fixed the editor

This commit is contained in:
Magnus Auvinen 2007-12-02 17:55:45 +00:00
parent 59f0a07555
commit e96ad33a34
7 changed files with 707 additions and 610 deletions

View file

@ -105,6 +105,7 @@ struct tilemap
{
int width;
int height;
int render_flags;
tile *tiles;
};
@ -116,6 +117,7 @@ static void tilemap_new(tilemap *tm, int width, int height)
tm->width = width;
tm->height = height;
tm->render_flags = 0;
tm->tiles = (tile *)mem_alloc(size, 1);
mem_zero(tm->tiles, size);
}
@ -219,6 +221,7 @@ static const int MAX_LAYERS = 64;
static layer layers[MAX_LAYERS];
static int num_layers = 0;
static int current_layer = 0;
static int current_hover_layer = -1;
static int layers_remove(int index)
{
@ -377,10 +380,20 @@ static tileset *tilesets_get(int index)
/********************************************************
UI
*********************************************************/
static void render_tilemap(tilemap *tm, float sx, float sy, float scale)
static const int TILEMAPFLAG_READONLY = 1;
static const int TILEMAPFLAG_UISPACE = 2;
static const int TILEMAPFLAG_HILIGHTED = 4;
static void render_tilemap(tilemap *tm, float sx, float sy, float scale, int flags)
{
float frac = (1.0f/1024.0f); //2.0f;
gfx_quads_begin();
if(flags&TILEMAPFLAG_HILIGHTED)
gfx_setcolor(1.0f,0.5f,0.5f,1.0f);
for(int y = 0; y < tm->height; y++)
for(int x = 0; x < tm->width; x++)
{
@ -444,17 +457,13 @@ static const char *editor_filename = 0;
static int editor_mode = 0; // 0 == tiles, 1 == ents
static int editor_selected_ent = -1;
static const int TILEMAPFLAG_READONLY = 1;
static const int TILEMAPFLAG_UISPACE = 2;
static int ui_do_tilemap(void *id, tilemap *tm, int flags, float x, float y, float scale)
{
/*
int do_input = 1;
if(inp_key_pressed(input::lalt) || inp_key_pressed(input::ralt))
if(inp_key_pressed(KEY_LALT) || inp_key_pressed(KEY_RALT))
do_input = 0;*/
float mx = ui_mouse_world_x();
float my = ui_mouse_world_y();
if(flags&TILEMAPFLAG_UISPACE)
@ -519,14 +528,14 @@ static int ui_do_tilemap(void *id, tilemap *tm, int flags, float x, float y, flo
ui_set_hot_item(id);
// render the tilemap
render_tilemap(tm, x, y, scale);
render_tilemap(tm, x, y, scale, flags);
if(ui_hot_item() == id)
{
if(brush.tiles != 0)
{
// draw brush
render_tilemap(&brush, (tmx-brush.width/2)*scale, (tmy-brush.height/2)*scale, scale);
render_tilemap(&brush, (tmx-brush.width/2)*scale, (tmy-brush.height/2)*scale, scale, flags);
gfx_texture_set(-1);
gfx_blend_additive();
@ -704,278 +713,12 @@ void draw_editor_button(const void *id, const char *text, int checked, float x,
gfx_pretty_text(x+1, y-1, 6.5f, text, -1);
}
static int editor_loadimage = -1;
static void editor_listdir_callback(const char *name, int is_dir, void *user)
{
if(name[0] == '.') // skip this shit!
return;
int *y = (int*)user;
if(ui_do_button((void*)(*y + 1), name, 0, 10, 10 + *y * 8, 100, 6, draw_editor_button, 0))
{
char buf[512];
sprintf(buf, "tilesets/%s", name);
IMAGE_INFO img;
if(!gfx_load_png(&img, buf))
return;
tilesets_set_img(editor_loadimage, img.width, img.height, img.data);
editor_loadimage = -1;
}
*y += 1;
}
static void editor_render_loadfile_dialog()
{
gfx_clear(0.2f,0.2f,0.8f);
// GUI coordsys
gfx_mapscreen(0,0,400.0f,300.0f);
int index = 0;
fs_listdir("tilesets", editor_listdir_callback, &index);
if(inp_key_pressed(KEY_ESC))
editor_loadimage = -1;
}
static void editor_render()
{
if(editor_loadimage != -1)
{
editor_render_loadfile_dialog();
return;
}
// background color
gfx_clear(0.2f,0.2f,0.8f);
// world coordsys
float zoom = world_zoom;
gfx_mapscreen(world_offset_x,world_offset_y,world_offset_x+400.0f*zoom,world_offset_y+300.0f*zoom);
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
gfx_texture_set(-1);
if(l->tileset_id >= 0 && l->tileset_id < tilesets_count())
gfx_texture_set(tilesets_get(l->tileset_id)->tex_id);
if(editor_mode == 0)
{
if(l == layers_get_current())
{
// do current layer
ui_do_tilemap(&l->tm, &l->tm, 0, 0, 0, 32.0f);
}
else if(l->visible)
{
// render layer
render_tilemap(&l->tm, 0, 0, 32.0f);
}
}
else
render_tilemap(&l->tm, 0, 0, 32.0f);
}
if(editor_mode == 1)
{
// ents mode
for(int i = 0; i < ents_count(); i++)
{
if(ui_do_entity(ents_get(i), ents_get(i), i == editor_selected_ent))
editor_selected_ent = i;
}
}
// GUI coordsys
gfx_mapscreen(0,0,400.0f,300.0f);
// toolbox
float toolbox_width = 50.0f;
ui_do_frame(0, 0, toolbox_width, 300);
if(editor_mode == 0)
{
float layerbox_x = 0;
float layerbox_y = 0;
int count = 1;
int main_layer = -1;
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
char buf[128];
if(l->main_layer)
{
main_layer = i;
sprintf(buf, "Main\n(%dx%d)", l->tm.width, l->tm.height);
count = 1;
}
else
{
if(main_layer == -1)
sprintf(buf, "Bg %d\n(%dx%d)", count, l->tm.width, l->tm.height);
else
sprintf(buf, "Fg %d\n(%dx%d)", count, l->tm.width, l->tm.height);
count++;
}
// show / hide layer
const char *text = " ";
if(layers_get(i)->visible)
text = "V";
if(ui_do_button(&layers_get(i)->visible, text, 0, layerbox_x, layerbox_y+i*14, 6, 6, draw_editor_button, 0))
layers_get(i)->visible = layers_get(i)->visible^1;
// layer bytton
if(ui_do_button(&layers_get(i)->tileset_id, buf, current_layer == i, layerbox_x+8, layerbox_y+i*14, toolbox_width-8, 12, draw_editor_button, 0))
current_layer = i;
}
// draw buttons
{
static int push_button, pull_button;
float y = 150;
float x = 0;
if(ui_do_button(&push_button, "push", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
current_layer = layers_moveup(current_layer);
y += 7;
if(ui_do_button(&pull_button, "pull", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
current_layer = layers_movedown(current_layer);
y += 10;
static int w_inc, w_dec;
int resize_amount = 10;
