:22:47 +02:00
Dennis Felsing 9baf62a3f0 Merge pull request #60 from Wohoo-GC/DDRace64
Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
Dennis Felsing 792a891dfa Merge pull request #71 from cinaera/pr_speaker
Add editor icon for audio source
2014-10-21 12:15:18 +02:00
BeaR 09f8630b68 Add editor icon for audio source 2014-10-21 12:07:09 +02:00
timgame 62ca346122 Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64 2014-10-21 00:06:57 +02:00
timgame beb125da36 remove basetile 2014-10-20 23:55:55 +02:00
Wohoo-GC 98305dab0e Mouse button 2 to decrease FSAA samples in menu 2014-10-19 18:01:03 +02:00
def d213a30bed Change new to mem_alloc (thanks BeaR) 2014-10-19 14:09:23 +02:00
def 0b2bf15c35 Clean up compiler warnings 2014-10-19 13:19:36 +02:00
def f609417d43 Don't clear rcon history when connecting to new server 2014-10-19 13:11:57 +02:00
BeaR 2b1272ed69 Work on nicer audio timing 2014-10-18 18:41:59 +02:00
BeaR b67fab8fdb Fix parallax scrolling for audio sources and remove global property 2014-10-18 18:41:58 +02:00
BeaR ef3b801999 Add volume slider for map sounds 2014-10-18 18:41:57 +02:00
BeaR 0931e6ed28 Fix sound envelopes ingame 2014-10-18 18:41:55 +02:00
BeaR e211c7a2b2 Ingame sound pos envelope support 2014-10-18 18:41:55 +02:00
BeaR 920ac531aa Add support for position envelopes to sound sources 2014-10-18 18:41:55 +02:00
BeaR 0a70d49566 Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
BeaR 655c2466b9 Start adding a sound envelope 2014-10-18 18:41:54 +02:00
BeaR dfea1e9e71 Remove debug rendering for sound layers and unused item members 2014-10-18 18:41:53 +02:00
BeaR b5d0034674 Add embedded sound support 2014-10-18 18:41:53 +02:00
BeaR 96a6d6d85b Take sample duration into account when enqueuing sound sources 2014-10-18 18:41:53 +02:00
BeaR 66d02de673 Fix saving of sounds 2014-10-18 18:41:52 +02:00
BeaR 16084d93cf Working on correctly replay sounds 2014-10-18 18:41:52 +02:00
BeaR 2e30e96ba5 Improve sound replay 2014-10-18 18:41:52 +02:00
BeaR dd35d2be84 Add editor support for editing sound source properties 2014-10-18 18:41:52 +02:00
BeaR 39f93716e0 Support replaying mapsounds 2014-10-18 18:41:52 +02:00
BeaR 2e36bd9906 Add missing file 2014-10-18 18:41:51 +02:00
BeaR 5df94f772f Add support for sound sources 2014-10-18 18:41:51 +02:00
BeaR 2bd9df2626 Adding support for saving/loading sound layers 2014-10-18 18:41:51 +02:00
BeaR d968b42f2f Add support for sound layers 2014-10-18 18:41:51 +02:00
BeaR 30989566bb Correctly load sound in the editor on add 2014-10-18 18:41:50 +02:00
BeaR 90975fbe9e Start adding UI for loading sounds in the editor 2014-10-18 18:41:50 +02:00
BeaR 2f837a4c44 Notify player on chat highlight (windows only) 2014-10-18 16:17:36 +02:00
def 084b59d9b6 Show sleepy eyes when a player is paused 2014-10-16 23:22:53 +02:00
def 1144ba77c6 Split up demo recording into 3 separate recorders 2014-10-16 17:42:13 +02:00
def 5cb861c331 Disable old client display for now since it's not working with dummy 2014-10-12 18:49:46 +02:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
def 3ff6b951c1 Configurable messages 2014-10-12 12:51:54 +02:00
def 517f1a80ea Add notification for old client 2014-10-12 12:49:44 +02:00
def fda12b88bf Make sv_client_suggestion optional 2014-10-12 11:35:36 +02:00
def 6333583141 Display message about DDNet client to players not using it 2014-10-12 11:33:36 +02:00
