ddnet/src/game
bors[bot] 72dcf6fba6 Merge #1838
1838: Force spawn order of teams. Fix #1828 r=heinrich5991 a=Learath2

This has an unfortunate(?) consequence of causing tees that hit kill tiles and fall out of map respawn instantly. If this is undesirable the fix would be a little more complex, maybe implementing a delay to the spawn in `CPlayer` or reordering the entity list to force strong on the tee (by swapping with one of their teammates (this might have some undesirable effects aswell, not sure though)).

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 00:40:10 +00:00
..
client Merge #1841 2019-07-19 00:16:01 +00:00
editor Correctly embed replacing images 2019-07-17 03:00:09 +02:00
server Force spawn order of teams. Fix #1828 2019-07-18 18:35:51 +03:00
collision.cpp Explain game tiles and entities in editor (fixes #1600) 2019-04-08 19:39:56 +02:00
collision.h Revert "Rewrite stopper code a bit" 2018-08-24 09:34:54 +02:00
ddracecommands.h add vote_mutes 2019-03-19 20:25:21 +01:00
extrainfo.cpp Rerevert #1187 2019-05-21 10:51:43 +02:00
extrainfo.h Rerevert #1187 2019-05-21 10:51:43 +02:00
gamecore.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
gamecore.h Use new ddnetchar fields, cleanup, and fix prediction for already used jumps 2019-07-01 00:50:50 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Validate game layer hookthrough shortcut 2019-04-02 22:55:12 +02:00
mapitems.h Explain game tiles and entities in editor (fixes #1600) 2019-04-08 19:39:56 +02:00
mapitems_ex.cpp Add support for extra map items in datafiles 2018-10-08 23:05:56 +02:00
mapitems_ex.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
mapitems_ex_types.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
tuning.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
variables.h Cfg to keep hammer after hammerfly (closed #1816) 2019-07-10 18:04:54 +02:00
version.h Version 12.5 2019-06-12 15:42:44 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00