if(ui_do_button(&w_dec, "width-", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width-resize_amount, layers_get_current()->tm.height, resize_amount);
y += 7;
if(ui_do_button(&w_inc, "width+", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width+resize_amount, layers_get_current()->tm.height, resize_amount);
y += 10;
static int h_inc, h_dec;
if(ui_do_button(&h_dec, "height-", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width, layers_get_current()->tm.height-resize_amount, resize_amount);
y += 7;
if(ui_do_button(&h_inc, "height+", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width, layers_get_current()->tm.height+resize_amount, resize_amount);
y += 10;
}
float tilesetsbox_x = 0;
float tilesetsbox_y = 230;
for(int i = 0; i < tilesets_count(); i++)
{
char buf[128];
sprintf(buf, "#%d %dx%d", i, tilesets_get(i)->img.width, tilesets_get(i)->img.height);
if(ui_do_button(&tilesets_get(i)->img.width, "L", layers_get(current_layer)->tileset_id == i, tilesetsbox_x, tilesetsbox_y+i*7, 6, 6, draw_editor_button, 0))
{
// load image
editor_loadimage = i;
}
if(ui_do_button(tilesets_get(i), buf, layers_get(current_layer)->tileset_id == i, tilesetsbox_x+16, tilesetsbox_y+i*7, toolbox_width-16, 6, draw_editor_button, 0))
{
// select tileset for layer
dbg_msg("editor", "settings tileset %d=%d", current_layer, i);
layers_get(current_layer)->tileset_id = i;
}
if(ui_do_button(&tilesets_get(i)->img.height, "D", layers_get(current_layer)->tileset_id == i, tilesetsbox_x+8, tilesetsbox_y+i*7, 6, 6, draw_editor_button, 0)
&& (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
{
dbg_msg("editor", "deleting tileset %d", i);
tilesets_delete(i);
i--;
}
}
// (add) button for tilesets
static int add_tileset;
if(ui_do_button(&add_tileset, "(Add)", 0, tilesetsbox_x, tilesetsbox_y+tilesets_count()*7+3, toolbox_width, 6, draw_editor_button, 0))
tilesets_new();
if(brush.tiles != 0)
{
// right mouse button or C clears the brush
if(ui_mouse_button(1) || inp_key_pressed('C'))
tilemap_destroy(&brush);
}
// flip buttons
if(inp_key_down('N') && brush.tiles)
tilemap_vflip(&brush);
if(inp_key_down('M') && brush.tiles)
tilemap_hflip(&brush);
if(inp_key_pressed(KEY_SPACE))
{
// render chooser
float chooser_x = toolbox_width+10.0f;
float chooser_y = 10.0f;
gfx_texture_set(checker_texture);
gfx_blend_normal();
gfx_quads_begin();
gfx_setcolor(1.0f, 1.0f, 1.0f, 1.0f);
gfx_quads_setsubset(0,0,32.0f, 32.0f);
gfx_quads_drawTL(chooser_x, chooser_y, 16*16.0f, 16*16.0f);
gfx_quads_end();
gfx_blend_normal();
gfx_texture_set(-1);
layer *l = layers_get_current();
if(l && l->tileset_id >= 0 && l->tileset_id < tilesets_count())
gfx_texture_set(tilesets_get(l->tileset_id)->tex_id);
ui_do_tilemap(&chooser, &chooser, TILEMAPFLAG_READONLY|TILEMAPFLAG_UISPACE, chooser_x, chooser_y, 16.0f);
}
}
else
{
int current_type = -1;
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
current_type = ents_get(editor_selected_ent)->type;
float y = 0;
for(int i = 0; ent_types[i].name; i++)
{
if(ui_do_button(&ent_types[i], ent_types[i].name, current_type==i, 0, y, toolbox_width, 6, draw_editor_button, 0))
{
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
ents_get(editor_selected_ent)->type = i;
}
y += 8;
}
y += 8;
static int add, del;
if(ui_do_button(&add, "Add", 0, 0, y, toolbox_width, 6, draw_editor_button, 0))
{
int x = (int)(world_offset_x+400*zoom/2)/32*32+16;
int y = (int)(world_offset_y+300*zoom/2)/32*32+16;
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
ents_new(ents_get(editor_selected_ent)->type, x, y);
else
ents_new(0, x, y);
}
y += 8;
if(ui_do_button(&del, "Del", 0, 0, y, toolbox_width, 6, draw_editor_button, 0))
ents_delete(editor_selected_ent);
}
}
int editor_load(const char *filename)
{
editor_reset();
DATAFILE *df = datafile_load(filename);
if(!df)
return 0;
@ -1132,153 +875,468 @@ int editor_save(const char *filename)
return 0;
}
static int editor_loop()
static int editor_loadimage = -1;
static int editor_loadmap = -1;
static void editor_listdir_callback(const char *name, int is_dir, void *user)
{
int mouse_x = 0;
int mouse_y = 0;
if(name[0] == '.') // skip this shit!
return;
inp_mouse_mode_relative();
while(!(inp_key_pressed(KEY_LCTRL) && inp_key_pressed('Q')))
{
// update input
inp_update();
int *y = (int*)user;
if(ui_do_button((void*)(*y + 1), name, 0, 10, 10 + *y * 8, 100, 6, draw_editor_button, 0))
{
char buf[512];
sprintf(buf, "tilesets/%s", name);
// handle mouse movement
float mx, my, mwx, mwy;
int rx, ry;
{
inp_mouse_relative(&rx, &ry);
mouse_x += rx;
mouse_y += ry;
if(mouse_x < 0) mouse_x = 0;
if(mouse_y < 0) mouse_y = 0;
if(mouse_x > gfx_screenwidth()) mouse_x = gfx_screenwidth();
if(mouse_y > gfx_screenheight()) mouse_y = gfx_screenheight();
// update the ui
mx = (mouse_x/(float)gfx_screenwidth())*400.0f;
my = (mouse_y/(float)gfx_screenheight())*300.0f;
mwx = world_offset_x+mx*world_zoom; // adjust to zoom and offset
mwy = world_offset_y+my*world_zoom; // adjust to zoom and offset
int buttons = 0;
if(inp_key_pressed(KEY_MOUSE_1)) buttons |= 1;
if(inp_key_pressed(KEY_MOUSE_2)) buttons |= 2;
if(inp_key_pressed(KEY_MOUSE_3)) buttons |= 4;
ui_update(mx,my,mwx,mwy,buttons);
}
IMAGE_INFO img;
if(!gfx_load_png(&img, buf))
return;
//
editor_render();
if(inp_key_pressed(KEY_LALT) || inp_key_pressed(KEY_RALT))
{
static int moveid;
ui_set_hot_item(&moveid);
if(inp_key_pressed(KEY_MOUSE_1))
{
world_offset_x -= rx*2;
world_offset_y -= ry*2;
}
}
// render butt ugly mouse cursor
gfx_texture_set(-1);
gfx_quads_begin();
gfx_setcolor(0,0,0,1);
gfx_quads_draw_freeform(mx,my,mx,my,
mx+7,my,
mx,my+7);
gfx_setcolor(1,1,1,1);
gfx_quads_draw_freeform(mx+1,my+1,mx+1,my+1,
mx+5,my+1,
mx+1,my+5);
gfx_quads_end();
// swap the buffers
gfx_swap();
//
if(inp_key_pressed(KEY_F1))
inp_mouse_mode_absolute();
if(inp_key_pressed(KEY_F2))
inp_mouse_mode_relative();