def 1d7d511941 Set ed_zoom_target to 0 on default 2014-10-12 02:06:44 +02:00
def f81d2af6d3 text messag 2014-10-11 22:47:30 +02:00
def 1fc38356a5 Fix cl_show_ids 2014-10-11 22:47:13 +02:00
def e0a16e0644 /mapinfo: Show mapper name 2014-10-11 12:58:27 +02:00
def 1ea495c7e2 Update credits 2014-10-11 01:21:08 +02:00
def 80fc4e24d3 Version 5.3 2014-10-11 01:13:51 +02:00
def 2fa361fe4d Fix previous commits 2014-10-11 01:10:53 +02:00
def 9c0bb7d02b Vote random map with defined nr of stars 2014-10-11 01:01:32 +02:00
def dcc64f1902 Vote random unfinished map with defined nr of stars 2014-10-11 00:41:56 +02:00
def 3dd24c3dee Add stars to /mapinfo 2014-10-11 00:16:33 +02:00
Wohoo-GC fa59910ef2 Update teams.cpp 2014-10-09 13:05:59 +02:00
Wohoo-GC b19688fa35 Teammate switching team reported on chat
Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def c5b796a8f1 ed_zoom_target 1 by default 2014-10-08 15:07:02 +02:00
BeaR 1f4430f3d0 Editor: Add feature to zoom to mouse position 2014-10-07 20:07:46 +02:00
BeaR ebf1d4b273 Fix possible bug as CGameTeams is not thread-safe 2014-10-07 15:20:38 +02:00
Dennis Felsing 67f6fb0ff2 Merge pull request #53 from cinaera/pr_wrap
Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:54:59 +02:00
BeaR fa83e5b340 Editor: Scale quad point selection indicator with zoomlevel 2014-10-07 14:49:45 +02:00
Wohoo-GC 3a2f078360 SHIFT+TAB invert completion order 2014-10-06 23:37:35 +02:00
Wohoo-GC 200fc3545b SHIFT+TAB invert completion order 2014-10-06 23:36:39 +02:00
Dennis Felsing 3875741604 Merge pull request #51 from savander/DDRace64
Skin name in skin selector (next to the Skin useful)
2014-10-06 21:24:59 +02:00
def 4809fcd325 Sort player completion by name 2014-10-06 13:06:35 +02:00
def 89b2e78bc8 Shift+TAB for player completion (by Wohoo) 2014-10-06 13:02:55 +02:00
savander 66d0e3f57e Skin name in skin selector 2014-10-05 22:26:47 +02:00
def 8c45d885d5 Allow 4 spectator mode changes per second 2014-10-03 21:41:18 +02:00
def 85c953d25b Consistently allow rotations and flipping in editor 2014-10-01 18:55:53 +02:00
def 932fb826c7 Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out) 2014-09-29 21:13:35 +02:00
def 90518f951d Fix saving in solo teams 2014-09-29 19:32:43 +02:00
def 1c954c168f Proper team count, should fix savegames 2014-09-29 17:36:14 +02:00
def e42b7e8bd2 Version 5.1 2014-09-29 13:16:14 +02:00
def 6cecffe67c Fix editor input on Android 2014-09-29 13:13:56 +02:00
def a670348b88 Wording 2014-09-27 19:10:15 +02:00
def 31b049533c 3 more keys to be disabled on text input 2014-09-27 11:06:55 +02:00
def 01f2b6ea02 Fix buggy envelope editor while tile picker is active 2014-09-27 11:04:09 +02:00
Dennis Felsing 912c4fae5c Merge pull request #49 from timgame/DDRace64
automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
2014-09-27 11:02:42 +02:00
def b94981019b Disable key inputs in editor when typing in a field 2014-09-27 11:01:58 +02:00
timgame 20aaa37cb9 automapper supports rotation 2014-09-27 10:11:28 +02:00
def ce0f1d2ed7 Fix segfaults when mysql server is not reachable and map is changed/reloaded 2014-09-26 23:59:11 +02:00
def 896a6fda9b Lock works for single player teams 2014-09-26 23:47:25 +02:00
def f589463697 Log player out of rcon after timeout protection was used 2014-09-26 23:14:28 +02:00
