Commit graph

2080 commits

Author SHA1 Message Date
GreYFoXGTi 65fa246352 Implemented Max Indices ( If needed in the future )
Removed Old Unused Functions

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:54:37 +03:00
GreYFoXGTi 18700326ef Fixed doors for super team
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 05:44:03 +03:00
GreYFoXGTi 13c5970479 It's impossible to miss a tile.
in the past when you missed 2 tiles because you are too fast, the 1st tile only were detected the the rest discarded, now none will be discarded
2010-09-26 05:36:45 +03:00
GreYFoXGTi 347870c1da Working on GetMapIndex 2010-09-26 05:25:05 +03:00
GreYFoXGTi 8bff412118 New Doors System 2010-09-26 04:19:08 +03:00
GreYFoXGTi e9083caa1d some little stuff 2010-09-25 18:55:36 +03:00
btd 2c364dbefb Fix hammer hit. Closes #43 2010-09-24 21:10:18 +04:00
btd af843600e7 Add reset in Server OnInit. If i am right this solve issues with collision 2010-09-24 17:37:13 +04:00
oy feb7e60bb2 fixed map listing 2010-09-24 13:48:23 +02:00
oy 7e0b37e06c fixed that it checks the current dir for demos too 2010-09-24 13:38:03 +02:00
Choupom 1cbf731fc0 improved demos listing 2010-09-24 13:22:40 +02:00
oy 27425facff fixed last commit 2010-09-24 13:21:03 +02:00
Choupom aa46c22e10 now put skins in an array to save memory 2010-09-24 13:13:46 +02:00
Kaffeine 3684621589 CGameClient: Removed needless call UpdateRenderInfo and fixed team-checks. 2010-09-24 13:02:26 +02:00
btd e6718e2ede Reset Teams in Client 2010-09-24 11:12:26 +04:00
btd 24b4c7ac71 Fix not alive team joining. Closes #45 2010-09-24 10:06:16 +04:00
GreYFoXGTi 7f6db8212e Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/entities/dragger.cpp
	src/game/server/entities/dragger.h
2010-09-22 22:41:15 +03:00
GreYFoXGTi fda610aef3 MaxSpeed is now somewhat relative to m_Vel but not accurate
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 22:29:01 +03:00
btd 99f5a1d767 Fix projecttile 2010-09-22 23:01:09 +04:00
GreYFoXGTi a02bceafed Added Max Speed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 20:43:23 +03:00
btd a00e8a76b1 Draggers seems works 2010-09-22 21:36:13 +04:00
GreYFoXGTi c7f897a144 Fixed Resetting position just because in a stopper and going to the opposite direction 2010-09-22 18:17:23 +03:00
GreYFoXGTi 6fe9daf1b6 Refactored Some Function Names
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 18:07:45 +03:00
GreYFoXGTi b1ff25da4c Fixed Dragger + Stopper FTW
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 17:25:32 +03:00
GreYFoXGTi f915cb1854 Commented some forgotten dbg_msg
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:33:26 +03:00
GreYFoXGTi bf53d85a14 Fixed merge mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:30:40 +03:00
GreYFoXGTi 7f325ed21c Changed Speedup collision checks to benefit from high speed check
added checks for index < 0

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 15:17:00 +03:00
GreYFoXGTi d7f5d85362 Made Necessary Changes to IsTeleport for it to to Benefit from GetMapIndex loops to avoid goig through at high speeds 2010-09-22 15:03:59 +03:00
GreYFoXGTi 51d6670ad9 general enhancements
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 14:32:19 +03:00
btd 71dd366a49 No need in it 2010-09-22 14:49:48 +04:00
btd fede6df973 No need in it 2010-09-22 14:49:19 +04:00
btd 5db7748af4 Fix ddraggers 2010-09-22 14:43:59 +04:00
GreYFoXGTi 394013374a made position reset with stoppers only when a tee gets past them in 1 tick
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:33:56 +03:00
GreYFoXGTi 04fe91c871 Fixed GetPos
Removed Variable Declared but never used

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 12:58:38 +03:00
GreYFoXGTi e56b75090c Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/server/player.cpp
2010-09-22 11:46:18 +03:00
GreYFoXGTi e1b072acb6 revert dragger
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 03:04:14 +03:00
GreYFoXGTi 806046fe76 Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/entities/dragger.cpp
	src/game/server/gamecontext.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 03:02:49 +03:00
GreYFoXGTi f0a4ae847b i always forget linux needs this
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 02:16:03 +03:00
oy 12233ecdaf fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124 2010-09-22 01:07:11 +02:00
oy 68ed9154ae don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125 2010-09-22 01:00:33 +02:00
oy 5156579d1d fixed sound bug when using in the editor. Closes #136 2010-09-22 00:51:32 +02:00
oy 55434a2a57 added fix by Sworddragon for stopped loading bar at the beginning 2010-09-22 00:30:08 +02:00
btd 2af441b703 Finish super team, fix bug with killing, DDraggers not finished 2010-09-21 23:09:11 +04:00
GreYFoXGTi b32f9d4184 Revereted the reconnect feature because after testing it, i found out that currently it is not so useful, and i don't have time to make it work for dynamic ips atm
so revert it for now maybe later i will fix it

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 22:13:28 +03:00
GreYFoXGTi 2058ad4ea7 Annoying dbg_msgs :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 22:00:29 +03:00
GreYFoXGTi 67a5765c9f Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/game/client/components/camera.cpp
	src/game/client/components/camera.h
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_layer_tiles.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy 08f6e7dd07 added button to resize a quad based on the aspect ratio of the image. Closes #169 2010-09-19 17:12:09 +02:00
oy cf2d46d3ba increased deadzone when seeking through the file in the demo player 2010-09-19 16:36:10 +02:00
oy a730704d10 fixed view offset when joining spectator. Closes #101 2010-09-19 16:12:18 +02:00
oy 80b570c795 fixed view offset when changing from spectator to player. Closes #152 2010-09-19 16:00:46 +02:00
GreYFoXGTi 8f48989f73 Fixed Dragger + Stopper Bug
Fisico ReDrew some entities

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 12:01:54 +03:00
GreYFoXGTi 0c0e48ffb5 Fixed vote
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 22:40:37 +03:00
GreYFoXGTi d9af926f6f FiX
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 22:22:28 +03:00
GreYFoXGTi 5a9c1d0dc1 Optimizations and Fixes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 20:58:49 +03:00
GreYFoXGTi f657cb05a5 Enhanced Console Prints and dbg_msgs 2010-09-17 17:37:03 +03:00
GreYFoXGTi 1eb4441d14 Removed auth and added logout, helper, moder and admin
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:23:07 +03:00
GreYFoXGTi b73ce9b42f Implemented auth id 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 16:47:31 +03:00
GreYFoXGTi e5bdd8a279 fixed time bug in pause and reconnect
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 15:21:12 +03:00
GreYFoXGTi 82403b81f0 Added sv_vote_percentage
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:44:30 +03:00
GreYFoXGTi a0329fece4 Added /Fly for super Players only to make them choose if they want to fly
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:35:53 +03:00
GreYFoXGTi 42d3829304 If you are Super You can Fly!!
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:26:06 +03:00
GreYFoXGTi b7d5a3f7d2 Improved Reconnection Reload
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:58:54 +03:00
GreYFoXGTi e061d84f20 Added Ability to Reconnect in the same place as your disconnect
Decided by sv_max_dc_restore

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:34:13 +03:00
GreYFoXGTi 4f22df654e Fixed /pause crash in spectator with out using /pause 1st.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 09:05:27 +03:00
GreYFoXGTi ba65baea2c ignored empty /me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 05:02:09 +03:00
GreYFoXGTi 86720a99e7 Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace. Closes #40.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 04:15:37 +03:00
Speedy Consoles 80164be172 fixed a description of chat commands 2010-09-17 03:13:47 +02:00
GreYFoXGTi eca172c8b5 removed unused includes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 04:09:10 +03:00
GreYFoXGTi f0819384e8 added /me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 03:59:43 +03:00
Speedy Consoles fcb82f1221 changed server commands description and order 2010-09-17 00:58:54 +02:00
Speedy Consoles 0b972b3015 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace 2010-09-17 00:45:28 +02:00
Speedy Consoles 0b9d6b8465 reworked command description 2010-09-17 00:40:44 +02:00
GreYFoXGTi f4123cbf06 Removed sv_spamprotection and replaced it with more specific commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:38:39 +03:00
GreYFoXGTi cf1d6d5785 Added sv_info_change_delay
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:26:17 +03:00
GreYFoXGTi 3c605e0e7e Fixed ConSetTeam
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:57:50 +03:00
GreYFoXGTi 0b5a4382bc Changed cid1 to Victim, more appropriate
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:27:44 +03:00
GreYFoXGTi f69dddaaf5 Refactoring and Allman Code Style
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:26:03 +03:00
GreYFoXGTi dc64ebba46 Improved Commands
some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:22:00 +03:00
GreYFoXGTi c17371d2e4 Added command uninvis_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:44:59 +03:00
GreYFoXGTi 427fedb79b Starting to fix Doors
hitted is not a word :p
forgot to change from bool to int
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:33:16 +03:00
GreYFoXGTi 545171fe91 Added variable sv_emoticon_delay, Closes #37.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:20:16 +03:00
GreYFoXGTi 2ac229f228 Partially Revert "Changed the way Layers are rendered."Closes #38.
This reverts commit bfd7d11a99.
2010-09-16 23:08:55 +03:00
GreYFoXGTi 410156446b removed debug messages, fixed walking on air on ground bug :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:01:00 +03:00
GreYFoXGTi d20f9f49e5 Fixed Stoppers. Closes #27.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 21:48:32 +03:00
oy 0905b7755d localised the language names. Closes #153 2010-09-16 13:32:56 +02:00
oy 9727cd25ec do not rotate/flip gamelayer tiles. Closes #155 2010-09-16 13:13:53 +02:00
oy a2083b31e3 fixed last commit 2010-09-16 12:48:32 +02:00
Choupom 582763bc21 made folders in editor (#80) 2010-09-16 12:28:10 +02:00
GreYFoXGTi 37d9bbf7c5 Brush is never cleared on layer change.
there are enough checks if it has tiles that doesn't belong.
Closes #33.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:11:32 +03:00
GreYFoXGTi 229106a2bf Made BrushDraw always put the editor variables. Closes #32.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:06:02 +03:00
GreYFoXGTi 5d4f50e2d5 Fixed when copying empty tiles in special game layers
editor variables were set to 0 ( like force in speedup )

