ddnet/src/game/server
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
..
entities respawn is now instant, but rate limited to 3 sec unless player clicks mouse1 2019-06-07 02:44:19 -07:00
gamemodes Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
score Hack around the race condition in random maps selection 2019-05-20 00:12:59 +02:00
ddracechat.cpp Command completion for /times, /points and /top5points 2019-03-29 14:39:48 +01:00
ddracechat.h Command completion for /times, /points and /top5points 2019-03-29 14:39:48 +01:00
ddracecommands.cpp fix super and solo 2019-04-21 14:57:45 +02:00
entity.cpp another style fix 2018-07-16 18:57:33 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
gamecontext.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
gamecontext.h Hack around the race condition in random maps selection 2019-05-20 00:12:59 +02:00
gamecontroller.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
gamecontroller.h Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
gameworld.cpp Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp No need for <algorithm> 2019-06-13 23:24:06 +02:00
player.h respawn is now instant, but rate limited to 3 sec unless player clicks mouse1 2019-06-07 02:44:19 -07:00
save.cpp Fix solo bug 2019-04-23 19:46:51 +03:00
save.h fix and add gameuuid 2019-04-06 18:37:25 +02:00
score.h Hack around the race condition in random maps selection 2019-05-20 00:12:59 +02:00
teams.cpp Cleanup if nesting 2019-04-06 17:22:15 +02:00
teams.h Make timestamp consistent in scores 2019-04-02 20:18:40 +02:00
teehistorian.cpp Use unsigned integers for colors 2019-05-15 18:05:19 +02:00
teehistorian.h Remove /modhelp (fixes #1401) 2018-12-12 10:05:44 +01:00