ddnet/src/game/server
2013-02-24 17:24:12 +01:00
..
entities added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gamemodes fixed that the flag grab sound is played several times in a server side demo. Closes #901 2011-12-29 13:56:24 +01:00
entity.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
entity.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
eventhandler.cpp fixed netevent struct names 2011-06-02 17:40:08 +02:00
eventhandler.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
gamecontext.cpp init m_LockTeams with 0 to prevent locked teams on server start 2012-01-26 22:18:21 +01:00
gamecontext.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gamecontroller.cpp added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gamecontroller.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gameworld.cpp added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gameworld.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
player.cpp fixed a bug with spectating a player 2013-02-24 17:24:12 +01:00
player.h removed chat spam for the team commands 2011-12-30 22:30:28 +01:00