mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
fixed remote console. some gui tweaks aswell.
This commit is contained in:
parent
622dbc6f3e
commit
0747c2dff9
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@ -58,6 +58,7 @@ static int snapcrcerrors = 0;
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static int ack_game_tick = -1;
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static int current_recv_tick = 0;
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static int rcon_authed = 0;
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/* pinging */
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static int64 ping_start_time = 0;
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@ -323,10 +324,23 @@ static void client_send_ready()
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client_send_msg();
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}
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int client_rcon_authed()
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{
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return rcon_authed;
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}
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void client_rcon_auth(const char *name, const char *password)
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{
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msg_pack_start_system(NETMSG_RCON_AUTH, MSGFLAG_VITAL);
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msg_pack_string(name, 32);
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msg_pack_string(password, 32);
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msg_pack_end();
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client_send_msg();
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}
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void client_rcon(const char *cmd)
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{
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msg_pack_start_system(NETMSG_CMD, MSGFLAG_VITAL);
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msg_pack_string(config.rcon_password, 32);
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msg_pack_start_system(NETMSG_RCON_CMD, MSGFLAG_VITAL);
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msg_pack_string(cmd, 256);
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msg_pack_end();
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client_send_msg();
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@ -470,17 +484,18 @@ void client_connect(const char *server_address_str)
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if(net_host_lookup(buf, port, &server_address) != 0)
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dbg_msg("client", "could not find the address of %s, connecting to localhost", buf);
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rcon_authed = 0;
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netclient_connect(net, &server_address);
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client_set_state(CLIENTSTATE_CONNECTING);
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graph_init(&intra_graph, 0.0f, 1.0f);
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graph_init(&input_late_graph, 0.0f, 1.0f);
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graph_init(&predict_graph, 0.0f, 200.0f);
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}
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void client_disconnect_with_reason(const char *reason)
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{
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rcon_authed = 0;
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netclient_disconnect(net, reason);
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client_set_state(CLIENTSTATE_OFFLINE);
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map_unload();
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@ -722,7 +737,7 @@ static void client_process_packet(NETPACKET *packet)
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if(sys)
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{
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/* system message */
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if(msg == NETMSG_MAP)
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if(msg == NETMSG_MAP_CHANGE)
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{
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const char *map = msg_unpack_string();
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int map_crc = msg_unpack_int();
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@ -830,6 +845,21 @@ static void client_process_packet(NETPACKET *packet)
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msg_pack_end();
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client_send_msg();
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}
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else if(msg == NETMSG_RCON_AUTH_STATUS)
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{
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int result = msg_unpack_int();
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if(msg_unpack_error() == 0)
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rcon_authed = result;
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}
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else if(msg == NETMSG_RCON_LINE)
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{
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const char *line = msg_unpack_string();
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if(msg_unpack_error() == 0)
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{
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/*dbg_msg("remote", "%s", line);*/
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modc_rcon_line(line);
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}
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}
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else if(msg == NETMSG_PING_REPLY)
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dbg_msg("client/network", "latency %.2f", (time_get() - ping_start_time)*1000 / (float)time_freq());
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else if(msg == NETMSG_SNAP || msg == NETMSG_SNAPSINGLE || msg == NETMSG_SNAPEMPTY)
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@ -1451,7 +1481,12 @@ int main(int argc, char **argv)
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/* run the client*/
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client_run();
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/* write down the config and quit */
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engine_writeconfig();
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/* write down the config and quit */
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if(engine_config_write_start() == 0)
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{
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config_save();
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engine_config_write_stop();
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}
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return 0;
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}
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@ -7,6 +7,7 @@
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#include "e_system.h"
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#include "e_config.h"
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#include "e_linereader.h"
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#include "e_engine.h"
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CONFIGURATION config;
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@ -63,6 +64,7 @@ void config_set(const char *line)
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void config_load(const char *filename)
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{
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/*
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IOHANDLE file;
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dbg_msg("config/load", "loading %s", filename);
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file = io_open(filename, IOFLAG_READ);
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@ -77,37 +79,20 @@ void config_load(const char *filename)
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config_set(line);
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io_close(file);
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}
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}*/
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}
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void config_save(const char *filename)
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void config_save()
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{
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IOHANDLE file;
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dbg_msg("config/save", "saving config to %s", filename);
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char linebuf[512];
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#define MACRO_CONFIG_INT(name,def,min,max) { str_format(linebuf, sizeof(linebuf), "%s %i", #name, config.name); engine_config_write_line(linebuf); }
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#define MACRO_CONFIG_STR(name,len,def) { str_format(linebuf, sizeof(linebuf), "%s \"%s\"", #name, config.name); engine_config_write_line(linebuf); }
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file = io_open(filename, IOFLAG_WRITE);
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#include "e_config_variables.h"
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if(file)
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{
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#if defined(CONF_FAMILY_WINDOWS)
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const char newline[] = "\r\n";
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#else
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const char newline[] = "\n";
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#endif
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const int newline_len = sizeof(newline)-1;
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#define MACRO_CONFIG_INT(name,def,min,max) { char str[256]; str_format(str, sizeof(str), "%s=%i%s", #name, config.name, newline); io_write(file, str, strlen(str)); }
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#define MACRO_CONFIG_STR(name,len,def) { io_write(file, #name, strlen(#name)); io_write(file, "=", 1); io_write(file, config.name, strlen(config.name)); io_write(file, newline, newline_len); }
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#include "e_config_variables.h"
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#undef MACRO_CONFIG_INT
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#undef MACRO_CONFIG_STR
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io_close(file);
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}
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else
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dbg_msg("config/save", "couldn't open %s for writing. :(", filename);
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#undef MACRO_CONFIG_INT
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#undef MACRO_CONFIG_STR
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}
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#define MACRO_CONFIG_INT(name,def,min,max) int config_get_ ## name (CONFIGURATION *c) { return c->name; }
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@ -20,8 +20,8 @@ extern CONFIGURATION config;
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void config_init();
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void config_set(const char *line);
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void config_reset();
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void config_load(const char *filename);
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void config_save(const char *filename);
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/*void config_load(const char *filename);*/
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void config_save();
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typedef int (*CONFIG_INT_GETTER)(CONFIGURATION *c);
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typedef const char *(*CONFIG_STR_GETTER)(CONFIGURATION *c);
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@ -5,7 +5,6 @@
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MACRO_CONFIG_STR(player_name, 32, "nameless tee")
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MACRO_CONFIG_STR(clan_name, 32, "")
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MACRO_CONFIG_STR(password, 32, "")
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MACRO_CONFIG_STR(rcon_password, 32, "")
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MACRO_CONFIG_INT(cl_cpu_throttle, 0, 0, 1)
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/*MACRO_CONFIG_STR(cl_connect, 32, "")*/
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@ -52,12 +51,13 @@ MACRO_CONFIG_STR(sv_name, 128, "unnamed server")
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MACRO_CONFIG_STR(sv_bindaddr, 128, "")
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MACRO_CONFIG_INT(sv_port, 8303, 0, 0)
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MACRO_CONFIG_INT(sv_external_port, 0, 0, 0)
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MACRO_CONFIG_INT(sv_sendheartbeats, 1, 0, 1)
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MACRO_CONFIG_STR(sv_map, 128, "dm1")
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MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1)
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MACRO_CONFIG_INT(sv_max_clients, 8, 1, 12)
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MACRO_CONFIG_INT(sv_high_bandwidth, 0, 0, 1)