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:00:11 +03:00
GreYFoXGTi bfd7d11a99 Changed the way Layers are rendered. Closes #31.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 11:47:45 +03:00
GreYFoXGTi 8e066517ad Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/gamecontext.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 05:57:34 +03:00
btd d195d5c7bc Fixes for super player. Still dont work collision 2010-09-15 00:36:48 +04:00
btd a75ab04d21 Add Team for super players. They can collide with all players. Not tested 2010-09-14 22:28:50 +04:00
btd 12202f0e08 Kill character if he was not in team 0 but want to join team 0 2010-09-14 21:05:18 +04:00
btd 3a5dca96bc More safe 2010-09-14 20:58:18 +04:00
btd c4fa5c6128 Ugly command invis_me ^_^ seems very funny 2010-09-14 20:56:28 +04:00
btd 3cd72cfb87 Move Sending info to GameContext. Now Teams is finished. Need to test it all 2010-09-14 20:32:17 +04:00
btd 0221f68d35 Disable /show_others (for DDRace-Client instead use menu). Fix sending all teams information to new joiners 2010-09-14 15:38:46 +04:00
GreYFoXGTi 3ffbd91fca revert the score board
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-13 07:50:00 +03:00
GreYFoXGTi fa379a806a Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/game/client/components/scoreboard.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
2010-09-13 07:49:01 +03:00
btd 83e384892c Fix silly mistake 2010-09-12 23:09:19 +04:00
btd 0e063cbc07 Fix hammer hit ShowOthers and ShowOthers when it unabled 2010-09-12 22:11:25 +04:00
oy c52ee7baa9 unbind a key with right mouse button in the controls menu. Closes #67 2010-09-12 17:15:09 +02:00
Choupom 901427809f fixed so "reset tunning due to pure server" appears after "x changed to y" 2010-09-12 16:58:10 +02:00
oy 5437513a0d use escape key to abort binding a control key in the menu 2010-09-12 13:40:24 +02:00
oy 64c9b5c4ab added quotes around player names in the other server messages too and changed it to ' for consistency 2010-09-12 13:34:30 +02:00
oy a3337a68e7 fixed that player name and ping overlap in the scoreboard. Closes #106 2010-09-12 13:26:38 +02:00
oy 9ab3e7e121 fixed overlapping voting. Closes #100 2010-09-12 13:18:11 +02:00
oy daab7fdcd4 fixed that score overlaps in the scoreboard. Closes #161 2010-09-12 13:06:55 +02:00
oy fa9c8ee77f don't show player specific debug info when the debug graphs are shown to prevent overlapping 2010-09-12 12:55:37 +02:00
oy 16657faf55 end vote on 50% no 2010-09-12 12:51:07 +02:00
oy e226b47212 close the emote selector, chat history and the scoreboard when closing the chat, console or ingame menu. Closes #111 2010-09-12 12:43:03 +02:00
oy d913af1ab2 renamed demorec files to demo 2010-09-12 12:16:51 +02:00
btd c117f48741 Remove rubbish 2010-09-12 00:46:30 +04:00
btd edbef086c1 git add src/*git add src/*! Fix character collision bug with additional protocol message, begin to finish ShowOthers 2010-09-12 00:45:56 +04:00
btd 7ed685ee11 Merge 2010-09-11 13:42:35 +04:00
btd bbe66c5f20 Revert last not working fix 2010-09-11 13:31:36 +04:00
GreYFoXGTi 72e05efc53 Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi c7a38950c5 Reported vote enforcing in chat, Closes #25.
Note: cant use chat from CServer so i won't do the kick/ban report.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 22:20:15 +02:00
GreYFoXGTi 4984d1b64b fixed some mistakes, Closes #23.
finished some todos.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 20:52:17 +02:00
GreYFoXGTi d67a2893ea Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace 2010-09-09 20:14:54 +02:00
Speedy Consoles 73ef7ef2c6 reworked the chat commands 2010-09-09 15:32:14 +02:00
GreYFoXGTi 363cc10d28 /* ..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 15:25:23 +02:00
GreYFoXGTi 1119432e60 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2 2010-09-09 05:37:45 +02:00
GreYFoXGTi 0b1b949a3c Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/server/entities/flag.cpp
	src/game/server/entities/flag.h
	src/game/server/gamemodes/ctf.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 05:37:08 +02:00
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd fec294caee Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
oy e191b2c59e when hooking a player don't use predicted values for rendering the hook. Closes #9 2010-09-08 02:54:03 +02:00
oy e31b125a0d use the numpad enter key as well. Closes #166 2010-09-08 02:32:41 +02:00
oy d4b145a8ee fixed Gui lock while deleting/reading demos. Closes #167 2010-09-08 02:27:48 +02:00
oy cbf07ffa57 added fix for don't show cursor while playing demo by Choupom. Closes #128 2010-09-08 02:07:36 +02:00
Choupom 71109a98fb fixed chat message with missing name (#110) 2010-09-08 00:20:59 +02:00
GreYFoXGTi d1b3e01892 Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-07 21:49:12 +02:00
Choupom 532ea85aeb separated CFlag from ctf 2010-09-07 20:02:46 +02:00
oy 6299f6518a disable emote selector and chat window in the demo player. Closes #126 2010-09-07 20:01:51 +02:00
oy eecdff0cf5 fixed overlapping in last commit 2010-09-07 19:31:20 +02:00
ghost 56c4081da4 Demo name is now showed while playing a demo file 2010-09-07 19:12:11 +02:00
oy ea25972e21 added rec notification by ghost91-. Closes #82 2010-09-07 19:03:59 +02:00
GreYFoXGTi 0c0c231f13 Merge branch 'master' of http://github.com/GreYFoXGTi/teeworlds into master3
Conflicts:
	src/game/client/components/maplayers.cpp
	src/game/variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:59:51 +02:00
GreYFoXGTi 616498e7b1 Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
	src/engine/client/input.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/network_server.cpp
	src/engine/storage.h
	src/game/client/components/chat.cpp
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/collision.cpp
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
GreYFoXGTi 02d643b599 updated some stuff
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:14 +02:00
GreYFoXGTi d62b2917ca Changed /Emote commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:04 +02:00
GreYFoXGTi f19bcdfa50 Modified Checkpoint behavior
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:50:53 +02:00
GreYFoXGTi 3df855df00 Moved Switch layer Initialization from CGameContext to GameControllerDDRace
i Quote btd "gamecontext as a global rubbish" xD

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
GreYFoXGTi 1fe93f4592 Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi b808d636d5 Revert "Doors can no longer close on Tees"
i quote Tsin Said "Total Cheat" xD

This reverts commit 0f1d20c5d4.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:36:48 +02:00
GreYFoXGTi 0f1d20c5d4 Doors can no longer close on Tees
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:35:30 +02:00
GreYFoXGTi 08040f5487 Added an Option to Disable Eye Emotes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:15:24 +02:00
GreYFoXGTi 9499e04fd7 Removed gfx clear from settings file. Closes #15.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi 91d65a5e69 Added /kill
but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi 290c453a83 Removed useless config variables
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi ea6e41036d Fixed Stoppers being ignored when on another tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi ebb5636fa3 /pause no longer pauses you time by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
GreYFoXGTi fe20420666 Better Stoppers System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:41:56 +02:00
ghost 5e1b3c74ef Git does this one automatically, I guess it fixes lineendings. 2010-09-07 02:11:52 +02:00
oy 5ff7836638 fixed problems with the tilelayer dumping. Closes #86. Closes #149 2010-09-07 02:06:11 +02:00
oy 3857096a20 Put quotes around player names in leave message. 2010-09-07 01:18:06 +02:00
Fujnky 69adb4800e Put quotes around player names in server messages. 2010-09-07 01:11:20 +02:00
oy 0cfd1de760 fixed line endings 2010-09-05 19:06:27 +02:00
oy 995d63d7f4 added the possibility to rotate tiles in the editor by SushiTee 2010-09-05 19:01:01 +02:00
oy 5588e1ec8c fixed selected index when deleting a demo and added a popup to confirm the deletion 2010-09-05 17:53:31 +02:00
Choupom fcfaa8389f added Remove button in demos browser (#66) 2010-09-05 17:40:51 +02:00
oy 62fe7cd5b2 link selected item in the demo list to the first entry (if available) on startup and browse 2010-09-05 14:28:08 +02:00
Choupom 8f3e98208e fixed demo browser (#61) 2010-09-05 14:13:42 +02:00
Choupom 25be8b1be3 fixed so clicking 3 times doesn't generate 2 double-clicks 2010-09-05 13:50:10 +02:00
GreYFoXGTi f9f780ff28 Fixed lags and crashes on kp0 in-game. Closes #149
Closes #86

Added dbg_layers which is 0 by default to prevent Debug files output when when ingame and pressing kp0