def 0a131df621 Fix broken start line 2014-09-26 13:03:01 +02:00
def 03109ef232 Prevent crash 2014-09-26 12:43:56 +02:00
def 2c2b77ac3b Check whether team has finished once a player in the team kills 2014-09-26 03:42:49 +02:00
def 3804c16f02 Fix a bunch of crashes on server demo recording 2014-09-26 03:20:47 +02:00
def c54cf2e7ba Cleanup 2014-09-26 02:41:25 +02:00
def c78cea9046 Add sv_demo_chat (0 by default to disable recording chat) 2014-09-26 02:40:58 +02:00
def 416ae46730 Reset recording on player death 2014-09-26 02:25:53 +02:00
def b4f77c4b71 Add sv_player_demo_record (mostly from Teerace) 2014-09-26 02:05:31 +02:00
def a32e9272eb Restore Law & Order 2014-09-23 19:06:25 +02:00
Dennis Felsing 8abc15f48d Merge pull request #47 from Laxa/upstream
Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
laxa a40bacc542 Remove useless <string.h> 2014-09-23 18:36:14 +02:00
laxa 41aa9300de Added button for ClOutputBroadcast + fix the multi-line display 2014-09-23 18:34:48 +02:00
def d38bf7f83a typo 2014-09-23 17:33:33 +02:00
laxa 36153fc7fd Add conf variable for broadcast ouput; made broadcast output works with multiple lines 2014-09-23 10:37:44 +02:00
def 89b92b4d6b Cleanup 2014-09-23 09:52:18 +02:00
laxa 080ffc4df4 Sort ingame menus -> kick player -> move players to spectator 2014-09-23 08:03:26 +02:00
laxa f13f040468 Sort playerlist inside game from Player tab 2014-09-23 02:10:59 +02:00
def 2c610053c1 Fix: Selecting quads works after having rotated one 2014-09-22 22:25:05 +02:00
def 2aedf8e64a Grammar 2014-09-22 18:57:56 +02:00
def fbd87e7370 Fix potential server crashes 2014-09-22 18:56:59 +02:00
savander 1278538a84 Fix encoding 2014-09-22 16:16:47 +02:00
savander 0ecbf36de4 Kill Protection: prevent joining to spectators 2014-09-22 16:12:01 +02:00
def a5406762f6 Fix menu 2014-09-21 15:08:25 +02:00
Dennis Felsing 028d6b98f4 Merge pull request #43 from Laxa/upstream
Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa f5ef04a3f7 Change the placement tab of cl_reset_wanted_weapon_on_death 2014-09-21 15:03:42 +02:00
laxa 9f5556a2e4 Add buton for cl_reset_wanted_weapon_on_death 2014-09-21 14:38:34 +02:00
laxa 718e45d84d Added cl_reset_wanted_weapon_on_death 2014-09-21 14:11:27 +02:00
def 66c2a50209 Version 5.0.2 2014-09-20 21:45:19 +02:00
def 57778b1f4c Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-09-20 21:14:48 +02:00
def 67de8be7b0 Version 5.0.1 2014-09-20 21:14:34 +02:00
timgame 8dc728de96 added option to automap tiles with index 0 2014-09-20 20:57:29 +02:00
def 3a325ccc08 Version 5.0 2014-09-20 16:33:19 +02:00
def 3c833bd93e Make the initial ping in serverbrowser less wrong (still not perfect) 2014-09-20 16:20:27 +02:00
def 4ea77f1080 Oops 2014-09-20 16:11:29 +02:00
def 060b794a9d Suggest Novice servers to new players 2014-09-20 16:08:11 +02:00
def 68db4a0709 Update credits 2014-09-20 15:26:55 +02:00
def f175025c8c Add number of finishes to /mapinfo 2014-09-20 14:07:46 +02:00
def 7a2021806b Fix ingame ddnet menu (thanks east) 2014-09-20 13:49:29 +02:00
def d6aea5ba40 Prepare DDNet gametype name 2014-09-20 13:48:59 +02:00
def 684ad0b890 Ingame DDNet menu 2014-09-20 13:41:20 +02:00
def 520b84328f Fix 5:4 resolution in menu 2014-09-20 13:37:00 +02:00
east c4fc429e99 small cleanup 2014-09-20 11:47:51 +02:00