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MACRO_CONFIG_INT(sv_status, 0, 0, 1)
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MACRO_CONFIG_INT(sv_register, 1, 0, 1)
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MACRO_CONFIG_STR(sv_rcon_password, 32, "")
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MACRO_CONFIG_INT(debug, 0, 0, 1)
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MACRO_CONFIG_INT(dbg_stress, 0, 0, 0)
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@ -1,6 +1,7 @@
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#include "e_system.h"
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#include "e_console.h"
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#include "e_config.h"
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#include "e_linereader.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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@ -339,7 +340,7 @@ void console_print(const char *str)
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print_callback(str);
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}
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void console_execute(const char *str)
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void console_execute_line(const char *str)
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{
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LEXER_RESULT result;
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int error;
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@ -374,6 +375,28 @@ void console_execute(const char *str)
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}
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}
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void console_execute_file(const char *filename)
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{
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IOHANDLE file;
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file = io_open(filename, IOFLAG_READ);
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if(file)
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{
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char *line;
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LINEREADER lr;
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dbg_msg("console", "executing '%s'", filename);
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linereader_init(&lr, file);
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while((line = linereader_get(&lr)))
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console_execute_line(line);
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io_close(file);
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}
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else
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dbg_msg("console", "failed to open '%s'", filename);
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}
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static void echo_command(void *result, void *user_data)
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{
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const char *str;
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@ -18,7 +18,8 @@ typedef struct COMMAND_t
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void console_init();
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void console_register(COMMAND *cmd);
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void console_execute(const char *str);
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void console_execute_line(const char *str);
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void console_execute_file(const char *filename);
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void console_print(const char *str);
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void console_register_print_callback(void (*callback)(const char *));
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@ -78,7 +78,7 @@ void engine_parse_arguments(int argc, char **argv)
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/* load the configuration */
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int i;
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int abs = 0;
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const char *config_filename = "default.cfg";
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const char *config_filename = "settings.cfg";
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char buf[1024];
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for(i = 1; i < argc; i++)
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{
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@ -91,15 +91,15 @@ void engine_parse_arguments(int argc, char **argv)
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}
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if(abs)
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config_load(config_filename);
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console_execute_file(config_filename);
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else
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config_load(engine_savepath(config_filename, buf, sizeof(buf)));
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console_execute_file(engine_savepath(config_filename, buf, sizeof(buf)));
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/* search arguments for overrides */
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{
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int i;
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for(i = 1; i < argc; i++)
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config_set(argv[i]);
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console_execute_line(argv[i]);
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}
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/* set default servers and load from disk*/
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@ -107,12 +107,43 @@ void engine_parse_arguments(int argc, char **argv)
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mastersrv_load();
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}
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void engine_writeconfig()
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static IOHANDLE config_file = 0;
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int engine_config_write_start()
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{
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char buf[1024];
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config_save(engine_savepath("default.cfg", buf, sizeof(buf)));
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char filename[1024];
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config_save(engine_savepath("settings.cfg", filename, sizeof(filename)));
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config_file = io_open(filename, IOFLAG_WRITE);
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if(config_file == 0)
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return -1;
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return 0;
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}
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void engine_config_write_line(const char *line)
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{
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if(config_file)
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{
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#if defined(CONF_FAMILY_WINDOWS)
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static const char newline[] = "\r\n";
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#else
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static const char newline[] = "\n";
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#endif
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io_write(config_file, line, strlen(line));
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io_write(config_file, newline, sizeof(newline)-1);
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}
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}
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void engine_config_write_stop()
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{
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io_close(config_file);
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config_file = 0;
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}
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/*
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void engine_writeconfig()
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{
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}*/
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static int perf_tick = 1;
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static PERFORMACE_INFO *current = 0;
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@ -3,7 +3,11 @@
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const char *engine_savepath(const char *filename, char *buffer, int max);
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void engine_init(const char *appname);
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void engine_parse_arguments(int argc, char **argv);
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void engine_writeconfig();
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int engine_config_write_start();
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void engine_config_write_line(const char *line);
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void engine_config_write_stop();
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int engine_stress(float probability);
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@ -319,9 +319,40 @@ void client_entergame();
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Remarks:
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The client must have the correct rcon password to connect.
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See Also:
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<client_rcon_auth, client_rcon_authed>
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*/
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void client_rcon(const char *cmd);
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/*
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Function: client_rcon_auth
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TODO
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Arguments:
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arg1 - desc
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Returns:
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See Also:
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<client_rcon, client_rcon_authed>
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*/
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void client_rcon_auth(const char *name, const char *password);
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/*
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Function: client_rcon_authed
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TODO
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Arguments:
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arg1 - desc
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Returns:
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See Also:
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<client_rcon, client_rcon_auth>
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*/
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int client_rcon_authed();
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/**********************************************************************************
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Group: Other
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**********************************************************************************/
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@ -414,5 +445,18 @@ int client_mapdownload_amount();
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*/
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int client_mapdownload_totalsize();
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/*
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Function: client_save_line
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TODO
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Arguments:
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arg1 - desc
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Returns:
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See Also:
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<other_func>
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*/
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void client_save_line(const char *line);
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#endif
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@ -11,6 +11,18 @@
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*/
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void modc_console_init();
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/*
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Function: modc_rcon_line
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TODO
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*/
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void modc_rcon_line(const char *line);
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/*
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Function: modc_save_config
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TODO
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*/
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void modc_save_config();
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/*
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Function: modc_init
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Called when the client starts.
