ddnet/src/game
GreYFoXGTi 02d643b599 updated some stuff
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:14 +02:00
..
client Changed the Loading String to Loading DDRace Client 2010-08-28 19:59:24 +02:00
editor When grabbing a tile it copies it's data to the editor 2010-08-31 20:07:00 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server updated some stuff 2010-09-07 07:51:14 +02:00
collision.cpp Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
collision.h Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
gamecore.cpp Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors 2010-08-29 05:46:09 +02:00
gamecore.h Added Fluxid's HookThrough 2010-08-21 04:20:01 +02:00
layers.cpp Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
layers.h Added Switch Layer and it Finally works like it should 2010-08-28 18:24:56 +02:00
localization.cpp added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
localization.h added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
mapitems.h Reworked and Added more stoppers 2010-08-30 06:45:09 +02:00
tuning.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
variables.h Removed gfx clear from settings file. Closes #15. 2010-09-07 06:45:36 +02:00
version.h Fixes Issue #5 2010-07-29 17:54:04 +03:00