east 66a3d89bf6 Merge remote-tracking branch 'def/DDRace64' into ddsrvs 2014-09-20 00:38:09 +02:00
east cda02a3d9a versionsrv serverlist download added 2014-09-20 00:36:22 +02:00
east 202d5d8866 Filter flag grid added 2014-09-19 23:52:09 +02:00
Tobias Urlaub b6c93baf72 Fix: also record a demo when the start line is on the front layer 2014-09-19 20:56:15 +02:00
east 9db12d455d working on CDDNetCountry 2014-09-18 16:13:06 +02:00
east c2b7482546 Merge remote-tracking branch 'def/DDRace64' into ddsrvs 2014-09-18 14:14:25 +02:00
Dennis Felsing 5f2103c42a Merge pull request #38 from timgame/DDRace64
automapper works without basetile
2014-09-18 12:43:49 +02:00
def 741cf8f8c7 Cleanup & Halloween event 2014-09-18 12:14:00 +02:00
def 18d1e25d5c Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
def f3707c26f8 Fix: Show tune layer when cl_overlay_entities is less than 100 2014-09-17 19:56:42 +02:00
timgame 442f88bd2b automapper works without basetile 2014-09-15 14:45:37 +02:00
def 6badc5a715 Version 4.9.3 2014-09-14 21:08:00 +02:00
def bbc21005dc Use space AND colon 2014-09-13 23:50:35 +02:00
def f8fa71de63 Use space as delimiter for ID 2014-09-13 21:48:55 +02:00
east e732008157 DDNet serverlist added 2014-09-13 16:36:25 +02:00
def 886044532b Only disable user inputs in race mods 2014-09-13 12:31:39 +02:00
def 6ab4c566e9 Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit 2014-09-12 23:07:47 +02:00
def ca99f3f518 Change 2 more messages 2014-09-12 20:29:02 +02:00
def 3f8abd10ce Add preparation for broadcast output 2014-09-10 23:20:04 +02:00
def 93e0ecfd16 Version 4.9.2 2014-09-09 23:28:20 +02:00
def bb6c3ba951 Ignore user inputs when paused 2014-09-07 01:53:20 +02:00
def 93b57433b4 Fix: Reset zoom when going out of spectate mode (in zcatch for example) 2014-09-07 01:41:02 +02:00
def 2cfb494c84 Fix compilation 2014-09-07 01:03:55 +02:00
def 6d3aece8b0 Version 4.9.1 2014-09-07 00:15:57 +02:00
def 8a4e3d9605 Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
This reverts commit c88a4f00d2.
2014-09-07 00:15:03 +02:00
def ff4779e214 admin -> moderator in force-vote messages 2014-09-06 21:19:44 +02:00
def 4ab0083f89 Fix: unlock team when it is saved 2014-09-06 21:08:21 +02:00
def 3bf6d63040 Version 4.9 2014-09-06 15:13:30 +02:00
def 07a46ab024 Cleanup in menu 2014-09-06 01:43:20 +02:00
def 0da1ba238c Add cl_cpu_throttle_inactive 2014-09-06 01:42:59 +02:00
def fc9ab26be0 Repopulate demo list after closing demo player because a new demo could have been created (Thanks Saavik) 2014-09-05 21:17:04 +02:00
def c88a4f00d2 Only set active weapon when it actually has ammo (Thanks Saavik) 2014-09-05 21:12:33 +02:00
def 4133e642f8 Remove Damage Indications when entering game (fixes #29) 2014-09-03 14:17:44 +02:00
def 51c508192a Negative clipping width and height make no sense 2014-08-31 15:24:19 +02:00
def 9964e6bfde Fix: Properly reset team on /save 2014-08-31 14:12:15 +02:00
def 4473fd504b Indentation 2014-08-31 14:12:03 +02:00
def 45a5f65e55 Add demo speed setting in menu 2014-08-29 16:13:55 +02:00
def 489349d30b Use × instead of x to indicate speed in demo player 2014-08-29 16:13:28 +02:00
def d11012dbdb Revert "Hopefully fix speedup prediction"
This reverts commit 7c0e3daec7.
2014-08-28 16:20:11 +02:00
def 94cfb4a6b5 Revert "Better remove defunct speedup protection"
This reverts commit 9a92acb466.
