..
entities
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-07 02:44:19 -07:00
gamemodes
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
score
Hack around the race condition in random maps selection
2019-05-20 00:12:59 +02:00
ddracechat.cpp
Command completion for /times, /points and /top5points
2019-03-29 14:39:48 +01:00
ddracechat.h
Command completion for /times, /points and /top5points
2019-03-29 14:39:48 +01:00
ddracecommands.cpp
fix super and solo
2019-04-21 14:57:45 +02:00
entity.cpp
another style fix
2018-07-16 18:57:33 +02:00
entity.h
remove unused telegun function
2018-07-15 10:22:04 +02:00
eventhandler.cpp
Fix various broadcasting issues:
2014-01-12 15:56:16 +01:00
eventhandler.h
Use <stdint.h>
instead of <cstdint>
2018-06-24 17:00:21 +02:00
gamecontext.cpp
Remove all checking for the gametype in the game
2019-06-14 00:28:59 +02:00
gamecontext.h
Hack around the race condition in random maps selection
2019-05-20 00:12:59 +02:00
gamecontroller.cpp
Remove all checking for the gametype in the game
2019-06-14 00:28:59 +02:00
gamecontroller.h
Remove unused vanilla code ( closed #1658 )
2019-04-24 22:36:47 +02:00
gameworld.cpp
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
gameworld.h
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
player.cpp
No need for <algorithm>
2019-06-13 23:24:06 +02:00
player.h
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-07 02:44:19 -07:00
save.cpp
Fix solo bug
2019-04-23 19:46:51 +03:00
save.h
fix and add gameuuid
2019-04-06 18:37:25 +02:00
score.h
Hack around the race condition in random maps selection
2019-05-20 00:12:59 +02:00
teams.cpp
Cleanup if nesting
2019-04-06 17:22:15 +02:00
teams.h
Make timestamp consistent in scores
2019-04-02 20:18:40 +02:00
teehistorian.cpp
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
teehistorian.h
Remove /modhelp ( fixes #1401 )
2018-12-12 10:05:44 +01:00