bors[bot]
d3c6f1b54f
Merge #1823
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1823: Fix 'several players were found' on /rank r=heinrich5991 a=fokkonaut
If no player was found, it should say 'x is not ranked', instead it says 'Several players were found', that is because if the result is -1, it will say that. With the default result being -2, it can no longer say that, instead it will say that the player is not ranked.
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-14 11:23:55 +00:00
fokkonaut
fabdc73087
Fix 'several players were found' on /rank
2019-07-14 11:31:58 +02:00
Arda
f1454dbb7a
Share afk state of players to client
2019-07-13 12:25:24 +03:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
bors[bot]
b50e7ee674
Merge #1802
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1802: Prediction fixes r=def- a=trml
I believe this fixes #1671 (uninitialized variables).
Some other things: Use new ddnetchar fields in prediction, small fix for prediction of moving pickups, fix the freeze end tick in ddnetcharacter (will add it to the client later)
Also adds a setting for choosing between new/old antiping for grenade like suggested in #1683 (cl_antiping_gunfire 0 to disable).
Co-authored-by: trml <trml@users.noreply.github.com>
2019-07-04 12:59:52 +00:00
fokkonaut
0cb13ccec1
Fix double pause due to spec
2019-07-01 01:17:32 +02:00
trml
82a47210eb
Fix freeze end tick in ddnetchar
2019-07-01 00:50:50 +02:00
def
6d19963933
Remove unused variables
2019-06-25 23:07:32 +02:00
def
f7e642bbbe
Fix race condition in /map (untested)
2019-06-25 21:03:20 +02:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath
efbc05c9a8
No need for <algorithm>
2019-06-13 23:24:06 +02:00
trml
fbf5edfdcb
Set and send solo status on servers with sv_solo_server and sv_team 3
2019-06-13 17:23:23 +02:00
Dennis Felsing
617d123024
Merge pull request #1778 from d3fault/instant-respawn
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respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-11 18:04:52 +02:00
Dennis Felsing
bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
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Store colors unsigned
2019-06-11 12:26:28 +02:00
d3fault
10e06f919e
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-07 02:44:19 -07:00
fokkonaut
e471d4796e
Remove the unused Skinstealaction
2019-06-04 17:23:29 +02:00
fokkonaut
75e13550c2
Convert to int
2019-06-03 11:57:46 +02:00
fokkonaut
078e88bc8f
Cleanup CPlayer Snap
2019-06-03 11:35:18 +02:00
fokkonaut
af7fd12341
Remove m_Weapon parameter from CProjectile
2019-06-02 22:04:11 +02:00
bors[bot]
1578a33628
Merge #1760
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1760: Fix freeze projectiles only hit one tee (Fixes #1759 ) r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-05-31 11:59:15 +00:00
bors[bot]
647bbcc259
Merge #1732
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1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2
This is an attempt at implementing the two things in a cleaner way.
Deprecated #1320
Willfix #1622 soon(tm)
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
fokkonaut
85cbe99422
Fix wrong character team check
2019-05-30 14:14:47 +02:00
fokkonaut
61a6518f0d
remove spaces
2019-05-29 16:30:44 +02:00
fokkonaut
bbbdd89e64
Fix freeze projectiles only hit one tee ( Fixes #1759 )
2019-05-29 16:28:38 +02:00
fokkonaut
14c7bf550a
fixed typo
2019-05-26 22:47:02 +02:00
Learath2
c98978c9d6
Implement timescore using a netobj
2019-05-21 10:26:33 +02:00
Learath
c2a774275f
Move AuthInfo into DDNetPlayer
2019-05-21 10:25:15 +02:00
heinrich5991
096c87bd1d
Hack around the race condition in random maps selection
...
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Dennis Felsing
7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
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Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml
09401a83ec
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
trml
ae57b7f205
Add more fields to ddnetcharacter
2019-05-02 00:34:03 +02:00
Learath
57f58cc9c7
Refactoring mishap
2019-05-01 22:57:14 +03:00
Learath
689c7b29be
Don't check dnsbl when alone
2019-05-01 14:54:51 +03:00
bors[bot]
a2f44299e0
Merge #1678
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1678: Handle colors in console r=def- a=Learath2
DEPENDS: #1654
A better way to fix #1581 possibly deprecates #1597
Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
bors[bot]
70b3f1db21
Merge #1675
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1675: Remove unused vanilla code (closed #1658 ) r=def- a=ChillerDragon
Removed vanilla code from gamecontext and gamecontroller. I didn't search for the code all over the place I just remember seing it there a lot. Also removed some empty lines. Wanted to do this for a long time :)
thought there is an reason it is there. But we have git and the vanilla repo so I don't see any point keeping it there.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-29 07:24:01 +00:00
bors[bot]
a5096c4de0
Merge #1663
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1663: Use freeze end tick instead of a flag. Fix #1659 r=def- a=Learath2
I used -1 for deep frozen, and 0 for not frozen. Not really sure if this is the best way.
Co-authored-by: Learath <learath2@gmail.com>
2019-04-27 08:53:38 +00:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
93265dbb9c
Please MSVC
2019-04-25 21:09:32 +03:00
Learath
0f781df1dd
Try handling colors in console
2019-04-25 14:48:53 +03:00
ChillerDragon
ad7a2cdef2
Remove unused vanilla code ( closed #1658 )
2019-04-24 22:36:47 +02:00
Learath
24408e6f3c
Oops
2019-04-24 19:12:46 +03:00
Ryozuki
42a5d7a9c1
fix conflicts
2019-04-23 20:42:07 +02:00
Dennis Felsing
dc1e638fb9
Merge pull request #1664 from Learath2/dd_pr_solofix
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Fix solo bug
2019-04-23 20:03:58 +02:00
bors[bot]
526af034dd
Merge #1620
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1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml
This is a reworked attempt at a rewrite of the prediction code (#464 ), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.
There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)
Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00
Learath
5d4461981a
Fix solo bug
2019-04-23 19:46:51 +03:00
Learath
67668d7fb2
Use freeze end tick instead of a flag. Fix #1659
2019-04-23 18:57:26 +03:00
bors[bot]
34542e64b5
Merge #1655
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1655: Add delete projectiles on death settings r=def- a=12pm
Need this for a map fix and doesn't hurt to have for grenades too I guess. Defaults are still the same
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-23 14:43:23 +00:00
12pm
a83e3e0d9a
Add delete projectiles on death settings
2019-04-21 20:17:41 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
Ryozuki
7d4fdb3322
update the core server-side
2019-04-21 15:16:28 +02:00
Ryozuki
6bfdad9771
fix super and solo
2019-04-21 14:57:45 +02:00
Ryozuki
eaef31d4a0
fix wording and add/fix no col and no hook
2019-04-19 11:59:09 +02:00
Ryozuki
0f3411f8fa
fix wording
2019-04-19 11:46:54 +02:00
Ryozuki
f37f8a8268
add all character flags to ddnetnetwork character
2019-04-19 11:17:28 +02:00
bors[bot]
bbf485a9ac
Merge #1628
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1628: Make client know about other solo players, fixes #258 r=heinrich5991 a=Ryozuki
When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed.
It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are.
It uses the protocol extension thingy.
fixes #258
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: Learath <learath2@gmail.com>
2019-04-18 23:03:52 +00:00
12pm
997e01bf31
Fix mute typo
2019-04-18 20:54:22 +02:00
Learath
d6bfef2cc0
Use a NetObj instead of a system message
2019-04-17 23:47:32 +02:00
Dennis Felsing
6e74d9d728
remove debugging
2019-04-17 14:12:35 +02:00
Dennis Felsing
b425495f45
Fix draggers
2019-04-17 12:58:53 +02:00
def
9dddb290dd
File score: Implement negative top5 ( fixes #1631 )
2019-04-15 18:55:33 +02:00
Dennis Felsing
aad18ebb86
Merge pull request #1624 from ChillerDragon/pr_refactor_mute
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Refactor mute and vote mute code
2019-04-13 17:52:55 +02:00
ChillerDragon
deaab4bb4b
Add functions instead of goto
2019-04-12 19:50:02 +02:00
Ryozuki
c686ceea53
Merge branch 'master' into pr_fix_solo
2019-04-12 16:34:43 +02:00
Ryozuki
3556830b9a
fix solo prediction
2019-04-12 16:29:13 +02:00
Ryozuki
7e43120b6e
make the client aware of other players solo status
2019-04-12 16:16:21 +02:00
bors[bot]
826a7781ae
Merge #1621
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1621: Actually enable -Wuseless-cast r=heinrich5991 a=def-
It's not supported in C and we only checked using a C compiler.
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-12 00:08:19 +00:00
ChillerDragon
a6d00973e1
Refactor mute and vote mute code
2019-04-11 20:10:04 +02:00
Dennis Felsing
cde07b420b
Implement changes suggested by -Wuseless-cast
...