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-05 05:29:27 +02:00
Fujnky 4123f28bba Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
btd 5a916948b0 This is better 2010-09-01 14:22:15 +04:00
btd fb2149115c Fix EvalTick in CDoor 2010-09-01 13:50:42 +04:00
btd 4eadf3029b Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00
GreYFoXGTi bba6e8c827 When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
btd 2214a3cd0a Now lights affects on all hitted characters as doors 2010-08-31 21:32:25 +04:00
btd 3264c57306 Fix crash with explosion. Gun hit closest character from every team 2010-08-31 21:14:33 +04:00
GreYFoXGTi ab3f4b6a15 made return type bool
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi 4dcf0d8d3b found an easier and better way :) with much much less processing
tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd 7c6b80304c Fix server crash when character collide with other projectTiles 2010-08-31 16:29:03 +04:00
btd e396813e32 Add new method which find all characters on line. Fix bug of doors, need to test 2010-08-31 15:01:46 +04:00
GreYFoXGTi 3c0cfb73a4 the bug still exists idk why, stopping ddrace going to work -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi e363e7170c ooopps
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi 558b03c9e3 The calculation is accurate i still don't know why this happens
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi bd90c006e2 The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi 15542a6c20 Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi 8901057944 Modified the config variables to have level
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
btd 4544b91d2f Teams collision a works fine... But i broke collision with tiles 2010-08-30 23:25:04 +04:00
btd f46b7a58a9 Forgot again( 2010-08-30 19:08:16 +04:00
btd 6b9bbc2d0c Forgot to save 2010-08-30 16:49:04 +04:00
btd 98a0a8f776 Fix projecttile and laser 2010-08-30 16:46:13 +04:00
btd 86cd59b907 Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
GreYFoXGTi d4363d7ae3 Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi 51586d0e05 Reworked and Added more stoppers
added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi c7b05e97a1 Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd e611357dd5 I need to think how make it better 2010-08-29 16:28:21 +04:00
btd b0d8bfca03 Merge 2010-08-29 14:44:15 +04:00
btd 06773a004c Comments 2010-08-29 11:59:16 +04:00
GreYFoXGTi 517a22800d fixed door count which caused crashes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi 22fc13c692 Fixed crazy shotgun bullets explosion collision when sv_hit = 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi b895547979 Fixed sv_hit 0 affecting game weapons on character
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi 3497dd18d7 Made Plasma Exp+Freeze do explosions even when directly hitting a tee
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi 277ce3b77e Made stop tiles stop you earlier and fixed bug with stoppers + draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd faf743b02a Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams 2010-08-29 01:05:02 +04:00
btd 366e175983 Logic and scores seems done. Next will be collision 2010-08-29 00:53:42 +04:00
GreYFoXGTi 8426442936 Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi c6803b405f Removed Old Door System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi eab7ad207b Added Check for map options tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi 11f480a79b Changed the Loading String to Loading DDRace Client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 19:59:24 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd fa6a79b309 Continue teams 2010-08-28 17:47:52 +04:00
btd f769741f8f Merge 2010-08-28 16:14:36 +04:00
GreYFoXGTi 206f7376d4 Fixed small mistake that was already fixed in the lost commit
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd 397d8634c7 Fix 2010-08-27 18:37:14 +04:00
btd b67de28a0c Revert conversion float=> char*=>int 2010-08-27 18:28:01 +04:00
GreYFoXGTi b0bf68c3d3 added chat command /time to show or hide time until next spawn
added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi fd7c0c39ac Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi b3736dded4 Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi 1c491666fa Weapons are all automatic for Super
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi 029ea6ee9e made a checkpoint accessible only once during a race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi c5a8160e4d Updated Git Ignore and reset FreezeTick
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi 181d55f125 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-26 19:57:49 +02:00
GreYFoXGTi 883e0f2222 Trying to fix the crazy shotgun bullets -.-" 2010-08-26 19:55:22 +02:00
btd 510a47a158 Fix Server Best and no needed float -> char* -> int cast 2010-08-26 21:55:04 +04:00
btd 31d6ed6292 Sql Store 2010-08-26 17:27:36 +04:00
btd 909c583d96 End merge 2010-08-26 00:30:21 +04:00
GreYFoXGTi 51b16803d7 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-25 19:16:08 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd 091a1125a3 Uncomment things in file_score. Add config variables 2010-08-25 18:33:21 +04:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 521a028f7c added fixes for compiler errors and warnings by sworddragon 2010-08-25 00:08:28 +02:00
oy 3d23f959b4 fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-25 00:05:00 +02:00
oy 1cfa122521 fixed that scoreboard overlaps the chat. Closes #14 2010-08-24 23:48:27 +02:00
oy 57f54108b5 fixed a variable name 2010-08-24 23:47:10 +02:00
oy 8cb15be7c0 added fixes for compiler errors and warnings by sworddragon 2010-08-24 23:44:33 +02:00
oy 8cd7093c63 added localisation fixes and map editor tool tips by sworddragon 2010-08-24 23:44:25 +02:00
oy c1611b7ce9 added localisation fixes by sworddragon 2010-08-24 23:44:16 +02:00
btd e04f83b710 D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path? 2010-08-24 21:31:32 +04:00
GreYFoXGTi 03bb17e580 fixed ninja not being remembered after freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi f7aa9c4c2b ReWorked the Freeze System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi 5794680e3c Revert "Added missing files"
This reverts commit 572f705a12.
2010-08-24 03:45:29 +02:00
GreYFoXGTi 572f705a12 Added missing files
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi 0325c59aa9 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-24 03:38:33 +02:00
GreYFoXGTi ed575f9b0c Fixed 2x and 1.5x boosters
Removed Unused Vars

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi 8000f91ec7 Fixed The Crazy Shotguns and added dbg message if detected out of bounds
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd 6fabca9e10 Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
GreYFoXGTi 05f8edb880 Stop at top tiles now give jumps back
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi 8b67e70dfb Fixed /pause not saving the time
made sv_pauseable on by default

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi 76c6bc7e2f Added option to make super hook endless
removed RACE_PAUSE

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi 3cb59795a6 Added Protection against cheating to usage of /pause
fixed /pause ammo when freezed

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi 66750a3220 Weapon pickup Sound Spam Disabled
/Pause Fixed but disabled pause with ninja

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi 03af9d75bc Added The sad Emotion to EMOTEPAIN
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi e82d0b34f2 oops
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi 2c0529657f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-22 21:33:02 +02:00
GreYFoXGTi c4d60e93ba NOt needed as you can bind your own emote now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
btd 0e1c80e0d4 Merge 2010-08-22 17:36:41 +04:00
btd 844f3116fe D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly 2010-08-22 17:17:57 +04:00
GreYFoXGTi f2a94d37ea Fixed Ninja When lost in strike to freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi 045daea3f9 Changed mood name
Emotion eye reaction
and spawn proximity check to < 3

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd 7b05afa76d Begin 2010-08-22 14:17:07 +04:00
GreYFoXGTi 0f9c791ce3 Pointed out the new method of /pause
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi e3dffbb741 Making the Mod Cooler ( Pimp My Mod ) xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi 4a0d787399 Further More Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:38:58 +02:00
GreYFoXGTi f6c59a118c Fix mapitems.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:21:45 +02:00
GreYFoXGTi dc7d3f8275 Removed Tiles that wouldn't work correctly 2010-08-22 01:15:20 +02:00
GreYFoXGTi 2cdd2d4421 Added some tiles
tried to make the others work but i get stuck!

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi 5c880c88a4 All tiles should work in the Front Layer as in Game layer
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi 91198ee376 i really need to sleep xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi 6167c1a9a4 Revert "Updated GetTile for FrontLayer"
This reverts commit 19e379afdf.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:50:28 +02:00
GreYFoXGTi 341746441e why do i always forget to press crtl+s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi 0c93fe13fe forgot dragger::drag
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi dce24aa01d need Sleep T.T
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi 4d0716f12c When i stop forgetting to hit save before i commit there will be world peace
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:34:33 +02:00
GreYFoXGTi 3580547297 Fixed NoWall Draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi 19e379afdf Updated GetTile for FrontLayer
Added dbg_msg check

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
btd 444a35fe2c Revert last fix 2010-08-21 14:21:51 +04:00
btd 42f48a3b17 Add Checks. Koule XII loaded 2010-08-21 10:40:03 +04:00
GreYFoXGTi 5a2af8f3ff re worked timer commands fixes issue #11
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi e7721811dd Added Fluxid's HookThrough
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi 57712d885f dbg_msg for entity debug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi 6bb5fcf316 Implementing the FrontLayer
Also trimmed the trailings

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi 8450116185 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-20 20:19:24 +02:00
btd d22052d800 Small improvements 2010-08-20 22:03:51 +04:00
GreYFoXGTi 5cfcee99f9 STL noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd 7e3c10e399 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-20 21:55:14 +04:00
GreYFoXGTi 26f152e656 Copy&Paste Noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi 05d81bc49a fixed seg fault on /top5 //thanks nevi
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd 4c52429172 Fix not safe getting character 2010-08-20 21:06:49 +04:00
GreYFoXGTi edd58fba7d fixed hammer_me 2010-08-20 16:57:42 +02:00
oy 538d968349 fixed that scoreboard overlaps the chat. Closes #14 2010-08-18 03:57:35 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy 16f201794d fixed a variable name 2010-08-16 04:12:03 +02:00
oy e966cdb334 fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-16 04:09:21 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
oy 4c2dcc4f2b added localisation fixes and map editor tool tips by sworddragon 2010-08-16 01:29:11 +02:00
oy 5922cbb56d added localisation fixes by sworddragon 2010-08-16 00:45:04 +02:00
GreYFoXGTi 01cc3f4d68 Merge branch 'master' of http://github.com/oy/teeworlds
and fixed Conflicts:
	src/engine/server/register.h
	src/game/server/gamemodes/mod.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
unknown a91d7cfd1f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-15 18:47:13 +03:00
btd 3fa19ee608 Merge 2010-08-15 19:21:18 +04:00
btd bbd48810ad Merge branch 'master' of http://github.com/oy/teeworlds 2010-08-15 19:20:39 +04:00
GreYFoXGTi 185db5fb72 Just a test commit of the FrontLayer
i only commited this cause i am not at home and i wanna work on this externally :D

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy 02c7e3642a clear active motd message when the game is over 2010-08-15 15:48:56 +02:00
oy 0e36b772d4 fixed line endings in some files 2010-08-15 15:34:55 +02:00
btd e458f02dfe Fix NoLaser Tile. Crazy shotguns work 2010-08-15 16:28:34 +04:00
btd 1a559c5d03 More checks in timer 2010-08-14 15:36:12 +04:00
btd 512597f729 Add crazy shotguns. Need to test 2010-08-14 14:46:54 +04:00
btd 619f7cb268 Small fix 2010-08-14 13:45:19 +04:00
btd dfa60a65d2 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-14 13:40:40 +04:00
Fujnky 4d8c4ffadb Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy d01fb2eb78 added missing information in debug mode. Closes #77 2010-08-13 03:07:51 +02:00
btd a8a74f558a Trigger and door now work 2010-08-12 22:07:35 +04:00
GreYFoXGTi c9ac55f2cd Merge branch 'master' of http://github.com/btd/DDRace 2010-08-12 20:08:20 +03:00
GreYFoXGTi 9d30803854 code optimization
added stoppers

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
GreYFoXGTi 3a36be3f58 forgot to edit these
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy f494d344a9 removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
GreYFoXGTi 465272651d New Layout 2010-08-12 14:30:46 +03:00
GreYFoXGTi 09b7a1fe1d Fixed the laser problems
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd 3f2363b27e Fix errors. Server can be builded. Study using editor =( 2010-08-11 22:29:08 +04:00
btd 2cf2a5b1d2 Add Door, connector and trigger. Not tested i need work.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
oy d37c83962d fixed weapon change on start bug 2010-08-10 13:54:13 +02:00
oy 9753f62d46 added tool tip for value selector button in the editor 2010-08-10 13:47:33 +02:00
GreYFoXGTi 60b5acbb15 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/console.cpp
	src/engine/shared/storage.cpp
	src/game/server/gamecontext.cpp
Alterations:
	src/engine/shared/console.h  | made StoreCommands(,)take also the client id
	src/engine/console.h  | made StoreCommands(,)take also the client id