2014-08-27 14:14:32 +02:00
def e320d2a455 New Android fix try 2014-08-27 03:57:14 +02:00
def 29ef486c55 Fix Android gamepad 2014-08-27 03:49:42 +02:00
def 94938b11c3 Fix #24 2014-08-26 23:04:07 +02:00
def c6b63c34ba Don't show quit popup on update 2014-08-26 22:06:35 +02:00
def c653bb2eeb Version 4.8.4 2014-08-26 17:47:33 +02:00
def 5825077537 Use new record_points 2014-08-26 17:46:47 +02:00
def 4a58bf1902 Version 4.8.3 2014-08-26 14:25:35 +02:00
def d46eb4b03c Preparation for faster /points and /top5points 2014-08-26 14:18:38 +02:00
def 46e8f31726 Version 4.8.2 2014-08-26 03:48:31 +02:00
def dff02ab916 Record server name into sql table record_race 2014-08-26 03:46:24 +02:00
Dennis Felsing fa750bd032 Merge pull request #16 from east/ddnet
don't render hooks to non-active character cores
2014-08-25 16:56:25 +02:00
east c3eeeaadcd don't render hooks to non-active character cores 2014-08-25 16:53:11 +02:00
Dennis Felsing 2c08b75751 Merge pull request #15 from Tobii-/bulletfix
Fix: Bullets don't explode when a player stands in their way
2014-08-25 14:01:15 +02:00
Tobias Urlaub 4fbed4a447 Fix: Bullets don't explode when a player stands in their way 2014-08-25 12:18:38 +02:00
Dennis Felsing 9cf25ef203 Merge pull request #14 from east/demoslice
Demoslice: Refuse to overwrite demo
2014-08-25 11:52:26 +02:00
def 05dd0b4af7 Fix crash in kill protection 2014-08-25 11:35:55 +02:00
east eb67f6d04b Merge remote-tracking branch 'def/DDRace64' into demoslice 2014-08-25 11:20:18 +02:00
east 862a520857 DemoPlayer: Refuse to overwrite demo 2014-08-25 11:19:00 +02:00
def 4311df0c62 Switch /pause and /spec 2014-08-25 01:48:57 +02:00
def 9aecbe63ba Helpers text 2014-08-25 00:24:07 +02:00
def d51328f7d7 Kill protection cleanup 2014-08-25 00:18:51 +02:00
def 3ee3aa2f2e Remove kill message 2014-08-25 00:12:20 +02:00
savander 2e0c77d6ee Fix Kill protection 2014-08-25 00:00:26 +02:00
savander 77663d6d41 fix: Kill protection crash 2014-08-24 23:50:45 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
def 3edd1bb53f Fix client crash when holding space and adding a group in editor 2014-08-24 13:38:46 +02:00
def 91e8eed73d Don't reset wanted weapon on kill (by laxa) 2014-08-24 03:05:01 +02:00
Dennis Felsing 25bbecc0c9 Merge pull request #10 from east/demoslice
Extended demo player features
2014-08-23 18:36:20 +02:00
east 070ebe2895 merge fixed 2014-08-23 17:57:32 +02:00
east 8624d0a747 DemoPlayer: Save dialog added 2014-08-23 17:48:04 +02:00
def d08e58daa8 Show IDs in scoreboard on any server type 2014-08-23 11:32:54 +02:00
def 82c387090f Version 4.8.1 2014-08-22 15:40:34 +02:00
def b4b1f4d1a8 fix tileset selection 2014-08-22 15:40:23 +02:00
def 3c4bf96b8c Recording with multiple clients working 2014-08-22 14:18:16 +02:00
def 2cff296c25 Protect from IP spoofing of rcon commands 2014-08-22 13:54:13 +02:00
def f64bf42894 Show time of player you're spectating (#1) 2014-08-22 13:29:39 +02:00
east bb8076a3ba DemoPlayer: Additional speed meter added 2014-08-22 10:00:48 +02:00
def 20925f2b4b Version 4.8 2014-08-22 02:32:53 +02:00
def 4617157754 Half transparent chat and emoticons 2014-08-22 02:32:05 +02:00
def a5ec9e3240 Show current quad when pressing space in editor 2014-08-21 00:56:35 +02:00
def 6e7594c22a Keys still work in editor with TAB pressed 2014-08-21 00:21:18 +02:00
def dbd3f94dbe Helpers 2014-08-21 00:06:04 +02:00
def 9d8357b5ca Don't show proof lines in editor when space is pressed 2014-08-21 00:05:44 +02:00