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot]
cde3781184
Merge #1616
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1616: Minor CFileScore improvements r=heinrich5991 a=def-
It's written using STL strings and files intead of using system. Didn't change any of that because of the risk of breaking something unintentionally.
Co-authored-by: def <dennis@felsin9.de>
2019-04-11 09:41:01 +00:00
def
0a286b1d94
File score: report file opening errors
2019-04-11 08:15:14 +02:00
fokkonaut
15658b3b10
removed brackets
2019-04-10 22:13:10 +02:00
def
279d6e60ca
No duplicate () on rank
2019-04-10 22:05:44 +02:00
fokkonaut
b92607eb7d
fix no score when joining when using file based score
2019-04-10 21:40:31 +02:00
Dennis Felsing
ed34dcfec5
Merge pull request #1602 from def-/pr-explain-tiles
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Explain game tiles and entities in editor (fixes #1600 )
2019-04-10 17:38:22 +02:00
bors[bot]
b05b268a6a
Merge #1598 #1601 #1605 #1606 #1607 #1609
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1598: Fix home/end keys in console r=heinrich5991 a=def-
1601: 2 more tries to force DB to respond in UTF8 (fixes #1599 ) r=heinrich5991 a=def-
1605: Fix memory leak in draggers r=heinrich5991 a=def-
1606: Always initialize m_InfosLoaded r=heinrich5991 a=def-
otherwise it's uninitialized and then read, found by valgrind --tool=memcheck
1607: Enable a few more GCC warnings r=heinrich5991 a=def-
1609: Fix C90 compatibility on Windows r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-09 22:09:18 +00:00
def
708019c675
Grammar fix: Catched -> Caught
2019-04-08 21:54:33 +02:00
def
173b43d487
Fix memory leak in draggers
2019-04-08 21:54:12 +02:00
12pm
7b95d38bf3
Fix crash when draggers don't have a number
2019-04-08 21:47:22 +02:00
def
eda16acbca
Explain game tiles and entities in editor ( fixes #1600 )
...
- Explanations by Lady Saavik taken from https://ddnet.tw/explain/
- CCW/CW were mixed up in enum names, fixed
- Make sure that the texts fits, otherwise reduce font size
- Still need explanations for Portal tiles
2019-04-08 19:39:56 +02:00
Ryozuki
be708d0498
a mess
2019-04-07 21:18:43 +02:00
Ryozuki
813c24bf29
add m_IsSolo and fix hook col
2019-04-07 18:58:49 +02:00
bors[bot]
4931d00201
Merge #1589
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1589: Remove some code duplication in CSaveTee::LoadString r=def- a=def-
by using a switch-case with fallthroughs, seems like the perfect use case.
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 12:01:59 +00:00
bors[bot]
5d9d0d7d35
Merge #1587
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1587: Small fixxings r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
def
e27679ebcc
Remove some code duplication in CSaveTee::LoadString
...
by using a switch-case with fallthroughs
2019-04-06 20:28:47 +02:00
Ryozuki
52b58c3d5b
final fix
2019-04-06 18:38:25 +02:00
Ryozuki
69fd7f1767
fix and add gameuuid
2019-04-06 18:37:25 +02:00
Ryozuki
fb398ebcbf
better this way
2019-04-06 18:19:56 +02:00
Ryozuki
beeda4d7bb
fix warnings
2019-04-06 18:18:46 +02:00
Ryozuki
b92b2f1878
save telegun on /save
2019-04-06 18:13:11 +02:00
ChillerDragon
905204781b
Cleanup if nesting
2019-04-06 17:22:15 +02:00
12pm
a7ef921e3f
Add playerflags, dnsbl, and ips for non-admins in status
2019-04-03 15:07:05 +02:00
def
ef0e685496
Make timestamp consistent in scores
...
The motivation is to have the exact same timestamp for every member
finishing in a team and the team rank as well. This makes the database
more consistent and tooling easier.
2019-04-02 20:18:40 +02:00
Dennis Felsing
2dd78b6568
Command completion for /times, /points and /top5points
...
Still not implemented for file based servers of course
2019-03-29 14:39:48 +01:00
Dennis Felsing
d12ad9d05f
Merge pull request #1548 from def-/pr-vote-mute
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Remove vote mute after it expired (fixes #1544 )
2019-03-28 23:38:45 +01:00
def
09412f43f7
Remove vote mute after it expired ( fixes #1544 )
2019-03-28 23:35:51 +01:00
def
c489fb61be
After a char was killed stop processing further tiles
2019-03-28 23:29:34 +01:00
12pm
34c99f5944
Don't enforce own votes when moderating
...
It's counterintuitive, and hence way too risky
2019-03-21 02:57:22 +01:00
Dennis Felsing
1add4a0819
Only print team join message when not in team already ( fixes #1524 )
2019-03-20 14:01:32 +01:00
def
1e4890c499
More error checking in system.c ( fixes #1317 )
2019-03-19 23:16:29 +01:00
Ryozuki
6ed3276d20
fix formatting
2019-03-19 20:32:01 +01:00
Ryozuki
e00e9f126a
add vote_mutes
2019-03-19 20:25:21 +01:00
Ryozuki
43a1990e5d
ConVoteUnMute -> ConVoteUnmute
2019-03-19 20:18:11 +01:00
Ryozuki
d469654629
add vote_unmute and display on chat
2019-03-19 20:07:33 +01:00
12pm
679628c4eb
Exclude current map on random map votes
2019-03-18 15:10:27 +01:00
bors[bot]
d8e8a21a30
Merge #1469
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1469: Don't use strtok. Close #1468 r=heinrich5991 a=Learath2
^
Co-authored-by: Learath <learath2@gmail.com>
2019-03-11 11:56:26 +00:00
bors[bot]
26dc51a272
Merge #1466
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1466: Add colors for authed players. Deprecates #1299 r=def- a=Learath2
Not sure if a snap item is the best idea for this but it should help with not sending the data more then needed and keeping it properly updated. The colors aren't great now but we can fix that easily.
![image](https://user-images.githubusercontent.com/490500/53680889-607bf780-3cf2-11e9-84a0-579160e9e170.png )
Co-authored-by: Learath <learath2@gmail.com>
2019-03-06 13:44:28 +00:00
Learath
c4af290df5
Don't use strtok. Close #1468
2019-03-05 12:46:29 +03:00
Learath
548e9969b2
Add colors for authed players. Deprecates #1299
2019-03-02 13:50:33 +03:00
def
afa1e8adc5
Uninvite kicked/spectated players from team ( fixed #1464 )
2019-03-01 22:11:00 +01:00
def
887d1c8401
Simplify some server messages
2019-02-27 19:46:01 +01:00
bors[bot]
dfa16e37ba
Merge #1462
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1462: Remove empty else branch r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-02-25 19:21:04 +00:00
ChillerDragon
a34d9633ad
Remove empty else branch
2019-02-25 20:16:05 +01:00
def
21a938d983
Update credits
2019-02-15 11:10:44 +01:00
def
374529b452
Update credits
2019-02-15 10:59:34 +01:00
Dennis Felsing
6f3d261b73
Merge pull request #1441 from trml/pr_sync_weapon_input
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Sync weapon input with other input
2019-02-14 10:27:52 +01:00
Dennis Felsing
698a3f1c5a
Merge pull request #1443 from ChillerDragon/AutobanKnownBots
...
Add autoban depending on client version
2019-02-13 12:04:51 +01:00
trml
b9f301018f
Remove nesting
2019-02-11 22:25:51 +01:00
Learath
109983da21
Remove use of strtok
2019-02-11 18:53:30 +01:00
Learath
0086452757
Use str_in_list, generalize further
2019-02-11 18:52:40 +01:00
bors[bot]
ea6f76b383
Merge #1438 #1447 #1448
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1438: Add man pages with asciidoc r=def- a=Ryozuki
Fixes #1240
I added a simple script to generate the man pages.
To edit the man pages in the future, you must edit the `.adoc` files and then run generate.sh
You need asciidoc package to generate the manpages.
`sudo apt install asciidoc`
http://asciidoc.org/
Writing plain troff is a pain in the ass.
1447: Allow vote-kicking players with same auth level r=def- a=12pm
This is meant to help with dealing with trolls on test server since everyone can log into rcon there.
Shouldn't cause any problems anywhere else, I think.
