Tim Schumacher
e183a17117
removed other gametypes files and gametype setting
2016-02-16 14:29:11 +01:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
H-M-H
cb1c63c652
Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
...
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
...
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
heinrich5991
90ba4c5986
Make join vote delay the default
2016-01-22 17:44:53 +01:00
heinrich5991
957844e234
Add comment about when sv_join_vote_delay
doesn't apply
2016-01-21 00:09:11 +01:00
heinrich5991
384668928b
Add sv_join_vote_delay
...
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991
c0a90f98b8
Fix length of vote reason display in chat
...
Fixes #407 .
2016-01-19 15:00:41 +01:00
heinrich5991
294a962141
Fix a few style issues in voting code
2016-01-19 14:58:52 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
...
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
def
05fcc58b2f
Oops, next SQL server compilation fix
2015-09-23 14:05:54 +02:00
def
97152e5cbf
Hopefully fix SQL server compilation with Visual Studio
2015-09-23 11:54:20 +02:00
def
336e916548
Add option not to create sql tables
2015-09-15 09:28:18 +02:00
heinrich5991
48ecf3d5a1
Merge pull request #323 from Chairn/drag_range
...
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def
a8cadc21eb
Last one I hope
2015-09-05 18:05:29 +02:00
def
ffe9235151
Oops, another one
2015-09-05 17:59:37 +02:00
def
7487923774
Fix Windows thread handle leak
2015-09-05 04:49:22 +02:00
def
0fa06c4a5e
Server names may be 4 bytes long
2015-09-05 00:48:11 +02:00
Chairn
8148a29108
Removed useless comment line
2015-09-01 23:17:45 +02:00
Chairn
c5443d8e34
Added command sv_dragger_range. Maybe need some more tests.
2015-09-01 23:15:48 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
heinrich5991
3a069093d7
Fix settings compare
...
It was just using a heuristic, comparing the first 24 bytes. Memory unsafety
for configs that were shorter than 24 bytes.
2015-08-27 16:20:56 +02:00
heinrich5991
cc0d0fa728
Fix config_store for old maps that don't contain MAPITEMTYPE_INFO
...
Just add one in this case.
2015-08-27 15:46:51 +02:00
heinrich5991
d56f80f0f5
Fix temp file creation in case no temp file is needed
2015-08-27 13:37:34 +02:00
heinrich5991
e954e55533
Removed *_dump
and *_reset
from the list of game commands
2015-08-27 13:00:43 +02:00
heinrich5991
d13ebf93a2
Add config_store
and config_retrieve
tool
2015-08-27 12:55:35 +02:00
heinrich5991
bf1f7d6ccd
(Safely) execute settings embedded in maps
2015-08-27 12:55:34 +02:00
heinrich5991
6a17d2700d
Fix saving the config into the map
2015-08-27 12:51:24 +02:00
SushiTee
7bd0f276d4
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
def
ed0634f9b0
Update credits
2015-08-23 23:22:31 +02:00
def
5119976c9f
Oops
2015-08-22 20:25:28 +02:00
def
7ff9cd890c
No magic number for weapon
2015-08-22 20:15:15 +02:00
def
844d8b8ae3
Add sv_teleport_lose_weapons
2015-08-22 19:24:10 +02:00
def
f977f80c94
Stronger checks on save
2015-08-22 15:16:14 +02:00
def
f62bb1821c
/map and /mapinfo improvement ( fixes #292 )
2015-08-19 22:43:08 +02:00
BeaR
6b2e61bbc6
Fix collision bug with weapon projectiles
...
Ignore characters, which can't collide e.g different teams, in the intersection test for projectiles.
2015-08-16 10:54:06 +02:00
def
e1fe407ee5
Make team locking an option
2015-08-16 00:39:31 +02:00
def
9d5459d731
Check IDs in a more reasonable order
2015-08-12 15:54:03 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
1fd0f947af
Better numbers in average time for /mapinfo
2015-08-09 22:20:52 +02:00
def
727ea434d4
Increase magic number a bit until we assume client is not DDNet
2015-08-07 03:26:50 +02:00
def
f39b85a3e2
Add average time to /mapinfo
2015-08-06 16:02:00 +02:00
def
8401c43edb
Remove a message to prevent server log spamming
2015-08-05 22:43:57 +02:00
def
d57b0d62c6
Support for 0 stars in database
2015-07-23 12:49:22 +02:00
def
949fcb2c40
Remove one useless debug print
2015-07-23 12:11:42 +02:00
def
a04578b3ba
Add switch_open to set the initial state of a switch to open
2015-07-22 23:32:39 +02:00
def
bab961f054
Prepare switch to mixed case server names
2015-07-22 19:56:24 +02:00
def
0cb50c1805
Print actual SQL inserts/updates to debug log
2015-07-22 19:05:45 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
def
0cd9b0006b
Another known bot client
2015-07-13 00:18:59 +02:00
def
17b8a5219b
Show a nice message to known bot clients
2015-07-13 00:02:57 +02:00
def
da68023f7a
Off by one ;)
2015-07-11 19:28:45 +02:00
def
6d68e22cd1
Hopefully fix string fuzzying for unicode
2015-07-11 19:26:57 +02:00
def
73229fbb62
Only allow /save when team is started already (prevents saving after
...
noobfilter)
2015-07-09 23:48:29 +02:00
def
1ef03e7387
Only disallow team changing and killing when calling kick/spec votes
2015-07-09 19:07:33 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
acf18f98fc
Clearer message on veto
2015-07-08 18:09:52 +02:00
def
b6133e7ece
Fix typo...
2015-07-08 17:05:49 +02:00
def
c79b4d3112
Add veto right for players with high time to stop map change votes
2015-07-08 17:03:22 +02:00
def
1f2b09303f
Vote caller never counts as afk
2015-07-08 16:04:54 +02:00
def
fbe1bcbf39
Don't capitalize server name in /mapinfo
2015-07-08 15:47:46 +02:00
def
872a94618d
Oops, use non-fuzzy map string
2015-07-08 02:14:33 +02:00
def
87227927cd
/map and /mapinfo: Prefer exact match, including capitalization
2015-07-08 02:07:49 +02:00
def
b3592380d1
Re-enable broadcast for old DDNet client version
2015-07-04 14:12:49 +02:00
def
9e4da8658d
Update credits
2015-07-01 17:57:27 +02:00
def
e20be248f0
Fix previous commit
2015-07-01 16:27:19 +02:00
def
e552ef2643
Print number of finished tees in /mapinfo as well
2015-07-01 16:24:27 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
def
45b7706439
Don't ignore timeout codes because of spam protection (might fix issue with timeout code being ignored)
2015-06-26 03:59:38 +02:00
def
3b7fca86c6
Initialize pReleasedString
2015-06-25 22:38:16 +02:00
def
dcddb7896d
It would help to test before commiting
2015-06-24 21:53:00 +02:00
def
2decad5d75
Fix SQL query of /mapinfo for empty case
2015-06-24 21:46:42 +02:00
def
a0ac817966
Fix
2015-06-24 19:18:59 +02:00
def
6b300334f7
Nicer wording
2015-06-24 19:17:49 +02:00
def
7c9d452c61
Fix /mapinfo string
2015-06-24 19:15:03 +02:00
def
9a55f52e61
Fix SQL query
2015-06-24 19:04:34 +02:00
def
6b1c7a5350
Initial support for release dates in /mapinfo
2015-06-24 19:03:03 +02:00
def
55e0c58707
Fix bracket
2015-06-22 13:07:41 +02:00
def
4f323313f3
Clean up code a bit
2015-06-22 13:06:14 +02:00
def
49c0bedb62
Go back to forbiding cl_startinfo
2015-06-18 17:47:07 +02:00
def
8523fdc043
Update credits
2015-06-14 12:24:10 +02:00
def
981b6d0013
Fix potential server crash
2015-06-02 11:55:16 +02:00
def
dd9563a88c
Make switch number work for freeze on switch layer
2015-05-31 18:21:12 +02:00
def
0f5a4f8428
Fix start info spam protection
2015-05-19 17:47:41 +02:00
def
987723316a
Fix server crash with doors
2015-05-18 20:36:30 +02:00
def
14b5766b30
Disallow spectators to participate in kick votes
...
Fixes #186
2015-04-19 14:15:59 +02:00
def
230ad1a6f6
Revert "Timestamp index for race table for improved performance of /players/"
...
Better indices on the relevant server, not necessary everywhere else.
This reverts commit d4d5109c47
.
2015-04-19 12:52:27 +02:00
def
d4d5109c47
Timestamp index for race table for improved performance of /players/
2015-04-19 11:55:35 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
timgame
52aab8c00f
added unfreeze after /r, /rescue
2015-04-16 18:13:36 +02:00
timgame
62aa011734
added /r, /rescue: teleport yourself out of freeze
2015-04-16 17:37:57 +02:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
...
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def
9ff0fbf530
Add /teamrank and /teamtop5 as aliases
2015-04-02 01:00:16 +02:00
def
bb88034def
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-28 21:53:13 +01:00
def
14d0d2ba08
Kill everyone!
...
This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
timgame
108e46275c
fixed refill jumps with 1 jump
2015-03-22 18:27:57 +01:00
timgame
909db5cd55
added ninjajetpack prediction
2015-03-14 18:55:50 +01:00
def
564a69210c
Revert ZZZ emoticon when afk
2015-03-13 15:21:27 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
def
cdc855f3fd
Set telecp when using totelecp (for Saavik)
2015-02-21 19:48:22 +01:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
201e67d513
Update libcurl includes
2015-02-05 20:21:37 +01:00
def
96e864e9c3
Fix: Make /map work with #
2015-01-23 21:47:16 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
4ee13df329
Fix text message about ninja jetpack
2015-01-05 13:30:38 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
75ea9719db
Player can be NULL, prevent crashes
2014-12-27 02:50:59 +01:00
def
6dc501f286
Fix: Actually should spam protect sql messages
2014-12-25 14:56:31 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
e5aa762cf1
Make non-sql server comile again
2014-12-19 21:58:48 +01:00
def
ec53836d83
Don't lose memory
2014-12-19 17:51:04 +01:00
def
8f72b2fdb6
Fix
2014-12-19 17:47:11 +01:00
def
87afb28a40
Further save cleanup
2014-12-19 17:43:23 +01:00
def
da0750d26f
Remove buggy and unneeded finish time in /rank and /rankteam
2014-12-19 16:27:10 +01:00
def
75bbf64bbd
Allow to set country where you can load savegame
2014-12-19 11:30:14 +01:00
def
b0ae9d095f
Don't spam protect sql messages
2014-12-18 15:52:24 +01:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
d3837038eb
Fix stack underflow
2014-12-02 12:35:52 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
def
21472046df
Remove magic number: 256 -> NUM_TUNINGZONES
2014-11-25 22:47:25 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
0a9b0b11b9
Significantly improve performance of /rank
2014-11-11 11:51:36 +01:00
def
ae78518c83
Another fix for mariadb 10
2014-11-11 11:35:43 +01:00
def
37a8e89f73
Fix /points and /top5points with MariaDB 10
2014-11-09 20:22:31 +01:00
def
630e8430aa
Fix: Show 0 finishes in /mapinfo
2014-11-09 00:25:53 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
...