// mode switch
if(inp_key_down(KEY_TAB))
editor_mode ^= 1;
// zoom in
if(inp_key_down(KEY_KP_ADD))
{
world_zoom--;
if(world_zoom < 3)
world_zoom = 3;
}
// zoom out
if(inp_key_down(KEY_KP_SUBTRACT))
{
world_zoom++;
if(world_zoom > 8)
world_zoom = 8;
}
if(inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))
{
if(inp_key_down('L'))
{
int w = 50, h = 50;
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
if(l->main_layer)
{
w = l->tm.width;
h = l->tm.height;
break;
}
}
// copy main layer size
layers_new(w, h);
}
if(inp_key_down('S'))
{
dbg_msg("editor", "save");
editor_save(editor_filename);
}
}
if(inp_key_down(KEY_F5))
{
dbg_msg("editor", "quick save");
editor_save("quicksave.map");
}
if(inp_key_down(KEY_F8))
{
dbg_msg("editor", "quick load");
int s = current_layer;
editor_reset();
editor_load("quicksave.map");
current_layer = s;
if(current_layer >= layers_count())
current_layer = layers_count();
}
// be nice
thread_sleep(1);
tilesets_set_img(editor_loadimage, img.width, img.height, img.data);
editor_loadimage = -1;
}
return 0;
*y += 1;
}
static void editor_render_loadfile_dialog()
{
// GUI coordsys
gfx_clear(0.2f,0.2f,0.8f);
gfx_mapscreen(0,0,400.0f,300.0f);
int index = 0;
fs_listdir("tilesets", editor_listdir_callback, &index);
if(inp_key_pressed(KEY_ESC))
editor_loadimage = -1;
}
static void editor_listdir_map_callback(const char *name, int is_dir, void *user)
{
if(name[0] == '.') // skip this shit!
return;
int *y = (int*)user;
if(ui_do_button((void*)(*y + 1), name, 0, 10, 10 + *y * 8, 100, 6, draw_editor_button, 0))
{
char buf[512];
sprintf(buf, "data/maps/%s", name);
editor_load(buf);
editor_loadmap = -1;
}
*y += 1;
}
static void editor_render_loadmap_dialog()
{
// GUI coordsys
gfx_clear(0.2f,0.2f,0.8f);
gfx_mapscreen(0,0,400.0f,300.0f);
int index = 0;
fs_listdir("data/maps", editor_listdir_map_callback, &index);
if(inp_key_pressed(KEY_ESC))
editor_loadmap = -1;
}
static void editor_render_normal()
{
// background color
gfx_clear(0.2f,0.2f,0.8f);
// world coordsys
float zoom = world_zoom;
gfx_mapscreen(world_offset_x,world_offset_y,world_offset_x+400.0f*zoom,world_offset_y+300.0f*zoom);
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
gfx_texture_set(-1);
if(l->tileset_id >= 0 && l->tileset_id < tilesets_count())
gfx_texture_set(tilesets_get(l->tileset_id)->tex_id);
int f = 0;
if(current_hover_layer == i)
f = TILEMAPFLAG_HILIGHTED;
if(editor_mode == 0)
{
if(l == layers_get_current())
{
// do current layer
ui_do_tilemap(&l->tm, &l->tm, f, 0, 0, 32.0f);
}
else if(l->visible)
{
// render layer
render_tilemap(&l->tm, 0, 0, 32.0f, f);
}
}
else
render_tilemap(&l->tm, 0, 0, 32.0f, f);
}
if(editor_mode == 1)
{
// ents mode
for(int i = 0; i < ents_count(); i++)
{
if(ui_do_entity(ents_get(i), ents_get(i), i == editor_selected_ent))
editor_selected_ent = i;
}
}
// GUI coordsys
gfx_mapscreen(0,0,400.0f,300.0f);
// toolbox
float toolbox_width = 50.0f;
ui_do_frame(0, 0, toolbox_width, 300);
if(editor_mode == 0)
{
float layerbox_x = 0;
float layerbox_y = 0;
int count = 1;
int main_layer = -1;
current_hover_layer = -1;
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
char buf[128];
if(l->main_layer)
{
main_layer = i;
sprintf(buf, "Main\n(%dx%d)", l->tm.width, l->tm.height);
count = 1;
}
else
{
if(main_layer == -1)
sprintf(buf, "Bg %d\n(%dx%d)", count, l->tm.width, l->tm.height);
else
sprintf(buf, "Fg %d\n(%dx%d)", count, l->tm.width, l->tm.height);
count++;
}
// show / hide layer
const char *text = " ";
if(layers_get(i)->visible)
text = "V";
if(ui_do_button(&layers_get(i)->visible, text, 0, layerbox_x, layerbox_y+i*14, 6, 6, draw_editor_button, 0))
layers_get(i)->visible = layers_get(i)->visible^1;
// layer bytton
if(ui_mouse_inside(layerbox_x+8, layerbox_y+i*14, toolbox_width-8, 12))
current_hover_layer = i;
if(ui_do_button(&layers_get(i)->tileset_id, buf, current_layer == i, layerbox_x+8, layerbox_y+i*14, toolbox_width-8, 12, draw_editor_button, 0))
current_layer = i;
}
// draw buttons
{
static int push_button, pull_button;
float y = 150;
float x = 0;
if(ui_do_button(&push_button, "push", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
current_layer = layers_moveup(current_layer);
y += 7;
if(ui_do_button(&pull_button, "pull", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
current_layer = layers_movedown(current_layer);
y += 10;
static int w_inc, w_dec;
int resize_amount = 10;
if(ui_do_button(&w_dec, "width-", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width-resize_amount, layers_get_current()->tm.height, resize_amount);
y += 7;
if(ui_do_button(&w_inc, "width+", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width+resize_amount, layers_get_current()->tm.height, resize_amount);
y += 10;
static int h_inc, h_dec;
if(ui_do_button(&h_dec, "height-", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width, layers_get_current()->tm.height-resize_amount, resize_amount);
y += 7;
if(ui_do_button(&h_inc, "height+", 0, x, y, toolbox_width, 6, draw_editor_button, 0))
tilemap_resize(&layers_get_current()->tm, layers_get_current()->tm.width, layers_get_current()->tm.height+resize_amount, resize_amount);
y += 10;
}
float tilesetsbox_x = 0;
float tilesetsbox_y = 230;
for(int i = 0; i < tilesets_count(); i++)
{
char buf[128];
sprintf(buf, "#%d %dx%d", i, tilesets_get(i)->img.width, tilesets_get(i)->img.height);
if(ui_do_button(&tilesets_get(i)->img.width, "L", layers_get(current_layer)->tileset_id == i, tilesetsbox_x, tilesetsbox_y+i*7, 6, 6, draw_editor_button, 0))
{
// load image
editor_loadimage = i;
}
if(ui_do_button(tilesets_get(i), buf, layers_get(current_layer)->tileset_id == i, tilesetsbox_x+16, tilesetsbox_y+i*7, toolbox_width-16, 6, draw_editor_button, 0))
{
// select tileset for layer