1448: Require sv_vote_kick_min only on team 0 kick votes r=def- a=12pm
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-02-10 10:23:08 +00:00
12pm
f2cbb9d87d
Make teleporting to where you look at convenient
2019-02-09 19:32:45 +01:00
12pm
1cf73b3eec
Abort votes only if auth level is higher
2019-02-08 19:43:07 +01:00
12pm
10e4fcc185
Require sv_vote_kick_min only on team 0 kick votes
2019-02-08 18:44:11 +01:00
12pm
4b1651f18c
Allow vote-kicking players with same auth level
2019-02-08 16:57:39 +01:00
ChillerDragon
c0157db98d
Neutral kick reason
2019-02-06 14:53:22 +01:00
ChillerDragon
eaf61b662d
Never ban known bots
2019-02-06 14:49:41 +01:00
ChillerDragon
3f8e9613f7
Fix style
2019-02-06 13:06:28 +01:00
ChillerDragon
f5b551adee
Fix empty string check (ty Travis)
2019-02-04 23:33:25 +01:00
ChillerDragon
8ddb487e2b
Use consisten seperators (comma not semicolons)
2019-02-04 23:12:05 +01:00
ChillerDragon
03a20d6406
Add IServer::Ban
2019-02-04 23:09:14 +01:00
ChillerDragon
867b0a66ce
Fixings thanks to @Learath2
2019-02-04 22:16:09 +01:00
ChillerDragon
069b1763dd
Add autoban depending on client version
2019-02-04 20:46:42 +01:00
trml
3f9d30af0f
Sync weapon input with other inputs
2019-01-29 20:58:25 +01:00
12pm
3d01e59878
Fix switch_open description
2019-01-27 20:09:33 +01:00
def
22ea30a7f5
Fix crash
2019-01-10 21:11:23 +01:00
def
f5e8b9d822
Fix potential inconsistencies in rank/teamrank
2019-01-10 09:32:23 +01:00
def
7f8b1ecf21
Fix saves sql insert format for file fallback
2018-12-30 00:31:29 +01:00
def
bcdec941da
Update view target when spectating with chat open
...
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def
87fa394daa
Add Christmas skin event for client
2018-12-23 22:58:30 +01:00
def
a38d0068e1
Fix specvoted/pausevoted behaviour
...
Now switches immediately to the voted person if there is one instead of
switching back to unpaused first
2018-12-23 22:57:28 +01:00
Dennis Felsing
fcf2a16aef
Add toggle_tune
2018-12-20 09:18:22 +01:00
Dennis Felsing
e076d07f5f
Merge pull request #1408 from ddnet/sneaky
...
Sneaky code (TODO: Also mark 708?)
2018-12-18 12:16:53 +01:00
Dennis Felsing
5026ba555d
Fallback for /save when DB unreachable
2018-12-18 12:07:27 +01:00
def
6846a6ecad
Fixes and stress improvements
2018-12-17 20:05:50 +01:00
Dennis Felsing
f83a9be610
Sneaky code (TODO: Also mark 708?)
2018-12-17 14:55:58 +01:00
Dennis Felsing
e9ee74a941
Merge pull request #1402 from ddnet/remove-modhelp
...
Remove /modhelp (fixes #1401 )
2018-12-17 14:42:07 +01:00
Dennis Felsing
42d7f58d08
sv_join_vote_delay: Don't affect participating in map votes
...
Since they are already restricted by veto right
2018-12-12 10:41:31 +01:00
Dennis Felsing
5c18d6c481
Remove /modhelp ( fixes #1401 )
2018-12-12 10:05:44 +01:00
Dennis Felsing
b224a4dafe
Improve sv_join_vote_delay against vote bots
...
- Prolong to 5 minutes
- also affects participating in votes
2018-12-11 10:29:36 +01:00
Dennis Felsing
fabd559746
Clamp Spectator ID
2018-12-11 09:23:12 +01:00
ChillerDragon
aef7d76158
Allow to use pausevoted as normal pause
2018-12-10 23:20:29 +01:00
jupeyy
58e583e642
fix laser/rifle bonce delay, when server time(server ticks) are high, caused by unprecise floating point arithmetic
2018-12-07 11:06:44 +01:00
def
1a66fb9c17
Serverside special handling for 9999 second time
2018-11-21 23:21:35 +01:00
Ryozuki
90118b5a07
make it one line
2018-11-13 13:05:15 +01:00
Ryozuki
41fc33406a
fix laser telegun through TELEINWEAPON tile
2018-11-10 20:47:11 +01:00
Ryozuki
62dbda204e
fix entities clear and remove tele-activator from gametile as it doesn't make sense.
2018-11-04 15:50:56 +01:00
Ryozuki
674d3f00e0
add support for blue teleport gun
2018-11-03 10:26:20 +01:00
Ryozuki
3d202883c9
tele-activator: make delay be able to specify a weapon
2018-11-03 10:26:19 +01:00
Ryozuki
ddf2e6af36
add tele-activator to the switch layer
2018-11-03 10:26:19 +01:00
Ryozuki
c831b5e0c1
change tele-blocker to tele-activator
2018-11-03 10:26:18 +01:00
Learath
571b069b91
Small cleanup of *Mute functions
2018-10-08 21:29:33 +03:00
Learath
5b95eddca1
DRY with net_addr_comp_noport
2018-10-08 21:04:04 +03:00
Learath
1073b72965
Ignore DNSBL on "empty" servers.
2018-10-08 01:59:07 +03:00
Ryozuki
dc4179b056
it's safe to delete a null pointer
2018-08-24 20:02:23 +02:00
ChillerDragon
273c545f4e
Remove useless semicolon
2018-08-24 16:17:23 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
...
This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
def
58927375fc
Add message for failed database connection
2018-08-22 22:27:01 +02:00
Dennis Felsing
02e5fa20a0
Revert "Fix stoppers while retaining backward-compatibility"
...
This reverts commit e2d3e353cf
.
2018-08-22 08:33:28 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
...
This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
...
Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
...
Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00
def
311e89c79d
Fix votes
2018-08-16 21:42:10 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
...
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
...
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
Dennis Felsing
473048dac0
Update credits
2018-07-25 09:04:47 +02:00
bors[bot]
e571dc8d93
Merge #1200
...
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
Edgar
ee756f2b1a
apparently 0 is used and NULL not...
2018-07-17 19:25:38 +02:00
Edgar
ef4505e96d
we don't use nullptr in tw code
2018-07-17 19:24:10 +02:00
Ryozuki
4d7e493391
another style fix
2018-07-16 18:57:33 +02:00
Ryozuki
9cf0a60e3a
remove useles brackets
2018-07-16 00:53:36 +02:00
Ryozuki
97ecd62214
fix timakro review
2018-07-16 00:43:54 +02:00
Tim Schumacher
a3a4d4f519
Fix teleport rifle "backtracking" logic, now pretty sure about this
2018-07-15 23:33:49 +02:00
Tim Schumacher
ea68ef201f
Initialize m_TeleGunTeleport to false
2018-07-15 23:03:30 +02:00
Tim Schumacher
bbcc9aca0c
Fix stopper teleport gun bug
2018-07-15 12:02:48 +02:00
Ryozuki
890c3a511e
remove unused telegun function
2018-07-15 10:22:04 +02:00
Ryozuki
b811d18422
make laser telegun use the new function
2018-07-15 10:22:03 +02:00
Ryozuki
2bee4a9807
remove comments and stuff that shouldn't be there
2018-07-15 10:22:02 +02:00
Ryozuki
c074fdd30f
fix all known bugs
2018-07-15 10:22:01 +02:00
Ryozuki
747946b291
fix style a bit
2018-07-15 10:22:00 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
Learath2
e2314a33c8
Let the receiver decide instead
2018-07-12 12:58:33 +02:00
Learath2
5a5c563a20
Require DNSBL check on /modhelp
2018-07-12 12:50:27 +02:00
heinrich5991
8d04e7e5e1
Share libcurl resources across requests
...
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
bors[bot]
1cebe615dd
Merge #1195
...
1195: Fix votespec on /pause (Fixes #1193 ) r=heinrich5991 a=ChillerDragon
I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-07-10 07:26:08 +00:00
ChillerDragon
819ae338d8
Improved pause fix (thanks to heinrich5991)
2018-07-10 00:08:57 +02:00
ChillerDragon
e9807fe47c
Fix votespec on /pause ( Fixes #1193 )
2018-07-08 04:39:36 +02:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
Dennis Felsing
2adff3eca8
Merge pull request #1136 from heinrich5991/pr_ddnet_sha256
...
Use more secure hash function for map downloads
2018-06-27 08:15:19 +02:00
Dennis Felsing
079322899f
Merge pull request #1173 from ZombieToad/patch-3
...
fix Pain weapons bug
2018-06-27 08:08:13 +02:00
def
38767df2a4
Update credits
2018-06-26 21:19:17 +02:00
ZombieToad
4d2ee25bfb
fix Pain weapons bug
...
https://cdn.discordapp.com/attachments/293493549758939136/461236206131478538/PainWeaponBug.gif
because I'm new to coding it took me 2 hours to find this bug. I spent a while looking at the POWERUP_ARMOR and RemoveNinja() code wondering why it didn't work.
this bug is funny to some players so maybe you don't want to fix it. i wont mind because it was a challange for me to find it
2018-06-26 19:45:40 +01:00
Piepow
9f61424860
Fix pain emote immunity with jetpack
2018-06-25 21:11:22 -04:00
heinrich5991
ca8fcc823c
Use more secure hash function for map downloads
...