This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
...
This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
...
Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
...
This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
...
This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
...
This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
...
This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
...
This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
...
Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
...
Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
...
This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
94938b11c3
Fix #24
2014-08-26 23:04:07 +02:00
def
5825077537
Use new record_points
2014-08-26 17:46:47 +02:00
def
d46eb4b03c
Preparation for faster /points and /top5points
2014-08-26 14:18:38 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00
def
05dd0b4af7
Fix crash in kill protection
2014-08-25 11:35:55 +02:00
def
4311df0c62
Switch /pause and /spec
2014-08-25 01:48:57 +02:00
def
9aecbe63ba
Helpers text
2014-08-25 00:24:07 +02:00
def
d51328f7d7
Kill protection cleanup
2014-08-25 00:18:51 +02:00
def
3ee3aa2f2e
Remove kill message
2014-08-25 00:12:20 +02:00
savander
2e0c77d6ee
Fix Kill protection
2014-08-25 00:00:26 +02:00
savander
77663d6d41
fix: Kill protection crash
2014-08-24 23:50:45 +02:00
savander
1577201364
Kill protection
2014-08-24 23:24:33 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
f64bf42894
Show time of player you're spectating ( #1 )
2014-08-22 13:29:39 +02:00
def
dbd3f94dbe
Helpers
2014-08-21 00:06:04 +02:00
CookieMichal
f0e44fa714
Update ddracechat.cpp
2014-08-19 17:26:59 +02:00
def
c9d70ed81b
Try to fix crash related to bad connection and reconnecting
2014-08-18 23:50:24 +02:00
def
f1e4700ae8
Add a timeout protection message
2014-08-17 05:04:37 +02:00
def
637d4a33c1
Fix: reset tuning zones after timeout protection
2014-08-17 04:39:33 +02:00
def
07aa08703d
Remove (probably buggy) implicit timeout protection
2014-08-16 14:43:22 +02:00
def
75538e32cc
make sv_vote_max_total only work for kick and spec votes
2014-08-12 13:41:57 +02:00
def
1d08bffbbb
Map configs don't have to be in data directory
2014-08-11 20:37:47 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
e137c48e5e
Merge branch 'try-timeout' into DDRace64
2014-08-09 19:24:54 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
a39c46ea1d
Only extend timeout when code was entered
2014-08-09 18:08:00 +02:00
def
f04537dee5
Working great
2014-08-09 17:53:24 +02:00
def
f859f350ca
Kind of working with timeout code
2014-08-09 17:25:29 +02:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
9cdbf5dbed
1 minute punishment for saving to prevent speedrunners from abusing it
2014-08-01 23:06:15 +02:00
def
066ac46c17
Add a message after you finished in team and rejoin team 0
2014-08-01 16:00:04 +02:00
def
0142cb1c18
Fix crash in /save
2014-07-29 14:31:10 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
9aec62de2e
Try to fix /save for solo servers
2014-07-28 15:43:47 +02:00
def
5cbd71de8f
Try to fix /save for solo servers
2014-07-28 15:42:57 +02:00
def
5b24fcd052
Try to fix tunezones with /load
2014-07-26 17:56:51 +02:00
def
99b73e9ce4
next try
2014-07-26 17:21:55 +02:00
def
a28cc2da76
Fix save/load freeze
2014-07-26 17:16:42 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
e08e00817c
Fix that mod can call any vote
2014-07-19 19:06:25 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
809dd8adf0
Hopefully fix mapinfo on some maps
2014-07-19 17:07:26 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
4c2e01114f
Add back 00Eviltee
2014-07-09 20:01:40 +02:00
def
d47b2bc7e1
Make players join team 0 after finishing a map if you're not in a locked team
2014-07-08 01:58:27 +02:00
def
88b187bc7d
More readable lock messages
2014-07-04 09:22:21 +02:00
def
4245fae16f
Small cleanup
2014-06-26 17:37:06 +02:00
def
f3257e3949
Show who locked and unlocked a team
2014-06-26 01:33:10 +02:00
def
4c71b8cf56
Fix: Walljump works properly even in maps without double jump
2014-06-24 23:47:33 +02:00
def
7a4e5ed746
Fix "You can jump 1 time"
2014-06-24 23:32:29 +02:00
def
dcf5e244b5
Fix walljump after holding a key
2014-06-23 14:46:27 +02:00
def
d03caaeeac
Fix random unfinished map vote
2014-06-22 15:23:07 +02:00
def
e69987cc93
Hopefully fix spectating
2014-06-22 15:16:34 +02:00
def
99c74b5311
Fix wall jumps
2014-06-22 00:50:11 +02:00
def
d768eb4908
Try wall jumps
2014-06-21 18:14:22 +02:00
def
a7329d0a14
Add random_unfinished_map
2014-06-20 22:40:23 +02:00
def
94c3547b0f
Fix: armor does not switch away from pistol
2014-06-17 23:55:23 +02:00
def
6131dfb7e3
Fix: Don't show draggers of players in solo part
2014-06-15 20:51:30 +02:00
def
fb3a2fbfae
Fix: Don't crash on undeep and unsolo
2014-06-14 09:27:27 +02:00
def
e86b7da312
Add undeep
2014-06-13 23:49:34 +02:00
def
b8f93bdcea
Add unsolo command
2014-06-11 17:53:59 +02:00
def
a6e8a787ee
Fix: Jetpack works with tunezones (oops)
2014-06-04 20:16:44 +02:00
def
726cf67348
Add sv_rank_cheats
2014-05-25 10:55:33 +02:00
def
be2bed2fe2
Fix typo
2014-05-20 17:25:47 +02:00
def
e8e6b71db4
Add variable sv_vote_time
2014-05-19 02:23:01 +02:00
def
d5dd94d633
Allow players to change their vote (every 3 seconds)
2014-05-19 02:17:18 +02:00
def
442edc4692
Fix compile
2014-05-19 01:59:35 +02:00
def
4c87cedd4d
Better make sure that something exists before using it
2014-05-19 01:57:52 +02:00
def
88c417d6ef
Make grenade explode when lifetime is over to allow more fun parts with tunezones
2014-05-18 16:19:05 +02:00
def
54609b3fab
New feature: Players can choose spectator mode while playing
2014-05-17 16:40:02 +02:00
def
fe5bbf6d9b
Revert "New server feature: /spec & /pause straight to a player or freeview"
...
This reverts commit b30a91ec41
.
2014-05-17 16:39:42 +02:00
def
b30a91ec41
New server feature: /spec & /pause straight to a player or freeview
2014-05-17 16:29:17 +02:00
def
220db3b216
Rename some missing round functions
2014-05-12 23:55:35 +02:00
def
bf13363cd2
Fix: Proper dragger reset on spec
2014-05-08 15:45:02 +02:00
def
ccad2d6502
Fix solo dragger
2014-05-08 15:42:20 +02:00
def
ba909bc498
Fix: Guns and draggers work for each player in a solo part individually
2014-05-08 00:53:21 +02:00
def
c8712fa394
Fix fix
2014-05-07 19:22:57 +02:00
def
15aa47fa07
More tele fixes
2014-05-07 14:30:26 +02:00
def
89b55a30f9
Fix: Allow teleporting players even when they touch a stopper (Thanks to Flummi)
2014-05-07 04:13:59 +02:00
def
1129ea28f4
Make sv_vote_delay work
2014-05-04 11:10:42 +02:00
def
b3e9041768
Revert "Same hook strength for everyone (by cinaera)"
...
This reverts commit 2b08464527
.
2014-05-01 03:03:31 +02:00
def
2b08464527
Same hook strength for everyone (by cinaera)
2014-04-30 17:36:25 +02:00
def
94868e29aa
Hopefully fix /map bugs
2014-04-30 15:45:08 +02:00
def
014b070586
Fix: Don't crash SQL
2014-04-29 18:43:02 +02:00
def
5eb7a74558
Fix: Tunings and Tunezones with dummies
2014-04-29 03:34:23 +02:00
def
13c0c5b400
Fix: /lock 0 and /lock 1
2014-04-28 17:02:39 +02:00
def
3f7f3b9719
Fix: Proper vote limits with /map
2014-04-26 18:12:53 +02:00
def
50630294c7
Code cleanup
2014-04-24 01:02:03 +02:00
def
d2486ab84a
Fix: Spam protection for converse
2014-04-24 00:43:49 +02:00
def
15ecbb71d1
fixed compiling using visual studio 2013 by renaming the round function
2014-04-22 23:46:55 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
7133545e1a
Formatting
2014-04-18 14:50:15 +02:00
HMH
91547852dc
correct tunings on client enter
2014-04-18 14:43:33 +02:00
HMH
4a8011ced4
determine tunings to send with the players viewpos
2014-04-18 14:43:33 +02:00
HMH
b9d72d5efe
TuneZone enter msg also on spawn
2014-04-18 14:43:33 +02:00
def
9d123cb95f
Fix: Work for pure vanilla servers
2014-04-15 21:22:12 +02:00
def
72a8c581a2
Fix shotgun_strength in tune zone
2014-04-14 22:15:48 +02:00
def
68980e7699
Fix: Ok, proper Jetpack prediction now
2014-04-14 10:56:14 +02:00
def
38b16ee5c0
Jetpack prediction (Thanks to v)
2014-04-14 01:34:50 +02:00
def
29db455131
Multiline tune zone messages
2014-04-13 19:27:08 +02:00
def
f8b15e1e62
Add hammer_strength tuning
2014-04-13 19:11:21 +02:00
def
a855d34991
Update credits
2014-04-13 16:52:48 +02:00
def
6e33858cab
Code cleanup
2014-04-13 16:49:58 +02:00
def
83201c9003
More extended tunings
2014-04-13 16:41:02 +02:00
def
7fd799f894
Timeouts, disconnects and game leaves no longer kill your entire locked team
2014-04-12 12:08:20 +02:00
def
1adbc87a7a
Fix paused view so that players don't disappear without 64 player client
2014-04-12 11:36:36 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
327aa4e196
Fake tunings for NPC and NPH and tuning cleanup
2014-04-06 12:22:27 +02:00
def
a285751c5f
Fix: Bullets should still work
2014-04-05 16:17:05 +02:00
def
8be0091d07
Add sv_teleport_hold_hook
2014-04-05 00:35:18 +02:00
def
b8775d27c4
Revert "sv_pistol_damage"
...