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@ -33,19 +33,22 @@ enum
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NETMSG_INFO=1,
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/* sent by server */
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NETMSG_MAP,
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NETMSG_MAP_DATA,
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NETMSG_SNAP,
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NETMSG_SNAPEMPTY,
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NETMSG_SNAPSINGLE,
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NETMSG_SNAPSMALL,
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NETMSG_MAP_CHANGE, /* sent when client should switch map */
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NETMSG_MAP_DATA, /* map transfer, contains a chunk of the map file */
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NETMSG_SNAP, /* normal snapshot, multiple parts */
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NETMSG_SNAPEMPTY, /* empty snapshot */
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NETMSG_SNAPSINGLE, /* ? */
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NETMSG_SNAPSMALL, /* */
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NETMSG_RCON_AUTH_STATUS,/* result of the authentication */
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NETMSG_RCON_LINE, /* line that should be printed to the remote console */
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/* sent by client */
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NETMSG_READY,
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NETMSG_READY, /* */
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NETMSG_ENTERGAME,
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NETMSG_INPUT,
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NETMSG_CMD,
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NETMSG_REQUEST_MAP_DATA,
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NETMSG_INPUT, /* contains the inputdata from the client */
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NETMSG_RCON_CMD, /* */
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NETMSG_RCON_AUTH, /* */
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NETMSG_REQUEST_MAP_DATA,/* */
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/* sent by both */
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NETMSG_PING,
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@ -215,5 +215,7 @@ void *ringbuf_first(RINGBUFFER *rb)
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void *ringbuf_last(RINGBUFFER *rb)
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{
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if(rb->last_alloc == 0)
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return 0;
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return rb->last_alloc+1;
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}
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@ -88,7 +88,7 @@ void register_update()
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int64 now = time_get();
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int64 freq = time_freq();
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if(!config.sv_sendheartbeats)
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if(!config.sv_register)
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return;
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mastersrv_update();
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@ -98,6 +98,7 @@ typedef struct
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char name[MAX_NAME_LENGTH];
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char clan[MAX_CLANNAME_LENGTH];
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int score;
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int authed;
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} CLIENT;
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static CLIENT clients[MAX_CLIENTS];
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@ -511,6 +512,7 @@ static int new_client_callback(int cid, void *user)
|
|||
clients[cid].last_acked_snapshot = -1;
|
||||
clients[cid].snap_rate = SRVCLIENT_SNAPRATE_INIT;
|
||||
clients[cid].score = 0;
|
||||
clients[cid].authed = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -526,19 +528,45 @@ static int del_client_callback(int cid, void *user)
|
|||
clients[cid].state = SRVCLIENT_STATE_EMPTY;
|
||||
clients[cid].name[0] = 0;
|
||||
clients[cid].clan[0] = 0;
|
||||
clients[cid].authed = 0;
|
||||
snapstorage_purge_all(&clients[cid].snapshots);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void server_send_map(int cid)
|
||||
{
|
||||
msg_pack_start_system(NETMSG_MAP, MSGFLAG_VITAL);
|
||||
msg_pack_start_system(NETMSG_MAP_CHANGE, MSGFLAG_VITAL);
|
||||
msg_pack_string(config.sv_map, 0);
|
||||
msg_pack_int(current_map_crc);
|
||||
msg_pack_end();
|
||||
server_send_msg(cid);
|
||||
}
|
||||
|
||||
static void server_send_rcon_line(int cid, const char *line)
|
||||
{
|
||||
msg_pack_start_system(NETMSG_RCON_LINE, MSGFLAG_VITAL);
|
||||
msg_pack_string(line, 512);
|
||||
msg_pack_end();
|
||||
server_send_msg(cid);
|
||||
}
|
||||
|
||||
static void server_send_rcon_line_authed(const char *line)
|
||||
{
|
||||
static volatile int reentry_guard = 0;