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).
The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.
For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.
Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.
Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.
Fix #1127 .
2018-06-24 17:04:50 +02:00
heinrich5991
125377bf2d
Use <stdint.h>
instead of <cstdint>
2018-06-24 17:00:21 +02:00
bors[bot]
ebb9481857
Merge #1157 #1160
...
1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
heinrich5991
7b76208431
Use m_ModhelpTick
to store the last modhelp action
...
This addresses @Learath2's comment.
2018-06-24 11:15:16 +02:00
heinrich5991
57e26450b2
Unify spelling of Modhelp
...
Since the command name is `/modhelp` it should be written `Modhelp` in
camel case.
2018-06-24 11:03:18 +02:00
heinrich5991
cdffd7616f
More style fixes
2018-06-24 09:57:30 +02:00
heinrich5991
e5e05081a7
Make port and client ID integers on /modhelp POST
2018-06-23 19:39:38 +02:00
heinrich5991
56876c7516
Add information about whether a moderator is present to the /modhelp POST
2018-06-23 19:38:27 +02:00
heinrich5991
36694d3852
Add a way to call for external moderator help
...
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
2018-06-19 23:27:35 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
bors[bot]
048176d043
Merge #1155
...
1155: fix sv_skinstealaction r=Learath2 a=ZombieToad
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-17 13:03:09 +00:00
bors[bot]
6850fa98bf
Merge #1154
...
1154: Rename 'credit' -> 'credits' r=Learath2 a=ChillerDragon
It's named ConCredits and there are many people credited so i guess the plural is fitting better c;
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-06-17 12:53:18 +00:00
ZombieToad
79c3327199
fix sv_skinstealaction
2018-06-17 07:28:32 +01:00
ChillerDragon
bc89e1644d
Rename 'credit' -> 'credits'
2018-06-17 05:42:41 +02:00
bors[bot]
d52143ffd5
Merge #1151
...
1151: fix veto r=heinrich5991 a=ZombieToad
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:44:28 +00:00
ZombieToad
4544d02639
fix veto
...
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
2018-06-15 00:49:09 +01:00
ZombieToad
99d0360947
fix pause messages
...
they were reversed
2018-06-14 22:41:28 +01:00
ZombieToad
a858b7ddcd
fix /settings stuff
2018-06-14 00:33:07 +01:00
ChillerDragon
4b6133003b
Fix help for showall command
...
current ddnet doesn't support the '/help showall' command.
This commit should fix that.
2018-06-12 00:30:21 +02:00
Dennis Felsing
e72413c43b
Merge pull request #1137 from ChillerDragon/UpdateCredits
...
Update credits
2018-06-06 09:49:31 +02:00
ChillerDragon
522c893812
Update credits
2018-06-06 02:40:37 +02:00
ChillerDragon
0fe419589e
All hail teeworlds convention
2018-06-04 11:16:04 +02:00
Ryozuki
21d6f4f39b
use cstdint also in gamecontroller.h
2018-05-29 11:38:52 +02:00
Dennis Felsing
69667d4537
Also use cstdint on non-MSVC instead of stdint.h
2018-05-29 09:15:00 +02:00
Ryozuki
d539331c64
use includes first in msc in eventhandler.h
2018-05-29 09:01:35 +02:00
def
59675fe63c
Rate-limit /lock ( fixes #1122 )
2018-05-11 22:05:32 +02:00
def
a7b778977a
Add sv_sql_validservernames ( fixes #1123 )
2018-05-11 21:57:47 +02:00
Dennis Felsing
722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
...
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
bors[bot]
97ce07a1ab
Merge #1118
...
1118: Add vote_ban rcon command r=heinrich5991 a=ChillerDragon
Works the same as muteid.
Vote banned players aren't allowed to start or participate in votes.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 15:04:27 +00:00
ChillerDragon
d4b0ad462b
Allow vote muted players to vote...
...
It is a feature not a bug lol. Vote muted players are still not able to call own votes but they now can vote yes or no.
2018-05-01 16:58:03 +02:00
heinrich5991
81aeb30654
Also add a console command to enable map compatibility mode
2018-05-01 12:38:33 +02:00
def
8225077d17
Explicit type conversion
2018-04-30 18:22:31 +02:00
def
c594a59569
/timeout without parameter: Try to reclaim using already set timeout code
2018-04-29 16:01:01 +02:00
def
5473012a6d
/showall: Only print message if state changed
2018-04-29 15:57:57 +02:00
ChillerDragon
d6be41d7ab
Fix style and imporve performance
2018-04-21 18:45:33 +02:00
ChillerDragon
32189f8485
Pointer naming convention
2018-04-19 11:51:10 +02:00
ChillerDragon
c1952d3ff1
'VoteBan' -> 'VoteMute'
2018-04-19 11:49:18 +02:00
ChillerDragon
6b26751eba
Fixes style and shows ban message only in console
2018-04-19 11:01:27 +02:00
ChillerDragon
835f560013
Add vote_ban rcon command
2018-04-18 19:26:49 +02:00
Edgar
2ece3f36b7
remove periods
2018-04-17 19:35:25 +02:00
Ryozuki
07bc652896
add showall message
2018-04-17 17:52:35 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
b504ae60fb
Improve wording in moderation messages
2018-04-07 16:51:17 +02:00
def
6d3b8f2d36
fix2
2018-04-04 20:41:05 +02:00
def
03ee53eaf1
space
2018-04-04 20:11:24 +02:00
def
30679364f5
Fix
2018-04-04 20:03:05 +02:00
def
8d98bd4e9f
Projectiles explode per team
2018-04-04 19:48:46 +02:00
Dennis Felsing
5a53e4c54d
Fix compilation
2018-04-03 10:27:19 +02:00
Dennis Felsing
f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
...
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing
256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
...
Add broadcast importance (fixes #669 )
2018-04-03 10:15:01 +02:00
heinrich5991
b9cdacbb37
Try to unfix the grenade bug for the map "Binary"
2018-03-24 14:01:01 +01:00
heinrich5991
4576dae6aa
Add infrastructure for special-casing maps
2018-03-24 14:00:41 +01:00
bors[bot]
1e15b97543
Merge #1088
...
1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991
08e2c843a1
Only count distinct client IP addresses for minimum player vote count
2018-03-18 20:53:05 +01:00
Chiller Dragon
74ecdea3ab
Add assert on unimportant broadcasts to all players
2018-03-16 13:30:47 +01:00
Chiller Dragon
cc70628a49
Static broadcast delay (10 sec)
2018-03-15 22:35:25 +01:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
VeH-c
748007d525
Fixed typo
2018-03-09 22:24:56 -08:00
ChillerDragon
8d1e60d5a6
Fix code style
2018-03-07 18:10:57 +01:00
ChillerDragon
ab2876743a
Make broadcast importance delay configurable
2018-03-07 18:06:39 +01:00
ChillerDragon
052e67c541
Add broadcast importance ( fixes #669 )
2018-03-07 17:22:41 +01:00
ChillerDragon
57cb136c55
Remove teamkill message on solo teams
...
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
Dennis Felsing
93f0cd8933
Proper negative top5 calculation ( fixes #1064 )
2018-03-05 11:53:55 +01:00
bors[bot]
e64919ddcb
Merge #1058
...
1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
def
ad99c58528
Add /pausevoted and /specvoted
...
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991
1387ee9a3a
Regenerate version file on git changes
...
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
ChillerDragon
c1e3dec980
Remove unused teams function
2018-02-27 16:40:52 +01:00
Learath2
ff872b39cd
Forgot to add GameID to the col-list
2018-02-14 01:17:40 +01:00
bors[bot]
6338a05fd3
Merge #1025
...
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2
For statistic collecting purposes, don't merge before updating the SQL Schema.
ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath
bc11fc2a35
Add GameUuid to teamscore aswell
...
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Learath
94d98e833a
Fix mistakes. Fix CREATE TABLE
2018-02-07 01:10:02 +01:00
Learath
0aeb912db2
Escape the UUID just in case
2018-02-07 00:44:03 +01:00
Learath
4a52bca55d
Include the teehistorian uuid instead
2018-02-07 00:35:21 +01:00
Learath
4748d5f065
Add client version to the record
2018-02-06 20:07:42 +01:00
def
c73e2a7ba8
New year is on January 1, not February 1
2018-02-01 20:22:18 +01:00
bors[bot]
4b84d7558f
Merge #1007
...
1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991
This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
heinrich5991
1c3dc8c316
Record rcon authentication stuff into teehistorian
...
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991
a744fe53a2
Remove CPlayer::m_Authed
...
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot]
f48a2a395b
Merge #947
...
