ddnet/src/game
2010-08-30 16:13:43 +04:00
..
client Changed the Loading String to Loading DDRace Client 2010-08-28 19:59:24 +02:00
editor Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
collision.cpp Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
collision.h Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
gamecore.cpp Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
gamecore.h Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
layers.cpp Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
layers.h Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
localization.cpp added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
localization.h added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
mapitems.h Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
teams.cpp I need to think how make it better 2010-08-29 16:28:21 +04:00
teams.h I need to think how make it better 2010-08-29 16:28:21 +04:00
teamscore.cpp Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
teamscore.h Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
tuning.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
variables.h Merging the client manually into the server 2010-08-25 17:31:49 +02:00
version.h Fixes Issue #5 2010-07-29 17:54:04 +03:00