ddnet/src/engine
2011-02-27 15:03:57 +01:00
..
client made engine an interface 2011-02-27 15:03:57 +01:00
docs updated the demo recorder 2008-10-14 12:11:42 +00:00
external fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
server made engine an interface 2011-02-27 15:03:57 +01:00
shared made engine an interface 2011-02-27 15:03:57 +01:00
client.h added an editor function to show tile informations (index, flip/rotate status) 2011-02-18 11:41:27 +01:00
config.h Updated copyrights 2010-11-20 21:26:06 +01:00
console.h Updated copyrights 2010-11-20 21:26:06 +01:00
demo.h Updated copyrights 2010-11-20 21:26:06 +01:00
editor.h Updated copyrights 2010-11-20 21:26:06 +01:00
engine.h made engine an interface 2011-02-27 15:03:57 +01:00
graphics.h made it possible to automatically take game over screenshots. Closes #339 2010-12-12 16:48:13 +01:00
input.h added cleaner exit on quit event by Choupom 2010-12-11 22:04:50 +01:00
kernel.h Updated copyrights 2010-11-20 21:26:06 +01:00
keys.h Updated copyrights 2010-11-20 21:26:06 +01:00
map.h Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
masterserver.h made engine an interface 2011-02-27 15:03:57 +01:00
message.h Updated copyrights 2010-11-20 21:26:06 +01:00
server.h removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
serverbrowser.h removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
sound.h Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
storage.h made the client's map search work with sub folders. Closes #254 2011-02-21 11:23:30 +01:00
textrender.h Updated copyrights 2010-11-20 21:26:06 +01:00