ddnet/src/game
2018-08-13 11:11:56 +02:00
..
client fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
editor selecting multiple quads 2018-08-13 11:11:56 +02:00
server Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
collision.cpp add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
collision.h fixed memoryleak in CCollision 2017-07-21 16:02:24 +02:00
ddracecommands.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
extrainfo.cpp oops missed 1 2018-07-04 04:44:35 +01:00
extrainfo.h fix projectiles not rendering on mods based on ddnet 2018-07-04 04:19:36 +01:00
gamecore.cpp Remove spurious engine/server include in game 2018-02-12 23:29:45 +01:00
gamecore.h Revert "Don't divide by 0" 2017-09-16 18:33:10 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also add a console command to enable map compatibility mode 2018-05-01 12:38:33 +02:00
mapbugs.h Also add a console command to enable map compatibility mode 2018-05-01 12:38:33 +02:00
mapbugs_list.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
mapitems.cpp add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
mapitems.h add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h Fix number 100000 for this 2015-02-28 01:18:35 +01:00
tuning.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
variables.h added skin prefix (#1218) 2018-07-24 17:26:39 +02:00
version.h Version 11.3.1 2018-08-07 09:43:52 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00