This reverts commit a5449c9af0
.
2014-04-02 19:55:42 +02:00
def
a5449c9af0
sv_pistol_damage
2014-03-31 20:34:54 +02:00
def
c3062fb787
Fix: Default tune zone is 0, not -1
2014-03-29 23:34:36 +01:00
def
27fbf04b09
Remove projectiles when player dies
2014-03-29 23:15:45 +01:00
HMH
6943711be3
better tune-updating
2014-03-29 18:04:37 +01:00
def
7494bb7b93
Fix bug in tuning zone messages (My bad) and increase text lengths to 256
2014-03-28 23:31:53 +01:00
def
bbb6572d5f
Fix: Send vote to newly joined players
2014-03-28 12:52:03 +01:00
HMH
3d607eaf16
fix: correct zone at spawn
2014-03-27 01:48:21 +01:00
HMH
e393e966d0
fix: send tunings on spawn not on death
2014-03-27 01:33:37 +01:00
def
e6052ed411
add sv_pause_messages
2014-03-26 14:21:49 +01:00
def
a4580c4af0
Add speedup prediction (by c)
2014-03-25 01:13:46 +01:00
HMH
6b1b4f2bcb
fix: correct tunezones for faketunings
2014-03-24 21:07:10 +01:00
def
c98ad5bf22
Merge branch 'new' into DDRace64
...
Conflicts:
src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
def
fb4c83cf3e
More cleanup
2014-03-23 19:31:28 +01:00
def
63f642c478
Fix array sizes and array accesses
2014-03-23 18:56:07 +01:00
def
ef579f55e2
Typo
2014-03-23 18:02:04 +01:00
HMH
85b069193f
set proper standard tunings for zones
2014-03-23 17:10:49 +01:00
HMH
0177b8a4b5
fix: stupid laser tunings + projectile security fix
2014-03-23 17:10:49 +01:00
HMH
f2c8134bd2
send correct tunings to spectators
2014-03-23 17:10:49 +01:00
HMH
78bed556c0
replaced tunings from projectiles and laser by zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
e25f0ba074
added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
2014-03-23 17:10:49 +01:00
HMH
330fc92c8c
added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings
2014-03-23 17:10:49 +01:00
def
3acf759334
/saytime now supports player names
2014-03-22 23:29:52 +01:00
def
6ead8f0531
Add sv_vote_max_total
2014-03-22 19:53:43 +01:00
def
b8fce1c0f4
Another 50% speedup for /points and /top5points
2014-03-19 12:02:29 +01:00
def
133583708d
Speed up /points and /top5points by 50%
2014-03-19 11:47:02 +01:00
def
9f832423c1
Fix: Keep team closed when locked so that all players are killed
2014-03-12 19:36:25 +01:00
def
e305e83a98
Fix: Reset doors in locked team
2014-03-10 13:39:50 +01:00
def
ffde53a443
Add sv_map_vote to disable /map
2014-03-07 23:58:22 +01:00
def
ab9cd8c06f
fix
2014-03-04 03:08:37 +01:00
def
73663f2919
Vote delay for /map
2014-03-04 02:48:58 +01:00
def
b72df908a1
Add faketunings for 0 jumps
2014-03-01 14:29:14 +01:00
def
220f5269c4
Fix: Reset ninja properly to prevent it from autoshooting
2014-02-25 21:51:10 +01:00
def
b8780a3b98
Fix Crash when you start server and MySQL is not reachable
2014-02-25 21:22:16 +01:00
def
3b8645ae98
1 point, many points
2014-02-25 19:55:35 +01:00
def
6406e77e9c
Disable faketuning for freeze for now because it looks really weird in some situations
2014-02-23 01:10:43 +01:00
def
0e15c22639
More sensitive afk detection
2014-02-21 18:27:00 +01:00
def
65f0455f64
Fake tunings: Don't fake hook as people are annoyed by shorter hook
2014-02-20 18:51:46 +01:00
def
b1d577af30
Huge fix with fake tunings
2014-02-20 01:36:39 +01:00
def
e9db91e953
Add solo fake tunes
2014-02-19 22:30:57 +01:00
def
40651924bf
Make Fake Tunings a bit nicer and less resource intensive
2014-02-19 22:30:34 +01:00
def
92e0b5fe3c
Add fake tunings so that freeze prediction is correct (by HMH)
2014-02-19 21:55:37 +01:00
def
c36922c4f4
Better examples and information for /map
2014-02-19 21:35:56 +01:00
def
a5f3de6827
Add /map (for votes) and /mapinfo (instead of /mappoints)
2014-02-19 21:22:36 +01:00
def
57e05a84a6
fix
2014-02-19 03:47:15 +01:00
def
a641b01a37
Also don't spam everyone with scores with sv_save_worse_scores
2014-02-19 02:56:57 +01:00
def
99a086200f
Only keep holding hook, reset all other keys on /pause and chat
2014-02-18 22:26:17 +01:00
def
4429092ca5
Add sv_save_worse_scores
2014-02-18 22:08:43 +01:00
def
3c39b4460b
Fix SQL queries
2014-02-14 21:15:40 +01:00
def
8bb7d84366
Fix sql queries
2014-02-14 20:55:02 +01:00
def
1b76f57750
Allow /showothers on solo server
2014-02-14 03:08:20 +01:00
def
4a2eaaf1cc
Less strict spam filtering
2014-02-14 00:26:05 +01:00
def
17102bdf09
Still have to keep crashmeplx
2014-02-13 19:53:30 +01:00
def
2b9427d48d
Should use the correct index to improve performance for important queries by a factor of 200
2014-02-13 00:46:01 +01:00
def
4321e80c4d
style
2014-02-12 13:28:07 +01:00
def
51012d479b
Add totelecp
2014-02-11 22:36:55 +01:00
def
334a739534
Fix penalty for teams
2014-02-10 00:17:56 +01:00
def
42ed2807cb
Add penalty tile
2014-02-09 23:31:29 +01:00
def
7804f9314d
Hopefully fix a bunch of locked team bugs
2014-02-08 14:33:42 +01:00
def
f4cc6e4efd
Huge SQL bug
2014-02-03 20:03:49 +01:00
def
60b77d1620
Fix: Reset super on kill
2014-02-03 15:46:30 +01:00
def
7d69b07160
Code cleanup
2014-02-03 14:34:19 +01:00
def
4fcb4f852f
Fix: Another wrong delete
2014-02-03 13:00:35 +01:00
def
20f66fbcae
Fix: SQL table for maps should have unique key
2014-02-03 11:20:37 +01:00
def
51fcd75ac6
Fix: Wrong delete
2014-02-03 05:54:40 +01:00
def
c907071d4c
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-02-03 04:32:29 +01:00
def
1dd666e066
Major SQL Change:
...
Keep records in a single table records_race
Keep team records in a single table records_teamrace
Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def
88c8c3190e
Code cleanup
2014-02-02 22:07:20 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
0be802c005
Fix: Even show correct team if there was a locked team before
2014-02-02 11:10:00 +01:00
def
391232017a
Add evil checkpoint teleports
2014-02-01 22:20:41 +01:00
def
7347afa5dc
Even Super has to die!
2014-01-31 23:24:45 +01:00
def
a054d3e84f
No /showothers for ddrace after all
2014-01-31 21:21:50 +01:00
def
3e7d077722
Fix: See other players on solo server
2014-01-31 12:26:17 +01:00
def
2f4820f9ae
Don't show players in solo part, even with /showothers
2014-01-30 18:39:39 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
a2adca7036
Fix: Don't access unlockable teams
2014-01-30 03:37:45 +01:00
def
69df267bb1
Don't allow random_map when no maps are available in votes
2014-01-29 02:04:02 +01:00
def
329804b3ce
Fix /showothers
2014-01-24 22:27:34 +01:00
def
bf652416d4
Don't send team state too often (causes lags when people kill)
2014-01-24 15:12:46 +01:00
def
6997a801bc
Revert "Don't show solo players with /showothers because it's buggy"
...
This reverts commit 3cb26984aa
.
2014-01-22 21:48:13 +01:00
def
3cb26984aa
Don't show solo players with /showothers because it's buggy
2014-01-22 20:01:21 +01:00
def
44d479330e
Fix giant broadcasting bug
2014-01-22 15:47:01 +01:00
def
61ca36b4b3
Fix: No buggy teamstates for 16-player clients
2014-01-22 15:29:30 +01:00
def
61b056f9f7
Hold input while paused
2014-01-22 14:04:46 +01:00
def
c1a3a8713b
No more sound bugs when super
2014-01-22 01:56:12 +01:00
def
663da084db
Make players look sleepy if afk
2014-01-22 01:46:15 +01:00
def
25f69ecdeb
Display teams in scoreboard
2014-01-22 01:39:18 +01:00
def
beb74082b3
Send initial team state
2014-01-22 00:35:02 +01:00
def
f0d79b8388
Trying to get better team support
2014-01-22 00:08:30 +01:00
def
fe7f274023
Fix: Proper super on DDRace 16 player servers
2014-01-21 18:21:01 +01:00
def
4114e00564
Cleanup TeamMask
2014-01-20 20:12:03 +01:00
def
24fcc8c8b0
Broadcasting fix 425
2014-01-17 03:00:24 +01:00
def
0d819aba4d
Fix: Don't even send own team's broadcasts if player is spectating someone
2014-01-14 20:27:30 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
fbe1cbe9e8
Another broadcasting fix
...
Conflicts:
src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
def
4d22032a6d
Fix: Double hook sound in solo
2014-01-13 11:12:38 +01:00
def
adbaae769c
Fix various broadcasting issues:
...
