Jupeyy
d7bb03ee19
don't render all border all the time
2018-08-02 18:26:12 +02:00
def
18529fa082
Revert "Implement recvmmsg"
...
This reverts commit de5fe64be5
.
2018-07-29 23:07:59 +02:00
fokkonaut
2dafafd75b
oops, tab instead of spaces
2018-07-27 23:32:10 +02:00
fokkonaut
cd5d69bfc5
added bw to isddnet
2018-07-27 23:28:02 +02:00
fokkonaut
b8730b3653
block worlds zoom + eye wheel
2018-07-26 21:34:24 +02:00
heinrich5991
e8c7dca035
Fix storage.cfg reading broken by the str_startswith
change
2018-07-26 15:46:54 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
Dennis Felsing
de5fe64be5
Implement recvmmsg
2018-07-25 16:06:00 +02:00
bors[bot]
e571dc8d93
Merge #1200
...
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
Isaac Zhao
83ae953b21
Fixed hidpi resolution issue on macOS
2018-07-17 07:46:17 +00:00
heinrich5991
8d04e7e5e1
Share libcurl resources across requests
...
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
ZombieToad
712fca8adc
fixes
...
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
def
5e1f62fe7c
Fix http map download...
2018-06-30 09:47:45 +02:00
Dennis Felsing
35a26290db
Mac OSX: Don't use desktop resolution ( fixes #1174 )
2018-06-27 11:01:59 +02:00
heinrich5991
ab55bcd9c8
Also search for maps with sha256 in downloadedmaps
...
Additionally, forget the extra map details after disconnecting, they
shouldn't be used for the next server.
2018-06-24 17:04:50 +02:00
heinrich5991
ca8fcc823c
Use more secure hash function for map downloads
...
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).
The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.
For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.
Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.
Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.
Fix #1127 .
2018-06-24 17:04:50 +02:00
bors[bot]
ebb9481857
Merge #1157 #1160
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1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
bors[bot]
af1f9d198a
Merge #1152
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1152: send password to first connected server r=heinrich5991 a=ZombieToad
https://github.com/ddnet/ddnet/pull/1149#issuecomment-397538132
fixes issues with connecting to servers with reserved slots
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-20 09:05:56 +00:00
ZombieToad
f6d107b264
Update client.cpp
2018-06-20 07:44:44 +01:00
ZombieToad
dfaa8d1f46
Update client.cpp
2018-06-20 07:43:55 +01:00
ZombieToad
1c88ffd663
Update client.h
2018-06-20 07:36:10 +01:00
heinrich5991
36694d3852
Add a way to call for external moderator help
...
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
2018-06-19 23:27:35 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
ZombieToad
57d1c37fb4
send password to first connected server
2018-06-16 00:44:24 +01:00
ZombieToad
45a9d96a76
send password to first connected server
2018-06-16 00:41:55 +01:00
ZombieToad
e05bd9c6c8
remove unused thingy
2018-06-14 20:44:14 +01:00
Dennis Felsing
ae3d91cf17
Set cl_refresh_rate to 0 by default to get higher fps and faster input processing
2018-05-28 08:03:31 +02:00
bors[bot]
eca23e45b7
Merge #1128
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1128: Remove superfluous parameter from `CServer::NewClientNoAuthCallback` r=Learath2 a=heinrich5991
The `Reset` parameter was only ever set to true, at the only call site.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-05-12 15:47:29 +00:00
def
a7b778977a
Add sv_sql_validservernames ( fixes #1123 )
2018-05-11 21:57:47 +02:00
heinrich5991
9454dfbff9
Remove superfluous parameter from CServer::NewClientNoAuthCallback
...
The `Reset` parameter was only ever set to true, at the only call site.
2018-05-09 23:50:25 +02:00
jupeyy
88acd47c99
reset font texture at window resize
2018-05-07 06:02:44 +02:00
jupeyy
62352a78dd
respect text alpha channel correctly ( fixes #1124 )
2018-05-07 05:52:02 +02:00
ChillerDragon
589749c2cf
Allows low mousesens
...
Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207
2018-04-27 01:40:59 +02:00
Dennis Felsing
e561498617
fix...
2018-04-25 14:12:49 +02:00
Dennis Felsing
96ecbfcfa8
Add cl_show_hook_coll_always
2018-04-25 12:03:27 +02:00
def
3f7b18322c
Set up DB by default
2018-04-24 23:07:51 +02:00
def
160b4df81c
Version 11.1.4
2018-04-15 20:15:13 +02:00
bors[bot]
73a65a7026
Merge #1116
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1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy
27d9440751
don't create buffers, if OpenGL 3.3 is not used
2018-04-15 19:34:56 +02:00
def
666b1a9576
Another SDL GL try
2018-04-13 21:34:12 +02:00
def
d0bb180473
Only run glewInit when using OpenGL3.3
2018-04-13 20:03:51 +02:00
bors[bot]
73cc3a147b
Merge #1110
...
1110: Fix killmessage flag render r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy
52ff132e56
reset color after text is drawn
2018-04-09 22:02:16 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
c95e1a61c6
More conservative config saving
2018-04-05 17:24:49 +02:00
Dennis Felsing
fc355797a5
Merge pull request #1101 from Jupeyy/pr_mem_fix
...
Make mem_alloc, mem_free thread safe (fixes #1087 )
2018-04-05 09:10:55 +02:00
yangfl
46b7e4198b
Allow specifying DATA_DIR by compiler option, retry #1042
2018-04-05 11:11:31 +08:00
Jupeyy
1208bcc562
Make mem_alloc, mem_free thread safe ( fixes #1087 )
2018-04-05 04:17:21 +02:00
def
a9a71094dd
Revert "Allow specifying DATA_DIR by compiler option"
...
This reverts commit 3c488ff5c7
.
2018-04-03 19:18:27 +02:00
Jupeyy
15f0efc2bd
fix text color if opengl3.3 is off
2018-04-03 17:40:21 +02:00
Dennis Felsing
5a53e4c54d
Fix compilation
2018-04-03 10:27:19 +02:00
Dennis Felsing
ed33557a97
Merge pull request #1081 from Jupeyy/master
...
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Jupeyy
53622f56b4
respect the area width in any case
2018-03-26 05:08:21 +02:00
Jupeyy
abb9ba5572
use debug variable in a better way
2018-03-21 16:07:03 +01:00
Jupeyy
16894155e5
add attributes for screen state check
2018-03-21 15:49:15 +01:00
Jupeyy
53a93c077e
add window resize listener
2018-03-21 15:48:48 +01:00
Jupeyy
70c06be87e
allow non pixel alignment rendering, instead fo changing texture filter
...
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy
9b8da90151
check screen state
2018-03-21 15:41:45 +01:00
Jupeyy
91b1699994
remove unused and check freetype version
2018-03-15 14:22:08 +01:00
Jupeyy
da311d03c4
use a different texture filter instead of correcting text coordinates
2018-03-15 03:33:22 +01:00
bors[bot]
c65ffeb4ae
Merge #1082
...
1082: Fix a bug with name bans r=Learath2 a=heinrich5991
Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991
11304661db
Put name ban stuff into a separate file
...
Fix a bug when overlong names could be used to circumvent name bans. Add
tests for name bans.
2018-03-14 02:35:31 +01:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy
62c3074c88
add new text renderer engine to support text buffering, cursors, text
...
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy
75eddfec7a
add new shader programs
2018-03-13 21:47:45 +01:00
Jupeyy
898af39311
add new functions to support the new backend layout and the new
...
rendering system
2018-03-13 21:47:07 +01:00
Jupeyy
35f3dd5bc2
add new shader programs in the backend
2018-03-13 21:44:58 +01:00
bors[bot]
cc6449bcd6
Merge #1055
...
1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy
The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.
another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).
Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.
This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
Learath
729a42adec
More style
2018-03-13 00:13:50 +01:00
Learath
b7610901e3
Handle empty reason. Fix formatting
2018-03-12 23:29:46 +01:00
Learath
22c21f73ae
Actually display the reason
2018-03-12 19:09:53 +01:00
Learath
c1a7c30f0f
Add reason to name bans
2018-03-12 19:05:49 +01:00
Jupeyy
5b56e5b2c4
move the keyboard state back into the gfx update
2018-03-12 16:51:31 +01:00
Jupeyy
081057d6b9
style fixes and remove float cast
2018-03-12 15:43:31 +01:00
Jupeyy
5e1bee2760
clean up a bit to and descripe it better
2018-03-12 15:10:49 +01:00
heinrich5991
31a3e8d4c0
Add possibility to ban players by name
...
This uses the Unicode confusable data together with judging how close
two strings are by using the Levenshtein distance.
Adds the commands `name_ban`, `name_unban` and `name_bans`. Kicks
players who join using a banned name and doesn't allow ingame players to
change their names to the banned ones.
2018-03-09 20:30:27 +01:00
bors[bot]
fb69fa1815
Merge #1042
...
1042: Allow specifying DATA_DIR by compiler option r=heinrich5991 a=yangfl
2018-03-05 10:50:38 +00:00
Jupeyy
ced0ea3f82
set the gfx refresh rate limit higher for the console
2018-03-02 03:29:02 +01:00
Jupeyy
cc7371c1cd
set upper limit, for the case, if the refreshrate is smaller than the gameticks
2018-03-02 03:12:30 +01:00
Jupeyy
089cb1ea44
this must be inactive ofc
2018-03-01 08:25:34 +01:00
Jupeyy
a808ee07d3
add accedentially removed cast
2018-03-01 08:07:48 +01:00
Jupeyy
3458ee0976
check if gfx_refresh_rate is non zero
2018-03-01 07:50:52 +01:00
Jupeyy
6f0509cfae
the actual description to the problem
2018-03-01 07:44:22 +01:00
Jupeyy
edaf632c04
Merge branch 'master' of https://github.com/ddnet/ddnet
2018-03-01 07:38:50 +01:00
Jupeyy
238c8847c0
keep track of lost frames and updates, to ensure FPS stability and
...
better CPU sleep times
2018-03-01 07:34:14 +01:00
Jupeyy
3dabb5c2bd
ensure right internal image format, to prevent unsupported reformatting
2018-03-01 07:31:09 +01:00
heinrich5991
61c7e9307d
Don't log out on sv_rcon{,_mod,_helper}_password
if not changed
2018-02-26 18:01:02 +01:00
yangfl
3c488ff5c7
Allow specifying DATA_DIR by compiler option
2018-02-22 00:12:52 +08:00
heinrich5991
f7b7054152
Fix crash on startup due to sound initialization
...
Of course `WavpackOpenFileInputEx` is subtly incompatible to
`WavpackOpenFileInputEx64` in that it requires the userdata for the main
steam to be nonnull.
Fixes #1041 .
2018-02-18 12:45:03 +01:00
heinrich5991
73c03544b4
Support older wavpack versions
2018-02-17 01:35:07 +01:00
heinrich5991
99fe1d7bcf
Revert "Fix bundled wavpack when system wavpack is available"
...
This reverts commit 0d9265b1fa
.
2018-02-17 01:31:40 +01:00
def
0d9265b1fa
Fix bundled wavpack when system wavpack is available
2018-02-15 19:30:40 +01:00
heinrich5991
c2aaef2adf
Remove vendored libwebsockets
2018-02-14 12:55:37 +01:00
def
e9bc42a63c
Update websockets implementation ( fixes #1022 )
...
seems to work with libwebsockets 2.4
2018-02-14 12:30:14 +01:00
bors[bot]
6338a05fd3
Merge #1025
...
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2
For statistic collecting purposes, don't merge before updating the SQL Schema.
ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
bors[bot]
c0fa444f3a
Merge #1034
...
1034: Try to find external GLEW, pnglite and Wavpack r=Learath2 a=heinrich5991
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-13 02:02:07 +00:00
heinrich5991
94818ec1f0
Try to find external GLEW, pnglite and Wavpack
...
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-12 23:29:45 +01:00
def
5587e6dc96
Remove unused inp_grab
2018-02-11 16:40:08 +01:00
bors[bot]
6283ad2012
Merge #1015
...
1015: Fix typo r=heinrich5991 a=yangfl
2018-02-07 16:22:48 +00:00
Learath
bc11fc2a35
Add GameUuid to teamscore aswell
...
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
Dennis Felsing
f62833b699
Always keep same resolution on macosx
2018-02-07 13:21:18 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Dennis Felsing
4c8a770ba6
macosx highdpi try #123456789
2018-02-07 08:22:57 +01:00
Learath
94d98e833a
Fix mistakes. Fix CREATE TABLE
2018-02-07 01:10:02 +01:00
def
864ff1ac74
Remove highdpi stuff
...
This reverts commit d234c55dfa
.
2018-02-06 23:21:17 +01:00
Dennis Felsing
d234c55dfa
Try macosx highdpi fix
2018-02-05 14:37:26 +01:00
heinrich5991
1c3dc8c316
Record rcon authentication stuff into teehistorian
...
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
bors[bot]
f48a2a395b
Merge #947
...
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
def
dd7281ef86
Limit m_NumTimelineMarkers (reported by GG Kid)
2018-01-23 16:04:24 +01:00
Tim Schumacher
b3f7864ecf
Don't change map release time when updating map stars/points
2018-01-22 20:47:26 +01:00
def
9139737aa7
Minor style cleanup
2018-01-15 19:08:33 +01:00
def
48980efa2e
Disable OpenGL 3 by default
2018-01-14 07:33:00 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
...
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
bors[bot]
5b2a929bc1
Merge #976
...
976: fixed rand init error message r=heinrich5991 a=ChillerDragon
the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.
I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun
52a7f84583
code styling
2018-01-07 03:03:33 -08:00
def
4813a4b857
Add cl_shownotifications ( fixes #949 )
2018-01-05 20:20:39 +01:00
Chiller Dragun
654dd597fe
fixed rand init error message
2018-01-04 06:33:21 -08:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
...
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
heinrich5991
eb31a52b83
Add very basic test for Unix sockets
2017-12-20 16:56:44 +01:00
heinrich5991
1a236dbefc
Send connection information to external server
2017-12-20 16:56:34 +01:00
Jupeyy
060f6fd36e
Load shaders through IStorage class
...
Fixes #939 .
2017-12-02 22:19:57 +01:00
bors[bot]
bad105c5e4
Merge #953
...
953: Overhauled job system r=Learath2 a=heinrich5991
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991
fd36b8c8c8
Remove unused header file src/engine/shared/storage.h
2017-11-27 00:58:30 +01:00
bors[bot]
41f6140179
Merge #945
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945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991
It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot]
5bfb25c9c8
Merge #954
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954: Change some config variable defaults to official server values r=Learath2 a=heinrich5991
2017-11-26 16:13:23 +00:00
bors[bot]
f9e0b6b3fe
Merge #931
...
931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy
Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
Jupeyy
b1d99de87a
s_
2017-11-26 14:10:47 +01:00
Jupeyy
bff1186d3b
is now s_
2017-11-26 14:08:00 +01:00
Jupeyy
14297ae45c
code pattern
2017-11-26 13:28:41 +01:00
heinrich5991
c10db436b4
Change some config variable defaults to official server values
2017-11-24 11:59:45 +01:00
heinrich5991
3f43624d21
Add a couple of tests for CJobPool
2017-11-24 10:33:42 +01:00
heinrich5991
01d81fc4cc
Make m_Shutdown
variable atomic instead of volatile
2017-11-24 09:23:23 +01:00
heinrich5991
a3cdfac84e
Fix lookup job being zeroed in CMasterServer::Load
2017-11-24 02:13:34 +01:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
f0c647dba5
Change os_compare_version
to os_is_winxp_or_lower
...
This stops leaking OS details in non-`system.c` files.
2017-11-23 03:10:15 +01:00
heinrich5991
be80ccb7d6
Don't use nonstandard #pragma pack
...
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
bors[bot]
27722633a3
Merge #940
...
940: Put shaders into the data/ directory r=Learath2 a=heinrich5991
Simplifies a lot of things
2017-11-15 23:29:55 +00:00
heinrich5991
17d3f4afa4
Put shaders into the data/ directory
...
Simplifies a lot of things
2017-11-08 22:19:47 +01:00
bors[bot]
fdb2e330ce
Merge #904
...
904: Fix use-after-free r=heinrich5991 a=Learath2
Not sure if this is the best way to go about this, but it works :/
2017-11-08 17:30:34 +00:00
Jupeyy
78c06e180f
remove dublicated GL queries
2017-11-04 05:38:48 +01:00
Jupeyy
78a9fbb9b5
use the write buffer slot, instead of elementarray slot to create the
...
index buffer
2017-11-04 04:57:58 +01:00
Jupeyy
d367f94d7c
invalidate all index buffer bindigs, when index buffer is resized
2017-11-03 19:48:17 +01:00
Jupeyy
c22af4bb4d
fix index buffer bindig for normal quads(fixes startup crashes) and
...
initialize non mipmap textures as linear(texture completness)
2017-11-03 19:33:23 +01:00
bors[bot]
5528cde5f6
Merge #869
...
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix
This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.
**A quick overview:**
- When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
- If available, both will use the race timer to recognize the start instead of searching for the start line
- Fastcap support for both
- The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
- Better ghost menu (colors, reloading, deleting and saving ghosts)
- The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
- New ghosts files are significantly smaller
- Cleanup, bugfixes..
**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.
For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.
Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.
The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.
Some numbers about the file size: (map: hotrun, both about 30 seconds)
- Old ghost: 30.4 kB (converted: 10.7 kB)
- New ghost: 5.4 kB
**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on.
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
Michał
58b0ae5fc7
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
Learath2
a6eb1b94f2
Add lock around m_Destroy and m_PastCB
2017-10-27 15:26:39 +02:00
Jupeyy
442a1767d4
reset lastindexbuffer at object deletion
2017-10-24 03:12:48 +02:00
Jupeyy
5c9fc3d19b
remove unused variable
2017-10-23 18:31:44 +02:00
Jupeyy
37c5102928
only delete VBOs when the VAO, which uses the VBO, is deleted(AMD driver
...
bug under windows). And only allow true fullscreen under supported
display resolutions, to enable prevention of DPI scaled opengl viewport
2017-10-23 18:02:18 +02:00
def
cb00a294b8
Enable gfx_opengl3 by default
2017-10-20 22:52:38 +02:00
def
342c6048bf
Use new opengl by default
2017-10-20 22:47:59 +02:00
Dennis Felsing
6c7f6e3a7e
glew on macosx as well...
2017-10-20 11:49:00 +02:00
Dennis Felsing
5a75dc7f27
New glew try
2017-10-20 11:35:44 +02:00
Dennis Felsing
88c0778b21
Bundle glew instead
2017-10-20 11:12:27 +02:00
Dennis Felsing
07db95ed59
Mac build fix
2017-10-20 10:20:29 +02:00
Dennis Felsing
d7eabb0ea9
Further macosx fixes
2017-10-20 09:31:42 +02:00
Dennis Felsing
db46d18e71
No GLEW on OSX necessary (untested)
2017-10-20 09:08:49 +02:00
Learath2
b8b4f7771d
Rename the callback
2017-10-19 18:13:28 +02:00
Dennis Felsing
d6999bb726
Merge "Pull Request using OpenGL 3.3"
2017-10-18 12:49:27 +02:00
Edgar Luque
3408d4f016
MinGW putenv workaround.
2017-10-17 16:38:40 +02:00
Learath
30aebc9cf4
Destroy() implies Abort()
2017-10-17 15:42:17 +02:00
Learath
96acddb57f
Fix the other use after free
2017-10-17 15:39:20 +02:00
Learath
7f8356e37e
Fix a heap-use-after-free
2017-10-17 14:23:56 +02:00
bors[bot]
5aca38e50e
Merge #902
...
902: Fix victim handling r=Learath2 a=heinrich5991
2017-10-16 23:41:15 +00:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
Jupeyy
cc54c4acdf
also out the LOD to the fragment shader to make sure we use the same LOD
...
on every hardware
2017-10-14 23:27:14 +02:00
heinrich5991
16694a0d7b
Use a random token for serverbrowse requests
...
This alleviates the risk for spoofed servers.
2017-10-14 21:58:23 +02:00
Jupeyy
5389dd9666
fix border amount for right and bottom border lines
2017-10-14 16:37:48 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
Jupeyy
1814fa8d19
make OpenGL 3.3 experimental option, and don't initialize it as default
2017-10-10 15:35:20 +02:00
heinrich5991
2fc018aac3
Add asynchronous file output, port dbg_msg()
s to that system
...
Also add tests.
2017-10-10 04:11:14 +02:00
Learath
1855992014
Fix style
2017-10-09 20:51:16 +02:00
Learath
f4b3bc63b3
Forgot classes need to be initialized with new
...
Also matched the function signatures to the ones in the interface
2017-10-09 20:04:23 +02:00
Learath
26efee9506
Forgot the virtuals
2017-10-09 19:22:44 +02:00
Jupeyy
26bd800d63
calculate the LOD on CPU side and restrict mipmap levels for huge
...
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Learath2
70ee5d9645
Properly free CFetchTask in case of abort
2017-10-09 18:47:02 +02:00
Learath2
9bce7e8630
Use a proper interface for CFetchTask
2017-10-09 18:47:02 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
...
Teehistorian
2017-10-09 18:42:27 +02:00
Jupeyy
43fa2fd1a7
use wrap mode for every individual texture
2017-10-09 15:59:16 +02:00
Learath
1b0ab87015
Get rid of unnecessary queue in CFetcher
2017-10-08 00:57:56 +02:00
def
b368234dae
Delete editor before graphics ( fixes #881 )
2017-09-30 06:27:05 +02:00
Redix
2586c001b7
Use demos/auto/race for the race recorder
2017-09-28 19:14:36 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
a3a82b6571
Move filename clearing function to base lib
2017-09-28 16:02:01 +02:00
Redix
5721612761
Clean up trailing whitespaces
2017-09-28 16:02:01 +02:00
Redix
216e5654e8
Added config variables for server controlled ghost and race recording
2017-09-28 16:02:00 +02:00
Redix
ac234ad3ee
Write the correct player name into ghosts that are saved from menu
2017-09-28 16:01:59 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
5cc0d16029
Reworked the race recorder
2017-09-28 16:01:57 +02:00
Redix
1c377ed00f
Added Fastcap support for ghost and race demo
2017-09-28 16:01:57 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
Redix
b1e7138847
Added ghost file handling classes
2017-09-28 16:01:56 +02:00
Jupeyy
7aa547946b
more warning fixes
2017-09-27 15:01:38 +02:00
Jupeyy
463944b143
fix code pattern mistakes and warnings
2017-09-27 14:52:06 +02:00
Jupeyy
9fd1290734
auto adjust font size for entity overlay
2017-09-27 12:19:39 +02:00
Jupeyy
745d77ffeb
remove functions, that aren't needed anymore
2017-09-27 12:18:46 +02:00
Jupeyy
91216fb90c
reduce upload size by normalizing color values, fix slow upload for some
...
iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
Jupeyy
a85f542d1d
only use 4x2 matrix
2017-09-27 12:15:30 +02:00
Dennis Felsing
4fe6dc51f7
Fix non-random announcements (thanks noby)
2017-09-26 14:20:37 +02:00
heinrich5991
a201352b29
Fix a grammar mistake in bot client message
2017-09-24 21:11:23 +02:00
def
553c97b52d
Fix crash with broken ddnet-info.json
2017-09-20 22:25:55 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
...
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
Redix
43f246f174
Made int packing functions safe
2017-09-17 02:36:50 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
Jupeyy
26607cfd47
at texture upload, check if we have enough space in the command buffer
...
too
2017-09-15 03:50:06 +02:00
Jupeyy
31844d3353
set max width for custom text texture upload and fixing alignments for
...
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy
f2820ea392
use 4*4 array instead of declearing a full matrix class
2017-09-14 19:47:04 +02:00
Jupeyy
f48e186bfd
use CLineReader instead of fgets, also delete program at destruct
2017-09-14 19:35:31 +02:00
Jupeyy
b6e4b4b4a6
detach shaders automatically after linking
2017-09-14 19:34:14 +02:00
Jupeyy
4fec86a354
support old opengl version with only 2 vertex coordinates
2017-09-14 08:03:33 +02:00
Jupeyy
3bdd8c19ac
delete primitive index buffer at shutdown too
2017-09-14 03:54:22 +02:00
Jupeyy
1df1731b01
use glDeleteVertexArrays instead of glDeleteBuffers
2017-09-14 03:50:42 +02:00
Jupeyy
211f8a6b11
only allow changing to use single/multiple texture units at restart
2017-09-14 02:58:13 +02:00
Jupeyy
1167ab822c
reduce upload since of vertices if drawing quads
2017-09-14 02:50:31 +02:00
Jupeyy
77b3c39553
allow disabling texture unit optimization by command, also use
...
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00
Jupeyy
5c7c09d380
fixing most wrong code pattern
2017-09-13 20:33:58 +02:00
Jupeyy
a3658e5526
store alpha textures always as RGBA
2017-09-13 18:32:08 +02:00
Jupeyy
629bf2c5f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-12 20:24:58 +02:00
Jupeyy
96694fb399
make new opengl version optionally
2017-09-12 20:12:37 +02:00
Jupeyy
92bf979467
add new functions to interface to support buffering and rendering
...
visual objects(opengl objects)
2017-09-12 20:11:47 +02:00
Jupeyy
2af3393810
add glyph upload for custom textures
2017-09-12 20:11:14 +02:00
Jupeyy
6a7e3d5836
add a glyph upload for custom textures
2017-09-12 20:10:27 +02:00
Jupeyy
bcb5f0ca8d
add new programs for various gpu render tasks, and some more uniform
...
setter
2017-09-12 20:09:40 +02:00
Jupeyy
a477540358
add new commands to buffer objects and draw them
2017-09-12 20:08:45 +02:00
Jupeyy
5f2ccf2960
add support for buffer objects and vertex object, and its draw calls
2017-09-12 20:07:38 +02:00
def
73d9ad7615
Really only download ddnet-info.json at correct time
2017-09-08 22:16:00 +02:00
def
e7e1070adf
WinXP: Use http://info.ddnet.tw
2017-09-08 20:06:48 +02:00
def
c2c453bd45
Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes
2017-09-07 20:51:46 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
Jupeyy
9bd6d0c6f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-04 16:13:26 +02:00
def
8b1470c31f
Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
...
This reverts commit 5cfd779c68
.
2017-09-03 23:46:15 +02:00
def
5cfd779c68
Merge GAME_VERSION and GAME_RELEASE_VERSION
2017-09-03 18:54:43 +02:00
def
89ed22e8d8
Introduce ddnet-info.json
...