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy 3797eba179 added demo recording button by fujnky 2010-08-09 14:14:15 +02:00
oy d471663913 added localisation fixes by fujnky 2010-08-09 00:35:37 +02:00
SushiTee 866f76727b using PROPTYPE_INT_SCROLL for layer size in editor 2010-08-08 23:46:23 +02:00
oy 6a73c5d77f fixed flickering players on respawn 2010-08-08 18:56:54 +02:00
oy 4322113435 fixed overlapping skin name in the player settings 2010-08-07 20:52:33 +02:00
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
oy 3f0ff1fb14 removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion 2010-08-07 00:01:43 +02:00
oy cac5554bdb prevent that spectators start a vote 2010-08-06 21:03:38 +02:00
oy 2967c57ddc added possibility to delete envelopes and to save their names within a map by sushitee 2010-08-06 20:18:53 +02:00
oy 05f3757491 added optimisations by sworddragon 2010-08-05 20:55:51 +02:00
SushiTee e79bfb243c struct LANGUAGE should be a class CLanguage 2010-08-06 01:48:06 +08:00
btd ecedf0a54f Merge 2010-08-01 00:14:58 +04:00
btd e8018dd712 Optional timer command 2010-07-31 16:58:57 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd 534081a3fe Fix emo color 2010-07-30 20:14:53 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 070927384a save before i commited the last commit xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi f41d4851d2 Cleanup a bit and modified the binary name
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy 3824d885a2 fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118 2010-07-18 13:57:17 +02:00
oy bc8274f48b fixed last commit 2010-07-18 13:44:30 +02:00
SushiTee 97204482e2 fixed issue #150
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee b6d07edda8 fixed issue #57 2010-07-17 20:05:17 +02:00
oy 22c19f45db fixed hook sound bug in demos. Closes #161 2010-07-17 19:55:17 +02:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen a8acf8c6ff fixed missing public 2010-07-05 21:04:19 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
xalduin 052820dc88 Issue #92, fixed scrollbars in editor 2010-07-04 16:59:02 +02:00
SushiTee 882a99b955 kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
oy 5d442ae329 refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command 2010-07-04 16:10:00 +02:00
oy c42679a10e cut too long player names in the server browser. Closes #151
fixed overlapping of too long player names in the scoreboard
2010-07-02 14:14:41 +02:00
oy bd02c2043e fixed editor popups shown outside the screen 2010-06-28 15:12:43 +02:00
oy 7325bdac42 don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
oy ff3eda23ae automatically add the map extension when saving a map with the editor 2010-06-25 19:41:55 +02:00
oy 82f5a56d89 fixed crash in the map editor 2010-06-25 18:56:58 +02:00
oy 822b002344 fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127 2010-06-23 20:09:15 +02:00
oy c9828a2229 fixed display bug in the score hud. Closes #106 2010-06-22 21:27:58 +02:00
oy 6b713157a7 added button to restore the map focus. Closes #116 2010-06-22 14:15:52 +02:00
oy 62ffaa9142 added a lost newline 2010-06-22 02:07:52 +02:00
oy d01776bf3f auto-add background when creating new map. Closes #50 2010-06-22 01:15:12 +02:00
oy c40bc9af3e fixed a possible crash in the client console 2010-06-21 13:45:30 +02:00
oy 3475d2ae1b fixed freeze in the map editor GUI. Closes #138 2010-06-20 15:27:44 +02:00
oy 73bdf657c4 fixed suicide penalty after a restart. Closes #131 2010-06-20 14:35:50 +02:00
oy a5113c6740 added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
oy e2c3f744b2 added commands to clear the consoles. Closes #104 2010-06-19 20:51:54 +02:00
oy b790634a2d scroll the possible commands in the console's tab completion if the wanted one is out of sight. Closes #105 2010-06-19 13:48:01 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
oy d7c106ca90 fixed border function in the editor. Closes #117 2010-06-11 13:44:28 +02:00
oy 39853bcf89 fixed walk animation if x-position is negative. Closes #119 2010-06-11 13:20:45 +02:00
oy ec334a9d68 small cleanup 2010-06-11 12:34:11 +02:00
Fujnky f8b9f342d3 Fix for l10n in menus_demo.cpp and sime german l10n tweaks. 2010-06-11 15:50:47 +08:00
Choupom 8e8cbdb562 fix for folders in demo browser 2010-06-10 20:38:16 +08:00
xalduin 22f11d6839 Restore map focus on load map/new map 2010-06-10 20:38:04 +08:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin 7fa21400d6 Mouse wheel no longer moves layer/image scrollbar 2010-06-09 20:41:00 +08:00
xalduin be5e19d2bd Fixed some compiler warnings 2010-06-09 20:41:00 +08:00
Magnus Auvinen 0d78e2d2cd Merge remote branch 'fujnky/master'
Conflicts:
	data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky 7ca5e0fbb1 Fixed localizations, most german translation strings fit in buttons now. 2010-06-07 16:17:40 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
oy 1272c4d805 prevent that the server gets filtered by "compatible version" in the clients server browser 2010-06-06 23:28:34 +02:00
oy 04b6abae93 fixed kill messages showing wrong infos 2010-06-06 17:17:43 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
Magnus Auvinen 7d03e70d1e Merge remote branch 'choupom/master' 2010-06-06 14:53:55 +02:00
xalduin 2d99a0360f Images are now sorted on Append 2010-06-05 18:47:30 -04:00
xalduin 80a7c53dec Issue #92 scrollbars added for layer/image toolbars 2010-06-05 18:46:47 -04:00
Fujnky 34bd0a09b7 minor typo fix 2010-06-05 23:37:50 +02:00
Fujnky bf68f803e3 Internationalized editor and updated german localization 2010-06-05 23:36:52 +02:00
Fujnky d000766e9d Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-05 18:50:26 +02:00
Choupom 848764544f added folders in demo browser (#25) 2010-06-04 22:14:02 +02:00
xalduin ab0d8d0eb8 Merge remote branch 'upstream/master'
* upstream/master:
  fixed bug with the quick search box. Closes #89
2010-06-04 12:01:37 -04:00
oy 3d079a35e9 fixed bug with the quick search box. Closes #89 2010-06-03 23:32:32 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
Fujnky 4ffab2af80 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 22:33:38 +02:00
xalduin 277eeef098 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 16:24:41 -04:00
oy 67d4903b9f fixed stuck "error loading demo"-popup. Closes #90 2010-06-03 22:03:27 +02:00
xalduin 8b15558f5d Merge remote branch 'upstream/master 2010-06-03 13:32:15 -04:00
Fujnky 5849aeb86c Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
	src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Fujnky 551170656d Fixed localization for 'Error loading demo'-Popup 2010-06-03 17:41:45 +02:00
Magnus Auvinen a6ab379e67 fixed so that the same distance is used when leaving off the flag and taking it 2010-06-03 17:40:01 +02:00
Magnus Auvinen 9bb6fe48c2 cleaned up g_CharPhysSize 2010-06-03 17:39:42 +02:00
Fujnky 5a641132e7 Fixed localization for 'Error loading demo'-Popup 2010-06-03 17:07:15 +02:00
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
xalduin 6491dfc16c Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 09:36:24 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
Fujnky d581e413c8 More localization fixes 2010-06-03 11:30:05 +02:00
xalduin de1a7acfaa Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 00:37:46 -04:00
Fujnky 7cbf0f93ca Some localization fixes 2010-06-02 23:15:56 +02:00
Fujnky 64ddee0a21 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-02 21:47:47 +02:00
xalduin cc181cda5b Merge remote branch 'upstream/master' 2010-06-02 15:21:31 -04:00
Fujnky 0d4c0ccef5 Some localization fixes 2010-06-02 21:03:15 +02:00
oy 7a1953e60b added fix for editor quad editing by ghost91 Closes #18 2010-06-02 20:50:48 +02:00
oy b2a55766d1 fixed shotbug (#80) 2010-06-02 19:39:28 +02:00
xalduin 9e6c909624 Removed unnecessary SortImages call in RenderImages 2010-06-02 13:26:17 -04:00
xalduin a99cbfc742 Image sorting working, less hackish 2010-06-02 12:12:32 -04:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
xalduin f2920ea5d8 Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
Tom Adams 54692ceaf1 added fix for editor->append by xalduin 2010-05-31 21:55:45 +00:00
Tom Adams f14e7369f1 fixed movement bug (#741) 2010-05-31 21:40:40 +00:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Tom Adams 6fca512a95 added fix for italian language by Lanta and fixed a bug with the id in votekick menu 2010-05-31 20:05:45 +00:00
Tom Adams 23e2d5f424 fixed votekick menu (#807) 2010-05-31 15:36:20 +00:00
Tom Adams 651cd062e6 fixed english localisation bug 2010-05-31 11:07:58 +00:00
Tom Adams 262b566c94 increased the fontsize of the chat messages 2010-05-30 17:08:54 +00:00
Tom Adams 08df0fe63d added fix for italian translation by Lanta 2010-05-30 14:26:04 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 659d66104e fixed dump_binds command (#806) 2010-05-30 00:15:26 +00:00
Tom Adams baa57830ad fixed bubble sort loop (#802), 2 entries in the language files and a possible overrun 2010-05-29 23:57:30 +00:00