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
Ryozuki
214a8ba10a
fix votes
2018-01-25 19:36:40 +01:00
Dennis Felsing
cb0209d6e3
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
Dennis Felsing
f3256f0b6c
Revert "Only make grenades explode once (fix by timakro)"
...
This reverts commit b9a93a18fb
.
2018-01-24 07:50:15 +01:00
Dennis Felsing
8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
...
Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
3033fbb466
Also pass negative numbers
2018-01-21 19:13:20 +01:00
def
a731482152
/top5, /top5team, /top5points, /times also show worst results with negative numbers
2018-01-21 19:08:52 +01:00
Ryozuki
79fedff12d
add /modhelp chat command
2018-01-21 01:32:55 +01:00
Ryozuki
0f328d6c52
wrong side..
2018-01-18 18:41:37 +01:00
Ryozuki
e039145628
fix pointer naming
2018-01-18 18:30:38 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
Dennis Felsing
31bbbaf512
case sensitivity
2018-01-15 09:10:20 +01:00
Dennis Felsing
272e14357c
Fix SQL code for points/top5points
2018-01-15 09:08:51 +01:00
def
80cf5eff45
Update credits
2018-01-14 08:11:48 +01:00
def
4bc0d176d3
More reverts..
2018-01-13 22:22:55 +01:00
def
3ee76bc5ff
Revert voting change
2018-01-13 21:40:29 +01:00
def
16117f74d7
People don't like my vote changes
2018-01-13 16:46:31 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
heinrich5991
9d9bfee53f
Move to ISO 8601-compliant timestamps
...
https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
...
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def
2ebc993379
Oops
2018-01-11 15:26:41 +01:00
def
e29de3295f
Vote faster when all press yes
2018-01-10 23:46:14 +01:00
def
37b7f058b2
Fix voting
2018-01-10 23:44:40 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
...
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
Dennis Felsing
d4f5b6ae69
Remove redundant code
2018-01-10 14:36:04 +01:00
Dennis Felsing
ea85e0669a
Keep vote running until everyone presses f3 or time runs out
...
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
...
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def
627291c510
/pause <name> always switches to watching name
...
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Dennis Felsing
be9a5fc8c8
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
bors[bot]
1d55bbda0e
Merge #948
...
948: Remove deprecated multi commands r=Learath2 a=heinrich5991
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
ChillerDragon
3acb650a6f
removed unused comment
2017-12-02 18:26:53 +01:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
7fc4a21565
Remove deprecated multi commands
...
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
ChillerDragon
a013a59aa6
removed dead function prototype
2017-11-01 14:57:34 +01:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
heinrich5991
525b643e18
Fix a syntax error
...
Sorry. :/
2017-10-13 16:33:23 +02:00
heinrich5991
c439b04a2d
teehistorian: Hide chat from teehistorian
...
There was a missing check that allowed chat messages to be written to
disk.
2017-10-13 16:25:26 +02:00
Learath2
4394933d6c
Merge pull request #887 from heinrich5991/pr_ddnet_async
...
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991
e989ffad78
Rename async_*
to aio_*
and add test for nondivisible buffer lengths
2017-10-13 02:48:42 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
heinrich5991
4d05a2379b
Make teehistorian asynchronous
2017-10-10 04:11:14 +02:00
heinrich5991
be0b52eddc
Fix teehistorian crash on startup
2017-10-10 02:39:29 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
...
Teehistorian
2017-10-09 18:42:27 +02:00
heinrich5991
f16059c0b8
teehistorian: Add a couple of tests, fix uninitialized vars and asserts
2017-09-28 02:42:35 +02:00
heinrich5991
f43480aeed
Add testing infrastructure for teehistorian
2017-09-28 02:03:30 +02:00
heinrich5991
1913106f15
teehistorian: Fix a bug with implicit ticks
2017-09-27 20:15:41 +02:00
heinrich5991
be79f14e38
teehistorian: Use m_pController->m_pGameType
directly
2017-09-27 19:38:54 +02:00
Dennis Felsing
5b05e558dc
Fix grammar (thanks noby)
2017-09-25 09:07:12 +02:00
heinrich5991
9d5ba770e9
teehistorian: Only record non-default config vars
2017-09-24 21:11:04 +02:00
heinrich5991
3efa490cb7
teehistorian: Remove global buffer
...
This removes the possibility of the buffer filling up and discarding
data.
2017-09-20 02:23:28 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
...
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def
03fa475b5e
Implement /pause [name] and /spec [name]
2017-09-18 19:12:01 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def
0a09af4b33
str_format instead of sprintf
2017-09-03 09:01:25 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
fb252c4940
Fix compilation
2017-08-25 13:27:37 +02:00
heinrich5991
1ae004ba46
Make a copy of the input only after sanitizing it
...
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def
0e1cc205ef
Fix formatting for server chat messages with time in already
2017-08-21 20:48:11 +02:00
def
98520bb407
other kind of fix
2017-08-19 09:36:13 +02:00
def
d40dd4f362
Don't try next SQL server when /times returns empty
2017-08-19 09:32:14 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
0a28556481
A bit nicer birthday message
2017-07-31 18:24:16 +02:00
def
d9aeeae3fc
Fix sql_score.cpp formatters
2017-07-30 14:23:25 +02:00
def
c12082c2ef
Not too many messages
2017-07-30 14:15:45 +02:00
def
7a3b7c6228
oops
2017-07-29 23:13:04 +02:00
def
f3d4fcf012
Print message when team starts playing to team members
2017-07-29 23:11:33 +02:00
HMH
d03e91153c
removed unused Dest function for layers
2017-07-28 14:43:03 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def
adef38a574
Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
...
This reverts commit bf0e67a34a
.
2017-07-26 18:12:41 +02:00
def
cf08239e58
no plenk
2017-07-24 20:58:51 +02:00
def
4c98c4bdd6
typo
2017-07-23 21:34:36 +02:00
def
79d29b1e31
Fix: Finish score should always show the fastest time
2017-07-23 21:33:55 +02:00
def
bf0e67a34a
We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map
2017-07-23 21:20:12 +02:00
Dennis Felsing
bcb30c860e
Merge pull request #761 from Learath2/dd_pr_vanillapause
...
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
ChillerDragon
727b9f84b6
fixed scoreboard update for slow racers (less hacky) ( #765 )
...
* fixed scoreboard update for slow racers (less hacky)
* Fix some style issues
2017-07-05 23:01:57 +02:00
Tim Schumacher
2ef05c2def
Use sv_teleport_hold_hook also for checkpoint tele
2017-06-15 16:07:27 +02:00
Tim Schumacher
47fecc8659
Add sv_check_teleport_hold_hook map setting
2017-06-15 15:49:07 +02:00
Learath2
49e4501cc7
Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
...
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki
5f23a68caf
get rid of wrong dbg_assert
2017-06-12 17:49:01 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
45acda1a66
Fix compiler warning
2017-06-02 21:49:53 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
c49aa0671f
Revert "A bit faster"
...
This reverts commit 1428c25083
.
2017-05-24 23:16:10 +02:00
Learath2
6a6666abc4
Keep pause state when killed
2017-05-24 22:30:28 +02:00
def
1428c25083
A bit faster
2017-05-24 21:39:04 +02:00
def
02995bf72f
Oops
2017-05-24 21:36:14 +02:00
def
1f86e6c8df
Save fixes
2017-05-24 21:32:26 +02:00
def
1b2a85af58
Fix m_Jumped loading
2017-05-24 20:23:54 +02:00
def
562dee6e38
Clean up server messages a bit
2017-05-21 01:20:25 +02:00
def
63c1d75458
When frozen and afk, show normal eyes to be able to tell non-afk from afk
2017-05-19 19:12:52 +02:00
Learath2
cf81ef8ce6
Can't spectate yourself when /pause'd
2017-05-19 00:21:01 +02:00
def
c1c2c1575f
Fix some vanilla pause issues
2017-05-18 23:52:54 +02:00
def
d7d0520f79
Another try
2017-05-18 20:04:29 +02:00
def
819187f376
Fix unweapons
2017-05-18 20:01:10 +02:00
def
0f14307e8f
oops
2017-05-17 22:37:54 +02:00
def
7e7d56048b
New try at loading in team only
2017-05-17 22:30:13 +02:00
def
bd75e6e1f6
Actual fix
2017-05-17 18:56:58 +02:00
def
a8966c680e
Revert "Prevent vote spam"
...
This reverts commit 526a23b191
.
2017-05-17 18:55:45 +02:00
def
b48005fe40
Revert "Fix last map vote"
...
This reverts commit 42f3b0d7a8
.
2017-05-17 18:50:01 +02:00
def
42f3b0d7a8
Fix last map vote
2017-05-17 18:45:45 +02:00
def
a7ee59804b
Reverse...