|
||||
int i;
|
||||
|
||||
if(reentry_guard) return;
|
||||
reentry_guard++;
|
||||
|
||||
for(i = 0; i < MAX_CLIENTS; i++)
|
||||
{
|
||||
if(clients[i].state != SRVCLIENT_STATE_EMPTY && clients[i].authed)
|
||||
server_send_rcon_line(i, line);
|
||||
}
|
||||
|
||||
reentry_guard--;
|
||||
}
|
||||
|
||||
static void server_process_client_packet(NETPACKET *packet)
|
||||
{
|
||||
int cid = packet->client_id;
|
||||
|
@ -658,14 +686,43 @@ static void server_process_client_packet(NETPACKET *packet)
|
|||
/* call the mod with the fresh input data */
|
||||
mods_client_direct_input(cid, clients[cid].latestinput.data);
|
||||
}
|
||||
else if(msg == NETMSG_CMD)
|
||||
else if(msg == NETMSG_RCON_CMD)
|
||||
{
|
||||
const char *pw = msg_unpack_string();
|
||||
const char *cmd = msg_unpack_string();
|
||||
if(config.rcon_password[0] != 0 && strcmp(pw, config.rcon_password) == 0)
|
||||
|
||||
if(msg_unpack_error() == 0 && clients[cid].authed)
|
||||
{
|
||||
dbg_msg("server", "cid=%d rcon='%s'", cid, cmd);
|
||||
console_execute(cmd);
|
||||
console_execute_line(cmd);
|
||||
}
|
||||
}
|
||||
else if(msg == NETMSG_RCON_AUTH)
|
||||
{
|
||||
const char *pw;
|
||||
msg_unpack_string(); /* login name, not used */
|
||||
pw = msg_unpack_string();
|
||||
|
||||
if(msg_unpack_error() == 0)
|
||||
{
|
||||
if(config.sv_rcon_password[0] == 0)
|
||||
{
|
||||
server_send_rcon_line(cid, "No rcon password set on server. Set sv_rcon_password to enable the remote console.");
|
||||
}
|
||||
else if(strcmp(pw, config.sv_rcon_password) == 0)
|
||||
{
|
||||
msg_pack_start_system(NETMSG_RCON_AUTH_STATUS, MSGFLAG_VITAL);
|
||||
msg_pack_int(1);
|
||||
msg_pack_end();
|
||||
server_send_msg(cid);
|
||||
|
||||
clients[cid].authed = 1;
|
||||
dbg_msg("server", "cid=%d authed", cid);
|
||||
server_send_rcon_line(cid, "Authentication successful. Remote console access granted.");
|
||||
}
|
||||
else
|
||||
{
|
||||
server_send_rcon_line(cid, "Wrong password.");
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(msg == NETMSG_PING)
|
||||
|
@ -838,8 +895,10 @@ static int server_run()
|
|||
NETADDR4 bindaddr;
|
||||
|
||||
net_init();
|
||||
|
||||
snap_init_id();
|
||||
|
||||
/* */
|
||||
console_register_print_callback(server_send_rcon_line_authed);
|
||||
|
||||
/* load map */
|
||||
if(!server_load_map(config.sv_map))
|
||||
|
@ -1022,16 +1081,6 @@ static int server_run()
|
|||
|
||||
/* wait for incomming data */
|
||||
net_socket_read_wait(netserver_socket(net), 5);
|
||||
|
||||
/*
|
||||
if(config.dbg_hitch)
|
||||
{
|
||||
thread_sleep(config.dbg_hitch);
|
||||
config.dbg_hitch = 0;
|
||||
}
|
||||
else
|
||||
thread_sleep(1);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1043,10 +1092,10 @@ static int server_run()
|
|||
|
||||
static void server_register_commands()
|
||||
{
|
||||
|
||||
/* kick */
|
||||
/* status */
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
/* init the engine */
|
||||
|
|
|
@ -793,22 +793,15 @@ void render_game()
|
|||
// send message
|
||||
if(chat_input_len)
|
||||
{
|
||||
if(chat_mode == CHATMODE_CONSOLE)
|
||||
config_set(chat_input);
|
||||
else if(chat_mode == CHATMODE_REMOTECONSOLE)
|
||||
client_rcon(chat_input);
|
||||
// send chat message
|
||||
msg_pack_start(MSG_SAY, MSGFLAG_VITAL);
|
||||
if(chat_mode == CHATMODE_ALL)
|
||||
msg_pack_int(0);
|
||||
else
|
||||
{
|
||||
// send chat message
|
||||
msg_pack_start(MSG_SAY, MSGFLAG_VITAL);
|
||||
if(chat_mode == CHATMODE_ALL)
|
||||
msg_pack_int(0);
|
||||
else
|
||||
msg_pack_int(1);
|
||||
msg_pack_string(chat_input, 512);
|
||||
msg_pack_end();
|
||||
client_send_msg();
|
||||
}
|
||||
msg_pack_int(1);
|
||||
msg_pack_string(chat_input, 512);
|
||||
msg_pack_end();
|
||||
client_send_msg();
|
||||
}
|
||||
|
||||
chat_mode = CHATMODE_NONE;
|
||||
|
@ -847,13 +840,7 @@ void render_game()
|
|||
|
||||
if(inp_key_down(config.key_teamchat))
|
||||
chat_mode = CHATMODE_TEAM;
|
||||
|
||||
if(inp_key_down(config.key_console))
|
||||
chat_mode = CHATMODE_CONSOLE;
|
||||
|
||||
if(inp_key_down(config.key_remoteconsole))
|
||||
chat_mode = CHATMODE_REMOTECONSOLE;
|
||||
|
||||
if(chat_mode != CHATMODE_NONE)
|
||||
{
|
||||
mem_zero(chat_input, sizeof(chat_input));
|
||||
|
@ -1252,10 +1239,6 @@ void render_game()
|
|||
str_format(buf, sizeof(buf), "All: %s_", chat_input);
|
||||
else if(chat_mode == CHATMODE_TEAM)
|
||||
str_format(buf, sizeof(buf), "Team: %s_", chat_input);
|
||||
else if(chat_mode == CHATMODE_CONSOLE)
|
||||
str_format(buf, sizeof(buf), "Console: %s_", chat_input);
|
||||
else if(chat_mode == CHATMODE_REMOTECONSOLE)
|
||||
str_format(buf, sizeof(buf), "Rcon: %s_", chat_input);
|
||||
else
|
||||
str_format(buf, sizeof(buf), "Chat: %s_", chat_input);
|
||||
gfx_text(0, x, y, 8.0f, buf, 380);
|
||||
|
|
|
@ -74,8 +74,8 @@ enum
|
|||
CHATMODE_NONE=0,
|
||||
CHATMODE_ALL,
|
||||
CHATMODE_TEAM,
|
||||
CHATMODE_CONSOLE,
|
||||
CHATMODE_REMOTECONSOLE,
|
||||
//CHATMODE_CONSOLE,
|
||||
//CHATMODE_REMOTECONSOLE,
|
||||
};
|
||||
|
||||
extern int chat_mode;
|
||||
|
|
|
@ -26,14 +26,150 @@ enum
|
|||
CONSOLE_CLOSING,
|
||||
};
|
||||
|
||||
static char console_history_data[65536];
|
||||
static RINGBUFFER *console_history;
|
||||
class CONSOLE
|
||||
{
|
||||
public:
|
||||
char history_data[65536];
|
||||
RINGBUFFER *history;
|
||||
char *history_entry;
|
||||
|
||||
