ddnet/src/game/server
2011-01-19 18:27:50 +01:00
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entities removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
gamemodes removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
entity.cpp removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
entity.h removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
eventhandler.cpp fixed server crash on too many snap items. Closes #317 2010-12-16 03:29:08 +01:00
eventhandler.h Updated copyrights 2010-11-20 21:26:06 +01:00
gamecontext.cpp removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
gamecontext.h added command to move all players to a team. Closes #384 2011-01-06 13:37:28 +01:00
gamecontroller.cpp removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
gamecontroller.h Updated copyrights 2010-11-20 21:26:06 +01:00
gameworld.cpp removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
gameworld.h removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
player.cpp removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
player.h Updated copyrights 2010-11-20 21:26:06 +01:00