ddnet/src/game/server
2013-03-23 15:59:27 +01:00
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entities play only one weapon no ammo sound per second. #993 2013-02-24 18:02:57 +01:00
gamemodes fixed some merge problems 2013-02-24 18:55:55 +01:00
entity.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
entity.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
eventhandler.cpp fixed netevent struct names 2011-06-02 17:40:08 +02:00
eventhandler.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
gamecontext.cpp drop game messages when client isn't ingame. Closes #1081 2013-03-23 15:59:27 +01:00
gamecontext.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gamecontroller.cpp fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
gamecontroller.h added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gameworld.cpp added pause command. Closes #15 2012-01-10 00:49:31 +01:00
gameworld.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
player.cpp fixed a bug with spectating a player 2013-02-24 17:24:12 +01:00
player.h removed chat spam for the team commands 2011-12-30 22:30:28 +01:00