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def
b632eb3c7d
More reasonable player mapping
2014-01-11 23:38:13 +01:00
def
aa64e86f12
Fix: Send proper votes to 64/16 player clients
2014-01-11 22:22:45 +01:00
def
6126ad50c4
Fix range of team related bugs by actually removing people from team when they spectate
2014-01-11 15:19:34 +01:00
def
2af9d9f423
Switchable ninjajetpack
2014-01-11 13:59:20 +01:00
def
f4b961ecad
Final fix
2014-01-11 13:39:35 +01:00
def
b768cb1e81
Fix: Solo server crash
2014-01-11 00:52:13 +01:00
def
5d23a38f66
Allow players to see players at every distance, but not effects
2014-01-10 22:54:07 +01:00
def
7a3a8f1485
Fix doors in team 0 for solo server
2014-01-09 21:57:44 +01:00
def
86468f2c06
Emote fix
2014-01-09 19:51:26 +01:00
def
2a573d54ff
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-09 19:00:48 +01:00
def
9770382007
New Jetpack animation
2014-01-09 19:00:41 +01:00
def
ab2563c2b5
Threaded points load
2014-01-09 12:23:23 +01:00
def
6ef5c5de98
Fix memory leak
2014-01-09 04:02:28 +01:00
def
f5cab53aa4
Send all votes to ddnet clients
2014-01-08 02:57:18 +01:00
def
6af20de3e8
Also reset team 0
2014-01-08 02:24:31 +01:00
def
874e716fdb
fix crash
2014-01-06 20:16:04 +01:00
def
37badd724b
Another go at the door opening bug
2014-01-06 18:27:38 +01:00
def
86d9d75e2d
Fix: Use character position, not view pos for 16 player compatibility mapping
2014-01-06 15:20:02 +01:00
def
2bd4c1dde4
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-05 23:29:30 +01:00
def
5423e14ac9
Fix: Crash due to null pointer
2014-01-05 23:29:19 +01:00
def
5c2794fcea
Remove unused variable
2014-01-04 03:50:56 +01:00
def
bdc14849f7
Fix vote window
2014-01-03 13:51:18 +01:00
def
e44456c08e
Fix: Proper vote status for non-64-player-clients
2014-01-02 21:23:27 +01:00
def
89da13686d
Less jumpiness
2014-01-02 14:06:59 +01:00
def
ca22600b4f
Next try
2014-01-02 02:54:57 +01:00
def
dfe3de179a
New revelations
2014-01-02 02:47:06 +01:00
def
dcde67b45e
Fix 436
2014-01-02 02:27:38 +01:00
def
73dc056d04
Fix 435
2014-01-02 02:26:25 +01:00
def
0bcafcc72b
Fix 434
2014-01-02 02:24:49 +01:00
def
f1763eee79
Fix 433
2014-01-02 02:23:09 +01:00
def
256ce97ed8
Fix 432
2014-01-02 02:20:27 +01:00
def
8d4301b2e3
Next try to prevent DDRace problems
2014-01-02 02:15:19 +01:00
def
b919538663
Revert "DDRace clients don't work well with teams on 64 player servers"
...
This reverts commit 314c5cb275
.
2014-01-02 02:13:10 +01:00
def
314c5cb275
DDRace clients don't work well with teams on 64 player servers
2014-01-02 02:10:27 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
cd98cd4c3f
Fix: Stupid
2014-01-01 22:37:18 +01:00
def
a98458a9f3
Fix switches for 64 teams
2014-01-01 22:34:10 +01:00
def
39ba649849
Less restrictive spam protection
2014-01-01 22:06:46 +01:00
def
7da88b06fa
Name fix
2014-01-01 15:06:06 +01:00
def
08eb38230f
Reverse Translation for DDRace64
2013-12-31 18:25:40 +01:00
def
8025226475
Change rules
2013-12-31 13:36:05 +01:00
def
0aad13c085
Update credits
2013-12-31 13:35:59 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
da2cdf7acd
Fix: Reset switches when team is locked
2013-12-30 22:30:07 +01:00
def
b6f8156e1f
New fix for solo maps with switches
2013-12-28 16:27:47 +01:00
def
5c6ce4585b
Revert "Fix crash for overfull solo servers: One more team"
...
This reverts commit 2e8c3cfb66
.
2013-12-28 16:09:03 +01:00
def
c1da2444a2
Allow players to see further
2013-12-27 18:29:56 +01:00
def
5453c0c80f
Allow longer messages
2013-12-27 04:09:45 +01:00
def
605bd0f81c
Only show freeze indication once when still frozen
2013-12-26 19:46:44 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
8b75cc3d00
Revert "Show spectators the whole game"
...
This reverts commit 819c792f6c
.
2013-12-24 23:59:06 +01:00
def
d98e53f7f4
Allow seeing more
2013-12-24 23:55:42 +01:00
def
033df0da7c
Revert "Show everyone entire game"
...
This reverts commit 987efe8604
.
2013-12-24 23:54:53 +01:00
def
d0d8aaa56c
Fix: Proper jetpack strength
2013-12-23 20:40:43 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
70a0774453
Add /dnd
2013-12-22 18:30:13 +01:00
def
2e8c3cfb66
Fix crash for overfull solo servers: One more team
2013-12-22 01:52:40 +01:00
def
0b70f874dc
Add sv_team 3 (forced random team for you, useful for solo ddrace)
2013-12-19 23:04:01 +01:00
def
72bc639a0c
TeleOuts as pointer; Hopefully fixes Visual Studio crash
2013-12-12 14:35:01 +01:00
def
f87449d86c
Only give team ranks to teams consisting of 2 players or more
2013-12-10 18:45:28 +01:00
def
aed599746e
More verbose /lock message
2013-12-10 00:24:38 +01:00
def
bc8ad79c29
Consequently use minutes when telling player times
2013-12-09 17:24:02 +01:00
def
bfc6558a32
Indicate when ninja ends
2013-12-09 13:53:26 +01:00
def
7237fe2a31
Add random_map
2013-12-07 00:15:56 +01:00
def
2dc5573ea7
Create binary names to be case sensitive in SQL queries
2013-11-28 16:00:01 +01:00
def
5460982a45
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-11-28 15:15:14 +01:00
def
ce8d17744a
Add /mappoints
2013-11-28 15:11:59 +01:00
def
586f0254ad
Allow /showothers for all
2013-11-27 18:00:22 +01:00
def
24be89224f
Proper ranks for /points and /top5points
2013-11-26 23:16:33 +01:00
def
7af88ed004
Reset extended teleports
2013-11-24 19:23:58 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
d9ace010cb
Fix /top5team
2013-11-19 22:36:04 +01:00
def
f8beef7e87
Proper rank positions ingame
2013-11-19 22:15:08 +01:00
def
db1304b597
Fix Null Pointer bug
2013-11-16 02:36:04 +01:00
def
a12c5e9c5e
Saner locking messages
2013-11-16 00:58:31 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
1a8da052f0
Fix SQL teamrace time comparison to be more exact
2013-11-14 19:39:28 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
3dda7569e6
Display saved scores
2013-11-14 16:08:04 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
def
582562ed1e
Remove useless code
2013-11-09 00:07:57 +01:00
def
463f85b279
fix
2013-10-27 20:16:30 +01:00
def
9ee125fadd
Foo
2013-10-27 20:15:49 +01:00
def
1b49f5fab0
Keep solo after map change
2013-10-22 17:04:54 +02:00
def
fe44c5a569
add sv_show_others_default
2013-10-20 23:22:49 +02:00
def
34e568f41b
Add converse command
2013-10-18 11:42:35 +02:00
def
35996eaa69
Revert "Speedup server map change by threading SQL initialization"
...
Causes problems with high ping servers when initializiation wasn't done
and new map is voted.
This reverts commit 13a6f5f2e8
.
2013-10-15 07:07:33 +02:00
def
13a6f5f2e8
Speedup server map change by threading SQL initialization
2013-10-14 20:51:50 +02:00
def
e69e023f16
Don't kill when joining team 0
2013-10-07 14:09:30 +02:00
def
a4296f4bb7
Fix: Super can always jump
2013-09-29 17:16:49 +02:00
def
46f6cefdd6
Fix sql
2013-09-29 15:29:32 +02:00
def
f364c2d6bc
Fix: Team 0 can be any size
2013-09-17 00:58:33 +02:00
def
185f132a24
Don't send "Muted text"
2013-09-02 21:30:00 +02:00
def
1cc6977611
Fix jumping
2013-08-24 02:25:58 +02:00
def
6da8d2146c
New mapping entity: Specify number of jumps
2013-08-24 01:03:45 +02:00
def
762dd451d3
fix
2013-08-23 20:46:08 +02:00
def
71946ac0f8
Fix
2013-08-23 15:25:46 +02:00
def
c53d167ab8
Fix
2013-08-23 03:02:45 +02:00
def
bed7225da6
Fix: Better looking
2013-08-23 03:01:01 +02:00
def
91cbb4745e
More compact time representation
2013-08-23 02:56:31 +02:00
def
58039066f4
Add local time screen at top
2013-08-23 00:45:48 +02:00
def
48d84b2784
More correct door reset
2013-08-22 06:07:31 +02:00
def
40ff09be29
Revert visual studio fix
2013-08-18 22:19:02 +02:00
def
a2c7feda17
Add afk vote timer
2013-08-18 03:27:30 +02:00
def
a54c035e36
Text fix
2013-08-18 01:06:36 +02:00
def
a93eec47f7
Revert "Add /w to cmdlist"
...
This reverts commit 8a380147f1
.
2013-08-18 01:05:06 +02:00
def
8a380147f1
Add /w to cmdlist
2013-08-18 00:40:41 +02:00
def
0a3177ed71
Fix: Team score saving for players with sql escaped characters
2013-08-17 06:10:44 +02:00
def
5f5f175ab4
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-08-16 00:53:36 +02:00
def
a837b251ab
Whisper case-insensitive
2013-08-16 00:53:24 +02:00
def
deb619c52d
Merge branch 'fix_deen' of https://github.com/cinaera/teeworlds into DDRace
2013-08-15 14:12:18 +02:00
def
f3415c2aa5
Fix cheat to finish every map in less than a second
2013-08-14 20:12:53 +02:00
BeaR
ee6192900c
fix previous commit
2013-08-14 19:56:55 +02:00
def
af69765063
Revert "fix visual studio build"
...
This reverts commit 62409f740a
.