dbg_msg("editor", "settings tileset %d=%d", current_layer, i);
layers_get(current_layer)->tileset_id = i;
}
if(ui_do_button(&tilesets_get(i)->img.height, "D", layers_get(current_layer)->tileset_id == i, tilesetsbox_x+8, tilesetsbox_y+i*7, 6, 6, draw_editor_button, 0)
&& (inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL)))
{
dbg_msg("editor", "deleting tileset %d", i);
tilesets_delete(i);
i--;
}
}
// (add) button for tilesets
static int add_tileset;
if(ui_do_button(&add_tileset, "(Add)", 0, tilesetsbox_x, tilesetsbox_y+tilesets_count()*7+3, toolbox_width, 6, draw_editor_button, 0))
tilesets_new();
if(brush.tiles != 0)
{
// right mouse button or C clears the brush
if(ui_mouse_button(1) || inp_key_pressed('C'))
tilemap_destroy(&brush);
}
// flip buttons
if(inp_key_down('N') && brush.tiles)
tilemap_vflip(&brush);
if(inp_key_down('M') && brush.tiles)
tilemap_hflip(&brush);
if(inp_key_pressed(KEY_SPACE))
{
// render chooser
float chooser_x = toolbox_width+10.0f;
float chooser_y = 10.0f;
gfx_texture_set(checker_texture);
gfx_blend_normal();
gfx_quads_begin();
gfx_setcolor(1.0f, 1.0f, 1.0f, 1.0f);
gfx_quads_setsubset(0,0,32.0f, 32.0f);
gfx_quads_drawTL(chooser_x, chooser_y, 16*16.0f, 16*16.0f);
gfx_quads_end();
gfx_blend_normal();
gfx_texture_set(-1);
layer *l = layers_get_current();
if(l && l->tileset_id >= 0 && l->tileset_id < tilesets_count())
gfx_texture_set(tilesets_get(l->tileset_id)->tex_id);
ui_do_tilemap(&chooser, &chooser, TILEMAPFLAG_READONLY|TILEMAPFLAG_UISPACE, chooser_x, chooser_y, 16.0f);
}
}
else
{
int current_type = -1;
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
current_type = ents_get(editor_selected_ent)->type;
float y = 0;
for(int i = 0; ent_types[i].name; i++)
{
if(ui_do_button(&ent_types[i], ent_types[i].name, current_type==i, 0, y, toolbox_width, 6, draw_editor_button, 0))
{
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
ents_get(editor_selected_ent)->type = i;
}
y += 8;
}
y += 8;
static int add, del;
if(ui_do_button(&add, "Add", 0, 0, y, toolbox_width, 6, draw_editor_button, 0))
{
int x = (int)(world_offset_x+400*zoom/2)/32*32+16;
int y = (int)(world_offset_y+300*zoom/2)/32*32+16;
if(editor_selected_ent >= 0 && editor_selected_ent < ents_count())
ents_new(ents_get(editor_selected_ent)->type, x, y);
else
ents_new(0, x, y);
}
y += 8;
if(ui_do_button(&del, "Del", 0, 0, y, toolbox_width, 6, draw_editor_button, 0))
ents_delete(editor_selected_ent);
}
}
static void editor_render()
{
if(editor_loadimage != -1)
editor_render_loadfile_dialog();
else if(editor_loadmap != -1)
editor_render_loadmap_dialog();
else
editor_render_normal();
// render butt ugly mouse cursor
float mx = ui_mouse_x();
float my = ui_mouse_y();
gfx_texture_set(-1);
gfx_quads_begin();
gfx_setcolor(0,0,0,1);
gfx_quads_draw_freeform(mx,my,mx,my,
mx+7,my,
mx,my+7);
gfx_setcolor(1,1,1,1);
gfx_quads_draw_freeform(mx+1,my+1,mx+1,my+1,
mx+5,my+1,
mx+1,my+5);
gfx_quads_end();
}
extern "C" void editor_update_and_render()
{
static int mouse_x = 0;
static int mouse_y = 0;
// handle mouse movement
float mx, my, mwx, mwy;
int rx, ry;
{
inp_mouse_relative(&rx, &ry);
mouse_x += rx;
mouse_y += ry;
if(mouse_x < 0) mouse_x = 0;
if(mouse_y < 0) mouse_y = 0;
if(mouse_x > gfx_screenwidth()) mouse_x = gfx_screenwidth();
if(mouse_y > gfx_screenheight()) mouse_y = gfx_screenheight();
// update the ui
mx = (mouse_x/(float)gfx_screenwidth())*400.0f;
my = (mouse_y/(float)gfx_screenheight())*300.0f;
mwx = world_offset_x+mx*world_zoom; // adjust to zoom and offset
mwy = world_offset_y+my*world_zoom; // adjust to zoom and offset
int buttons = 0;
if(inp_key_pressed(KEY_MOUSE_1)) buttons |= 1;
if(inp_key_pressed(KEY_MOUSE_2)) buttons |= 2;
if(inp_key_pressed(KEY_MOUSE_3)) buttons |= 4;
ui_update(mx,my,mwx,mwy,buttons);
}
// render the editor
editor_render();
if(inp_key_pressed(KEY_LALT) || inp_key_pressed(KEY_RALT))
{
// steal focus
static int moveid;
ui_set_hot_item(&moveid);
if(inp_key_pressed(KEY_MOUSE_1))
{
world_offset_x -= rx*2;
world_offset_y -= ry*2;
}
}
//
if(inp_key_pressed(KEY_F1))
inp_mouse_mode_absolute();
if(inp_key_pressed(KEY_F2))
inp_mouse_mode_relative();
// mode switch
if(inp_key_down(KEY_TAB))
editor_mode ^= 1;
// zoom in
if(inp_key_down(KEY_KP_ADD))
{
world_zoom--;
if(world_zoom < 3)
world_zoom = 3;
}
// zoom out
if(inp_key_down(KEY_KP_SUBTRACT))
{
world_zoom++;
if(world_zoom > 8)
world_zoom = 8;
}
if(inp_key_pressed(KEY_LCTRL) || inp_key_pressed(KEY_RCTRL))
{
if(inp_key_down('L'))
{
int w = 50, h = 50;
for(int i = 0; i < layers_count(); i++)
{
layer *l = layers_get(i);
if(l->main_layer)
{
w = l->tm.width;
h = l->tm.height;
break;
}
}
// copy main layer size
layers_new(w, h);
}
if(inp_key_down('O'))
editor_loadmap = 1;
if(inp_key_down('S'))
{
dbg_msg("editor", "save");
editor_save(editor_filename);
}
}
if(inp_key_down(KEY_F5))
{
dbg_msg("editor", "quick save");
editor_save("quicksave.map");
}
if(inp_key_down(KEY_F8))
{
dbg_msg("editor", "quick load");
int s = current_layer;
editor_reset();
editor_load("quicksave.map");
current_layer = s;
if(current_layer >= layers_count())
current_layer = layers_count();
}
}
extern "C" void editor_init()
{
// reset and start
font_texture = gfx_load_texture("data/debug_font.png");
checker_texture = gfx_load_texture("data/checker.png");
editor_reset();
}
/*
extern void modmenu_init();
extern "C" int editor_main(int argc, char **argv)
@ -1310,13 +1368,6 @@ extern "C" int editor_main(int argc, char **argv)
if(!gfx_init())
return -1;
modmenu_init();
// reset and start
font_texture = gfx_load_texture("data/debug_font.png");
checker_texture = gfx_load_texture("data/checker.png");
editor_reset();
// load or new
if(!editor_load(editor_filename))
{
@ -1327,4 +1378,4 @@ extern "C" int editor_main(int argc, char **argv)
editor_loop();
return 0;
}
}*/