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def
27b7549bba
Make --silent stop stdout logging
2017-09-03 10:37:24 +02:00
def
2e537684d5
actually don't need the family
2017-09-03 09:20:46 +02:00
def
f2a7f5f8dd
User agent in http fetcher
2017-09-03 09:18:00 +02:00
def
42bc38227d
Request server list and ranks at better location
2017-09-03 09:00:57 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
Jupeyy
1053bc735d
initial port to opengl3.3 (without any optimazations)
2017-09-02 15:24:07 +02:00
def
e64e59a839
semaphore instead of busy waiting in CJobPool
2017-09-02 12:30:55 +02:00
Dennis Felsing
ed59b0f4a2
Fix binary dirs for installed locations on POSIX
...
Also rename them from teeworlds to ddnet
2017-09-01 13:37:01 +02:00
Dennis Felsing
6c21738d9d
Try to fix Windows crash
2017-09-01 08:01:26 +02:00
def
7c6c2f5d9b
Fix graphics init to be later so that user resolution is available
2017-08-31 23:42:21 +02:00
def
9b214db85f
Force version.ddnet.tw and update4.ddnet.tw
2017-08-31 23:28:10 +02:00
def
8ebac31c03
Use old ddnet-ranks.json when new one can't be fetched currently
2017-08-31 22:40:55 +02:00
def
03399994b5
Remove duplicate semaphore
2017-08-31 19:36:27 +02:00
def
a58895291c
Only trust ddnet ca
2017-08-31 19:33:20 +02:00
def
705349f2e5
Clean up and fix semaphores and threading
2017-08-31 19:18:07 +02:00
Learath2
cd386488e2
Rename semaphore_* to sphore_*
...
Previous naming conflicted with Mach kernel definitions.
2017-08-31 19:18:07 +02:00
Savander
1741df43cd
Add gametype support to exclude field
2017-08-31 12:35:01 +02:00
def
bff1c12b83
Don't try to load ddnet-ranks.json while fetcher is downloading it anyway
2017-08-31 00:07:59 +02:00
def
a20db6ec56
Don't shutdown sound twice ( fixes #851 )
2017-08-30 23:19:33 +02:00
def
7d71dae87f
Fetcher: sephamore instead of spinlock, exit thread gracefully
2017-08-30 23:14:00 +02:00
def
040fc9ca32
Implement right click and middle click on country and type filters
...
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
def
e480b651e7
Fix fetcher write function to return size
2017-08-30 21:01:19 +02:00
def
7f0eb53ff4
Initialize in order to ensure destruction in order ( fixes #848 )
2017-08-30 17:22:36 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
root
2c748ebf70
Fixing PR over heinrich revision
2017-08-30 00:21:41 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
40b145fe20
More utf8mb4 in database connection and database default
2017-08-26 10:12:47 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
0b1842d438
Use filesystem paths for -f command line param
2017-08-11 21:07:20 +02:00
def
0b5dcdc478
Disable vsync by default and warn about possible delay
2017-08-08 19:53:16 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
c6a5a7dcb3
Try using more modern SDL audio interface
2017-07-30 12:33:51 +02:00
HMH
19a8e7add6
removed some spaces
2017-07-28 20:44:03 +02:00
HMH
04e2946efc
mem_free is safe on null pointers
2017-07-28 15:42:32 +02:00
HMH
6655b35bdd
minior style issues
2017-07-28 14:49:09 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def
5a437b110f
Nicer formatting for task fetcher
2017-07-25 19:23:10 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def
60d7388d9f
Fix demo slicing
2017-07-22 22:03:05 +02:00
def
6e5375da71
Moving mouse is not a key
2017-07-22 12:28:06 +02:00
def
2fb5835980
Update json-parser to 1.1.0, zlib to 1.2.11
2017-07-22 11:07:29 +02:00
def
be8a149d12
We want Y axis falloff on both speakers
2017-07-22 09:15:28 +02:00
def
0b5942fc04
Add special handling for infClass class selection ( fixes #794 )
2017-07-21 21:43:56 +02:00
HMH
5877b17f5a
cleanup freetype
2017-07-21 20:45:23 +02:00
def
b57ffa429e
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
HMH
ae411710ba
unload fonts that are not in use anymore
2017-07-21 19:10:50 +02:00
HMH
7f7fa06dd6
free the Client created by CreateClient
2017-07-21 16:46:29 +02:00
HMH
7486ee867e
also Unload Sound
2017-07-21 16:37:23 +02:00
HMH
d3714f7efa
close workerthreads on shutdown
2017-07-21 15:52:42 +02:00
HMH
80fac31175
fixed memory leak in console
2017-07-21 15:51:56 +02:00
def
bf6c91a25c
Oops, update4
2017-07-17 00:08:15 +02:00
def
a30323d986
oops
2017-07-16 21:27:18 +02:00
def
4a8f3b083d
Use new update server that runs on Let's Encrypt
2017-07-16 11:46:38 +02:00
def
e4364983ab
Use https for map downloads by default
2017-07-16 11:29:10 +02:00
def
191eefbb2f
Only trust our own custom-selected CAs for our maps download server
2017-07-16 11:25:38 +02:00
def
c7c9c3c4dd
Possible to use https:// for map downloads, but still use http:// by default
2017-07-16 10:45:41 +02:00
def
a736a27430
No need for writing to tmp config file anymore
2017-07-16 06:54:02 +02:00
def
f9170fd031
ugly workaround for dummy input when frozen with grenade and getting hammered
2017-07-15 18:59:33 +02:00
def
5ad633ef26
No success with Windows fixes, have to delay until someone with a
...
Windows computer can look into it
2017-07-15 17:29:57 +02:00
def
fba3815ddc
Only send password on connection when explicitly asked to ( fixes #788 )
2017-07-15 17:29:20 +02:00
def
49eb0128f2
Windows cleanup
2017-07-15 16:38:40 +02:00
def
1e3476e8bd
Opposite manifest setting
2017-07-15 16:18:18 +02:00
def
78dc5aa959
Another Windows DPI try
2017-07-15 15:31:53 +02:00
def
f627a72ebb
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
def
f2444b0de7
Add map_diff tool to compare tile layers of map versions
2017-07-12 20:15:00 +02:00
def
ff8d22e335
Audio volume on right speaker should depend on x coordinate, not y...
2017-07-11 22:10:23 +02:00
Dennis Felsing
38eacf21b7
Next try for Windows
2017-07-11 14:37:12 +02:00
Dennis Felsing
6a90b00b0b
Types
2017-07-11 14:25:53 +02:00
Dennis Felsing
d6f6095358
Types
2017-07-11 14:24:28 +02:00
Dennis Felsing
81c6d0b33c
Who doesn't enjoy fixing Windows stuff?
2017-07-11 14:08:03 +02:00
def
d0f4ffdaad
SDL_HINT_VIDEO_HIGHDPI_DISABLED
2017-07-09 19:53:02 +02:00
def
53565aa937
fixes
2017-07-09 14:56:57 +02:00
def
afe8b4dfbe
Or we just disable stupid highdpi...
2017-07-09 14:50:10 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
2a1bf93165
Try to fix Windows DPI issue
2017-07-09 09:24:08 +02:00
def
35dcb4d6cf
Don't open map file again if we have it open already
2017-07-08 22:09:03 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
Dennis Felsing
80565b646c
Merge pull request #790 from Learath2/dd_pr_togglestr
...
Add toggling for string options
2017-07-08 10:03:47 +02:00
Learath2
5941755832
Add toggling for string options
2017-06-20 11:27:14 +02:00
heinrich5991
1a50d405cb
Use str_find
from src/base/system.h
and check for C:
on Windows
...
Previously, using drive-relative paths could be used to escape the
Teeworlds directory on Windows.
2017-06-18 16:26:29 +02:00
def
59b33b95e4
Stronger catch for ..
2017-06-17 23:07:02 +02:00
def
d3daa51486
Correct filter
2017-06-16 22:19:36 +02:00
def
624fd38188
Oops
2017-06-16 20:46:41 +02:00
def
1b0de108c6
Forbid escaping base directory
2017-06-16 20:22:43 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
heinrich5991
743c58e4ae
Revert "Fix OSX cmake build"
...
This reverts commit 3406f01ff9
.
2017-06-09 19:34:01 +02:00
Learath2
3406f01ff9
Fix OSX cmake build
...
A little crude but it works.
2017-06-09 16:05:04 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
Learath2
ca4da73b75
Update the range of sv_default_timer_type. Fixes #760
2017-06-08 14:35:48 +03:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
b592d6af55
ms not µs for thread_sleep
2017-06-02 23:28:47 +02:00
def
7e503a306b
Revert "Back to cl_cpu_throttle_inactive"
...
This reverts commit c217040319
.
2017-06-02 23:27:35 +02:00
def
c217040319
Back to cl_cpu_throttle_inactive
2017-06-02 23:18:14 +02:00
def
d6e5df0023
oops
2017-06-02 21:58:16 +02:00
def
b8d61e9b7d
Change some defaults
2017-06-02 21:49:30 +02:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
814feede33
Don't copy strings into themselves
2017-06-02 18:37:29 +02:00
def
533ae0aaf8
Fix login crash ( fixes #771 )
2017-06-02 18:13:56 +02:00
Dennis Felsing
ca9cca4c94
Merge pull request #770 from heinrich5991/pr_fix_events_uuid
...
Fix unpacking of net events
2017-05-27 16:21:37 +02:00
heinrich5991
3b88d78736
Fix a possible out-of-bounds read in snapshot.cpp
2017-05-27 15:52:05 +02:00
heinrich5991
9e7020368e
Fix UUID formatting - the last field only has 12 hex digits
...
It didn't cause misprinted UUIDs because the string buffers had the
correct size.
2017-05-27 15:02:32 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
...
This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
def
c2400c79cf
Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own ( fixes #741 )
2017-05-14 12:03:09 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
...
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing
a0a1276b6a
Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
...
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing
728e548f55
Merge pull request #754 from SheikhZayx/master
...
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
def
6d81f1f188
Fix cl_cpu_throttle_inactive
2017-05-14 11:01:48 +02:00
def
7a9f316dd1
cl_cpu_throttle_inactive can be set higher than 1
2017-05-14 10:58:01 +02:00
SheikhZayx
ea0e4948b4
CSV file instead of statboard screenshot
...
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
def
4b376d239c
rename
2017-04-24 17:36:13 +02:00
Learath2
c1a4a95d61
Add ratelimiting and config options for invite
2017-04-24 14:04:50 +02:00
Ryozuki
3a4738560b
Don't show ips to non-administrators, Fixes #694 ( #739 )
...
People with non-administrator rights won't be able to see ips (mod, helper).
2017-04-17 12:13:58 +02:00
def
d4ed1310d2
Configurable rate limit for SQL queries
2017-04-13 09:33:26 +02:00
Dennis Felsing
40d3b4071d
Merge pull request #729 from Learath2/dd_pr_friendcoll
...
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath
ec1581f13a
Strict checking for friends. Fixes #539
2017-04-12 11:04:20 +02:00
Learath2
568b5e5603
Pointers should be set to NULL
2017-04-12 01:20:39 +02:00
Learath
389b432758
Take a blind stab at #718
2017-04-11 21:47:27 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
Henritees
33cdfee821
Handle multi-line motd correctly in the console
...
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.
Closes #711 .
2017-04-03 12:29:31 +02:00
east
bffb989a11
add generated rcon password as default auth key
2017-03-29 14:56:44 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
heinrich5991
f5446ca3b0
Fix unsigned/signed comparison warning when interacting with freetype
2017-03-19 17:19:59 +01:00
heinrich5991
d91cca728d
Partially revert warning-fixing, it caused warnings on other systems
2017-03-12 16:47:37 +01:00
Ryozuki
84726547aa
Fix warning also for server.cpp, and fixed client.cpp
2017-03-12 14:49:18 +01:00
Ryozuki
79f5b26cf7
Moved _WIN32_WINNT to the top instead
2017-03-12 14:45:57 +01:00
Ryozuki
1614e59e8f
Fix some warnings
2017-03-12 12:12:39 +01:00
Dennis Felsing
1d67e29c74
Merge pull request #663 from heinrich5991/pr_ddnet_fix_default_pws
...
Fix handling of default passwords
2017-03-10 12:45:01 +01:00
heinrich5991
87596c30ac
Fix handling of default passwords
...
It was horribly broken before. :) Only the first password set via
`sv_rcon*_password` worked, and that only due to a bug in `AddHashKey`
-- `AddHashKey` incorrectly assumed that only key slots greater than 0
are valid, but 0 is valid too.
Fix default passwords on password removal, fix no admin password being
generated if you only had `sv_rcon_mod_password` or
`sv_rcon_helper_password` set. Add an assert that would have caught our
mistake.
2017-03-10 12:33:34 +01:00
heinrich5991
f2b2eb8639
Allow easier login for passwords with spaces
2017-03-10 12:30:41 +01:00
heinrich5991
72f2eb32ee
Fix wording in scripts/hash_passwords.py, fix brace in other file
2017-03-09 13:37:54 +01:00
Dennis Felsing
761c3c9be1
Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
...
Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991
d98abf35db
Rename WEBSOCKETS
to CONF_WEBSOCKETS
2017-03-07 13:03:37 +01:00
heinrich5991
5b63a33095
Merge pull request #639 from Learath2/dd_pr_rconauth2
...
New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
c1e826e853
Fix key slot indices after removing a key
2017-03-06 18:02:19 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
b49c13e617
KeySlots are 0 indexed...
2017-03-06 14:14:45 +01:00
Learath2
71fb030443
Fix a comparison. Hate backwards compatibility...
2017-03-06 13:46:02 +01:00
Learath2
4d0f036b4f
Forgot to negate the comparisons
2017-03-06 13:22:17 +01:00
Learath2
9800360340
Check the return from str_hex_decode. Remove comment
2017-03-06 12:59:47 +01:00
Learath2
c5a12e3eba
Fix the status command for logged out people
2017-03-06 12:35:37 +01:00
Learath2
6f1f348715
Fix c&p fail
2017-03-06 12:35:09 +01:00
Learath2
4101acd747
Add rcon_login
2017-03-06 10:31:05 +01:00
Learath2
95bb9894a7
Get rid of pw generation in CServer, Err out in CAuthManager instead
2017-03-04 23:16:02 +03:00
Learath2
3a22a4b62d
Fix some issues
2017-03-04 23:06:22 +03:00
heinrich5991
ba5af42b1f
Fix the brace style in some places
2017-03-04 15:43:49 +01:00
heinrich5991
a13cdc25b2
Merge pull request #632 from Learath2/dd_pr_friend
...
Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2
cf9f3e3d38
Forgot one block
2017-03-04 10:58:02 +03:00
Learath2
d475eddb88
Add key ident to status command
2017-03-02 19:02:57 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
Dennis Felsing
4c1053c6c4
Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
...
Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991
b841fdc203
Bump version requirement for warmup race timer
2017-03-01 00:08:56 +01:00
heinrich5991
6517567e7e
Merge pull request #602 from necropotame/gametick
...
Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991
305a67d492
Initialize variable in the demo recorder
2017-02-28 17:16:22 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
...
This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
...
This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
necropotame
6a9406dc81
Fixed merge conflict
2017-02-28 07:31:39 +01:00
necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
Learath2
fa22425f26
Add a checkbox to disable friend heart
2017-02-27 23:56:22 +03:00
Learath2
c76849c51a
Add sliders for friend chat color
2017-02-27 23:39:06 +03:00
Dennis Felsing
eb36f421c5
Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
...
Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
...
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
Learath2
9cd5fa53e5
Fix horrible indent.
2017-02-09 13:01:19 +01:00
east
0acad1a28b
dnsbl fix: HostLookup check result properly
2017-02-01 12:13:50 +01:00
def
224b9d5443
echo command for clients prints to chat instead of mostly useless console
2017-01-06 00:17:53 +01:00
heinrich5991
80ea4c8590
Disallow usage of semicolons in chat commands
...
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.
Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991
b510db9ee9
Add the VITAL flag to fastdownload packets
...
This lets 0.6.4 clients connect to DDNet servers again. Instead of doing
our own resend logic, just always send `sv_map_window` packets ahead and
let the Teeworlds network deal with possible resends.
2016-11-18 15:12:48 +01:00
Dennis Felsing
243ed93fdf
Merge pull request #578 from heinrich5991/pr_ddnet_better_confusables
...
Implement the confusable algorithm from Unicode more closely
2016-11-15 13:43:26 +01:00
Dennis Felsing
c21399c4c5
Merge pull request #567 from d3fault/master
...
dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing
dc18f16623
Cleanup
2016-11-07 10:19:32 +01:00
Dennis Felsing
b7cb4ee017
Merge pull request #573 from ddnet/pr-demo-speed
...
Refactor demo speed setting, add 1.5x speed (fixes #568 )
2016-11-07 10:19:05 +01:00
Dennis Felsing
ab6ed4c589
Discard invalid snaps
2016-11-04 13:26:46 +01:00
def
34531c0696
cleanup
2016-11-03 22:10:31 +01:00
heinrich5991
cd3b0ae855
Implement the confusable algorithm from Unicode more closely
...
See UTS#39 "Unicode Security Mechanisms":
http://www.unicode.org/reports/tr39/
This means that characters with accents or other things around them are
now considered the confusable with the base character.
Fixes #557 . Fixes #575 .
2016-10-30 13:45:55 +01:00
Dennis Felsing
c92e10914a
Refactor demo speed setting, add 1.5x speed ( fixes #568 )
2016-10-28 09:31:22 +02:00
d3fault
d6b732113e
dummy copyMoves/hammer disabling when dummy connecting
2016-10-26 15:00:02 -07:00
east
823e330a76
Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
...
Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
ChillerDragon
944752b78a
Fixed typo.
2016-10-04 20:08:39 +02:00
heinrich5991
fce9ec6cda
Replace UI elements for the timeout code
...
Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
heinrich5991
89b6d0c3da
Fix C89 compilation and a copy&paste mistake
2016-10-03 12:31:11 +02:00
heinrich5991
7ca2697135
Generate server-specific timeout codes
...
This way, servers can no longer hijack the timeout codes of clients.
Timeout codes are generated from md5(seed + dummy + server address).
If `cl_timeout_seed` is set to the empty string, the old config options
are used instead.
2016-10-02 11:36:42 +02:00
heinrich5991
e950351346
Put the password generation into base
2016-10-01 23:04:16 +02:00
gjdaniel1999
142ae25e5d
Fix #267
...
Fixes crashes caused by dns timeout.
2016-09-28 10:48:51 +05:30
def
3ed6692ad7
SQL string cleanup
2016-09-25 10:41:34 +02:00
Dennis Felsing
5a29fa8fca
Merge pull request #544 from east/dnsbl
...
Basic DNSBL implementation
2016-09-19 11:57:07 +02:00
Dennis Felsing
98a2f459b6
Merge pull request #533 from BannZay/openCurrentMap
...
Load Current Map button added
2016-09-05 18:27:54 +02:00
BannZay
66c44cea79
MAX_PATH_LENGTH instead of pure magick
2016-09-05 18:54:35 +03:00
east
c6efc85a80
dnsbl_status added
2016-09-05 14:05:07 +02:00
east
c9a50916b3
sv_dnsbl_vote option added
2016-09-05 11:53:26 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
ACTom
363d0f81a4
Fix editor cannot input
...
fix bug that press ctrl+shift+e enter editor and cannot input anything.
fixed by TsFreddie
2016-08-27 02:29:57 +08:00
BannZay
c658411f15
Load Current Map button added
2016-08-23 14:29:53 +03:00
Freddie Wang
e5f23cd87c
Added full IME support
...
Now with display of editing text.
2016-08-14 22:16:06 -07:00
Freddie Wang
51a7b01190
temporary ime fix
...
Fixed Asian IMEs which need to press enter to confirm candidate text.
Disabled keyinput while editing candidate in IME.
2016-08-14 21:01:31 -07:00
Dennis Felsing
1990707d68
Merge pull request #527 from heinrich5991/pr_no_compressed_control
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Disallow compressed control messages
2016-08-13 00:39:42 +02:00
heinrich5991
884ad25204
Disallow compressed control messages
2016-08-12 18:41:03 +02:00
def
28f50e4440
Revert "Implement comma in search and exclude queries to separate search terms"
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This reverts commit 3341e18d13
.
2016-08-07 00:52:00 +02:00
def
3341e18d13
Implement comma in search and exclude queries to separate search terms
2016-08-02 22:16:02 +02:00
Dennis Felsing
8b10d15845
Merge pull request #509 from timakro/pr_no_disconnect_timeout
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Don't send disconnect on timeout
2016-07-08 17:25:43 +02:00
Tim Schumacher
46b75886c9
Don't send disconnect on timeout
2016-07-08 17:00:47 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
Dennis Felsing
45bf601570
Merge pull request #495 from heinrich5991/pr_ddnet_smaller_dummy_map
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Reduce dummy map size from 549 bytes to 191 bytes
2016-07-03 23:26:42 +02:00
def
866ffe8ef2
Fix mouse when opening editor with cl_editor 1
2016-07-03 23:16:43 +02:00
def
4681f69b1b
Introduce cached ticks for client again, this time with workaround for
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particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
def
19feacb2ad
Revert "Cache time on client as well"
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This reverts commit 987fad55cd
.
Broke too many graphics animations, couldn't find a fix
2016-06-28 02:51:26 +02:00
def
987fad55cd
Cache time on client as well
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- Fixes FPS for me after suspend from 40 to 500 fps
- Should generally improve performance
- Might lead to a few problems where we need to call set_new_tick() in a
few more positions, so test please
2016-06-28 02:16:55 +02:00
def
aeec3c6396
Add support for mousewheelleft and mousewheelright
2016-06-21 15:31:28 +02:00
def
8753620e42
Also use cl_reconnect_timeout on 'Too weak connection'
2016-06-19 02:17:23 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
heinrich5991
0244640aca
Also don't send the token magic to unsupported clients
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Since only the client can initiate the secure session, there's basically
no reason to send this magic to clients which didn't advertise the
feature.
2016-06-08 09:57:17 +02:00
Dennis Felsing
3dd2f23d45
Merge pull request #499 from heinrich5991/pr_ddnet_no_tokens_for_vanilla
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Don't send token to harmless vanilla clients
2016-06-07 16:22:29 +02:00
heinrich5991
a2e64f0a16
Don't send token to harmless vanilla clients
2016-06-07 15:52:57 +02:00
H-M-H
ada3b9a5db
Merge pull request #378 from H-M-H/sqlmasters
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separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
heinrich5991
4d6657e3f1
Fix CRC of dummy map
2016-05-26 11:06:56 +02:00
heinrich5991
b075f1ff1b
Use a dummy map with background
2016-05-25 23:47:34 +02:00
heinrich5991
702ed7e023
Reduce dummy map size from 549 bytes to 191 bytes
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Also include a tool to generate said map; the map is generated without
any hacks. It could likely be made smaller using a few tricks.
2016-05-24 01:47:04 +02:00
heinrich5991
e353aa80b2
Don't send uninitialized memory over the network
2016-05-23 11:48:23 +02:00
H-M-H
b648b530d5
Merge branch 'master' into sqlmasters
2016-05-20 23:40:29 +02:00
Tim Schumacher
96bcedec29
just set first char of ddnet filter to zero
2016-05-19 15:54:52 +02:00
Tim Schumacher
dae855ee9f
clear ddnet filter strings before appending
2016-05-19 15:51:48 +02:00
def
1645310750
Keep reading packets after invalid control packet
2016-05-17 23:44:57 +02:00
def
bb634d7641
Reconnect to last server address, not the one selected in browser
2016-05-17 18:56:33 +02:00
HMH
c4843868c4
do not log the sql-passwords
2016-05-16 15:41:52 +02:00
HMH
a073d22509
set timeout for sql-reads/writes
2016-05-16 15:37:51 +02:00
def
695bf346ac
Make gfx_refresh_rate functional ( fixes #255 )
2016-05-10 17:43:27 +02:00
def
2fc2515e0f
Fix DDNet server browser to refresh only once on start, not twice
2016-05-10 12:40:33 +02:00
H-M-H
3b6baaa8d3
made CSqlData const for threadfunctions and added a class for sqlstrings
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CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.
To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.
sql_string_helpers got an own source file now.