CookieMichal f0e44fa714 Update ddracechat.cpp 2014-08-19 17:26:59 +02:00
def c9d70ed81b Try to fix crash related to bad connection and reconnecting 2014-08-18 23:50:24 +02:00
def 0916d8aba5 Fix timeout code stuff 2014-08-17 19:19:40 +02:00
def c97a412913 Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
def e4edae7f86 Version 4.7.7 2014-08-17 16:34:02 +02:00
def 5b058b9941 Disable joystick on non-android by default 2014-08-17 16:33:43 +02:00
def 038129f9ce Allow disabling custom and new skins in client 2014-08-17 05:34:16 +02:00
def f1e4700ae8 Add a timeout protection message 2014-08-17 05:04:37 +02:00
def 637d4a33c1 Fix: reset tuning zones after timeout protection 2014-08-17 04:39:33 +02:00
def 07aa08703d Remove (probably buggy) implicit timeout protection 2014-08-16 14:43:22 +02:00
def 13802d8a7e Version 4.7.6 2014-08-16 12:58:40 +02:00
def 1c4fac8afd Display map name while downloading 2014-08-16 01:06:17 +02:00
def 5f6be4d0bc Make emoticon selector reset when you point it in the middle 2014-08-16 00:59:50 +02:00
def 9e30e8ed16 Version 4.7.5 2014-08-15 15:14:57 +02:00
east f1ee4aa48c CDemoEditor: slice begin/end markers added 2014-08-13 17:32:03 +02:00
east 65b2426349 CDemoEditor: added new buttons to demo player 2014-08-13 16:35:15 +02:00
def c493ef4408 imports 2014-08-13 13:00:18 +02:00
def 83cb1cdaea Initialize random number earlier 2014-08-13 12:58:53 +02:00
def ab6b503343 Version 4.7.4 2014-08-13 12:04:17 +02:00
def 76e483d004 Version 4.7.3 2014-08-13 02:01:53 +02:00
def 75538e32cc make sv_vote_max_total only work for kick and spec votes 2014-08-12 13:41:57 +02:00
def fb35f90bee Bandana Brother -> Custom 2014-08-11 22:38:47 +02:00
def 1d08bffbbb Map configs don't have to be in data directory 2014-08-11 20:37:47 +02:00
def 8640f422d7 Missing include 2014-08-10 13:00:45 +02:00
def d53b5a1ffe Version 4.7.2 2014-08-10 12:54:37 +02:00
def f42b9d6904 Fix timeout code on Windows 2014-08-10 12:54:01 +02:00
def 53cf6f2a0f Version 4.7.1 2014-08-09 19:58:03 +02:00
def 2980bd77e8 Add /specteam 2014-08-09 19:53:38 +02:00
def e137c48e5e Merge branch 'try-timeout' into DDRace64 2014-08-09 19:24:54 +02:00
def ee6fcdf876 Automatic timeout protect message in client 2014-08-09 19:17:21 +02:00
def 85b7475ae4 remove debug output 2014-08-09 18:13:21 +02:00
def a39c46ea1d Only extend timeout when code was entered 2014-08-09 18:08:00 +02:00
def f04537dee5 Working great 2014-08-09 17:53:24 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def ca8a30484d Version 4.7 2014-08-09 15:44:39 +02:00
def a4519f8c11 Fix: Save nohook and nocollision properly 2014-08-09 15:44:19 +02:00
def 4af575654b Kind of working 2014-08-09 14:50:51 +02:00
def 9cdbf5dbed 1 minute punishment for saving to prevent speedrunners from abusing it 2014-08-01 23:06:15 +02:00
def 066ac46c17 Add a message after you finished in team and rejoin team 0 2014-08-01 16:00:04 +02:00
def 831694df40 Minor cleanup 2014-08-01 15:04:40 +02:00
def 9a92acb466 Better remove defunct speedup protection 2014-08-01 15:01:30 +02:00
def 7c0e3daec7 Hopefully fix speedup prediction 2014-07-30 01:30:08 +02:00
def a79407395f Version 4.6.3 2014-07-29 14:31:44 +02:00
def 0142cb1c18 Fix crash in /save 2014-07-29 14:31:10 +02:00
def 127dc1c196 Try timeout 2014-07-28 20:44:17 +02:00
def 9aec62de2e Try to fix /save for solo servers 2014-07-28 15:43:47 +02:00
def 5cbd71de8f Try to fix /save for solo servers 2014-07-28 15:42:57 +02:00
