ddnet/src/game/server
2014-02-02 11:10:00 +01:00
..
entities Add evil checkpoint teleports 2014-02-01 22:20:41 +01:00
gamemodes Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace 2013-12-26 18:02:22 +01:00
score Threaded points load 2014-01-09 12:23:23 +01:00
ddracechat.cpp Switchable ninjajetpack 2014-01-11 13:59:20 +01:00
ddracechat.h Switchable ninjajetpack 2014-01-11 13:59:20 +01:00
ddracecommands.cpp Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
entity.cpp Allow players to see further 2013-12-27 18:29:56 +01:00
entity.h Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecontext.cpp Fix possible crashes 2014-01-30 16:54:58 +01:00
gamecontext.h Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
gamecontroller.cpp Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace 2013-12-26 18:02:22 +01:00
gamecontroller.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gameworld.cpp Fix possible crashes 2014-01-30 16:54:58 +01:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Fix: Even show correct team if there was a locked team before 2014-02-02 11:10:00 +01:00
player.h Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
score.h Add /mappoints 2013-11-28 15:11:59 +01:00
teams.cpp No /showothers for ddrace after all 2014-01-31 21:21:50 +01:00
teams.h Fix: Don't access unlockable teams 2014-01-30 03:37:45 +01:00