.. |
entities
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Use sv_teleport_hold_hook also for checkpoint tele
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2017-06-15 16:07:27 +02:00 |
gamemodes
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Further cleanup
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2017-06-02 19:44:14 +02:00 |
score
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fixed scoreboard update for slow racers (less hacky) (#765)
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2017-07-05 23:01:57 +02:00 |
ddracechat.cpp
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get rid of wrong dbg_assert
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2017-06-12 17:49:01 +02:00 |
ddracechat.h
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Merge pull request #721 from Learath2/dd_pr_pause
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2017-05-14 11:55:09 +02:00 |
ddracecommands.cpp
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remove casts to CServer
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2017-06-05 20:51:12 -07:00 |
entity.cpp
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
entity.h
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Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gamecontext.cpp
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Use sv_teleport_hold_hook also for checkpoint tele
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2017-06-15 16:07:27 +02:00 |
gamecontext.h
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also remove references to CGameContext from CServer
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2017-06-05 22:31:56 -07:00 |
gamecontroller.cpp
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stop casting auth state to bool
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2017-06-08 13:03:44 -07:00 |
gamecontroller.h
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
gameworld.cpp
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Rework pause. Fixes force_pause
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2017-04-09 00:20:41 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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remove casts to CServer
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2017-06-05 20:51:12 -07:00 |
player.h
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fixed scoreboard update for slow racers (less hacky) (#765)
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2017-07-05 23:01:57 +02:00 |
save.cpp
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remove casts to CServer
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2017-06-05 20:51:12 -07:00 |
save.h
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Revert "Tees must be teamed up before loading"
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2017-05-14 22:36:44 +02:00 |
score.h
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Fix style in several places
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2017-03-22 19:45:14 +01:00 |
teams.cpp
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fixed scoreboard update for slow racers (less hacky) (#765)
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2017-07-05 23:01:57 +02:00 |
teams.h
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Revert "Remove invite system entirely since no one wants to fix it"
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2017-04-23 22:50:07 +02:00 |