..
client
Overhauled job system
2017-11-23 15:47:38 +01:00
docs
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
external
New glew try
2017-10-20 11:35:44 +02:00
server
Overhauled job system
2017-11-23 15:47:38 +01:00
shared
Overhauled job system
2017-11-23 15:47:38 +01:00
client.h
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
config.h
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
console.h
Make most user input teehistoric
2017-09-20 02:23:28 +02:00
demo.h
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
editor.h
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
engine.h
Overhauled job system
2017-11-23 15:47:38 +01:00
friends.h
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
ghost.h
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
graphics.h
remove functions, that aren't needed anymore
2017-09-27 12:18:46 +02:00
input.h
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
kernel.h
minior style issues
2017-07-28 14:49:09 +02:00
keys.h
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
map.h
Rename GetUncompressedDataSize
to GetDataSize
2017-08-30 08:36:17 +02:00
masterserver.h
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
message.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00
server.h
Address pull request comments
2017-10-13 02:29:18 +02:00
serverbrowser.h
Added Fastcap support for ghost and race demo
2017-09-28 16:01:57 +02:00
sound.h
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
storage.h
Fix and rename the CEditor::ExtractName
function
2017-08-30 13:59:42 +02:00
textrender.h
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
updater.h
Overhauled job system
2017-11-23 15:47:38 +01:00
uuid.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00