View file

@ -47,6 +47,7 @@ static int64 local_start_time;
static int debug_font;
static float frametime = 0.0001f;
static int frames = 0;
static NETADDR4 server_address;
static int window_must_refocus = 0;
static int snaploss = 0;
@ -827,12 +828,99 @@ static void client_pump_network()
client_process_packet(&packet);
}
static void client_update()
{
/* switch snapshot */
if(recived_snapshots >= 3)
{
int repredict = 0;
int64 now = st_get(&game_time, time_get());
while(1)
{
SNAPSTORAGE_HOLDER *cur = snapshots[SNAP_CURRENT];
int64 tickstart = (cur->tick)*time_freq()/50;
if(tickstart < now)
{
SNAPSTORAGE_HOLDER *next = snapshots[SNAP_CURRENT]->next;
if(next)
{
snapshots[SNAP_PREV] = snapshots[SNAP_CURRENT];
snapshots[SNAP_CURRENT] = next;
/* set tick */
current_tick = snapshots[SNAP_CURRENT]->tick;
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
modc_newsnapshot();
repredict = 1;
}
}
else
break;
}
else
break;
}
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
int64 curtick_start = (snapshots[SNAP_CURRENT]->tick)*time_freq()/50;
int64 prevtick_start = (snapshots[SNAP_PREV]->tick)*time_freq()/50;
int64 pred_now = st_get(&predicted_time, time_get());
/*tg_add(&predicted_time_graph, pred_now, 0); */
int prev_pred_tick = (int)(pred_now*50/time_freq());
int new_pred_tick = prev_pred_tick+1;
intratick = (now - prevtick_start) / (float)(curtick_start-prevtick_start);
graph_add(&intra_graph, intratick*0.25f);
curtick_start = new_pred_tick*time_freq()/50;
prevtick_start = prev_pred_tick*time_freq()/50;
intrapredtick = (pred_now - prevtick_start) / (float)(curtick_start-prevtick_start);
if(new_pred_tick > current_predtick)
{
current_predtick = new_pred_tick;
repredict = 1;
/* send input */
client_send_input();
}
}
/* only do sane predictions */
if(repredict)
{
if(current_predtick > current_tick && current_predtick < current_tick+50)
modc_predict();
}
}
/* STRESS TEST: join the server again */
if(client_state() == CLIENTSTATE_OFFLINE && config.stress && (frames%100) == 0)
client_connect(config.cl_stress_server);
/* pump the network */
client_pump_network();
/* update the server browser */
client_serverbrowse_update();
}
extern int editor_update_and_render();
extern void editor_init();
static void client_run()
{
NETADDR4 bindaddr;
int64 reporttime = time_get();
int64 reportinterval = time_freq()*1;
int frames = 0;
int editor_active = 0;
local_start_time = time_get();
snapshot_part = 0;
@ -841,6 +929,9 @@ static void client_run()
if(!gfx_init())
return;
/* init the editor */
editor_init();
/* sound is allowed to fail */
snd_init();
@ -866,80 +957,6 @@ static void client_run()
{
int64 frame_start_time = time_get();
frames++;
/* switch snapshot */
if(recived_snapshots >= 3)
{
int repredict = 0;
int64 now = st_get(&game_time, time_get());
while(1)
{
SNAPSTORAGE_HOLDER *cur = snapshots[SNAP_CURRENT];
int64 tickstart = (cur->tick)*time_freq()/50;
if(tickstart < now)
{
SNAPSTORAGE_HOLDER *next = snapshots[SNAP_CURRENT]->next;
if(next)
{
snapshots[SNAP_PREV] = snapshots[SNAP_CURRENT];
snapshots[SNAP_CURRENT] = next;
/* set tick */
current_tick = snapshots[SNAP_CURRENT]->tick;
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
modc_newsnapshot();
repredict = 1;
}
}
else
break;
}
else
break;
}
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
int64 curtick_start = (snapshots[SNAP_CURRENT]->tick)*time_freq()/50;
int64 prevtick_start = (snapshots[SNAP_PREV]->tick)*time_freq()/50;
int64 pred_now = st_get(&predicted_time, time_get());
/*tg_add(&predicted_time_graph, pred_now, 0); */
int prev_pred_tick = (int)(pred_now*50/time_freq());
int new_pred_tick = prev_pred_tick+1;
intratick = (now - prevtick_start) / (float)(curtick_start-prevtick_start);
graph_add(&intra_graph, intratick*0.25f);
curtick_start = new_pred_tick*time_freq()/50;
prevtick_start = prev_pred_tick*time_freq()/50;
intrapredtick = (pred_now - prevtick_start) / (float)(curtick_start-prevtick_start);
if(new_pred_tick > current_predtick)
{
current_predtick = new_pred_tick;
repredict = 1;
/* send input */
client_send_input();
}
}
/* only do sane predictions */
if(repredict)
{
if(current_predtick > current_tick && current_predtick < current_tick+50)
modc_predict();
}
}
/* STRESS TEST: join the server again */
if(client_state() == CLIENTSTATE_OFFLINE && config.stress && (frames%100) == 0)
client_connect(config.cl_stress_server);
/* update input */
inp_update();
@ -972,6 +989,7 @@ static void client_run()
gfx_screenshot();
/* some debug keys */
/*
if(config.debug)
{
if(inp_key_pressed(KEY_F1))
@ -984,35 +1002,42 @@ static void client_run()
ack_game_tick = -1;
client_send_input();
}
}
}*/
/* panic quit button */
if(inp_key_pressed(KEY_LCTRL) && inp_key_pressed(KEY_LSHIFT) && inp_key_pressed('Q'))
break;
if(inp_key_pressed(KEY_LCTRL) && inp_key_pressed(KEY_LSHIFT) && inp_key_down('E'))
editor_active = editor_active^1;
if(!gfx_window_open())
break;
/* pump the network */
client_pump_network();
/* update the server browser */
client_serverbrowse_update();
/* render */
if(config.stress)
if(editor_active)
{
if((frames%10) == 0)
editor_update_and_render();
gfx_swap();
}
else
{
client_update();
if(config.stress)
{
if((frames%10) == 0)
{
client_render();
gfx_swap();
}
}
else
{
client_render();
gfx_swap();
}
}
else
{
client_render();
gfx_swap();
}
/* check conditions */
if(client_state() == CLIENTSTATE_QUITING)
@ -1053,10 +1078,7 @@ int main(int argc, char **argv)
dbg_msg("client", "starting...");
engine_init("Teewars", argc, argv);
if(config.cl_editor)
editor_main(argc, argv);
else
client_run();
client_run();
engine_writeconfig();
return 0;