Tom Adams e16fdc3f3e added clipping to editboxes (#773) and made their cursors blink 2010-05-29 15:53:57 +00:00
Magnus Auvinen fe5a7105c4 fixed the automatic versioning 2010-05-29 15:20:18 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen d023c72256 fixed demo browser so it's ordered and shows all files 2009-06-15 10:12:16 +00:00
Magnus Auvinen b31243d271 tweaked checkboxes 2009-06-15 09:48:18 +00:00
Magnus Auvinen b3c1bae2e9 cleaned up localization. fixed motd so it shows when connecting to a server 2009-06-15 09:46:25 +00:00
Magnus Auvinen 21c1c3866f translation update 2009-06-15 08:20:29 +00:00
Magnus Auvinen 307cf4aa64 done language selector 2009-06-15 08:15:53 +00:00
Magnus Auvinen ab171f8f30 updated localization 2009-06-15 07:34:25 +00:00
Magnus Auvinen 6309d7ad56 continued with localization 2009-06-15 06:45:44 +00:00
Magnus Auvinen bc20e9c433 localization update 2009-06-13 17:18:06 +00:00
Magnus Auvinen 6d9ccee95d base for the localization system 2009-06-13 16:54:04 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00
Magnus Auvinen cdc5f26900 new font rendering system using freetype2. only compiles under linux for now 2009-06-07 14:36:54 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Alfred Eriksson b28ede2da2 changed chatmsgs to use time instead of ticks 2009-01-24 16:09:20 +00:00
Magnus Auvinen 01d74a6d4d fixed div by zero bug 2009-01-24 15:22:40 +00:00
Alfred Eriksson 82f9be8ce0 added help messages for all commands. added syntax in the help msg 2009-01-24 14:10:26 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Alfred Eriksson ae5b47a266 fixed height of toolbox to fit 16p 2009-01-24 13:00:58 +00:00
Magnus Auvinen 0810f3a526 removed the no matching text in the console 2009-01-24 12:32:53 +00:00
Magnus Auvinen 5b20cd6cc9 bumped the version numbers to 0.5.1 2009-01-24 12:31:59 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Magnus Auvinen 47c567a5ea fixed so that the refresing master servers doesn't popup under lan and favorites 2009-01-24 10:53:09 +00:00
Alfred Eriksson affb99fd2b added animation speed controllers to the editor 2009-01-24 10:43:27 +00:00
Alfred Eriksson 598369870d refresh button work for favorites. removed duplicate of the refreshing master servers-msg. we need to refresh the serverlist at the game start 2009-01-24 10:02:29 +00:00
Alfred Eriksson a569d5c0c3 fixed compiling errors 2009-01-22 17:22:50 +00:00
Magnus Auvinen 76bffb13a8 added scrollbar to the voting menu 2009-01-21 23:13:37 +00:00
Magnus Auvinen 998a4cb8df removed some debug variables form release build. cleaned up a bit in the default.bam file 2009-01-21 22:59:52 +00:00
Alfred Eriksson fe71008a9b fixed enter in server browser 2009-01-21 21:19:10 +00:00
Magnus Auvinen 6ffd661c78 fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer 2009-01-21 21:17:25 +00:00
Magnus Auvinen 2f801d47cf fixed so the 'default' skin is used first when no other skin is found 2009-01-21 21:00:06 +00:00
Magnus Auvinen 0c9dfd81fd fixed vsync option 2009-01-21 20:55:07 +00:00
Magnus Auvinen d3928f559f fixed big messages in the middle of the server browser so users doesn't miss if their filter catches all servers 2009-01-21 20:39:48 +00:00
Alfred Eriksson 759c7b0a1a removed old voting variables 2009-01-21 19:27:21 +00:00
Alfred Eriksson 38a9e32efd fixed quick search box positioning 2009-01-21 18:09:06 +00:00
Alfred Eriksson c24b5f11f2 fixed spawn sound 2009-01-21 11:56:41 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Magnus Auvinen bd1556ce76 added missing ctf return sound 2009-01-21 00:00:04 +00:00
Magnus Auvinen 0b3c7010d7 moved the fps counter a bit up 2009-01-20 23:59:49 +00:00
Alfred Eriksson b0ef334817 fixed pure server image issue 2009-01-19 14:57:17 +00:00
Alfred Eriksson 2d4f6dffb9 fixed a weird bug causing game layer to be rendered wrong 2009-01-17 22:19:13 +00:00
Alfred Eriksson 335aa0feb2 flag position is only sent when player is near 2009-01-17 17:26:56 +00:00
Alfred Eriksson 397804cdc4 fixed dynamic nameplates bug #674 2009-01-17 17:06:24 +00:00
Alfred Eriksson 96f604f9d1 increased voting time to 25 secs #637 2009-01-17 16:52:57 +00:00
Alfred Eriksson 6c98a36f0f fixed round count bug #630 2009-01-17 16:18:47 +00:00
Alfred Eriksson 843690e85c fixed emote command bug #651 2009-01-17 11:48:05 +00:00
Alfred Eriksson 54def5d97d moved quick search to the bottom and fixed reset filter 2009-01-17 10:33:16 +00:00
Alfred Eriksson fa02f461c7 fixed round count bug 2009-01-13 17:58:16 +00:00
Magnus Auvinen 70dea7e398 fixed bug that crashes the server if settings tunings in the server config 2009-01-12 21:44:13 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Alfred Eriksson efd0dbab25 added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara 2009-01-12 19:35:38 +00:00
Alfred Eriksson 783cc0d2b7 fixed #625 2009-01-12 14:43:39 +00:00
Alfred Eriksson 5141ddac4d refreshing the server info when loading 2009-01-12 14:03:19 +00:00
Alfred Eriksson 5103c214bd use enter in editor file dialogs 2009-01-11 18:29:41 +00:00
Magnus Auvinen 035e7a94ff fixed the non-working dynamic nameplates 2009-01-11 17:59:31 +00:00
Magnus Auvinen b717297b63 fixed so that the local player is always rendered above the other players 2009-01-11 17:55:23 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen 6b886e8ed6 fixed so that the tuning is resetting itself if running a pure server 2009-01-11 15:16:34 +00:00
Magnus Auvinen f29276e8d5 fixed so the number of players in the server info is correct 2009-01-11 14:48:38 +00:00
Magnus Auvinen e60236e304 added tuning parameters for player collision and player hooking 2009-01-11 14:40:45 +00:00
Magnus Auvinen e673e607dc fixed so that emoticon 0 works 2009-01-11 14:32:23 +00:00
Magnus Auvinen 96e65f599a fixed so that some vote error messages isn't broadcasted to everyone 2009-01-11 14:28:35 +00:00
Magnus Auvinen 172463b2bb fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now 2009-01-11 14:16:49 +00:00
Magnus Auvinen c2c90982fd increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
Magnus Auvinen 5f296f3963 fixed the unpure icon 2009-01-11 13:31:36 +00:00
Magnus Auvinen 7c0413ebac added some modding comments 2009-01-11 13:23:40 +00:00
Magnus Auvinen 18758943d6 added the mod game mode switch 2009-01-11 13:20:18 +00:00
Magnus Auvinen 90a3093c87 removed the -dev tag from the version number 2009-01-11 13:01:27 +00:00
Alfred Eriksson 8ad943b4f3 added linebreak on new version text to prevent overlap 2009-01-11 12:34:07 +00:00
Magnus Auvinen d0bcf50ef5 fixed fsaa sampling and reduction of fsaa if gfx init fails 2009-01-11 12:13:18 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Magnus Auvinen 2aafe11723 tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
Alfred Eriksson c164ba3518 fixed #593 2009-01-11 11:01:32 +00:00
Alfred Eriksson 32645b247f reverted wrongful commit 2009-01-11 10:43:17 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 371e862316 fixed so the laser bounces correctly at low angles 2009-01-11 10:26:17 +00:00
Magnus Auvinen 518db9218f tuned so the jumps are as high in 0.4 2009-01-11 09:46:23 +00:00
Alfred Eriksson 9a65b577ad added mod gamemode 2009-01-11 09:29:15 +00:00
Alfred Eriksson 6c1212da49 fixed the scrolling in server list 2009-01-10 20:24:47 +00:00
Alfred Eriksson d7b0da8a0b added mouse wheel scrolling in file dialogs 2009-01-10 17:17:38 +00:00
Magnus Auvinen 1dc158bb78 fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth 2009-01-10 13:34:01 +00:00
Magnus Auvinen c79402d075 increased input snapping rate from 5hz to 10hz inorder to predict the network latency better 2009-01-10 11:50:31 +00:00
Alfred Eriksson d0d91c412d fixed #585 2009-01-10 11:16:21 +00:00
Magnus Auvinen 1f2ffb0ffe applied patch for hook bug 2009-01-09 22:41:26 +00:00
Joel de Vahl 581ec394f6 fixed bug where the backspace doesn't work like it should under mac os x 2008-12-30 15:52:26 +00:00
Alfred Eriksson fa9002f9b4 fixed a small bug 2008-12-20 16:05:30 +00:00
Magnus Auvinen e447ef04cc fixed so that events isn't processed when scrubbing a demo 2008-12-19 11:41:17 +00:00
Magnus Auvinen 619c309779 removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
Magnus Auvinen 55254d0657 fixed crashbug caused by players disconnecting while still having bullets in the air 2008-12-19 08:26:58 +00:00
Alfred Eriksson 4714e3806e removed pause command to fix #573 2008-12-08 16:50:17 +00:00
scosu 61d18702f6 Fix for ticket #530. The problem was signed char in those functions 2008-11-28 07:17:54 +00:00
Alfred Eriksson 3dca571a23 fixed spectator bug 2008-11-21 14:18:55 +00:00
Alfred Eriksson 2e5ab69c2b show the internet server browser when trying to show ingame pages offline 2008-11-17 18:44:05 +00:00
Alfred Eriksson 1891f6ee76 don't allow team changes, emoticons or kill command when game is paused 2008-11-17 16:53:25 +00:00
Alfred Eriksson 9167fdea18 fixed demo list refreshing 2008-11-17 16:46:21 +00:00
Alfred Eriksson 2e63ef3299 stops recording when client switches state 2008-11-17 16:13:12 +00:00