2017-05-16 17:52:29 +02:00
Dennis Felsing
666d1585b7
Fix crash on invalid pause state in save
2017-05-16 17:02:28 +02:00
Learath2
b4b5d6cc9e
/pause'd players stay in player list
2017-05-15 13:56:54 +02:00
Dennis Felsing
87adba55ad
Allow voting again if no map could be found for random map vote
2017-05-15 11:15:04 +02:00
def
8c9995f166
oops
2017-05-14 22:44:52 +02:00
def
413f96b43d
Prevent some save/load cheating
2017-05-14 22:42:49 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
...
This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
def
f57f1d0d17
You can't invite someone to team on solo server...
2017-05-14 22:16:58 +02:00
def
f2232b8026
Fix compilation
2017-05-14 22:14:02 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
...
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
...
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing
a0a1276b6a
Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
...
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing
610195f21e
Merge pull request #753 from Learath2/dd_pr_voting
...
Fix vote spam
2017-05-14 11:49:12 +02:00
Learath
58d3d5251a
Fix a mistake. Kill on kick
2017-04-25 20:27:23 +02:00
Learath
526a23b191
Prevent vote spam
...
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath
a1d2212696
Change behaviour for kick votes in teams
2017-04-25 19:10:22 +02:00
Learath2
3878d6fb56
Reset invites when the team is empty
2017-04-24 21:28:02 +02:00
def
4b376d239c
rename
2017-04-24 17:36:13 +02:00
Learath2
1d84d0db07
Get rid of trailing spaces
2017-04-24 14:05:09 +02:00
Learath2
c1a4a95d61
Add ratelimiting and config options for invite
2017-04-24 14:04:50 +02:00
Learath2
aa3690a632
Reset invites when the team is empty
2017-04-24 13:31:05 +02:00
Learath2
89199d04d0
Fix invite spam by abusing lock.
2017-04-24 11:03:16 +02:00
Learath2
309d47e933
Revert "Remove invite system entirely since no one wants to fix it"
...
This reverts commit 99cc9d2c0b
.
2017-04-23 22:50:07 +02:00
def
99cc9d2c0b
Remove invite system entirely since no one wants to fix it
2017-04-23 17:51:29 +02:00
def
8dcad29138
Also update timestamp in team rank (fixes discord bot to show team ranks when they exist)
2017-04-23 14:08:58 +02:00
Learath2
c091eb6cc9
Fix indentation
2017-04-22 19:04:16 +02:00
def
9da2655ea7
Add own time to /mapinfo
2017-04-21 20:13:51 +02:00
def
9e7eb9c142
Remove /uninvite
2017-04-13 10:34:19 +02:00
def
3c9b178e73
Fix /times ratelimit
2017-04-13 09:38:53 +02:00
def
d4ed1310d2
Configurable rate limit for SQL queries
2017-04-13 09:33:26 +02:00
def
407943a0a0
A bit more cautious SQL code
2017-04-13 09:26:12 +02:00
def
d450678bf3
Quit even if score-threads didn't complete
2017-04-13 08:38:27 +02:00
Learath
c8acc2d286
Swap /pause and /spec around
2017-04-13 01:33:56 +02:00
Learath
0cafa8b813
Random tees can't load saves
2017-04-12 16:59:46 +02:00
Learath
47f405e160
Remove tees that don't belong
2017-04-12 10:33:02 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
Learath
95690a1cf7
Reimplement sv_pause_frequency
2017-04-09 01:16:48 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
Learath2
079c53471c
Remove unnecessary check. Fixes #714
2017-04-02 19:39:22 +02:00
HMH
7ef108c818
Fix style in some places which the previous fix missed
2017-03-23 22:28:06 +01:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
def
125764815b
Update credits (I probably missed a few)
2017-03-16 19:17:24 +01:00
necropotame
4027b3dc01
Add error message in case of invalid argument for /timer
2017-03-15 12:22:13 +01:00
necropotame
e4345307c1
Fix #662 (timer command displays the wrong state)
2017-03-15 11:11:01 +01:00
Learath2
0b0783f13c
Fix styling issues, use uint for bitmask
2017-03-10 14:52:49 +01:00
Learath2
9319a82c6e
Add /invite for locked teams. Fixes #647
2017-03-06 12:14:38 +01:00
necropotame
b6548aa8cf
Fix wrong code convension, add enum for timer display type
2017-02-28 07:31:24 +01:00
necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
heinrich5991
b42a59f290
Fix a crash with semicolon handling and timeout codes
...
Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991
80ea4c8590
Disallow usage of semicolons in chat commands
...
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.
Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991
e94c0260d7
Implement /rules in a less copy-and-pasty way
2017-01-03 13:57:22 +01:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
Dennis Felsing
67ef498573
Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
...
Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
def
3ed6692ad7
SQL string cleanup
2016-09-25 10:41:34 +02:00
heinrich5991
c08206dd96
Don't show player HUD during /pause
for vanilla clients
2016-09-20 21:40:40 +02:00
east
c9a50916b3
sv_dnsbl_vote option added
2016-09-05 11:53:26 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
H-M-H
1a311585be
escape strings before applying FuzzyString
2016-09-03 18:28:11 +02:00
Speedy Consoles
39704a04a7
made 1-tick unfreeze reliable
2016-08-27 18:03:50 +02:00
def
c91ef1ea81
str_append instead of strcat
2016-08-21 21:14:41 +02:00
def
2aa3303884
Longer team ranks
2016-08-21 21:06:12 +02:00
def
320c299b68
Fix laser code
2016-08-07 22:38:45 +02:00
def
e8dac3346a
Fix veto
2016-07-20 20:56:22 +02:00
def
aab3beb3b0
Veto right for start and join time
2016-07-08 18:28:33 +02:00
def
992c148dce
Fix messages a bit
2016-07-03 23:23:33 +02:00
Tim Schumacher
96d05e3370
Send chat message when team is unlocked by a tile
2016-06-30 17:55:34 +02:00
H-M-H
35bd378a62
fixed RandomUnfinishedMap
...
do not execute this function several times even after success
2016-06-22 02:00:29 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
def
e0ec97174a
Try to fix broken /map
2016-06-10 03:05:47 +02:00
HMH
bb9d23bb73
sql-save: forgot a line
2016-05-31 12:32:09 +02:00
HMH
28d116217b
fixed resetting of saving-state of teams (was not reset always)
...
destructor of CSqlTeamSave takes care of that now
while doing so the allocation of CSaveTeam has been moved to the stack
2016-05-31 00:03:28 +02:00
H-M-H
ada3b9a5db
Merge pull request #378 from H-M-H/sqlmasters
...
separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
HMH
ea5892b1ce
don't clear sql-mapstring twice
2016-05-21 22:53:49 +02:00
def
af8317c2e9
Don't allow restarting after touching finish line on solo server
2016-05-21 21:51:38 +02:00
H-M-H
b648b530d5
Merge branch 'master' into sqlmasters
2016-05-20 23:40:29 +02:00
def
3c54f443b2
Make sv_join_vote_delay work for /map votes and make the number of seconds configurable
2016-05-20 20:05:47 +02:00
def
aff85462aa
Update messages a bit
2016-05-20 18:36:32 +02:00
def
ede6a9f93f
More uniform /times output (thanks Soreu)
2016-05-20 18:28:33 +02:00
H-M-H
2bcbe52d14
fixed /load message
2016-05-11 15:54:09 +02:00
H-M-H
42fc8a0fe2
fixed use of Str and ClrStr
2016-05-11 15:26:16 +02:00
H-M-H
6a2438e1cf
fixed includes
2016-05-11 15:01:53 +02:00
H-M-H
3b6baaa8d3
made CSqlData const for threadfunctions and added a class for sqlstrings
...
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.
To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.
sql_string_helpers got an own source file now.
A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
H-M-H
4bf1a68292
do not write nullbytes to failed_sql.sql
2016-05-05 13:23:35 +02:00
Henningstone
77b584c12f
Forbid showing /top5 from rank 0 on
2016-05-05 01:33:28 +02:00
H-M-H
30ca8d8774
made writing to sql-failurefile threadsafe
2016-05-04 23:37:34 +02:00
def
2df9c79483
proper str_copy size ( fixes #461 )
2016-05-04 18:43:54 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
a93e845e6d
checkbirthday now also sends a broadcast to the 'birthdaychild'
2016-05-03 23:50:42 +02:00
H-M-H
94f163f094
added CSqlPlayerData for simple tasks like getting best time
2016-05-03 23:24:44 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
H-M-H
c9b64053d0
cleaned up structure of sql_score.cpp
2016-05-03 20:45:58 +02:00
H-M-H
d0cebb576d
sql-score can now handle mapchanges/reloads
2016-05-03 20:36:17 +02:00
Dennis Felsing
230784d234
Merge pull request #458 from Ryozuki/pr_showping
...
Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki
5c7856ee59
Added cl_showping
2016-05-03 16:06:10 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
Tim Schumacher
50f9e37282
disable deepfly patch applied at wrong position
2016-05-02 16:25:34 +02:00
def
b6733a1827
Update credits
2016-05-01 17:14:02 +02:00
def
e0e7f20196
added sv_deepfly (default 1) to disable deepfly (by timakro)
2016-04-29 18:08:53 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
750f30b6b9
Don't use hardcoded table name
2016-04-23 16:42:54 +02:00
def
93ce3c84c3
Add fake tuning for hammer hit
2016-04-20 11:59:14 +02:00
def
2f170c4d1c
Actually call new birthday function
2016-03-26 00:36:54 +01:00
def
fc2bf86174
Birthday check when player joins
2016-03-26 00:20:18 +01:00
def
52fcc6e550
Fix sv_hide_score
2016-03-26 00:19:44 +01:00
def
b2105ef3ec
Revert "Nicer formatting for SQL stats"
...
This reverts commit c36b7efe1d
.
2016-03-09 23:45:48 +01:00
def
64e4f99102
Revert "Further improvement on ranks formatting"
...
This reverts commit fad318e86f
.
2016-03-09 23:45:43 +01:00
def
fad318e86f
Further improvement on ranks formatting
2016-03-08 17:53:49 +01:00
def
c36b7efe1d
Nicer formatting for SQL stats
2016-03-08 17:36:14 +01:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
H-M-H
e39829ef7c
killer of locked team will get strong hook on respawn
2016-03-04 22:55:12 +01:00
def
e577c8e9ae
Fix web links
2016-02-23 01:05:37 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
...
on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
...
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
8dacd88755
more generic format of saved sql-inserts
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
...
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
...
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
2d41ce3527
try next sqlmaster also if the current write fails
2016-02-20 15:33:35 +01:00
H-M-H
c4ab59e4c3
fixed use of locks for threading:
...
each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
...
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H
6ba10d2719
mastersqlservers are working now
...
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H
5e4456584f
started with sqlmasters
...
+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H
9ed66f7adc
Cleanup of Sqlconnection
...
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher
e183a17117
removed other gametypes files and gametype setting
2016-02-16 14:29:11 +01:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
H-M-H
cb1c63c652
Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
...
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
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Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
heinrich5991
90ba4c5986
Make join vote delay the default
2016-01-22 17:44:53 +01:00
heinrich5991
957844e234
Add comment about when sv_join_vote_delay
doesn't apply
2016-01-21 00:09:11 +01:00
heinrich5991
384668928b
Add sv_join_vote_delay
...
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991
c0a90f98b8
Fix length of vote reason display in chat
...
Fixes #407 .
2016-01-19 15:00:41 +01:00
heinrich5991
294a962141
Fix a few style issues in voting code
2016-01-19 14:58:52 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
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basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
def
05fcc58b2f
Oops, next SQL server compilation fix
2015-09-23 14:05:54 +02:00
def
97152e5cbf
Hopefully fix SQL server compilation with Visual Studio
2015-09-23 11:54:20 +02:00
def
336e916548
Add option not to create sql tables
2015-09-15 09:28:18 +02:00
heinrich5991
48ecf3d5a1
Merge pull request #323 from Chairn/drag_range
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Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def
a8cadc21eb
Last one I hope
2015-09-05 18:05:29 +02:00
def
ffe9235151
Oops, another one
2015-09-05 17:59:37 +02:00
def
7487923774
Fix Windows thread handle leak
2015-09-05 04:49:22 +02:00
def
0fa06c4a5e
Server names may be 4 bytes long
2015-09-05 00:48:11 +02:00
Chairn
8148a29108
Removed useless comment line
2015-09-01 23:17:45 +02:00
Chairn
c5443d8e34
Added command sv_dragger_range. Maybe need some more tests.
2015-09-01 23:15:48 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
heinrich5991
3a069093d7
Fix settings compare
...
It was just using a heuristic, comparing the first 24 bytes. Memory unsafety
for configs that were shorter than 24 bytes.
2015-08-27 16:20:56 +02:00
heinrich5991
cc0d0fa728
Fix config_store for old maps that don't contain MAPITEMTYPE_INFO
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Just add one in this case.
2015-08-27 15:46:51 +02:00
heinrich5991
d56f80f0f5
Fix temp file creation in case no temp file is needed
2015-08-27 13:37:34 +02:00
heinrich5991
e954e55533
Removed *_dump
and *_reset
from the list of game commands
2015-08-27 13:00:43 +02:00
heinrich5991
d13ebf93a2
Add config_store
and config_retrieve
tool
2015-08-27 12:55:35 +02:00
heinrich5991
bf1f7d6ccd
(Safely) execute settings embedded in maps
2015-08-27 12:55:34 +02:00
heinrich5991
6a17d2700d
Fix saving the config into the map
2015-08-27 12:51:24 +02:00
SushiTee
7bd0f276d4
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
def
ed0634f9b0
Update credits
2015-08-23 23:22:31 +02:00
def
5119976c9f
Oops
2015-08-22 20:25:28 +02:00
def
7ff9cd890c
No magic number for weapon
2015-08-22 20:15:15 +02:00
def
844d8b8ae3
Add sv_teleport_lose_weapons
2015-08-22 19:24:10 +02:00
def
f977f80c94
Stronger checks on save
2015-08-22 15:16:14 +02:00
def
f62bb1821c
/map and /mapinfo improvement ( fixes #292 )
2015-08-19 22:43:08 +02:00
BeaR
6b2e61bbc6
Fix collision bug with weapon projectiles
...
Ignore characters, which can't collide e.g different teams, in the intersection test for projectiles.
2015-08-16 10:54:06 +02:00
def
e1fe407ee5
Make team locking an option
2015-08-16 00:39:31 +02:00
def
9d5459d731
Check IDs in a more reasonable order
2015-08-12 15:54:03 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
1fd0f947af
Better numbers in average time for /mapinfo
2015-08-09 22:20:52 +02:00
def
727ea434d4
Increase magic number a bit until we assume client is not DDNet
2015-08-07 03:26:50 +02:00
def
f39b85a3e2
Add average time to /mapinfo
2015-08-06 16:02:00 +02:00
def
8401c43edb
Remove a message to prevent server log spamming
2015-08-05 22:43:57 +02:00
def
d57b0d62c6
Support for 0 stars in database
2015-07-23 12:49:22 +02:00
def
949fcb2c40
Remove one useless debug print
2015-07-23 12:11:42 +02:00
def
a04578b3ba
Add switch_open to set the initial state of a switch to open
2015-07-22 23:32:39 +02:00
def
bab961f054
Prepare switch to mixed case server names
2015-07-22 19:56:24 +02:00
def
0cb50c1805
Print actual SQL inserts/updates to debug log
2015-07-22 19:05:45 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
def
0cd9b0006b
Another known bot client
2015-07-13 00:18:59 +02:00
def
17b8a5219b
Show a nice message to known bot clients
2015-07-13 00:02:57 +02:00
def
da68023f7a
Off by one ;)
2015-07-11 19:28:45 +02:00
def
6d68e22cd1
Hopefully fix string fuzzying for unicode
2015-07-11 19:26:57 +02:00
def
73229fbb62
Only allow /save when team is started already (prevents saving after
...
noobfilter)
2015-07-09 23:48:29 +02:00
def
1ef03e7387
Only disallow team changing and killing when calling kick/spec votes
2015-07-09 19:07:33 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
acf18f98fc
Clearer message on veto
2015-07-08 18:09:52 +02:00
def
b6133e7ece
Fix typo...