2013-08-14 17:31:15 +02:00
def
8acea035bd
DDRaceNetwork -> DDraceNetwork
2013-08-13 18:32:33 +02:00
def
0d6acbda16
Fix spec voting
2013-08-13 18:14:03 +02:00
BeaR
62409f740a
fix visual studio build
2013-08-13 14:06:29 +02:00
def
bf518df74d
New teleport entities
2013-08-13 04:59:25 +02:00
def
ed02dbed33
Whisper: Make chars with spaces work even without ""
2013-08-12 23:02:39 +02:00
def
0a5433178d
ddnet.no-ip.info -> ddnet.tw
2013-08-12 21:55:04 +02:00
def
32109b0f15
Missing buffer
2013-08-12 20:35:46 +02:00
def
72ca64501f
New SQL, automatic reconnect
2013-08-12 20:13:12 +02:00
def
131a7a7ad7
Fix: Don't allow empty whispers
2013-08-10 04:30:59 +02:00
def
ccc777f792
Max 4 commands per second
2013-08-10 04:21:20 +02:00
def
a1e9cc5c51
Spam protect whisper
2013-08-10 03:40:59 +02:00
def
b4f0b96acc
Fix /whisper
2013-08-09 15:07:17 +02:00
def
7f4fe15e1c
Add Whispering
2013-08-09 15:04:20 +02:00
def
33566a626c
Try to fix memory leaks
2013-08-08 01:47:49 +02:00
def
b567c32820
ddnet Info
2013-08-07 04:47:03 +02:00
def
987efe8604
Show everyone entire game
2013-08-07 04:08:28 +02:00
def
f32d22b4fd
Fix order in team top5
2013-08-06 20:03:14 +02:00
def
53d6fe3db8
use correct first name
2013-08-06 19:28:17 +02:00
def
6d272e91b5
SQL: clear strings first
2013-08-06 19:26:28 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
7dc439e13f
Fix: Delete points at correct position
2013-08-03 17:28:11 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
cce5e262de
Send an information about how many points were earned
2013-08-03 15:26:17 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
819c792f6c
Show spectators the whole game
2013-08-01 16:03:07 +02:00
def
10a343d96b
Fix: Only insert better team times, otherwise update
2013-08-01 00:58:00 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
9ae9b53c7f
Revert "Spam protect commands too"
...
This reverts commit 5de7f9a858
.
2013-07-31 01:31:05 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
5de7f9a858
Spam protect commands too
2013-07-30 23:31:52 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
55743535c6
Don't allow voting "info"
2013-07-30 00:41:35 +02:00
def
7f3b86227c
Don't allow voting "info"
2013-07-30 00:39:27 +02:00
def
aad8b97dae
Don't allow voting "info"
2013-07-30 00:36:21 +02:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
5e537f24c6
Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause
2013-07-28 23:43:27 +02:00
def
cdf2818575
Add reload_points to reload the point map file
2013-07-28 17:53:07 +02:00
def
919f6d1cb2
Merge branch 'spec-vote' into DDRace
2013-07-28 17:06:35 +02:00
def
0fc8e0fdf7
Fix team rank
2013-07-28 16:18:33 +02:00
def
d59a0c3135
Fix team rank
2013-07-28 15:32:23 +02:00
def
e3db85b629
Remove sql requesting player output
2013-07-27 23:27:12 +02:00
def
d85081851f
Allow specmode switching more often
2013-07-25 23:36:19 +02:00
def
dc240f7d55
Fix SQL score output
2013-07-25 23:36:00 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00
def
3a80c5f5fb
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
2013-07-22 17:37:14 +02:00
def
66776503c4
Correct name lengths in SQL queries
2013-07-22 14:34:17 +02:00
def
a69f8c42f5
Rename error message
2013-07-22 13:07:49 +02:00
def
4a9d932438
Fix /points rank numbers
2013-07-22 00:03:48 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
536fadd034
Rename commands
2013-07-21 13:35:01 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
def
012de29d60
Fix brackets
2013-07-21 05:01:01 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
...
sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
...
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
Ravomavain
ebf64758b1
Make spectators see the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
02372ac0b0
Don't allow kill if player is paused
2012-01-01 00:15:16 +02:00
Ravomavain
c85d7bcc0f
Make spectators hear the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
af8fac1bac
Little fix to allow 2 players to spectate each other
2012-01-01 00:15:15 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX
250b3b9416
i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
2011-12-31 19:16:40 +02:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Ravomavain
9de29f3775
Paused players can hear sounds. Fix #127 .
2011-12-31 01:44:37 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
...
* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
21be03f3c6
fixed messages
2011-12-31 01:34:48 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
GreYFoX
7d462b565d
Fixed the bugs i know of with the last few commits
2011-12-30 16:51:08 +02:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
GreYFoX
2baa440866
Happy New Year, all tees are now born happy, Version v1.11
2011-12-29 14:39:51 +02:00
GreYFoX
9af4f1e172
Added race started check
2011-12-29 14:35:14 +02:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
GreYFoX
8b09813288
old useless todo
2011-12-26 11:56:12 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
8a7c0df1d5
Mini performance improvement
2011-12-25 15:00:47 +02:00
GreYFoX
28cd7afa24
You srsly REALLY can't join teams that fast!
2011-12-25 13:20:10 +02:00
Shereef Marzouk
1871207bfe
Version and Credits
2011-12-14 17:05:48 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df0798a673
Fixed pickup sounds. Closes #111
2011-11-08 14:15:31 +02:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
GreYFoX
d6845f0502
Vote enforcer as command executer
...
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
Ravomavain
24fc16543c
Fix chat commands being too verbose if console_output_level is set on config file. Close #116
2011-10-31 19:16:43 +01:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
Shereef Marzouk
b5f8738acd
Merge pull request #118 from XXLTomate/ddracePullSqlFix
...
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate
a2cec1b990
fixing sql score by @Laxa
2011-10-12 19:17:48 +02:00
GreYFoX
1837c76a07
fixed a crash
2011-09-08 01:02:09 +02:00
GreYFoX
d9f973b8da
SQL Fix
2011-09-08 00:51:55 +02:00
GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
...
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
...
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
...
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
...
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
Romain Labolle
a6dc6f34b6
Display a message when an admin forces a vote. Closes #759
2011-07-11 11:28:04 +02:00
oy
ab1f7d6f95
clamped information flow when moving as spectator in free-view. Closes #551
2011-07-05 22:58:54 +02:00
oy
b153003b0b
fixed dm wincheck
2011-07-04 18:30:24 +02:00
oy
08b6ffd52c
fixed possible server stressing
2011-06-27 17:20:46 +02:00
Johannes Loher
f80c46e24d
fixed so you can use whatever time you want on set_team and so that it uses minutes
2011-06-27 17:07:51 +02:00
Johannes Loher
14f98a9ded
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640 .
2011-06-27 17:07:23 +02:00
nsinreal
66a8000620
Fixed ninja: always set last active weapon after ninja's end
2011-06-27 16:28:49 +02:00
oy
c10c7d9ac3
improved sudden death in ctf. Closes #617
2011-06-19 17:32:00 +02:00
oy
957b81af07
made it possible to restrict player information in spectator mode
2011-06-19 11:28:39 +02:00
oy
4dc79a9ec1
fixed spawn bug. Closes #634
2011-06-15 01:03:14 +02:00
Choupom
c1ebda73e3
fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
2011-06-11 18:34:05 +02:00
Choupom
558b110504
fixed #633 Correct sound effects in following spectactor mode
2011-06-11 18:33:30 +02:00
oy
348806d993
abort "move to spectator"-vote when the player disconnects
2011-06-09 22:31:55 +02:00
oy
2cc10fd6f0
fixed that the player keeps action when activating chat. Closes #719
2011-06-09 22:30:03 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
...
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
...
* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
...
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
...
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
...
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
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* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
...
closes #47
2011-05-09 18:22:05 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
GreYFoX
aba78d9e2e
Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it
2011-04-23 19:59:25 +02:00
GreYFoX
fae976c98b
Sending Scores in negative to clients. closes #36
2011-04-20 22:40:56 +02:00
Romain Labolle
f4ca6d9ad5
Some Clean up: closes #28
...
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX
9221bce3f4
Rechecked and fixed the afk kicking system. fixes #27
2011-04-20 16:34:03 +02:00
GreYFoX
9e5336a13d
fixed plasma snapping
2011-04-20 16:05:05 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
...
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
dca0057bc1
Fixed a possible crash
2011-04-19 21:44:02 +02:00
GreYFoX
83318d0583
Refactored some stuff in CLight and fixed CLight::Snap
2011-04-19 15:34:59 +02:00
GreYFoX
f5d38a84f9
formatting
2011-04-19 15:15:40 +02:00
GreYFoX
2fff744724
fixed laser snapping
2011-04-19 15:15:21 +02:00
GreYFoX
95408a8fd8
fixed a crash on toooooooo many draggers
2011-04-18 00:05:56 +02:00
GreYFoX
561ce64666
Renamed cheats to testing commands sv_test_cmds
...
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX
14e4557dfc
Made EMOTICON_WTF eye action EMOTE_SURPRISE
2011-04-15 04:38:48 +02:00
GreYFoX
9397c4a55f
some make release changes for adding sql server files
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Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX
c5d992dc2c
nothing
2011-04-14 04:42:09 +02:00
GreYFoX
7c6d405e2a
Fixed vote abortion by admin login
2011-04-14 04:26:13 +02:00
GreYFoX
c37bad0be8
fixed a crash
2011-04-14 04:00:22 +02:00
GreYFoX
dc886b7b2e
New emoticons eye actions
2011-04-14 01:36:51 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX
f7892d3f00
Administrator privacy, re-enabled disabled functions
2011-04-14 00:53:33 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
dd70b687ed
Better ICons + Mac Icons
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Disabled Emotional tees until reworked
2011-04-13 01:34:39 +02:00
GreYFoX
4a46168631
Temporarily removed crash features til it's fixed, made version 1.071a
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changed some names for the build bot to work
2011-04-12 03:52:01 +02:00
GreYFoX
0ee65685be
Fixed Crazy shotgun bullets
2011-04-12 00:28:00 +02:00
GreYFoX
03095b5ecf
Nothing
2011-04-12 00:27:52 +02:00
GreYFoX
b4f05a6772
removed comments from voting - no longer needed
2011-04-10 15:32:56 +02:00
GreYFoX
b2c67df7e7
fixed hammer hit
2011-04-10 15:07:36 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
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Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
SushiTee
dce5222f78
removed unused function
2011-04-07 19:52:44 +02:00
oy
9b97eb282a
prevent that you can add votes with an empty description
2011-04-05 20:06:41 +02:00
oy
0046825953
fixed server crash on remove vote
2011-04-04 16:58:53 +02:00
oy
d7b6c3543b
fixed a compiler warning. Closes #565
2011-04-01 17:46:20 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
oy
32876b9ba7
changed the output level of a console message
2011-03-31 21:46:01 +02:00
oy
f9288eb5b1
fixed that spectators go to free view if the followed player joins spectators and prevent that you can follow spectators
2011-03-28 23:45:47 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
oy
d4f2b8de87
fixed skin colour of spectators
2011-03-27 11:52:16 +02:00
oy
722644008f
added a respawn delay command for tdm
2011-03-26 22:38:05 +01:00
oy
5b328e5484
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
2011-03-26 22:06:29 +01:00
oy
fbeace5272
cleaned up some voting code
2011-03-26 17:44:34 +01:00
oy
b8f144ba81
added a vote that allows to move a player to spectators. Closes #58
2011-03-26 16:56:59 +01:00
oy
0e207fba6f
fixed problem with force_vote command
2011-03-26 16:24:12 +01:00
oy
6ece07ee74
added force_vote command
2011-03-25 12:06:45 +01:00
oy
359b806e95
added remove_vote command. Closes #47
2011-03-25 11:49:35 +01:00
oy
a4580d451f
added reasons to vote in general and show reason in vote hud. Closes #219
2011-03-25 10:26:59 +01:00
oy
8ad3def65e
added aliases for votes. Closes #144
2011-03-25 09:49:21 +01:00
GreYFoX
741de082fc
fixed linux compilation
2011-03-22 21:56:52 +02:00
GreYFoX
61dcc7b848
Re-Added noother's afk kick
...
