ddnet/src/game
2014-07-08 21:18:02 +02:00
..
client Minor fix 2014-07-08 21:04:04 +02:00
editor Fix: Shifting front layer works 2014-06-13 00:59:00 +02:00
server Make players join team 0 after finishing a map if you're not in a locked team 2014-07-08 01:58:27 +02:00
collision.cpp Fix wall jumps 2014-06-22 00:50:11 +02:00
collision.h Fix wall jumps 2014-06-22 00:50:11 +02:00
ddracecommands.h Add undeep 2014-06-13 23:49:34 +02:00
gamecore.cpp Fix walljump after holding a key 2014-06-23 14:46:27 +02:00
gamecore.h Fix walljump after holding a key 2014-06-23 14:46:27 +02:00
layers.cpp added TuneLayer 2014-03-23 17:10:48 +01:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Try wall jumps 2014-06-21 18:14:22 +02:00
teamscore.cpp Fix super bug 2014-01-22 00:12:24 +01:00
teamscore.h Fix: Proper super on DDRace 16 player servers 2014-01-21 18:21:01 +01:00
tuning.h Set default laser_bounce_num to 1000 2014-05-05 19:18:50 +02:00
variables.h Add cl_dummy_resetonswitch 2014-07-08 01:41:45 +02:00
version.h Version 4.5.1 2014-07-08 21:18:02 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00