.. |
client
|
tweaked the airjump indicator
|
2008-03-23 11:57:25 +00:00 |
editor
|
added shortcuts n,m for flipping tiles
|
2008-03-22 11:13:21 +00:00 |
generated
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
server
|
fixed error when switching to spectator
|
2008-03-23 12:25:37 +00:00 |
g_collision.cpp
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
g_collision.h
|
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
|
2008-01-13 11:15:32 +00:00 |
g_game.cpp
|
made the hook length more apparent
|
2008-03-22 13:03:52 +00:00 |
g_game.h
|
changed how the tuning is set
|
2008-03-22 14:42:35 +00:00 |
g_layers.cpp
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
g_layers.h
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
g_mapitems.h
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
g_math.h
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
g_protocol.def
|
made the hook length more apparent
|
2008-03-22 13:03:52 +00:00 |
g_protocol.h
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
g_tuning.h
|
tweaked hook length
|
2008-03-22 12:59:16 +00:00 |
g_variables.h
|
tweaked the airjump indicator
|
2008-03-23 11:57:25 +00:00 |
g_version.h
|
fixed the version number
|
2008-03-22 19:22:39 +00:00 |
g_vmath.h
|
fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme)
|
2008-03-19 23:08:26 +00:00 |