2015-07-08 17:05:49 +02:00
def
c79b4d3112
Add veto right for players with high time to stop map change votes
2015-07-08 17:03:22 +02:00
def
1f2b09303f
Vote caller never counts as afk
2015-07-08 16:04:54 +02:00
def
fbe1bcbf39
Don't capitalize server name in /mapinfo
2015-07-08 15:47:46 +02:00
def
872a94618d
Oops, use non-fuzzy map string
2015-07-08 02:14:33 +02:00
def
87227927cd
/map and /mapinfo: Prefer exact match, including capitalization
2015-07-08 02:07:49 +02:00
def
b3592380d1
Re-enable broadcast for old DDNet client version
2015-07-04 14:12:49 +02:00
def
9e4da8658d
Update credits
2015-07-01 17:57:27 +02:00
def
e20be248f0
Fix previous commit
2015-07-01 16:27:19 +02:00
def
e552ef2643
Print number of finished tees in /mapinfo as well
2015-07-01 16:24:27 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
def
45b7706439
Don't ignore timeout codes because of spam protection (might fix issue with timeout code being ignored)
2015-06-26 03:59:38 +02:00
def
3b7fca86c6
Initialize pReleasedString
2015-06-25 22:38:16 +02:00
def
dcddb7896d
It would help to test before commiting
2015-06-24 21:53:00 +02:00
def
2decad5d75
Fix SQL query of /mapinfo for empty case
2015-06-24 21:46:42 +02:00
def
a0ac817966
Fix
2015-06-24 19:18:59 +02:00
def
6b300334f7
Nicer wording
2015-06-24 19:17:49 +02:00
def
7c9d452c61
Fix /mapinfo string
2015-06-24 19:15:03 +02:00
def
9a55f52e61
Fix SQL query
2015-06-24 19:04:34 +02:00
def
6b1c7a5350
Initial support for release dates in /mapinfo
2015-06-24 19:03:03 +02:00
def
55e0c58707
Fix bracket
2015-06-22 13:07:41 +02:00
def
4f323313f3
Clean up code a bit
2015-06-22 13:06:14 +02:00
def
49c0bedb62
Go back to forbiding cl_startinfo
2015-06-18 17:47:07 +02:00
def
8523fdc043
Update credits
2015-06-14 12:24:10 +02:00
def
981b6d0013
Fix potential server crash
2015-06-02 11:55:16 +02:00
def
dd9563a88c
Make switch number work for freeze on switch layer
2015-05-31 18:21:12 +02:00
def
0f5a4f8428
Fix start info spam protection
2015-05-19 17:47:41 +02:00
def
987723316a
Fix server crash with doors
2015-05-18 20:36:30 +02:00
def
14b5766b30
Disallow spectators to participate in kick votes
...
Fixes #186
2015-04-19 14:15:59 +02:00
def
230ad1a6f6
Revert "Timestamp index for race table for improved performance of /players/"
...
Better indices on the relevant server, not necessary everywhere else.
This reverts commit d4d5109c47
.
2015-04-19 12:52:27 +02:00
def
d4d5109c47
Timestamp index for race table for improved performance of /players/
2015-04-19 11:55:35 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
timgame
52aab8c00f
added unfreeze after /r, /rescue
2015-04-16 18:13:36 +02:00
timgame
62aa011734
added /r, /rescue: teleport yourself out of freeze
2015-04-16 17:37:57 +02:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
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Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def
9ff0fbf530
Add /teamrank and /teamtop5 as aliases
2015-04-02 01:00:16 +02:00
def
bb88034def
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-28 21:53:13 +01:00
def
14d0d2ba08
Kill everyone!
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This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
timgame
108e46275c
fixed refill jumps with 1 jump
2015-03-22 18:27:57 +01:00
timgame
909db5cd55
added ninjajetpack prediction
2015-03-14 18:55:50 +01:00
def
564a69210c
Revert ZZZ emoticon when afk
2015-03-13 15:21:27 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
def
cdc855f3fd
Set telecp when using totelecp (for Saavik)
2015-02-21 19:48:22 +01:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
201e67d513
Update libcurl includes
2015-02-05 20:21:37 +01:00
def
96e864e9c3
Fix: Make /map work with #
2015-01-23 21:47:16 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
4ee13df329
Fix text message about ninja jetpack
2015-01-05 13:30:38 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
75ea9719db
Player can be NULL, prevent crashes
2014-12-27 02:50:59 +01:00
def
6dc501f286
Fix: Actually should spam protect sql messages
2014-12-25 14:56:31 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
e5aa762cf1
Make non-sql server comile again
2014-12-19 21:58:48 +01:00
def
ec53836d83
Don't lose memory
2014-12-19 17:51:04 +01:00
def
8f72b2fdb6
Fix
2014-12-19 17:47:11 +01:00
def
87afb28a40
Further save cleanup
2014-12-19 17:43:23 +01:00
def
da0750d26f
Remove buggy and unneeded finish time in /rank and /rankteam
2014-12-19 16:27:10 +01:00
def
75bbf64bbd
Allow to set country where you can load savegame
2014-12-19 11:30:14 +01:00
def
b0ae9d095f
Don't spam protect sql messages
2014-12-18 15:52:24 +01:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
d3837038eb
Fix stack underflow
2014-12-02 12:35:52 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
def
21472046df
Remove magic number: 256 -> NUM_TUNINGZONES
2014-11-25 22:47:25 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
0a9b0b11b9
Significantly improve performance of /rank
2014-11-11 11:51:36 +01:00
def
ae78518c83
Another fix for mariadb 10
2014-11-11 11:35:43 +01:00
def
37a8e89f73
Fix /points and /top5points with MariaDB 10
2014-11-09 20:22:31 +01:00
def
630e8430aa
Fix: Show 0 finishes in /mapinfo
2014-11-09 00:25:53 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
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This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
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This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
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Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
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This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
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This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
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Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
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Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
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This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
94938b11c3
Fix #24
2014-08-26 23:04:07 +02:00
def
5825077537
Use new record_points
2014-08-26 17:46:47 +02:00
def
d46eb4b03c
Preparation for faster /points and /top5points
2014-08-26 14:18:38 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00
def
05dd0b4af7
Fix crash in kill protection
2014-08-25 11:35:55 +02:00
def
4311df0c62
Switch /pause and /spec
2014-08-25 01:48:57 +02:00
def
9aecbe63ba
Helpers text
2014-08-25 00:24:07 +02:00
def
d51328f7d7
Kill protection cleanup
2014-08-25 00:18:51 +02:00
def
3ee3aa2f2e
Remove kill message
2014-08-25 00:12:20 +02:00
savander
2e0c77d6ee
Fix Kill protection
2014-08-25 00:00:26 +02:00
savander
77663d6d41
fix: Kill protection crash
2014-08-24 23:50:45 +02:00
savander
1577201364
Kill protection
2014-08-24 23:24:33 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
f64bf42894
Show time of player you're spectating ( #1 )
2014-08-22 13:29:39 +02:00
def
dbd3f94dbe
Helpers
2014-08-21 00:06:04 +02:00
CookieMichal
f0e44fa714
Update ddracechat.cpp
2014-08-19 17:26:59 +02:00
def
c9d70ed81b
Try to fix crash related to bad connection and reconnecting
2014-08-18 23:50:24 +02:00
def
f1e4700ae8
Add a timeout protection message
2014-08-17 05:04:37 +02:00
def
637d4a33c1
Fix: reset tuning zones after timeout protection
2014-08-17 04:39:33 +02:00
def
07aa08703d
Remove (probably buggy) implicit timeout protection
2014-08-16 14:43:22 +02:00
def
75538e32cc
make sv_vote_max_total only work for kick and spec votes
2014-08-12 13:41:57 +02:00
def
1d08bffbbb
Map configs don't have to be in data directory
2014-08-11 20:37:47 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
e137c48e5e
Merge branch 'try-timeout' into DDRace64
2014-08-09 19:24:54 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
a39c46ea1d
Only extend timeout when code was entered
2014-08-09 18:08:00 +02:00
def
f04537dee5
Working great
2014-08-09 17:53:24 +02:00
def
f859f350ca
Kind of working with timeout code
2014-08-09 17:25:29 +02:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
9cdbf5dbed
1 minute punishment for saving to prevent speedrunners from abusing it
2014-08-01 23:06:15 +02:00
def
066ac46c17
Add a message after you finished in team and rejoin team 0
2014-08-01 16:00:04 +02:00
def
0142cb1c18
Fix crash in /save
2014-07-29 14:31:10 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
9aec62de2e
Try to fix /save for solo servers
2014-07-28 15:43:47 +02:00
def
5cbd71de8f
Try to fix /save for solo servers
2014-07-28 15:42:57 +02:00
def
5b24fcd052
Try to fix tunezones with /load
2014-07-26 17:56:51 +02:00
def
99b73e9ce4
next try
2014-07-26 17:21:55 +02:00
def
a28cc2da76
Fix save/load freeze
2014-07-26 17:16:42 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
e08e00817c
Fix that mod can call any vote
2014-07-19 19:06:25 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
809dd8adf0
Hopefully fix mapinfo on some maps
2014-07-19 17:07:26 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
4c2e01114f
Add back 00Eviltee
2014-07-09 20:01:40 +02:00
def
d47b2bc7e1
Make players join team 0 after finishing a map if you're not in a locked team
2014-07-08 01:58:27 +02:00
def
88b187bc7d
More readable lock messages
2014-07-04 09:22:21 +02:00
def
4245fae16f
Small cleanup
2014-06-26 17:37:06 +02:00
def
f3257e3949
Show who locked and unlocked a team
2014-06-26 01:33:10 +02:00
def
4c71b8cf56
Fix: Walljump works properly even in maps without double jump
2014-06-24 23:47:33 +02:00
def
7a4e5ed746
Fix "You can jump 1 time"
2014-06-24 23:32:29 +02:00
def
dcf5e244b5
Fix walljump after holding a key
2014-06-23 14:46:27 +02:00
def
d03caaeeac
Fix random unfinished map vote
2014-06-22 15:23:07 +02:00
def
e69987cc93
Hopefully fix spectating
2014-06-22 15:16:34 +02:00