char backlog_data[65536];
|
||||
RINGBUFFER *backlog;
|
||||
|
||||
static char console_backlog_data[65536];
|
||||
static RINGBUFFER *console_backlog;
|
||||
unsigned int input_len;
|
||||
char input[256];
|
||||
|
||||
int type;
|
||||
|
||||
public:
|
||||
CONSOLE(int t)
|
||||
{
|
||||
// clear input
|
||||
input_len = 0;
|
||||
mem_zero(input, sizeof(input));
|
||||
|
||||
// init ringbuffers
|
||||
history = ringbuf_init(history_data, sizeof(history_data));
|
||||
backlog = ringbuf_init(backlog_data, sizeof(backlog_data));
|
||||
|
||||
history_entry = 0x0;
|
||||
|
||||
type = t;
|
||||
}
|
||||
|
||||
void execute_line(const char *line)
|
||||
{
|
||||
if(type == 0)
|
||||
console_execute_line(line);
|
||||
else
|
||||
{
|
||||
if(client_rcon_authed())
|
||||
client_rcon(line);
|
||||
else
|
||||
client_rcon_auth("", line);
|
||||
}
|
||||
}
|
||||
|
||||
void handle_event(INPUT_EVENT e)
|
||||
{
|
||||
if (!(e.ch >= 0 && e.ch < 32))
|
||||
{
|
||||
if (input_len < sizeof(input) - 1)
|
||||
{
|
||||
input[input_len] = e.ch;
|
||||
input[input_len+1] = 0;
|
||||
input_len++;
|
||||
|
||||
static unsigned int console_input_len = 0;
|
||||
static char console_input[256] = {0};
|
||||
history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
|
||||
if(e.key == KEY_BACKSPACE)
|
||||
{
|
||||
if(input_len > 0)
|
||||
{
|
||||
input[input_len-1] = 0;
|
||||
input_len--;
|
||||
|
||||
history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
else if(e.key == KEY_ENTER || e.key == KEY_KP_ENTER)
|
||||
{
|
||||
if (input_len)
|
||||
{
|
||||
char *entry = (char *)ringbuf_allocate(history, input_len+1);
|
||||
mem_copy(entry, input, input_len+1);
|
||||
|
||||
execute_line(input);
|
||||
input[0] = 0;
|
||||
input_len = 0;
|
||||
|
||||
history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
else if (e.key == KEY_UP)
|
||||
{
|
||||
if (history_entry)
|
||||
{
|
||||
char *test = (char *)ringbuf_prev(history, history_entry);
|
||||
|
||||
if (test)
|
||||
history_entry = test;
|
||||
}
|
||||
else
|
||||
history_entry = (char *)ringbuf_last(history);
|
||||
|
||||
if (history_entry)
|
||||
{
|
||||
unsigned int len = strlen(history_entry);
|
||||
if (len < sizeof(input) - 1)
|
||||
{
|
||||
mem_copy(input, history_entry, len+1);
|
||||
input_len = len;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if (e.key == KEY_DOWN)
|
||||
{
|
||||
if (history_entry)
|
||||
history_entry = (char *)ringbuf_next(history, history_entry);
|
||||
|
||||
if (history_entry)
|
||||
{
|
||||
unsigned int len = strlen(history_entry);
|
||||
if (len < sizeof(input) - 1)
|
||||
{
|
||||
mem_copy(input, history_entry, len+1);
|
||||
|
||||
input_len = len;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
input[0] = 0;
|
||||
input_len = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void print_line(const char *line)
|
||||
{
|
||||
int len = strlen(line);
|
||||
|
||||
if (len > 255)
|
||||
len = 255;
|
||||
|
||||
char *entry = (char *)ringbuf_allocate(backlog, len+1);
|
||||
mem_copy(entry, line, len+1);
|
||||
}
|
||||
};
|
||||
|
||||
static CONSOLE local_console(0);
|
||||
static CONSOLE remote_console(1);
|
||||
|
||||
static int console_type = 0;
|
||||
static int console_state = CONSOLE_CLOSED;
|
||||
static float state_change_end = 0.0f;
|
||||
static const float state_change_duration = 0.1f;
|
||||
|
@ -44,17 +180,22 @@ static float time_now()
|
|||
return float(time_get()-time_start)/float(time_freq());
|
||||
}
|
||||
|
||||
static void client_console_print(const char *str)
|
||||
static CONSOLE *current_console()
|
||||
{
|
||||
int len = strlen(str);
|
||||
|
||||
if (len > 255)
|
||||
len = 255;
|
||||
|
||||
char *entry = (char *)ringbuf_allocate(console_backlog, len+1);
|
||||
mem_copy(entry, str, len+1);
|
||||
if(console_type != 0)
|
||||
return &remote_console;
|
||||
return &local_console;
|
||||
}
|
||||
|
||||
static void client_console_print(const char *str)
|
||||
{
|
||||
local_console.print_line(str);
|
||||
}
|
||||
|
||||
void console_rcon_print(const char *line)
|
||||
{
|
||||
remote_console.print_line(line);
|
||||
}
|
||||
|
||||
static void con_team(void *result, void *user_data)
|
||||
{
|
||||
|
@ -63,7 +204,8 @@ static void con_team(void *result, void *user_data)
|
|||
send_switch_team(new_team);
|
||||
}
|
||||
|
||||
static void command_history(void *result, void *user_data)
|
||||
/*
|
||||
static void con_history(void *result, void *user_data)
|
||||
{
|
||||
char *entry = (char *)ringbuf_first(console_history);
|
||||
|
||||
|
@ -73,28 +215,23 @@ static void command_history(void *result, void *user_data)
|
|||
|
||||
entry = (char *)ringbuf_next(console_history, entry);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
void send_kill(int client_id);
|
||||
|
||||
static void command_kill(void *result, void *user_data)
|
||||
static void con_kill(void *result, void *user_data)
|
||||
{
|
||||
send_kill(-1);
|
||||
}
|
||||
|
||||
void client_console_init()
|
||||
{
|
||||
console_history = ringbuf_init(console_history_data, sizeof(console_history_data));
|
||||
console_backlog = ringbuf_init(console_backlog_data, sizeof(console_backlog_data));
|
||||
|
||||
console_register_print_callback(client_console_print);
|
||||
MACRO_REGISTER_COMMAND("team", "i", con_team, 0x0);
|
||||
MACRO_REGISTER_COMMAND("history", "", command_history, 0x0);
|
||||