A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
def
f3a4069867
Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac)
2016-05-08 19:40:53 +02:00
Dennis Felsing
6c771f6bff
Merge pull request #475 from east/timeoutprotfix
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Copy resendbuffer on timeout protection
2016-05-07 23:41:54 +02:00
def
461a09451d
Improve handling of multiple screens and missing screens
2016-05-07 23:19:46 +02:00
def
642e7f7671
Still hide window at start (fixes fullscreen in Gnome)
2016-05-07 21:16:31 +02:00
east
1cbaa0c4ef
copy resendbuffer on timeout protection
2016-05-07 19:28:16 +02:00
def
9bd30ce447
Make high-dpi screen support optional
2016-05-07 17:47:05 +02:00
def
4631a7cfa6
Try to enable HighDPI (untested)
2016-05-07 16:35:31 +02:00
def
340c4d2398
Leave it up to the WM where to position windows
2016-05-07 15:59:40 +02:00
def
c325b08087
Add inp_mouseold for warped mouse input
2016-05-07 15:59:13 +02:00
def
f2100fbad7
Change window focus handling (disable input grab when focus lost)
2016-05-06 11:29:34 +02:00
def
939f2136c0
Nicer way of handling Mac fifo rewinding (just don't use high level file streams)
2016-05-05 23:32:55 +02:00
H-M-H
319729e207
ifdef for rewind as it is only required of OS X
2016-05-05 21:15:15 +02:00
H-M-H
491d878a64
always read fifo from start
2016-05-05 20:29:31 +02:00
Dennis Felsing
e7af8cfdd7
Merge pull request #466 from Ryozuki/pr_showpred
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Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def
14f1670fda
Fix fifo console to remove newline character at end
2016-05-05 18:48:15 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
H-M-H
931d99e4c2
also destroy locks created by CSqlServer
2016-05-04 23:39:16 +02:00
def
1b668047c8
Clean up auto reconnect and make it independent of rendering
2016-05-04 18:23:00 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
13688bbb2a
fixed indentation
2016-05-04 00:27:03 +02:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
Henningstone
be010ff370
Fixed crashbug in fifo.cpp
2016-05-03 19:17:44 +02:00
def
a954241169
style
2016-05-02 23:37:40 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
def
a8ce73dffa
Comment m_InpuIgnoredModifiers a bit
2016-05-02 18:21:54 +02:00
def
a9ed7035ee
Add inp_ignored_modifiers to ignore set of keyboard modifiers
2016-05-01 23:07:19 +02:00
def
28571e9cb5
Damn Windows XP
2016-05-01 20:23:14 +02:00
def
0bab90aa20
ALT modifier has no special meaning for key input
2016-05-01 19:57:38 +02:00
def
487de16200
Anotehr WinXP fix
2016-05-01 19:56:18 +02:00
def
dc45ecbe6d
Try to fix du.bat
2016-05-01 19:56:13 +02:00
def
a4840cdfd3
Fix ed_showkeys with mousewheel
2016-05-01 19:34:16 +02:00
def
faa576e73d
Another mouse fix try
2016-05-01 15:34:36 +02:00
def
981533e177
More mouse fixes with SDL2
2016-05-01 15:20:52 +02:00
def
143fd88c2a
Ignore relative mouse movement when in absolute mouse mode
2016-05-01 15:02:08 +02:00
def
644a23ba57
Fix folder creation
2016-05-01 14:45:47 +02:00
def
ab13a0086d
Updater: Support downloading files into new directories
2016-05-01 14:20:55 +02:00
def
779c6d2508
Only move cursor when window has mouse focus
2016-05-01 14:00:53 +02:00
def
32db2e6915
Updater: Support DLLs for win32 and win64
2016-05-01 13:11:51 +02:00
def
88780b8fbc
Use new ddnet update server
2016-05-01 12:09:02 +02:00
def
15fa9f7b74
minor fix: false instead of SDL_FALSE
2016-05-01 11:39:40 +02:00
def
6b3e0981a1
Case-insensitive
2016-05-01 11:23:56 +02:00
def
53a7623191
Updater special handling for ttf files (same as dll)
2016-05-01 11:23:32 +02:00
def
13143eac23
Reconnect for timeout instead of bans, some simplification
2016-05-01 11:12:07 +02:00
def
cc002d244d
Fix gfx_resizable to be on by default with X11
2016-05-01 03:28:41 +02:00
def
72a6e20ba8
Split CInput::NextFrame() from CInput::Update() ( fixes #444 )
2016-05-01 00:18:25 +02:00
def
d1b87e6794
Fix resolution on Mac OSX ( fixes #445 )
2016-04-30 23:10:09 +02:00
def
f79bdf69a5
typo
2016-04-30 22:55:21 +02:00
Dennis Felsing
f016a0eb1f
Merge pull request #436 from timakro/pr_other_gametype_entities_clear
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added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def
0385c3b520
Workaround for global hotkeys causing SDL keydown events
2016-04-30 20:27:47 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
1446adee2c
Window resizing only with X11 (not on Windows and Mac OS X)
2016-04-30 19:19:19 +02:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
def
74f4ad77d6
fixed utf8 text input from tw master
2016-04-30 04:02:32 +02:00
def
502c5aa3cb
Ignore keys after window regained focus
2016-04-30 03:32:23 +02:00
def
26c9c39004
Disable HighDPI displays
2016-04-30 03:32:01 +02:00
def
9b20d3a0ad
Fix relative mouse
2016-04-30 02:06:41 +02:00
def
2a7aa33830
Normal mouse speed again
2016-04-30 00:52:43 +02:00
def
7a5b79e48a
More SDL2 graphics goodness, partially from TW master
2016-04-30 00:43:11 +02:00
def
11e3fd55db
seperated ingame input handling from rendering (from TW master)
2016-04-29 23:05:20 +02:00
def
1727dd5a72
Some early SDL2 Android fixes
2016-04-29 22:56:13 +02:00
def
e8965bee68
Some keyboard input changes from teeworlds master
2016-04-29 21:56:38 +02:00
def
354696afb7
switch between fullscreen and windowed mode without restarting the client (by oy)
2016-04-29 21:56:38 +02:00
def
6c4e6c5c44
setlocale for XOpenIM with compose key
2016-04-29 21:56:38 +02:00
def
8e3550f9c6
Fix keyboard segfault
2016-04-29 21:56:38 +02:00
def
10d6f69d32
Fix Mouse buttons 4 and 5
2016-04-29 21:56:38 +02:00
def
0155c75cf4
Keyname for mouse9
2016-04-29 21:56:38 +02:00
def
cc1f80471b
Use same key limit as SDL2 does
2016-04-29 21:56:38 +02:00
def
a089d3d36d
Fix issue with keys not being recognized on non-English keyboards
2016-04-29 21:56:38 +02:00
def
bd2b61f0e5
Initialize m_pClipboardText
2016-04-29 21:56:38 +02:00
def
c5db3ef5f4
Use SDL_free instead of free
2016-04-29 21:56:38 +02:00
def
ea45173612
Fix NotifiyWindow on Windows
2016-04-29 21:56:38 +02:00
def
3e9b8a62ce
Add includes for windows' getenv/putenv/free
2016-04-29 21:56:38 +02:00
def
632db36fe4
Add clipboard copy&paste support (by swick)
2016-04-29 21:56:38 +02:00
def
9918ada2d8
Add comment about mouse sensitivity on X11
2016-04-29 21:56:38 +02:00
def
4111acd309
Add WIP
2016-04-29 21:56:38 +02:00
def
8bfc0008b7
Hide window until OpenGL context is created
...
Fixes aspect ratio distortion when using multiple screens with different
aspect ratio and switching between them while starting the client
2016-04-29 21:56:38 +02:00
def
6efd028393
Make NotifyWindow work with SDL2
2016-04-29 21:56:38 +02:00
def
38cfe32385
Fix stuck mouse
2016-04-29 21:56:38 +02:00
def
5cdb36ecb0
Debugging with text input handling
2016-04-29 21:56:38 +02:00
def
ff2a7272fa
Improved window grabbing: only when relative mouse mode is active
2016-04-29 21:56:38 +02:00
def
63a4c804de
Grab window, fixes mouse moving out of window and losing control
2016-04-29 21:56:38 +02:00
def
2d70c3e292
Try to get SDL2 on Windows working
2016-04-29 21:55:48 +02:00
def
db8a126315
Merge swick's SDL2 branch
2016-04-29 21:55:48 +02:00
Tim Schumacher
4a22e762ff
added entities clear for other gametypes
2016-04-29 19:29:19 +02:00
Dennis Felsing
12fa78ca75
Merge pull request #316 from Learath2/pr_dllupdate
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Allow for the update of dll files
2016-04-27 22:18:30 +02:00
def
86a0f46937
Add a connection limit ( fixes #408 )
2016-04-27 22:09:18 +02:00
def
c473689be7
Remove VITAL flag in fastdownload map packets (as suggested by heinrich5991)
2016-04-27 19:54:43 +02:00
def
ccbdf1d073
Add demo_speed command ( fixes #354 )
2016-04-27 17:21:40 +02:00
def
0f5611c2f0
Add function to filter chat out of demo when slicing ( fixes #382 )
2016-04-27 17:05:30 +02:00
Dennis Felsing
8e69f9ac90
Merge pull request #338 from east/mapvital
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Added vital flag for mapdata (includes fast download)
2016-04-27 15:57:14 +02:00
east
a5de7596fa
comments added
2016-04-23 17:44:42 +02:00
east
32ba1c9239
Antispoof dm1 fallback on flood added
2016-04-23 17:23:01 +02:00
def
a93e7710e1
Remove hacky security against rcon spoofing because we have a better one now (client-side)
2016-02-22 19:56:30 +01:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
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on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
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but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
f6be7e20fb
updated sql-command usage
2016-02-20 15:33:35 +01:00
H-M-H
e35de5a371
whether to setup a db can be configured for each server now
2016-02-20 15:33:35 +01:00
H-M-H
1e302aeb70
'r' and 'w' instead of 0 and 1 for sql read/write servers
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
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- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
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reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
7199ae3f22
ConAddSqlMaster will not block the main thread anymore
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
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as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H
6ba10d2719
mastersqlservers are working now
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TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H
9ed66f7adc
Cleanup of Sqlconnection
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-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher
9e6e062793
added cl_skin_filter_string for skin quick search
2016-02-14 19:51:49 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
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Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
52224875b4
Style cleanup
2016-01-23 21:44:45 +01:00
def
51504d2bd2
Switch dummy snapshots as well to prevent snapshot accumulation ( fixes #400 )
2016-01-23 21:42:35 +01:00
def
56ca49f1de
More conservative default for sv_server_info_per_second
2016-01-23 15:14:22 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
...
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
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Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
Väinö Mäkelä
f1038b0092
Obey the Teeworlds code formatting rules.
2016-01-18 18:20:47 +02:00
Väinö Mäkelä
cb84cf2216
Improve the handling of invalid skins.
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CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.
CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
H-M-H
e41b4f463d
Merge pull request #389 from H-M-H/command_usage
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added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def
c78ade00c1
Fix bug where timed out people can connect more than sv_max_clients_per_ip times
2016-01-03 01:42:28 +01:00
def
7223d0ecc1
Use a do-while loop instead
2016-01-02 19:51:22 +01:00
east
f3f33904f7
secure_rand() as replacement for client source port generation
2016-01-02 15:37:44 +01:00
H-M-H
cc2bbd62ca
if there is no matching ']' do not attempt to read
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beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
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the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
H-M-H
c38cba9bd0
Merge pull request #373 from H-M-H/eyewheel
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Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H
019fb0ea07
Merge pull request #359 from Schwertspize/patch-1
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Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
H-M-H
b3b38dd0d3
minior cleanup of eyewheel
2015-11-16 21:15:37 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
H-M-H
8d9dd65f0b
Merge branch 'master' into pr/317
2015-11-15 00:05:04 +01:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
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Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
1b8a201a48
increased max sv_rules_line<x> length
2015-10-24 18:41:30 +02:00
H-M-H
0e532adb67
Implemented Helper accesslevel
...
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
H-M-H
bf8aea3857
Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
...
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher
7bf36ac174
Merge pull request #334 from heinrich5991/pr_error_string
...
Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
timgame
4b07927213
Added possibility to discard settings
2015-10-21 00:54:10 +02:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
...
If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
fstd
d276f2c0e7
add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc))
2015-09-23 16:47:01 +02:00
east
6affc4e1ef
added vital flag for mapdata (includes fast download)
2015-09-17 09:55:09 +02:00
def
336e916548
Add option not to create sql tables
2015-09-15 09:28:18 +02:00
heinrich5991
19e9f4e2fb
Only clear the error string if none is given
2015-09-11 11:08:35 +01:00
heinrich5991
7512cc10d6
Introduce a mechanism to import old configs and use it for cl_antiping*
2015-09-10 12:31:02 +01:00
heinrich5991
48ecf3d5a1
Merge pull request #323 from Chairn/drag_range
...
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def
7487923774
Fix Windows thread handle leak
2015-09-05 04:49:22 +02:00
def
a1e9f07bb8
Missed one
2015-09-05 00:52:08 +02:00
Chairn
c5443d8e34
Added command sv_dragger_range. Maybe need some more tests.
2015-09-01 23:15:48 +02:00
east
5dd2169bb0
keep support for map fastdl
2015-09-01 17:55:12 +02:00
east
7720d6bbf2
client exception for NETMSGTYPE_SV_EXTRAPROJECTILE not vital
2015-09-01 13:50:45 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
Chairn
3552e1a042
Added eye wheel. Render only on ddrace/race/ictf+/dm+/gctf+ server.
2015-08-30 21:42:16 +02:00
Learath2
27d9ad9bfc
Get rid of unnecessary debug messages
2015-08-29 23:55:41 +03:00
Learath2
5f4e2511fb
Allow updating dll files. Replace vectors with map.
2015-08-29 23:48:04 +03:00
Learath2
8504dbc058
Create directories if they are missing
2015-08-29 23:47:55 +03:00
Learath2
d08bd06610
Fix variable naming
2015-08-29 23:46:22 +03:00
def
f20a6a4934
Print name on name change
2015-08-28 21:44:36 +02:00
east
d1c0551546
Don't reset timeout state on rejoin
2015-08-28 12:23:44 +02:00
def
d2ac9e53ab
Update info texts about variables
2015-08-27 23:41:06 +02:00
def
043d718698
Fix dyncam mousesens
2015-08-27 21:52:10 +02:00
def
1dddf42cbb
Simplify Dyncam and fix #311
2015-08-27 20:26:05 +02:00
Dennis Felsing
a32aca50bf
Merge pull request #306 from Chairn/pr_custom_background
...
Added custom background in entities mod.
2015-08-27 16:08:46 +02:00
east
675c6eb1e0
Demo browser column listbox added
2015-08-27 15:05:24 +02:00
heinrich5991
a945cca8a5
Fix datafile building before the file is open
2015-08-27 12:55:35 +02:00
heinrich5991
53d7e0dd4c
Fix file opening in config_* tools
2015-08-27 12:55:35 +02:00
heinrich5991
d13ebf93a2
Add config_store
and config_retrieve
tool
2015-08-27 12:55:35 +02:00
heinrich5991
a8d3f3bbc5
Only revert configs that have both SERVER and GAME flags on map change
2015-08-27 12:55:34 +02:00
heinrich5991
bf1f7d6ccd
(Safely) execute settings embedded in maps
2015-08-27 12:55:34 +02:00
SushiTee
7bd0f276d4
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
Chairn
8b8ba7b860
Added variable for tile background. Improved a lil bit maplayers.
2015-08-27 00:52:50 +02:00
Chairn
70a2cfa4ea
Added custom background in entities.
2015-08-27 00:52:31 +02:00
Chairn
abbea6b2ac
Added support for custom background in entities.
2015-08-27 00:52:11 +02:00
def
12f55eb76c
Try FreeConsole() instead
2015-08-26 15:12:27 +02:00
def
fe22edadaa
Hide console window on Windows by default
2015-08-26 12:40:50 +02:00
def
5f2c91d160
Fix server browser to refresh first time when initially on news tab
2015-08-25 00:51:01 +02:00
def
7aec49e6b1
Sort by number of players on server by default
...
- Then we don't have to hide empty servers, they're at the bottom anyway
- Sorting by ping is not that important, the ping already shows in a
flashing color how good it is
2015-08-24 20:35:15 +02:00
east
c1cbfcacf4
correctly reset network connection
2015-08-23 18:12:13 +02:00
east
cf9e1373d7
correctly reset client
2015-08-23 17:51:28 +02:00
east
c47697bdef
session rejoin
2015-08-23 17:01:01 +02:00
east
bb58264333
don't send chunks to network connections in timeout state
2015-08-23 12:31:09 +02:00
east
09166494a5
Antispoof: fix error state
2015-08-23 12:29:41 +02:00
oy
01527f51c9
let the client check if a connection is still established and for the correct peer address before processing data. Closes #1356
2015-08-22 21:52:02 +02:00
def
902e4b7487
Also use map name by default for manual demo recording
2015-08-22 17:36:47 +02:00
def
83be8af082
Change auto demo recorder format ( fixes #297 )
...
- auto/MAP_TIME.demo instead of the old auto/autorecord_TIME.demo
- Made CFileCollection usable with a wildcard to include the entire
directory and not just files with a specific file name
2015-08-22 17:22:46 +02:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
east
79a523e8a8
websocket support fixed
2015-08-21 13:08:40 +02:00
east
6ab2a558b3
Disable vanilla antispoof on password protected servers
2015-08-17 17:06:32 +02:00
def
51dda4e72b
Fix aliasing warning
2015-08-16 19:14:17 +02:00
def
e21d6e8574
Remove useless variable
2015-08-16 19:08:33 +02:00
Dennis Felsing
e03071e146
Merge pull request #285 from east/antispoof
...
Ip spoofing protection (prevents spoofed connections)
2015-08-16 18:20:20 +02:00
def
e1fe407ee5
Make team locking an option
2015-08-16 00:39:31 +02:00
east
e9a1c3ef92
vanilla handshake: add vital flags and use correct sequence (support for 0.6.4)
2015-08-15 10:38:39 +02:00
east
76d29f9e23
fixed dublication
2015-08-14 18:40:06 +02:00
east
d82b75f760
log/info for security token protocol
2015-08-14 18:39:13 +02:00
east
a084f1e31e
use complete map as dummy map
2015-08-14 18:37:00 +02:00
east
48fc0f93bb
added enable/disable conf var for vanilla antispoof
2015-08-14 18:36:28 +02:00
east
051ec30832
vanilla handshake: ignore unknown sequence
2015-08-14 18:36:13 +02:00
east
9f1ab9a7bf
added simple flooding detection (temprorary)
2015-08-14 18:34:22 +02:00
east
aabd777858
fixed includes
2015-08-14 18:33:42 +02:00
east
d1382349f5
vanilla token handshake implemented
2015-08-14 18:30:49 +02:00
east
a2174bf179
anti spoof for token protocol added
2015-08-14 18:30:12 +02:00
def
a58ad6aef7
Always check that player names are not equal
2015-08-14 00:11:25 +02:00
Dennis Felsing
37256d6e2c
Merge pull request #283 from savander/DDRace64
...
Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
def
23b6b02534
Remove inlines in json.c to fix VS compilation
2015-08-13 12:26:49 +02:00
def
547274b806
Add cl_chat_reset, which can be set to 0 so that chat is not reset when pressing escape
2015-08-12 17:03:27 +02:00
Adam Jaworski
41620b1a36
Con_DemoPlay instead of Con_PlayDemo and demo_play instead of playdemo
2015-08-12 14:26:48 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
def
d616eee3c0
Kobra 4 as default map
2015-08-12 13:42:55 +02:00
Adam Jaworski
18fae123ab
Playdemo - Check if demo is played
2015-08-12 12:17:19 +02:00
Adam Jaworski
8d4aea8a00
Added: playdemo command to start demo via console, bindable
2015-08-12 11:59:34 +02:00
Adam Jaworski
ab6f522aa5
Whether to show scoreboard after death or not
2015-08-12 11:30:26 +02:00
Chairn
3f4ed266fb
Fix debug compilation on Windows with MinGW.(by Savander)
2015-08-12 00:35:25 +02:00
def
0d5304c1d5
Reset tunes by default
2015-08-11 20:37:25 +02:00
def
dc1a5045aa
Merge branch 'master' of github.com:def-/ddnet
2015-08-10 15:19:21 +02:00
def
94f35d6f6e
Don't ignore clan of friends by default anymore
2015-08-10 15:19:11 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
Nikita Zyuzin
0b9e2f144c
Add prefix Cl to dummy and player variables
2015-08-07 00:16:33 +04:00
def
eb29a21142
Improve friends and foes feature
...
- Add friends and foes commands to list them
- Make clan optional for adding and removing
2015-07-28 16:13:29 +02:00
def
e97c8ac08f
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
def
d815193d86
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-22 18:24:09 +02:00
def
0969eadb4e
Use temporary file for saving config to prevent broken configs
2015-07-22 18:23:48 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
east
63cfc09017
make add_demomarker working in all recorders
2015-07-22 15:37:59 +02:00
def
9a556cba70
Fix documentation (thanks to Lady Saavik)
2015-07-13 13:27:53 +02:00
def
17b8a5219b
Show a nice message to known bot clients
2015-07-13 00:02:57 +02:00
def
76e4ca1bf6
Sort players in scoreboard by name too
2015-07-10 22:26:55 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
c79b4d3112
Add veto right for players with high time to stop map change votes
2015-07-08 17:03:22 +02:00
def
b3592380d1
Re-enable broadcast for old DDNet client version
2015-07-04 14:12:49 +02:00
def
7f8ce3c8dd
Rename json.cpp to json.c again
2015-07-01 14:13:06 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
...
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
7c665a7b97
Add auto-antiping based on ping
2015-06-21 18:00:09 +02:00
Dennis Felsing
acda1b12b5
Merge pull request #224 from cinaera/pr_statboard
...
Create directory for statboard screenshots
2015-06-17 14:17:27 +02:00
BeaR
839db0a04a
Create directory for statboard screenshots
2015-06-17 14:13:19 +02:00
east
458e83e794
Further revert of auto demo recorder (fixes continuous recording on TILE_BEGIN)
2015-06-17 12:54:41 +02:00
def
34fba30ca7
Add sv_port description
2015-06-01 12:42:44 +02:00
def
f2fb4e089f
Fix FIFO initialization once again
2015-05-31 17:36:00 +02:00
Nikita Zyuzin
12652985c3
Hide scoreboard if statboard is present
2015-05-21 13:55:51 +04:00
Nikita Zyuzin
d8d20b0c1a
Rename detailed_stats to statboard
2015-05-21 13:41:59 +04:00
Nikita Zyuzin
42759e8909
Fix restart on new round and grabs count
2015-05-21 00:23:58 +04:00
Nikita Zyuzin
245ebccd7b
Add initial detailed stats board code
2015-05-20 02:51:02 +04:00
eeeee
6e3a14c0e1
fix the fix
2015-05-15 18:47:57 -07:00
eeeee
e6e9bbc059
hacky bans fix
2015-05-15 18:32:30 -07:00
def
b6008f5b20
Only refresh serverbrowser when necessary
2015-05-11 21:51:06 +02:00
def
33c0420edf
Don't stop Autoupdater downloads just because they're slow
2015-05-10 01:53:26 +02:00
def
ad151e5aba
Enable timeouts and low speed limits for HTTP downloads
2015-05-10 01:36:29 +02:00
def
a3ac203b0c
Fix autoupdater on non-Windows
2015-05-08 20:46:48 +02:00
def
4c8834dc6a
Fix autoupdater on non-Windows
2015-05-08 20:45:47 +02:00
def
360be2b727
Fix autoupdater
2015-05-08 20:40:47 +02:00
def
5988162b30
Fix running without fifo console
2015-05-07 17:14:03 +02:00
def
08cb934e84
Try to handle FIFO problems more graciously
2015-05-03 13:44:49 +02:00
east
9d50085782
Fix dummy connect on servers without security token protocol
2015-04-19 23:09:55 +02:00
east
93305aef74
Fix dummy connect delay (Fullfill securitytoken handshake)
2015-04-19 19:53:37 +02:00
def
8f02de318b
Make dummy connecting a bit nicer: Show that dummy is being connected, disable unusable buttons
2015-04-19 14:40:05 +02:00
def
d690877117
At least don't access invalid memory on server request. Should fix #173
2015-04-19 14:09:40 +02:00
def
84cdcdb414
Remove wrong include
2015-04-19 11:23:25 +02:00
def
6d54de89b6
Get rid of clang static analyzer warnings
2015-04-19 00:31:45 +02:00
def
5dd83b58ff
Fix security token conversion in a platform independent way
2015-04-18 23:54:19 +02:00
def
1f2d5d3e81
Fix masterserver compilation with clang and optimizations
2015-04-18 23:02:48 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
0ffa79671b
Get rid of all GCC warnings
2015-04-18 21:33:51 +02:00
def
710a786f88
Rename AutoUpdater to Updater because you have to press a button now
2015-04-18 21:17:27 +02:00
def
aead2631b6
Fix os_compare_version a bit
2015-04-18 16:23:43 +02:00
Learath Lea
df57a981de
Add os_compare_version. Check for WinXP.
2015-04-18 15:53:11 +03:00
def
b55bf7ef90
Try to add back WinXP compatibility for autoupdater (untested)
2015-04-18 13:42:56 +02:00
def
cea6fef24f
Hack to disallow admins to enable /r after server was started
2015-04-17 11:24:28 +02:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
...
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def
3c496c62e1
Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1
2015-03-31 16:41:51 +02:00
BeaR
2d3202862b
Change the way quads are split into triangle splits (conform with intel/nvidia drivers)
2015-03-31 16:18:49 +02:00
BeaR
462d88eac4
Reduce amount of drawcalls when using triangles instead of quads
2015-03-31 13:35:18 +02:00
Learath Lea
1839025732
Do call the callback even if it fails
2015-03-29 00:46:43 +02:00
Learath Lea
0024a4370c
Catch an IO error
2015-03-29 00:41:58 +02:00
def
04c64a1794
Don't ask to autoupdate if we're on a newer version already
2015-03-15 01:09:34 +01:00
def
d835826461
Use proper path for autoupdater on *nix
2015-03-14 20:01:18 +01:00
def
8ae27f81b6
Improve autoupdater a bit
...
- Only ask for restart when we're ingame or unsaved changes in editor
- Otherwise restart directly
2015-03-14 16:10:46 +01:00
def
6af7510cc5
Some more compilability
2015-03-14 11:31:06 +01:00
def
0fd857b410
Compiling on Android
2015-03-14 11:29:20 +01:00
def
ba4f961594
Some more autoupdater changes and a button to check for autoupdates
2015-03-14 10:45:11 +01:00
def
8a5fda61d5
Remove unused "Ignored" parts
2015-03-13 22:33:48 +01:00
Learath Lea
a164458f70
Add a messag for last file too
2015-03-13 21:27:37 +02:00
Learath Lea
b75a756367
Don't get stuck on a manifest fail.
2015-03-13 21:18:00 +02:00
Learath Lea
1f34ed6740
Call the completion callback even on a fail.
2015-03-13 21:17:23 +02:00
def
aa4453da40
Fix autoupdate to show download bar again
2015-03-13 16:27:57 +01:00
def
381b4512fb
Fix segfault with demo cutting ( fixes #140 )
2015-03-13 15:48:30 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
Dennis Felsing
07497523b4
Merge pull request #152 from cinaera/pr_demo
...
Fix bug when reading reading chunks with a tick delta of 0
2015-03-11 17:55:51 +01:00
BeaR
723bf0f6dc
Restore compatibility with older demo versions
2015-03-11 17:52:18 +01:00
Dennis Felsing
e692fe9ba3
Merge pull request #163 from Learath2/pr_autoupdate
...
Fix couple of stuff with Autoupdate
2015-03-08 18:54:53 +01:00
Learath Lea
a4d16a2713
Fix bug with replacing executables.
2015-03-08 19:45:37 +02:00
eeeee
0dc332c931
fix timeout protection with tokens
...
timeout protection code now transfers the token properly
2015-03-05 22:33:01 -08:00
heinrich5991
fa0708b99d
Make the secure random stuff platform-independent
2015-03-06 01:35:08 +01:00
eeeee
85acfd9d77
added security token to protocol
...
to prevent packet injection from spoofed source ips
2015-03-05 11:07:03 -08:00
Dennis Felsing
b46001ca5a
Merge pull request #154 from Learath2/pr_autoupdate
...
[Testing]Autoupdate
2015-03-05 19:17:33 +01:00
fisted
68e30c29b3
added free md5 implementation w/o deps
2015-03-05 00:13:48 -08:00
Learath Lea
7e22c77184
Fix small bugs. Update the server executable too.
...
Conform to fetcher interface.
2015-02-27 23:09:04 +02:00
Learath Lea
488db9b4fb
Can't autoupdate on OSX and Android.
2015-02-27 23:08:34 +02:00
Learath Lea
8ee294a412
Fix use after free. Fix thread launching.
2015-02-27 23:06:19 +02:00
Learath Lea
422e726dce
Fix two little bugs
2015-02-23 20:25:38 +02:00
Learath Lea
0f279a33cb
Add restart functionality.
2015-02-23 20:25:03 +02:00
Learath Lea
cf418160b6
Made the user interface functional.
2015-02-23 20:24:27 +02:00
Learath Lea
233ce262ac
Add Autoupdate.
2015-02-23 20:23:56 +02:00
Learath
09ce649238
First get rid of the old autoupdate
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/client.h
Conflicts:
src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
BeaR
6364e3e176
Fix bug when reading reading chunks with a tick delta of 0
...
* Remove magic value '63'
* Add flag for chunks where the tick value is stored on the first chunk along the flags
* Correctly read chunks with tick values smaller then the tick mask
2015-02-23 14:26:10 +01:00
Tobii
b309fd41eb
Added copy moves function for dummy
2015-02-16 11:19:42 +01:00
Learath Lea
62a35bfb81
Escape the filenames.
