ddnet/src/game
2013-03-23 15:59:27 +01:00
..
client switched filenames of highlight and client chat message to prevent some misunderstanding there. #966 2013-03-20 22:38:06 +01:00
editor fixed some merge problems 2013-02-24 18:55:55 +01:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server drop game messages when client isn't ingame. Closes #1081 2013-03-23 15:59:27 +01:00
collision.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
collision.h Reverted 1 Letter Refactoring or Edited it to a full name. 2011-02-13 12:57:10 +01:00
gamecore.cpp fixed play hooking when tune player_collision is 0. Closes #825 2011-08-06 13:57:59 +02:00
gamecore.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
layers.cpp Used the enum const TILESLAYERFLAG_GAME instead of 1 2011-08-02 12:14:00 +02:00
layers.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h added map info 2012-01-10 23:14:24 +01:00
tuning.h Updated copyrights 2010-11-20 21:26:06 +01:00
variables.h added an option to show only chat messages from friends 2012-01-09 23:29:15 +01:00
version.h fixed version string of the versionserver 2013-02-25 22:31:30 +01:00
voting.h added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459 2011-03-26 22:06:29 +01:00