MACRO_REGISTER_COMMAND("kill", "", command_kill, 0x0);
|
||||
//MACRO_REGISTER_COMMAND("history", "", con_history, 0x0);
|
||||
MACRO_REGISTER_COMMAND("kill", "", con_kill, 0x0);
|
||||
}
|
||||
|
||||
static char *console_history_entry = 0x0;
|
||||
|
||||
void console_handle_input()
|
||||
{
|
||||
int was_active = console_active();
|
||||
|
@ -103,95 +240,12 @@ void console_handle_input()
|
|||
{
|
||||
INPUT_EVENT e = inp_get_event(i);
|
||||
|
||||
if (e.key == KEY_F3)
|
||||
{
|
||||
console_toggle();
|
||||
}
|
||||
|
||||
if (console_active())
|
||||
{
|
||||
if (!(e.ch >= 0 && e.ch < 32))
|
||||
{
|
||||
if (console_input_len < sizeof(console_input) - 1)
|
||||
{
|
||||
console_input[console_input_len] = e.ch;
|
||||
console_input[console_input_len+1] = 0;
|
||||
console_input_len++;
|
||||
|
||||
console_history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
|
||||
if(e.key == KEY_BACKSPACE)
|
||||
{
|
||||
if(console_input_len > 0)
|
||||
{
|
||||
console_input[console_input_len-1] = 0;
|
||||
console_input_len--;
|
||||
|
||||
console_history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
else if(e.key == KEY_ENTER || e.key == KEY_KP_ENTER)
|
||||
{
|
||||
if (console_input_len)
|
||||
{
|
||||
char *entry = (char *)ringbuf_allocate(console_history, console_input_len+1);
|
||||
mem_copy(entry, console_input, console_input_len+1);
|
||||
|
||||
console_execute(console_input);
|
||||
console_input[0] = 0;
|
||||
console_input_len = 0;
|
||||
|
||||
console_history_entry = 0x0;
|
||||
}
|
||||
}
|
||||
else if (e.key == KEY_UP)
|
||||
{
|
||||
if (console_history_entry)
|
||||
{
|
||||
char *test = (char *)ringbuf_prev(console_history, console_history_entry);
|
||||
|
||||
if (test)
|
||||
console_history_entry = test;
|
||||
}
|
||||
else
|
||||
console_history_entry = (char *)ringbuf_last(console_history);
|
||||
|
||||
if (console_history_entry)
|
||||
{
|
||||
unsigned int len = strlen(console_history_entry);
|
||||
if (len < sizeof(console_input) - 1)
|
||||
{
|
||||
mem_copy(console_input, console_history_entry, len+1);
|
||||
|
||||
console_input_len = len;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if (e.key == KEY_DOWN)
|
||||
{
|
||||
if (console_history_entry)
|
||||
console_history_entry = (char *)ringbuf_next(console_history, console_history_entry);
|
||||
|
||||
if (console_history_entry)
|
||||
{
|
||||
unsigned int len = strlen(console_history_entry);
|
||||
if (len < sizeof(console_input) - 1)
|
||||
{
|
||||
mem_copy(console_input, console_history_entry, len+1);
|
||||
|
||||
console_input_len = len;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
console_input[0] = 0;
|
||||
console_input_len = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (e.key == config.key_toggleconsole)
|
||||
console_toggle(0);
|
||||
else if (e.key == config.key_toggleconsole+1)
|
||||
console_toggle(1);
|
||||
else if(console_active())
|
||||
current_console()->handle_event(e);
|
||||
}
|
||||
|
||||
if (was_active || console_active())
|
||||
|
@ -201,24 +255,33 @@ void console_handle_input()
|
|||
}
|
||||
}
|
||||
|
||||
void console_toggle()
|
||||
void console_toggle(int type)
|
||||
{
|
||||
if (console_state == CONSOLE_CLOSED || console_state == CONSOLE_OPEN)
|
||||
if(console_type != type && (console_state == CONSOLE_OPEN || console_state == CONSOLE_OPENING))
|
||||
{
|
||||
state_change_end = time_now()+state_change_duration;
|
||||
// don't toggle console, just switch what console to use
|
||||
}
|
||||
else
|
||||
{
|
||||
float progress = state_change_end-time_now();
|
||||
float reversed_progress = state_change_duration-progress;
|
||||
{
|
||||
if (console_state == CONSOLE_CLOSED || console_state == CONSOLE_OPEN)
|
||||
{
|
||||
state_change_end = time_now()+state_change_duration;
|
||||
}
|
||||
else
|
||||
{
|
||||
float progress = state_change_end-time_now();
|
||||
float reversed_progress = state_change_duration-progress;
|
||||
|
||||
state_change_end = time_now()+reversed_progress;
|
||||
state_change_end = time_now()+reversed_progress;
|
||||
}
|
||||
|
||||
if (console_state == CONSOLE_CLOSED || console_state == CONSOLE_CLOSING)
|
||||
console_state = CONSOLE_OPENING;
|
||||
else
|
||||
console_state = CONSOLE_CLOSING;
|
||||
}
|
||||
|
||||
if (console_state == CONSOLE_CLOSED || console_state == CONSOLE_CLOSING)
|
||||
console_state = CONSOLE_OPENING;
|
||||
else
|
||||
console_state = CONSOLE_CLOSING;
|
||||
console_type = type;
|
||||
}
|
||||
|
||||
// only defined for 0<=t<=1
|
||||
|
@ -276,6 +339,8 @@ void console_render()
|
|||
gfx_texture_set(data->images[IMAGE_CONSOLE_BG].id);
|
||||
gfx_quads_begin();
|
||||
gfx_setcolor(0.2f, 0.2f, 0.2f,0.9f);
|
||||
if(console_type != 0)
|
||||
gfx_setcolor(0.4f, 0.2f, 0.2f,0.9f);
|
||||
gfx_quads_setsubset(0,-console_height*0.075f,screen.w*0.075f*0.5f,0);
|
||||
gfx_quads_drawTL(0,0,screen.w,console_height);
|
||||
gfx_quads_end();
|
||||
|
@ -287,36 +352,45 @@ void console_render()
|
|||
gfx_quads_setsubset(0,0.1f,screen.w*0.015f,1-0.1f);
|
||||
gfx_quads_drawTL(0,console_height-10.0f,screen.w,10.0f);
|
||||
gfx_quads_end();
|
||||
|
||||
|
||||
|
||||
console_height -= 10.0f;
|
||||
|
||||
CONSOLE *console = current_console();
|
||||
|
||||
{
|
||||
float font_size = 10.0f;
|
||||
float row_height = font_size*1.25f;
|
||||
float width = gfx_text_width(0, font_size, console_input, -1);