View file

@ -78,6 +78,59 @@ static const unsigned char null_texture_data[] = {
0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff,
};
typedef struct
{
float m_CharStartTable[256];
float m_CharEndTable[256];
int font_texture;
} pretty_font;
pretty_font default_font =
{
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0.421875, 0.359375, 0.265625, 0.25, 0.1875, 0.25, 0.4375, 0.390625, 0.390625, 0.34375, 0.28125, 0.421875, 0.390625, 0.4375, 0.203125,
0.265625, 0.28125, 0.28125, 0.265625, 0.25, 0.28125, 0.28125, 0.265625, 0.28125, 0.265625, 0.4375, 0.421875, 0.3125, 0.28125, 0.3125, 0.3125,
0.25, 0.234375, 0.28125, 0.265625, 0.265625, 0.296875, 0.3125, 0.25, 0.25, 0.421875, 0.28125, 0.265625, 0.328125, 0.171875, 0.234375, 0.25,
0.28125, 0.234375, 0.265625, 0.265625, 0.28125, 0.265625, 0.234375, 0.09375, 0.234375, 0.234375, 0.265625, 0.390625, 0.203125, 0.390625, 0.296875, 0.28125,
0.375, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.359375, 0.296875, 0.3125, 0.4375, 0.390625, 0.328125, 0.4375, 0.203125, 0.3125, 0.296875,
0.3125, 0.296875, 0.359375, 0.3125, 0.328125, 0.3125, 0.296875, 0.203125, 0.296875, 0.296875, 0.328125, 0.375, 0.421875, 0.375, 0.28125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
0, 0.421875, 0.3125, 0.265625, 0.25, 0.25, 0.421875, 0.265625, 0.375, 0.21875, 0.375, 0.328125, 0.3125, 0, 0.21875, 0.28125,
0.359375, 0.28125, 0.34375, 0.34375, 0.421875, 0.3125, 0.265625, 0.421875, 0.421875, 0.34375, 0.375, 0.328125, 0.125, 0.125, 0.125, 0.296875,
0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.109375, 0.265625, 0.296875, 0.296875, 0.296875, 0.296875, 0.375, 0.421875, 0.359375, 0.390625,
0.21875, 0.234375, 0.25, 0.25, 0.25, 0.25, 0.25, 0.296875, 0.21875, 0.265625, 0.265625, 0.265625, 0.265625, 0.234375, 0.28125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.1875, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.375, 0.421875, 0.359375, 0.390625,
0.3125, 0.3125, 0.296875, 0.296875, 0.296875, 0.296875, 0.296875, 0.28125, 0.28125, 0.3125, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.296875,
},
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0.2, 0.5625, 0.625, 0.71875, 0.734375, 0.796875, 0.765625, 0.546875, 0.59375, 0.59375, 0.65625, 0.703125, 0.546875, 0.59375, 0.5625, 0.6875,
0.71875, 0.609375, 0.703125, 0.703125, 0.71875, 0.703125, 0.703125, 0.6875, 0.703125, 0.703125, 0.5625, 0.546875, 0.671875, 0.703125, 0.671875, 0.671875,
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.6875, 0.6875, 0.734375, 0.71875, 0.5625, 0.65625, 0.765625, 0.703125, 0.8125, 0.75, 0.734375,
0.734375, 0.765625, 0.71875, 0.71875, 0.703125, 0.71875, 0.75, 0.890625, 0.75, 0.75, 0.71875, 0.59375, 0.6875, 0.59375, 0.6875, 0.703125,
0.5625, 0.671875, 0.6875, 0.671875, 0.671875, 0.671875, 0.625, 0.671875, 0.671875, 0.5625, 0.546875, 0.703125, 0.5625, 0.78125, 0.671875, 0.671875,
0.6875, 0.671875, 0.65625, 0.671875, 0.65625, 0.671875, 0.6875, 0.78125, 0.6875, 0.671875, 0.65625, 0.609375, 0.546875, 0.609375, 0.703125, 0.671875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
0, 0.5625, 0.671875, 0.734375, 0.734375, 0.734375, 0.546875, 0.71875, 0.609375, 0.765625, 0.609375, 0.65625, 0.671875, 0, 0.765625, 0.703125,
0.625, 0.703125, 0.640625, 0.640625, 0.609375, 0.671875, 0.703125, 0.546875, 0.5625, 0.578125, 0.609375, 0.65625, 0.859375, 0.859375, 0.859375, 0.671875,
0.75, 0.75, 0.75, 0.75, 0.75, 0.75, 0.84375, 0.734375, 0.6875, 0.6875, 0.6875, 0.6875, 0.5625, 0.609375, 0.640625, 0.59375,
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.734375, 0.734375, 0.6875, 0.765625, 0.71875, 0.71875, 0.71875, 0.71875, 0.75, 0.734375, 0.6875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.796875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.5625, 0.609375, 0.625, 0.59375,
0.6875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.703125, 0.703125, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.6875, 0.671875,
},
0
};
double extra_kerning[256*256] = {0};
pretty_font *current_font = &default_font;
static void flush()
{
if(num_vertices == 0)
@ -222,6 +275,9 @@ int gfx_init()
/* set vsync as needed */
gfx_set_vsync(config.gfx_vsync);