Disabled vanilla afk kick by default
enumerated variables.h
2011-03-22 21:49:12 +02:00
GreYFoX
1172a79693
fixed compilation
2011-03-22 21:15:15 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
GreYFoX
5b4d7a4658
Refactored + fixed sv_hit 0 + laser through others
2011-03-19 22:21:42 +02:00
GreYFoX
ed5c9c1d92
sv_show_other the ability to use the command showothers
2011-03-19 11:22:03 +02:00
GreYFoX
974f429957
Added git revision to several places
2011-03-18 01:21:07 +02:00
GreYFoX
45f3cf042a
Fixed a login with cheats
...
Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX
c74cda68e0
Fixed tuned server behavior
2011-03-17 19:20:44 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
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Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
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http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
GreYFoX
2dc557d77b
Fixed Rifle and Shotgun not affecting tees after Passing through owner when sv_old_laser = 1
2011-03-16 13:59:36 +02:00
GreYFoX
ca447b7aa4
http://bugs.mysql.com/bug.php?id=50046
2011-03-16 13:59:17 +02:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
83e83947cf
give ninja players the momentum they had before slicing, after slicing. Closes #120
2011-03-13 19:00:00 +01:00
oy
b834426548
fixed several problems with spectator view in game and demo player. Closes #83
2011-03-12 18:07:57 +01:00
oy
1f10c1e8bf
fixed problem with ctf if there're no flags
2011-03-10 10:14:41 +01:00
oy
ee2f625754
added extended spectator mode. Closes #28
2011-03-10 10:08:14 +01:00
oy
0640acb27e
added a command to set a minimum player limit that is needed to start a kick vote
2011-03-04 17:35:50 +01:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
4bede550be
only update the ping if the scoreboard is active. Closes #27
2011-03-01 18:31:20 +01:00
GreYFoX
709f0cd0f9
Removed Spam checks from ConRank
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Moved CGameContext::ProcessSpamProtection(int ClientID) away from vanilla functions
Made Muted text shown to sender
Corrected a + to *
Added FileScore ShowRank to Spam protection
changed SendChatTarget to SendChat in SQLScore and added it into the Spam protection
2011-02-27 10:07:57 +02:00
EliteKuchen
55144629dc
wrong names
2011-02-26 20:49:29 +02:00
heinrich5991
652443f068
fixed rewritten mutes
2011-02-26 20:45:02 +02:00
GreYFoX
355dd98bfa
lol i missed this
2011-02-26 15:48:15 +02:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
GreYFoX
90d93ba7b2
Client showothers
2011-02-23 22:22:05 +02:00
GreYFoX
bef7a1fbbd
Emote normal
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lol
2011-02-23 21:53:15 +02:00
GreYFoX
b3da5344c1
Fixed banning Higher level players
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Fixed abort vote on login
removed ComparePlayers (useless i think)
Refactored last_mapvote
2011-02-23 16:27:11 +02:00
GreYFoX
9e54b25740
Fixed 2 Teams bugs
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Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX
6d181a2daa
Fixed a merge mistake
2011-02-23 09:43:05 +02:00
GreYFoX
48b29bebd4
Possibly Fixed a Teams bug
2011-02-23 08:18:38 +02:00
Romain Labolle
0209ef4126
The first parameter of set_team is the victim (cf. line 1190)
2011-02-23 08:02:55 +02:00
GreYFoX
e6643607f4
Reset Team from Super to normal on death
2011-02-23 07:31:39 +02:00
Romain Labolle
7ac12219ea
move/move_raw/up/down/left/right commands may apply on Victim not on player who typed the command
2011-02-21 21:40:13 +02:00
oy
45eee0c8c2
fixed spawning on crappy maps
2011-02-21 12:35:14 +01:00
GreYFoXGTi
4e9e60524e
Fixed last commit
2011-02-21 00:41:15 +02:00
GreYFoXGTi
2e1094f15d
Welcome Trust o_0 Aeeeh ?!
2011-02-20 20:17:38 +02:00
Sebastian Wojtowicz
c3739e0e4d
fixed a bug that prevented records to be saved in files
2011-02-20 19:11:04 +02:00
Sebastian Wojtowicz
968762b144
Fixed a casting error
2011-02-19 20:10:03 +02:00
Sebastian Wojtowicz
84196b1ef3
some little cleanup
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If /times is entered with no params it now shows last 5 times of server in general
2011-02-19 19:53:15 +02:00
GreYFoXGTi
417b18963f
windows compiling
2011-02-16 19:56:20 +02:00
GreYFoXGTi
793ea4a499
Don't holdup spawning if tees are there
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fixed cl_ddrace_scoreboard
2011-02-16 19:04:41 +02:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
GreYFoXGTi
cd998a2a93
sv_reset_pickups 1 to remove weapons on start tiles
2011-02-16 13:08:14 +02:00
GreYFoXGTi
335a8f69c2
Morning Cleanup
2011-02-16 10:21:23 +02:00
Sebastian Wojtowicz
6963a233a4
Added a new command /last5times (for sql scores only)
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Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz
60de0da1c3
Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank
2011-02-15 02:27:19 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
GreYFoXGTi
29c9bf531d
Fixed merge errors
2011-02-14 09:43:44 +02:00
GreYFoXGTi
40a218b5ee
Fixed Braces in /yes and /no
2011-02-13 22:21:17 +02:00
Romain Labolle
806a1babc1
Mute may not affect chat commands (like /pause)
2011-02-13 19:48:54 +02:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
3c7adc6a7f
fixed nethash
2011-02-13 13:06:19 +01:00
GreYFoXGTi
68a1a29db8
Reverted 1 Letter Refactoring or Edited it to a full name.
2011-02-13 12:57:10 +01:00
Choupom
7bfbe24a1c
added flag return message on death tile collision
2011-02-13 12:24:19 +01:00
GreYFoXGTi
cd574d10a7
Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No
2011-02-12 22:31:42 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
oy
3f05289328
fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
2011-02-10 12:05:55 +01:00
GreYFoXGTi
beec56aee0
prevented a useless SendchatTarget
...
added some missing code
2011-02-10 02:50:18 +02:00
GreYFoXGTi
c1ebccd8a2
Fixed infinite Loop
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Don't tell Oy to add this, he will just say we don't support mods
2011-02-09 01:03:42 +02:00
GreYFoXGTi
c735384b52
If you Edit the Source Don't use the game mode DDRace
2011-02-08 18:35:48 +02:00
GreYFoXGTi
55c368b679
Formatting
...
Raised version for statistical analysis
2011-02-08 14:52:23 +02:00
GreYFoXGTi
ae06076d10
Mute By Fisted
2011-02-08 14:44:59 +02:00
GreYFoXGTi
e5bff28375
Fixed a Stopper bug
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1 still remains
2011-02-07 04:22:13 +02:00
GreYFoXGTi
6c3698469b
Fixed some bugs
...
fixed a mistake
Official Noobness
2011-02-06 20:38:24 +02:00
GreYFoXGTi
acea19e9b5
Console::PrintResponse instead of SendChatTarget
...
Thanks Julian->Assange for pointing it out
2011-02-05 06:56:21 +02:00
GreYFoXGTi
89889fa1d1
Fixed double jump sound
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how did i miss this!
2011-02-05 06:33:11 +02:00
GreYFoXGTi
f901fc65fa
Removed DeepFreeze Messages
...
Removed some curl brackets
2011-02-05 06:18:32 +02:00
GreYFoXGTi
693ad89c00
DeepFreeze = EMOTE_PAIN, freeze stays EMOTE_BLINK (eyes closed)
2011-02-05 04:28:05 +02:00
GreYFoXGTi
2c36457b94
Fixed warnings
2011-02-05 03:33:53 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
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this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
ff839af9ba
Fixed a collision error
2011-02-04 18:49:36 +02:00
fisted
addbf8e3d6
automatic mute on spam
2011-02-03 14:39:00 +01:00
fisted
00f47c18c4
player muting by ip
2011-02-03 13:02:32 +01:00
GreYFoXGTi
9d98ce7e72
Version 1.03a
2011-01-30 23:51:14 +02:00
GreYFoXGTi
3223a9d4c5
Few Improvements
2011-01-30 20:07:02 +02:00
GreYFoXGTi
5961edf6ce
Better Performance, Fixed a mistake and added check for next tiles (Left, Right, Bottom and Above).
2011-01-30 01:58:47 +02:00
GreYFoXGTi
57c8739bb9
Show join a team message without spam
2011-01-29 16:31:50 +02:00
GreYFoXGTi
832bad08e6
Cleanup and Added All Left Masks
2011-01-29 16:18:36 +02:00
GreYFoXGTi
b2e96bf9eb
formatting and refactoring
2011-01-26 23:09:54 +02:00
DemonulPierdut/-/Julian /[Assange/]
c98be07e2a
fixed my spam team thing :P
2011-01-26 23:03:38 +02:00
GreYFoXGTi
b59e130037
DeathMask
2011-01-26 23:03:20 +02:00
GreYFoXGTi
4e32aee417
Commented some dbg_msgs
...
may need them in the future
2011-01-26 22:59:55 +02:00
GreYFoXGTi
3356455007
Fixed double hook sounds
2011-01-26 22:57:23 +02:00
SushiTee
d7057ef9e1
fixed server compiling in mac (sql is not working though)
2011-01-26 14:45:44 +02:00
GreYFoXGTi
5b51295185
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
...
