ddnet/src/game
def 14d0d2ba08 Kill everyone!
This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
..
client Fix: Still show empty lines in votes 2015-03-15 17:08:39 +01:00
editor Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2015-03-10 22:57:52 +01:00
server Kill everyone! 2015-03-28 21:52:43 +01:00
collision.cpp fixed loading unused tiles in game and front layer 2015-03-12 19:37:36 +01:00
collision.h Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
ddracecommands.h Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
gamecore.cpp added ninjajetpack prediction 2015-03-14 18:55:50 +01:00
gamecore.h Remove unused members 2014-12-29 02:21:10 +01:00
layers.cpp added TuneLayer 2014-03-23 17:10:48 +01:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Add BONUS tile, opposite of PENALTY (for Saavik's new map) 2015-03-10 22:57:40 +01:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h Fix number 100000 for this 2015-02-28 01:18:35 +01:00
tuning.h Add fire delay tunings 2015-02-12 15:20:22 +01:00
variables.h Added copy moves function for dummy 2015-02-16 11:19:42 +01:00
version.h Version 7.3.5 2015-03-15 17:11:28 +01:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00