ddnet/src/game
2009-01-11 13:01:27 +00:00
..
client added linebreak on new version text to prevent overlap 2009-01-11 12:34:07 +00:00
editor use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
collision.cpp fixed so the laser bounces correctly at low angles 2009-01-11 10:26:17 +00:00
collision.hpp fixed so the laser bounces correctly at low angles 2009-01-11 10:26:17 +00:00
gamecore.cpp tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
gamecore.hpp Fix for ticket #530. The problem was signed char in those functions 2008-11-28 07:17:54 +00:00
layers.cpp continued with clean up 2008-08-17 08:52:24 +00:00
layers.hpp continued with clean up 2008-08-17 08:52:24 +00:00
mapitems.hpp added death tile 2008-09-23 14:10:05 +00:00
tuning.hpp tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
variables.hpp removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
version.hpp removed the -dev tag from the version number 2009-01-11 13:01:27 +00:00