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi
4e36d2f069
Merge branch 'greyfox' of https://github.com/JulianAssange/DDRaceExtra
2011-01-24 21:25:17 +02:00
GreYFoXGTi
f1a8b6b7ad
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
DemonulPierdut/-/Julian /[Assange/]
2f45abdc40
fixed the sv_team 1 message.. lol it never told u too join a team :D
2011-01-24 22:36:05 +11:00
DemonulPierdut/-/Julian /[Assange/]
8ff2b1a95f
for some reason hooking wasnt masked propley.
2011-01-24 06:23:04 +11:00
DemonulPierdut/-/Julian /[Assange/]
422b6c7c0d
added more team mask's.. The sounds were fucking annoying lol
2011-01-24 05:56:20 +11:00
oy
83fc81092f
fixed position of the hammer damage effect. Closes #448
2011-01-23 17:58:28 +01:00
heinrich5991
43b67aaa57
added server command to clear the votes. this fixes #47 partially
2011-01-23 17:53:53 +01:00
GreYFoXGTi
e0bb8731a7
minor changes
2011-01-21 19:59:52 +02:00
GreYFoXGTi
0a08e1ca06
blocked voting invalid votes, by Floff aka LemonFace
2011-01-21 15:40:39 +02:00
GreYFoXGTi
1f302ea22a
Made doors check for Collision or NoLaser
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* Renamed a Function
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2011-01-21 15:18:50 +02:00
GreYFoXGTi
1276bebfe1
Fixed Speedup Tiles ( made them skip-able )
2011-01-21 11:53:58 +02:00
GreYFoXGTi
a1fc979867
fixed grammar mistake, thanks fisted
2011-01-20 22:30:22 +02:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
...
removed an extra line
2011-01-20 22:25:09 +02:00
GreYFoXGTi
7d6c546fcb
DDRace entities no longer uses NETOBJTYPE but instead CGameWorld::ENTTYPE
2011-01-20 22:01:21 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
7c67a1334c
fixed a typo
2011-01-20 01:35:21 +01:00
oy
1701241636
added hammerhit simplification by fisted. Closes #443
2011-01-19 22:41:44 +01:00
oy
19a9462fe8
removed double entity list in gameworld and cleaned up connected stuff
2011-01-19 18:27:50 +01:00
oy
1359db5476
prevent that removing an entity aborts traversing the entity list in gameworld
2011-01-19 15:31:42 +01:00
oy
68faba809c
made dbg dummies work again
2011-01-18 19:09:53 +01:00
oy
99e9d4910a
fixed that team mates are regarded when evaluating the spawn position. Closes #426
2011-01-17 15:55:23 +01:00
Floff Floffsson
2edeeadce0
Team messages fixed
2011-01-17 14:59:28 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
Floff Floffsson
645f31141d
deepfreeze tiles
2011-01-17 00:38:24 +02:00
GreYFoXGTi
9c66a2d54c
Endless Hook Tile for ingameplay by Floff aka LemonFace
2011-01-17 00:13:21 +02:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
Patafix
a9f7f3a3ea
just formatting
2011-01-09 23:29:56 +01:00
oy
df47aedbfe
reset flags and projectiles when leaving the game layer too much. Closes #385
2011-01-08 11:34:19 +01:00
fisted
2a4bb8e631
fixed /emote reset
2011-01-07 23:26:28 +01:00
GreYFoXGTi
395c87a7ad
woops
2011-01-07 20:37:21 +02:00
GreYFoXGTi
6889adc0bb
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
.gitignore
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
GreYFoXGTi
802dc7a73d
Revert "dunno who added this or why!", i seem to have confused Spectator/In-Game with teams system
...
used team constants
This reverts commit 27c3f06f27
.
2011-01-06 15:49:05 +02:00
oy
1306b62ce2
added command to move all players to a team. Closes #384
2011-01-06 13:37:28 +01:00
GreYFoXGTi
21994e017f
fixed warnings
2011-01-06 14:21:44 +02:00
GreYFoXGTi
af160c8401
Can't pause while you are in a team
2011-01-06 07:58:37 +02:00
GreYFoXGTi
22aa8940a7
Code Style of some files converted from K&R to BSD/Allman
2011-01-06 07:30:19 +02:00
GreYFoXGTi
b909829b61
Fixed team state sending, it was illogical
2011-01-06 07:22:08 +02:00
GreYFoXGTi
babe838cab
Added /ShowOthers
2011-01-06 07:08:12 +02:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
GreYFoXGTi
27c3f06f27
dunno who added this or why!
2010-12-24 17:02:02 +02:00
GreYFoXGTi
8f9520b09a
test
2010-12-23 07:57:26 +02:00
GreYFoXGTi
5e841fcfae
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-12-19 15:22:31 +02:00
heinrich5991
bf62514088
added some DDRace flags for the server browser (server-sided), client-sided still needed
2010-12-19 14:11:14 +01:00
GreYFoXGTi
63961ecf1a
fixed mute evasion + kick
2010-12-19 07:25:01 +02:00
GreYFoXGTi
08a2f47ee8
Added Ability to Restart the race in a team after you have finished <br/>
...
<b>Testers: Please check if this can be abused</b>
2010-12-19 05:48:16 +02:00
GreYFoXGTi
fc323326ec
fixed mute evasion
2010-12-17 13:05:55 +02:00
GreYFoXGTi
0bbdabae97
Merge branch 'master' of https://github.com/noother/DDRace
2010-12-17 01:20:41 +02:00
GreYFoXGTi
a4fa4d2fee
Credits update.
2010-12-17 01:20:26 +02:00
floff
4008a1dc95
spectator votes configurable
2010-12-16 10:06:24 +01:00
floff
4a93c28eb8
added configurable time between pauses, to reduce spam
2010-12-16 10:05:20 +01:00
GreYFoXGTi
e803f30f52
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
2010-12-16 06:06:23 +02:00
oy
0121f27311
fixed server crash on too many snap items. Closes #317
2010-12-16 03:29:08 +01:00
GreYFoXGTi
bed657d805
Merge branch 'master' into DDRace
2010-12-12 04:32:40 +02:00
oy
b4c007778c
fixed that IntersectCharacter picks the character which is closest to the start point and within the radius
2010-12-12 01:55:36 +01:00
GreYFoXGTi
cebbecf632
Some Code Improvements and Compiler warnings
2010-12-07 19:44:23 +02:00
GreYFoXGTi
122c7954d9
Announcement Randomness
2010-12-06 04:27:35 +02:00
GreYFoXGTi
881fd901a6
added Vote comments starting with # and also made announcement comments start with #
2010-12-06 00:38:29 +02:00
GreYFoXGTi
2d581789e1
Merge branch 'master' of github.com:Speedy-Consoles/DDRace into DDRace
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Conflicts:
src/game/ddracecommands.h
2010-12-06 00:28:15 +02:00
GreYFoXGTi
f9c3f83903
Removed command broadtime since the time is not in the broadcast anymore
2010-12-05 20:29:38 +02:00
noother
e990c94dad
fixed sql injection & added a proper escaper that works like
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addslashes() in php
2010-12-05 08:18:54 +02:00
GreYFoXGTi
dd849d3915
Merge branch 'master' of http://github.com/heinrich5991/DDRace into DDRace
2010-12-04 23:54:06 +02:00
GreYFoXGTi
bb23e58285
by reading this you have wasted 2 seconds you are not getting back
...
if you looked inside this commit then you have wasted 6 seconds that you are never getting back as well :p
2010-12-04 23:51:03 +02:00
heinrich5991
311d92cf47
removed response message after typing "kill" in chat
2010-12-04 20:52:23 +01:00
GreYFoXGTi
0a0e1df557
i think i fixed the crash
2010-12-04 18:51:14 +02:00
GreYFoXGTi
72c86a112b
Cleaned it up a bit
2010-12-04 18:35:41 +02:00
GreYFoXGTi
a838ad9da6
server_release on windows has no sql by default because my sql on the server_release version of windows doesn't work, but it does on server_debug
2010-12-04 16:31:54 +02:00
Speedy Consoles
b790b5f1bc
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace
2010-12-04 13:54:36 +01:00
GreYFoXGTi
9803a74664
so now windows mysql is fucked up and i don't know why
2010-12-04 03:12:30 +02:00
GreYFoXGTi
e61d7d1786
Windows mysql connector has a bug even in the latest version with boost no strings over 15 chars
2010-12-04 02:02:50 +02:00
GreYFoXGTi
83cea23373
Reworked some stuff
2010-12-03 14:58:38 +02:00
GreYFoXGTi
fb5a264e9e
Allowing speedup tile skipping
2010-12-02 23:05:10 +02:00
GreYFoXGTi
8542181d9a
Added include recommended by SushiTee to fix the following mac compiling Errors
...
#1 c++ src/game/server/gamecontext.cpp
In file included from src/base/tl/range.h:6,
from src/base/tl/algorithm.h:6,
from src/base/tl/sorted_array.h:6,
from src/game/server/score/file_score.h:6,
from src/game/server/gamecontext.cpp:18:
src/base/tl/base.h:8: error: expected `)' before ‘(’ token
bam: 'objs/game/server/gamecontext.o' error 256
2010-12-02 20:51:21 +02:00
GreYFoXGTi
388ca1288f
Fixed Tile Parsing Error and Added dbg Messages to show map tiles
2010-12-02 01:33:02 +02:00
GreYFoXGTi
af6f96bc7e
Added Tile for the new Map Config
2010-12-02 00:45:36 +02:00
GreYFoXGTi
0a29aae473
added old Laser Behavior Configuration
2010-12-02 00:07:33 +02:00
GreYFoXGTi
c149b17617
FinishTime Difference
2010-11-30 05:04:21 +02:00
GreYFoXGTi
af44a79b03
New Broadcast/Timer System
2010-11-30 04:24:15 +02:00
GreYFoXGTi
b4fd1aaca9
Fixed Announcement System
2010-11-29 05:39:47 +02:00
GreYFoXGTi
94d5351108
Just to be sure this doesn't make an infinite loop
2010-11-29 05:25:27 +02:00
GreYFoXGTi
7f24d0f144
Fixed ID 0 Bug
2010-11-26 20:01:55 +02:00
GreYFoXGTi
5db203a1ed
Mute Evasion
2010-11-26 18:57:18 +02:00
GreYFoXGTi
4f777211a5
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-25 00:22:02 +02:00
heinrich5991
5204bbe6b7
fixed rcon command "set_team"
2010-11-24 23:17:56 +01:00
heinrich5991
73ca31d168
changed rcon command "cmdlist" nearly completly
2010-11-24 22:09:31 +01:00
GreYFoXGTi
a2896fd660
Commit by Allisone (Trust)
...