Alfred Eriksson 47e50c5f20 added gfx_noclip to disable clipping 2008-11-17 16:04:46 +00:00
Alfred Eriksson c7e8e057f2 fixed overlapping texts in hud 2008-11-17 14:43:51 +00:00
Magnus Auvinen cff4feea6b fixed rounding errors in the character core causing it to favour certain directions 2008-11-16 22:07:46 +00:00
Alfred Eriksson 00794899d6 paused the aiming when game is paused 2008-11-16 15:39:22 +00:00
Magnus Auvinen b6f6f47997 fixed issues when pausing the game and added pause and unpause console commands 2008-11-16 15:10:57 +00:00
Alfred Eriksson d640ede2a6 fixed the kill command spawn delay 2008-11-16 15:02:17 +00:00
Alfred Eriksson cd8c23ef1b fixed respawn times 2008-11-16 14:28:44 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Magnus Auvinen 54429b70cf added some extra debugging information 2008-11-15 13:29:32 +00:00
scosu e3c4c01837 New debug message when starting round with gametype and teamplay information 2008-11-15 13:23:22 +00:00
scosu 579065bb22 Chat message for capture timing. ticket #278 2008-11-08 15:17:59 +00:00
Magnus Auvinen aee14baf8d fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
Magnus Auvinen 388a04d957 better voting support 2008-11-08 12:50:46 +00:00
Magnus Auvinen a6bcd74120 solved #559 2008-11-08 09:19:46 +00:00
scosu cd1c92c41b a nicer solution for changeset:1669 2008-11-08 09:02:35 +00:00
Dominik Geyer 003c2c7d44 fixed check for bind-keyid; patch by RomD 2008-11-04 23:39:02 +00:00
Dominik Geyer 1adbddccca do not take/reset the flag if character is dead or spectator; ticket #556 2008-11-04 16:35:48 +00:00
Dominik Geyer 0259e5c3e5 fixed null-pointer server-crash 2008-11-04 13:19:05 +00:00
Dominik Geyer d37c54a995 tdm: fix team-scoring on teammate-kill; ticket #557 2008-11-04 11:55:26 +00:00
scosu e1807ea08a fix for ticket #549 by using col_intersect_line 2008-11-04 07:20:24 +00:00
Dominik Geyer 12127c0acd editor: use CTRL-key instead of ALT-key to move world/view; ticket #551 2008-11-02 20:52:07 +00:00
Alfred Eriksson a15c6946cd now server sends the player spawn events 2008-11-01 19:41:22 +00:00
Alfred Eriksson 41114313d6 fixed the clipping of the file box 2008-11-01 17:34:31 +00:00
Alfred Eriksson bb6a0504dc editor now works correctly when console is toggled (focus problem) 2008-11-01 16:49:05 +00:00
Dominik Geyer eee784f155 check nickname for invalid chars; ticket #547 2008-11-01 15:09:40 +00:00
scosu 8c0dd7f431 a fix for the physical size of tees in changeset:1659 2008-11-01 09:32:17 +00:00
scosu feaab8565d Changes the max spectator slots to 16 2008-10-29 16:43:11 +00:00
Alfred Eriksson 74a5cabce3 fixed #546 2008-10-29 12:15:58 +00:00
scosu 36f4b66569 Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile. 2008-10-26 08:37:05 +00:00
Magnus Auvinen 5d48c8a0a5 improved the network clipping a bit 2008-10-25 11:32:29 +00:00
Magnus Auvinen d3e9ca1655 reset score on reset 2008-10-25 08:36:55 +00:00
Alfred Eriksson 4ce4849131 fixed #538 2008-10-23 18:19:17 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
scosu 6d86d949fd Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
Magnus Auvinen 66579c87a2 fixed gametype filtering 2008-10-21 18:50:23 +00:00
Magnus Auvinen d15f0cfcf2 fixed editor edit box function 2008-10-21 18:43:07 +00:00
Magnus Auvinen b49e4da20b fixed editor saving, open and append. note that you can only save maps to your user directory 2008-10-21 18:40:46 +00:00
Magnus Auvinen bf09116059 fixed esc key that I broke recently 2008-10-21 18:25:28 +00:00
Magnus Auvinen daf9a100eb fixed error when menu takes over enter key 2008-10-21 18:21:55 +00:00
Magnus Auvinen d3f7de62f1 fixed ninja animation 2008-10-21 18:17:50 +00:00
Magnus Auvinen 9acb3e5e71 continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
scosu 37abbcbd28 If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
Alfred Eriksson 8c1ed7d81d fixed typo 2008-10-21 16:35:44 +00:00
Magnus Auvinen f038d6395d enabled so it sends tuning over to the client 2008-10-21 00:36:07 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Magnus Auvinen ad9c1b0a22 fixed text input box bug 2008-10-20 23:43:15 +00:00
Magnus Auvinen 6224fc7763 fixed sending of new player info when player changes something in the info 2008-10-20 23:38:23 +00:00
Magnus Auvinen 15217d8458 fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page 2008-10-20 23:20:28 +00:00
Magnus Auvinen da473cf614 fixed various issues with binding keys like enter and f1-f15 2008-10-20 23:10:00 +00:00
Magnus Auvinen ac1aeab149 fixed incorrect handling of projectiel and laser owner 2008-10-20 23:00:46 +00:00
Magnus Auvinen 9f7a6a04b0 correctly paused input for game when chatting or in menu 2008-10-20 22:53:42 +00:00
Magnus Auvinen e76e0e6f7e fixed so that the gui removes previous key binding if you change it 2008-10-20 22:46:58 +00:00
Magnus Auvinen a8fb732b0e fixed reset for characters 2008-10-20 22:43:14 +00:00
Magnus Auvinen 1675c9f098 increased the number of dummies you can have 2008-10-20 19:58:34 +00:00
Magnus Auvinen 06d48cd3da improved some the dummies a bit 2008-10-20 19:58:11 +00:00
Magnus Auvinen b4b2404303 release input when console is showing 2008-10-20 18:12:15 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Dominik Geyer 0b4c01ff0a fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
Dominik Geyer d951d368a6 added some comments on team-balancing 2008-10-19 16:51:16 +00:00
Dominik Geyer caa24dfb0f new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509 2008-10-19 16:14:12 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 0a001ce440 removed unnessesary function 2008-10-18 21:20:16 +00:00
Magnus Auvinen c561c365d7 fixed potential crash when players leave and there are projectiles left from them 2008-10-18 21:19:49 +00:00
Dominik Geyer 3cdb90c10c reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
Dominik Geyer 13513864cf fixed compiler warnings 2008-10-18 15:09:53 +00:00
Magnus Auvinen e0358ee798 fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
Magnus Auvinen 8e0e105123 fixed problem with the UI always listening directly to the keyboard 2008-10-18 10:52:26 +00:00
Alfred Eriksson e858ed1310 gameclient is now reset correctly 2008-10-18 10:32:36 +00:00
Magnus Auvinen 09744696bd fixed the weapon turning stuff 2008-10-18 10:30:03 +00:00
Alfred Eriksson 8c4cfd54b8 added zoom by scroll 2008-10-18 10:04:51 +00:00
Alfred Eriksson ddcfc69c03 fixed #507 2008-10-18 09:21:40 +00:00
Magnus Auvinen 714e49b8cf made sure that the hook is released on players that doesn't exist anymore aka dead. 2008-10-17 21:42:32 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer eb47aa385b added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463 2008-10-17 15:38:36 +00:00
Dominik Geyer a4e922cf5a decreased width of slidebars in graphics-tab to fit 2008-10-17 15:26:02 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Dominik Geyer 03f6d24ba1 fixed server-crash on death race-condition; ticket #494 2008-10-15 16:43:25 +00:00
Dominik Geyer cae288fa72 debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging 2008-10-15 13:10:41 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen 1d094181ed fixed #479 (chat overlaps when text is 3 lines long) 2008-10-08 19:04:10 +00:00
Magnus Auvinen 3c2cd35056 removed pickup debugging stuff 2008-10-08 18:36:50 +00:00
Magnus Auvinen b0a88d81aa fixed so the ninja works again. made it less specialized aswell 2008-10-08 18:36:30 +00:00
Magnus Auvinen 79f9fb41d4 fixed so that the components are reset on connect 2008-10-08 18:19:45 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Alfred Eriksson 78d129c051 major restructuring of the controls settings page 2008-10-05 18:27:20 +00:00
Dominik Geyer 35a1252607 minor: fixed formatting 2008-10-05 15:59:36 +00:00
Dominik Geyer 2f1fa5f292 added option for scoreboard-bind to controls-page 2008-10-05 15:56:58 +00:00
Alfred Eriksson 2c274fcd19 fixed server crash when disconnecting in ctf 2008-10-05 15:40:36 +00:00
Dominik Geyer a5d34f62d3 fixed compiler warnings 2008-10-05 10:36:13 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Dominik Geyer 42f661ae70 always check for last time kill 2008-10-05 09:28:23 +00:00
Dominik Geyer 343324c21b fixed compiler warnings 2008-10-02 15:34:45 +00:00
Joel de Vahl 9b0b0eb98d Removed compile warnings 2008-10-02 14:44:35 +00:00
Magnus Auvinen cebda9790b some cleanups. splitted e_network.c into several files. continued on the ban support 2008-10-02 12:29:19 +00:00
Alfred Eriksson bddc6ec6cc server browser is now default menu page 2008-10-01 18:40:09 +00:00
Dominik Geyer 397b9a764b data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen 6d44adb711 fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud. 2008-09-25 14:04:02 +00:00
Magnus Auvinen f96be4eb0e corrected voting limits 2008-09-25 12:43:02 +00:00
Magnus Auvinen d2d4024c7a voting fixes 2008-09-25 12:41:37 +00:00
Magnus Auvinen aaaba4f403 continued on the voting 2008-09-25 12:23:44 +00:00
Alfred Eriksson 059c2ee4cb reverted changes that changed to the old background 2008-09-24 15:09:09 +00:00
