ddnet/src/game
2015-07-23 12:11:42 +02:00
..
client Add foes (permanently ignored players) 2015-07-22 22:16:49 +02:00
editor Revert bruch clearing 2015-07-23 00:43:09 +02:00
server Remove one useless debug print 2015-07-23 12:11:42 +02:00
collision.cpp Add switch_open to set the initial state of a switch to open 2015-07-22 23:32:39 +02:00
collision.h Add switch_open to set the initial state of a switch to open 2015-07-22 23:32:39 +02:00
ddracecommands.h Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
gamecore.cpp Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gamecore.h Add descriptions for tunings 2015-03-29 03:52:33 +02:00
layers.cpp Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Add BONUS tile, opposite of PENALTY (for Saavik's new map) 2015-03-10 22:57:40 +01:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h Fix number 100000 for this 2015-02-28 01:18:35 +01:00
tuning.h Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
variables.h Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue 2015-06-30 18:46:36 +02:00
version.h Version 7.9.1 2015-07-15 19:34:50 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00