2015-02-12 19:58:54 +02:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
eeeee
56c42c3c31
websockets support in server
2015-02-08 19:11:34 -08:00
eeeee
5971c1cb68
added libwebsockets source code
2015-02-08 18:31:30 -08:00
def
dd3fae069b
Cleanup
2015-02-08 21:18:24 +01:00
Learath Lea
ec84bb890b
Actually use the storagetype we passed.
2015-02-08 11:53:06 +02:00
Learath Lea
142c386cd6
Remove obsolete function prototype.
2015-02-08 11:52:47 +02:00
def
8da8abdeaa
No more verbose curl output
2015-02-05 19:41:48 +01:00
Dennis Felsing
99f2adc29b
Merge pull request #139 from Learath2/pr_FixOverflow
...
Fix progress bar overflow and Abort segfault
2015-01-28 18:45:15 +01:00
Learath Lea
c4ab42333d
Make sure the old object is deleted
2015-01-28 14:17:39 +02:00
Learath Lea
ace7e8208a
Fix a segfault when aborting a download
2015-01-28 14:13:56 +02:00
Learath Lea
2d61e7610e
Fix the progressbar overflow
2015-01-28 13:57:11 +02:00
def
499adf3cdb
HTTP instead of HTTPs
2015-01-27 23:14:04 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
c65458ca06
Fix compilation on MSVC (by coffee) ( fixes #138 )
2015-01-20 13:46:26 +01:00
def
3aa4a613b6
Make the option to disable http download work (thanks Learath2)
2015-01-20 00:26:09 +01:00
def
3b0a52319b
Typo
2015-01-20 00:21:38 +01:00
def
3d686a223f
Add an option to disable http map download (not working yet)
2015-01-20 00:21:28 +01:00
Dennis Felsing
b6c07e40d2
Merge pull request #137 from Learath2/pr_FollowRedirect
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Follow 3xx Redirects
2015-01-20 00:05:33 +01:00
Learath Lea
6b354475ce
Follow 3xx Redirects
2015-01-20 01:01:35 +02:00
Dennis Felsing
554342eb3f
Merge pull request #136 from Learath2/pr_CrcFail
...
Fix for the crc fail fallback.
2015-01-19 23:56:40 +01:00
Learath Lea
c6ee3ebbed
Fix for the crc fail fallback.
2015-01-20 00:51:55 +02:00
Learath Lea
93d6ca2102
Fixed the order of callbacks
2015-01-20 00:34:05 +02:00
eeeee
e5970145f7
fix fetcher codez formatting
2015-01-19 14:09:30 -08:00
Learath Lea
b8ec5c6e65
Fallback to gameserver if LoadMap fails
2015-01-19 23:34:57 +02:00
def
883cd3d7d3
Adaptation to work with DDNet
2015-01-19 22:19:27 +01:00
Learath
340e79904d
Added fetcher interface.
...
Make fetcher client only and move Task class from interface.
Fix queue logic, add destructor.
LEAN_AND_MEAN moved up to prevent curl including the whole winapi
Remove JobNo, Fix callback, Cleanup debug messages.
Fix include guard
Copy the Url and Destination. Delete pTask.
Fix typo
Add Completion callback
Let the user pass context
Add virtual to inherited funcs
Use 0 instead of NULL
Give fetcher the ability to create folders. Fix couple of small bugs.
Added .lib files for MSVC.
Leave user the allocation of CFetchTask. Get rid of unnecessary cb
arguments.
Get the HTTP return code from libcurl.
Incorperate the storage system.
Fail on HTTP error >= 400.
Add more info to the task.
Add blocking way of getting HTTP resp code.
Remove resp code from normal tasks as we fail >= 400 anyways.
Sleep instead of killing the thread
Forgot one instance of respcode.
Provide HTTP download for maps.
Dont check 404 first.
2015-01-19 22:14:52 +01:00
Learath Lea
d7771f8f7d
Fix debug build on MinGW. Add json_get_boolean.
2015-01-19 22:14:50 +01:00
def
c8405ce13e
Add cl_show_broadcasts, but don't save it
2015-01-19 22:14:49 +01:00
def
bd62b5da79
Clean up a few compile warnings
2014-12-31 13:04:31 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
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This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
e24de30f86
Still allow to find clan mates when clan is ignored in friends
2014-12-22 18:18:01 +01:00
eeeee
fabcfc1cbc
Update fifoconsole.cpp
...
actually store the pointer in the field
2014-12-21 17:21:19 -08:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
c004a352d2
Highlight in console
2014-12-20 13:37:11 +01:00
def
795fc9702b
Add forgotten files
2014-12-20 11:47:52 +01:00
def
df754072e0
Update zlib to version 1.2.8
2014-12-20 04:13:19 +01:00
def
ee6eae1cee
Fix cl_friends_ignore_clan
2014-12-19 17:56:29 +01:00
def
8d945fe968
Exclude DDNet servery by type
2014-12-14 16:45:18 +01:00
def
3b0f768478
Add setting to ignore clan in friends and enable by default
2014-12-12 17:15:29 +01:00
def
dfa804fb58
Add missing file
2014-12-10 11:21:13 +01:00
def
76b6a99f26
Add Exclusion filter strings and clean up menu a bit
2014-12-10 04:49:16 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
def
3a5b3735ed
Fix: Client & Server quit properly
2014-12-08 13:53:19 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
f32b09206a
Fuzzing optimization
2014-12-06 19:29:20 +01:00
def
366f0281ed
Fuzzing options
2014-12-06 16:17:04 +01:00
def
8275f2d811
Finally working...
2014-12-06 14:34:30 +01:00
def
6b1666d51d
Next try
2014-12-06 14:18:59 +01:00
def
b334c462c2
Try to explicitly close fifo console
2014-12-06 14:14:46 +01:00
def
af3b68b253
Enable antiping projectiles starting with 6.4
2014-12-05 17:46:32 +01:00
def
83987e0bfb
Fix compile
2014-12-02 21:23:54 +01:00
def
801d6033a5
Revert "More unsigned ints because of undefined integer overflow behaviour"
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This reverts commit 623223354a
.
2014-12-02 15:54:59 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
def
0947de4b3f
Centisecs -> Decisecs
2014-12-02 13:55:19 +01:00
def
6b12cc6f73
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-02 13:36:36 +01:00
def
0963b68dea
Fix memory leak in client
2014-12-02 13:36:27 +01:00
def
d0c85acc0d
Add cl_show_centisecs
2014-12-02 13:19:06 +01:00
def
db4d472443
Don't copy string when it's in the right position already
2014-12-02 12:35:28 +01:00
def
623223354a
More unsigned ints because of undefined integer overflow behaviour
2014-12-02 12:10:21 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
def
b4cef79b82
Fix compile with -O3 & -Ofast
2014-12-01 21:10:10 +01:00
nuborn
9752334e75
convert projectiles back to default format before recording demos
2014-12-01 01:32:51 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
BeaR
80c06aef91
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
2014-11-27 13:56:01 +01:00
def
f3ba2e86ca
Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
2014-11-27 01:59:55 +01:00
def
e4c4ba2d44
Remove another bad log
2014-11-26 21:33:57 +01:00
def
d2573e78c2
comment
2014-11-26 21:18:11 +01:00
def
8fdd6da926
Keep retrying for FifoFile even if it's temporarily unavailable
2014-11-26 21:17:00 +01:00
def
9d3cb79db5
Remove log that happens too often
2014-11-26 21:10:22 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
c9b4687cce
More time for double click recognition (0.33 instead of 0.25 seconds) ( fixes #17 )
2014-11-25 21:30:16 +01:00
def
91bc16c037
Add an option to assume demos to be race demos
2014-11-25 20:46:21 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
5f035cf9fb
Fix infrequent segfault when server shuts down immediately
2014-11-20 22:26:13 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
893fe8785b
Bring back gfx_text_overlay to stop rendering text at far distances for
...
better performance
2014-11-16 21:51:44 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
36a9c00aed
Make sound more exact
2014-11-15 00:13:20 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
c9ceef7523
Add workaround for FlashWindowEx on mingw with old winapi32
2014-11-05 01:46:40 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
...
This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
36375b67e2
Revert "update the version number required for extra antiping features"
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This reverts commit 80dbdc3d5b
.
2014-11-02 10:58:58 +01:00
def
fb0ca67adb
Revert "Fix version for antiping projectile"
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This reverts commit e651124d59
.
2014-11-02 10:58:34 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
def
0da475ea65
Fixes #91
2014-10-29 19:53:51 +01:00
def
e97fa68627
Antiping for Weapons should work with 6.0 as well
2014-10-29 10:50:04 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
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Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
def
e651124d59
Fix version for antiping projectile
2014-10-28 20:07:51 +01:00
nuborn
80dbdc3d5b
update the version number required for extra antiping features
2014-10-28 18:30:15 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
7d7b78938e
Fix opus compilation
2014-10-28 09:51:15 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
24881449b3
Revert "Add OGG"
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This reverts commit 28d276cd7e
.
2014-10-28 01:34:15 +01:00
def
3b1d23f42c
Revert "Add Opus"
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This reverts commit a7dafa40c7
.
2014-10-28 01:34:09 +01:00
def
ca52f841b0
Revert "Add opusfile"
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This reverts commit 827699263c
.
2014-10-28 01:34:03 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
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This reverts commit 26260181bd
.
2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
eaaa29f5f6
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-27 20:03:50 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
def
827699263c
Add opusfile
2014-10-27 09:25:24 +01:00
def
a7dafa40c7
Add Opus
2014-10-27 09:22:52 +01:00
def
28d276cd7e
Add OGG
2014-10-27 09:05:49 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
699fb60532
Fix: Mapping sounds in editor works even when the sound system is disabled
2014-10-25 01:23:39 +02:00
def
12102a14a6
Fix sound and image loading
2014-10-24 23:03:16 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
78aa7c51be
Prevent modulo 0
2014-10-23 12:04:46 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
8addf25b24
Add support to modulate voice volume and falloff distance
2014-10-18 18:41:54 +02:00
BeaR
774be5561e
Fix crash when loading sound files threaded (double io_close)
2014-10-18 18:41:54 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2f837a4c44
Notify player on chat highlight (windows only)
2014-10-18 16:17:36 +02:00
def
082ecfe691
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-16 17:42:38 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
BeaR
944218ca9f
Render quads as triangle fans
2014-10-15 15:44:29 +02:00
def
607a27718e
Revert "Removed InputData Array"
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This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
32fedf3518
Automatically rcon-authenticate dummy on connection if player is authenticated already
2014-10-01 12:41:10 +02:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
932fb826c7
Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
2014-09-29 21:13:35 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
1bee3af878
Print broadcasts by default
2014-09-23 19:34:43 +02:00
def
a32e9272eb
Restore Law & Order
2014-09-23 19:06:25 +02:00
Dennis Felsing
8abc15f48d
Merge pull request #47 from Laxa/upstream
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Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
laxa
36153fc7fd
Add conf variable for broadcast ouput; made broadcast output works with multiple lines
2014-09-23 10:37:44 +02:00
Dennis Felsing
028d6b98f4
Merge pull request #43 from Laxa/upstream
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Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
bde8c33c20
Hopefully real fix now
2014-09-20 21:44:43 +02:00
def
572b4f91bd
Fix serverbrowser for more than 24 players again
2014-09-20 21:14:19 +02:00
def
36b33d6138
Fix: Prevent animated server names and fake 0 pings in serverbrowser
2014-09-20 15:48:30 +02:00
def
7035bf87fd
Refresh DDNet tab when a new serverlist was received
2014-09-20 15:35:01 +02:00
def
d2ef256f06
Final compilation fix for Windows
2014-09-20 14:42:12 +02:00
def
4a703576ab
Revert "Now Windows compiling (by Tobii)"
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This reverts commit 5b4878d0d4
.
2014-09-20 14:41:38 +02:00
def
5b4878d0d4
Now Windows compiling (by Tobii)
2014-09-20 14:30:18 +02:00
def
3b3955632c
Hopefully fix Windows compile
2014-09-20 14:20:43 +02:00
def
d6aea5ba40
Prepare DDNet gametype name
2014-09-20 13:48:59 +02:00
east
c4fc429e99
small cleanup
2014-09-20 11:47:51 +02:00
east
603727232a
ddnet server list zlib compression added
2014-09-20 11:36:46 +02:00
east
cda02a3d9a
versionsrv serverlist download added
2014-09-20 00:36:22 +02:00
east
202d5d8866
Filter flag grid added
2014-09-19 23:52:09 +02:00
east
9db12d455d
working on CDDNetCountry
2014-09-18 16:13:06 +02:00
east
6ab9279211
json related updates
2014-09-18 16:11:22 +02:00
east
d161005658
json parser added
2014-09-18 14:40:29 +02:00
east
c2b7482546
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-18 14:14:25 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
east
e732008157
DDNet serverlist added
2014-09-13 16:36:25 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
efeb2b9417
Minor fix
2014-09-11 21:38:13 +02:00
def
5b72302672
Instead of banning players for reconnecting too often, make them wait 3 seconds ( fixes #27 )
2014-09-09 23:27:28 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
d44e6088bb
console output cleanup
2014-09-09 22:23:56 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
0da1ba238c
Add cl_cpu_throttle_inactive
2014-09-06 01:42:59 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
f66febb009
Revert "Only connect dummy when we're fully connected to the server"
...
This reverts commit 96502a2d88
.
2014-09-03 13:58:06 +02:00
def
96502a2d88
Only connect dummy when we're fully connected to the server
2014-09-01 17:36:10 +02:00
def
f1288127a3
Don't crash on broken demo files
2014-08-31 03:13:42 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
6784045da0
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-08-29 17:05:26 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
2df6034b44
By default don't show demo speed
2014-08-29 16:13:13 +02:00
def
c653a09f82
Use settings_ddnet.cfg instead of settings.cfg
2014-08-26 22:25:22 +02:00
def
b2f8f272db
Only use rcon spoofing protection on ddnet servers as it's buggy on others
2014-08-26 22:10:22 +02:00
def
c6b63c34ba
Don't show quit popup on update
2014-08-26 22:06:35 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
def
f55e82c939
Default kill protection value
2014-08-25 00:20:07 +02:00
def
d51328f7d7
Kill protection cleanup
2014-08-25 00:18:51 +02:00
savander
1577201364
Kill protection
2014-08-24 23:24:33 +02:00
Dennis Felsing
25bbecc0c9
Merge pull request #10 from east/demoslice
...
Extended demo player features
2014-08-23 18:36:20 +02:00
east
070ebe2895
merge fixed
2014-08-23 17:57:32 +02:00
east
8624d0a747
DemoPlayer: Save dialog added
2014-08-23 17:48:04 +02:00
def
803745fee1
Fix: Working 64 player server info in LAN tab (by Savander)
2014-08-22 19:59:38 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
east
bb8076a3ba
DemoPlayer: Additional speed meter added
2014-08-22 10:00:48 +02:00
def
bdd8e77d46
also show all players for 32 player serves in serverbrowser
2014-08-21 13:57:21 +02:00
def
c9d70ed81b
Try to fix crash related to bad connection and reconnecting
2014-08-18 23:50:24 +02:00
def
0916d8aba5
Fix timeout code stuff
2014-08-17 19:19:40 +02:00
def
c97a412913
Timeout code for dummy, timeout code working on solo servers
2014-08-17 19:10:08 +02:00
def
5b058b9941
Disable joystick on non-android by default
2014-08-17 16:33:43 +02:00
Dennis Felsing
8d7eef1916
Merge pull request #7 from feca1997/patch-1
...
Y should be U
2014-08-17 05:07:49 +02:00
def
f1e4700ae8
Add a timeout protection message
2014-08-17 05:04:37 +02:00
def
ce0eb1a2c2
try fix
2014-08-17 04:20:36 +02:00
Kálmán Ferenc
acd0dc2ae3
Y should be U
2014-08-16 16:50:01 +02:00
def
91bafa82e8
oops
2014-08-16 15:51:25 +02:00
def
a3523a1fde
fix some timeout situation setting (thanks east)
2014-08-16 15:49:45 +02:00
def
2bdc6a1f4d
Some more tries to fix timeout stuff
2014-08-16 15:43:49 +02:00
def
07aa08703d
Remove (probably buggy) implicit timeout protection
2014-08-16 14:43:22 +02:00
def
23f67b5afe
Really disconnect dummy on map change
2014-08-16 12:55:37 +02:00
def
1c4fac8afd
Display map name while downloading
2014-08-16 01:06:17 +02:00
def
a2195cebb0
oops
2014-08-15 17:49:49 +02:00
def
07862b84c0
Fix: reset timeout situation
2014-08-15 17:47:38 +02:00
def
efd76d18c2
fix
2014-08-15 14:32:29 +02:00
def
7654438033
Add sv_shutdown_when_empty
2014-08-15 14:32:21 +02:00
def
b797978f5f
Fix: Exclude dummies from spoof protection
2014-08-15 13:21:39 +02:00
east
f1ee4aa48c
CDemoEditor: slice begin/end markers added
2014-08-13 17:32:03 +02:00
east
65b2426349
CDemoEditor: added new buttons to demo player
2014-08-13 16:35:15 +02:00
def
c493ef4408
imports
2014-08-13 13:00:18 +02:00
def
83cb1cdaea
Initialize random number earlier
2014-08-13 12:58:53 +02:00
def
5436e45e2f
Use another connection (with a truly random port) to request connection infos
2014-08-13 12:03:53 +02:00
def
bf5fdadcd6
Add Spoof protection (by someone)
2014-08-13 02:00:45 +02:00
east
64810cf11c
worked on CDemoEditor
2014-08-12 16:21:06 +02:00
def
e90d84b89f
Fix the wrong "Timeout Protection over" error
2014-08-11 22:22:01 +02:00
def
ee6fcdf876
Automatic timeout protect message in client
2014-08-09 19:17:21 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
a39c46ea1d
Only extend timeout when code was entered
2014-08-09 18:08:00 +02:00
def
f04537dee5
Working great
2014-08-09 17:53:24 +02:00
def
f859f350ca
Kind of working with timeout code
2014-08-09 17:25:29 +02:00
def
459c25c656
Some renames
2014-08-09 16:30:12 +02:00
def
a8a247116d
Only on real timeouts
2014-08-09 15:37:10 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
b1da901028
Fix: Only allow dummy reconnect every 5 seconds
2014-07-25 02:43:01 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
53346dddfc
Try to fix the movement on dummy connect
2014-07-16 14:45:53 +02:00
def
2bf417b41f
Add setting for disconnect confirmation
2014-07-10 16:50:59 +02:00
def
bbe597ef04
Add cl_dummy_resetonswitch
2014-07-08 01:41:45 +02:00
CookieMichal
5d8386b286
Colors of messages and laser.
...
Added:
* Settings tab (HUD)
* Posibility to change color of:
- Team messages
- System messages
- Highlighted messages
- Normal messages
- Laser (inner and outline)
* Some commands
Changed:
* Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal
e236758118
Fixed compilator warnings
2014-07-07 15:42:46 +02:00
def
11e67f95e3
inp_grab 1 on osx by default
2014-06-28 21:51:04 +02:00
def
e6bcb528cd
Cleanup
2014-06-27 10:13:57 +02:00
CookieMichal
b9943706b3
Added:
...
* Second DDNet settings page with some settings
* Auto reconnect feature
* In-game commands:
- reconnect_ban
- reconnect_ban_timeout
- reconnect_full
- reconnect_full_timeout
Changed:
* Disconnected popup
* Name for first DDNet settings page
Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def
13f0a455e1
Unneded include
2014-06-22 02:41:46 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
26dbb86d0b
Fix: Save news in teeworlds settings directory
2014-06-05 15:19:26 +02:00
def
c67742f60a
Add news
2014-06-05 12:11:41 +02:00
def
458331597e
Fix: Dummy can see 64 players on non-ddnet servers
2014-06-04 23:19:05 +02:00
def
726cf67348
Add sv_rank_cheats
2014-05-25 10:55:33 +02:00
def
af12bd92ec
Bring back old cl_showothers
2014-05-25 00:59:52 +02:00
def
5bb64c00d7
Higher timeout possible
2014-05-24 21:42:34 +02:00
def
bf38e947a8
Fix: Dummy connect and disconnect (Thanks to Kati)
2014-05-24 21:34:06 +02:00
def
7dc7165157
Seems like 64 player rerequests are bad for switching between Internet
...
and LAN
2014-05-22 17:02:58 +02:00
def
e8e6b71db4
Add variable sv_vote_time
2014-05-19 02:23:01 +02:00
def
6004442df5
Higher client timeout
2014-05-18 20:52:40 +02:00
def
e85d594f81
Other teams alpha settable
2014-05-17 23:00:52 +02:00
def
bede303976
Fix: Dummy connect
2014-05-17 21:37:55 +02:00
def
f0ed57a9a3
Fix: Dummy can connect without port
2014-05-17 20:00:01 +02:00
def
2db6673a46
Reset dummy connect time to fix dummy connect on new server
2014-05-17 19:06:33 +02:00
def
2c1dc335cc
Only consider dummy connected when 2 snapshots were received
2014-05-17 18:57:46 +02:00
def
4b8a52d7c9
Fix: Rerequest 64 player infos
2014-05-17 16:15:01 +02:00
def
73103df309
Make autoupdater only run when ddnet servers can be reached
2014-05-17 15:42:32 +02:00
def
42811dc896
Autoupdater asks for permission to update + Autoupdater fixes
2014-05-17 14:28:50 +02:00
def
46fb8c8b7f
Readd old graphics code for old computers
2014-05-16 01:01:30 +02:00
def
66db170279
Some defaults
2014-05-15 23:26:33 +02:00
def
b0dc35080e
Fix: Only allow dummy connect every 5 seconds (Thanks Monsta)
2014-05-13 20:26:59 +02:00
def
b3fa81ab72
Fix compilation
2014-05-12 23:57:42 +02:00
def
32782a9629
Some more sane defaults
2014-05-12 23:52:15 +02:00
def
04c30739c5
cl_show_direction off by default
2014-05-11 21:12:55 +02:00
def
6cdca20e4d
Fix last
2014-05-10 20:58:29 +02:00
def
102997a989
Only allow dummy connect when we're connected to server
2014-05-10 20:40:54 +02:00
def
c0be97b8c3
No more crashing on map change with dummy
2014-05-10 20:25:29 +02:00
def
25cfa741e5
Fix: Stop the random shootings at dummy switch
2014-05-10 20:23:26 +02:00
def
96068e0149
Fix random dummy jumps at switch (for the 100th time)
2014-05-10 18:20:03 +02:00
def
5b1c866b35
Feature: Separate inputs for dummy and player
2014-05-10 14:31:00 +02:00
def
0d5790b8cd
No more Connection Problems on dummy connect
2014-05-09 16:46:04 +02:00
def
07658af221
Set gfx_finish to 0 by default (1 seems to make more problems than it solves)
2014-05-08 15:51:39 +02:00
def
d2623bbb05
Fix potential crash with dummy
2014-05-08 14:58:42 +02:00
def
98c9fe33bf
Fix: Dummy shouldn't hammer on switch (except after hammerfly, which is harder to fix)
2014-05-07 15:24:53 +02:00
def
9ae6ce7097
Fix: You still receive whispers and team messages for dummy
2014-05-07 03:34:21 +02:00
def
a79b6079fa
Add cl_old_gun_position
2014-05-06 16:25:00 +02:00
def
239fdce024
Fix: Always start dummy hammer immediately
2014-05-05 04:56:37 +02:00
def
b6e319f1c5
Fix dummy switching (hopefully crashes as well)
2014-05-04 23:29:29 +02:00
def
9340b1400f
Add team chat sound deactivation
2014-05-04 18:35:37 +02:00
HMH
44a20aca2e
use predicted characters for dummy_hammer
2014-05-04 17:32:26 +02:00
def
c316c3f5a3
Fix: Better dummy behaviour on switches
2014-05-03 23:28:48 +02:00
def
a0eee3f1a7
Fix: No wrong pings in serverbrowser
2014-05-03 20:57:19 +02:00
def
d1cb8a8e06
Fix: No more random inputs when you hold dummy switch pressed...
2014-05-03 20:29:31 +02:00
def
820926d836
Store dummy snapshots for better dummy switching
2014-05-03 20:24:45 +02:00
HMH
addfe47d4c
fix correct dummy-tunings now
2014-05-03 02:44:28 +02:00
def
bf6fb6eb0f
cl_overlay_entities instead of cl_show_entities
2014-05-01 17:44:35 +02:00
def
873d17ceed
Fix: Dummy stop hammering immediately when cl_dummy_hammer is toggled off
2014-04-30 17:51:34 +02:00
def
c4118a3878
Fix: Make inputs work 100% when you're in freeze.
...
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00
def
89777a294b
Fix: Dummy starts hammering immediately on switch
...
This allows perfect hammerfly start timing
2014-04-30 15:15:27 +02:00
def
567e55ca57
Fix dummy delta switching
2014-04-30 13:32:12 +02:00
def
158900cbc1
Fix: Dummy holds keys after freeze
2014-04-29 03:24:40 +02:00
def
83c06cd264
Fix server update
2014-04-28 23:11:15 +02:00
def
c85b99fbae
Add server updater
2014-04-28 22:47:47 +02:00
def
92ad47b641
Fix: Autoupdater for 64 bit Linux
2014-04-28 22:39:27 +02:00
def
1738ff6010
Cleanup
2014-04-28 22:20:03 +02:00
def
8b816dce44
Fix: Proper weapon for dummy
2014-04-28 22:16:24 +02:00
def
7a5f32f155
Add hammerfly for dummies
2014-04-28 22:12:50 +02:00
def
82abac307a
More dummy fixes
2014-04-28 20:43:08 +02:00
def
a7862a200f
Fix: Map changing with dummy
2014-04-28 19:36:08 +02:00
def
8687fd1317
Less lags on dummy switch
2014-04-28 17:26:31 +02:00
def
4782d34667
Some more dummy fixes
2014-04-28 16:47:44 +02:00
def
9f509eeedb
Fix: Dummy setting updates
2014-04-28 15:19:57 +02:00
def
9bf6f3ed6c
Fix: Connecting to server names instead of IPs with dummy
2014-04-28 14:12:24 +02:00
def
085fea62b6
More Mac fixes
2014-04-28 01:00:02 +02:00
def
d63f44e316
Make compile on Mac
2014-04-28 00:41:19 +02:00
def
215e5dbcab
Disable autoupdate on Mac
2014-04-28 00:23:04 +02:00
def
3bbc2c4ef7
Fix dummy issues
2014-04-27 13:44:04 +02:00
def
94c81fd9ab
Allow dummy to rcon too
2014-04-27 12:51:02 +02:00
def
ed05b601e3
Basic updating (thanks to unsigned char*)
2014-04-27 05:01:25 +02:00
def
7bcc51d488
Basic updating (thanks to unsigned char*
2014-04-27 05:01:03 +02:00
def
5345bb6273
Fix dummy bugs
2014-04-26 21:10:39 +02:00
def
378d613de9
Add tee directions
2014-04-26 21:00:14 +02:00
def
3dce4c9489
Add dummy (Thanks to //toast and Monsta)
2014-04-26 20:29:42 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
3006d3b03b
Cleanup DDNet menu
2014-04-15 22:10:46 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
af66d26bd5
Add cl_show_other_hook_coll
2014-04-10 20:33:05 +02:00
def
28cc8f7724
Fix: Show the server you're connected to in the server browser too
2014-04-05 00:07:58 +02:00
def
b8775d27c4
Revert "sv_pistol_damage"
...
This reverts commit a5449c9af0
.
2014-04-02 19:55:42 +02:00
def
a5449c9af0
sv_pistol_damage
2014-03-31 20:34:54 +02:00
def
2db9e5c7b0
Hopefully fix screenshots
2014-03-29 17:04:06 +01:00
def
5563ae9a7b
Make DDRace tile prediction optional
2014-03-28 23:53:12 +01:00
def
92dffdbbcc
Add cl_show_ninja
2014-03-28 13:39:30 +01:00
def
4485fecdbd
Only stop rendering tune layer text
2014-03-28 12:56:52 +01:00
def
e6052ed411
add sv_pause_messages
2014-03-26 14:21:49 +01:00
def
c98ad5bf22
Merge branch 'new' into DDRace64
...
Conflicts:
src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
HMH
d301010a95
Made texture rendering for layers less resourceintensive
2014-03-23 17:10:49 +01:00
def
6ead8f0531
Add sv_vote_max_total
2014-03-22 19:53:43 +01:00
def
17ec1eabda
More resonable sound settings
2014-03-22 10:24:10 +01:00
def
61a5d9429d
Add cl_unpredicted_shadow
2014-03-21 14:01:14 +01:00
def
ffde53a443
Add sv_map_vote to disable /map
2014-03-07 23:58:22 +01:00
def
607e41cdd3
Fix: Always refresh serverlist properly, don't let 64 player packets disrupt us
2014-02-26 02:17:41 +01:00
def
96855e2b95
Fix crash on server change by ignoring snapshots of old server
2014-02-26 01:25:22 +01:00
def
92e0b5fe3c
Add fake tunings so that freeze prediction is correct (by HMH)
2014-02-19 21:55:37 +01:00
def
9728245ac6
Bigger buffer to allow more than 1500 skins for Broken (does not seem to impact performance)
2014-02-18 23:53:46 +01:00
def
4429092ca5
Add sv_save_worse_scores
2014-02-18 22:08:43 +01:00
def
c6c438fe02
Fix: Only set standard search when starting for the first time
2014-02-15 01:19:07 +01:00
def
24c5dc3c6a
Make editor undo optional because of too many bug reports
2014-02-13 22:27:11 +01:00
def
17102bdf09
Still have to keep crashmeplx
2014-02-13 19:53:30 +01:00
def
dd17150160
Remove old code so that we work on 128p player servers
2014-02-13 04:39:29 +01:00
def
096caff08c
Saner default settings
2014-02-12 18:51:47 +01:00
def
41703cd5b9
Add gfx_backgroundrender to fix crashes on some systems
2014-02-12 12:38:57 +01:00
def
79a99a994c
Remove non-threaded graphics as they strongly decrease performance in many cases
2014-02-07 23:33:15 +01:00
def
b77f98e3c1
On server updates we can't find out who is using ddnet client, so send extended server info to everyone
2014-02-03 15:21:13 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
48c292b8bf
Only render if window is visible
2014-02-02 11:54:34 +01:00
def
3ca4514d21
Fix: Editor, Debug mode always open immediately
2014-01-31 01:41:57 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
e074c52d4b
Crude way of preventing crashes with editor undo
2014-01-26 21:50:30 +01:00
def
d092b8007d
Add editor undo function (by MAP94)
2014-01-19 04:02:01 +01:00
def
f5590aecbc
Oops
2014-01-16 20:31:00 +01:00
def
601604c55b
Ban players for abusing join/leave
2014-01-16 15:11:42 +01:00
def
d859f490ce
Better performance when CPU throttled
2014-01-15 21:40:28 +01:00
def
a563bc136f
Allow more br_max_requests
2014-01-15 21:37:16 +01:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
def
95431199ba
Less CPU for versionsrv
2014-01-15 00:02:19 +01:00
def
31629b15c1
DDNet Version notice
2014-01-14 23:13:17 +01:00
def
bc9e188309
Revert SetPing
2014-01-14 21:44:40 +01:00
def
9e4114f27d
Better 64 player search
2014-01-14 21:40:55 +01:00
def
333efc37b0
Update 64 player server infos
2014-01-14 20:40:29 +01:00
def
c90568ce71
Support for 9th mouse key (by Tolsi)
2014-01-14 20:33:18 +01:00
def
a0e5c6759d
Only sort players on last packet
2014-01-13 23:15:54 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
3d70e203c5
Remove connfilter because of too many false positives
2014-01-12 16:32:06 +01:00
def
188635162e
64 Player Filter Button
2014-01-11 21:38:50 +01:00
def
8af9f9d6a3
Fix: Properly show 64 player servers
2014-01-11 04:08:01 +01:00
def
736891c945
Change serverbrowser request order
2014-01-11 03:53:50 +01:00
def
4a3f75884e
Hopefully fix bug with some malformed maps that can make the client crash
2014-01-11 00:52:23 +01:00
def
9743b0cb58
Better time/score messages
2014-01-10 16:19:46 +01:00
def
383d1d22f1
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-10 12:56:38 +01:00
def
d437c57d26
Fix null pointer
2014-01-10 12:01:13 +01:00
def
7b81946dd6
oops
2014-01-09 21:08:50 +01:00
def
9112f1e526
Fix stupid bug
2014-01-09 21:08:03 +01:00
def
ba9a29c704
Fix that sometimes 64 player servers show up as 16 player
2014-01-09 15:40:11 +01:00
def
35ea08915a
Don't allow negative offsets
2014-01-08 18:16:52 +01:00
def
488df63f92
Too verbose debugging output
2014-01-08 07:55:26 +01:00
def
8bcd622412
Fix stupid merge
2014-01-08 07:50:58 +01:00
Patrick Rathje
5114570794
Hotfix for Refresh
2014-01-08 07:46:24 +01:00
Patrick Rathje
4c080fe137
Better Refreshing
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/serverbrowser.cpp
src/engine/client/serverbrowser.h
src/engine/masterserver.h
src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje
020bb16f54
Faster Refreshing
...
Conflicts:
src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
e88e0698c7
Name stuff
2014-01-03 03:06:23 +01:00
def
9f3da1e66e
Fix: Allow executing multiple commands
2014-01-03 02:25:04 +01:00
def
fb520d3ed4
Change server name output
2014-01-01 23:36:53 +01:00
def
863990c1cc
Serverinfo
2014-01-01 14:58:39 +01:00
def
1e947dbe52
Fix: Check whether file is actually a FIFO
2014-01-01 14:08:13 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
faca94b084
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-19 23:04:12 +01:00
def
0b70f874dc
Add sv_team 3 (forced random team for you, useful for solo ddrace)
2013-12-19 23:04:01 +01:00
def
da9ff2a696
Add: Set Ping to any value you want
2013-12-18 16:54:20 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
oy
77478707f2
fixed a server crash due to faulty offsets. #1173
2013-12-15 12:30:27 +01:00
def
71e59546aa
Longer ban for network stress
2013-11-23 20:19:30 +01:00
def
2b343624d4
Don't drop clients in any case
2013-11-17 02:27:28 +01:00
def
9a1ff10b0a
Add button to disable chat
2013-11-14 16:23:15 +01:00
def
60b66055bf
add snd_name_only
2013-10-21 02:16:45 +02:00
def
fe44c5a569
add sv_show_others_default
2013-10-20 23:22:49 +02:00
def
5fa57ed5ab
Remove gfx_clear
2013-10-09 17:11:34 +02:00
def
f0b6ff9c4c
Readd chat sounds and add option to disable them
2013-10-08 17:23:00 +02:00
def
7dbce81bbf
Allow more colors
2013-10-08 16:32:27 +02:00
def
e33375f32c
gfx_clear default
2013-10-07 04:11:04 +02:00
def
280368d46a
2048 favorites
2013-10-07 03:56:39 +02:00
def
220499b5da
1024 friends
2013-10-07 03:54:08 +02:00
oy
7cb173ec53
fixed master server lookup for servers. #1047
2013-09-25 14:56:47 +02:00
def
5a2bd2e4df
Revert "No network connect limit"
...
This reverts commit 888b23a3e4
.
2013-09-09 21:53:13 +02:00
def
888b23a3e4
No network connect limit
2013-09-05 23:50:24 +02:00
def
43c963ad2f
Less strict connection limit
2013-09-03 22:07:15 +02:00
def
cb42cabc41
Disable netlimit by default
2013-08-30 09:50:33 +02:00
def
48870102e0
Entities background color
2013-08-29 17:14:03 +02:00
def
a2c7feda17
Add afk vote timer
2013-08-18 03:27:30 +02:00
def
639bd5309a
Higher default netlimit
2013-08-16 17:52:34 +02:00
def
4f79d90212
More reasonable netfiltering hopefully
2013-08-10 04:10:39 +02:00
def
c259c2752c
Don't drop clients
2013-08-10 04:05:33 +02:00
def
ba0550e3ba
Better default sv_netlimit value
2013-08-10 03:45:44 +02:00
def
f876701869
no thread remove
2013-08-08 02:10:47 +02:00
def
cc52c74f6f
Disable fifo console on non-Unix
2013-08-06 06:45:13 +02:00
def
1a8e713e45
Disable fifo console on non-Unix
2013-08-06 06:44:53 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
34b7ea6193
Only ban if trying to connect within 0.5 seconds
2013-08-06 04:04:36 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
a83c5702ff
Reduce netlimit to 10kb/s
2013-08-04 05:20:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
da778f4e66
Don't write over memory limit...
2013-08-04 04:24:33 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
82f3734dd7
Try to implement netlimit (level too high, map downloads might fail)
2013-07-31 05:36:52 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
e871fbbaad
Try to prevent network spamming issues
2013-07-30 22:48:31 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
abb362b3bb
Allow announcement interval from 1 to 300
2013-07-26 22:17:55 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
6d26e07e1f
Single config variable for background color without quads
2013-07-11 17:13:45 +02:00
def
6105f60a89
Make RGB values of background colors independent
2013-06-23 20:56:05 +02:00
def
8421903897
Grey background colors when quads disabled
2013-06-23 13:41:13 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
BeaR
9b81779ae3
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-26 16:44:59 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
678863fa7e
increased minimum required connect time for clients to 1 second. #1070
2013-03-20 22:47:48 +01:00
PsychoGod
471d479300
one more centering window in graphics
2013-03-03 13:42:25 +02:00
oy
5e090fbfed
made the demoplayer support 0.6.1 based demos
2013-02-26 00:00:38 +01:00
PsychoGod
ebdd1af7a3
window center position when windowed on Windows :3
2013-02-25 13:48:31 +02:00
oy
718653ff85
set default values for threaded graphics and async renderer to 0
2013-02-24 19:18:13 +01:00
oy
ea2898e94a
prevent quick join/quit flood. #1070
2013-02-24 19:13:45 +01:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
118d2ac837
show reason for closing a connection within a debug message. Closes #1061
2013-02-24 18:31:30 +01:00
oy
07c97822bb
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-24 18:31:23 +01:00
oy
73386fdf0f
fixed last commit
2013-02-24 18:29:41 +01:00
BeaR
68390fe04a
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
BeaR
d58afefaae
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
df5ab998c2
readded texture resampling
2013-02-24 18:08:10 +01:00
oy
71af97a5e3
fixed texture memory usage calculation in graphics threaded
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Conflicts:
src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy
2948d2392b
fixed last commit
2013-02-24 18:02:37 +01:00
BeaR
1cfbfda6fa
Missed a file..
2013-02-24 18:02:09 +01:00
BeaR
c3dd09cebf
Readded Texturecompression-support
2013-02-24 18:01:58 +01:00
Johannes Loher
678b6faceb
Fixed threaded gfx and building on Mac OS X
2013-02-24 18:01:23 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
521eaf038b
fixed missing messages when net connection closes
2013-02-24 17:41:39 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
BeaR
0adaf8a752
#913
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Fix Input Handling
2013-02-24 17:39:31 +01:00
heinrich5991
86fe9757c5
Removed useless enum
2013-02-24 17:38:29 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
b7e5bb54ad
fixed semaphore on macosx
2013-02-24 17:35:51 +01:00
oy
7be3c2e634
fixed resetting the error string of a net connection. Closes #954
2013-02-24 17:35:08 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
14cd83de10
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2013-02-24 17:34:22 +01:00
oy
f1fc3337f5
prevent that the server uses close messages from clients. Closes #950
2013-02-24 17:32:48 +01:00
oy
0e40ab434a
fixed a check
2013-02-24 17:31:57 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
oy
2a4af1573b
auto adjust the screen resolution on first start. Closes #921
2013-02-24 17:25:55 +01:00
oy
38256d0d45
skip screenshot when window isn't active. Closes #931
2013-02-24 17:25:14 +01:00
Teetime
b4ed006f83
fix for saving bans in a file
2013-02-24 17:03:48 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
Learath2
c843d62ec7
Defaults to gfx_threaded 0. Partially fixes #213
2013-02-13 18:34:46 +02:00
oy
6295b33965
set default value for asynchronous rendering to disabled for now. #1001
2013-02-01 11:38:09 +02:00
oy
a7574f75d2
fixed last commit
2013-02-01 11:38:09 +02:00
BeaR
c86ebb34df
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
BeaR
50b722b2b4
Closes #153 .
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Fix Input Handling
2012-11-12 20:39:36 +02:00
oy
2db2f51bf5
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-07-04 16:55:16 +03:00
oy
2a92f369fc
fixed registering of ban commands. Closes #942
2012-07-04 16:54:09 +03:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
45302957f1
removed some unused zlib stuff. Closes #907
2012-01-07 23:50:47 +01:00
GreYFoX
420447dc51
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
readme.txt
2012-01-07 19:16:20 +02:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
6ad6d59b6f
fixed memory corruption with snd_buffer_size config
2012-01-06 19:27:18 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
oy
78bb0e3d8c
fixed compiling for macosx
2012-01-06 16:35:48 +01:00
oy
71dd0c5aab
made gfx_finish work again
2012-01-06 14:12:49 +01:00
oy
12f76e7f8d
made the editor work again. Closes #914
2012-01-06 12:55:19 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
f14c0e2359
fixed linking for older gcc versions
2012-01-04 01:19:54 +01:00
oy
cc94472f04
fixed mac osx
2012-01-04 00:52:24 +01:00
oy
213b88835e
fixed compiling on windows
2012-01-04 00:48:04 +01:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
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Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
7393151b6d
fixed the osx opengl make current thingie.. I think...
2012-01-03 22:53:24 +01:00
Magnus Auvinen
666401e309
added osx implementation. not tested, not even compiled once. hope it works
2012-01-03 22:49:31 +01:00
Magnus Auvinen
2991f4071e
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
2012-01-03 22:01:37 +01:00
Magnus Auvinen
50d872531a
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
2012-01-03 21:39:10 +01:00
Magnus Auvinen
c31c82a584
added support for video modes
2012-01-01 14:30:45 +01:00
Magnus Auvinen
d7fe3ddaab
fixed shutdown and screenshot functionallity
2012-01-01 14:15:35 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Magnus Auvinen
8b76105cfa
cleaned up some of the code
2011-12-31 14:00:49 +01:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
6e57620c2c
added flags for mipmap generation on textures. fixes missing texts
2011-12-31 11:18:55 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
7a36a103ae
fixed so that the rendering can be done async from the input, network and update
2011-12-31 10:04:46 +01:00
Magnus Auvinen
8a91bfa1dd
fixed texture upload support. removed raw gl calls from the text render
2011-12-31 09:40:11 +01:00
Magnus Auvinen
50e75da333
fixed so that the resolusion is set correctly on init
2011-12-31 01:23:04 +01:00
Magnus Auvinen
09b785a290
splitted out the graphics threaded into a separate header
2011-12-31 01:11:24 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
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* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
de3e94d901
clean up temp commands on logout in the client
2011-12-30 19:21:00 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
oy
80835d2c11
added version files for pnglite and wavepack(both up-to-date). Closes #900
2011-12-29 14:00:28 +01:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
oy
988b1c22cf
fixed that the server browser list gets sorted twice on a new entry
2011-12-29 13:06:53 +01:00
oy
af9775f400
fixed texture increasing in the text renderer
2011-12-29 13:03:06 +01:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
Shereef Marzouk
f5f706ca6d
Merge branch 'DDRace' of github.com:GreYFoX/teeworlds into DDRace
2011-12-14 17:02:45 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
eeeee
385be8a716
updating existing bans' expiration would break ordering in bans sorted list
2011-12-14 13:48:41 +01:00
eeeee
0c16a58563
enforce upper limit on minutes to prevent unix timestamp from overflowing
2011-12-14 13:47:49 +01:00
eeeee
8f5f45c18f
keep lifebans at the tail of bans list. Fixes #131
2011-12-14 13:47:23 +01:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy
55fe59fa8a
updated zlib to 1.2.5
2011-12-04 17:50:52 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
oy
0fdc9c1b8e
cleaned up few things
2011-12-04 14:17:05 +01:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
oy
48d367db20
added faster way of inverting the sorted serverlist by KillaBilla. Closes #885
2011-11-29 22:34:47 +01:00
oy
8238853b8c
added a todo note
2011-11-29 22:18:40 +01:00
eeeee
1452b6811c
Replaced sorting implementation with stable one to prevent annoying flickering on server browser update.
2011-11-29 22:16:41 +01:00
XXLTomate
17e633f00e
Remove two unused config lines
2011-11-08 22:39:36 +01:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
GreYFoX
6c99ea2104
CMDList
2011-09-02 22:25:16 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
7e6f6465b7
typo
2011-08-27 14:12:13 +02:00
GreYFoX
c7d9b289e7
Added a command to check user status commands
2011-08-26 23:37:10 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
47a1e2b230
Fix banmaster compilation. Fix some sign-compare warnings
2011-08-26 16:28:13 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
oy
2aee50d5b1
fixed a nasty noise problem. Closes #812
2011-08-05 18:37:59 +02:00
oy
dfd9e142d5
Merge pull request #801 from fisted/fix_srs
...
here is clevar solution for serious design flaw
2011-08-03 13:54:48 -07:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
c1b23535ff
fixed typo
2011-08-02 12:14:23 +02:00
SushiTee
370b93d8e1
fixed a warning
2011-08-01 12:11:10 +02:00
oy
b25fc26c1c
zero out client memory on startup to prevent more bad surprises
2011-07-31 18:39:48 +02:00
oy
9cf4facd05
fixed a client crash in debug. Closes #806
2011-07-31 17:07:10 +02:00
oy
3209aec45f
fixed compiling error on osx
2011-07-31 13:17:38 +02:00
oy
9418802150
protected econ authentication against brute force
2011-07-31 13:05:12 +02:00
oy
1705c90e14
fixed ban for life on the server
2011-07-31 12:43:35 +02:00
oy
aabac3dcfc
send notification to enter a password when a client connects to econ. Closes #803
2011-07-31 02:25:55 +02:00
oy
9349af0085
clean up econ sockets on shutdown. Closes #804
2011-07-31 02:20:46 +02:00
oy
8d0cc2a825
reduced stack memory usage of CDataFileWriter
2011-07-31 01:40:28 +02:00
oy
34132ce244
fixed client crash in debug
2011-07-31 01:38:45 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
0f11cf014c
increased length for help string of temporary commands
2011-07-30 18:19:15 +02:00
oy
b3e8506f20
create client on heap. Closes #744
2011-07-30 13:50:22 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
heinrich5991
b0fdc40959
deleted unnecessary empty files
2011-07-29 17:51:19 +02:00
heinrich5991
2ba6fbd731
added econ functionality
2011-07-29 17:51:14 +02:00
fisted
7197d7bc13
extensive source layout enhancement
2011-07-25 18:28:02 +02:00
Choupom
6b2dc40570
fixed a rcon authentication issue
2011-07-20 21:49:38 +02:00
SushiTee
a3fec2f9f3
fixed clipping on some machines
2011-07-15 00:39:37 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
d28108b8ad
fixed few issues with masters.cfg
2011-07-11 12:00:13 +02:00
oy
f440944905
fixed problem with rcon authentication
2011-07-08 00:00:38 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
1ae474689d
added moderator support for the remote console. #518
2011-07-05 21:54:10 +02:00
Choupom
520683c0aa
made so background musics restart where they got stopped
2011-07-02 19:24:21 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
47cdd2524b
do not try to play sound when it isn't enabled
2011-06-27 22:57:06 +02:00
Choupom
99c2c53c0b
fixed some dbg_assert
2011-06-27 16:45:40 +02:00
oy
557c906390
fixed compiling problem
2011-06-27 16:44:35 +02:00
Choupom
b17a7be286
fixed #2 Too big textures
2011-06-27 16:32:52 +02:00
oy
fb309436b4
improved friends feature
2011-06-26 17:10:13 +02:00
fisted
d5b3804804
fixed "no such cmd ''" on whole-line comments in cfg
2011-06-11 19:13:27 +02:00
oy
9845d757ef
removed file extension from the demo name in the demo player
2011-06-09 22:44:22 +02:00
GreYFoX
1bfcfb7d6f
Changed max of force pause to be 360 seconds
...
Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
...
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
...
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a121587251
Save connection timeout setting for client
2011-05-27 11:29:35 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
c2f75b0017
structs are structs, classes are classes
2011-05-03 19:23:33 +02:00
Choupom
694be7dfb5
fixed the pnglite fix
2011-05-03 18:44:55 +02:00
Choupom
f1df704d78
fixed pnglite requiring a std header include
2011-05-03 18:44:46 +02:00
Choupom
bbd7a75849
fixed a pnglite crash on save if the image is too small
2011-05-03 18:43:26 +02:00
heinrich5991
9fb36fd802
added strict game type filter
2011-05-02 19:25:38 +02:00
GreYFoX
0d61c87fa1
Added 0.6.0 banmaster by @heinrich5991 #31
2011-04-26 11:51:02 +02:00
GreYFoX
f322f65f45
fixed ban for life
2011-04-20 21:25:59 +02:00
GreYFoX
87dc38ee06
fixed hiding reserved slots from server browser by @heinrich5991
2011-04-20 17:04:34 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
...
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
65e7e9effe
oops
2011-04-19 17:09:49 +02:00
GreYFoX
e40158ebf4
changed cl_race_cheats to be on by default
2011-04-19 09:59:49 +02:00
GreYFoX
dad66bffc3
General DDRace binds improvements
2011-04-17 19:45:48 +02:00
GreYFoX
5924b5a8bf
Fixed blank squares and cl_show_entities to show other layers
...
P.S. this might introduce a client crash bug, but it needs to happen for me to trace it
2011-04-17 19:14:49 +02:00
GreYFoX
768e6b9291
Added todo
2011-04-17 19:13:55 +02:00
oy
73bc6afb67
decreased the length of built in client names
2011-04-16 18:41:44 +02:00
GreYFoX
561ce64666
Renamed cheats to testing commands sv_test_cmds
...
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX
3f0ad1ab65
Cleaned up helper commands, @heinrich5991 please revise this commit
2011-04-15 05:20:52 +02:00
GreYFoX
a2e4e9c050
Fixed CServer::SetRconLevel
2011-04-15 05:19:11 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX
fd6388a9d8
Cheats are on unregistered servers only, added warning message about records not getting saved
2011-04-14 00:50:57 +02:00
heinrich5991
f0735554ec
fixed the reworked IConsole::PrintResponse
2011-04-14 00:34:11 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
e6f0318bdf
added "fixed some header guards and added a script to fix them all!" by Choupom
2011-04-13 20:22:10 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
4d8c9d1c0d
updated standard map filter in the server browser with new maps
2011-04-09 00:08:32 +02:00
oy
b6118ae9fe
mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet
2011-04-08 23:56:15 +02:00
oy
de1e8fc851
improved FindFile so it stops on a match
2011-04-07 18:45:24 +02:00
oy
f38fc81d78
fixed a possible client crash on map change
2011-04-07 18:23:03 +02:00
oy
c27a634089
fixed and show error message if the crc doesn't match on map load
2011-04-07 18:07:22 +02:00
oy
3fc6e2d2eb
prevent empty nicknames. Closes #616
2011-04-06 17:53:05 +02:00
oy
caf6e98ccb
fixed server crash on "bans" command
2011-04-06 17:30:50 +02:00
oy
4ad6d2f01e
fixed problem with sv_bindaddr on the server
2011-04-04 18:20:05 +02:00
oy
9cb2f07b80
fixed clients search for maps within subfolders
2011-04-04 16:53:02 +02:00
oy
ab810cab25
fixed that player options just show players as friends not clans
2011-04-02 19:51:05 +02:00
m!nus
3ebdc2a4ce
added downward compatibility to mastersrv for 0.5 (and earlier)
2011-04-02 17:35:50 +02:00
oy
04a3b7be00
fixed problem with recorded demo files. Closes #570
2011-04-02 11:55:37 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
oy
85e9fb1e63
made it possible to add just a clan as friend
2011-03-31 21:30:28 +02:00
oy
b3ae1a088e
make the "show friends"-filter just list servers with friends on them
2011-03-31 21:22:12 +02:00
oy
98eaaf2e23
fixed 2 compiler warnings
2011-03-31 19:07:21 +02:00
oy
2a72c0b38b
added a mechanism to check for a valid standard map. Closes #132
2011-03-31 15:13:49 +02:00
oy
59d56cd332
finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
2011-03-30 12:08:33 +02:00
oy
9d930e15f8
fixed some compiler warnings
2011-03-28 22:08:52 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
oy
7bd79f9f43
added remove_favorite command by Choupom
2011-03-27 18:05:11 +02:00
oy
a583633cde
added renaming of srvbrowse so it matches with the interface filename by Choupom
2011-03-27 18:00:54 +02:00
oy
ae325c873f
added friends feature. Closes #24
2011-03-23 13:06:35 +01:00
GreYFoX
61dcc7b848
Re-Added noother's afk kick
...
Disabled vanilla afk kick by default
enumerated variables.h
2011-03-22 21:49:12 +02:00
Sebastian Wojtowicz
55ce870597
Client utf8 converting (servernames,playernames) in Internet tab and (playernames,playermessage) in chat and hud
2011-03-22 21:11:10 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
eaef2ce48a
added notification for unsaved map data and a confirmation for overwriting an existing map in the editor. Closes #115
2011-03-22 00:31:42 +01:00
oy
192d6a0b13
fixed that spectator filter updates the server browser
2011-03-20 16:09:44 +01:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
oy
79aa9d640e
fixed that server browser shows the correct country flag
2011-03-20 11:15:24 +01:00
GreYFoX
ed5c9c1d92
sv_show_other the ability to use the command showothers
2011-03-19 11:22:03 +02:00
oy
a8bf857c68
improved server browser list resorting and made search work on IP addresses. Closes #482
2011-03-18 19:03:13 +01:00
oy
f8ae9f7732
made server browser show clan name and country code for players
2011-03-18 17:59:48 +01:00
GreYFoX
45f3cf042a
Fixed a login with cheats
...
Renamed a constant
2011-03-18 00:17:01 +02:00
oy
1628118de3
fixed a bug that messes up demos recorded by the server
2011-03-17 17:58:10 +01:00
oy
b939d38228
made the client check for valid address on connectionless packets from master/version server
2011-03-17 17:41:57 +01:00
GreYFoX
87cde802b1
Added a new entities_clear
...
Fixed cl_ddrace_cheats not controlling cl_show_entities
attempted to make cl_show_entities show other layers than the game layer
2011-03-16 19:48:16 +02:00
GreYFoX
3bae74f21d
Added Ability to predict old hook through tiles from DDMax
...
fixed a warning
2011-03-16 17:36:54 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
...
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
...
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
GreYFoX
ee178d5a48
Client Cheat showing entities in game
2011-03-16 14:48:16 +02:00
oy
7412fabb9c
made serverinfo use clan name and country code for players
2011-03-16 12:37:41 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
09dc08859d
added a function to set the text outline colour and increased readability of nameplates on bright backgrounds. Closes #205
2011-03-13 12:55:00 +01:00
oy
d1e8707c6c
fixed demo length info and let the demo recorder search within sub folders for maps
2011-03-13 11:07:21 +01:00
oy
be8f669333
added extended demo infos in the demo browser
2011-03-13 10:41:10 +01:00
oy
5c723f5d2f
added info about the actual recorded demo length in the notification box
2011-03-12 18:34:16 +01:00
oy
b834426548
fixed several problems with spectator view in game and demo player. Closes #83
2011-03-12 18:07:57 +01:00
oy
50b266086b
made dbg_dumpmem and dbg_lognetwork work again
2011-03-05 11:46:24 +01:00
oy
fc692d85c8
decreased server info timeouts for now
2011-03-04 18:32:12 +01:00
oy
0ae19e1339
removed support for old server infos
2011-03-04 18:14:08 +01:00
oy
0bc13c91eb
made cl_threadsoundloading work again
2011-02-27 17:56:03 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
heinrich5991
d506be71ea
added standard 'me' for victim console argument
2011-02-26 20:45:01 +02:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
GreYFoX
90d93ba7b2
Client showothers
2011-02-23 22:22:05 +02:00
heinrich5991
9e15232e20
increased the version number of flags
2011-02-23 17:26:39 +02:00
oy
088ec3e2f3
made the client's map search work with sub folders. Closes #254
2011-02-21 11:23:30 +01:00
oy
4f91026a01
added an editor function to show tile informations (index, flip/rotate status)
2011-02-18 11:41:27 +01:00
oy
169efb129f
enabled debug rendering in the editor
2011-02-18 11:25:55 +01:00
oy
6a6e7b702e
removed double utf8 decoding in text rendering
2011-02-18 11:08:38 +01:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
GreYFoXGTi
cd998a2a93
sv_reset_pickups 1 to remove weapons on start tiles
2011-02-16 13:08:14 +02:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
78ee6148f8
SortHash
...
Loading String
2011-02-16 12:22:55 +02:00
GreYFoXGTi
6904956a14
Added some DDRace Menu Items
...
Enforced cl_ddrace_cheats on zoom
2011-02-16 11:20:27 +02:00
XXLTomate
f0201597c6
DDRace Settings-tab
...
Checkbox for DDRace Scoreboard
2011-02-15 02:36:22 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
heinrich5991
fabf0bc65f
made 0xF3F3F71 0x703F3F71, because 0xF3F3F71 isnt backward-compatible
2011-02-13 21:17:20 +02:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
818cf464e3
added missing disconnect for stress testing
2011-02-13 17:59:51 +01:00
heinrich5991
825eca4bab
added saving of the banreason.
2011-02-13 13:31:58 +01:00
GreYFoXGTi
cd574d10a7
Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No
2011-02-12 22:31:42 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
GreYFoXGTi
4e2ccdbeb9
fixed compiler warnings
...
made 0xF03F3F71 0xF3F3F71 because 0xF03F3F71 = 4026531840 needs unsigned screwed the whole enum
2011-02-10 04:39:45 +02:00
GreYFoXGTi
65f4882113
Merge branch 'master' of git://github.com/heinrich5991/DDRace
2011-02-10 00:31:42 +02:00
heinrich5991
88c0d6cfa8
filter all "no-ddrace-flags server" when a flag is required or forbidden, strictly use the flag version, fixed flag version handling
2011-02-09 23:06:14 +01:00
GreYFoXGTi
09068d91a4
Compiler warnings
2011-02-08 18:58:36 +02:00
GreYFoXGTi
ae06076d10
Mute By Fisted
2011-02-08 14:44:59 +02:00
GreYFoXGTi
750b20f544
fixed banmaster.cfg run level
2011-02-07 08:53:41 +02:00
GreYFoXGTi
d7e4153ec4
Added banmaster by heinrich5991
2011-02-07 08:25:38 +02:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
9db333dfee
Re-enabled flag sending
2011-02-05 03:14:17 +02:00
GreYFoXGTi
24a688b2c3
Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
2011-02-04 22:15:02 +02:00
GreYFoXGTi
3da1860654
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
...
this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
e32b52b57a
don't send the DDRace flags until i change them to their final look
2011-02-01 00:45:25 +02:00
GreYFoXGTi
0aa3e8f546
Forgot to do this with the other DDRace Flags
2011-01-30 21:11:32 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
...
Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
oy
be68a4f516
added fix by CarmineZ about missing tool tips in the editor
2011-01-29 18:48:55 +01:00
heinrich5991
0288655395
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2011-01-26 20:11:49 +01:00
GreYFoXGTi
5b51295185
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
...
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi
f1a8b6b7ad
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
m!nus
05d274444a
Add banning to mastersrv: any packet from a banned IP (and optionally a fixed port) will be dropped (also affects clients. Put your bans into master.cfg: "ban 127.0.0.1" or "ban 127.0.0.1:8303". It's reloaded every 5 minutes. This change also adds IStorage, IConsole and IKernel to mastersrv.
2011-01-23 17:54:27 +01:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
...
removed an extra line
2011-01-20 22:25:09 +02:00
oy
7ed5a820c6
increased default value for br_max_requests. Closes #446
2011-01-20 21:22:10 +01:00
oy
ce42fa68ff
fixed possible CRLF line ending problem in the linereader
2011-01-20 21:17:11 +01:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
82749dedf0
fixed beginning of gametime margin graph
2011-01-19 19:29:10 +01:00
oy
7ca7c95bc0
limit the latency within server browser entries to a maximum of 999
2011-01-19 15:54:50 +01:00
oy
7a20c313ee
made some output just show up on debug
2011-01-19 15:39:04 +01:00
oy
8cdabb890f
fixed that the server crashes on too many snap items ( Closes #317 ), optimised snapshot hashing
2011-01-18 18:09:09 +01:00
Floff Floffsson
e0c02eb691
functioncall not needed, dunno why its there anyway
2011-01-17 14:59:21 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
bf6fcc20f4
added an error popup on startup when the sound couldn't be initialised. Closes #425
2011-01-17 13:28:15 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
oy
216967c3bf
release gameclient components when opening the editor. Closes #429
2011-01-17 12:28:37 +01:00
GreYFoXGTi
b502e6fd28
Fixed warnings and some white spaces
2011-01-12 11:10:57 +02:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
oy
4a79e575a0
fixed a compiler warning
2011-01-11 00:57:44 +01:00
heinrich5991
dd474fec3b
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2011-01-10 20:25:46 +01:00
GreYFoXGTi
959b05d557
Merge branch 'master' of http://github.com/oy/teeworlds
2011-01-10 00:45:58 +02:00
oy
91f642fac2
fixed cut off broadcast. Closes #398
2011-01-09 23:25:07 +01:00
heinrich5991
6064096847
(hopefully) fixed /cmdlist for windows
2011-01-09 15:38:26 +01:00
oy
26f7c67895
fixed console parsing when using the exec command. Closes #381
2011-01-07 19:33:29 +01:00
oy
41b8022aa1
record a new demo when a game ends. Closes #358
2011-01-06 23:21:51 +01:00
oy
f8b1edca64
show error message for all content that could not be loaded. Closes #257
2011-01-06 22:18:19 +01:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
1719ad554e
Moved a var
2011-01-06 01:51:22 +02:00
GreYFoXGTi
1d9190fd5b
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/russian.txt
readme.txt
src/game/variables.h
2011-01-06 01:49:58 +02:00
m!nus
7b46d386dd
requesting serverinfo now uses gie2 instead of the legacy gief.
2011-01-05 12:22:45 +01:00
oy
aad2438882
fixed outlines for larger font sizes
2011-01-05 12:12:23 +01:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
1928a757c6
added fix for rendering big fonts on large resolutions by RushPL
2011-01-04 12:30:40 +01:00
oy
5dbe75fd7b
removed duplicate stuff
2011-01-04 12:00:34 +01:00
GreYFoXGTi
5e841fcfae
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-12-19 15:22:31 +02:00
heinrich5991
bf62514088
added some DDRace flags for the server browser (server-sided), client-sided still needed
2010-12-19 14:11:14 +01:00
GreYFoXGTi
63961ecf1a
fixed mute evasion + kick
2010-12-19 07:25:01 +02:00
floff
4008a1dc95
spectator votes configurable
2010-12-16 10:06:24 +01:00
floff
4a93c28eb8
added configurable time between pauses, to reduce spam
2010-12-16 10:05:20 +01:00
GreYFoXGTi
e803f30f52
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
2010-12-16 06:06:23 +02:00
oy
0121f27311
fixed server crash on too many snap items. Closes #317
2010-12-16 03:29:08 +01:00
GreYFoXGTi
2f5f332cbb
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/shared/config_variables.h
2010-12-13 03:43:22 +02:00
oy
c75a75b64f
made it possible to automatically take game over screenshots. Closes #339
2010-12-12 16:48:13 +01:00
GreYFoXGTi
c08ed41a7e
Merge branch 'master' into DDRace
2010-12-12 00:43:56 +02:00
oy
49bea07df7
show the path of $CURRENTDIR. Closes #323
2010-12-11 23:10:13 +01:00
GreYFoXGTi
157aafd4dd
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/server/server.cpp
src/game/variables.h
2010-12-11 23:57:41 +02:00
oy
48cd937234
fixed wrong $DATADIR path. Closes #316
2010-12-11 22:48:37 +01:00
oy
ecd7afd9ff
added cleaner exit on quit event by Choupom
2010-12-11 22:04:50 +01:00
Choupom
cdd8184f89
fixed "Kicked by console (Kicked by vote)" drop message
2010-12-11 21:57:34 +01:00
GreYFoXGTi
46c2225d60
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/russian.txt
scripts/make_release.py
src/engine/shared/config_variables.h
2010-12-11 21:28:43 +02:00
oy
a0985314c9
made it possible to "recycle" auto recorded demos
2010-12-11 18:55:28 +01:00
GreYFoXGTi
4510ced422
Merge branch 'DDRace' of github.com:GreYFoXGTi/teeworlds into DDRace
2010-12-10 21:20:34 +02:00
GreYFoXGTi
2c51511260
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
2010-12-10 20:58:53 +02:00
oy
4756c031c5
save auto recorded demos in a separate folder and added an option to enable/disable it in the settings menu
2010-12-08 01:55:13 +01:00
oy
0fe8cabe78
added auto recording support by Batchyx
2010-12-08 01:42:32 +01:00
oy
974a40913d
added CDemoRecorder::TickCount() to get demo length by Batchyx
2010-12-08 00:48:02 +01:00
oy
db9dd6b8c9
added an optional time stamp to a demo record by Batchyx
2010-12-08 00:42:32 +01:00
oy
665934ee09
cleaned up several uses of timestamps for filenames
2010-12-08 00:32:50 +01:00
oy
7c26dcbadd
moved function to remove files
2010-12-08 00:13:59 +01:00
oy
d30dd9da8f
added Storage function to move/rename files by Batchyx
2010-12-08 00:09:18 +01:00
oy
bd9850cae2
added single function to stop recording by Batchyx
2010-12-08 00:02:24 +01:00
GreYFoXGTi
9bed6aca8c
Fixed Compiler warnings
2010-12-07 20:27:04 +02:00
GreYFoXGTi
cebbecf632
Some Code Improvements and Compiler warnings
2010-12-07 19:44:23 +02:00
GreYFoXGTi
122c7954d9
Announcement Randomness
2010-12-06 04:27:35 +02:00
GreYFoXGTi
881fd901a6
added Vote comments starting with # and also made announcement comments start with #
2010-12-06 00:38:29 +02:00
GreYFoXGTi
69ce24b92c
forgot this
2010-12-04 03:13:24 +02:00
GreYFoXGTi
83cea23373
Reworked some stuff
2010-12-03 14:58:38 +02:00
GreYFoXGTi
326c46551c
Resseted sv_old_laser to 0
2010-12-02 01:16:09 +02:00
GreYFoXGTi
0a29aae473
added old Laser Behavior Configuration
2010-12-02 00:07:33 +02:00
GreYFoXGTi
b22f6e0036
Added Announcement Comments
2010-11-29 06:21:04 +02:00
GreYFoXGTi
7f24d0f144
Fixed ID 0 Bug
2010-11-26 20:01:55 +02:00
GreYFoXGTi
4f777211a5
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-25 00:22:02 +02:00
heinrich5991
73ca31d168
changed rcon command "cmdlist" nearly completly
2010-11-24 22:09:31 +01:00
GreYFoXGTi
ae4aebd365
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-24 02:28:01 +02:00
Batchyx
c3966413e9
Storage: fix RemoveFile and CreateFolder ret value
...
Removefile returns remove() and CreateFolder returns fs_makedir(),
but they returns 0 on success and non-zero on error. Fix that,
RemoveFile and CreateFolder should return true on success.
(they return false when the type argument is invalid).
note: bug has remained unoticed because noone uses CreateFolder, and the
user of RemoveFile (the demo browser's remove button) doesn't
check the return value.
2010-11-24 01:15:18 +01:00
GreYFoXGTi
20b70ac24b
fixed http://ddrace.info/forum/showthread.php?291-passwords-doesn-t-work
2010-11-24 01:28:16 +02:00
GreYFoXGTi
eed83bd7cb
Added Announcement
2010-11-22 13:00:43 +02:00
GreYFoXGTi
b8fe169419
Added Mac Fixes by Allisone (Trust)
2010-11-22 11:09:27 +02:00
GreYFoXGTi
2ad456433d
Made File Execution Level 3, but level 4 only for autoexec.cfg at server start
...
Removed TODO, because it's needed there to reset tunings on map change
2010-11-22 10:27:13 +02:00
GreYFoXGTi
bdd3af9f43
Applied CMDList Pages
2010-11-22 09:55:50 +02:00
GreYFoXGTi
5d9ee1736e
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
oy
e7e2501d1b
close map-download-file if the map changes during downloading
2010-11-21 01:10:25 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
GreYFoXGTi
6a40aea054
Revert "added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit."
...
This reverts commit 9f8cf21c33
.
Conflicts:
src/engine/shared/config_variables.h
this commit was replaced by "clients are now dropped if they don't act as normal clients (4383e10
4383e10933
)"
2010-11-18 01:32:54 +02:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
Choupom
4383e10933
clients are now dropped if they don't act as normal clients ( fixes #235 )
2010-11-17 19:11:28 +01:00
oy
c45dc374ff
decreased the default value for maximum players with same IP a bit
2010-11-17 19:05:19 +01:00
oy
3d3572f845
fixed some compiler warnings
2010-11-17 18:36:19 +01:00
oy
f1ce0d1949
improved loading progression in the server browser
2010-11-17 12:43:24 +01:00
Choupom
a7f37446b6
added loading progression in server browser
2010-11-17 12:31:44 +01:00
GreYFoXGTi
ae591407c9
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-17 13:11:40 +02:00
oy
fd3d01ef14
removed no longer needed data-dir override param - mods system should be used instead. Closes #267
2010-11-17 01:02:29 +01:00
GreYFoXGTi
b17e19ff57
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-16 17:28:42 +02:00
heinrich5991
daeb395e25
rcon victim system: replaced constants by enums
2010-11-16 16:07:45 +01:00
GreYFoXGTi
5ee8796381
Removed sql from mac, people who need sql compile the Mac branch
...
the boost stuff made my working dir very messy and searching through it takes more time
2010-11-16 15:26:19 +02:00
heinrich5991
89ef2a0928
fixed CServer::ConKick because of the new victim system, fixed the victim system for cases with at least one parameter after the victim
2010-11-15 18:58:44 +01:00
heinrich5991
797be2817c
reverted needless check of "helpers can use me commands"
2010-11-15 18:14:31 +01:00
GreYFoXGTi
d7aced0708
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-14 03:25:39 +02:00
Choupom
0cfcb1c0c2
fixed demo.h header guard
2010-11-14 00:45:47 +01:00
oy
e306cc45d5
show real $USERDIR and $DATADIR path on startup
2010-11-13 23:54:34 +01:00
oy
4dce645ba8
removed unimportant debug message. Closes #264
2010-11-13 14:29:02 +01:00
GreYFoXGTi
5837b71a73
added pdb to gitignore
...
Helpers can now use me as victim as well
2010-11-13 11:55:17 +02:00
heinrich5991
051172838b
fixed commit with the fix of cmdlist
2010-11-12 17:56:31 +01:00
heinrich5991
c54b824a45
fixed 'cmdlist' rcon command for joining clients
2010-11-11 23:22:09 +01:00
heinrich5991
c36eb3d359
fixed a bug with "me" as victim, fixed kick function due to new victim system
2010-11-10 23:24:33 +01:00
GreYFoXGTi
17cb8a6ffb
Merge branch 'develop' of http://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
2010-11-09 17:30:30 +02:00
heinrich5991
50b8d93d6d
finished system to generalize rcon commands, sorry for last commit's description
2010-11-07 17:35:11 +01:00
heinrich5991
470e2773ba
added system to generalize rcon commands
2010-11-07 17:08:09 +01:00
heinrich5991
6f35687e03
added system to generalize rcon commands
2010-11-07 16:29:55 +01:00
btd
5f6e35b418
Finish sv_team
2010-11-07 01:54:35 +03:00
GreYFoXGTi
96e67724f1
Merge branch 'rm_clientdummies' of https://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
moved and edited src/game/ddracecommands.h
2010-11-05 01:59:37 +02:00
GreYFoXGTi
3756c98715
Total IP Scoring Annihilation ( doesn't make sense ), please test this, also delete the old records
2010-11-04 20:10:51 +02:00
heinrich5991
60d7639c9b
moved ddrace-specific rcon cmds from 'game/server/gamecontext.cpp' to 'game/server/ddracecommands.h' in order to remove renundancy with client-side server dummies for tab-completion
2010-11-02 17:07:45 +01:00
heinrich5991
133fbfcb13
fixed levels of client dummies added by the previous commit
2010-11-01 23:08:23 +01:00
heinrich5991
32dd89d97f
added client dummies for 'move', 'move_raw', 'addweapon', 'removeweapon'
2010-11-01 23:04:16 +01:00
GreYFoXGTi
beb5712a79
i thought i added those like 10 years ago
2010-11-01 13:00:37 +02:00
GreYFoXGTi
5f47d105ae
Removed unused config var
2010-11-01 12:37:09 +02:00
btd
728f4a8352
Merge
2010-10-31 23:31:11 +03:00
btd
eae1d1e54b
My special func ^_^
2010-10-31 23:29:41 +03:00
GreYFoXGTi
fc433afd49
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-31 20:32:35 +02:00
oy
039de7e1ac
fixed infinite loop when playing empty demo. Closes #248
2010-10-31 18:51:05 +01:00
GreYFoXGTi
c704a4ee95
a gift for btd
2010-10-31 19:47:10 +02:00
oy
9e39239ce2
skip start params when parsing argv in console
2010-10-31 17:53:00 +01:00
GreYFoXGTi
6dc504b995
Fixed VoteKick
2010-10-31 05:35:01 +02:00
GreYFoXGTi
d6b898c84a
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-30 00:48:17 +02:00
oy
f1bc96ad09
fixed crashes with the font. closes #178
2010-10-29 23:49:33 +02:00
oy
9490b6f28d
fixed key handling for unicodes > 255
2010-10-29 23:01:50 +02:00
m!nus
523c15e0e7
added a null pointer check in huffman decompression code. it was possible to crash a masterserver by sending it a packet that had the compression flag (but not the connection-less flag) set because the huffman look up table is not initialized in the masterserver and thus resulted in a null-pointer-node. clients and servers (with initialized look up tables were not affected. it was also not possible to use this to inject code.
2010-10-29 01:46:10 +02:00
oy
b343ef7f55
fixed mac compiling. Closes #238
2010-10-28 23:32:01 +02:00
btd
b8dd4a32ca
Merge https://github.com/GreYFoXGTi/DDRace into others
2010-10-26 23:35:55 +04:00
GreYFoXGTi
c6162b6485
fix
2010-10-26 17:02:36 +02:00
GreYFoXGTi
4d204d642f
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/console.h
src/engine/shared/console.cpp
src/engine/shared/console.h
2010-10-26 00:25:36 +02:00
GreYFoXGTi
2f3152691c
Revert "ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b" because it's buggy and i never intended to pull it, but btd did
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This reverts commit 5b5eb0b2c0
.
2010-10-25 20:09:08 +02:00
fisted
9f8cf21c33
added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit.
2010-10-25 20:00:16 +02:00
oy
af56496281
moved str_skip_to_whitespace function
2010-10-25 18:41:15 +02:00
oy
8ca6a28088
parse line on addvote and skip invalid ones
2010-10-25 18:30:35 +02:00
btd
a62decbc91
Show others for ddrace clients.
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Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
GreYFoXGTi
6505e21a0d
Merge branch 'master' of http://github.com/btd/DDRace
2010-10-24 02:13:05 +02:00
btd
161e5dbb7e
Forgot about client
2010-10-23 22:13:37 +04:00
btd
2bda9dc0c6
Added connection timeout and fix super team in gun. Thanks Mo(2) for report.
2010-10-23 22:11:42 +04:00
btd
d4d519c3ef
Fix teams show_others
2010-10-23 16:15:29 +04:00
heinrich5991
5b5eb0b2c0
ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b
2010-10-22 17:29:46 +02:00
GreYFoXGTi
4197a6ce8b
Re-enabled pure tuning check, reset tunings to vanilla values, made server apply DDRace tunings on startup and map change. Closes #97 .
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Revert "Now can Join Vanilla servers. Closes #96."
This reverts commit c6fda43369
.
Conflicts:
src/game/client/components/menus_settings.cpp
2010-10-22 15:22:17 +02:00
heinrich5991
684e1788ed
added strict gametype filtering
2010-10-19 17:18:32 +02:00
GreYFoXGTi
6d1ec0dd62
set m_Authed on map change Closed #93 .
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initialized m_Addr because i seem to have forgotten
2010-10-19 01:36:04 +02:00
heinrich5991
dcb80a4e58
added logging for rcon command tries
2010-10-18 20:52:30 +02:00
heinrich5991
4d6370d890
fixed last commit, removed debug messages
2010-10-18 20:52:29 +02:00
heinrich5991
5ab6286508
removed no longer needed else for logging, authentification with no password does not result in a ban anymore
2010-10-18 20:52:28 +02:00
heinrich5991
5c5b744490
fixed spell mistake
2010-10-18 20:52:28 +02:00
GreYFoXGTi
17408123f5
Some bug fixes
2010-10-18 20:46:00 +02:00
GreYFoXGTi
fd9ad2e720
Re-Added kick/ban by lower level Protection
2010-10-17 21:45:45 +02:00
GreYFoXGTi
4ff5cd8707
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-17 12:14:40 +02:00
GreYFoXGTi
caec5ada0f
should fix linux compilation as reported by Mo(2) thanks Mo(2)
2010-10-16 22:28:54 +02:00
heinrich5991
de0f558ad4
send "server is full" to clients trying to join reserved slots
2010-10-16 22:16:16 +02:00
GreYFoXGTi
7f437f7245
Merge branch 'master' of http://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
2010-10-16 22:02:34 +02:00
GreYFoXGTi
ddf2883cb2
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/game/server/gamecontext.cpp
2010-10-16 21:59:59 +02:00
oy
85fd272846
added the possibility to create a new folder within the editor's save file dialog
2010-10-16 18:33:54 +02:00
heinrich5991
0cd8390036
Revert "better spam protection. Closes #82 . Feedback Please"
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This reverts commit daac101024
.
2010-10-14 08:42:29 +02:00
oy
e294cd86a5
fixed bug in the console when executing a line that holds more than one command
2010-10-14 02:06:57 +02:00
heinrich5991
d5755f8ad2
dont count reserved slots on the server for the client browser
2010-10-14 00:41:37 +02:00
heinrich5991
dc22007c24
fixed crash on dbg_msg on unauthed client trying rcon, fixed infinite loop (same event)
2010-10-14 00:35:54 +02:00
heinrich5991
9cf90fff77
added config for showing client ids in scoreboard
2010-10-13 22:47:28 +02:00
oy
fa768449e2
fixed issue with reason on forcevotekick
2010-10-13 20:31:21 +02:00
GreYFoXGTi
47714c9468
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/variables.h
2010-10-13 14:08:35 +02:00
oy
8fb39524a9
do not use console in silent mode. Closes #48
2010-10-13 12:54:27 +02:00
oy
e4fe7457c8
fixed problems with the mouse movement. Closes #214
2010-10-13 12:47:42 +02:00
GreYFoXGTi
e819f1140b
Some Commands level
2010-10-12 17:15:54 +02:00
GreYFoXGTi
daac101024
better spam protection. Closes #82 . Feedback Please
2010-10-12 16:13:56 +02:00
GreYFoXGTi
d1129b7fce
*whistling*, the obvious cover up.
2010-10-12 11:48:45 +02:00
GreYFoXGTi
838f9d5bb2
something was wrong with the if xD
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now only the admin has too weak connection for this
2010-10-12 10:57:22 +02:00
GreYFoXGTi
e9523454f1
Enhanced CMDList but still this causes too weak connection (out of buffer) need to think of a better way
2010-10-12 10:44:24 +02:00
GreYFoXGTi
5cf469fa11
Re-Added Command CMDList
2010-10-12 10:25:48 +02:00
GreYFoXGTi
dc12d59a00
registered server dummy commands for tab completion in the client
2010-10-12 10:02:46 +02:00
GreYFoXGTi
a1935036d5
fixed my last commit
2010-10-12 09:35:09 +02:00
GreYFoXGTi
74f9e46750
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-10-12 09:31:58 +02:00
GreYFoXGTi
84ff10ca48
Changed rcon system a bit like the old one
2010-10-12 09:31:47 +02:00
heinrich5991
3b8815ade8
added response for config changes
2010-10-11 23:05:52 +02:00
heinrich5991
376930657d
fixed infinite loop on rcon exec
2010-10-11 22:52:18 +02:00
GreYFoXGTi
602c697717
made broadcast update only when needed
2010-10-11 21:27:35 +02:00
GreYFoXGTi
d8e6cfcbdd
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/french.txt
src/engine/client/client.cpp
src/engine/server/server.cpp
src/game/server/gamecontext.cpp
2010-10-11 03:56:58 +02:00
GreYFoXGTi
ed3299be05
more cleanup
2010-10-11 03:50:43 +02:00
GreYFoXGTi
040ba467bf
Changed The lowest level to -1 ( has chat but no rcon )
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made rcon for level 0 open by default users can use logout or login/auth or in normal consol rcon_auth to raise their level
2010-10-11 02:39:08 +02:00
oy
411db8b885
fixed that chat message gets out of the window. Closes #102
2010-10-11 02:29:30 +02:00
oy
b65a26fe93
fixed last commits
2010-10-11 01:06:44 +02:00
GreYFoXGTi
332fb1de09
chat commands redirect to rcon and vice versa by heinrich5991
2010-10-11 00:40:07 +02:00
Choupom
7aefbca742
made so we can add the reason for a kick/ban ( fixes #123 )
2010-10-11 00:31:14 +02:00
GreYFoXGTi
ac3ce7589a
linux compilation...
2010-10-10 16:19:10 +02:00
GreYFoXGTi
ef139eb73a
Cleanup (Putting stuff back vanilla like)
2010-10-10 16:11:11 +02:00
GreYFoXGTi
e7ab496262
Deleted old afk timer by noother, because it's replaced by a Vanilla feature
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Note: we may need to tweak the vanilla features to suite DDRace needs in the future
2010-10-10 14:36:56 +02:00
GreYFoXGTi
40d2068c70
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/editor/ed_layer_tiles.cpp
src/game/server/gamecontroller.cpp
src/game/server/player.cpp
src/game/variables.h
2010-10-10 14:36:02 +02:00
oy
cd95f1869e
added inactive player kicking. Closes #51
2010-10-09 19:14:42 +02:00
oy
85b9c60158
added info in the demo browser by Choupom
2010-10-09 13:27:21 +02:00
btd
9de4dad6ac
Server dislike this map, but dont crash. Closes #12
2010-10-09 00:08:34 +04:00
GreYFoXGTi
99f044bf88
added kill delay config with default 3
2010-10-08 18:56:56 +02:00
GreYFoXGTi
bd32632da2
added configurable suicide penalty with default 0, Closes #61 .
2010-10-08 18:52:26 +02:00
GreYFoXGTi
faaa8c241e
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-10-07 15:33:48 +02:00
oy
3a98f7a048
added mod system. Closes #34
2010-10-06 23:07:35 +02:00
GreYFoXGTi
e885fcb8a2
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-10-01 13:08:13 +02:00
oy
a62a7413d1
made linereader work with window line endings. Closes #196
2010-10-01 12:43:44 +02:00
oy
67e9f03f23
when setting a config string variable check if it's a utf8 string and encode it if the check fails. Closes #10
2010-10-01 00:55:16 +02:00
GreYFoXGTi
b6a17d1e47
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-09-30 23:38:27 +02:00
GreYFoXGTi
8fe9d49cc3
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-09-30 23:36:53 +03:00
GreYFoXGTi
896634a061
Total Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi
1a5b3f5a24
Ninja sound was commented... i don't know why
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Fixed last commit
2010-09-29 23:54:02 +03:00
GreYFoXGTi
65830a463d
Fixed unsafe check for the client ID being kicked
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fixed Super Team collision with doors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 23:24:28 +03:00
oy
c172c24fd1
cleanup old datafile when loading a new one
2010-09-28 12:46:15 +02:00
oy
25ceafaf22
fixed writing datafiles on big-endian systems, added some checks and fixed memory cleanup
2010-09-27 22:35:57 +02:00
GreYFoXGTi
526e36f8a0
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/client/components/menus.h
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi
7ecae53f6c
Some People just don't know when they have to sleep xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 17:30:43 +03:00
GreYFoXGTi
a91d6c0cc1
removed duplicate
2010-09-26 07:52:01 +03:00
oy
4e608965ef
use a different name for connecting clients. Closes #192
2010-09-25 20:24:11 +02:00
GreYFoXGTi
e9083caa1d
some little stuff
2010-09-25 18:55:36 +03:00
oy
7e0b37e06c
fixed that it checks the current dir for demos too
2010-09-24 13:38:03 +02:00
Kaffeine
21d14b9704
CHuffman::BubbleSort: speedup.
2010-09-24 13:03:05 +02:00
GreYFoXGTi
f4082adf50
Fixed rcon auth tries check
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 19:13:21 +03:00
GreYFoXGTi
f53559dd7c
Ban is always by seconds in DDRace
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:27:39 +03:00
GreYFoXGTi
8ad54666a9
Fix rcon auth
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:05:28 +03:00
GreYFoXGTi
e56b75090c
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/server/player.cpp
2010-09-22 11:46:18 +03:00
oy
27e6fa3ad7
fixed problems with key handling on osx. Closes #45
2010-09-22 00:40:35 +02:00
GreYFoXGTi
2ba462158d
Removed custom stuff that are now in vanilla tw by defaults
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:47:25 +03:00
GreYFoXGTi
67a5765c9f
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/components/camera.cpp
src/game/client/components/camera.h
src/game/editor/ed_editor.cpp
src/game/editor/ed_layer_tiles.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy
35e9c76940
fixed empty names of joining players in the server browser. Closes #176
2010-09-19 16:25:57 +02:00
GreYFoXGTi
4a1ad3a701
Removed Duplicate Print
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:42:38 +03:00
GreYFoXGTi
21b3bd89d4
oops invalid client xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:40:11 +03:00
GreYFoXGTi
f657cb05a5
Enhanced Console Prints and dbg_msgs
2010-09-17 17:37:03 +03:00
GreYFoXGTi
1eb4441d14
Removed auth and added logout, helper, moder and admin
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:23:07 +03:00
GreYFoXGTi
b73ce9b42f
Implemented auth id 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 16:47:31 +03:00
GreYFoXGTi
82403b81f0
Added sv_vote_percentage
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:44:30 +03:00
GreYFoXGTi
e061d84f20
Added Ability to Reconnect in the same place as your disconnect
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Decided by sv_max_dc_restore
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:34:13 +03:00
GreYFoXGTi
6fbb61e985
forgot to change those strings
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 05:05:14 +03:00
Speedy Consoles
23c40f82c2
reordered server settings
2010-09-17 03:56:34 +02:00
Speedy Consoles
99e6ebc33a
reworked server setting descriptions
2010-09-17 02:40:53 +02:00
GreYFoXGTi
f4123cbf06
Removed sv_spamprotection and replaced it with more specific commands
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:38:39 +03:00
GreYFoXGTi
cf1d6d5785
Added sv_info_change_delay
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:26:17 +03:00
GreYFoXGTi
3a968c45f6
changed sv_rcon_password_admin to sv_admin_pass...etc
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:20:58 +03:00
GreYFoXGTi
545171fe91
Added variable sv_emoticon_delay, Closes #37 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:20:16 +03:00
oy
7714454829
added maximum number of tries for rcon authentication
2010-09-16 13:06:11 +02:00
GreYFoXGTi
60952805ae
typo
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:43:17 +03:00
GreYFoXGTi
695d353d42
Fixed banning an admin with ip
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:39:26 +03:00
GreYFoXGTi
8e066517ad
Merge branch 'master' of http://github.com/btd/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 05:57:34 +03:00
GreYFoXGTi
fa379a806a
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/game/client/components/scoreboard.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
2010-09-13 07:49:01 +03:00
oy
fe9e3f47a8
fixed last commit
2010-09-12 16:56:13 +02:00
Choupom
006fd711b4
made versions system for demos
2010-09-12 16:40:39 +02:00
oy
0c1261620f
prevent self kick/ban in the console. Closes #50
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and fixed line endings
2010-09-12 13:52:25 +02:00
oy
d913af1ab2
renamed demorec files to demo
2010-09-12 12:16:51 +02:00
oy
abf74f47f7
fixed wrong output in the ban command and added feedback to the kick command
2010-09-12 12:07:10 +02:00
btd
81beda6260
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2010-09-12 00:57:44 +04:00
GreYFoXGTi
97d1acd89a
revert for a fix (sendto) implemented in commits:
...
Commit:7f42b6225be9d0cc107f838695ba19de0e1b53d8
Commit:9c052398f4e4b185da6a59c25e678711af804d92
which is not needed in trunk tw
2010-09-11 18:10:46 +02:00
btd
7ed685ee11
Merge
2010-09-11 13:42:35 +04:00
GreYFoXGTi
4984d1b64b
fixed some mistakes, Closes #23 .
...
finished some todos.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 20:52:17 +02:00
GreYFoXGTi
ddb4c2e370
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
...
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd
fec294caee
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
2010-09-08 20:22:11 +04:00
GreYFoXGTi
d1b3e01892
Merge branch 'master' of http://github.com/oy/teeworlds
2010-09-07 21:49:12 +02:00
ghost
3baf522330
added the option to hide the console window on the client, too. Fixes #48
2010-09-07 19:32:33 +02:00
ghost
56c4081da4
Demo name is now showed while playing a demo file
2010-09-07 19:12:11 +02:00
GreYFoXGTi
9dda4a5a81
merging conflict mistake
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 08:09:35 +02:00
GreYFoXGTi
616498e7b1
Merge branch 'master' of http://github.com/oy/teeworlds into master
...
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
GreYFoXGTi
1fe93f4592
Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi
db3a97c771
Small Mistake. Closes #19
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi
15576f123a
Something i forgot to do while merging from Oy
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi
91d65a5e69
Added /kill
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but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
290c453a83
Removed useless config variables
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
ebb5636fa3
/pause no longer pauses you time by default
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
Choupom
fcfaa8389f
added Remove button in demos browser ( #66 )
2010-09-05 17:40:51 +02:00
oy
2800832e12
add maps from maps folder to the demo as well and prevent that 0.5 demo players read the new demos
2010-09-05 17:39:55 +02:00
Choupom
0198e51fa3
made demo readable for custom map that user doesn't have ( #5 )
2010-09-05 16:34:39 +02:00
Choupom
3dd1ea0d8f
fixed header and swap sizes in datafiles (may fixes #14 )
2010-09-05 14:30:44 +02:00
Choupom
885d695f92
show map name without his folder in server info
2010-09-05 14:11:56 +02:00
oy
18632b7f5f
fixed last commit
2010-09-05 14:09:55 +02:00
Choupom
44cf6acc3a
fixed so png files are closed after loading
2010-09-05 14:07:07 +02:00
oy
8522cab449
fixed variable types
2010-09-05 14:04:50 +02:00
Choupom
25be8b1be3
fixed so clicking 3 times doesn't generate 2 double-clicks
2010-09-05 13:50:10 +02:00
GreYFoXGTi
8901057944
Modified the config variables to have level
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
GreYFoXGTi
7f0fa6d6b1
Added Switch Layer and it Finally works like it should
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
GreYFoXGTi
883e0f2222
Trying to fix the crazy shotgun bullets -.-"
2010-08-26 19:55:22 +02:00
GreYFoXGTi
7918fcd179
Trimmed ends
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:56 +02:00
GreYFoXGTi
de4a0559d8
need to make this parse work
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:01 +02:00
GreYFoXGTi
06445bfb62
Changed the config_variables.h for parsing reasons
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:10:50 +02:00
btd
d24ca19752
End merge(Good Work btd)
2010-08-26 00:17:05 +02:00
GreYFoXGTi
51b16803d7
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-25 19:16:08 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
...
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd
525e72b1dd
Forgot to delete this
2010-08-25 18:39:18 +04:00
btd
ecdcf09456
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace-Server
2010-08-25 18:34:21 +04:00
btd
091a1125a3
Uncomment things in file_score. Add config variables
2010-08-25 18:33:21 +04:00
GreYFoXGTi
e37992ae56
fixes after cherry picking
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 15:24:31 +02:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
d972e4ed69
fixed text rendering problem. Closes #12
2010-08-24 23:47:55 +02:00
oy
8cb15be7c0
added fixes for compiler errors and warnings by sworddragon
2010-08-24 23:44:33 +02:00
oy
8efbdda546
reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3 . Closes #15 .
2010-08-24 23:43:39 +02:00
GreYFoXGTi
7ff7ca85ec
sometimes my git just wants to commit a file no matter how many times i revert it
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 23:38:40 +02:00
GreYFoXGTi
92b51c3ec8
SvShotgunBulletSound default is now 0 sorry i can't take those annoying sounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 22:47:35 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
GreYFoXGTi
8b67e70dfb
Fixed /pause not saving the time
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made sv_pauseable on by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi
76c6bc7e2f
Added option to make super hook endless
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removed RACE_PAUSE
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi
c4d60e93ba
NOt needed as you can bind your own emote now
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
GreYFoXGTi
999e8590e7
Fixed Ban --->All<--- System Issues
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Also it's not possible do hide the Ban message by setting the reason trying to connect too soon from rcon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 18:06:20 +02:00
GreYFoXGTi
e3dffbb741
Making the Mod Cooler ( Pimp My Mod ) xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi
5a2af8f3ff
re worked timer commands fixes issue #11
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
oy
0f72fd19ef
fixed text rendering problem. Closes #12
2010-08-18 00:21:38 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
oy
678fe76566
reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3 . Closes #15 .
2010-08-15 20:04:03 +02:00
GreYFoXGTi
01cc3f4d68
Merge branch 'master' of http://github.com/oy/teeworlds
...
and fixed Conflicts:
src/engine/server/register.h
src/game/server/gamemodes/mod.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
btd
bbd48810ad
Merge branch 'master' of http://github.com/oy/teeworlds
2010-08-15 19:20:39 +04:00
oy
94b28c8c97
fixed quit/exit command problem on startup
2010-08-15 15:41:04 +02:00
oy
0e36b772d4
fixed line endings in some files
2010-08-15 15:34:55 +02:00
oy
5a237c6f78
fixed utf8 problem with empty entries in the server browser
2010-08-12 19:29:59 +02:00
oy
d9a3cc032f
updated refactor script and fixed a thing
2010-08-12 19:03:03 +02:00
oy
54f804eda2
fixed bug in servers setclientname
2010-08-12 16:12:25 +02:00
oy
f494d344a9
removed some not longer needed stuff
2010-08-12 15:44:11 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
oy
1cde96ef79
restore empty strings in the config to their defaults on startup
2010-08-11 00:31:42 +02:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
...
also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi
60b5acbb15
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/engine/shared/storage.cpp
src/game/server/gamecontext.cpp
Alterations:
src/engine/shared/console.h | made StoreCommands(,)take also the client id
src/engine/console.h | made StoreCommands(,)take also the client id
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy
3797eba179
added demo recording button by fujnky
2010-08-09 14:14:15 +02:00
btd
227c03cbb1
Fix mistake
2010-08-07 22:49:57 +04:00
oy
0a66e0586d
fixed a small bug in the ban command
2010-08-07 20:31:36 +02:00
oy
ad9b32b741
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07 20:22:25 +02:00
btd
e416c38ad1
GreYFoX fix of ban
2010-08-07 21:16:48 +04:00
btd
84cf23203d
Revert storage.h
2010-08-07 12:02:58 +04:00
oy
3f0ff1fb14
removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion
2010-08-07 00:01:43 +02:00
oy
3c082b6441
changed the client configuration initialisation
2010-08-06 20:47:45 +02:00
oy
49cefa406b
added lost logfile feature
2010-08-06 20:38:13 +02:00
oy
05f3757491
added optimisations by sworddragon
2010-08-05 20:55:51 +02:00
oy
4a365d41b6
added fix for crash when there is no datadir
2010-08-05 20:34:16 +02:00
oy
665205327d
added lost datadir override feature
2010-08-05 20:26:03 +02:00
btd
ecedf0a54f
Merge
2010-08-01 00:14:58 +04:00
btd
e8018dd712
Optional timer command
2010-07-31 16:58:57 +04:00
btd
7f65d880f3
Fix external records
2010-07-31 15:04:19 +04:00
btd
eabe4639c8
Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way
2010-07-31 13:14:20 +04:00
btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
c280e5c5b4
Fix ban
2010-07-30 21:20:58 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
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tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
...
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
a8d1c536af
re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
...
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi
7b5df1e1d3
Fixed Client authentication with blank password
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
6193f35423
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-17 14:10:43 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
oy
31b63e488a
fixed connecting to localhost if the client couldn't find the address and small cleanup
2010-07-02 13:15:35 +02:00
oy
29d29df4f0
fixed screenshot bug. Closes #144
2010-06-27 13:12:00 +02:00
oy
9130c91841
fixed entering a private server on a map change without password. Closes #142
2010-06-26 17:59:59 +02:00
oy
a5113c6740
added commands to dump the output of the consoles into a file
2010-06-20 14:12:59 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
oy
a5bc567e84
fixed a server register issue
2010-06-13 19:34:14 +02:00
xalduin
6e1eaa96ec
Fixed issue #115 , text now fits into columns in server browser
2010-06-10 20:38:04 +08:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
xalduin
be5e19d2bd
Fixed some compiler warnings
2010-06-09 20:41:00 +08:00
oy
1c041c44a4
made unban command work with the banlist index. Closes #102
2010-06-07 14:12:06 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
Magnus Auvinen
7d03e70d1e
Merge remote branch 'choupom/master'
2010-06-06 14:53:55 +02:00
Magnus Auvinen
442e6e1431
fixed issue when using +commands in the console
2010-06-06 14:31:16 +02:00
Choupom
747d972d38
fixed so we can run a map which is in a folder
2010-06-05 10:44:50 +02:00
xalduin
a563c2f322
Issue #82 time and date in screenshot filename
2010-06-03 22:32:42 +02:00
SushiTee
0115161463
mergend stuff
2010-06-03 15:21:12 +02:00
oy
5988b9d388
- show connecting players with rcon status command
...
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee
c37335b115
shortened IsAuthed a bit
2010-06-02 21:33:19 +02:00
NoxNebula
dd19074deb
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen
b851bc8799
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-02 04:09:39 +08:00
Magnus Auvinen
b12ae69fee
fixed compile errors for osx
2010-06-02 04:00:05 +08:00
Magnus Auvinen
61fdee3367
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-01 21:59:04 +02:00
Magnus Auvinen
f8d69b2fe6
fixed compile errors for osx
2010-06-01 21:55:08 +02:00
Tom Adams
30987c2040
removed alpha values from screenshots ( #742 )
2010-05-31 20:44:45 +00:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
47b68170ad
auto capture mouse on focus ( #728 )
2010-05-30 01:00:17 +00:00
Magnus Auvinen
f41fa4baba
cleaned up some code
2010-05-29 11:23:06 +00:00
Magnus Auvinen
d0e0d5b043
cleaned up some comments
2010-05-29 11:21:39 +00:00
Magnus Auvinen
6ff27c56e8
fixed crash with related to player count
2010-05-29 11:12:52 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
e56feb597b
added missing headers
2009-10-29 12:14:31 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
7b68ff4277
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
2009-06-15 14:01:36 +00:00
Magnus Auvinen
57b2c49d57
fixed so that the demo player doesn't crash when the map isn't found
2009-06-15 13:16:33 +00:00
Magnus Auvinen
feade98dae
fixed so server stops recording when changing map
2009-06-15 13:04:34 +00:00
Magnus Auvinen
f817cb2319
fixed crashing of server side demos due to client_entergame() being processed
2009-06-15 12:40:12 +00:00
Magnus Auvinen
c2f8d0e07a
minor cleanup of out commented clode
2009-06-13 08:25:50 +00:00
Magnus Auvinen
69511102de
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
2009-06-13 08:22:37 +00:00
Magnus Auvinen
9254ca61f1
fixed utf8 support
2009-06-07 16:06:03 +00:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Magnus Auvinen
9d3fd4a282
continued work on prediction and game timer
2009-01-24 14:32:12 +00:00
Alfred Eriksson
82f9be8ce0
added help messages for all commands. added syntax in the help msg
2009-01-24 14:10:26 +00:00
Magnus Auvinen
91e337c7ab
added ping spike detection
2009-01-24 14:08:09 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Magnus Auvinen
2ea3023410
fixed bug in text rendering
2009-01-24 12:29:36 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Magnus Auvinen
2fc86642ef
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
2009-01-24 10:52:45 +00:00
Magnus Auvinen
cfe5bd8547
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
2009-01-24 10:51:50 +00:00
Magnus Auvinen
6696359a28
fixed so that the client connect command works when passed as an argument
2009-01-24 10:46:38 +00:00
Magnus Auvinen
bb73314651
removed old debug spam
2009-01-22 23:29:03 +00:00
Magnus Auvinen
6a1766f8ce
fixed mouse buttons that I kinda fucked up
2009-01-21 23:12:56 +00:00
Magnus Auvinen
61ed16ec64
cleaned up mouse input a bit
2009-01-21 22:25:28 +00:00
Magnus Auvinen
d3f5340a97
added support for mouse buttons 4-8
2009-01-21 21:52:51 +00:00
Magnus Auvinen
29ca9dfb3a
stop recording on map load
2009-01-21 21:21:54 +00:00
Magnus Auvinen
0c9dfd81fd
fixed vsync option
2009-01-21 20:55:07 +00:00
Alfred Eriksson
4c4d28fd25
added snd_buffer_size
2009-01-21 19:21:26 +00:00
Magnus Auvinen
f0760ac0d3
improved crapnet so it changes between different ping configurations. improved the game timer
2009-01-21 19:12:09 +00:00
Magnus Auvinen
24899a13e8
improved the prediction timer to handle crappy connections better
2009-01-21 00:05:07 +00:00
Magnus Auvinen
30695c09a8
increased the number of snapshots the server will hold from 1 second to 3
2009-01-21 00:01:49 +00:00
Magnus Auvinen
013df7ca24
fixed bug that can cause a connection to spam packets
2009-01-18 21:49:03 +00:00
Joel de Vahl
2d8c4a61b6
ppc sound fix
2009-01-13 19:16:58 +00:00
Magnus Auvinen
c491d1c537
fixed perma banning and that input timing shouldn't be vital packets
2009-01-13 18:24:42 +00:00
Alfred Eriksson
5141ddac4d
refreshing the server info when loading
2009-01-12 14:03:19 +00:00
Magnus Auvinen
5fc2d8fcf8
removed some debug spam in the demo player
2009-01-11 15:22:17 +00:00
Magnus Auvinen
d0bcf50ef5
fixed fsaa sampling and reduction of fsaa if gfx init fails
2009-01-11 12:13:18 +00:00
Joel de Vahl
2a7402dd6c
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
2009-01-11 12:10:30 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
0f41c47996
fixed so the current server info doesn't update the server list causing problems
2009-01-11 09:26:14 +00:00
Magnus Auvinen
3729f4cbf3
fixed error that occurs when you try to free the invalid texture texture
2009-01-10 18:34:27 +00:00
Magnus Auvinen
39370635cc
fixed a few debug messages that spammed a bit too much
2009-01-10 12:27:15 +00:00
Magnus Auvinen
6eefa58b52
fixed resending algorithm
2009-01-10 11:48:24 +00:00
Magnus Auvinen
599708824f
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
2009-01-10 10:49:17 +00:00
Magnus Auvinen
b42eb55794
finished the ban support
2009-01-10 10:27:25 +00:00
Magnus Auvinen
8ec0bdc509
improved the demo players scrubbing capabilities
2008-12-19 12:00:05 +00:00
Magnus Auvinen
cc576906a3
improved the demo players scrubbing capabilities
2008-12-19 11:59:58 +00:00
Magnus Auvinen
530dace4c9
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
2008-12-19 11:23:31 +00:00
Magnus Auvinen
a6c8eb642b
added missing function in network header
2008-12-19 08:27:20 +00:00
Alfred Eriksson
557636dca3
reset error_string when starting demo playback
2008-12-08 18:12:54 +00:00
Magnus Auvinen
4004d13b48
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
2008-11-29 06:39:22 +00:00
Alfred Eriksson
e294ca61d9
added rcon_auth command to auth
2008-11-23 09:24:52 +00:00
Alfred Eriksson
2e63ef3299
stops recording when client switches state
2008-11-17 16:13:12 +00:00
Alfred Eriksson
4b053322f3
client can only start a recording when in the game
2008-11-17 16:08:24 +00:00
Alfred Eriksson
51314e4576
fixed window positioning for windows
2008-11-16 16:09:00 +00:00
Magnus Auvinen
e27e2d8b2a
fixed server side demo recording and some possible crashes with incorrect demos
2008-11-16 13:58:27 +00:00
Alfred Eriksson
17fc1c2ba4
window resizing disabled by default
2008-11-16 10:29:32 +00:00
Magnus Auvinen
8acf5ed788
upgraded the master server code so it can handle more servers
2008-11-15 13:29:56 +00:00
Alfred Eriksson
1d3971f217
forgot some code
2008-11-11 17:24:39 +00:00
Alfred Eriksson
66bd7b81d9
fixed server side demo recording filename
2008-11-11 17:22:22 +00:00
Alfred Eriksson
c54c9a1e5c
gfx_get_video_modes now returns the right number of modes
2008-11-08 15:44:22 +00:00
Magnus Auvinen
aee14baf8d
fixed the favorite button in the server info
2008-11-08 12:58:39 +00:00
Magnus Auvinen
4fa7806009
fixed so that downloadedmaps directory is created
2008-11-08 10:25:53 +00:00
Magnus Auvinen
d3d2fb2c0b
fixed separate directory for downloaded maps
2008-11-08 08:54:54 +00:00
Magnus Auvinen
d113cd901c
added gfx init fallbacks that disables some troubling gfx options
2008-11-08 08:44:39 +00:00
Magnus Auvinen
19ec7319a5
added no_gfx option
2008-11-08 08:30:20 +00:00
Magnus Auvinen
6eb17ec50c
corrected the zlib include
2008-11-08 08:28:24 +00:00
Dominik Geyer
b6eb96b7ae
fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
2008-11-07 15:35:22 +00:00
Dominik Geyer
532b1e25d6
fixed editor input-focus bug; ticket #552
2008-11-05 19:04:18 +00:00
Alfred Eriksson
bb6a0504dc
editor now works correctly when console is toggled (focus problem)
2008-11-01 16:49:05 +00:00
Magnus Auvinen
a19a4d5077
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
2008-10-28 06:32:56 +00:00
Magnus Auvinen
11aa9f95fc
fixed recording on the client
2008-10-25 20:29:09 +00:00
Magnus Auvinen
0436e7fc22
cleaned up engine client graphics a bit
2008-10-25 12:19:54 +00:00
Magnus Auvinen
5665867ef3
fixed so that the client broadcasts to 8303-8310 for servers on LAN
2008-10-25 12:19:12 +00:00
Joel de Vahl
34d9c53716
OSX build fix
2008-10-23 17:10:41 +00:00
Magnus Auvinen
bd5b2b9f85
removed glfw and portaudio. SDL is now a requirement
2008-10-23 16:18:33 +00:00
scosu
2e3b6f5c7a
Some small fixes for changeset:1643 in no_sdl parts
2008-10-22 14:21:15 +00:00
Magnus Auvinen
58601cda36
fixed double clicking
2008-10-21 18:54:02 +00:00
Magnus Auvinen
66579c87a2
fixed gametype filtering
2008-10-21 18:50:23 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
39210c2501
cleaned up ec_inp.c. fixed a couple of bugs with it
2008-10-21 18:35:50 +00:00
Magnus Auvinen
8d78151d0a
fixed sound loading to use engine_openfile
2008-10-21 18:16:56 +00:00
Jack Coulter
2d065c3fdf
Fixed mispelling in the error given when the server port isn't forwarded
2008-10-21 18:15:21 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
Magnus Auvinen
142b5ad514
fixed mouse button remapping and added mouse wheel stuff
2008-10-21 17:37:11 +00:00
Magnus Auvinen
b0836b7909
tried to improve mouse focusing
2008-10-21 16:50:10 +00:00
Johan Althoff
7a32d03b8a
fixed sdl for windows
2008-10-21 16:19:02 +00:00
Joel de Vahl
8edfa80028
Use SDL on OSX
2008-10-21 15:59:32 +00:00
Magnus Auvinen
39b0b6cbf8
steps towards making SDL compile a bit more platform independent
2008-10-21 15:34:42 +00:00
Magnus Auvinen
d08271f1dc
fixed quit panic button and editor access button
2008-10-21 13:48:49 +00:00
Magnus Auvinen
555ee67ed0
added alternative mouse input functions. enabled key repeat
2008-10-21 13:47:06 +00:00
Magnus Auvinen
8eee526360
removed snaploss counter
2008-10-20 22:36:10 +00:00
Magnus Auvinen
e4c0e6cb80
restored ec_inp.c again
2008-10-20 20:00:15 +00:00
Magnus Auvinen
9cbfe9c462
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-20 19:59:33 +00:00
Magnus Auvinen
d9e34b6cfc
improved the snapshot handling to handle packet reorders and fixed a crash.