* Fixed CSqlScore::ShowRankThread so /rank works properly
* Fixed CSqlScore::Init so CREATE TABLE ends with character set utf8
* Added in CSqlScore more verbose SQLException messages
* Removed all statements that would prevent including and loading the CSqlScore class
* Changed bam.lua so on OSX the mysql lib folder gets linked and the include folders get included
* Changed bam.lua so macosx min version 10.5 and sdk 10.6 are required
* Cleaned CSqlScore and replaced new function calls with equal but backward compatible code
2010-11-24 01:50:02 +02:00
GreYFoXGTi
a3d29d5447
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-23 03:57:48 +02:00
heinrich5991
077b8bd84d
fixed sv_vote_percentage
2010-11-22 22:30:50 +01:00
GreYFoXGTi
4737588827
New Delayed Switches
2010-11-22 23:10:12 +02:00
GreYFoXGTi
eed83bd7cb
Added Announcement
2010-11-22 13:00:43 +02:00
GreYFoXGTi
f1781c0eb4
lol
2010-11-22 11:13:04 +02:00
GreYFoXGTi
b8fe169419
Added Mac Fixes by Allisone (Trust)
2010-11-22 11:09:27 +02:00
GreYFoXGTi
3ceebe2ef4
Forgot to make the map.cfg level 4
2010-11-22 10:32:00 +02:00
GreYFoXGTi
4f3d086b92
Fixed /pause making u return as a Team 0 Player
2010-11-22 09:21:02 +02:00
GreYFoXGTi
a80ac35cb9
Fixed http://ddrace.info/forum/showthread.php?261-DDrace-Trunk-Alpha-Crash-caused-by-teams
2010-11-22 08:59:40 +02:00
GreYFoXGTi
5d9ee1736e
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
Choupom
c64d3817cf
fixed so we can't add a vote option multiple times by oy
2010-11-20 21:41:18 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
GreYFoXGTi
d414579247
Added ### after *** to indicate a /me message, and avoid messages that look like the server sent it
2010-11-19 18:57:53 +02:00
GreYFoXGTi
ac341b5390
fixed mac compilation
2010-11-18 01:19:44 +02:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy
994a44f6e1
simplified change_map command so that it switches to the next map in the maprotation when called without param
2010-11-17 12:50:01 +01:00
GreYFoXGTi
ae591407c9
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-17 13:11:40 +02:00
oy
0d1178107e
fixed typo in a kick message
2010-11-17 00:44:04 +01:00
GreYFoXGTi
b6a4b2b7ba
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-16 22:11:24 +02:00
oy
e46cb02089
Made inactivity check ignore authed players. Closes #273
2010-11-16 18:08:19 +01:00
GreYFoXGTi
4cbcbae508
Fixed sv_vote_percentage
2010-11-16 16:59:17 +02:00
GreYFoXGTi
0c6767dd9d
Added option to have DDRace Compiled without SQL
2010-11-16 15:44:16 +02:00
GreYFoXGTi
5ee8796381
Removed sql from mac, people who need sql compile the Mac branch
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the boost stuff made my working dir very messy and searching through it takes more time
2010-11-16 15:26:19 +02:00
GreYFoXGTi
c6f0bf7500
how did that happen
2010-11-14 17:59:28 +02:00
GreYFoXGTi
6f75b661b0
Total Noobness
2010-11-14 17:51:04 +02:00
GreYFoXGTi
bf4ed7515c
Forgot to parse the tiles from the Switch layer ^^
2010-11-14 16:00:33 +02:00
GreYFoXGTi
bb0d4a5671
Some Fixes
2010-11-14 13:14:18 +02:00
GreYFoXGTi
ca54f1d7c7
for got this one
2010-11-14 12:19:41 +02:00
GreYFoXGTi
d49eb12120
CLight Flickering
2010-11-14 12:16:27 +02:00
GreYFoXGTi
f60817b5c0
Different Flicker for Crazy Bullets
2010-11-14 12:13:11 +02:00
GreYFoXGTi
4486a7abed
Added Alive Check
2010-11-14 12:08:21 +02:00
GreYFoXGTi
3c1c045722
Added Flicker effect to NON-Active Entities
2010-11-14 12:01:42 +02:00
GreYFoXGTi
bf0b4183cc
Fixed bullet wall stuck when de activated and collides with a tee
2010-11-14 11:36:00 +02:00
GreYFoXGTi
79226352af
revert teleport useless change
2010-11-14 11:04:13 +02:00
GreYFoXGTi
5ec06369c5
fixed last pull commit
2010-11-14 03:32:23 +02:00
GreYFoXGTi
670e90c7e3
Merge branch 'master' of http://github.com/btd/DDRace
...
Conflicts:
src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00
GreYFoXGTi
071fb6a5a3
new Switch System //TODO Rendering Rotation
2010-11-14 02:39:04 +02:00
btd
002cf9792f
Fix project tile
2010-11-13 18:41:43 +03:00
btd
e3fb77f444
Merge branch 'master' of github.com:btd/DDRace
2010-11-13 18:31:25 +03:00
btd
2c44c94c4e
Move console staff
2010-11-13 18:31:13 +03:00
btd
9b5235650d
Fix mistake
2010-11-13 01:41:43 +03:00
btd
325aa980e9
Fix door issue. Fix explosion-team issue. Fix null pointer bug. Fix predicion bug. Fix crash when character killed and snap in this moment
2010-11-13 00:54:33 +03:00
btd
7fcd245611
Fixes
2010-11-13 00:50:51 +03:00
GreYFoXGTi
30680ddd79
MAX_NAME_LENGTH
2010-11-12 19:23:53 +02:00
Allisone
961a0c8cf0
Repaired MySQL Insert and increased player name length for db from 16 to 64
2010-11-12 17:44:37 +01:00
heinrich5991
c54b824a45
fixed 'cmdlist' rcon command for joining clients
2010-11-11 23:22:09 +01:00
btd
cd59d111a8
Fix explosion issue. Dont pull, not tested. Can pull if test both commits=)
2010-11-11 12:12:03 +03:00
btd
748065dbcf
Fix door issue. Not tested, dont pull
2010-11-11 11:44:39 +03:00
heinrich5991
40eade2021
removed me commands callback handler in header
2010-11-10 22:50:28 +01:00
heinrich5991
e078d537c2
moved spam protection and re-added it for /rank and /me; some smaller fixes
2010-11-10 22:42:29 +01:00
GreYFoXGTi
17cb8a6ffb
Merge branch 'develop' of http://github.com/heinrich5991/DDRace
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Conflicts:
src/game/server/gamecontext.cpp
2010-11-09 17:30:30 +02:00
GreYFoXGTi
50b16e7821
added high sensitivity for Begin and End tiles
2010-11-09 02:51:49 +02:00
GreYFoXGTi
27864ec70d
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-09 00:24:42 +02:00
GreYFoXGTi
86675f7dd7
Able to amend the mute to something less
2010-11-08 11:29:09 +02:00
heinrich5991
50b8d93d6d
finished system to generalize rcon commands, sorry for last commit's description
2010-11-07 17:35:11 +01:00
heinrich5991
470e2773ba
added system to generalize rcon commands
2010-11-07 17:08:09 +01:00
heinrich5991
678c94b344
removed the senseless parameters of CGameContext::CheatsAvailable
2010-11-07 13:21:25 +01:00
heinrich5991
b9875cefd8
fixed a bit ugly code
2010-11-07 12:03:26 +01:00
btd
5f6e35b418
Finish sv_team
2010-11-07 01:54:35 +03:00
GreYFoXGTi
12dffd5edc
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-06 22:13:01 +02:00
btd
ec2387f0e9
Spectator can see all events
2010-11-06 19:54:59 +03:00
heinrich5991
dcb0b0ee1d
fixed "you were worse" message after finishing the first time, prevented that you get this message if your time is equal to your record
2010-11-06 09:38:39 +01:00
btd
a156d15bd1
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace
2010-11-05 14:57:15 +03:00
btd
081c5d8bc2
Fix score board and small perfomance improvments
2010-11-05 14:56:44 +03:00
GreYFoXGTi
96e67724f1
Merge branch 'rm_clientdummies' of https://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
moved and edited src/game/ddracecommands.h
2010-11-05 01:59:37 +02:00
GreYFoXGTi
6735dce1af
Applied Patch by Mo(2) Hammer-fly out of the freeze
2010-11-05 01:52:37 +02:00
GreYFoXGTi
9feef5638e
Merge branch 'master' of http://github.com/btd/DDRace
2010-11-04 21:18:55 +02:00
btd
4e5ffed2b5
Cheaters have no timer now
2010-11-04 22:06:47 +03:00
btd
32d80c22d1
score board
2010-11-04 21:33:51 +03:00
GreYFoXGTi
32429ebe31
/me is a number of word, parameter = r not s
2010-11-04 20:24:13 +02:00
GreYFoXGTi
970822f0f0
bad time, better luck next time
2010-11-04 20:20:45 +02:00
GreYFoXGTi
3756c98715
Total IP Scoring Annihilation ( doesn't make sense ), please test this, also delete the old records
2010-11-04 20:10:51 +02:00
GreYFoXGTi
8ac101d60e
revised all usages of sv_hide_score in the code
2010-11-04 19:32:54 +02:00
GreYFoXGTi
5efc7d0d9b
Fixed Crash on no TELEOUT matching TELEIN tile
2010-11-04 13:49:38 +02:00
GreYFoXGTi
0c2c4e1af7
fixed last commit } missing
2010-11-04 11:19:07 +02:00
GreYFoXGTi
0c7a1afc94
if(Force == 255 && MaxSpeed) act as a speed setter
2010-11-04 11:05:12 +02:00
heinrich5991
60d7639c9b
moved ddrace-specific rcon cmds from 'game/server/gamecontext.cpp' to 'game/server/ddracecommands.h' in order to remove renundancy with client-side server dummies for tab-completion
2010-11-02 17:07:45 +01:00