Magnus Auvinen eb812244d9 fixed server crash when dieing 2008-09-24 14:54:51 +00:00
Magnus Auvinen 917ebc17c6 begun the work on voting 2008-09-24 14:47:03 +00:00
Alfred Eriksson 2f28978237 server info page is fixed, remaining is to set current_server_info 2008-09-24 14:28:26 +00:00
Magnus Auvinen eb21e9d6bb cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs 2008-09-24 09:03:49 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Magnus Auvinen c94b1f22ab added non-hookable tile 2008-09-23 14:38:13 +00:00
Magnus Auvinen 815c55c4ce added death tile 2008-09-23 14:10:05 +00:00
Magnus Auvinen 8f9e2031dc repaired the editor 2008-09-23 13:28:57 +00:00
Magnus Auvinen b65a2c63aa upped max clients to 16 2008-09-23 13:14:04 +00:00
Magnus Auvinen 2aca3b874f new menu background, much more relaxing 2008-09-23 11:58:12 +00:00
Magnus Auvinen 6874cc5bfa fixed clearing of character on spawn 2008-09-23 09:00:45 +00:00
Magnus Auvinen c1dec5683b fixed multiple fire problem 2008-09-23 08:55:49 +00:00
Magnus Auvinen ff1d4efb04 fixed rendering of the nameplates 2008-09-23 08:42:38 +00:00
Magnus Auvinen 33b50738e6 added dead reckoning to the characters 2008-09-23 07:43:41 +00:00
Magnus Auvinen e21b6983ab clean it up a bit 2008-09-21 19:09:09 +00:00
Alfred Eriksson 554089b018 fixed #470 2008-09-13 19:53:13 +00:00
Magnus Auvinen ed4d4bfdc4 fixed cursor problems 2008-09-13 05:57:11 +00:00
Magnus Auvinen 5bcba4498e fixed timeout 2008-09-12 07:20:26 +00:00
Magnus Auvinen 39c01e7f11 trying out a funnier background 2008-09-11 22:45:28 +00:00
Dominik Geyer 51a9d23dae fixed spectator mode freeview 2008-09-09 15:50:41 +00:00
Magnus Auvinen 3b086d616a fixed threaded jobs 2008-09-07 21:13:24 +00:00
Alfred Eriksson 6a4e17ea85 added round number to the scoreboard 2008-09-07 15:07:08 +00:00
Alfred Eriksson a92c6d44dc merge from 0.4.3: notification on auto team balance 2008-09-07 08:57:59 +00:00
Alfred Eriksson 777e685a24 merge from 0.4.3: chat placement/width 2008-09-07 08:44:30 +00:00
Alfred Eriksson c3ff86330f merge from 0.4.3: lots of small stuff 2008-09-07 08:30:49 +00:00
Alfred Eriksson 6dcea2c4ca mermerge from 0.4.3: auto team balancing 2008-09-07 08:10:56 +00:00
Magnus Auvinen fa266334fd fixed on_console_init and on_save 2008-09-04 21:36:44 +00:00
Dominik Geyer a9211ffd64 moved nameplate-code to new component nameplates; ticket #461 2008-09-04 18:54:37 +00:00
Alfred Eriksson 4c2632b7b6 merge from 0.4.3: version-notification on client 2008-09-04 18:45:41 +00:00
Magnus Auvinen 7248dd641d cleaned up the browser code a bit 2008-09-04 18:42:26 +00:00
Magnus Auvinen bcabb31780 new browser layout. work not done, but started 2008-09-04 18:25:12 +00:00
Magnus Auvinen 53da3f0d40 added favorites. no saving of them yet however 2008-09-03 20:03:01 +00:00
Alfred Eriksson fa5231f2c2 merge from 0.4.3: versionserver and red team score-use in dm 2008-09-02 17:36:50 +00:00
Alfred Eriksson c597887b91 merge from 0.4.3: spam filters 2008-09-02 16:46:38 +00:00
Alfred Eriksson 5c93ab7655 merged from 0.4.3: screenshot by f10 2008-09-01 18:38:08 +00:00
Alfred Eriksson b649ab6c16 merged teambalance-warning and mini-/maximize-stuff from 0.4.3 2008-09-01 18:17:01 +00:00
Magnus Auvinen 67aa042dcb compile fixes for windows 2008-09-01 17:30:20 +00:00
Magnus Auvinen 9c704c6a05 added mapimages component 2008-09-01 05:54:00 +00:00
Magnus Auvinen 04eddacd65 setting of correct game type in game controller. fixed gametype filter in browser. various cleanups 2008-08-31 21:50:14 +00:00
Magnus Auvinen 0a48454a55 removed the GAMETYPE_ enum 2008-08-31 14:37:35 +00:00
Magnus Auvinen 5198d6bf01 fixed some crashes and added kill and team console commands 2008-08-31 13:36:30 +00:00
Magnus Auvinen 132da5396b added emot command 2008-08-31 13:14:28 +00:00
Magnus Auvinen cd7a3519a7 added the loading screen again 2008-08-30 22:38:56 +00:00
Magnus Auvinen 432602c4ca renamed gc_ui.* to ui.* 2008-08-30 21:31:01 +00:00
Magnus Auvinen 374714f641 clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp 2008-08-30 21:16:58 +00:00
Magnus Auvinen b03b048974 removed gc_client.hpp 2008-08-30 21:09:13 +00:00
Magnus Auvinen 8949d77fc4 added the binding commands to the console again 2008-08-30 21:01:57 +00:00
Magnus Auvinen 2b53f91a1f added the special binds again. console can now be accessed in the menus aswell 2008-08-30 09:34:55 +00:00
Magnus Auvinen dfe7cb1579 fixed so that menus doesn't use inp_get_event. fixes the gui key binder 2008-08-30 09:28:31 +00:00
Magnus Auvinen 9672fe674f fixed so you can disconnect and reconnet without crashing 2008-08-30 09:16:29 +00:00
Magnus Auvinen 2e2d31ccc3 fixed the motd correctly 2008-08-30 08:26:36 +00:00
Magnus Auvinen 71fa35606c fixed emoticons 2008-08-30 08:20:06 +00:00
Magnus Auvinen b4cef60d62 fixed the remote console 2008-08-30 08:01:29 +00:00
Magnus Auvinen 0511e1152a added sound component 2008-08-29 05:34:18 +00:00
Magnus Auvinen b22dd1488c futher cleanups 2008-08-27 20:51:51 +00:00
Magnus Auvinen a47fe88d19 ingame menu fixed 2008-08-27 20:23:50 +00:00
Magnus Auvinen ef0a301209 ammo counter imaged fixed 2008-08-27 20:18:50 +00:00
Magnus Auvinen 25a2e529ba fixed so the client gets the correct player info 2008-08-27 20:17:04 +00:00
Magnus Auvinen 72ec4f1a9d fixed weapon switching 2008-08-27 20:04:07 +00:00
Magnus Auvinen ae364d4d29 scoreboard fixed 2008-08-27 19:50:33 +00:00
Magnus Auvinen 8f23204eef fixed the chat 2008-08-27 19:41:02 +00:00
Magnus Auvinen 68c52dd5ef repaired the local console 2008-08-27 16:23:15 +00:00
Magnus Auvinen dc67b34138 added virtual destructor 2008-08-27 15:53:52 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen d711dd190c continued with clean up 2008-08-17 08:52:24 +00:00
Magnus Auvinen 16912026db added cl_layershot. fixed some bugs in the network 2008-08-17 07:05:16 +00:00
Magnus Auvinen d1282138cd removed old protocol file 2008-08-15 05:26:11 +00:00
Magnus Auvinen 6235540629 moved out the player code from the character 2008-08-14 18:46:52 +00:00
Magnus Auvinen 78c089c0ea last of the game server clean up. now it's done 2008-08-14 18:42:47 +00:00
Magnus Auvinen a420eb543f moved alot of stuff to their own cpp/hpp files 2008-08-14 18:25:44 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 0fceb1cf1a added documentation 2008-08-05 21:37:33 +00:00
Magnus Auvinen 9d632dd826 major update. server clean up and much added documentation 2008-07-06 11:21:21 +00:00
Magnus Auvinen 3705064b10 renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen a7cb36877c commited the small thing that I had before I reinstall my machine 2008-04-27 05:56:56 +00:00
Magnus Auvinen 6ecc2efaec more loads of changes for 0.5.0 2008-04-06 14:32:56 +00:00
Magnus Auvinen d15bef7ede loads of changes here and there. added flushing of packets when connection is started 2008-04-06 11:52:00 +00:00
Magnus Auvinen 34c3a1c142 new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT 2008-04-05 14:50:43 +00:00
Magnus Auvinen 8df857166a updated game version 2008-04-05 12:27:28 +00:00
Magnus Auvinen e3fcdcf378 fixed console bind problem 2008-04-05 12:19:17 +00:00
Magnus Auvinen fabdd7b2dc fixed input problem, partly :) 2008-04-05 11:56:37 +00:00
Magnus Auvinen 35643645e2 fixed the ninja again 2008-04-05 08:02:21 +00:00
Magnus Auvinen 15cd754da0 motd tweaks 2008-04-05 07:34:06 +00:00
Magnus Auvinen 2a4e911c32 fixed proper velocity calculations on the player when rendering 2008-04-05 07:29:23 +00:00
Magnus Auvinen 6f636b67d5 fixed greande 6dmg thing 2008-04-03 07:17:22 +00:00
Magnus Auvinen 75273485c4 fixed closing of map download when disconnecting 2008-03-30 19:38:08 +00:00
Magnus Auvinen cddf3c0f60 fixed so that you can't set sens below 5 in the gui 2008-03-30 15:48:53 +00:00
Magnus Auvinen 8996572f55 fixed tiling error when using sides that are just 1 tile thick 2008-03-30 15:47:32 +00:00
Magnus Auvinen 8ac1164a89 fixed saving of complex binds 2008-03-30 15:43:19 +00:00
Magnus Auvinen fb69e560e5 small compile fixes 2008-03-30 10:05:36 +00:00
Magnus Auvinen e9da47d20e fixed loading text issue. tweaked some colors 2008-03-30 09:51:25 +00:00
Magnus Auvinen fd0f68a12c some clean up and added sv_rounds_per_map variable 2008-03-29 21:46:38 +00:00
Magnus Auvinen e822830056 fixed some weapon switching issues 2008-03-29 18:40:18 +00:00
Magnus Auvinen 370cbbe79f server browser improvements. much improved quick search. sorted the player list. 2008-03-29 17:20:21 +00:00
Magnus Auvinen 3db76357eb fixed so that the server won't crash if there are flags missing in ctf 2008-03-29 15:21:16 +00:00
Magnus Auvinen e1fbab87a1 fixed problem that binds get bound again 2008-03-29 15:00:04 +00:00
Magnus Auvinen f77db47685 fixed so that spectators have their own teamchat 2008-03-29 14:49:23 +00:00
Magnus Auvinen 83660e0853 added spam protection 2008-03-29 14:39:45 +00:00
Magnus Auvinen ae71bff086 some clean up and increased the size of a strings in the console 2008-03-29 14:34:40 +00:00
Magnus Auvinen 68b3c9843a fixed the extra *** in when changing name. fixed so that sv_powerups works 2008-03-29 12:04:14 +00:00