/* UGLY as hell, please remove */
current_font->font_texture = gfx_load_texture("data/big_font.png");
return 1;
}
@ -797,58 +853,6 @@ void gfx_quads_text(float x, float y, float size, const char *text)
gfx_quads_end();
}
typedef struct
{
float m_CharStartTable[256];
float m_CharEndTable[256];
int font_texture;
} pretty_font;
pretty_font default_font =
{
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0.421875, 0.359375, 0.265625, 0.25, 0.1875, 0.25, 0.4375, 0.390625, 0.390625, 0.34375, 0.28125, 0.421875, 0.390625, 0.4375, 0.203125,
0.265625, 0.28125, 0.28125, 0.265625, 0.25, 0.28125, 0.28125, 0.265625, 0.28125, 0.265625, 0.4375, 0.421875, 0.3125, 0.28125, 0.3125, 0.3125,
0.25, 0.234375, 0.28125, 0.265625, 0.265625, 0.296875, 0.3125, 0.25, 0.25, 0.421875, 0.28125, 0.265625, 0.328125, 0.171875, 0.234375, 0.25,
0.28125, 0.234375, 0.265625, 0.265625, 0.28125, 0.265625, 0.234375, 0.09375, 0.234375, 0.234375, 0.265625, 0.390625, 0.203125, 0.390625, 0.296875, 0.28125,
0.375, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.359375, 0.296875, 0.3125, 0.4375, 0.390625, 0.328125, 0.4375, 0.203125, 0.3125, 0.296875,
0.3125, 0.296875, 0.359375, 0.3125, 0.328125, 0.3125, 0.296875, 0.203125, 0.296875, 0.296875, 0.328125, 0.375, 0.421875, 0.375, 0.28125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
0, 0.421875, 0.3125, 0.265625, 0.25, 0.25, 0.421875, 0.265625, 0.375, 0.21875, 0.375, 0.328125, 0.3125, 0, 0.21875, 0.28125,
0.359375, 0.28125, 0.34375, 0.34375, 0.421875, 0.3125, 0.265625, 0.421875, 0.421875, 0.34375, 0.375, 0.328125, 0.125, 0.125, 0.125, 0.296875,
0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.109375, 0.265625, 0.296875, 0.296875, 0.296875, 0.296875, 0.375, 0.421875, 0.359375, 0.390625,
0.21875, 0.234375, 0.25, 0.25, 0.25, 0.25, 0.25, 0.296875, 0.21875, 0.265625, 0.265625, 0.265625, 0.265625, 0.234375, 0.28125, 0.3125,
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.1875, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.375, 0.421875, 0.359375, 0.390625,
0.3125, 0.3125, 0.296875, 0.296875, 0.296875, 0.296875, 0.296875, 0.28125, 0.28125, 0.3125, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.296875,
},
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0.2, 0.5625, 0.625, 0.71875, 0.734375, 0.796875, 0.765625, 0.546875, 0.59375, 0.59375, 0.65625, 0.703125, 0.546875, 0.59375, 0.5625, 0.6875,
0.71875, 0.609375, 0.703125, 0.703125, 0.71875, 0.703125, 0.703125, 0.6875, 0.703125, 0.703125, 0.5625, 0.546875, 0.671875, 0.703125, 0.671875, 0.671875,
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.6875, 0.6875, 0.734375, 0.71875, 0.5625, 0.65625, 0.765625, 0.703125, 0.8125, 0.75, 0.734375,
0.734375, 0.765625, 0.71875, 0.71875, 0.703125, 0.71875, 0.75, 0.890625, 0.75, 0.75, 0.71875, 0.59375, 0.6875, 0.59375, 0.6875, 0.703125,
0.5625, 0.671875, 0.6875, 0.671875, 0.671875, 0.671875, 0.625, 0.671875, 0.671875, 0.5625, 0.546875, 0.703125, 0.5625, 0.78125, 0.671875, 0.671875,
0.6875, 0.671875, 0.65625, 0.671875, 0.65625, 0.671875, 0.6875, 0.78125, 0.6875, 0.671875, 0.65625, 0.609375, 0.546875, 0.609375, 0.703125, 0.671875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
0, 0.5625, 0.671875, 0.734375, 0.734375, 0.734375, 0.546875, 0.71875, 0.609375, 0.765625, 0.609375, 0.65625, 0.671875, 0, 0.765625, 0.703125,
0.625, 0.703125, 0.640625, 0.640625, 0.609375, 0.671875, 0.703125, 0.546875, 0.5625, 0.578125, 0.609375, 0.65625, 0.859375, 0.859375, 0.859375, 0.671875,
0.75, 0.75, 0.75, 0.75, 0.75, 0.75, 0.84375, 0.734375, 0.6875, 0.6875, 0.6875, 0.6875, 0.5625, 0.609375, 0.640625, 0.59375,
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.734375, 0.734375, 0.6875, 0.765625, 0.71875, 0.71875, 0.71875, 0.71875, 0.75, 0.734375, 0.6875,
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.796875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.5625, 0.609375, 0.625, 0.59375,
0.6875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.703125, 0.703125, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.6875, 0.671875,
},
0
};
double extra_kerning[256*256] = {0};
pretty_font *current_font = &default_font;
static int word_length(const char *text)
{
int s = 1;