|
||||
float width = gfx_text_width(0, font_size, console->input, -1);
|
||||
float x = 3, y = console_height - row_height - 2;
|
||||
float prompt_width = gfx_text_width(0, font_size, ">", -1)+2;
|
||||
const char *prompt = ">";
|
||||
if(console_type)
|
||||
{
|
||||
if(client_rcon_authed())
|
||||
prompt = "rcon>";
|
||||
else
|
||||
prompt = "rcon password>";
|
||||
}
|
||||
|
||||
float prompt_width = gfx_text_width(0, font_size,prompt, -1)+2;
|
||||
|
||||
gfx_text(0, x, y, font_size, ">", -1);
|
||||
gfx_text(0, x+prompt_width, y, font_size, console_input, -1);
|
||||
gfx_text(0, x, y, font_size, prompt, -1);
|
||||
gfx_text(0, x+prompt_width, y, font_size, console->input, -1);
|
||||
gfx_text(0, x+prompt_width+width+1, y, font_size, "_", -1);
|
||||
|
||||
char buf[64];
|
||||
str_format(buf, sizeof(buf), "Teewars v%s", TEEWARS_VERSION);
|
||||
char buf[128];
|
||||
str_format(buf, sizeof(buf), "Teewars v%s %s", TEEWARS_VERSION);
|
||||
float version_width = gfx_text_width(0, font_size, buf, -1);
|
||||
gfx_text(0, screen.w-version_width-5, y, font_size, buf, -1);
|
||||
|
||||
y -= row_height;
|
||||
|
||||
char *entry = (char *)ringbuf_last(console_backlog);
|
||||
char *entry = (char *)ringbuf_last(console->backlog);
|
||||
while (y > 0.0f && entry)
|
||||
{
|
||||
gfx_text(0, x, y, font_size, entry, -1);
|
||||
y -= row_height;
|
||||
|
||||
entry = (char *)ringbuf_prev(console_backlog, entry);
|
||||
entry = (char *)ringbuf_prev(console->backlog, entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,10 @@
|
|||
#define _GC_CONSOLE_H
|
||||
|
||||
void console_handle_input();
|
||||
void console_toggle();
|
||||
void console_toggle(int tpye);
|
||||
void console_render();
|
||||
int console_active();
|
||||
void client_console_init();
|
||||
void console_rcon_print(const char *line);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -31,9 +31,25 @@ extern "C" void modc_console_init()
|
|||
client_console_init();
|
||||
}
|
||||
|
||||
static void load_sounds_thread(void *)
|
||||
{
|
||||
// load sounds
|
||||
for(int s = 0; s < data->num_sounds; s++)
|
||||
{
|
||||
//render_loading(current/total);
|
||||
for(int i = 0; i < data->sounds[s].num_sounds; i++)
|
||||
{
|
||||
int id = snd_load_wv(data->sounds[s].sounds[i].filename);
|
||||
data->sounds[s].sounds[i].id = id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void modc_init()
|
||||
{
|
||||
static FONT_SET default_font;
|
||||
|
||||
int64 start = time_get();
|
||||
|
||||
int before = gfx_memory_usage();
|
||||
font_set_load(&default_font, "data/fonts/default_font%d.tfnt", "data/fonts/default_font%d.png", "data/fonts/default_font%d_b.png", 14, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 36);
|
||||
|
@ -56,9 +72,9 @@ extern "C" void modc_init()
|
|||
// TODO: should be removed
|
||||
snd_set_listener_pos(0.0f, 0.0f);
|
||||
|
||||
float total = data->num_sounds+data->num_images;
|
||||
float total = data->num_images;
|
||||
float current = 0;
|
||||
|
||||
|
||||
// load textures
|
||||
for(int i = 0; i < data->num_images; i++)
|
||||
{
|
||||
|
@ -66,8 +82,14 @@ extern "C" void modc_init()
|
|||
data->images[i].id = gfx_load_texture(data->images[i].filename, IMG_AUTO);
|
||||
current++;
|
||||
}
|
||||
|
||||
skin_init();
|
||||
|
||||
//load_sounds_thread(0);
|
||||
thread_create(load_sounds_thread, 0);
|
||||
|
||||
// load sounds
|
||||
/*
|
||||
for(int s = 0; s < data->num_sounds; s++)
|
||||
{
|
||||
render_loading(current/total);
|
||||
|
@ -83,9 +105,11 @@ extern "C" void modc_init()
|
|||
}
|
||||
|
||||
current++;
|
||||
}
|
||||
|
||||
skin_init();
|
||||
}*/
|
||||
|
||||
|
||||
int64 end = time_get();
|
||||
dbg_msg("", "%f.2ms", ((end-start)*1000)/(float)time_freq());
|
||||
}
|
||||
|
||||
extern "C" void modc_entergame()
|
||||
|
@ -324,6 +348,11 @@ extern "C" void modc_render()
|
|||
console_render();
|
||||
}
|
||||
|
||||
extern "C" void modc_rcon_line(const char *line)
|
||||
{
|
||||
console_rcon_print(line);
|
||||
}
|
||||
|
||||
extern "C" int modc_snap_input(int *data)
|
||||
{
|
||||
picked_up_weapon = -1;
|
||||
|
|
|
@ -90,16 +90,24 @@ static void ui_draw_browse_icon(int what, const RECT *r)
|
|||
gfx_quads_end();
|
||||
}
|
||||
|
||||
static vec4 button_color_mul(const void *id)
|
||||
{
|
||||
if(ui_active_item() == id)
|
||||
return vec4(1,1,1,0.5f);
|
||||
else if(ui_hot_item() == id)
|
||||
return vec4(1,1,1,1.5f);
|
||||
return vec4(1,1,1,1);
|
||||
}
|
||||
|
||||
static void ui_draw_menu_button(const void *id, const char *text, int checked, const RECT *r, const void *extra)
|
||||
{
|
||||
ui_draw_rect(r, vec4(1,1,1,0.5f), CORNER_ALL, 5.0f);
|
||||
ui_draw_rect(r, vec4(1,1,1,0.5f)*button_color_mul(id), CORNER_ALL, 5.0f);
|
||||
ui_do_label(r, text, 18.0f, 0);
|
||||
}
|
||||
|
||||
|
||||
static void ui_draw_keyselect_button(const void *id, const char *text, int checked, const RECT *r, const void *extra)
|
||||
{
|
||||
ui_draw_rect(r, vec4(1,1,1,0.5f), CORNER_ALL, 5.0f);
|
||||
ui_draw_rect(r, vec4(1,1,1,0.5f)*button_color_mul(id), CORNER_ALL, 5.0f);
|
||||
ui_do_label(r, text, 14.0f, 0);
|
||||
}
|
||||
|
||||
|
@ -152,7 +160,7 @@ static void ui_draw_checkbox_common(const void *id, const char *text, const char
|
|||
ui_vsplit_l(&t, 5.0f, 0, &t);
|
||||
|
||||
ui_margin(&c, 2.0f, &c);
|
||||
ui_draw_rect(&c, vec4(1,1,1,0.25f), CORNER_ALL, 3.0f);
