ddnet/src/game/server
2010-11-16 18:08:19 +01:00
..
entities separated CFlag from ctf 2010-09-07 20:02:46 +02:00
gamemodes fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124 2010-09-22 01:07:11 +02:00
entity.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
entity.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontext.cpp parse line on addvote and skip invalid ones 2010-10-25 18:30:35 +02:00
gamecontext.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontroller.cpp Made inactivity check ignore authed players. Closes #273 2010-11-16 18:08:19 +01:00
gamecontroller.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
player.cpp added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
player.h added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00