2008-10-20 19:59:03 +00:00
Magnus Auvinen
3c463bf05d
reverted false checkin
2008-10-20 19:46:39 +00:00
Magnus Auvinen
a457efcd54
removed q quit button
2008-10-20 19:45:07 +00:00
Magnus Auvinen
8404143afe
added SDL support
2008-10-20 17:47:42 +00:00
Magnus Auvinen
164d9c637d
improved network logging
2008-10-19 17:21:04 +00:00
Magnus Auvinen
119b5af3d3
fixed a lot of network troubles
2008-10-19 09:10:55 +00:00
Magnus Auvinen
1a28f88e72
fixed formatting for downloaded maps
2008-10-19 07:27:43 +00:00
Magnus Auvinen
305e7fbff7
reenabled the crc checking of maps on the client
2008-10-18 10:44:36 +00:00
Magnus Auvinen
a91fecae92
fixed fetching of server info and corrected some spelling errors
2008-10-17 21:16:23 +00:00
Dominik Geyer
70d7cb773c
added ip to (dis)connect debug messages
2008-10-17 14:27:23 +00:00
Magnus Auvinen
a6be56dbdc
fixed crash bug when connecting/disconnecting
2008-10-16 18:17:35 +00:00
Dominik Geyer
977785b154
updated to glfw-1.6 and merged previous modifications
2008-10-16 17:09:34 +00:00
Magnus Auvinen
07fc7ec8f8
reworked the ringbuffer. should work like it should now.
2008-10-16 17:08:58 +00:00
Dominik Geyer
cae288fa72
debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging
2008-10-15 13:10:41 +00:00
Magnus Auvinen
051ed0c892
fixed the map downloader so it uses vital packets
2008-10-14 14:05:03 +00:00
Magnus Auvinen
93aeae97c4
fixed compile error
2008-10-14 12:12:27 +00:00
Magnus Auvinen
4484948a6d
updated the demo recorder
2008-10-14 12:11:42 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Magnus Auvinen
b39e58ce26
fixed ticket #486 : Rcon doesn't work after map change
2008-10-08 18:24:27 +00:00
Magnus Auvinen
646635ec84
some pixel testing code (inactive)
2008-10-08 18:19:27 +00:00
Joel de Vahl
b74c2b7931
Initial launcher (again)
2008-10-08 16:33:08 +00:00
Joel de Vahl
c0fa3003d7
fixed background on ppc
2008-10-07 16:06:51 +00:00
Magnus Auvinen
3159f795c1
fixed even more jerkiness in the demo playback
2008-10-06 21:17:46 +00:00
Magnus Auvinen
316e6605be
fixed demo playback jerkiness
2008-10-06 21:13:36 +00:00
Magnus Auvinen
12472ef7f4
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
2008-10-06 18:05:01 +00:00
Joel de Vahl
d1b55351cc
Big endian fix.
2008-10-06 16:44:34 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Magnus Auvinen
cebda9790b
some cleanups. splitted e_network.c into several files. continued on the ban support
2008-10-02 12:29:19 +00:00
Dominik Geyer
eb983a6446
use same detection flow of data-dir on all platforms
2008-10-01 18:23:49 +00:00
Dominik Geyer
965f5d590d
made datadir-override var static
2008-10-01 17:27:53 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Alfred Eriksson
b48608dc2a
#473 maps are filtered by quicksearch
2008-09-29 14:11:40 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
6d44adb711
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
2008-09-25 14:04:02 +00:00
Magnus Auvinen
eb21e9d6bb
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
2008-09-24 09:03:49 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
b65a2c63aa
upped max clients to 16
2008-09-23 13:14:04 +00:00
Magnus Auvinen
0e0972c538
fixed deterministic sort in the huffman tree generation
2008-09-23 10:20:07 +00:00
Magnus Auvinen
f7be203d39
fixed so client_prevtick returns correct tick
2008-09-23 08:42:04 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
46b440d1f3
removed some comments
2008-09-21 19:06:44 +00:00
Magnus Auvinen
3b086d616a
fixed threaded jobs
2008-09-07 21:13:24 +00:00
Alfred Eriksson
4c2632b7b6
merge from 0.4.3: version-notification on client
2008-09-04 18:45:41 +00:00
Magnus Auvinen
8d99a3d3c9
fixed so old request methods work aswell
2008-09-04 17:25:55 +00:00
Magnus Auvinen
171ca682d3
added saving of favorites
2008-09-03 21:02:30 +00:00
Magnus Auvinen
53da3f0d40
added favorites. no saving of them yet however
2008-09-03 20:03:01 +00:00
Alfred Eriksson
b649ab6c16
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
2008-09-01 18:17:01 +00:00
Magnus Auvinen
04eddacd65
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
2008-08-31 21:50:14 +00:00
Magnus Auvinen
62d9ff05d6
fixed connection less packets. they behave like the old version so version server and master servers still work
2008-08-31 19:29:09 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
cd7a3519a7
added the loading screen again
2008-08-30 22:38:56 +00:00
Magnus Auvinen
374714f641
clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp
2008-08-30 21:16:58 +00:00
Magnus Auvinen
ae364d4d29
scoreboard fixed
2008-08-27 19:50:33 +00:00
Magnus Auvinen
68c52dd5ef
repaired the local console
2008-08-27 16:23:15 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00
Magnus Auvinen
d711dd190c
continued with clean up
2008-08-17 08:52:24 +00:00
Magnus Auvinen
16912026db
added cl_layershot. fixed some bugs in the network
2008-08-17 07:05:16 +00:00
Magnus Auvinen
817f431377
moved out e_system, e_detect, vmath and math to a little base library
2008-08-14 17:19:13 +00:00
Magnus Auvinen
0fceb1cf1a
added documentation
2008-08-05 21:37:33 +00:00
Magnus Auvinen
a13b94f9e0
minor update
2008-07-08 09:07:21 +00:00
Magnus Auvinen
9d632dd826
major update. server clean up and much added documentation
2008-07-06 11:21:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
0d3b988c1a
major changes to the build script, requires new bam
2008-05-10 17:18:56 +00:00
Magnus Auvinen
6ecc2efaec
more loads of changes for 0.5.0
2008-04-06 14:32:56 +00:00
Magnus Auvinen
d15bef7ede
loads of changes here and there. added flushing of packets when connection is started
2008-04-06 11:52:00 +00:00
Magnus Auvinen
34c3a1c142
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
2008-04-05 14:50:43 +00:00
Magnus Auvinen
f713ad2028
added optional finish call
2008-04-05 13:04:43 +00:00
Magnus Auvinen
1de453aa2a
removed some debug messages in the network
2008-04-05 11:48:43 +00:00
Magnus Auvinen
20280336dd
moved setting of the window title
2008-04-05 11:22:21 +00:00
Magnus Auvinen
c0f2ef7f91
fixed ping times in lan browser
2008-04-05 08:26:20 +00:00
Magnus Auvinen
605e7074ba
added # comments to the console
2008-04-05 07:38:48 +00:00
Magnus Auvinen
75273485c4
fixed closing of map download when disconnecting
2008-03-30 19:38:08 +00:00
Magnus Auvinen
a35f7cd4b4
fixed optional " in the console
2008-03-30 12:46:58 +00:00
Magnus Auvinen
a16c624930
fixed realigning of text when chaning row
2008-03-30 10:27:17 +00:00
Magnus Auvinen
e822830056
fixed some weapon switching issues
2008-03-29 18:40:18 +00:00
Magnus Auvinen
370cbbe79f
server browser improvements. much improved quick search. sorted the player list.
2008-03-29 17:20:21 +00:00
Magnus Auvinen
ae71bff086
some clean up and increased the size of a strings in the console
2008-03-29 14:34:40 +00:00
Magnus Auvinen
1f246d9dcb
fixed protection so that the fonts doesn't get resampled
2008-03-29 11:55:42 +00:00
Magnus Auvinen
7a3874745c
fixed loads of graphical optimizations
2008-03-29 11:44:03 +00:00
Magnus Auvinen
8ff7c94ac2
fixed some memory leaks
2008-03-24 15:33:12 +00:00
Magnus Auvinen
e20e488d3d
made so that servers rechecks masters after 60 minutes to even out the balance
2008-03-23 14:02:12 +00:00
Magnus Auvinen
eecd528e70
added support for a autoexec.cfg
2008-03-23 13:01:04 +00:00
Magnus Auvinen
119bb8a5f8
fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor
2008-03-23 12:51:14 +00:00
Magnus Auvinen
f40300d1f2
added flushing after each line to stdout
2008-03-23 01:48:31 +00:00
Magnus Auvinen
bc108df382
renamed everything. added the new license
2008-03-22 18:40:27 +00:00
Joel de Vahl
ddca01abb6
OSX fixes
2008-03-22 15:09:49 +00:00
Magnus Auvinen
ffa7735e0d
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
2008-03-22 14:26:17 +00:00
Magnus Auvinen
7797a65167
changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works
2008-03-22 11:45:48 +00:00
Magnus Auvinen
f3167f0cc2
fixed so that ; works like a separator in the console
2008-03-21 20:32:05 +00:00
Magnus Auvinen
e7403a6df9
fixed so that sv_bindaddr works like it should
2008-03-21 19:10:04 +00:00
Magnus Auvinen
45a047ce47
fixed bug in text rendering. added option for detail layers
2008-03-21 17:39:09 +00:00
Magnus Auvinen
faa13fe703
fixed input problems. made better input in console and chat
2008-03-21 16:45:26 +00:00
Magnus Auvinen
72e59b011a
fixed error in the ring buffer
2008-03-20 23:14:23 +00:00
Magnus Auvinen
1292d4f06a
fixed rcon command
2008-03-19 23:17:41 +00:00
Magnus Auvinen
46560cdb50
added exec command and added circular execution checking
2008-03-18 21:10:03 +00:00
Magnus Auvinen
9425cbef57
fixed auto rename if two players sets the same name
2008-03-18 20:31:13 +00:00
Magnus Auvinen
3fb0a02954
fixed chat rendering
2008-03-18 01:49:47 +00:00
Magnus Auvinen
944cd68add
loads of small fixes everywhere
2008-03-18 01:30:47 +00:00
Joel de Vahl
88f2341627
PA fixes for OSX
2008-03-17 19:43:08 +00:00
Magnus Auvinen
412958bae3
fixed åäö in chat
2008-03-17 01:22:25 +00:00
Magnus Auvinen
1c5103e891
fixed the chatting
2008-03-16 22:48:02 +00:00
Johan Althoff
727c9a3a32
fixed win32 compile error
2008-03-16 18:49:45 +00:00
Magnus Auvinen
38811b6951
fixed config variable bug
2008-03-15 13:27:24 +00:00
Magnus Auvinen
41b8f4f165
redone the console parsing to be more userfriendly
2008-03-14 23:39:52 +00:00
Magnus Auvinen
0883fc3dfd
cleaned up some console stuff
2008-03-11 08:48:48 +00:00
Magnus Auvinen
1d98b33ec2
added motd
2008-03-11 05:29:51 +00:00
Magnus Auvinen
5400809a9d
fixed compile error on windows
2008-03-10 10:56:48 +00:00
Magnus Auvinen
89eea17ead
added option to log to file
2008-03-10 00:48:45 +00:00
Magnus Auvinen
23ffe1ff65
updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices.
2008-03-05 19:38:47 +00:00
Magnus Auvinen
c36819b18d
fixed fading of text borders correctly
2008-03-01 20:06:21 +00:00
Magnus Auvinen
08c4c8e0b7
redone the input system so you can know do keybindings with say etc
2008-03-01 20:03:04 +00:00
Magnus Auvinen
0747c2dff9
fixed remote console. some gui tweaks aswell.
2008-03-01 14:36:36 +00:00
Magnus Auvinen
4739966e14
larger restructure to improve security
2008-02-24 16:03:58 +00:00
Magnus Auvinen
1ea859c431
security audit: fixed so the packer functions checks for errors
2008-02-11 22:25:10 +00:00
Magnus Auvinen
79dfdb3cd7
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
2008-02-11 21:49:26 +00:00
Jakob Fries
57b2da779f
Converted spaces to tabs *curses*
2008-02-11 21:44:36 +00:00
Jakob Fries
5840e987b1
Added forgotten case in lexer.
2008-02-11 21:41:31 +00:00
Jakob Fries
5d02a7f4fa
Proper support for negatives. Properlized silly error message
2008-02-11 21:40:48 +00:00
Magnus Auvinen
2185df9254
shadow on the console. respect sv_sendheartbeats
2008-02-11 08:24:59 +00:00
Magnus Auvinen
548a919ea3
merged 0.3.4 changes to trunk
2008-02-10 21:54:52 +00:00
Johan Althoff
2f969d9d6f
fixed compile on win32
2008-02-10 19:03:10 +00:00
Magnus Auvinen
fb336cddbb
added simple map downloading \o/
2008-02-10 16:50:59 +00:00
Magnus Auvinen
294cbe18c1
done some more latency work. added the extra message for projectiles to reduce latency
2008-02-10 15:32:30 +00:00
Magnus Auvinen
acffe66ebe
flashified the console
2008-02-10 01:48:39 +00:00
Magnus Auvinen
e1acdb8f10
increased texture limit from 128 to 4k
2008-02-05 19:13:59 +00:00
Magnus Auvinen
dd1e7adc00
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
2008-02-04 07:36:54 +00:00
Jakob Fries
d76661b3be
console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
2008-02-04 00:13:34 +00:00
Magnus Auvinen
be33e56abc
fixed so that the newest element is returned with ringbuf_next aswell
2008-02-03 23:57:03 +00:00
Magnus Auvinen
e138d5c76a
changed name from rb_* to ringbuf_*
2008-02-03 23:55:37 +00:00
Magnus Auvinen
62be4982d6
fixed errors in the ring buffer
2008-02-03 23:52:28 +00:00
Magnus Auvinen
0985de75ec
added ring buffer
2008-02-03 22:42:03 +00:00
Magnus Auvinen
5f32f5b36f
added laser weapon
2008-02-02 18:05:16 +00:00
Magnus Auvinen
1fe3202f0b
cleaned up the console code. added the ability to tune the game in runtime.
2008-02-02 12:38:36 +00:00
Jakob Fries
e2de77ea14
should compile on windows now
2008-02-02 11:08:31 +00:00
Jakob Fries
aaf75f5239
removed wrongful dependency
2008-02-01 21:14:58 +00:00
Jakob Fries
ba560c861e
animated console, added log messages for team changes and ctf flag events
2008-01-30 13:15:58 +00:00
Magnus Auvinen
5d1cb86943
disabled alpha and stencil
2008-01-29 21:41:27 +00:00
Magnus Auvinen
7bc733dc10
large update. cleaned up some code. added new effects for almost everything
2008-01-29 21:39:41 +00:00
Magnus Auvinen
0dab7db963
fixed so that the lexer handles negative ints
2008-01-20 23:01:56 +00:00
Magnus Auvinen
438dfeb0ca
fixed bug when switching fast from internet and lan tabs
2008-01-20 15:19:33 +00:00
Magnus Auvinen
f63bcc8673
fixed small errors in memheap
2008-01-20 09:53:15 +00:00
Magnus Auvinen
b5a6dacfa3
fixed naming of images
2008-01-19 13:02:22 +00:00
Magnus Auvinen
dd21ae1bc7
large commit. documented a bit. editor updates. general cleanup of everything
2008-01-19 10:57:25 +00:00
Jakob Fries
7b73f15052
Console is now accessable in-game and has more commands: connect, disconnect, quit.
2008-01-18 15:55:03 +00:00
Magnus Auvinen
57c4765993
editor update and other stuff
2008-01-17 23:09:49 +00:00
Jakob Fries
253a5639ae
Console should now lex and parse strings correctly (including escaping).
2008-01-17 23:04:53 +00:00
Magnus Auvinen
037569c4e5
compile fixes
2008-01-16 22:15:56 +00:00
Jakob Fries
75c8b2e9a5
Added first version of the console.
2008-01-16 22:14:06 +00:00
Magnus Auvinen
e26b898b74
various fixes. continued on the editor
2008-01-13 16:30:30 +00:00
Magnus Auvinen
06671c4494
fixed various issues
2008-01-13 13:42:59 +00:00
Magnus Auvinen
ea245b969d
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
2008-01-13 11:15:32 +00:00
Magnus Auvinen
99f0a47d6b
first round of code cleanup
2008-01-12 15:07:57 +00:00
Magnus Auvinen
47a0525ab8
merged editor over to trunk
2008-01-12 12:27:55 +00:00
Magnus Auvinen
1c1677f023
merged 0.3.3 changes over to trunk
2008-01-12 12:08:26 +00:00
Jakob Fries
24e17b41a8
Minimized font's gfx memory footprint.
2008-01-11 16:48:34 +00:00
Magnus Auvinen
5050c0ca4f
compile fixes
2007-12-25 11:56:11 +00:00
Jakob Fries
cd6d5e6237
new fonts added, lots more magic font code added, server bug fixed
2007-12-25 03:25:13 +00:00
Jakob Fries
23d50255d2
fixed font stuffs
2007-12-24 13:11:52 +00:00
Jakob Fries
a02611511c
more font stuffs
2007-12-24 13:09:34 +00:00
Jakob Fries
1ddfbba366
add new font stuff
2007-12-22 02:55:19 +00:00
Magnus Auvinen
e06dd7d5d7
fixed crash when joining a server when connected to one already
2007-12-20 00:26:50 +00:00
Joel de Vahl
8de75caffc
reverted glfw fix
2007-12-19 21:42:39 +00:00
Joel de Vahl
5669c11a0b
start teewars by default on osx, no launcher yet
2007-12-19 21:32:58 +00:00
Magnus Auvinen
47dc63e1dd
fixed error with the prediction events
2007-12-19 20:19:51 +00:00
Magnus Auvinen
34698e13e9
added version to server browser. fixed so that you can join a server even if you have
2007-12-19 19:56:38 +00:00
Joel de Vahl
525dc0a71c
fixed endian swap for server browser
2007-12-19 19:39:08 +00:00
Magnus Auvinen
8254bf2336
fixed sv_status command
2007-12-18 23:37:22 +00:00
Magnus Auvinen
ffa923bbeb
fixed various small bugs. fixed fair spawning system
2007-12-18 23:21:57 +00:00
Magnus Auvinen
3c0615b835
added tournament mode
2007-12-18 22:07:57 +00:00
Johan Althoff
2848006ee2
fixed server browser sorting on win32. bizar implementation of qsort on win32.
2007-12-18 21:26:15 +00:00
Magnus Auvinen
0c078f11b7
fixed smooooooth scrolling in the server browser
2007-12-18 21:06:56 +00:00
Magnus Auvinen
f3a60b6df9
changed how the input snapping works. fixed a bug in the projectile rendering when using 25 snapping rate
2007-12-18 20:12:25 +00:00
Magnus Auvinen
02902e9cae
tweaked the prediction values a bit
2007-12-17 22:20:43 +00:00
Magnus Auvinen
c2b650a217
cleaned up abit. halfed the default snapping rate. fixed different snapping rates, init, full and recover to help the bandwidth.
2007-12-17 22:14:00 +00:00
Magnus Auvinen
a6aec9e0cd
added the ability to kick players
2007-12-17 00:27:41 +00:00
Magnus Auvinen
e8b68bcd33
fixed the bug with binding the mouse wheel
2007-12-17 00:16:04 +00:00
Magnus Auvinen
c3320e9d07
fixed reverse sorting
2007-12-16 23:09:36 +00:00
Magnus Auvinen
b03d26b886
fixed so that the score is reported correctly
2007-12-16 20:16:27 +00:00
Magnus Auvinen
1ce97bddc5
removed the snapshot writing
2007-12-16 19:12:54 +00:00
Magnus Auvinen
e961871d48
optimizing delta creation
2007-12-16 19:10:18 +00:00
Magnus Auvinen
a04f53b7d5
added even more debugging info
2007-12-16 16:15:29 +00:00
Magnus Auvinen
ca3ce81daf
added even more debugging info
2007-12-16 16:14:05 +00:00
Magnus Auvinen
66ef2cd08f
added performance timers
2007-12-16 15:33:44 +00:00
Magnus Auvinen
7b6ed7861a
fixed some debug messages
2007-12-16 14:50:09 +00:00
Magnus Auvinen
24a4b50616
added more checks
2007-12-16 14:00:22 +00:00
Magnus Auvinen
c4915c5bd9
added airjump sound. added the option to choose sound device
2007-12-15 14:30:22 +00:00
Magnus Auvinen
e790313040
fixed some network problems
2007-12-15 13:53:10 +00:00
Magnus Auvinen
8a8bc8d06f
fixed resizable window
2007-12-15 13:11:46 +00:00
Magnus Auvinen
df073d5d3d
changed stuff in e_system.h back
2007-12-15 12:56:56 +00:00
Magnus Auvinen
aa69a54528
fixed config loading. some compile warnings
2007-12-15 12:49:54 +00:00
Magnus Auvinen
a2566b3ebd
cleaned up code structure a bit
2007-12-15 10:24:49 +00:00
Magnus Auvinen
8f39b81ab0
fixed the server to report the alternative port correctly
2007-12-13 20:09:07 +00:00
Magnus Auvinen
f7ea0b2ba8
loads of minor stuff
2007-12-12 19:52:57 +00:00
Magnus Auvinen
182c77721e
cleaned up the console variables
2007-12-11 23:10:07 +00:00
Magnus Auvinen
7cf32e6f97
fixed scoreboard stuff
2007-12-11 23:00:48 +00:00
Magnus Auvinen
e9560899a3
fixed panning problem
2007-12-11 22:03:17 +00:00
Magnus Auvinen
63e834c353
added connection problems sign
2007-12-11 21:55:52 +00:00
Jakob Fries
c896ce54ea
foundation for widescreen support... still needs to fix ingame gui
2007-12-10 23:28:37 +00:00
Magnus Auvinen
dfdb614ef5
fixed game timer issue
2007-12-10 21:05:57 +00:00
Magnus Auvinen
cb994a68e9
added ui debugging tools
2007-12-10 19:36:45 +00:00
Magnus Auvinen
014dcf97c0
crash fixes and added options
2007-12-10 19:13:00 +00:00
Magnus Auvinen
fbfd169581
crash fix that occurs when compressed snapshot spans several packets. crash fix caused but ids running out when chaning maps often
2007-12-10 18:21:22 +00:00
Magnus Auvinen
02e3439913
fixed so that you can bind mouse buttons
2007-12-09 15:52:22 +00:00
Magnus Auvinen
fd1435a10d
fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
2007-12-09 15:46:44 +00:00
Joel de Vahl
d029e67223
Doubleclick to join server. Correct name on disconnect.
2007-12-09 15:43:18 +00:00
Magnus Auvinen
8aa0456a29
added mouse sens option
2007-12-09 14:15:57 +00:00
Magnus Auvinen
6336124097
generall update with alot off small stuff
2007-12-09 13:36:54 +00:00
Magnus Auvinen
f2d0fb0fb3
minor updates, added sv_map_reload variable
2007-12-09 13:16:18 +00:00
Joel de Vahl
8a12d252b5
No prediction or updates if we are offline. For real.
2007-12-09 10:49:47 +00:00
Joel de Vahl
fce6a2c10d
No prediction or updates if we are offline.
2007-12-09 10:44:35 +00:00
Magnus Auvinen
0d088625d6
fixed password entry
2007-12-03 20:35:41 +00:00
Magnus Auvinen
00f5817db0
fixed map crc checking
2007-12-03 18:47:29 +00:00
Magnus Auvinen
e96ad33a34
fixed the editor
2007-12-02 17:55:45 +00:00
Magnus Auvinen
59f0a07555
fixed so that the server reports gametype, progression and password protection correctly
2007-11-27 19:51:48 +00:00
Magnus Auvinen
8fa8485a3a
fixed CTF sounds. fixed close teewars bug
2007-11-27 19:32:35 +00:00
Magnus Auvinen
263001dcec
fixed spectator and dead physics
2007-11-26 20:19:59 +00:00
Magnus Auvinen
73789b0b0a
fixed so that the server reports player names correctly
2007-11-26 19:25:55 +00:00
Magnus Auvinen
a0e5181e42
added license info
2007-11-25 19:42:40 +00:00