View file

@ -719,32 +719,6 @@ void modc_render();
*/
void modc_statechange(int new_state, int old_state);
/*
Group: Menu Callbacks
*/
/*
Function: modmenu_init
Called when the menu starts.
Remarks:
The menu should load resources that are used during the entire
time of the menu use.
*/
void modmenu_init();
/*
Function: modmenu_shutdown
Called when the menu closes down.
*/
void modmenu_shutdown();
/*
Function: modmenu_render
Called every frame to let the menu render it self.
*/
int modmenu_render(int ingame);
/* undocumented callbacks */
void modc_connected();
void modc_message(int msg);

View file

@ -34,6 +34,8 @@ int gametype = GAMETYPE_DM;
static int music_menu = -1;
static int music_menu_id = -1;
extern void modmenu_render();
enum
{
CHATMODE_NONE=0,
@ -545,9 +547,6 @@ static void render_loading(float percent)
extern "C" void modc_init()
{
// init menu
modmenu_init();
// setup sound channels
snd_set_channel(CHN_GUI, 1.0f, 0.0f);
snd_set_channel(CHN_MUSIC, 1.0f, 0.0f);
@ -600,7 +599,6 @@ extern "C" void modc_entergame()
extern "C" void modc_shutdown()
{
// shutdown the menu
modmenu_shutdown();
}
static void process_events(int s)
@ -2596,10 +2594,7 @@ void render_game()
if (menu_active)
{
if (modmenu_render(true))
menu_active = false;
//ingamemenu_render();
modmenu_render();
return;
}
@ -2676,13 +2671,9 @@ extern "C" void modc_render()
else // if (client_state() != CLIENTSTATE_CONNECTING && client_state() != CLIENTSTATE_LOADING)
{
if (music_menu_id == -1)
{
music_menu_id = snd_play(CHN_MUSIC, music_menu, SNDFLAG_LOOP);
}
//netaddr4 server_address;
if(modmenu_render(false) == -1)
client_quit();
modmenu_render();
}
//
@ -2701,9 +2692,9 @@ extern "C" void modc_statechange(int state, int old)
menu_do_disconnected();
menu_game_active = false;
}
if(state == CLIENTSTATE_CONNECTING)
else if(state == CLIENTSTATE_CONNECTING)
menu_do_connecting();
if (state == CLIENTSTATE_ONLINE)
else if (state == CLIENTSTATE_ONLINE)
{
menu_active = false;
menu_game_active = true;

View file

@ -1,4 +1,6 @@
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#if 0
#include <stdio.h>
#include <math.h>
#include <string.h>
@ -1859,3 +1861,5 @@ extern "C" int modmenu_render(int ingame) // TODO: nastyness
return r;
}
#endif

View file

@ -1536,3 +1536,54 @@ int menu2_render()
}
void menu_do_disconnected()
{
}
void menu_do_connecting()
{
}
void menu_do_connected()
{
}
void modmenu_render()
{
static int mouse_x = 0;
static int mouse_y = 0;
// handle mouse movement
float mx, my;
{
int rx, ry;
inp_mouse_relative(&rx, &ry);
mouse_x += rx;
mouse_y += ry;
if(mouse_x < 0) mouse_x = 0;
if(mouse_y < 0) mouse_y = 0;
if(mouse_x > gfx_screenwidth()) mouse_x = gfx_screenwidth();
if(mouse_y > gfx_screenheight()) mouse_y = gfx_screenheight();
// update the ui
mx = (mouse_x/(float)gfx_screenwidth())*800.0f;
my = (mouse_y/(float)gfx_screenheight())*600.0f;
int buttons = 0;
if(inp_key_pressed(KEY_MOUSE_1)) buttons |= 1;
if(inp_key_pressed(KEY_MOUSE_2)) buttons |= 2;
if(inp_key_pressed(KEY_MOUSE_3)) buttons |= 4;
ui_update(mx,my,mx*3.0f,my*3.0f,buttons);
}
menu2_render();
gfx_texture_set(data->images[IMAGE_CURSOR].id);
gfx_quads_begin();
gfx_setcolor(1,1,1,1);
gfx_quads_drawTL(mx,my,24,24);
gfx_quads_end();
inp_clear();
}