ddnet/src/engine
2008-12-19 12:00:05 +00:00
..
client improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
docs updated the demo recorder 2008-10-14 12:11:42 +00:00
external applied patch from Richie Nyhus to convert CRLF to LF, as it should be 2008-11-29 06:39:22 +00:00
server fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
e_client_interface.h clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp 2008-08-30 21:16:58 +00:00
e_common_interface.h large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
e_compression.c moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
e_compression.h cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
e_config.c continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
e_config.h continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
e_config_variables.h window resizing disabled by default 2008-11-16 10:29:32 +00:00
e_console.c continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
e_console.h repaired the local console 2008-08-27 16:23:15 +00:00
e_datafile.c continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
e_datafile.h merged editor over to trunk 2008-01-12 12:27:55 +00:00
e_demorec.c improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
e_demorec.h improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
e_engine.c upgraded the master server code so it can handle more servers 2008-11-15 13:29:56 +00:00
e_engine.h fixed editor saving, open and append. note that you can only save maps to your user directory 2008-10-21 18:40:46 +00:00
e_huffman.c fixed deterministic sort in the huffman tree generation 2008-09-23 10:20:07 +00:00
e_huffman.h added cl_layershot. fixed some bugs in the network 2008-08-17 07:05:16 +00:00
e_if_client.h fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
e_if_gfx.h added favorites. no saving of them yet however 2008-09-03 20:03:01 +00:00
e_if_inp.h fixed the chatting 2008-03-16 22:48:02 +00:00
e_if_modc.h fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
e_if_mods.h show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
e_if_msg.h security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
e_if_other.h cleaned up engine client graphics a bit 2008-10-25 12:19:54 +00:00
e_if_server.h major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
e_if_snd.h large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
e_jobs.c fixed threaded jobs 2008-09-07 21:13:24 +00:00
e_jobs.h fixed threaded jobs 2008-09-07 21:13:24 +00:00
e_keynames.c removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
e_keys.h removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
e_linereader.c merged 0.3.4 changes to trunk 2008-02-10 21:54:52 +00:00
e_linereader.h moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
e_map.c data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
e_memheap.c moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
e_memheap.h fixed small errors in memheap 2008-01-20 09:53:15 +00:00
e_msg.c security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
e_network.c fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine 2008-10-28 06:32:56 +00:00
e_network.h added missing function in network header 2008-12-19 08:27:20 +00:00
e_network_client.c reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
e_network_conn.c improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
e_network_internal.h fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
e_network_server.c continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
e_packer.c moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
e_packer.h cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
e_protocol.h fixed threaded jobs 2008-09-07 21:13:24 +00:00
e_ringbuffer.c reworked the ringbuffer. should work like it should now. 2008-10-16 17:08:58 +00:00
e_ringbuffer.h reworked the ringbuffer. should work like it should now. 2008-10-16 17:08:58 +00:00
e_server_interface.h cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
e_snapshot.c updated the demo recorder 2008-10-14 12:11:42 +00:00
e_snapshot.h moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00