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Fixup #1454, inadvertedly broke game layer picker
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@ -2404,6 +2404,7 @@ void CEditor::DoMapEditor(CUIRect View)
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m_TilesetPicker.m_Color = {255, 255, 255, 255};
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}
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m_TilesetPicker.m_Game = t->m_Game;
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m_TilesetPicker.m_Tele = t->m_Tele;
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m_TilesetPicker.m_Speedup = t->m_Speedup;
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m_TilesetPicker.m_Front = t->m_Front;
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