def 5b72add865 Case sensitive player sort 2014-07-27 11:41:31 +02:00
def b6fbbfc1ba Version 4.6.2 2014-07-26 17:59:15 +02:00
def 5b24fcd052 Try to fix tunezones with /load 2014-07-26 17:56:51 +02:00
def 99b73e9ce4 next try 2014-07-26 17:21:55 +02:00
def e4963b57c2 Version 4.6.1 2014-07-26 17:17:01 +02:00
def a28cc2da76 Fix save/load freeze 2014-07-26 17:16:42 +02:00
def 3e998b54d0 Version 4.6 2014-07-26 14:48:02 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def 5864a47c4b Show tune layers in entities again 2014-07-26 12:33:25 +02:00
def b0594d5e5a Change some default binds 2014-07-26 01:12:32 +02:00
def e08e00817c Fix that mod can call any vote 2014-07-19 19:06:25 +02:00
def f2139dae94 For blocker servers disable rejoin to team 0 after finish 2014-07-19 17:11:00 +02:00
def 809dd8adf0 Hopefully fix mapinfo on some maps 2014-07-19 17:07:26 +02:00
def eaeaf54250 Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
def 1cf7951f93 Version 4.5.2 2014-07-16 00:08:57 +02:00
Dennis Felsing 0652fcf1c3 Merge pull request #8 from CookieMichal/DDRace64
[Fixed] Warning C4805
2014-07-10 18:49:27 +02:00
def 2bf417b41f Add setting for disconnect confirmation 2014-07-10 16:50:59 +02:00
def 5e89631637 Revert "Add 00Necrid skin"
This reverts commit b52afd5464.
2014-07-10 16:46:46 +02:00
def b52afd5464 Add 00Necrid skin 2014-07-10 16:19:56 +02:00
def 5e45e50d74 Add color for used images in editor (for Saavik) 2014-07-10 05:20:40 +02:00
def c5b36f8038 Minor textual changes in client 2014-07-09 21:59:03 +02:00
def 4c2e01114f Add back 00Eviltee 2014-07-09 20:01:40 +02:00
CookieMichal 3274fca115 [Fixed] Warning C4805
Warning C4805: '!=' : unsafe mix of type 'int' and type 'bool' in operation
2014-07-09 00:12:32 +02:00
def 20275cf88b Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64 2014-07-08 22:47:46 +02:00
Dennis Felsing 550ed6d704 Merge pull request #7 from CookieMichal/DDRace64
Fixed color of normal messages
2014-07-08 21:44:47 +02:00
def 472c354b03 Version 4.5.1 2014-07-08 21:18:02 +02:00
def c1eb944057 Minor fix 2014-07-08 21:04:04 +02:00
def cf89fcd7a6 Demo map length in MiB and KiB instead of B 2014-07-08 20:35:27 +02:00
def 15ff17d8f8 Cleanup of some menus, added editor button, added disconnect question 2014-07-08 20:21:19 +02:00
CookieMichal 93ef86e1cc [Fixed] Color of normal messages 2014-07-08 19:09:30 +02:00
def 8c88dbe7bb Version 4.5 2014-07-08 03:41:38 +02:00
def 417e4110ed Hopefully fix rare crash on dummy switch 2014-07-08 02:17:08 +02:00
def 3d802dd5aa Fix: ingame menu doesn't stop reacting anymore 2014-07-08 02:00:13 +02:00
def d47b2bc7e1 Make players join team 0 after finishing a map if you're not in a locked team 2014-07-08 01:58:27 +02:00
def bbe597ef04 Add cl_dummy_resetonswitch 2014-07-08 01:41:45 +02:00
def c384098ee7 Grammar 2014-07-07 17:35:14 +02:00
CookieMichal 5d8386b286 Colors of messages and laser.
Added:
 * Settings tab (HUD)
 * Posibility to change color of:
  - Team messages
  - System messages
  - Highlighted messages
  - Normal messages
  - Laser (inner and outline)
 * Some commands

Changed:
 * Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal 91e0055a83 Added RGB to HSL 2014-07-07 15:43:34 +02:00
def 88b187bc7d More readable lock messages 2014-07-04 09:22:21 +02:00
def 428e51fd18 Version 4.4 2014-06-28 14:49:23 +02:00
def af52cc60d2 Move auto-reconnect to general settings 2014-06-28 01:07:41 +02:00