Magnus Auvinen 6349abcbdd fixed the welcome screen 2008-03-29 11:59:08 +00:00
Magnus Auvinen 1f246d9dcb fixed protection so that the fonts doesn't get resampled 2008-03-29 11:55:42 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 8ff7c94ac2 fixed some memory leaks 2008-03-24 15:33:12 +00:00
Magnus Auvinen 30e78ec74a updated version number 2008-03-23 15:33:54 +00:00
Magnus Auvinen 754e3d2b61 reduced the fontsize on the killmsgs 2008-03-23 15:19:58 +00:00
Magnus Auvinen a9b8e383ae fixed spectator slots 2008-03-23 14:59:58 +00:00
Magnus Auvinen b0e5093bb6 removed some old code 2008-03-23 14:26:29 +00:00
Magnus Auvinen efabdb169d fixed better motd 2008-03-23 14:23:07 +00:00
Magnus Auvinen d3395a8e0a fixed rendering error with the katana and hook. made the rcon more verbose about entering password 2008-03-23 13:51:11 +00:00
Magnus Auvinen 35aaf25a32 added button to reset the filtering 2008-03-23 13:25:38 +00:00
Magnus Auvinen 5c8b89e7e6 added option to thread the sound loading 2008-03-23 13:18:53 +00:00
Magnus Auvinen 119bb8a5f8 fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor 2008-03-23 12:51:14 +00:00
Magnus Auvinen 960dd7b784 removed the threaded loading of sounds. fixed the custom coloring of the tees 2008-03-23 12:36:24 +00:00
Magnus Auvinen 10ea1a90c2 fixed error when switching to spectator 2008-03-23 12:25:37 +00:00
Magnus Auvinen 9c18cc7432 fixed the shooting through walls 2008-03-23 12:15:30 +00:00
Magnus Auvinen 8cfd2485fd tweaked the airjump indicator 2008-03-23 11:57:25 +00:00
Magnus Auvinen e891a7a75b fixed all the weapon switching bugs 2008-03-23 10:14:35 +00:00
Magnus Auvinen fb64675ad6 fixed the password box 2008-03-23 09:46:15 +00:00
Magnus Auvinen bf298955bd fixed the motd message displaying the first line correctly 2008-03-23 09:24:47 +00:00
Magnus Auvinen 8a0ee87586 added button to reset binds to default 2008-03-23 09:22:15 +00:00
Magnus Auvinen 1788d1b08c fixed problem with numeric binds 2008-03-23 09:15:31 +00:00
Magnus Auvinen c03f2a36e8 fixed the tabsize of ping in the server browser 2008-03-23 09:12:27 +00:00
Magnus Auvinen a39b095919 fixed overflow in the edit boxes 2008-03-23 09:10:25 +00:00
Magnus Auvinen 890203e451 fixed the version number 2008-03-22 19:22:39 +00:00
Magnus Auvinen bc108df382 renamed everything. added the new license 2008-03-22 18:40:27 +00:00
Magnus Auvinen 271f1ae44a fixed error with broadcast 2008-03-22 16:17:59 +00:00
Magnus Auvinen db4395bf26 fixed correct default start page 2008-03-22 15:29:01 +00:00
Magnus Auvinen f2baac333d changed how the tuning is set 2008-03-22 14:42:35 +00:00
Magnus Auvinen ffa7735e0d added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10 2008-03-22 14:26:17 +00:00
Magnus Auvinen 0761a483a2 made the hook length more apparent 2008-03-22 13:03:52 +00:00
Magnus Auvinen fc81400955 tweaked hook length 2008-03-22 12:59:16 +00:00
Magnus Auvinen 3dd090c705 made better broadcast and motd 2008-03-22 11:55:56 +00:00
Magnus Auvinen 7797a65167 changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works 2008-03-22 11:45:48 +00:00
Magnus Auvinen bede40f27d added shortcuts n,m for flipping tiles 2008-03-22 11:13:21 +00:00
Magnus Auvinen 8ba45dfd66 added fullauto to grenade, shotgun and rifle 2008-03-22 11:11:03 +00:00
Magnus Auvinen 2d26c93f05 fixed invisible tees problem. increased mouse deadzone from 200 to 300. decreased max camera distance to 200. 2008-03-22 10:59:36 +00:00
Magnus Auvinen dac2ac3470 moved projectile spawning out a bit from the character to prevent it from hitting stuff behind the player 2008-03-22 03:33:50 +00:00
Magnus Auvinen 3d434173e6 fixed minor bug with the input 2008-03-22 02:58:56 +00:00
Magnus Auvinen 2a12d1c907 added the shotgun pickup sound to the rifle 2008-03-21 20:38:34 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen faa13fe703 fixed input problems. made better input in console and chat 2008-03-21 16:45:26 +00:00
Magnus Auvinen a339dcf731 fixed editor bug and added ctf1 2008-03-21 01:01:56 +00:00
Magnus Auvinen 65e074db91 fixed some more editor stuff 2008-03-21 00:13:55 +00:00
Magnus Auvinen c984efd3a9 fixed some bugs in the editor 2008-03-20 23:59:41 +00:00
Magnus Auvinen 959a028e09 fixed the first bullet stuff that happens when you join. added some more tuning options for shotgun and gun. 2008-03-20 23:30:11 +00:00
Magnus Auvinen 90171e5a52 fixed the hook attach to player sound 2008-03-20 00:55:11 +00:00
Magnus Auvinen a950501b22 removed some debugging code 2008-03-20 00:53:49 +00:00
Magnus Auvinen 980e4885f0 getting too tired, to many misstakes. more fixes for hook 2008-03-20 00:52:23 +00:00
Magnus Auvinen 5f0af103c6 more hook fixes 2008-03-20 00:46:31 +00:00
Magnus Auvinen 1a6a288134 misc hook fixes. fixed hooking through the ground etc 2008-03-20 00:42:36 +00:00
Magnus Auvinen 7ac3f4abec fixed the crazy bouncing laser 2008-03-20 00:22:44 +00:00
Magnus Auvinen d6dc91ac8a fixed the issue with spectators being a part of the game 2008-03-19 23:23:50 +00:00
Magnus Auvinen 6c972078ca fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme) 2008-03-19 23:08:26 +00:00
Magnus Auvinen 7229789d58 tweaked projectile radius. reduced damage of the rifle to 5 instead of 6 2008-03-18 22:19:59 +00:00
Magnus Auvinen 6bd1e69024 added radius to the projectiles 2008-03-18 22:10:04 +00:00
Magnus Auvinen 9425cbef57 fixed auto rename if two players sets the same name 2008-03-18 20:31:13 +00:00
Magnus Auvinen 4986238fc8 tuned down the zoom a bit more like 0.3.4 2008-03-18 02:37:27 +00:00
Magnus Auvinen 6d07a560a6 fixed so that you can bind chat to enter and it still works 2008-03-18 02:14:35 +00:00
Magnus Auvinen c662df41ee redone the hammer code. much clearer and better 2008-03-18 02:06:19 +00:00
Magnus Auvinen 66ec159da7 better fix for the camera jerk of the emoticon selector 2008-03-18 01:56:43 +00:00
Magnus Auvinen 36c9bc5bb9 fixed camera jerk when using the emoticon selector 2008-03-18 01:54:16 +00:00
Magnus Auvinen 3fb0a02954 fixed chat rendering 2008-03-18 01:49:47 +00:00
Magnus Auvinen 4ad19387e4 fixed flag jerkiness when capturing and returning 2008-03-18 01:38:43 +00:00
Magnus Auvinen a3714edde1 fixed so that the screen doesn't blank when you aim in the middle 2008-03-18 01:35:05 +00:00
Magnus Auvinen 944cd68add loads of small fixes everywhere 2008-03-18 01:30:47 +00:00
Magnus Auvinen 511720b0e4 loads of minor fixes here and there. fixed invalid corrections and stuff like that 2008-03-17 22:36:03 +00:00
Magnus Auvinen 8cb74cfabe added more checking to the messages 2008-03-17 21:55:33 +00:00
Magnus Auvinen c4e165f395 reworked the whole message system 2008-03-17 21:31:46 +00:00
Magnus Auvinen 34b1177b99 fixed issue with particles disappering 2008-03-17 02:03:56 +00:00
Magnus Auvinen f62a215b70 fixed the centering of the score on the miniscore board 2008-03-17 02:00:45 +00:00
Magnus Auvinen 57204ecd9d fixed the no ammo sound on the ninja 2008-03-17 01:58:11 +00:00
Magnus Auvinen 29e616919e fixed client name in the chat log 2008-03-17 01:50:50 +00:00
Magnus Auvinen 22360b5d79 blood color depending on skin fixed 2008-03-17 01:41:11 +00:00
Magnus Auvinen 9adbff91f1 updated rifle effects 2008-03-17 01:20:50 +00:00
Magnus Auvinen 16280e411c fixed space in chat :D 2008-03-17 01:06:21 +00:00
Magnus Auvinen ad19e0702e tweaked the rifle and added rifle sounds 2008-03-17 01:03:14 +00:00
Magnus Auvinen 1c5103e891 fixed the chatting 2008-03-16 22:48:02 +00:00
Magnus Auvinen 4a3c2e2c8c loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
Magnus Auvinen 38811b6951 fixed config variable bug 2008-03-15 13:27:24 +00:00
Magnus Auvinen 41b8f4f165 redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
Magnus Auvinen 24969cd0ef tilemap skip optimizating 2008-03-12 23:53:39 +00:00
Magnus Auvinen 0883fc3dfd cleaned up some console stuff 2008-03-11 08:48:48 +00:00
Magnus Auvinen 1d98b33ec2 added motd 2008-03-11 05:29:51 +00:00
Magnus Auvinen 6c60f3bcbb fixed error in the skin selection due to special skins 2008-03-10 19:39:30 +00:00
Magnus Auvinen e7241d743c fixed the ninja rendering 2008-03-10 19:36:05 +00:00
Magnus Auvinen 3f3e171511 fixed compile error 2008-03-10 12:07:26 +00:00
Magnus Auvinen f685b413d2 fixed compile errors 2008-03-10 11:06:37 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 61535a565a added cl_showfps. removed cl_show_player_ids 2008-03-09 18:20:27 +00:00
Magnus Auvinen f10958c450 fixed so that you can customize the mouse movement more 2008-03-09 18:12:48 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen c20d99b81d added option to delete quads 2008-03-02 15:59:52 +00:00
Magnus Auvinen bb5cfafd7c fixed so that images get a name when they are just added 2008-03-02 15:55:02 +00:00
Magnus Auvinen 323ea57485 removed the option to delete the game layer and group 2008-03-02 15:53:53 +00:00
Magnus Auvinen 719b133d5a updated ctf2. could use some more 0.4.0 effects 2008-03-02 15:46:51 +00:00
Magnus Auvinen 6f608ed462 fixed so that the map rotation works like it should 2008-03-01 20:21:34 +00:00