|
||||
ui_draw_rect(&c, vec4(1,1,1,0.25f)*button_color_mul(id), CORNER_ALL, 3.0f);
|
||||
c.y += 2;
|
||||
ui_do_label(&c, boxtext, 12.0f, 0);
|
||||
ui_do_label(&t, text, 14.0f, -1);
|
||||
|
@ -337,7 +345,7 @@ float ui_do_scrollbar_v(const void *id, const RECT *rect, float current)
|
|||
|
||||
slider = handle;
|
||||
ui_margin(&slider, 5.0f, &slider);
|
||||
ui_draw_rect(&slider, vec4(1,1,1,0.25f), CORNER_ALL, 2.5f);
|
||||
ui_draw_rect(&slider, vec4(1,1,1,0.25f)*button_color_mul(id), CORNER_ALL, 2.5f);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -393,7 +401,7 @@ float ui_do_scrollbar_h(const void *id, const RECT *rect, float current)
|
|||
|
||||
slider = handle;
|
||||
ui_margin(&slider, 5.0f, &slider);
|
||||
ui_draw_rect(&slider, vec4(1,1,1,0.25f), CORNER_ALL, 2.5f);
|
||||
ui_draw_rect(&slider, vec4(1,1,1,0.25f)*button_color_mul(id), CORNER_ALL, 2.5f);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -761,6 +769,13 @@ static void menu2_render_serverbrowser(RECT main_view)
|
|||
|
||||
int new_selected = -1;
|
||||
int selected_index = -1;
|
||||
int num_players = 0;
|
||||
|
||||
for (int i = 0; i < num_servers; i++)
|
||||
{
|
||||
SERVER_INFO *item = client_serverbrowse_sorted_get(i);
|
||||
num_players += item->num_players;
|
||||
}
|
||||
|
||||
for (int i = 0; i < num_servers; i++)
|
||||
{
|
||||
|
@ -1069,7 +1084,7 @@ static void menu2_render_serverbrowser(RECT main_view)
|
|||
ui_draw_rect(&status, vec4(1,1,1,0.25f), CORNER_B, 5.0f);
|
||||
ui_vmargin(&status, 50.0f, &status);
|
||||
char buf[128];
|
||||
str_format(buf, sizeof(buf), "%d of %d servers", client_serverbrowse_sorted_num(), client_serverbrowse_num());
|
||||
str_format(buf, sizeof(buf), "%d of %d servers, %d players", client_serverbrowse_sorted_num(), client_serverbrowse_num(), num_players);
|
||||
ui_do_label(&status, buf, 14.0f, -1);
|
||||
|
||||
// render toolbox
|
||||
|
@ -1302,8 +1317,7 @@ static void menu2_render_settings_controls(RECT main_view)
|
|||
{ "Emoticon:", &config.key_emoticon },
|
||||
{ "Chat:", &config.key_chat },
|
||||
{ "Team Chat:", &config.key_teamchat },
|
||||
{ "Console:", &config.key_console },
|
||||
{ "Remote Console:", &config.key_remoteconsole },
|
||||
{ "Toggle Console:", &config.key_toggleconsole },
|
||||
{ "Screenshot:", &config.key_screenshot },
|
||||
};
|
||||
|
||||
|
@ -1530,6 +1544,7 @@ static void menu2_render_settings_sound(RECT main_view)
|
|||
|
||||
static void menu2_render_settings_network(RECT main_view)
|
||||
{
|
||||
/*
|
||||
RECT button;
|
||||
ui_vsplit_l(&main_view, 300.0f, &main_view, 0);
|
||||
|
||||
|
@ -1539,7 +1554,7 @@ static void menu2_render_settings_network(RECT main_view)
|
|||
ui_vsplit_l(&button, 110.0f, 0, &button);
|
||||
ui_vsplit_l(&button, 180.0f, &button, 0);
|
||||
ui_do_edit_box(&config.rcon_password, &button, config.rcon_password, sizeof(config.rcon_password), true);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
static void menu2_render_settings(RECT main_view)
|
||||
|
|
|
@ -20,10 +20,10 @@ MACRO_CONFIG_INT(key_emoticon, 'E', 32, 512)
|
|||
MACRO_CONFIG_INT(key_chat, 'T', 32, 512)
|
||||
MACRO_CONFIG_INT(key_teamchat, 'Y', 32, 512)
|
||||
|
||||
MACRO_CONFIG_INT(key_console, 256+2, 32, 512)
|
||||
MACRO_CONFIG_INT(key_remoteconsole, 256+3, 32, 512)
|
||||
/*MACRO_CONFIG_INT(key_console, 256+2, 32, 512)
|
||||
MACRO_CONFIG_INT(key_remoteconsole, 256+3, 32, 512)*/
|
||||
|
||||
MACRO_CONFIG_INT(key_toggleconsole, 256+4, 32, 512)
|
||||
MACRO_CONFIG_INT(key_toggleconsole, 256+2, 32, 512)
|
||||
|
||||
|
||||
MACRO_CONFIG_INT(cl_predict, 1, 0, 1)
|
||||
|
|
|
@ -162,6 +162,7 @@ public:
|
|||
vector4_base operator +(const vector4_base &v) const { return vector4_base(x+v.x, y+v.y, z+v.z, w+v.w); }
|
||||
vector4_base operator -(const vector4_base &v) const { return vector4_base(x-v.x, y-v.y, z-v.z, w-v.w); }
|
||||
vector4_base operator -() const { return vector4_base(-x, -y, -z, -w); }
|
||||
vector4_base operator *(const vector4_base &v) const { return vector4_base(x*v.x, y*v.y, z*v.z, w*v.w); }
|
||||
vector4_base operator *(const T v) const { return vector4_base(x*v, y*v, z*v, w*v); }
|
||||
|
||||
const vector4_base &operator =(const vector4_base &v) { x = v.x; y = v.y; z = v.z; w = v.w; return *this; }
|
||||
|
|
|
@ -578,7 +578,6 @@ player::player()
|
|||
void player::init()
|
||||
{
|
||||
proximity_radius = phys_size;
|
||||
dbg_msg("", "%p %d -> %d (init)", this, client_id, -1);
|
||||
client_id = -1;
|
||||
team = -1; // -1 == spectator
|
||||
|
||||
|
@ -2124,7 +2123,6 @@ void mods_client_enter(int client_id)
|
|||
void mods_connected(int client_id)
|
||||
{
|
||||
players[client_id].init();
|
||||
dbg_msg("", "%p %d -> %d (mods_connected)", &players[client_id], players[client_id].client_id, client_id);
|
||||
players[client_id].client_id = client_id;
|
||||
|
||||
//dbg_msg("game", "connected player='%d:%s'", client_id, server_clientname(client_id));
|
||||
|
@ -2153,7 +2151,6 @@ void mods_client_drop(int client_id)
|
|||
gameobj->on_player_death(&players[client_id], 0, -1);
|
||||
world->remove_entity(&players[client_id]);
|
||||
world->core.players[client_id] = 0x0;
|
||||
dbg_msg("", "%p %d -> %d (mods_client_drop)", &players[client_id], players[client_id].client_id, -1);
|
||||
players[client_id].client_id = -1;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue