ddnet/src/game
2018-08-21 14:50:36 +02:00
..
client Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix 2018-08-21 09:06:22 +02:00
editor Merge #1251 2018-08-21 06:31:06 +00:00
server Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256 2018-08-21 09:07:57 +02:00
collision.cpp Fix stoppers while retaining backward-compatibility 2018-08-16 17:54:55 +02:00
collision.h Fix stoppers while retaining backward-compatibility 2018-08-16 17:54:55 +02:00
ddracecommands.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
extrainfo.cpp oops missed 1 2018-07-04 04:44:35 +01:00
extrainfo.h fix projectiles not rendering on mods based on ddnet 2018-07-04 04:19:36 +01:00
gamecore.cpp Add mapbug "stoppers-passthrough@ddnet.tw" 2018-08-16 17:54:55 +02:00
gamecore.h Add mapbug "stoppers-passthrough@ddnet.tw" 2018-08-16 17:54:55 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Add mapbug "stoppers-passthrough@ddnet.tw" 2018-08-16 17:54:55 +02:00
mapitems.cpp add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
mapitems.h add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h Fix number 100000 for this 2015-02-28 01:18:35 +01:00
tuning.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
variables.h HTTP options should be saved 2018-08-21 14:50:36 +02:00
version.h Version 11.4 2018-08-21 09:10:56 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00