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client
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Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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2018-08-21 09:06:22 +02:00 |
editor
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Merge #1251
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2018-08-21 06:31:06 +00:00 |
server
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Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
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2018-08-21 09:07:57 +02:00 |
collision.cpp
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Fix stoppers while retaining backward-compatibility
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2018-08-16 17:54:55 +02:00 |
collision.h
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Fix stoppers while retaining backward-compatibility
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2018-08-16 17:54:55 +02:00 |
ddracecommands.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
extrainfo.cpp
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oops missed 1
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2018-07-04 04:44:35 +01:00 |
extrainfo.h
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fix projectiles not rendering on mods based on ddnet
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2018-07-04 04:19:36 +01:00 |
gamecore.cpp
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Add mapbug "stoppers-passthrough@ddnet.tw"
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2018-08-16 17:54:55 +02:00 |
gamecore.h
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Add mapbug "stoppers-passthrough@ddnet.tw"
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2018-08-16 17:54:55 +02:00 |
layers.cpp
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
layers.h
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
localization.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
localization.h
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
mapbugs.cpp
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs.h
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs_list.h
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Add mapbug "stoppers-passthrough@ddnet.tw"
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2018-08-16 17:54:55 +02:00 |
mapitems.cpp
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add teleport gun/grenade/laser
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2018-07-15 10:21:59 +02:00 |
mapitems.h
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add teleport gun/grenade/laser
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2018-07-15 10:21:59 +02:00 |
teamscore.cpp
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Fix number 100000 for this
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2015-02-28 01:18:35 +01:00 |
teamscore.h
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Fix number 100000 for this
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2015-02-28 01:18:35 +01:00 |
tuning.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
variables.h
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HTTP options should be saved
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2018-08-21 14:50:36 +02:00 |
version.h
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Version 11.4
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2018-08-21 09:10:56 +02:00 |
voting.h
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Fix: team 0 doesn't count players
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2013-08-01 22:27:19 +02:00 |