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added the shotgun pickup sound to the rifle
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@ -1659,6 +1659,8 @@ void powerup::tick()
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create_sound(pos, SOUND_PICKUP_GRENADE);
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else if(subtype == WEAPON_SHOTGUN)
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create_sound(pos, SOUND_PICKUP_SHOTGUN);
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else if(subtype == WEAPON_RIFLE)
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create_sound(pos, SOUND_PICKUP_SHOTGUN);
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send_weapon_pickup(pplayer->client_id, subtype);
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}
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